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fatal: Save report on fatal:u call

Matches offical behavior with creport and replaces old log/text based report system.
This commit is contained in:
Zach Hilman 2019-05-17 21:48:47 -04:00
parent fc309bf893
commit 34e9736910
1 changed files with 5 additions and 21 deletions

View File

@ -16,6 +16,7 @@
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/fatal/fatal_p.h"
#include "core/hle/service/fatal/fatal_u.h"
#include "core/reporter.h"
namespace Service::Fatal {
@ -100,27 +101,10 @@ static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
LOG_ERROR(Service_Fatal, "{}", crash_report);
const std::string crashreport_dir =
FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "crash_logs";
if (!FileUtil::CreateFullPath(crashreport_dir)) {
LOG_ERROR(
Service_Fatal,
"Unable to create crash report directory. Possible log directory permissions issue.");
return;
}
const std::time_t t = std::time(nullptr);
const std::string crashreport_filename =
fmt::format("{}/{:016x}-{:%F-%H%M%S}.log", crashreport_dir, title_id, *std::localtime(&t));
auto file = FileUtil::IOFile(crashreport_filename, "wb");
if (file.IsOpen()) {
file.WriteString(crash_report);
LOG_ERROR(Service_Fatal, "Saving error report to {}", crashreport_filename);
} else {
LOG_ERROR(Service_Fatal, "Failed to save error report to {}", crashreport_filename);
}
Core::System::GetInstance().GetReporter().SaveCrashReport(
title_id, error_code, info.set_flags, info.program_entry_point, info.sp, info.pc,
info.pstate, info.afsr0, info.afsr1, info.esr, info.far, info.registers, info.backtrace,
info.backtrace_size, info.ArchAsString(), info.unk10);
}
static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) {