forked from ShuriZma/suyu
gl_resource_manager: Add managed query class
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3563af2364
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3217400dd1
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@ -207,4 +207,21 @@ void OGLFramebuffer::Release() {
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handle = 0;
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}
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void OGLQuery::Create(GLenum target) {
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if (handle != 0)
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return;
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MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
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glCreateQueries(target, 1, &handle);
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}
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void OGLQuery::Release() {
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if (handle == 0)
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return;
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MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
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glDeleteQueries(1, &handle);
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handle = 0;
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}
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} // namespace OpenGL
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@ -266,4 +266,29 @@ public:
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GLuint handle = 0;
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};
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class OGLQuery : private NonCopyable {
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public:
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OGLQuery() = default;
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OGLQuery(OGLQuery&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
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~OGLQuery() {
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Release();
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}
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OGLQuery& operator=(OGLQuery&& o) noexcept {
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Release();
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handle = std::exchange(o.handle, 0);
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return *this;
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}
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/// Creates a new internal OpenGL resource and stores the handle
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void Create(GLenum target);
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/// Deletes the internal OpenGL resource
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void Release();
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GLuint handle = 0;
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};
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} // namespace OpenGL
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