forked from ShuriZma/suyu
shader_decode: Rework HSETP2
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8332482c24
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2df55985b6
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@ -39,10 +39,12 @@ u32 ShaderIR::DecodeHalfSetPredicate(BasicBlock& bb, u32 pc) {
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const Node second_pred = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred != 0);
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const Node second_pred = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred != 0);
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const OperationCode combiner = GetPredicateCombiner(instr.hsetp2.op);
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const OperationCode combiner = GetPredicateCombiner(instr.hsetp2.op);
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const OperationCode pair_combiner =
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instr.hsetp2.h_and ? OperationCode::LogicalAll2 : OperationCode::LogicalAny2;
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MetaHalfArithmetic meta = {
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MetaHalfArithmetic meta = {false, {instr.hsetp2.type_a, instr.hsetp2.type_b}};
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false, {instr.hsetp2.type_a, instr.hsetp2.type_b}, instr.hsetp2.h_and != 0};
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const Node comparison = GetPredicateComparisonHalf(instr.hsetp2.cond, meta, op_a, op_b);
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const Node first_pred = GetPredicateComparisonHalf(instr.hsetp2.cond, meta, op_a, op_b);
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const Node first_pred = Operation(pair_combiner, comparison);
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// Set the primary predicate to the result of Predicate OP SecondPredicate
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// Set the primary predicate to the result of Predicate OP SecondPredicate
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const Node value = Operation(combiner, first_pred, second_pred);
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const Node value = Operation(combiner, first_pred, second_pred);
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@ -31,7 +31,7 @@ using Operation = const OperationNode&;
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enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
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enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
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constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 65536 / 16; // TODO(Rodrigo): Use rasterizer's value
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constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 65536 / 16; // TODO(Rodrigo): Use rasterizer's value
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enum class Type { Bool, Float, Int, Uint, HalfFloat };
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enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
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class ShaderWriter {
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class ShaderWriter {
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public:
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public:
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@ -541,6 +541,7 @@ private:
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switch (type) {
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switch (type) {
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case Type::Bool:
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case Type::Bool:
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case Type::Bool2:
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case Type::Float:
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case Type::Float:
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return value;
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return value;
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case Type::Int:
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case Type::Int:
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@ -1011,38 +1012,42 @@ private:
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return GenerateUnary(operation, "!", Type::Bool, Type::Bool, false);
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return GenerateUnary(operation, "!", Type::Bool, Type::Bool, false);
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}
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}
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std::string LogicalHComparison(Operation operation, const std::string& func) {
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std::string LogicalAll2(Operation operation) {
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const auto& meta = std::get<MetaHalfArithmetic>(operation.GetMeta());
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return GenerateUnary(operation, "all", Type::Bool, Type::Bool2);
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const std::string op_a = VisitOperand(operation, 0, Type::HalfFloat);
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const std::string op_b = VisitOperand(operation, 1, Type::HalfFloat);
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std::string value = meta.and_comparison ? "all" : "any";
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value += '(' + func + '(' + op_a + ", " + op_b + "))";
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return value;
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}
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}
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std::string LogicalHLessThan(Operation operation) {
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std::string LogicalAny2(Operation operation) {
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return LogicalHComparison(operation, "lessThan");
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return GenerateUnary(operation, "any", Type::Bool, Type::Bool2);
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}
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}
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std::string LogicalHEqual(Operation operation) {
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std::string Logical2HLessThan(Operation operation) {
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return LogicalHComparison(operation, "equal");
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return GenerateBinaryCall(operation, "lessThan", Type::Bool2, Type::HalfFloat,
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Type::HalfFloat);
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}
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}
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std::string LogicalHLessEqual(Operation operation) {
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std::string Logical2HEqual(Operation operation) {
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return LogicalHComparison(operation, "lessThanEqual");
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return GenerateBinaryCall(operation, "equal", Type::Bool2, Type::HalfFloat,
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Type::HalfFloat);
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}
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}
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std::string LogicalHGreaterThan(Operation operation) {
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std::string Logical2HLessEqual(Operation operation) {
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return LogicalHComparison(operation, "greaterThan");
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return GenerateBinaryCall(operation, "lessThanEqual", Type::Bool2, Type::HalfFloat,
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Type::HalfFloat);
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}
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}
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std::string LogicalHNotEqual(Operation operation) {
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std::string Logical2HGreaterThan(Operation operation) {
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return LogicalHComparison(operation, "notEqual");
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return GenerateBinaryCall(operation, "greaterThan", Type::Bool2, Type::HalfFloat,
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Type::HalfFloat);
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}
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}
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std::string LogicalHGreaterEqual(Operation operation) {
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std::string Logical2HNotEqual(Operation operation) {
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return LogicalHComparison(operation, "greaterThanEqual");
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return GenerateBinaryCall(operation, "notEqual", Type::Bool2, Type::HalfFloat,
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Type::HalfFloat);
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}
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std::string Logical2HGreaterEqual(Operation operation) {
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return GenerateBinaryCall(operation, "greaterThanEqual", Type::Bool2, Type::HalfFloat,
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Type::HalfFloat);
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}
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}
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std::string F4Texture(Operation operation) {
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std::string F4Texture(Operation operation) {
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@ -1301,6 +1306,8 @@ private:
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&LogicalOr,
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&LogicalOr,
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&LogicalXor,
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&LogicalXor,
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&LogicalNegate,
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&LogicalNegate,
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&LogicalAll2,
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&LogicalAny2,
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&LogicalLessThan<Type::Float>,
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&LogicalLessThan<Type::Float>,
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&LogicalEqual<Type::Float>,
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&LogicalEqual<Type::Float>,
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@ -1324,12 +1331,12 @@ private:
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&LogicalNotEqual<Type::Uint>,
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&LogicalNotEqual<Type::Uint>,
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&LogicalGreaterEqual<Type::Uint>,
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&LogicalGreaterEqual<Type::Uint>,
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&LogicalHLessThan,
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&Logical2HLessThan,
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&LogicalHEqual,
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&Logical2HEqual,
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&LogicalHLessEqual,
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&Logical2HLessEqual,
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&LogicalHGreaterThan,
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&Logical2HGreaterThan,
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&LogicalHNotEqual,
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&Logical2HNotEqual,
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&LogicalHGreaterEqual,
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&Logical2HGreaterEqual,
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&F4Texture,
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&F4Texture,
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&F4TextureLod,
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&F4TextureLod,
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@ -289,17 +289,17 @@ Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition
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"Unimplemented NaN comparison for half floats");
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"Unimplemented NaN comparison for half floats");
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static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
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static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
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{PredCondition::LessThan, OperationCode::LogicalHLessThan},
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{PredCondition::LessThan, OperationCode::Logical2HLessThan},
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{PredCondition::Equal, OperationCode::LogicalHEqual},
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{PredCondition::Equal, OperationCode::Logical2HEqual},
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{PredCondition::LessEqual, OperationCode::LogicalHLessEqual},
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{PredCondition::LessEqual, OperationCode::Logical2HLessEqual},
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{PredCondition::GreaterThan, OperationCode::LogicalHGreaterThan},
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{PredCondition::GreaterThan, OperationCode::Logical2HGreaterThan},
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{PredCondition::NotEqual, OperationCode::LogicalHNotEqual},
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{PredCondition::NotEqual, OperationCode::Logical2HNotEqual},
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{PredCondition::GreaterEqual, OperationCode::LogicalHGreaterEqual},
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{PredCondition::GreaterEqual, OperationCode::Logical2HGreaterEqual},
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{PredCondition::LessThanWithNan, OperationCode::LogicalHLessThan},
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{PredCondition::LessThanWithNan, OperationCode::Logical2HLessThan},
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{PredCondition::NotEqualWithNan, OperationCode::LogicalHNotEqual},
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{PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqual},
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{PredCondition::LessEqualWithNan, OperationCode::LogicalHLessEqual},
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{PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqual},
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{PredCondition::GreaterThanWithNan, OperationCode::LogicalHGreaterThan},
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{PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThan},
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{PredCondition::GreaterEqualWithNan, OperationCode::LogicalHGreaterEqual}};
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{PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqual}};
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const auto comparison{PredicateComparisonTable.find(condition)};
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const auto comparison{PredicateComparisonTable.find(condition)};
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UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
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UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
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@ -122,6 +122,8 @@ enum class OperationCode {
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LogicalOr, /// (bool a, bool b) -> bool
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LogicalOr, /// (bool a, bool b) -> bool
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LogicalXor, /// (bool a, bool b) -> bool
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LogicalXor, /// (bool a, bool b) -> bool
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LogicalNegate, /// (bool a) -> bool
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LogicalNegate, /// (bool a) -> bool
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LogicalAll2, /// (bool2 a) -> bool
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LogicalAny2, /// (bool2 a) -> bool
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LogicalFLessThan, /// (float a, float b) -> bool
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LogicalFLessThan, /// (float a, float b) -> bool
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LogicalFEqual, /// (float a, float b) -> bool
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LogicalFEqual, /// (float a, float b) -> bool
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@ -145,12 +147,12 @@ enum class OperationCode {
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LogicalUNotEqual, /// (uint a, uint b) -> bool
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LogicalUNotEqual, /// (uint a, uint b) -> bool
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LogicalUGreaterEqual, /// (uint a, uint b) -> bool
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LogicalUGreaterEqual, /// (uint a, uint b) -> bool
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LogicalHLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
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Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
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LogicalHEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
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Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
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LogicalHLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
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Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
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LogicalHGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
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Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
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LogicalHNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
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Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
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LogicalHGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
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Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
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F4Texture, /// (MetaTexture, float[N] coords, float[M] params) -> float4
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F4Texture, /// (MetaTexture, float[N] coords, float[M] params) -> float4
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F4TextureLod, /// (MetaTexture, float[N] coords, float[M] params) -> float4
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F4TextureLod, /// (MetaTexture, float[N] coords, float[M] params) -> float4
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@ -263,7 +265,6 @@ struct MetaHalfArithmetic {
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std::array<Tegra::Shader::HalfType, 3> types = {Tegra::Shader::HalfType::H0_H1,
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std::array<Tegra::Shader::HalfType, 3> types = {Tegra::Shader::HalfType::H0_H1,
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Tegra::Shader::HalfType::H0_H1,
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Tegra::Shader::HalfType::H0_H1,
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Tegra::Shader::HalfType::H0_H1};
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Tegra::Shader::HalfType::H0_H1};
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bool and_comparison{};
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};
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};
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struct MetaTexture {
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struct MetaTexture {
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