forked from ShuriZma/suyu
1
0
Fork 0

audio_core: remove unnecessary spaces on comments

This commit is contained in:
Otávio Pace 2019-01-14 00:22:05 -02:00
parent bc879ae880
commit 215ca770df
1 changed files with 2 additions and 2 deletions

View File

@ -53,8 +53,8 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
// Place a lower limit of 5% speed. When a game boots up, there will be
// many silence samples. These do not need to be timestretched.
// Place a lower limit of 5% speed. When a game boots up, there will be
// many silence samples. These do not need to be timestretched.
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
m_sound_touch.setTempo(m_stretch_ratio);