forked from ShuriZma/suyu
Merge pull request #2 from archshift/issue-7-fix
Fixes issues with building Citra on OSX
This commit is contained in:
commit
204c6bfeca
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@ -2,21 +2,37 @@ cmake_minimum_required(VERSION 2.6)
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project(citra)
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SET(GCC_COMPILE_FLAGS "-std=c++11 -fpermissive")
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SET(CXX_COMPILE_FLAGS "-std=c++11 -fpermissive")
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# silence some spam
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add_definitions(-Wno-attributes)
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add_definitions(-DSINGLETHREADED)
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add_definitions(${GCC_COMPILE_FLAGS})
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add_definitions(${CXX_COMPILE_FLAGS})
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# dependency checking
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/")
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
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include(FindOpenGL REQUIRED)
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include(FindX11 REQUIRED)
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find_package(PkgConfig REQUIRED)
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find_package(GLEW REQUIRED)
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find_package(OpenGL REQUIRED)
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pkg_search_module(GLFW REQUIRED glfw3)
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# corefoundation is required only on OSX
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IF (APPLE)
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FIND_LIBRARY(COREFOUNDATION_LIBRARY CoreFoundation)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
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ENDIF (APPLE)
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#external includes
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include_directories(${GLFW_INCLUDE_DIRS})
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include_directories(${OPENGL_INCLUDE_DIR})
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include_directories(${GLEW_INCLUDE_PATH})
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# workaround for GLFW linking on OSX
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link_directories(${GLFW_LIBRARY_DIRS})
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option(DISABLE_QT4 "Disable Qt4 GUI" OFF)
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if(NOT DISABLE_QT4)
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include(FindQt4)
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@ -32,14 +48,10 @@ if(NOT DISABLE_QT4)
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endif()
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# generate git revision information
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/")
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include(GetGitRevisionDescription)
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get_git_head_revision(GIT_REF_SPEC GIT_REV)
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git_describe(GIT_DESC --always --long --dirty)
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git_branch_name(GIT_BRANCH)
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# external includes
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include_directories(${OPENGL_INCLUDE_DIR})
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# internal includes
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include_directories(src)
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@ -0,0 +1,47 @@
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#
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# Try to find GLEW library and include path.
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# Once done this will define
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#
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# GLEW_FOUND
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# GLEW_INCLUDE_PATH
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# GLEW_LIBRARY
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#
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IF (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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$ENV{PROGRAMFILES}/GLEW/include
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES glew GLEW glew32 glew32s
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PATHS
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$ENV{PROGRAMFILES}/GLEW/lib
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
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DOC "The GLEW library")
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ELSE (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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/usr/include
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/usr/local/include
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/sw/include
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/opt/local/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES GLEW glew
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PATHS
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/usr/lib64
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/usr/lib
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/usr/local/lib64
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/usr/local/lib
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/sw/lib
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/opt/local/lib
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DOC "The GLEW library")
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ENDIF (WIN32)
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IF (GLEW_INCLUDE_PATH)
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SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
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ELSE (GLEW_INCLUDE_PATH)
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SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
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ENDIF (GLEW_INCLUDE_PATH)
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MARK_AS_ADVANCED( GLEW_FOUND )
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@ -1,12 +1,19 @@
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set(SRCS citra.cpp
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emu_window/emu_window_glfw.cpp)
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set(HEADERS citra.h
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resource.h)
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# NOTE: This is a workaround for CMake bug 0006976 (missing X11_xf86vmode_LIB variable)
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if (NOT X11_xf86vmode_LIB)
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set(X11_xv86vmode_LIB Xxf86vm)
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endif()
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add_executable(citra ${SRCS})
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target_link_libraries(citra core common video_core GLEW pthread X11 Xxf86vm Xi Xcursor ${OPENGL_LIBRARIES} ${GLFW_LIBRARIES} rt ${X11_Xrandr_LIB} ${X11_xv86vmode_LIB})
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add_executable(citra ${SRCS} ${HEADERS})
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if (APPLE)
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target_link_libraries(citra core common video_core iconv pthread ${COREFOUNDATION_LIBRARY} ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} ${GLFW_LIBRARIES})
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else()
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target_link_libraries(citra core common video_core GLEW pthread X11 Xxf86vm Xi Xcursor ${OPENGL_LIBRARIES} ${GLFW_LIBRARIES} rt ${X11_Xrandr_LIB} ${X11_xv86vmode_LIB})
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endif()
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#install(TARGETS citra RUNTIME DESTINATION ${bindir})
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@ -27,11 +27,18 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
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exit(1);
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}
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
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(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
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m_window_title.c_str(), NULL, NULL);
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if (m_render_window == NULL) {
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printf("Failed to create GLFW window! Exiting...");
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exit(1);
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}
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// Setup callbacks
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glfwSetWindowUserPointer(m_render_window, this);
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//glfwSetKeyCallback(m_render_window, OnKeyEvent);
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@ -8,6 +8,23 @@ set(SRCS
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main.cpp
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config/controller_config.cpp
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config/controller_config_util.cpp)
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set (HEADERS
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bootmanager.hxx
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debugger/callstack.hxx
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debugger/disassembler.hxx
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debugger/ramview.hxx
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debugger/registers.hxx
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hotkeys.hxx
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main.hxx
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ui_callstack.h
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ui_controller_config.h
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ui_disassembler.h
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ui_hotkeys.h
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ui_main.h
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ui_registers.h
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version.h
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config/controller_config.hxx
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config/controller_config_util.hxx)
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qt4_wrap_ui(UI_HDRS
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debugger/callstack.ui
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@ -32,7 +49,11 @@ qt4_wrap_cpp(MOC_SRCS
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(./)
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add_executable(citra-qt ${SRCS} ${MOC_SRCS} ${UI_HDRS})
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target_link_libraries(citra-qt core common video_core qhexedit ${QT_LIBRARIES} ${OPENGL_LIBRARIES} ${SDL2_LIBRARY} rt GLEW ${GLFW_LIBRARIES})
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add_executable(citra-qt ${SRCS} ${HEADERS} ${MOC_SRCS} ${UI_HDRS})
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if (APPLE)
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target_link_libraries(citra-qt core common video_core qhexedit iconv ${COREFOUNDATION_LIBRARY} ${QT_LIBRARIES} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
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else()
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target_link_libraries(citra-qt core common video_core qhexedit ${QT_LIBRARIES} ${OPENGL_LIBRARIES} ${SDL2_LIBRARY} rt GLEW ${GLFW_LIBRARIES})
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endif()
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#install(TARGETS citra-qt RUNTIME DESTINATION ${bindir})
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@ -50,7 +50,7 @@ void EmuThread::run()
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void EmuThread::Stop()
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{
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if (!isRunning())
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if (!isRunning())
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{
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INFO_LOG(MASTER_LOG, "EmuThread::Stop called while emu thread wasn't running, returning...");
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return;
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@ -65,7 +65,7 @@ void EmuThread::Stop()
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terminate();
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wait(1000);
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if (isRunning())
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WARN_LOG(MASTER_LOG, "EmuThread STILL running, something is wrong here...");
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WARN_LOG(MASTER_LOG, "EmuThread STILL running, something is wrong here...");
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}
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INFO_LOG(MASTER_LOG, "EmuThread stopped");
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}
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@ -76,9 +76,8 @@ void EmuThread::Stop()
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class GGLWidgetInternal : public QGLWidget
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{
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public:
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GGLWidgetInternal(GRenderWindow* parent) : QGLWidget(parent)
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GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(parent)
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{
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setAutoBufferSwap(false);
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doneCurrent();
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parent_ = parent;
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}
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@ -106,8 +105,13 @@ EmuThread& GRenderWindow::GetEmuThread()
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GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
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{
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
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child = new GGLWidgetInternal(this);
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QGLFormat fmt;
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fmt.setProfile(QGLFormat::CoreProfile);
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fmt.setVersion(3,2);
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fmt.setSampleBuffers(true);
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fmt.setSamples(4);
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child = new GGLWidgetInternal(fmt, this);
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QBoxLayout* layout = new QHBoxLayout(this);
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resize(VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
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layout->addWidget(child);
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@ -147,12 +151,12 @@ void GRenderWindow::DoneCurrent()
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void GRenderWindow::PollEvents() {
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// TODO(ShizZy): Does this belong here? This is a reasonable place to update the window title
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// from the main thread, but this should probably be in an event handler...
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/*
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static char title[128];
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/*
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static char title[128];
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sprintf(title, "%s (FPS: %02.02f)", window_title_.c_str(),
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video_core::g_renderer->current_fps());
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setWindowTitle(title);
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*/
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*/
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}
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void GRenderWindow::BackupGeometry()
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@ -185,26 +189,26 @@ QByteArray GRenderWindow::saveGeometry()
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void GRenderWindow::keyPressEvent(QKeyEvent* event)
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{
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/*
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bool key_processed = false;
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/*
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bool key_processed = false;
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for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
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if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
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key_processed = true;
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if (!key_processed)
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QWidget::keyPressEvent(event);
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*/
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*/
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}
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void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
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{
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/*
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bool key_processed = false;
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/*
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bool key_processed = false;
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for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
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if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
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key_processed = true;
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if (!key_processed)
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QWidget::keyPressEvent(event);
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*/
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*/
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}
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@ -19,4 +19,43 @@ set(SRCS break_points.cpp
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timer.cpp
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utf8.cpp)
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add_library(common STATIC ${SRCS})
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set(HEADERS atomic.h
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atomic_gcc.h
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atomic_win32.h
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bit_field.h
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break_points.h
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chunk_file.h
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common_funcs.h
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common_paths.h
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common_types.h
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common.h
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console_listener.h
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cpu_detect.h
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debug_interface.h
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emu_window.h
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extended_trace.h
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fifo_queue.h
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file_search.h
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file_util.h
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hash.h
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linear_disk_cache.h
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log_manager.h
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log.h
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math_util.h
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mem_arena.h
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memory_util.h
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msg_handler.h
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platform.h
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scm_rev.h
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std_condition_variable.h
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std_mutex.h
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std_thread.h
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string_util.h
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swap.h
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symbols.h
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thread.h
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thunk.h
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timer.h
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utf8.h)
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add_library(common STATIC ${SRCS} ${HEADERS})
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|
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@ -654,7 +654,8 @@ inline PointerWrapSection::~PointerWrapSection() {
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}
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class CChunkFileReader
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// Commented out because it is currently unused, and breaks builds on OSX
|
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/*class CChunkFileReader
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{
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public:
|
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enum Error {
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|
@ -869,6 +870,6 @@ private:
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int UncompressedSize;
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char GitVersion[32];
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};
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};
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}; */
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#endif // _POINTERWRAP_H_
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|
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@ -21,7 +21,7 @@
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#define STACKALIGN
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|
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#if __cplusplus >= 201103 || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
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#if __cplusplus >= 201103L || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
|
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#define HAVE_CXX11_SYNTAX 1
|
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#endif
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|
@ -159,4 +159,48 @@ enum EMUSTATE_CHANGE
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EMUSTATE_CHANGE_STOP
|
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};
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#ifdef _MSC_VER
|
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#ifndef _XBOX
|
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inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); }
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inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
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inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); }
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#else
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inline unsigned long long bswap64(unsigned long long x) { return __loaddoublewordbytereverse(0, &x); }
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inline unsigned int bswap32(unsigned int x) { return __loadwordbytereverse(0, &x); }
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inline unsigned short bswap16(unsigned short x) { return __loadshortbytereverse(0, &x); }
|
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#endif
|
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#else
|
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// TODO: speedup
|
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inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
|
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inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}
|
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inline unsigned long long bswap64(unsigned long long x) {return ((unsigned long long)bswap32(x) << 32) | bswap32(x >> 32); }
|
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#endif
|
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|
||||
inline float bswapf(float f) {
|
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union {
|
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float f;
|
||||
unsigned int u32;
|
||||
} dat1, dat2;
|
||||
|
||||
dat1.f = f;
|
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dat2.u32 = bswap32(dat1.u32);
|
||||
|
||||
return dat2.f;
|
||||
}
|
||||
|
||||
inline double bswapd(double f) {
|
||||
union {
|
||||
double f;
|
||||
unsigned long long u64;
|
||||
} dat1, dat2;
|
||||
|
||||
dat1.f = f;
|
||||
dat2.u64 = bswap64(dat1.u64);
|
||||
|
||||
return dat2.f;
|
||||
}
|
||||
|
||||
#include "swap.h"
|
||||
|
||||
#endif // _COMMON_H_
|
||||
|
|
|
@ -62,7 +62,7 @@ typedef signed long long s64; ///< 64-bit signed int
|
|||
typedef float f32; ///< 32-bit floating point
|
||||
typedef double f64; ///< 64-bit floating point
|
||||
|
||||
#include "common/swap.h"
|
||||
#include "common/common.h"
|
||||
|
||||
/// Union for fast 16-bit type casting
|
||||
union t16 {
|
||||
|
@ -100,6 +100,7 @@ union t128 {
|
|||
__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
|
||||
};
|
||||
|
||||
namespace common {
|
||||
/// Rectangle data structure
|
||||
class Rect {
|
||||
public:
|
||||
|
@ -123,3 +124,4 @@ public:
|
|||
return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -43,4 +43,47 @@ set(SRCS core.cpp
|
|||
hw/lcd.cpp
|
||||
hw/ndma.cpp)
|
||||
|
||||
add_library(core STATIC ${SRCS})
|
||||
set(HEADERS core.h
|
||||
core_timing.h
|
||||
loader.h
|
||||
mem_map.h
|
||||
system.h
|
||||
arm/disassembler/arm_disasm.h
|
||||
arm/disassembler/load_symbol_map.h
|
||||
arm/interpreter/arm_interpreter.h
|
||||
arm/interpreter/arm_regformat.h
|
||||
arm/interpreter/armcpu.h
|
||||
arm/interpreter/armdefs.h
|
||||
arm/interpreter/armemu.h
|
||||
arm/interpreter/armmmu.h
|
||||
arm/interpreter/armos.h
|
||||
arm/interpreter/skyeye_defs.h
|
||||
arm/interpreter/mmu/arm1176jzf_s_mmu.h
|
||||
arm/interpreter/mmu/cache.h
|
||||
arm/interpreter/mmu/rb.h
|
||||
arm/interpreter/mmu/sa_mmu.h
|
||||
arm/interpreter/mmu/tlb.h
|
||||
arm/interpreter/mmu/wb.h
|
||||
arm/interpreter/vfp/asm_vfp.h
|
||||
arm/interpreter/vfp/vfp.h
|
||||
arm/interpreter/vfp/vfp_helper.h
|
||||
elf/elf_reader.h
|
||||
elf/elf_types.h
|
||||
file_sys/directory_file_system.h
|
||||
file_sys/file_sys.h
|
||||
file_sys/meta_file_system.h
|
||||
hle/config_mem.h
|
||||
hle/coprocessor.h
|
||||
hle/hle.h
|
||||
hle/syscall.h
|
||||
hle/function_wrappers.h
|
||||
hle/service/apt.h
|
||||
hle/service/gsp.h
|
||||
hle/service/hid.h
|
||||
hle/service/service.h
|
||||
hle/service/srv.h
|
||||
hw/hw.h
|
||||
hw/lcd.h
|
||||
hw/ndma.h)
|
||||
|
||||
add_library(core STATIC ${SRCS} ${HEADERS})
|
||||
|
|
|
@ -86,12 +86,12 @@ static union
|
|||
} reg_conv;
|
||||
|
||||
static void
|
||||
printf_nothing (void *foo, ...)
|
||||
printf_nothing (const char *foo, ...)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
cirrus_not_implemented (char *insn)
|
||||
cirrus_not_implemented (const char *insn)
|
||||
{
|
||||
fprintf (stderr, "Cirrus instruction '%s' not implemented.\n", insn);
|
||||
fprintf (stderr, "aborting!\n");
|
||||
|
|
|
@ -50,7 +50,7 @@
|
|||
#define pr_info //printf
|
||||
#define pr_debug //printf
|
||||
|
||||
static u32 fls(int x);
|
||||
static u32 vfp_fls(int x);
|
||||
#define do_div(n, base) {n/=base;}
|
||||
|
||||
/* From vfpinstr.h */
|
||||
|
@ -508,7 +508,7 @@ struct op {
|
|||
u32 flags;
|
||||
};
|
||||
|
||||
static inline u32 fls(int x)
|
||||
static u32 vfp_fls(int x)
|
||||
{
|
||||
int r = 32;
|
||||
|
||||
|
|
|
@ -69,9 +69,9 @@ static void vfp_double_dump(const char *str, struct vfp_double *d)
|
|||
|
||||
static void vfp_double_normalise_denormal(struct vfp_double *vd)
|
||||
{
|
||||
int bits = 31 - fls(vd->significand >> 32);
|
||||
int bits = 31 - vfp_fls(vd->significand >> 32);
|
||||
if (bits == 31)
|
||||
bits = 63 - fls(vd->significand);
|
||||
bits = 63 - vfp_fls(vd->significand);
|
||||
|
||||
vfp_double_dump("normalise_denormal: in", vd);
|
||||
|
||||
|
@ -108,9 +108,9 @@ u32 vfp_double_normaliseround(ARMul_State* state, int dd, struct vfp_double *vd,
|
|||
exponent = vd->exponent;
|
||||
significand = vd->significand;
|
||||
|
||||
shift = 32 - fls(significand >> 32);
|
||||
shift = 32 - vfp_fls(significand >> 32);
|
||||
if (shift == 32)
|
||||
shift = 64 - fls(significand);
|
||||
shift = 64 - vfp_fls(significand);
|
||||
if (shift) {
|
||||
exponent -= shift;
|
||||
significand <<= shift;
|
||||
|
|
|
@ -69,7 +69,7 @@ static void vfp_single_dump(const char *str, struct vfp_single *s)
|
|||
|
||||
static void vfp_single_normalise_denormal(struct vfp_single *vs)
|
||||
{
|
||||
int bits = 31 - fls(vs->significand);
|
||||
int bits = 31 - vfp_fls(vs->significand);
|
||||
|
||||
vfp_single_dump("normalise_denormal: in", vs);
|
||||
|
||||
|
@ -111,7 +111,7 @@ u32 vfp_single_normaliseround(ARMul_State* state, int sd, struct vfp_single *vs,
|
|||
* bit 31, so we have VFP_SINGLE_LOW_BITS + 1 below the least
|
||||
* significant bit.
|
||||
*/
|
||||
shift = 32 - fls(significand);
|
||||
shift = 32 - vfp_fls(significand);
|
||||
if (shift < 32 && shift) {
|
||||
exponent -= shift;
|
||||
significand <<= shift;
|
||||
|
|
|
@ -83,15 +83,6 @@ template<u32 func(int, void *)> void WrapU_IV() {
|
|||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<float func()> void WrapF_V() {
|
||||
RETURNF(func());
|
||||
}
|
||||
|
||||
// TODO: Not sure about the floating point parameter passing
|
||||
template<float func(int, float, u32)> void WrapF_IFU() {
|
||||
RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
|
||||
}
|
||||
|
||||
template<u32 func(u32)> void WrapU_U() {
|
||||
u32 retval = func(PARAM(0));
|
||||
RETURN(retval);
|
||||
|
@ -127,12 +118,6 @@ template<int func(u32, u32)> void WrapI_UU() {
|
|||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, float, float)> void WrapI_UFF() {
|
||||
// Not sure about the float arguments.
|
||||
int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, u32, u32)> void WrapI_UUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
|
|
|
@ -2,4 +2,9 @@ set(SRCS video_core.cpp
|
|||
utils.cpp
|
||||
renderer_opengl/renderer_opengl.cpp)
|
||||
|
||||
add_library(video_core STATIC ${SRCS})
|
||||
set(HEADERS video_core.h
|
||||
utils.h
|
||||
renderer_base.h
|
||||
renderer_opengl/renderer_opengl.h)
|
||||
|
||||
add_library(video_core STATIC ${SRCS} ${HEADERS})
|
||||
|
|
|
@ -37,7 +37,7 @@ void RendererOpenGL::SwapBuffers() {
|
|||
// EFB->XFB copy
|
||||
// TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some
|
||||
// register write We're also treating both framebuffers as a single one in OpenGL.
|
||||
Rect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
|
||||
common::Rect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
|
||||
RenderXFB(framebuffer_size, framebuffer_size);
|
||||
|
||||
// XFB->Window copy
|
||||
|
@ -75,7 +75,7 @@ void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out) {
|
|||
* @param src_rect Source rectangle in XFB to copy
|
||||
* @param dst_rect Destination rectangle in output framebuffer to copy to
|
||||
*/
|
||||
void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {
|
||||
void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect) {
|
||||
|
||||
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_top_left_1), m_xfb_top_flipped);
|
||||
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_sub_left_1), m_xfb_bottom_flipped);
|
||||
|
|
|
@ -28,7 +28,7 @@ public:
|
|||
* @param src_rect Source rectangle in XFB to copy
|
||||
* @param dst_rect Destination rectangle in output framebuffer to copy to
|
||||
*/
|
||||
void RenderXFB(const Rect& src_rect, const Rect& dst_rect);
|
||||
void RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect);
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
|
@ -59,7 +59,7 @@ private:
|
|||
* @param out Pointer to output buffer with flipped framebuffer
|
||||
* @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei
|
||||
*/
|
||||
void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out);
|
||||
void FlipFramebuffer(const u8* in, u8* out);
|
||||
|
||||
|
||||
EmuWindow* m_render_window; ///< Handle to render window
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include "video_core/utils.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
/**
|
||||
* Dumps a texture to TGA
|
||||
* @param filename String filename to dump texture to
|
||||
|
@ -32,9 +31,9 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
|
|||
fwrite(&hdr, sizeof(TGAHeader), 1, fout);
|
||||
for (int i = 0; i < height; i++) {
|
||||
for (int j = 0; j < width; j++) {
|
||||
r = raw_data[(4 * (i * width)) + (4 * j) + 0];
|
||||
g = raw_data[(4 * (i * width)) + (4 * j) + 1];
|
||||
b = raw_data[(4 * (i * width)) + (4 * j) + 2];
|
||||
b = raw_data[(3 * (i * width)) + (3 * j) + 0];
|
||||
g = raw_data[(3 * (i * width)) + (3 * j) + 1];
|
||||
r = raw_data[(3 * (i * width)) + (3 * j) + 2];
|
||||
putc(b, fout);
|
||||
putc(g, fout);
|
||||
putc(r, fout);
|
||||
|
@ -42,5 +41,4 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
|
|||
}
|
||||
fclose(fout);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -30,6 +30,9 @@ void Start() {
|
|||
|
||||
/// Initialize the video core
|
||||
void Init(EmuWindow* emu_window) {
|
||||
// Known problem with GLEW prevents contexts above 2.x on OSX unless glewExperimental is enabled.
|
||||
glewExperimental = GL_TRUE;
|
||||
|
||||
g_emu_window = emu_window;
|
||||
g_emu_window->MakeCurrent();
|
||||
g_renderer = new RendererOpenGL();
|
||||
|
|
Loading…
Reference in New Issue