forked from ShuriZma/suyu
cmake: Always enable Vulkan
Removes the unnecesary burden of maintaining separate #ifdef paths and allows us sharing generic Vulkan code across APIs.
This commit is contained in:
parent
5836530a87
commit
1b9e08ab78
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@ -24,8 +24,6 @@ option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implemen
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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option(ENABLE_VULKAN "Enables Vulkan backend" ON)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
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# Default to a Release build
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# Default to a Release build
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@ -61,9 +61,7 @@ if (USE_DISCORD_PRESENCE)
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endif()
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endif()
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# Sirit
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# Sirit
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if (ENABLE_VULKAN)
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add_subdirectory(sirit)
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add_subdirectory(sirit)
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endif()
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# libzip
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# libzip
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find_package(Libzip 1.5)
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find_package(Libzip 1.5)
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@ -115,6 +115,70 @@ add_library(video_core STATIC
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renderer_opengl/renderer_opengl.h
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renderer_opengl/renderer_opengl.h
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renderer_opengl/utils.cpp
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renderer_opengl/utils.cpp
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renderer_opengl/utils.h
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renderer_opengl/utils.h
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renderer_vulkan/fixed_pipeline_state.cpp
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renderer_vulkan/fixed_pipeline_state.h
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/nsight_aftermath_tracker.cpp
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renderer_vulkan/nsight_aftermath_tracker.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/renderer_vulkan.cpp
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renderer_vulkan/vk_blit_screen.cpp
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renderer_vulkan/vk_blit_screen.h
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_command_pool.cpp
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renderer_vulkan/vk_command_pool.h
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renderer_vulkan/vk_compute_pass.cpp
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renderer_vulkan/vk_compute_pass.h
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renderer_vulkan/vk_compute_pipeline.cpp
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renderer_vulkan/vk_compute_pipeline.h
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renderer_vulkan/vk_descriptor_pool.cpp
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renderer_vulkan/vk_descriptor_pool.h
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renderer_vulkan/vk_device.cpp
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renderer_vulkan/vk_device.h
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renderer_vulkan/vk_fence_manager.cpp
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renderer_vulkan/vk_fence_manager.h
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renderer_vulkan/vk_graphics_pipeline.cpp
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renderer_vulkan/vk_graphics_pipeline.h
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renderer_vulkan/vk_image.cpp
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renderer_vulkan/vk_image.h
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renderer_vulkan/vk_master_semaphore.cpp
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renderer_vulkan/vk_master_semaphore.h
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renderer_vulkan/vk_memory_manager.cpp
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_pipeline_cache.cpp
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renderer_vulkan/vk_pipeline_cache.h
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renderer_vulkan/vk_query_cache.cpp
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renderer_vulkan/vk_query_cache.h
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renderer_vulkan/vk_rasterizer.cpp
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renderer_vulkan/vk_rasterizer.h
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renderer_vulkan/vk_renderpass_cache.cpp
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renderer_vulkan/vk_renderpass_cache.h
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renderer_vulkan/vk_resource_pool.cpp
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renderer_vulkan/vk_resource_pool.h
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renderer_vulkan/vk_sampler_cache.cpp
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renderer_vulkan/vk_sampler_cache.h
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renderer_vulkan/vk_scheduler.cpp
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_shader_decompiler.cpp
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renderer_vulkan/vk_shader_decompiler.h
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renderer_vulkan/vk_shader_util.cpp
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renderer_vulkan/vk_shader_util.h
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renderer_vulkan/vk_staging_buffer_pool.cpp
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renderer_vulkan/vk_staging_buffer_pool.h
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renderer_vulkan/vk_state_tracker.cpp
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renderer_vulkan/vk_state_tracker.h
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renderer_vulkan/vk_stream_buffer.cpp
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renderer_vulkan/vk_stream_buffer.h
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renderer_vulkan/vk_swapchain.cpp
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renderer_vulkan/vk_swapchain.h
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renderer_vulkan/vk_texture_cache.cpp
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renderer_vulkan/vk_texture_cache.h
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renderer_vulkan/vk_update_descriptor.cpp
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renderer_vulkan/vk_update_descriptor.h
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renderer_vulkan/wrapper.cpp
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renderer_vulkan/wrapper.h
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sampler_cache.cpp
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sampler_cache.cpp
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sampler_cache.h
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sampler_cache.h
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shader_cache.h
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shader_cache.h
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@ -194,75 +258,6 @@ add_library(video_core STATIC
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video_core.h
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video_core.h
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)
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)
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if (ENABLE_VULKAN)
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target_sources(video_core PRIVATE
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renderer_vulkan/fixed_pipeline_state.cpp
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renderer_vulkan/fixed_pipeline_state.h
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/nsight_aftermath_tracker.cpp
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renderer_vulkan/nsight_aftermath_tracker.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/renderer_vulkan.cpp
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renderer_vulkan/vk_blit_screen.cpp
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renderer_vulkan/vk_blit_screen.h
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_command_pool.cpp
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renderer_vulkan/vk_command_pool.h
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renderer_vulkan/vk_compute_pass.cpp
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renderer_vulkan/vk_compute_pass.h
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renderer_vulkan/vk_compute_pipeline.cpp
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renderer_vulkan/vk_compute_pipeline.h
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renderer_vulkan/vk_descriptor_pool.cpp
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renderer_vulkan/vk_descriptor_pool.h
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renderer_vulkan/vk_device.cpp
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renderer_vulkan/vk_device.h
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renderer_vulkan/vk_fence_manager.cpp
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renderer_vulkan/vk_fence_manager.h
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renderer_vulkan/vk_graphics_pipeline.cpp
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renderer_vulkan/vk_graphics_pipeline.h
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renderer_vulkan/vk_image.cpp
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renderer_vulkan/vk_image.h
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renderer_vulkan/vk_master_semaphore.cpp
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renderer_vulkan/vk_master_semaphore.h
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renderer_vulkan/vk_memory_manager.cpp
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_pipeline_cache.cpp
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renderer_vulkan/vk_pipeline_cache.h
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renderer_vulkan/vk_query_cache.cpp
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renderer_vulkan/vk_query_cache.h
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renderer_vulkan/vk_rasterizer.cpp
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renderer_vulkan/vk_rasterizer.h
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renderer_vulkan/vk_renderpass_cache.cpp
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renderer_vulkan/vk_renderpass_cache.h
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renderer_vulkan/vk_resource_pool.cpp
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renderer_vulkan/vk_resource_pool.h
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renderer_vulkan/vk_sampler_cache.cpp
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renderer_vulkan/vk_sampler_cache.h
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renderer_vulkan/vk_scheduler.cpp
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_shader_decompiler.cpp
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renderer_vulkan/vk_shader_decompiler.h
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renderer_vulkan/vk_shader_util.cpp
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renderer_vulkan/vk_shader_util.h
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renderer_vulkan/vk_staging_buffer_pool.cpp
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renderer_vulkan/vk_staging_buffer_pool.h
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renderer_vulkan/vk_state_tracker.cpp
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renderer_vulkan/vk_state_tracker.h
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renderer_vulkan/vk_stream_buffer.cpp
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renderer_vulkan/vk_stream_buffer.h
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renderer_vulkan/vk_swapchain.cpp
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renderer_vulkan/vk_swapchain.h
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renderer_vulkan/vk_texture_cache.cpp
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renderer_vulkan/vk_texture_cache.h
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renderer_vulkan/vk_update_descriptor.cpp
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renderer_vulkan/vk_update_descriptor.h
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renderer_vulkan/wrapper.cpp
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renderer_vulkan/wrapper.h
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)
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endif()
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create_target_directory_groups(video_core)
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create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PUBLIC common core)
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@ -278,12 +273,8 @@ endif()
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add_dependencies(video_core host_shaders)
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add_dependencies(video_core host_shaders)
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target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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if (ENABLE_VULKAN)
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target_link_libraries(video_core PRIVATE sirit)
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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target_compile_definitions(video_core PRIVATE HAS_VULKAN)
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target_link_libraries(video_core PRIVATE sirit)
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endif()
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if (ENABLE_NSIGHT_AFTERMATH)
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if (ENABLE_NSIGHT_AFTERMATH)
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if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
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if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
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@ -11,9 +11,7 @@
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#include "video_core/gpu_synch.h"
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#include "video_core/gpu_synch.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#ifdef HAS_VULKAN
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#endif
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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namespace {
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namespace {
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@ -28,11 +26,9 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
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case Settings::RendererBackend::OpenGL:
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case Settings::RendererBackend::OpenGL:
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return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
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return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
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gpu, std::move(context));
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gpu, std::move(context));
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#ifdef HAS_VULKAN
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case Settings::RendererBackend::Vulkan:
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case Settings::RendererBackend::Vulkan:
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return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
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return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
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gpu, std::move(context));
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gpu, std::move(context));
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#endif
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default:
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default:
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return nullptr;
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return nullptr;
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}
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}
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@ -219,7 +219,8 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
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target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
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target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
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target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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if (ENABLE_VULKAN AND NOT WIN32)
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target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
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if (NOT WIN32)
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target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
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target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
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endif()
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endif()
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@ -280,8 +281,3 @@ endif()
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if (NOT APPLE)
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if (NOT APPLE)
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target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
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target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
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endif()
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endif()
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if (ENABLE_VULKAN)
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target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
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target_compile_definitions(yuzu PRIVATE HAS_VULKAN)
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endif()
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@ -19,7 +19,7 @@
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#include <QOpenGLContext>
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#include <QOpenGLContext>
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#endif
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#endif
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#if !defined(WIN32) && HAS_VULKAN
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#if !defined(WIN32)
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#include <qpa/qplatformnativeinterface.h>
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#include <qpa/qplatformnativeinterface.h>
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#endif
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#endif
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@ -241,14 +241,12 @@ private:
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std::unique_ptr<Core::Frontend::GraphicsContext> context;
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std::unique_ptr<Core::Frontend::GraphicsContext> context;
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};
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};
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#ifdef HAS_VULKAN
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class VulkanRenderWidget : public RenderWidget {
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class VulkanRenderWidget : public RenderWidget {
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public:
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public:
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explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
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explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
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windowHandle()->setSurfaceType(QWindow::VulkanSurface);
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windowHandle()->setSurfaceType(QWindow::VulkanSurface);
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}
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}
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};
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};
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#endif
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static Core::Frontend::WindowSystemType GetWindowSystemType() {
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static Core::Frontend::WindowSystemType GetWindowSystemType() {
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// Determine WSI type based on Qt platform.
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// Determine WSI type based on Qt platform.
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@ -268,7 +266,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
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Core::Frontend::EmuWindow::WindowSystemInfo wsi;
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Core::Frontend::EmuWindow::WindowSystemInfo wsi;
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wsi.type = GetWindowSystemType();
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wsi.type = GetWindowSystemType();
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#ifdef HAS_VULKAN
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// Our Win32 Qt external doesn't have the private API.
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// Our Win32 Qt external doesn't have the private API.
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#if defined(WIN32) || defined(__APPLE__)
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#if defined(WIN32) || defined(__APPLE__)
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wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
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wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
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@ -281,7 +278,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
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wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
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wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
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#endif
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#endif
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wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
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wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
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#endif
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return wsi;
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return wsi;
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}
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}
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@ -598,18 +594,12 @@ bool GRenderWindow::InitializeOpenGL() {
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}
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}
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bool GRenderWindow::InitializeVulkan() {
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bool GRenderWindow::InitializeVulkan() {
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#ifdef HAS_VULKAN
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auto child = new VulkanRenderWidget(this);
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auto child = new VulkanRenderWidget(this);
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child_widget = child;
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child_widget = child;
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child_widget->windowHandle()->create();
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child_widget->windowHandle()->create();
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main_context = std::make_unique<DummyContext>();
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main_context = std::make_unique<DummyContext>();
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return true;
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return true;
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#else
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QMessageBox::critical(this, tr("Vulkan not available!"),
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tr("yuzu has not been compiled with Vulkan support."));
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return false;
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#endif
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}
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}
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bool GRenderWindow::LoadOpenGL() {
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bool GRenderWindow::LoadOpenGL() {
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@ -4,22 +4,17 @@
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#include <QColorDialog>
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#include <QColorDialog>
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#include <QComboBox>
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#include <QComboBox>
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#ifdef HAS_VULKAN
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#include <QVulkanInstance>
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#include <QVulkanInstance>
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#endif
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#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "ui_configure_graphics.h"
|
#include "ui_configure_graphics.h"
|
||||||
|
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
#include "yuzu/configuration/configuration_shared.h"
|
||||||
#include "yuzu/configuration/configure_graphics.h"
|
#include "yuzu/configuration/configure_graphics.h"
|
||||||
|
|
||||||
#ifdef HAS_VULKAN
|
|
||||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||||
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
||||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||||
|
@ -218,12 +213,10 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGraphics::RetrieveVulkanDevices() {
|
void ConfigureGraphics::RetrieveVulkanDevices() {
|
||||||
#ifdef HAS_VULKAN
|
|
||||||
vulkan_devices.clear();
|
vulkan_devices.clear();
|
||||||
for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
|
for (const auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
|
||||||
vulkan_devices.push_back(QString::fromStdString(name));
|
vulkan_devices.push_back(QString::fromStdString(name));
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
|
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
|
||||||
|
|
|
@ -622,11 +622,6 @@ void GMainWindow::InitializeWidgets() {
|
||||||
});
|
});
|
||||||
renderer_status_button->toggle();
|
renderer_status_button->toggle();
|
||||||
|
|
||||||
#ifndef HAS_VULKAN
|
|
||||||
renderer_status_button->setChecked(false);
|
|
||||||
renderer_status_button->setCheckable(false);
|
|
||||||
renderer_status_button->setDisabled(true);
|
|
||||||
#else
|
|
||||||
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
||||||
Settings::RendererBackend::Vulkan);
|
Settings::RendererBackend::Vulkan);
|
||||||
connect(renderer_status_button, &QPushButton::clicked, [this] {
|
connect(renderer_status_button, &QPushButton::clicked, [this] {
|
||||||
|
@ -641,7 +636,6 @@ void GMainWindow::InitializeWidgets() {
|
||||||
|
|
||||||
Settings::Apply(Core::System::GetInstance());
|
Settings::Apply(Core::System::GetInstance());
|
||||||
});
|
});
|
||||||
#endif // HAS_VULKAN
|
|
||||||
statusBar()->insertPermanentWidget(0, renderer_status_button);
|
statusBar()->insertPermanentWidget(0, renderer_status_button);
|
||||||
|
|
||||||
statusBar()->setVisible(true);
|
statusBar()->setVisible(true);
|
||||||
|
@ -1254,9 +1248,7 @@ void GMainWindow::ShutdownGame() {
|
||||||
emu_frametime_label->setVisible(false);
|
emu_frametime_label->setVisible(false);
|
||||||
async_status_button->setEnabled(true);
|
async_status_button->setEnabled(true);
|
||||||
multicore_status_button->setEnabled(true);
|
multicore_status_button->setEnabled(true);
|
||||||
#ifdef HAS_VULKAN
|
|
||||||
renderer_status_button->setEnabled(true);
|
renderer_status_button->setEnabled(true);
|
||||||
#endif
|
|
||||||
|
|
||||||
emulation_running = false;
|
emulation_running = false;
|
||||||
|
|
||||||
|
@ -2545,10 +2537,8 @@ void GMainWindow::UpdateStatusButtons() {
|
||||||
Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
|
Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
|
||||||
Settings::values.use_multi_core.GetValue());
|
Settings::values.use_multi_core.GetValue());
|
||||||
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||||
#ifdef HAS_VULKAN
|
|
||||||
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
||||||
Settings::RendererBackend::Vulkan);
|
Settings::RendererBackend::Vulkan);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::UpdateUISettings() {
|
void GMainWindow::UpdateUISettings() {
|
||||||
|
|
|
@ -4,26 +4,17 @@ add_executable(yuzu-cmd
|
||||||
config.cpp
|
config.cpp
|
||||||
config.h
|
config.h
|
||||||
default_ini.h
|
default_ini.h
|
||||||
emu_window/emu_window_sdl2_gl.cpp
|
|
||||||
emu_window/emu_window_sdl2_gl.h
|
|
||||||
emu_window/emu_window_sdl2.cpp
|
emu_window/emu_window_sdl2.cpp
|
||||||
emu_window/emu_window_sdl2.h
|
emu_window/emu_window_sdl2.h
|
||||||
emu_window/emu_window_sdl2_gl.cpp
|
emu_window/emu_window_sdl2_gl.cpp
|
||||||
emu_window/emu_window_sdl2_gl.h
|
emu_window/emu_window_sdl2_gl.h
|
||||||
|
emu_window/emu_window_sdl2_vk.cpp
|
||||||
|
emu_window/emu_window_sdl2_vk.h
|
||||||
resource.h
|
resource.h
|
||||||
yuzu.cpp
|
yuzu.cpp
|
||||||
yuzu.rc
|
yuzu.rc
|
||||||
)
|
)
|
||||||
|
|
||||||
if (ENABLE_VULKAN)
|
|
||||||
target_sources(yuzu-cmd PRIVATE
|
|
||||||
emu_window/emu_window_sdl2_vk.cpp
|
|
||||||
emu_window/emu_window_sdl2_vk.h)
|
|
||||||
|
|
||||||
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
|
|
||||||
target_compile_definitions(yuzu-cmd PRIVATE HAS_VULKAN)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
create_target_directory_groups(yuzu-cmd)
|
create_target_directory_groups(yuzu-cmd)
|
||||||
|
|
||||||
target_link_libraries(yuzu-cmd PRIVATE common core input_common)
|
target_link_libraries(yuzu-cmd PRIVATE common core input_common)
|
||||||
|
@ -33,6 +24,8 @@ if (MSVC)
|
||||||
endif()
|
endif()
|
||||||
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
|
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
|
||||||
|
|
||||||
|
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
|
||||||
|
|
||||||
if(UNIX AND NOT APPLE)
|
if(UNIX AND NOT APPLE)
|
||||||
install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
|
install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
|
||||||
endif()
|
endif()
|
||||||
|
|
|
@ -35,9 +35,7 @@
|
||||||
#include "yuzu_cmd/config.h"
|
#include "yuzu_cmd/config.h"
|
||||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||||
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
|
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
|
||||||
#ifdef HAS_VULKAN
|
|
||||||
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
|
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
// windows.h needs to be included before shellapi.h
|
// windows.h needs to be included before shellapi.h
|
||||||
|
@ -173,13 +171,8 @@ int main(int argc, char** argv) {
|
||||||
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
|
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
|
||||||
break;
|
break;
|
||||||
case Settings::RendererBackend::Vulkan:
|
case Settings::RendererBackend::Vulkan:
|
||||||
#ifdef HAS_VULKAN
|
|
||||||
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem);
|
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem);
|
||||||
break;
|
break;
|
||||||
#else
|
|
||||||
LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!");
|
|
||||||
return 1;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||||
|
|
Loading…
Reference in New Issue