forked from ShuriZma/suyu
gl_shader_decompiler: Refactor and address feedback.
This commit is contained in:
parent
b3c46d6948
commit
189a50bc2a
|
@ -355,7 +355,7 @@ public:
|
|||
if (!ir.IsFlowStackDisabled()) {
|
||||
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
|
||||
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
|
||||
code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
|
||||
code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1837,10 +1837,9 @@ private:
|
|||
return {};
|
||||
}
|
||||
|
||||
Expression WriteExit() {
|
||||
void PreExit() {
|
||||
if (stage != ProgramType::Fragment) {
|
||||
code.AddLine("return;");
|
||||
return {};
|
||||
return;
|
||||
}
|
||||
const auto& used_registers = ir.GetRegisters();
|
||||
const auto SafeGetRegister = [&](u32 reg) -> Expression {
|
||||
|
@ -1872,13 +1871,12 @@ private:
|
|||
// already contains one past the last color register.
|
||||
code.AddLine("gl_FragDepth = {};", SafeGetRegister(current_reg + 1).AsFloat());
|
||||
}
|
||||
|
||||
code.AddLine("return;");
|
||||
return {};
|
||||
}
|
||||
|
||||
Expression Exit(Operation operation) {
|
||||
return WriteExit();
|
||||
PreExit();
|
||||
code.AddLine("return;");
|
||||
return {};
|
||||
}
|
||||
|
||||
Expression Discard(Operation operation) {
|
||||
|
@ -2277,7 +2275,7 @@ const std::string flow_var = "flow_var_";
|
|||
|
||||
class ExprDecompiler {
|
||||
public:
|
||||
ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
|
||||
explicit ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
|
||||
|
||||
void operator()(VideoCommon::Shader::ExprAnd& expr) {
|
||||
inner += "( ";
|
||||
|
@ -2301,12 +2299,12 @@ public:
|
|||
}
|
||||
|
||||
void operator()(VideoCommon::Shader::ExprPredicate& expr) {
|
||||
auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
|
||||
const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
|
||||
inner += decomp.GetPredicate(pred);
|
||||
}
|
||||
|
||||
void operator()(VideoCommon::Shader::ExprCondCode& expr) {
|
||||
Node cc = decomp.ir.GetConditionCode(expr.cc);
|
||||
const Node cc = decomp.ir.GetConditionCode(expr.cc);
|
||||
std::string target;
|
||||
|
||||
if (const auto pred = std::get_if<PredicateNode>(&*cc)) {
|
||||
|
@ -2321,6 +2319,8 @@ public:
|
|||
}
|
||||
} else if (const auto flag = std::get_if<InternalFlagNode>(&*cc)) {
|
||||
target = decomp.GetInternalFlag(flag->GetFlag());
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
inner += target;
|
||||
}
|
||||
|
@ -2338,13 +2338,13 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
std::string inner{};
|
||||
std::string inner;
|
||||
GLSLDecompiler& decomp;
|
||||
};
|
||||
|
||||
class ASTDecompiler {
|
||||
public:
|
||||
ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
|
||||
explicit ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
|
||||
|
||||
void operator()(VideoCommon::Shader::ASTProgram& ast) {
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
|
@ -2417,7 +2417,7 @@ public:
|
|||
}
|
||||
|
||||
void operator()(VideoCommon::Shader::ASTReturn& ast) {
|
||||
bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
|
||||
const bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
|
||||
if (!is_true) {
|
||||
ExprDecompiler expr_parser{decomp};
|
||||
std::visit(expr_parser, *ast.condition);
|
||||
|
@ -2427,7 +2427,8 @@ public:
|
|||
if (ast.kills) {
|
||||
decomp.code.AddLine("discard;");
|
||||
} else {
|
||||
decomp.WriteExit();
|
||||
decomp.PreExit();
|
||||
decomp.code.AddLine("return;");
|
||||
}
|
||||
if (!is_true) {
|
||||
decomp.code.scope--;
|
||||
|
@ -2436,7 +2437,7 @@ public:
|
|||
}
|
||||
|
||||
void operator()(VideoCommon::Shader::ASTBreak& ast) {
|
||||
bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
|
||||
const bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
|
||||
if (!is_true) {
|
||||
ExprDecompiler expr_parser{decomp};
|
||||
std::visit(expr_parser, *ast.condition);
|
||||
|
@ -2459,7 +2460,7 @@ private:
|
|||
};
|
||||
|
||||
void GLSLDecompiler::DecompileAST() {
|
||||
u32 num_flow_variables = ir.GetASTNumVariables();
|
||||
const u32 num_flow_variables = ir.GetASTNumVariables();
|
||||
for (u32 i = 0; i < num_flow_variables; i++) {
|
||||
code.AddLine("bool {}{} = false;", flow_var, i);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue