forked from ShuriZma/suyu
vector_math: Add missing member in Vec4's SetZero function
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@ -447,7 +447,10 @@ public:
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void SetZero()
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{
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x=0; y=0; z=0;
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x = 0;
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y = 0;
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z = 0;
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w = 0;
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}
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// Common alias: RGBA (colors)
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