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gl_shader_gen: Make ShaderSetup's constructor explicit

Prevents implicit conversions.
This commit is contained in:
Lioncash 2018-08-22 17:01:14 -04:00
parent 1fd979f50a
commit 12ba80a86c
1 changed files with 1 additions and 1 deletions

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@ -115,7 +115,7 @@ struct ShaderEntries {
using ProgramResult = std::pair<std::string, ShaderEntries>; using ProgramResult = std::pair<std::string, ShaderEntries>;
struct ShaderSetup { struct ShaderSetup {
ShaderSetup(ProgramCode program_code) { explicit ShaderSetup(ProgramCode program_code) {
program.code = std::move(program_code); program.code = std::move(program_code);
} }