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effect_context: Make use of explicit where applicable

While we're at it we can make the destructor of the base class virtual
to ensure that any polymorphism issues never occur.
This commit is contained in:
Lioncash 2020-09-25 00:27:08 -04:00
parent 4d4afc1502
commit 111852a983
1 changed files with 12 additions and 13 deletions

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@ -166,13 +166,13 @@ public:
std::array<u8, 0xa0> raw;
};
};
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
struct OutParams {
UsageStatus status{};
INSERT_PADDING_BYTES(15);
};
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
};
struct AuxAddress {
@ -184,8 +184,8 @@ struct AuxAddress {
class EffectBase {
public:
EffectBase(EffectType effect_type);
~EffectBase();
explicit EffectBase(EffectType effect_type);
virtual ~EffectBase();
virtual void Update(EffectInfo::InParams& in_params) = 0;
virtual void UpdateForCommandGeneration() = 0;
@ -206,8 +206,7 @@ protected:
template <typename T>
class EffectGeneric : public EffectBase {
public:
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
~EffectGeneric() = default;
explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {}
T& GetParams() {
return internal_params;
@ -224,7 +223,7 @@ private:
class EffectStubbed : public EffectBase {
public:
explicit EffectStubbed();
~EffectStubbed();
~EffectStubbed() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@ -233,7 +232,7 @@ public:
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
public:
explicit EffectI3dl2Reverb();
~EffectI3dl2Reverb();
~EffectI3dl2Reverb() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@ -245,7 +244,7 @@ private:
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
public:
explicit EffectBiquadFilter();
~EffectBiquadFilter();
~EffectBiquadFilter() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@ -254,7 +253,7 @@ public:
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
public:
explicit EffectAuxInfo();
~EffectAuxInfo();
~EffectAuxInfo() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@ -275,7 +274,7 @@ private:
class EffectDelay : public EffectGeneric<DelayParams> {
public:
explicit EffectDelay();
~EffectDelay();
~EffectDelay() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@ -287,7 +286,7 @@ private:
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
public:
explicit EffectBufferMixer();
~EffectBufferMixer();
~EffectBufferMixer() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@ -296,7 +295,7 @@ public:
class EffectReverb : public EffectGeneric<ReverbParams> {
public:
explicit EffectReverb();
~EffectReverb();
~EffectReverb() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;