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aes_util: Make XTSTranscode stricter about sizes

XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
This commit is contained in:
Zach Hilman 2018-08-16 17:00:35 -04:00
parent 6dd369ab88
commit 10e5356e9a
1 changed files with 2 additions and 5 deletions

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@ -99,10 +99,7 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op
template <typename Key, size_t KeySize>
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
size_t sector_size, Op op) {
if (size % sector_size > 0) {
LOG_CRITICAL(Crypto, "Data size must be a multiple of sector size.");
return;
}
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
for (size_t i = 0; i < size; i += sector_size) {
SetIV(CalculateNintendoTweak(sector_id++));
@ -112,4 +109,4 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest,
template class AESCipher<Key128>;
template class AESCipher<Key256>;
} // namespace Core::Crypto
} // namespace Core::Crypto