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Pica/VertexShader: Promote a log message to critical status.

This commit is contained in:
Tony Wasserka 2014-12-20 15:31:17 +01:00
parent 17f31de364
commit 08f42c2b8c
1 changed files with 1 additions and 1 deletions

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@ -150,7 +150,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
// TODO: We don't really support this properly: For instance, the address register // TODO: We don't really support this properly: For instance, the address register
// offset needs to be applied to SRC2 instead, etc. // offset needs to be applied to SRC2 instead, etc.
// For now, we just abort in this situation. // For now, we just abort in this situation.
LOG_ERROR(HW_GPU, "Bad condition..."); LOG_CRITICAL(HW_GPU, "Bad condition...");
exit(0); exit(0);
} }