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yuzu_cmd: Use string_view instead of string for extensions

Avoids potential allocations due to the usage of std::string on strings
that we know at compile time. Most of these might fit in SSO, but it
adds complexity that can be easily avoided with string views.
This commit is contained in:
ReinUsesLisp 2019-10-30 00:32:05 -03:00
parent f019817f8f
commit 028b1a34a9
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GPG Key ID: 2DFC508897B39CFE
1 changed files with 3 additions and 3 deletions

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@ -50,7 +50,7 @@ private:
}; };
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext; std::vector<std::string_view> unsupported_ext;
if (!GLAD_GL_ARB_buffer_storage) if (!GLAD_GL_ARB_buffer_storage)
unsupported_ext.push_back("ARB_buffer_storage"); unsupported_ext.push_back("ARB_buffer_storage");
@ -73,8 +73,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
if (!GLAD_GL_ARB_depth_buffer_float) if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float"); unsupported_ext.push_back("ARB_depth_buffer_float");
for (const std::string& ext : unsupported_ext) for (const auto& extension : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext); LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
return unsupported_ext.empty(); return unsupported_ext.empty();
} }