forked from ShuriZma/suyu
VideoCore: Sync state after changing rasterizers
This fixes various bugs that appear in the HW rasterizer after switching between it and the SW one during emulation.
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@ -24,5 +24,6 @@ void RendererBase::RefreshRasterizerSetting() {
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rasterizer = Common::make_unique<VideoCore::SWRasterizer>();
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}
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rasterizer->InitObjects();
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rasterizer->Reset();
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}
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}
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