Created TODO (markdown)

espes 2013-04-26 13:32:59 -07:00
parent a76848a40d
commit 6c996da258
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-linux opengl context; fix windows
-get graphics working!
-need proper frag shader generation from combiners
-need better way of doing un-screenspace transform...
-dxbx uses the given mvp matrix... i don get it
-mess with glViewport + clipplanes so we don't have to?
-graphics contexts need to be created and disposed as per hardware settings
(we should have new ogl contexts when the hardware does)
-get audio working!
-apu dsp
-"Parthus MediaStream" DSP core "DSP2410"
-like Motorola DSP56362 (dev DSP56362EVM) ?
-not quite, dma stuff different
-acronyms: :/
SSL: Stream Segment ???
SGE: Scatter Gather Entry
PRD:
RM:
-use mame's interpreter. maybe fast enough?
-xpad
-fatx/xiso virtual block devices
-connect ACPI,SMC interrupts
-get rid of interrupt line hardcoding
-devices should be created using options shit instead of hardcoding in xbox_init
-or not?
-load eeprom from file
-get rid of annoying nv2a proxy struct shit
-think even graphics object instances are just in their 16 bytes of instance data :/