mirror of https://github.com/xqemu/xqemu.git
Updated TODO (markdown)
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TODO.md
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TODO.md
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-linux opengl context; fix windows
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-fix windows
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-properly implement dvd authentication
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-maintainable automated testing
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-figure out how to attack timing
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-bootrom shim
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-get graphics working!
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-fix vertex shader un-screenspace transform...
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-translate vertex shaders to GLSL instead of ARB
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-improve fragment shader generation from combiners
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-implement hardware T&L stuff
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-fog
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-texture sampling modes
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-fix modesetting
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-more fixed function support
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-sane and smart surface caching
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-need threaded puller
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-nv2a PIO stuff so xbox-linux boots?
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-fix /all/ the bugs!
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-get audio working!
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-fix how ac97 is wired up?
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-apu dsp
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-"Parthus MediaStream" DSP core (DSP24210/DSP2420?)
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-like Motorola DSP56362 ?
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-not quite, dma stuff different
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-steal mame's interpreter. probably good enough for now
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-email everyone about relicensing -_-
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-make the dsp useful
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-chihiro stuff!
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-booting the mbrom currently hangs waiting for apu dsp dma response...
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-fix bios error
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-try booting a game
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-need to do naomi gdrom/pic decryption stuff...
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-current random bugs!
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-bootup animation multisampling tries to draw from a swizzled framebuffer?
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-always kicked to dashboard since cmos stuff is broken?
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-nv2a context switching race condition
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-fix xpad
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