Updated TODO (markdown)

espes 2013-04-26 14:32:18 -07:00
parent 8b510656c5
commit 2d73733646
1 changed files with 12 additions and 3 deletions

13
TODO.md

@ -1,12 +1,16 @@
-linux opengl context; fix windows
-get graphics working!
-need proper frag shader generation from combiners
-swizzling...
-frag shader generation from combiners
-how should the hardware T&L stuff work?
-need better way of doing un-screenspace transform...
-dxbx uses the given mvp matrix... i don get it
-mess with glViewport + clipplanes so we don't have to?
-otherwise pass in extra vertex program constants...
-graphics contexts need to be created and disposed as per hardware settings
(we should have new ogl contexts when the hardware does)
-fix /all/ the bugs!
-get audio working!
@ -14,7 +18,12 @@
-"Parthus MediaStream" DSP core "DSP2410"
-like Motorola DSP56362 ?
-not quite, dma stuff different
-use mame's interpreter. maybe fast enough?
-use mame's interpreter. maybe fast enough? else major tcg refactoring :/
-chihiro stuff!
-booting the mbrom currently hangs waiting for apu dsp dma response...
-try booting a game
-should actually do naomi gdrom/pic decryption stuff...
-xpad
-fatx/xiso virtual block devices