xqemu/hw/xbox/nv2a
Matt Borgerson e1236e1b62 nv2a: Handle alignment padding between cubemap faces 2020-09-11 09:57:05 +01:00
..
gl Check for GL debug extensions before use 2018-07-01 14:50:50 -07:00
Makefile.objs nv2a: Replace texture cache with a simpler implementation 2018-12-13 11:42:14 -07:00
lru.c nv2a: Replace texture cache with a simpler implementation 2018-12-13 11:42:14 -07:00
lru.h nv2a: Replace texture cache with a simpler implementation 2018-12-13 11:42:14 -07:00
nv2a.c nv2a: Fix VGA get_bpp for X1R5G5B5 2019-10-01 12:48:45 -07:00
nv2a.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_debug.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_debug.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_int.h nv2a: Add some missing RAMDAC registers 2019-10-18 21:30:16 +01:00
nv2a_pbus.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_pcrtc.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_pfb.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_pfifo.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_pgraph.c nv2a: Handle alignment padding between cubemap faces 2020-09-11 09:57:05 +01:00
nv2a_pmc.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_pramdac.c nv2a: Add some missing RAMDAC registers 2019-10-18 21:30:16 +01:00
nv2a_prmcio.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_prmvio.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_psh.c psh: Separate input component usage selection for RGB and ALPHA portion 2019-02-18 11:43:20 -07:00
nv2a_psh.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_ptimer.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_pvideo.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_regs.h nv2a: Handle alignment padding between cubemap faces 2020-09-11 09:57:05 +01:00
nv2a_shaders.c nv2a: Handle color material ambient/emissive 2020-09-11 09:56:01 +01:00
nv2a_shaders.h nv2a: Handle color material ambient/emissive 2020-09-11 09:56:01 +01:00
nv2a_shaders_common.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_stubs.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_user.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
nv2a_vsh.c Merge branch 'master' into merge_3_0_0_sync 2018-09-05 20:07:50 -07:00
nv2a_vsh.h vsh: Fix skinning mode order 2019-02-24 17:05:50 -07:00
swizzle.c relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
swizzle.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
xxhash.c Fix and refactor NV2A code 2018-06-26 17:07:41 -07:00
xxhash.h Fix and refactor NV2A code 2018-06-26 17:07:41 -07:00