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sdl2: Do not leave grab when fullscreen
Prevents displaying of a doubled mouse pointer when moving the pointer to the screen edges when fullscreen. Signed-off-by: Jindrich Makovicka <makovick@gmail.com> Message-Id: <20171112193032.9724-8-makovick@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -471,7 +471,8 @@ static void handle_mousemotion(SDL_Event *ev)
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SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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max_x = scr_w - 1;
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max_y = scr_h - 1;
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if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
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if (gui_grab && !gui_fullscreen
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&& (ev->motion.x == 0 || ev->motion.y == 0 ||
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ev->motion.x == max_x || ev->motion.y == max_y)) {
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sdl_grab_end(scon);
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}
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