mirror of https://github.com/xqemu/xqemu.git
hbitmap: Use non-bitops ctzl
Both uses of ctz have already eliminated zero, and thus the difference in edge conditions between the two routines is irrelevant. Signed-off-by: Richard Henderson <rth@twiddle.net> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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@ -16,6 +16,7 @@
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#include <stdint.h>
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#include <stdbool.h>
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#include "bitops.h"
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#include "host-utils.h"
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typedef struct HBitmap HBitmap;
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typedef struct HBitmapIter HBitmapIter;
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@ -170,7 +171,7 @@ static inline int64_t hbitmap_iter_next(HBitmapIter *hbi)
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/* The next call will resume work from the next bit. */
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hbi->cur[HBITMAP_LEVELS - 1] = cur & (cur - 1);
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item = ((uint64_t)hbi->pos << BITS_PER_LEVEL) + bitops_ctzl(cur);
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item = ((uint64_t)hbi->pos << BITS_PER_LEVEL) + ctzl(cur);
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return item << hbi->granularity;
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}
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@ -126,7 +126,8 @@ unsigned long hbitmap_iter_skip_words(HBitmapIter *hbi)
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* The index of this word's least significant set bit provides
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* the low-order bits.
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*/
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pos = (pos << BITS_PER_LEVEL) + bitops_ctzl(cur);
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assert(cur);
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pos = (pos << BITS_PER_LEVEL) + ctzl(cur);
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hbi->cur[i] = cur & (cur - 1);
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/* Set up next level for iteration. */
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