c4e734bceb | ||
---|---|---|
bin | ||
debugger | ||
docs | ||
private | ||
src/xenia | ||
test/codegen | ||
third_party | ||
tools | ||
.gitignore | ||
.gitmodules | ||
CONTRIBUTORS.md | ||
LICENSE | ||
README.md | ||
TODO.md | ||
common.gypi | ||
xb.bat | ||
xenia-build.py | ||
xenia.gyp | ||
xeniarc |
README.md
Xenia - Xbox 360 Emulator Research Project
Xenia is an experimental emulator for the Xbox 360. It does not run games (yet), and if you are unable to understand that please leave now.
Come chat with us in #xenia @ irc.freenode.net.
Currently supported features:
- Nothing!
Coming soon (maybe):
- Everything!
Disclaimer
The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).
Quickstart
Windows:
# install python 2.7 and VS2013
git clone https://github.com/benvanik/xenia.git
cd xenia
xb setup
# open build\xenia\xenia.sln and start xenia-run
When fetching updates use xb pull
to automatically fetch everything and
update gyp files/etc.
Building
See building for setup and information about the
xenia-build
script.
FAQ
Can I get an exe?
NO. I am not releasing binaries - at least not for awhile. Don't be an idiot and download a binary claiming to be of this project. In fact, don't be an idiot and download any binary claiming to be an Xbox 360 or PS3 emulator from any source, especially not YouTube videos and shady websites. Come on people. Jeez.
What kind of machine do I need to run this?
You'll need 64-bit Windows 7 with a processor supporting at least SSE4. It's only tested on Windows 8 and that may become a requirement as several of the APIs exposed there are beneficial to emulation. In general if you have to ask if your machine is good enough to run games at a decent speed the answer is no.
What about Linux/OSX?
The project is designed to support non-Windows platforms but until it's running games it's not worth the maintenance burden. If you're a really passionate Linux/OSX-based developer and want to help out, run Bootcamp/VM and contribute an OpenGL 4 driver - that'll be the most difficult part in porting to non-Windows platforms.
What kind of GPU do I need?
DirectX 11 support is required. To get full speed and compatibility Mantle may be required in the future (which means R9 AMD cards and up).