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app
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Reconcile debugger and save state stuff into a single implementation.
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2016-01-18 11:48:21 -08:00 |
apu
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Folding build_tools back into the main repo for simplicity.
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2015-12-30 16:53:14 -08:00 |
base
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Use stdlib 'hardware_concurrency' to get logical processor count
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2016-01-20 11:04:28 -05:00 |
cpu
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Handle all other cases in switch statements
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2016-01-20 11:00:37 -05:00 |
debug/ui
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Reconcile debugger and save state stuff into a single implementation.
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2016-01-18 11:48:21 -08:00 |
gpu
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Fix improperly reading 2_10_10_10 bitfields (or so I hope)
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2016-01-22 18:49:17 -06:00 |
hid
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Folding build_tools back into the main repo for simplicity.
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2015-12-30 16:53:14 -08:00 |
kernel
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Rework RtlTime with portable time conversion functions
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2016-01-20 12:26:49 -05:00 |
tools/api-scanner
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Debugger stuff, and changing to vcproj's/sln.
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2015-05-09 17:48:12 -07:00 |
ui
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Reconcile debugger and save state stuff into a single implementation.
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2016-01-18 11:48:21 -08:00 |
vfs
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Fix an overflow crash in DiscImageDevice::Verify
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2016-01-14 15:18:41 -06:00 |
emulator.cc
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Reconcile debugger and save state stuff into a single implementation.
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2016-01-18 11:48:21 -08:00 |
emulator.h
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Reconcile debugger and save state stuff into a single implementation.
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2016-01-18 11:48:21 -08:00 |
memory.cc
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Faster clearing of heaps to speed up tests.
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2015-12-29 20:26:01 -08:00 |
memory.h
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REBASE: Fixing Memory::Reset().
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2015-12-29 13:09:18 -08:00 |
premake5.lua
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Folding build_tools back into the main repo for simplicity.
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2015-12-30 16:53:14 -08:00 |
xbox.h
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X_STATUS_MAPPED_ALIGNMENT definition
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2015-09-25 18:39:42 -05:00 |