xenia/third_party/crunch/crnlib/crn_texture_comp.h

34 lines
1.2 KiB
C++

// File: crn_texture_comp.h
// See Copyright Notice and license at the end of inc/crnlib.h
#pragma once
#include "../inc/crnlib.h"
namespace crnlib
{
class mipmapped_texture;
class itexture_comp
{
CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(itexture_comp);
public:
itexture_comp() { }
virtual ~itexture_comp() { }
virtual const char *get_ext() const = 0;
virtual bool compress_init(const crn_comp_params& params) = 0;
virtual bool compress_pass(const crn_comp_params& params, float *pEffective_bitrate) = 0;
virtual void compress_deinit() = 0;
virtual const crnlib::vector<uint8>& get_comp_data() const = 0;
virtual crnlib::vector<uint8>& get_comp_data() = 0;
};
bool create_compressed_texture(const crn_comp_params &params, crnlib::vector<uint8> &comp_data, uint32 *pActual_quality_level, float *pActual_bitrate);
bool create_texture_mipmaps(mipmapped_texture &work_tex, const crn_comp_params &params, const crn_mipmap_params &mipmap_params, bool generate_mipmaps);
bool create_compressed_texture(const crn_comp_params &params, const crn_mipmap_params &mipmap_params, crnlib::vector<uint8> &comp_data, uint32 *pActual_quality_level, float *pActual_bitrate);
} // namespace crnlib