Xenia - Xbox 360 Emulator Research Project ========================================== Xenia is an experimental emulator for the Xbox 360. It does not run games (yet), and if you are unable to understand that please leave now. Currently supported features: * Nothing! Coming soon (maybe): * Everything! ## Quickstart git clone https://github.com/benvanik/xenia.git cd xenia && source xeniarc xb setup xb build ./bin/xenia-run some.xex ## Requirements You must have a 64-bit machine for building and running the project. Always run your system updater before building and make sure you have the latest video drivers for your card. #### Windows Ensure you have the latest patched version of Visual Studio 2010, the Windows SDK, the full DirectX SDK, and the Kinect SDK. * Visual Studio 2010 (not sure Express will work) * [Visual Studio 2010 SP1](http://msdn.microsoft.com/en-us/vstudio/aa718359) * [Windows SDK](http://www.microsoft.com/download/en/details.aspx?id=8279) * [DirectX SDK](http://msdn.microsoft.com/en-us/directx/) * [Kinect SDK](http://www.kinectforwindows.org/download/) * [Doxygen](http://www.stack.nl/~dimitri/doxygen/download.html#latestsrc) * [Python 2.6](http://www.python.org/getit/releases/2.6/) * [CMake](http://www.cmake.org/cmake/resources/software.html) #### OS X Only tested on OS X 10.8 (Mountain Lion). * [Xcode 4](http://developer.apple.com/xcode/) + command line tools * [Homebrew](http://mxcl.github.com/homebrew/) ## Building A simple build script is included to manage basic tasks such as building dependencies. ./xenia-build.py --help The `xeniarc` bash file has some aliases that save some keypresses. source xeniarc xb -> python xenia-build.py xbb -> python xenia-build.py build xbc -> python xenia-build.py clean ### Commands #### setup Run this on initial checkout to pull down all dependencies and setup LLVM. xb setup #### pull Does a `git pull` in addition to updating submodules and rebuilding dependencies and gyp outputs. Use this, if possible, instead of git pull. xb pull #### gyp Updates all of the supported gyp projects. If you're using Visual Studio or Xcode to build or debug your projects you'll need to run this after you change gyp/gypi files. xb gyp #### xethunk Updates the checked-in `src/cpu/xethunk/xethunk.bc` and `xethunk.ll` files. This is only required if changes are made to the xethunk files. The results should be checked in. #### build Builds all xenia targets using ninja. Release is built by default; specify `--debug` to build the debug configuration. xb build xb build --debug #### clean Cleans just xenia outputs from the build/ directory. A following build will just have the rebuild xenia and not all of the dependencies. xb clean #### nuke Cleans up xenia outputs as well as all dependencies. A full build will be required after this - including LLVM - so only do this if you want to reclaim your disk space or something is really wrong. xb nuke ## Running Use the wrapper shell scripts under `bin/` to run tools. They will ensure the tools are built (but not that they are up to date) before running and allow switching between the debug and release variants with `--debug`. ### xenia-info Dumps information about a xex file. ./bin/xenia-info some.xex ### xenia-run Runs a xex. ./bin/xenia-run some.xex