Triang3l
12a907bfa5
[GPU] Shaders to common, xb buildshaders instead of buildhlsl
2021-06-05 18:53:53 +03:00
amine4567
165c6f0e4d
[Build] Support building with the standalone VS Build Tools
2021-05-15 18:50:59 -05:00
gibbed
536f6772da
Fix reference to old var name in xenia-build.
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Fix reference to old variable name in xenia-build.
2021-05-15 18:13:32 -05:00
Joel Linn
4f020e32c8
[xb] Remove whitespace
2021-05-03 22:50:44 -05:00
Joel Linn
0a662afd73
[xb] Only write version.h when changed
2021-05-03 22:50:44 -05:00
Satori
30b9719ee3
[Build] Add stub command for source file generation
2020-11-25 14:15:58 -06:00
Triang3l
7cb3cc3564
[Build] Fix a typo in get_premake_target_os comment
2020-11-21 16:32:07 +03:00
Triang3l
14157e063a
[Build] Support cross-compilation via xb premake --target_os
2020-11-21 16:23:01 +03:00
Triang3l
25606774e1
[Build] xenia-build Android host OS detection
2020-11-21 16:22:48 +03:00
Joel Linn
171c97c929
Start CLion by invoking `xb devenv` when available
2020-11-14 13:30:06 -06:00
Joel Linn
9dea6b3f62
Add premake cmake generator.
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`./build/CMakeLists.txt` is generated by `./xb.bat premake --devenv=cmake` and enables use of other IDEs like `CLion` for example.
2020-11-14 13:30:06 -06:00
Joel Linn
adebaba799
Allow building without git.
2020-10-28 20:31:36 -05:00
Joel Linn
c8ab1e9f36
Replace deprecated gmake with gmake2 action.
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https://github.com/premake/premake-core/issues/1099
2020-04-08 16:17:06 -05:00
Joel Linn
df1ee6268f
Linux development environment.
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- Fix CodeLite project generation.
- Implement `xb devenv` for CodeLite.
2020-04-08 16:17:06 -05:00
gibbed
2393381cff
Make 'xb test' also run xenia-base-tests.
2020-04-07 16:09:41 -05:00
Rick Gibbed
a0f486b0fa
Bump minimum Python version ( #1581 )
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Bump minimum Python version to 3.6.
2020-03-30 17:37:32 -05:00
gibbed
de50780107
Force -style=file for xb lint.
2020-02-22 13:29:07 -06:00
gibbed
5aeeed72b9
Lint all files in a sorted manner.
2020-02-22 12:31:21 -06:00
gibbed
39765093d6
Fix xb lint --all on Windows.
2020-02-22 12:31:21 -06:00
gibbed
ec15da8b14
Use newer clang+llvm+clang-format.
2020-02-22 12:31:21 -06:00
Prism Tutaj
f6e6641568
[XB] Fix python not expecting UTF-8 for the output of vswhere
2020-02-21 00:37:24 -06:00
Rick Gibbed
754e64fcf1
Fix warning that newer Python is whining about.
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Fix a warning that a newer version of Python is whining about:
SyntaxWarning: "is" with a literal. Did you mean "=="?
2020-02-08 16:25:13 -06:00
gibbed
c19dc9c7d6
Prefer vsdevcmd over vcvarsall.
2019-08-17 08:32:20 -05:00
gibbed
1ebc13df94
Oops. Call set after vsdevcmd.
2019-08-17 08:32:20 -05:00
Triang3l
352f12f92e
[D3D12] Switch from gflags to cvars
2019-08-03 16:53:23 +03:00
Jonathan Goyvaerts
eaf92cc7dc
Default the number of parallel build threads to 4 so clang doesn't run out of memory (both local and on travis-ci)
2019-08-03 02:34:29 +02:00
gibbed
e024cbc3f0
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 12:33:52 -05:00
Margen67
efdc78ee22
Fix typo in xenia-build
2019-07-17 17:52:01 -07:00
Triang3l
db44eaf2e4
Merge branch 'master' into d3d12
2019-07-11 09:26:57 +03:00
Margen67
d9ace8a923
[xenia-build] Update old link and fix VS Preview not being found
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-prerelease allows preview/prerelease versions of VS to work in xb.
https://github.com/microsoft/vswhere/issues/185#issuecomment-499962802
2019-06-30 17:06:53 -05:00
Silent
17924bc945
[xenia-build] Make vswhere.exe output in UTF-8 so Python doesn't fail to parse regional characters in output
2019-06-29 13:08:54 +02:00
gibbed
6789873620
Merge branch 'master' into d3d12
2019-05-12 07:48:18 -05:00
Margen67
24c290e8a9
Fix/remove OpenGL leftovers
2019-05-08 08:31:04 -07:00
gibbed
827567a21a
Merge branch 'master' into d3d12
2019-04-18 11:23:41 -05:00
gibbed
3d56d6c46c
Use vcvarsall in Xenia build script when available, VcDevCmd otherwise.
2019-04-18 10:56:27 -05:00
gibbed
2dbd86ae23
Rework Xenia/premake build scripts to use VsDevCmd for VS2017+ instead
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of vcvarsall.bat, this removes Windows Universal CRT SDK as a required
dependency.
2019-04-18 10:18:43 -05:00
Triang3l
ec92d46480
Merge branch 'master' into d3d12
2019-04-18 17:54:57 +03:00
gibbed
ffbc99926b
- Update premake build script for VS2017+ build support.
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- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l
2b646ff425
[D3D12] Fake per-edge tessellation with continuous
2018-12-12 22:12:32 +03:00
Triang3l
5b9e4b5886
Merge branch 'master' into d3d12
2018-11-27 11:05:14 +03:00
gibbed
af206addd1
Optimize SPIRV code generated via genspirv command.
2018-11-26 11:49:36 -06:00
Triang3l
da280347c4
Merge branch 'master' into d3d12
2018-11-22 21:01:05 +03:00
Margen67
896ac4a682
Update documentation.
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- Convert http to https, provide archive link when possible.
- Made CPU-JIT.png more readable on dark themes;
Added a white background so there isn't black text on a black
background.
2018-11-22 09:20:09 -06:00
Triang3l
abdb37464d
Merge branch 'master' into d3d12
2018-10-22 23:15:07 +03:00
Justin Moore
2fa7607547
Merge pull request #1086 from bwrsandman/xenia-build-test-bin-path
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[Test] Fix build_bin_path for case sensitive FS
2018-10-12 15:08:04 -05:00
Triang3l
be2d522e19
[D3D12] Rename shaders/bin to shaders/dxbc because of .gitignore
2018-09-16 20:35:10 +03:00
Triang3l
550caf4a72
[D3D12] Use shader model 5_1 because of dynamic indexing
2018-07-20 20:46:01 +03:00
Triang3l
03da2929aa
[D3D12] Add HLSL building to xenia-build
2018-07-18 13:16:12 +03:00
Dr. Chat
efc36e50be
Use the same python as the currently executing python to run scripts
2018-04-28 20:15:16 -05:00
DrChat
14abe1a407
Fixup 360 support
2018-04-03 19:02:49 -05:00