Ben Vanik
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3403bc1144
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Making use of premake clear in the readme.
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2015-07-19 07:52:11 -07:00 |
Ben Vanik
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e0eb85bbbc
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Switching to premake. Probably with disasterous consequences.
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2015-07-18 16:00:01 -07:00 |
Ben Vanik
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4fe6cf8858
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Testing pull requests.
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2015-06-19 22:45:32 -07:00 |
Ben Vanik
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c7270f50dd
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Fixing paths with spaces.
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2015-06-19 21:30:12 -07:00 |
Ben Vanik
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dc2de8ca32
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README update.
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2015-06-13 18:30:19 -07:00 |
Ben Vanik
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f74c88351d
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Don't do that ಠ_ಠ
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2015-06-13 11:27:29 -07:00 |
Ben Vanik
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0c9180eef0
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Auto source vcvars (no need to use Developer Prompt anymore).
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2015-06-13 11:15:00 -07:00 |
Riley Labrecque
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c538086350
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Updated Readme
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2015-06-09 19:02:57 -06:00 |
Ben Vanik
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da6edbe1d7
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Update README.md
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2015-05-31 14:34:07 -07:00 |
Ben Vanik
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519fefd58d
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Replacing python stuff with BAT, 1993-style.
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2015-05-02 21:46:42 -07:00 |
Ben Vanik
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ce7270b839
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Readme cleanup.
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2015-05-02 11:07:40 -07:00 |
Husono
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5468c54b79
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Update README.md
Change the hypothetical requirements for full speed from GL-next to Vulkan/D3D12.
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2015-03-25 17:17:55 -04:00 |
Ben Vanik
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bc2df3c3c2
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waffle.io badges.
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2015-02-10 16:55:25 -08:00 |
Ben Vanik
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ebec66f3c2
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Updating README to reflect VS2015 requirement.
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2015-02-05 18:16:55 -08:00 |
Ben Vanik
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7919ec4f60
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Readme update.
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2014-12-31 19:28:30 -08:00 |
Ben Vanik
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d70f585f5e
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Update README.md
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2014-12-23 13:16:43 -08:00 |
Ben Vanik
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840357413c
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Style guide notes.
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2014-07-11 18:49:49 -07:00 |
Ben Vanik
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ef75042f38
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Update README.md
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2014-07-04 09:59:16 -07:00 |
Ben Vanik
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de8da767e9
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Update README.md
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2014-07-04 09:38:00 -07:00 |
Ben Vanik
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f289f90435
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Needs AVX2.
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2014-05-27 16:34:47 -07:00 |
Ben Vanik
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e5e490ca9b
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AVX1+ required. I'm sure I'm using AVX2 instructions now, though.
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2014-02-02 11:25:00 -08:00 |
Ben Vanik
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55052b0d92
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Update README.md
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2014-01-24 12:59:28 -08:00 |
Will Franzen
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5131f932f4
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Update README.md
Grammar
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2014-01-14 17:20:01 -06:00 |
Ben Vanik
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16b3ecd589
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Update README.md
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2014-01-14 14:06:05 -08:00 |
Ben Vanik
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324412c5b7
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Update README.md
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2014-01-14 13:29:04 -08:00 |
Ben Vanik
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7d6db5a6b6
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Update README.md
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2014-01-10 01:36:28 -08:00 |
Ben Vanik
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bd59473791
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Update README.md
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2014-01-09 19:12:51 -08:00 |
Ben Vanik
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96c27b3b51
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Fixing stack alignment in release mode.
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2013-11-16 02:52:33 -08:00 |
Ben Vanik
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a547a6e696
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Known issues.
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2013-11-16 02:07:21 -08:00 |
Ben Vanik
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6f4c01bdab
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Update README.md
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2013-11-16 01:39:06 -08:00 |
Ben Vanik
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495744238f
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Update README.md
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2013-11-16 01:29:25 -08:00 |
Ben Vanik
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4714649d5f
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Removing OSX/Linux info from docs for now.
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2013-11-16 01:15:17 -08:00 |
Ben Vanik
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d3665cc2e6
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Support for VS2013 (and auto picking), a Win xb script, and readme updates.
This also removes the dependency on D3DX, which is only included in the
DXSDK, meaning that just the Win8+ SDK should be required now.
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2013-10-17 23:35:54 -07:00 |
Ben Vanik
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82ee749515
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Adding a note about the asmjit issue.
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2013-06-29 09:28:13 -07:00 |
Ben Vanik
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3b8f13a617
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Freenode verification.
3Ooq34zIVGWCS5jxpfYdO5LB4v9c5yzFpPAUBIhF
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2013-05-24 16:57:14 -07:00 |
Ben Vanik
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c60bc70bcc
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Updating building docs.
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2013-02-24 11:44:10 -08:00 |
Ben Vanik
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8a43e0a768
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Update README.md
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2013-02-10 11:00:19 -08:00 |
Ben Vanik
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fb602f3803
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Update README.md
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2013-02-01 19:37:53 -08:00 |
Ben Vanik
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5da1fd66d1
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Working on Windows compatibility.
llvm-config is broken on Windows though, so that needs to be fixed. Sigh.
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2013-01-29 23:04:19 -08:00 |
Ben Vanik
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f779adda55
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Update README.md
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2013-01-14 13:27:52 -08:00 |
Ben Vanik
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7e4a9220d7
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Initial project skeleton.
This includes a working gyp-based build of an executable that uses LLVM.
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2013-01-11 01:23:08 -08:00 |
Ben Vanik
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c03f57c8c6
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Update README.md
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2013-01-10 15:28:11 -08:00 |
Ben Vanik
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f3a941133a
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Update README.md
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2013-01-10 15:22:20 -08:00 |
Ben Vanik
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30bde439f7
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Initial commit
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2013-01-10 15:20:45 -08:00 |