Commit Graph

667 Commits

Author SHA1 Message Date
Ben Vanik d62e8aaf78 lhbrx/lwbrx/ldbrx/sthbrx/stwbrx/stdbrx 2013-10-19 21:05:06 -07:00
Ben Vanik d60cf676c3 addmex 2013-10-19 20:57:24 -07:00
Ben Vanik 5b91ba89e9 Fixing stdux/stdx o_o 2013-10-19 20:57:19 -07:00
Ben Vanik 62b792c903 Ignoring a packet I don't care about. 2013-10-19 20:30:36 -07:00
Ben Vanik 7ae2d410e5 addex. All of these are wrong - let's hope we don't overflow. 2013-10-19 20:29:19 -07:00
Ben Vanik 4e6799197f fsqrtx/fsqrtsx 2013-10-19 20:25:03 -07:00
Ben Vanik e842a6614a Fixing LR argument for indirect branches. 2013-10-19 19:59:09 -07:00
Ben Vanik 10c69cfaf2 rlwnmx 2013-10-19 19:07:26 -07:00
Ben Vanik 807b949fea Seeing code returning to the execution thunk, something must have broken. 2013-10-19 19:03:47 -07:00
Ben Vanik 4a72010e5f addcx 2013-10-19 19:03:30 -07:00
Ben Vanik fc1be2bfd8 rldimix 2013-10-19 18:54:36 -07:00
Ben Vanik 14b1c860b9 subfmex/subfzex. 2013-10-19 18:33:32 -07:00
Ben Vanik b8edeba195 Actually aligning physical alloc requests. 2013-10-19 18:18:19 -07:00
gibbed 49ee9d05b9 Fixed LR branching. 2013-10-19 17:09:48 -07:00
Ben Vanik 7b0ca71bfb Fixing broken test. 2013-10-19 17:08:34 -07:00
Ben Vanik 68d5f33cfa GPU byte swapping.
A lot of other packets likely do this.
2013-10-19 16:29:00 -07:00
gibbed f15b5dae9d I think this is right. 2013-10-19 15:07:59 -07:00
Ben Vanik f7ad9c89dd Messing with stvlx. 2013-10-19 14:36:32 -07:00
Ben Vanik 91e6c4ed9a Adding address mask to stvlx. 2013-10-19 14:29:14 -07:00
Ben Vanik 31161e0245 SHUFPS_SWAP_DWORDS to make it easier to tell what it's doing. 2013-10-19 14:21:56 -07:00
Ben Vanik 5df538cd44 Adding stack alignment check. We aren't 16b aligned right now. Fuck. 2013-10-19 14:16:34 -07:00
Ben Vanik 007f7e371d Workaround for yet another AsmJit bug. Sigh. 2013-10-19 12:50:42 -07:00
Ben Vanik 37065255a2 Dispatching interrupts. 2013-10-19 12:50:26 -07:00
Ben Vanik 90bc6ad1a8 Interrupts fire on the right 'thread', ringbuffer work, 2013-10-19 11:50:01 -07:00
Ben Vanik 6db8c6c961 Implementing thread state block access. 2013-10-19 02:53:14 -07:00
gibbed 32a0045001 This is probably better. 2013-10-19 01:18:18 -07:00
Ben Vanik c60230f28a Implementing scratch registers correctly (I think). 2013-10-19 01:16:13 -07:00
Ben Vanik 1616d7ba22 WAIT_MEM_REG, REG_RMW (untested), COND_WRITE 2013-10-19 00:46:35 -07:00
Ben Vanik a63db2b7fd Dispatch interrupt outside of main pump. 2013-10-19 00:46:11 -07:00
Ben Vanik 562c86f76d Extending critical sections to spin forever for now. 2013-10-18 21:55:43 -07:00
Ben Vanik 01a94f3850 VdGetSystemCommandBuffer stub. 2013-10-18 21:39:29 -07:00
Ben Vanik 0746e6feb2 ldarx/lwarx/stdcx/stwcx. Probably. 2013-10-18 21:17:20 -07:00
Ben Vanik f2550bd017 KeEnterCriticalRegion/KeLeaveCriticalRegion. 2013-10-18 19:49:51 -07:00
Ben Vanik 6a02ae3768 KfAcquireSpinLock/KfReleaesSpinLock. 2013-10-18 19:11:37 -07:00
Ben Vanik 28e7102a02 Always dump CPU info and assert our dummy thread value is legit. 2013-10-18 18:56:59 -07:00
Ben Vanik d3665cc2e6 Support for VS2013 (and auto picking), a Win xb script, and readme updates.
This also removes the dependency on D3DX, which is only included in the
DXSDK, meaning that just the Win8+ SDK should be required now.
2013-10-17 23:35:54 -07:00
Ben Vanik a1627fa6a7 Python3-ifying the xenia-build script, though gyp still needs 2.7. 2013-10-17 21:41:14 -07:00
Ben Vanik ff54a04aa1 asmjit fixes. 2013-10-17 14:03:26 -07:00
Ben Vanik 20720f750d KeSetAffinityThread stub, Ob* fns added, current thread handled. 2013-10-17 00:47:02 -07:00
Ben Vanik 7bf6992203 NtSetEvent/NtWaitForSingleObjectEx. 2013-10-16 23:04:52 -07:00
Ben Vanik 1b12949dd2 NtQueryFullAttributesFile. 2013-10-16 22:41:31 -07:00
Ben Vanik fd1054d823 NtSetInformationFile for seek position. 2013-10-16 22:28:26 -07:00
Ben Vanik 5de9b84904 Fixing line endings.
Need to run a script to do this...
2013-10-16 22:22:17 -07:00
Ben Vanik a41827942e Some NtQueryInformation classes. 2013-10-16 22:20:24 -07:00
gibbed 956496fb99 Added KeBugCheck and KeBugCheckEx. 2013-10-16 22:08:41 -07:00
gibbed f4d3c180f2 Helper script to generate a .map file. 2013-10-16 21:50:14 -07:00
Ben Vanik ab1ba9a508 Partially implemented NtQueryFullAttributes.
Enough to get past the ShaderDump test most games seem to do.
2013-10-16 21:32:53 -07:00
Ben Vanik c53db98517 Locking around some JIT stuff.
Excessive for now, but safer.
2013-10-16 21:32:20 -07:00
Ben Vanik 8e37fb8502 Bytes read via ReadFile! 2013-10-16 20:50:46 -07:00
Ben Vanik fea5c06180 Fixing line endings. 2013-10-16 20:10:16 -07:00