Ben Vanik
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99bde2d67e
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Fixing terrible vsldoi implementation. Still terrible.
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2013-10-06 17:45:59 -07:00 |
Ben Vanik
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87481f5f4c
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Fixing vperm.
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2013-10-06 16:25:41 -07:00 |
Ben Vanik
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b77403e754
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Fixing lvsl/lvsr.
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2013-10-06 16:25:23 -07:00 |
Ben Vanik
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74692232c9
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Add trace thread mask.
Makes seeing only thread 1 easier.
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2013-10-06 14:35:03 -07:00 |
Ben Vanik
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1fecb95512
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Switching altivec disasm to die on failure.
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2013-10-06 12:35:24 -07:00 |
Ben Vanik
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debf21437e
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Untested emulated stvlx/stvrx.
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2013-10-06 11:22:35 -07:00 |
Ben Vanik
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e5ca996a08
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Xmm read/write cleanup.
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2013-10-06 11:21:50 -07:00 |
Ben Vanik
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9ebbc3535f
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vsldoi.
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2013-10-06 11:21:38 -07:00 |
Ben Vanik
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cdb13775e2
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Alignment option in xmm read/write.
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2013-10-06 10:25:41 -07:00 |
Ben Vanik
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26e22e2b16
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Untested and nasty emulated vperm.
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2013-10-06 10:25:30 -07:00 |
Ben Vanik
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2b798df631
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lvsl/lvsr/lvlx/lvrx
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2013-10-06 09:48:42 -07:00 |
Ben Vanik
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e8429b75e0
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Significantly faster byte swapping on xmm read/write.
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2013-10-04 22:29:19 -07:00 |
Ben Vanik
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d3bf7813ea
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Improve perf of vcmp cr6 update.
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2013-10-04 13:32:11 -07:00 |
Ben Vanik
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e2842ea4b4
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fmaddsx, fmsubx, fmsubsx, fcmpu.
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2013-10-04 10:30:57 -07:00 |
Ben Vanik
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091957e72e
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Untested srawx/sradix (makes things run further, at least).
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2013-10-04 09:34:36 -07:00 |
Ben Vanik
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0f5d0d992d
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vupkd3d d3dcolor (untested).
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2013-10-03 21:06:40 -07:00 |
Ben Vanik
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611902a97e
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Fixing vspltw and vrlimi.
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2013-10-03 20:19:11 -07:00 |
Ben Vanik
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bdb5b0eae2
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Fixing alignment of xmm load/store.
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2013-10-03 20:18:56 -07:00 |
Ben Vanik
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6d46b51ed4
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A few vcmp*'s, float_16_to_32 bit of vupkd3d128 (untested).
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2013-10-02 23:25:05 -07:00 |
Ben Vanik
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21d273e85b
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Tracing FPRs and random fixes.
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2013-09-30 22:43:29 -07:00 |
Ben Vanik
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37caa5cea1
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vnmsubfp, fixing vrlimi128.
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2013-09-30 21:14:23 -07:00 |
Ben Vanik
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f5b99d7448
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Fixing some altivec instruction decode issues.
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2013-09-30 17:54:49 -07:00 |
Ben Vanik
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26ec76ef35
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A lot of progress on altivec instructions.
Some bad results, still, and some instructions are not decoding right.
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2013-09-29 21:05:48 -07:00 |
Ben Vanik
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3662118246
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vmaddfp/vmaddcfp/vmulfp/vsubfp.
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2013-09-29 00:02:25 -07:00 |
Ben Vanik
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5652a150e1
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vand/vnor/vor/vxor.
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2013-09-28 23:45:16 -07:00 |
Ben Vanik
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526b1a85b7
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Simple altivec loads/stores.
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2013-09-28 23:14:43 -07:00 |
Ben Vanik
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f398ccba56
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Skeleton emitter file.
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2013-09-28 19:52:33 -07:00 |
Ben Vanik
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51184f73ea
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Disassembling a few instructions.
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2013-09-28 19:37:34 -07:00 |
Ben Vanik
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f4f66ff7f1
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Beginning Altivec disassembly/emitting.
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2013-09-28 09:14:04 -07:00 |
Ben Vanik
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b0481472f2
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Finally adding thread wait so we kill the spin loop.
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2013-09-25 20:55:22 -07:00 |
Ben Vanik
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d16ab71252
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Fixing %d print.
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2013-09-25 20:28:42 -07:00 |
Ben Vanik
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3e0d9af57e
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Placeholders for memory access breakpoints.
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2013-09-25 20:13:43 -07:00 |
Ben Vanik
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3706b9a3ce
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Ignoring MmFreePhysicalMemory (for now).
Games seem to be calling this with 0, which is bogus, so the bug is
elsewhere.
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2013-09-25 18:38:18 -07:00 |
Ben Vanik
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536fbbff88
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Adding misc Vd functions.
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2013-09-25 18:37:30 -07:00 |
Ben Vanik
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3a6ef8cdf9
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Fixing VdQueryVideoMode.
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2013-09-25 18:37:13 -07:00 |
Ben Vanik
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03a68d4c49
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PerformanceCounter.
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2013-09-25 18:36:34 -07:00 |
Ben Vanik
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b7fd4f975d
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Fixing ringbuffer pointers and no-op instructions.
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2013-09-25 00:46:47 -07:00 |
Ben Vanik
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03494c6b88
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Stubbing methods and cleanup.
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2013-09-25 00:46:29 -07:00 |
Ben Vanik
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91f62918f6
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Adding vblank interrupt.
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2013-09-25 00:46:09 -07:00 |
Ben Vanik
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998467ce05
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Fixing cntlzd.
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2013-09-25 00:21:41 -07:00 |
Ben Vanik
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8424a668bf
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Basic implementation of events.
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2013-09-24 21:26:45 -07:00 |
Ben Vanik
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474ecea277
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Adding stubs for SetEvent/ResetEvent.
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2013-09-23 22:44:34 -07:00 |
Ben Vanik
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be1ce73a30
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Fixing WaitForSingleObject timeout args.
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2013-09-23 22:15:43 -07:00 |
Ben Vanik
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d0d30ab719
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Implementing object table. Not complete, but better.
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2013-09-22 18:36:06 -07:00 |
Ben Vanik
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3e0db586c0
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RtlNtStatusToDosError, for successes.
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2013-09-22 16:45:41 -07:00 |
Ben Vanik
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d5b8a2091a
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Switching tracing order to prevent skipping traces of branch instructions.
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2013-09-06 23:21:08 -07:00 |
Ben Vanik
|
1a3fed942d
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Skeleton for KeWaitForSingleObject.
Trying to figure out where D3D is getting its object from. It never seems
to create a timer/event/etc.
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2013-06-30 10:27:51 -07:00 |
Ben Vanik
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39ef8d8263
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Properly using XapiThreadStartup routines, if present.
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2013-06-30 10:27:06 -07:00 |
Ben Vanik
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8d5e877a03
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VdGetCurrentDisplayGamma and VdQueryVideoFlags.
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2013-06-30 08:21:45 -07:00 |
Ben Vanik
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c9a39a8b62
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Dumping module info on startup and logging unimplemented kernel calls.
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2013-06-30 07:53:17 -07:00 |