Triang3l
add65318c2
[APU] XMA: ConvertFrame always returns true
2021-06-05 16:27:40 +03:00
Triang3l
60b24b2d3a
[APU] XMA: Vectorize 2-channel ConvertFrame
2021-06-05 16:10:41 +03:00
Triang3l
866a29e153
[Base] saturate_signed NaN comment
2021-06-05 15:04:06 +03:00
Triang3l
3c20a83972
[Base] Float clamping cleanup
2021-06-05 14:55:55 +03:00
Joel Linn
89a7c8f41f
[APU] Add vectorized audio frame conversion
2021-06-05 14:08:16 +03:00
Triang3l
538aa91015
[GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping
2021-06-04 23:57:46 +03:00
Joel Linn
10ff77a24f
[Base] Add workaround for GCC bug
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https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100801
2021-06-02 22:28:43 -05:00
Joel Linn
856d23a150
Update premake-cmake
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- Fix linking on clang with recent pkg-config changes
2021-06-02 22:28:43 -05:00
Joel Linn
ceb382f8ec
Update Catch2 test framework
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- Use their main() method to fix command line options. Fix CLion testing
- Change to correct tag syntax.
2021-06-02 22:28:43 -05:00
Joel Linn
0e019f96b4
[Base, Linux] Make thread exit non returning
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- Use pthread_exit() instead of pthread_cancel() if current thread
- Modify tests to ensure Exit does not return
2021-06-02 22:28:43 -05:00
Joel Linn
8f44a14131
[Linux] Helper methods for pkg-config
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- Fixes linking on GCC by putting libs in link group
2021-06-02 22:28:43 -05:00
Joel Linn
fa7f292432
[CPU] `ResolveFunction()` Fix declaration mismatch
2021-06-02 22:28:43 -05:00
Joel Linn
6d548f51b3
[Kernel] net: name anonymous struct
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- fixes GCC compilation error due to
"member with constructor in anonymous struct"
2021-06-02 22:28:43 -05:00
Joel Linn
c0fb300a05
[Kernel] Remove explicit SHIM calling convention
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Shim exports are called from GuestToHostThunk which dictates the calling
convention. The default system calling convention is different depending
on OS (Windows vs. everything else) and architecture. PR #1339 addresses
this for x64 Linux.
There is no reason for explicit `__cdecl`. Also, it is not available in
GCC. We could use `__attribute__((ms_abi))` or
`__attribute__((sysv_abi))` but that just adds complexity.
2021-06-02 22:28:43 -05:00
Joel Linn
07a060b002
[Kernel] Solve ambiguity in `RegisterExport()`
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- Remove overload for exports with `void` return type
- Use `if constexpr (std::is_void<R>::value)` to differentiate
2021-06-02 22:28:43 -05:00
Joel Linn
d40dfa11c5
[Base] Use pragma pack for non msvc as well.
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- Pack attributes may be ignored by GCC
2021-06-02 22:28:43 -05:00
Joel Linn
d55192ea30
[Base] Refactor byte_swap
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- Use builtins on non MSVC compilers
- Use `if constexpr` to reduce explicit overloads and SFINAE overhead
2021-06-02 22:28:43 -05:00
Joel Linn
4800194f0d
[Base] Add faster `bit_count` variants
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- Use C++20 `popcount()` when available
- Else use compiler specific built-ins
2021-06-02 22:28:43 -05:00
Joel Linn
806a33d625
[GPU] Use `le<>` type for depth sample counts
2021-06-02 22:28:43 -05:00
Joel Linn
e58686c9df
[Base] Add `le<>` type
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- Addition to `be<>` type
2021-06-02 22:28:43 -05:00
Joel Linn
28ca58c0e9
[Base] Fix HighResolutionTimer
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- Test was failing on Linux 5.11 and GLIBC 2.33
- `timer_t(0)` is a valid handle, so a `valid_` flag was added to guard
destruction
- Similar behaviour on Windows was fixed as well. The invalid values for
`HANDLE` are API dependent.
2021-06-02 22:28:43 -05:00
Joel Linn
6dfa36d1b8
[GPU] Misc GCC build fixes
2021-06-02 22:28:43 -05:00
Joel Linn
5284075cf9
[CPU] Misc GCC build fixes
2021-06-02 22:28:43 -05:00
Joel Linn
86722be9ca
[Base] Make Arena alignment aware
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- Add align parameter
- Templated Alloc() implicitly aligns type correctly
- Rewind may leak padding that was added due to alignment
2021-06-02 22:28:43 -05:00
Joel Linn
d8cfeac79f
[Base] Remove redundant copy and move operators
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- Compiler is smart enough to use 128bit vector regs by itself
2021-06-02 22:28:43 -05:00
Joel Linn
4d0d3f3ad4
[Base] Fix semaphore test
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- Was using `Sleep()`
- Replaced with atomic value and bool flag
2021-06-02 22:28:43 -05:00
Joel Linn
2d9462f02b
[Base] Fix unitialized variable in threading test
2021-06-02 22:28:43 -05:00
Joel Linn
4fb5244176
[Base] Fix namespacing
2021-06-02 22:28:43 -05:00
Joel Linn
a86d7173e1
Refactor FourCC magic uses
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- Use new fourcc_t type
- Improves compiler compatibility by removing multi chars
2021-06-02 22:28:43 -05:00
Joel Linn
4daa3f5a52
[Base] Add FourCC tests
2021-06-02 22:28:43 -05:00
Joel Linn
9bb920b104
[Base] Add FourCC type
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- using fourcc_t = uint32_t
- make_fourcc() overloads
2021-06-02 22:28:43 -05:00
Gliniak
fbc31652e0
[XAM/Net] inet_addr: Handle edge cases
2021-05-27 16:16:56 -05:00
Gliniak
29f7987401
[XAM] XamReadTileToTexture: tile_id safety check
2021-05-27 16:16:20 -05:00
Gliniak
29f28b8b60
[Kernel/XAM] CloseContent: Close files related to closed content
2021-05-27 16:16:01 -05:00
Gliniak
f298d7620a
[Kernel/XAM] XamContentGetCreator: Added check for existing content
2021-05-27 16:11:35 -05:00
Triang3l
ea9625fca8
[Kernel] VdSwap virtual/physical address clarification
2021-05-25 21:31:02 +03:00
Triang3l
800db1aa49
[D3D12] Cleanup initialization log levels
2021-05-19 21:10:05 +03:00
emoose
422fc4f24e
[VFS/STFS] Check fread return values, add SVOD local structs
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A few minor improvements to StfsContainerDevice too, and now StfsContainerFile::ReadSync will set out_bytes_read to the actual
number of bytes read
2021-05-18 09:04:45 -05:00
emoose
478bb90922
[VFS/STFS] Use xe::filesystem::OpenFile instead of memory-mapping
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Adds StfsDirectoryEntry / StfsDirectoryBlock to make it easier to fread()
2021-05-18 09:04:45 -05:00
emoose
2659b70c90
[VFS/STFS] Improved StfsHashEntry, minor struct improvements
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Changed XEPACKEDSTRUCT to #pragma pack, added setters for some fields that didn't have them, named some anonymous structs which might help with other compilers.
2021-05-18 09:04:45 -05:00
emoose
aa155612fb
[VFS/STFS] Move x360-specific STFS structs to stfs_xbox.h
2021-05-18 09:04:45 -05:00
Gliniak
1a2282894a
[GPU] Improve fake occlusion query compatibility
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- Older D3D implementation used different flags
2021-05-17 19:27:23 +03:00
Triang3l
0965975cbe
[VFS] Fix missing unordered_map include in stfs_container_device.h
2021-05-17 02:50:01 +03:00
Triang3l
2d50fc07b4
[Linux] __builtin_ffsll instead of GNU/BSD-specific ffsll
2021-05-17 02:38:51 +03:00
Triang3l
e49e26e4a0
[Kernel] shim_utils lint fix
2021-05-16 18:34:27 +03:00
Triang3l
3a5752fcb6
[D3D12] Split the tessellation VS into indexed and adaptive
2021-05-16 18:27:41 +03:00
Triang3l
9f8a432479
[DXBC] Cleanup: kSysConst_*_Vec/Comp > LoadSystemConstant
2021-05-16 17:43:18 +03:00
Triang3l
ff23b1d9f9
[x64] LoadConstantXmm: Don't load -0 as +0 + cleanup
2021-05-16 14:26:57 +03:00
Triang3l
f39020700a
[GPU] Cleanup: XEPACKED -> static_assert_size/alignas
2021-05-16 14:03:36 +03:00
amine4567
165c6f0e4d
[Build] Support building with the standalone VS Build Tools
2021-05-15 18:50:59 -05:00