Revert license mask.
This commit is contained in:
parent
804b6b80ac
commit
fe7a710460
|
@ -42,7 +42,7 @@ SHIM_CALL XamContentGetLicenseMask_shim(PPCContext* ppc_context,
|
||||||
// Each bit in the mask represents a granted license. Available licenses
|
// Each bit in the mask represents a granted license. Available licenses
|
||||||
// seems to vary from game to game, but most appear to use bit 0 to indicate
|
// seems to vary from game to game, but most appear to use bit 0 to indicate
|
||||||
// if the game is purchased or not.
|
// if the game is purchased or not.
|
||||||
SHIM_SET_MEM_32(mask_ptr, -1);
|
SHIM_SET_MEM_32(mask_ptr, 0);
|
||||||
|
|
||||||
if (overlapped_ptr) {
|
if (overlapped_ptr) {
|
||||||
kernel_state->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS);
|
kernel_state->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS);
|
||||||
|
|
Loading…
Reference in New Issue