diff --git a/src/xenia/gpu/d3d12/primitive_converter.h b/src/xenia/gpu/d3d12/primitive_converter.h index 2de7cda81..9b063e6d1 100644 --- a/src/xenia/gpu/d3d12/primitive_converter.h +++ b/src/xenia/gpu/d3d12/primitive_converter.h @@ -135,11 +135,11 @@ class PrimitiveConverter { union ConvertedIndicesKey { uint64_t value; struct { - uint32_t address; // 32 + uint32_t address; // 32 xenos::PrimitiveType source_type : 6; // 38 xenos::IndexFormat format : 1; // 39 - uint32_t count : 16; // 55 - uint32_t reset : 1; // 56 + uint32_t count : 16; // 55 + uint32_t reset : 1; // 56 }; // Clearing the unused bits. diff --git a/src/xenia/gpu/d3d12/texture_cache.h b/src/xenia/gpu/d3d12/texture_cache.h index ec68bff79..de723d29e 100644 --- a/src/xenia/gpu/d3d12/texture_cache.h +++ b/src/xenia/gpu/d3d12/texture_cache.h @@ -142,11 +142,11 @@ class TextureCache { xenos::ClampMode clamp_z : 3; // 9 xenos::BorderColor border_color : 2; // 11 // For anisotropic, these are true. - uint32_t mag_linear : 1; // 12 - uint32_t min_linear : 1; // 13 - uint32_t mip_linear : 1; // 14 + uint32_t mag_linear : 1; // 12 + uint32_t min_linear : 1; // 13 + uint32_t mip_linear : 1; // 14 xenos::AnisoFilter aniso_filter : 3; // 17 - uint32_t mip_min_level : 4; // 21 + uint32_t mip_min_level : 4; // 21 // Maximum mip level is in the texture resource itself. }; uint32_t value;