[GPU] Remove MAX_PATH limit from Shader::Dump
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@ -49,12 +49,21 @@ std::pair<std::string, std::string> Shader::Dump(const std::string& base_path,
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xe::filesystem::CreateFolder(target_path);
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}
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char txt_file_name[kMaxPath];
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std::snprintf(txt_file_name, xe::countof(txt_file_name),
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"%s/shader_%s_%.16" PRIX64 ".%s", base_path.c_str(),
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path_prefix, ucode_data_hash_,
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shader_type_ == ShaderType::kVertex ? "vert" : "frag");
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FILE* f = fopen(txt_file_name, "wb");
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const std::string file_name_no_extension =
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xe::format_string("%s/shader_%s_%.16" PRIX64, base_path.c_str(),
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path_prefix, ucode_data_hash_);
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std::string txt_file_name, bin_file_name;
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if (shader_type_ == ShaderType::kVertex) {
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txt_file_name = file_name_no_extension + ".vert";
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bin_file_name = file_name_no_extension + ".bin.vert";
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} else {
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txt_file_name = file_name_no_extension + ".frag";
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bin_file_name = file_name_no_extension + ".bin.frag";
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}
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FILE* f = fopen(txt_file_name.c_str(), "wb");
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if (f) {
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fwrite(translated_binary_.data(), 1, translated_binary_.size(), f);
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fprintf(f, "\n\n");
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@ -72,18 +81,13 @@ std::pair<std::string, std::string> Shader::Dump(const std::string& base_path,
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fclose(f);
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}
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char bin_file_name[kMaxPath];
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std::snprintf(bin_file_name, xe::countof(bin_file_name),
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"%s/shader_%s_%.16" PRIX64 ".bin.%s", base_path.c_str(),
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path_prefix, ucode_data_hash_,
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shader_type_ == ShaderType::kVertex ? "vert" : "frag");
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f = fopen(bin_file_name, "wb");
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f = fopen(bin_file_name.c_str(), "wb");
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if (f) {
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fwrite(ucode_data_.data(), 4, ucode_data_.size(), f);
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fclose(f);
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}
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return {std::string(txt_file_name), std::string(bin_file_name)};
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return {std::move(txt_file_name), std::move(bin_file_name)};
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}
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} // namespace gpu
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