[UI] Fix frame leak on context loss.
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@ -199,7 +199,6 @@ void Window::OnPaint(UIEvent* e) {
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}
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io.DisplaySize = ImVec2(static_cast<float>(scaled_width()),
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static_cast<float>(scaled_height()));
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ImGui::NewFrame();
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context_->BeginSwap();
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if (context_->WasLost()) {
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@ -207,6 +206,8 @@ void Window::OnPaint(UIEvent* e) {
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return;
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}
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ImGui::NewFrame();
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ForEachListener([e](auto listener) { listener->OnPainting(e); });
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on_painting(e);
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ForEachListener([e](auto listener) { listener->OnPaint(e); });
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