[GPU] _REP explanation in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
This commit is contained in:
parent
6735dbd941
commit
ef808e9def
|
@ -411,11 +411,13 @@ enum class TextureFormat : uint32_t {
|
|||
k_8_A = 8,
|
||||
k_8_B = 9,
|
||||
k_8_8 = 10,
|
||||
// Though it's unknown what exactly REP means, likely it's "repeating
|
||||
// fraction" (the term used for normalized fixed-point formats, UNORM here in
|
||||
// particular - 0.0 to 1.0 range, like in Direct3D 10+, unlike the 0.0 to
|
||||
// 255.0 range for D3DFMT_R8G8_B8G8 and D3DFMT_G8R8_G8B8 in Direct3D 9).
|
||||
// 54540829 uses k_Y1_Cr_Y0_Cb_REP directly as UNORM.
|
||||
k_Cr_Y1_Cb_Y0_REP = 11,
|
||||
// Used for videos in 54540829.
|
||||
// TODO(Triang3l): D3DFMT_G8R8_G8B8 is DXGI_FORMAT_R8G8_B8G8_UNORM * 255.0f,
|
||||
// watch out for num_format int, division in shaders, etc., in 54540829 it
|
||||
// works as is with UNORM on the host.
|
||||
k_Y1_Cr_Y0_Cb_REP = 12,
|
||||
k_16_16_EDRAM = 13,
|
||||
k_8_8_8_8_A = 14,
|
||||
|
|
Loading…
Reference in New Issue