Returning fake user status.
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5644f0fd40
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@ -197,7 +197,7 @@ X_STATUS ObjectTable::GetObject(X_HANDLE handle, XObject** out_object) {
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X_HANDLE ObjectTable::TranslateHandle(X_HANDLE handle) {
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if (handle == 0xFFFFFFFF) {
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// CurrentProcess
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XEASSERTALWAYS();
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//XEASSERTALWAYS();
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return 0;
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} else if (handle == 0xFFFFFFFE) {
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// CurrentThread
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@ -26,18 +26,23 @@ namespace kernel {
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SHIM_CALL XamUserGetXUID_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t xuid_ptr = SHIM_GET_ARG_32(1);
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uint32_t unk = SHIM_GET_ARG_32(1);
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uint32_t xuid_ptr = SHIM_GET_ARG_32(2);
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XELOGD(
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"XamUserGetXUID(%d, %.8X)",
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"XamUserGetXUID(%d, %.8X, %.8X)",
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user_index,
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unk,
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xuid_ptr);
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if (user_index == 0) {
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if (xuid_ptr) {
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SHIM_SET_MEM_32(xuid_ptr, 0xBABEBABE);
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}
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SHIM_SET_RETURN(0);
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} else {
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SHIM_SET_RETURN(X_ERROR_NO_SUCH_USER);
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}
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}
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@ -49,8 +54,15 @@ SHIM_CALL XamUserGetSigninState_shim(
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"XamUserGetSigninState(%d)",
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user_index);
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// Lie and say we are signed in, but local-only.
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// This should keep games from asking us to sign in and also keep them
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// from initializing the network.
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if (user_index == 0) {
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SHIM_SET_RETURN(1);
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} else {
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SHIM_SET_RETURN(0);
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}
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}
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SHIM_CALL XamUserGetSigninInfo_shim(
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@ -63,8 +75,39 @@ SHIM_CALL XamUserGetSigninInfo_shim(
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"XamUserGetSigninInfo(%d, %.8X, %.8X)",
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user_index, flags, info_ptr);
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if (user_index == 0) {
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SHIM_SET_MEM_32(info_ptr + 0, 0xBABEBABE); // XUID
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SHIM_SET_MEM_32(info_ptr + 4, 1); // maybe zero?
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SHIM_SET_MEM_32(info_ptr + 8, 1); // signin state, same as above
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SHIM_SET_MEM_32(info_ptr + 12, 0); // ?
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SHIM_SET_MEM_32(info_ptr + 16, 0); // ?
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char* buffer = (char*)SHIM_MEM_ADDR(info_ptr + 20);
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xestrncpya(buffer, 0x10, "User0", 5);
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SHIM_SET_RETURN(0);
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} else {
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SHIM_SET_RETURN(X_ERROR_NO_SUCH_USER);
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}
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}
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SHIM_CALL XamUserGetName_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t buffer_ptr = SHIM_GET_ARG_32(1);
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uint32_t buffer_len = SHIM_GET_ARG_32(2);
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XELOGD(
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"XamUserGetName(%d, %.8X, %d)",
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user_index, buffer_ptr, buffer_len);
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if (user_index == 0) {
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char* buffer = (char*)SHIM_MEM_ADDR(buffer_ptr);
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xestrncpya(buffer, buffer_len, "User0", 5);
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SHIM_SET_RETURN(0);
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} else {
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SHIM_SET_RETURN(X_ERROR_NO_SUCH_USER);
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}
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}
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// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/Generic/xboxtools.cpp
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@ -140,5 +183,6 @@ void xe::kernel::xam::RegisterUserExports(
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SHIM_SET_MAPPING("xam.xex", XamUserGetXUID, state);
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SHIM_SET_MAPPING("xam.xex", XamUserGetSigninState, state);
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SHIM_SET_MAPPING("xam.xex", XamUserGetSigninInfo, state);
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SHIM_SET_MAPPING("xam.xex", XamUserGetName, state);
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SHIM_SET_MAPPING("xam.xex", XamUserReadProfileSettings, state);
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}
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@ -258,7 +258,7 @@ void xeVdEnableRingBufferRPtrWriteBack(uint32_t ptr, uint32_t block_size) {
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gs->EnableReadPointerWriteBack(ptr, block_size);
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ptr += 0x20000000;
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printf("%.8X", ptr);
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//printf("%.8X", ptr);
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// 0x0110343c
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// r3 = 0x2B10(d3d?) + 0x3C
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