Store thread TLS in guest memory rather than using host APIs
This commit is contained in:
parent
c5ac4185ac
commit
eee0bb070c
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@ -79,6 +79,9 @@ KernelState::KernelState(Emulator* emulator)
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// TODO(benvanik): figure out what this list is.
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// TODO(benvanik): figure out what this list is.
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pib->unk_54 = pib->unk_58 = 0;
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pib->unk_54 = pib->unk_58 = 0;
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// Hardcoded maximum of 2048 TLS slots.
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tls_bitmap_.Resize(64 * 4);
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xam::AppManager::RegisterApps(this, app_manager_.get());
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xam::AppManager::RegisterApps(this, app_manager_.get());
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}
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}
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@ -136,6 +139,14 @@ void KernelState::set_process_type(uint32_t value) {
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pib->process_type = uint8_t(value);
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pib->process_type = uint8_t(value);
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}
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}
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uint32_t KernelState::AllocateTLS() {
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return uint32_t(tls_bitmap_.Acquire());
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}
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void KernelState::FreeTLS(uint32_t slot) {
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tls_bitmap_.Release(slot);
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}
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void KernelState::RegisterTitleTerminateNotification(uint32_t routine,
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void KernelState::RegisterTitleTerminateNotification(uint32_t routine,
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uint32_t priority) {
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uint32_t priority) {
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TerminateNotification notify;
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TerminateNotification notify;
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@ -428,6 +439,9 @@ void KernelState::TerminateTitle() {
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// Unregister all notify listeners.
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// Unregister all notify listeners.
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notify_listeners_.clear();
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notify_listeners_.clear();
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// Clear the TLS map.
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tls_bitmap_.Reset();
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if (XThread::IsInThread()) {
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if (XThread::IsInThread()) {
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threads_by_id_.erase(XThread::GetCurrentThread()->thread_id());
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threads_by_id_.erase(XThread::GetCurrentThread()->thread_id());
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@ -634,6 +648,13 @@ bool KernelState::Save(ByteStream* stream) {
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// Save the object table
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// Save the object table
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object_table_.Save(stream);
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object_table_.Save(stream);
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// Write the TLS allocation bitmap
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auto tls_bitmap = tls_bitmap_.data();
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stream->Write(uint32_t(tls_bitmap.size()));
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for (size_t i = 0; i < tls_bitmap.size(); i++) {
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stream->Write<uint32_t>(tls_bitmap[i]);
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}
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// We save XThreads absolutely first, as they will execute code upon save
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// We save XThreads absolutely first, as they will execute code upon save
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// (which could modify the kernel state)
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// (which could modify the kernel state)
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auto threads = object_table_.GetObjectsByType<XThread>();
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auto threads = object_table_.GetObjectsByType<XThread>();
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@ -698,6 +719,14 @@ bool KernelState::Restore(ByteStream* stream) {
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// Restore the object table
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// Restore the object table
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object_table_.Restore(stream);
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object_table_.Restore(stream);
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// Read the TLS allocation bitmap
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auto num_bitmap_entries = stream->Read<uint32_t>();
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auto& tls_bitmap = tls_bitmap_.data();
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tls_bitmap.resize(num_bitmap_entries);
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for (uint32_t i = 0; i < num_bitmap_entries; i++) {
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tls_bitmap[i] = stream->Read<uint32_t>();
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}
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uint32_t num_threads = stream->Read<uint32_t>();
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uint32_t num_threads = stream->Read<uint32_t>();
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XELOGD("Loading %d threads...", num_threads);
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XELOGD("Loading %d threads...", num_threads);
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for (uint32_t i = 0; i < num_threads; i++) {
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for (uint32_t i = 0; i < num_threads; i++) {
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@ -19,6 +19,7 @@
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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#include "xenia/base/bit_map.h"
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#include "xenia/base/mutex.h"
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#include "xenia/base/mutex.h"
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#include "xenia/cpu/export_resolver.h"
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#include "xenia/cpu/export_resolver.h"
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#include "xenia/kernel/util/native_list.h"
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#include "xenia/kernel/util/native_list.h"
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@ -115,6 +116,9 @@ class KernelState {
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return process_info_block_address_;
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return process_info_block_address_;
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}
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}
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uint32_t AllocateTLS();
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void FreeTLS(uint32_t slot);
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void RegisterTitleTerminateNotification(uint32_t routine, uint32_t priority);
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void RegisterTitleTerminateNotification(uint32_t routine, uint32_t priority);
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void RemoveTitleTerminateNotification(uint32_t routine);
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void RemoveTitleTerminateNotification(uint32_t routine);
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@ -209,6 +213,8 @@ class KernelState {
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std::condition_variable_any dispatch_cond_;
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std::condition_variable_any dispatch_cond_;
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std::list<std::function<void()>> dispatch_queue_;
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std::list<std::function<void()>> dispatch_queue_;
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BitMap tls_bitmap_;
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friend class XObject;
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friend class XObject;
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};
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};
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@ -382,62 +382,50 @@ SHIM_CALL KeQuerySystemTime_shim(PPCContext* ppc_context,
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// hoping for the best.
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// hoping for the best.
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// http://msdn.microsoft.com/en-us/library/ms686801
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// http://msdn.microsoft.com/en-us/library/ms686801
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SHIM_CALL KeTlsAlloc_shim(PPCContext* ppc_context, KernelState* kernel_state) {
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dword_result_t KeTlsAlloc() {
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XELOGD("KeTlsAlloc()");
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uint32_t slot = kernel_state()->AllocateTLS();
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XThread::GetCurrentThread()->SetTLSValue(slot, 0);
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auto tls_index = xe::threading::AllocateTlsHandle();
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return slot;
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if (tls_index == xe::threading::kInvalidTlsHandle) {
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tls_index = X_TLS_OUT_OF_INDEXES;
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}
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SHIM_SET_RETURN_32(tls_index);
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}
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}
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DECLARE_XBOXKRNL_EXPORT(KeTlsAlloc, ExportTag::kImplemented);
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// http://msdn.microsoft.com/en-us/library/ms686804
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// http://msdn.microsoft.com/en-us/library/ms686804
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SHIM_CALL KeTlsFree_shim(PPCContext* ppc_context, KernelState* kernel_state) {
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dword_result_t KeTlsFree(dword_t tls_index) {
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uint32_t tls_index = SHIM_GET_ARG_32(0);
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XELOGD("KeTlsFree(%.8X)", tls_index);
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if (tls_index == X_TLS_OUT_OF_INDEXES) {
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if (tls_index == X_TLS_OUT_OF_INDEXES) {
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SHIM_SET_RETURN_32(0);
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return 0;
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return;
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}
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}
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uint32_t result = xe::threading::FreeTlsHandle(tls_index) ? 1 : 0;
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kernel_state()->FreeTLS(tls_index);
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SHIM_SET_RETURN_32(result);
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return 1;
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}
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}
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DECLARE_XBOXKRNL_EXPORT(KeTlsFree, ExportTag::kImplemented);
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// http://msdn.microsoft.com/en-us/library/ms686812
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// http://msdn.microsoft.com/en-us/library/ms686812
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SHIM_CALL KeTlsGetValue_shim(PPCContext* ppc_context,
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dword_result_t KeTlsGetValue(dword_t tls_index) {
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KernelState* kernel_state) {
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// xboxkrnl doesn't actually have an error branch - it always succeeds, even
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uint32_t tls_index = SHIM_GET_ARG_32(0);
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// if it overflows the TLS.
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uint32_t value = 0;
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// Logging disabled, as some games spam this.
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if (XThread::GetCurrentThread()->GetTLSValue(tls_index, &value)) {
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// XELOGD(
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return value;
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// "KeTlsGetValue(%.8X)",
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// tls_index);
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uint32_t value = static_cast<uint32_t>(xe::threading::GetTlsValue(tls_index));
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if (!value) {
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// XELOGW("KeTlsGetValue should SetLastError if result is NULL");
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// TODO(benvanik): SetLastError? Or does user code do this?
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}
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}
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SHIM_SET_RETURN_32(value);
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return 0;
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}
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}
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DECLARE_XBOXKRNL_EXPORT(KeTlsGetValue,
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ExportTag::kImplemented | ExportTag::kHighFrequency);
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// http://msdn.microsoft.com/en-us/library/ms686818
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// http://msdn.microsoft.com/en-us/library/ms686818
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SHIM_CALL KeTlsSetValue_shim(PPCContext* ppc_context,
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dword_result_t KeTlsSetValue(dword_t tls_index, dword_t tls_value) {
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KernelState* kernel_state) {
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// xboxkrnl doesn't actually have an error branch - it always succeeds, even
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uint32_t tls_index = SHIM_GET_ARG_32(0);
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// if it overflows the TLS.
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uint32_t tls_value = SHIM_GET_ARG_32(1);
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if (XThread::GetCurrentThread()->SetTLSValue(tls_index, tls_value)) {
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return 1;
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}
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XELOGD("KeTlsSetValue(%.8X, %.8X)", tls_index, tls_value);
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return 0;
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uint32_t result = xe::threading::SetTlsValue(tls_index, tls_value) ? 1 : 0;
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SHIM_SET_RETURN_32(result);
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}
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}
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DECLARE_XBOXKRNL_EXPORT(KeTlsSetValue, ExportTag::kImplemented);
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void KeInitializeEvent(pointer_t<X_KEVENT> event_ptr, dword_t event_type,
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void KeInitializeEvent(pointer_t<X_KEVENT> event_ptr, dword_t event_type,
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dword_t initial_state) {
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dword_t initial_state) {
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@ -1362,11 +1350,6 @@ void RegisterThreadingExports(xe::cpu::ExportResolver* export_resolver,
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SHIM_SET_MAPPING("xboxkrnl.exe", NtYieldExecution, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtYieldExecution, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", KeQuerySystemTime, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", KeQuerySystemTime, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", KeTlsAlloc, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", KeTlsFree, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", KeTlsGetValue, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", KeTlsSetValue, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtCreateSemaphore, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtCreateSemaphore, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtReleaseSemaphore, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtReleaseSemaphore, state);
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@ -281,7 +281,7 @@ X_STATUS XThread::Create() {
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module->GetOptHeader(XEX_HEADER_TLS_INFO, &tls_header);
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module->GetOptHeader(XEX_HEADER_TLS_INFO, &tls_header);
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}
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}
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const uint32_t kDefaultTlsSlotCount = 32;
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const uint32_t kDefaultTlsSlotCount = 1024;
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uint32_t tls_slots = kDefaultTlsSlotCount;
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uint32_t tls_slots = kDefaultTlsSlotCount;
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uint32_t tls_extended_size = 0;
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uint32_t tls_extended_size = 0;
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if (tls_header && tls_header->slot_count) {
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if (tls_header && tls_header->slot_count) {
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@ -293,16 +293,16 @@ X_STATUS XThread::Create() {
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// HACK: we're currently not using the extra memory allocated for TLS slots
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// HACK: we're currently not using the extra memory allocated for TLS slots
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// and instead relying on native TLS slots, so don't allocate anything for
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// and instead relying on native TLS slots, so don't allocate anything for
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// the slots.
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// the slots.
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uint32_t tls_slot_size = 0; // tls_slots * 4;
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uint32_t tls_slot_size = tls_slots * 4;
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uint32_t tls_total_size = tls_slot_size + tls_extended_size;
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tls_total_size_ = tls_slot_size + tls_extended_size;
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tls_address_ = memory()->SystemHeapAlloc(tls_total_size);
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tls_address_ = memory()->SystemHeapAlloc(tls_total_size_);
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if (!tls_address_) {
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if (!tls_address_) {
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XELOGW("Unable to allocate thread local storage block");
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XELOGW("Unable to allocate thread local storage block");
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return X_STATUS_NO_MEMORY;
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return X_STATUS_NO_MEMORY;
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}
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}
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// Zero all of TLS.
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// Zero all of TLS.
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memory()->Fill(tls_address_, tls_total_size, 0);
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memory()->Fill(tls_address_, tls_total_size_, 0);
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if (tls_extended_size) {
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if (tls_extended_size) {
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// If game has extended data, copy in the default values.
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// If game has extended data, copy in the default values.
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assert_not_zero(tls_header->raw_data_address);
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assert_not_zero(tls_header->raw_data_address);
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@ -441,7 +441,6 @@ X_STATUS XThread::Exit(int exit_code) {
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running_ = false;
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running_ = false;
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Release();
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Release();
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ReleaseHandle();
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// NOTE: this does not return!
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// NOTE: this does not return!
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xe::threading::Thread::Exit(exit_code);
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xe::threading::Thread::Exit(exit_code);
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@ -462,7 +461,6 @@ X_STATUS XThread::Terminate(int exit_code) {
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running_ = false;
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running_ = false;
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Release();
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Release();
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ReleaseHandle();
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thread_->Terminate(exit_code);
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thread_->Terminate(exit_code);
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return X_STATUS_SUCCESS;
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return X_STATUS_SUCCESS;
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@ -479,7 +477,7 @@ void XThread::Execute() {
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// All threads get a mandatory sleep. This is to deal with some buggy
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// All threads get a mandatory sleep. This is to deal with some buggy
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// games that are assuming the 360 is so slow to create threads that they
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// games that are assuming the 360 is so slow to create threads that they
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// have time to initialize shared structures AFTER CreateThread (RR).
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// have time to initialize shared structures AFTER CreateThread (RR).
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xe::threading::Sleep(std::chrono::milliseconds(100));
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xe::threading::Sleep(std::chrono::milliseconds(10));
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int exit_code = 0;
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int exit_code = 0;
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@ -708,6 +706,26 @@ void XThread::SetActiveCpu(uint32_t cpu_index) {
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xe::store_and_swap<uint8_t>(pcr + 0x10C, cpu_index);
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xe::store_and_swap<uint8_t>(pcr + 0x10C, cpu_index);
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}
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}
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bool XThread::GetTLSValue(uint32_t slot, uint32_t* value_out) {
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if (slot * 4 > tls_total_size_) {
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return false;
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}
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auto mem = memory()->TranslateVirtual(tls_address_ + slot * 4);
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*value_out = xe::load_and_swap<uint32_t>(mem);
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return true;
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}
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bool XThread::SetTLSValue(uint32_t slot, uint32_t value) {
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if (slot * 4 >= tls_total_size_) {
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return false;
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}
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auto mem = memory()->TranslateVirtual(tls_address_ + slot * 4);
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xe::store_and_swap<uint32_t>(mem, value);
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return true;
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}
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uint32_t XThread::suspend_count() {
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uint32_t XThread::suspend_count() {
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return guest_object<X_KTHREAD>()->suspend_count;
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return guest_object<X_KTHREAD>()->suspend_count;
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}
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}
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@ -1021,6 +1039,7 @@ struct ThreadSavedState {
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uint32_t apc_head;
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uint32_t apc_head;
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uint32_t tls_address;
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uint32_t tls_address;
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uint32_t tls_total_size;
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uint32_t pcr_address;
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uint32_t pcr_address;
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uint32_t stack_base; // High address
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uint32_t stack_base; // High address
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uint32_t stack_limit; // Low address
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uint32_t stack_limit; // Low address
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state.is_running = running_;
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state.is_running = running_;
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state.apc_head = apc_list_.head();
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state.apc_head = apc_list_.head();
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state.tls_address = tls_address_;
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state.tls_address = tls_address_;
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state.tls_total_size = tls_total_size_;
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state.pcr_address = pcr_address_;
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state.pcr_address = pcr_address_;
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state.stack_base = stack_base_;
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state.stack_base = stack_base_;
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state.stack_limit = stack_limit_;
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state.stack_limit = stack_limit_;
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@ -1140,6 +1160,7 @@ object_ref<XThread> XThread::Restore(KernelState* kernel_state,
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thread->main_thread_ = state.is_main_thread;
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thread->main_thread_ = state.is_main_thread;
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thread->apc_list_.set_head(state.apc_head);
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thread->apc_list_.set_head(state.apc_head);
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thread->tls_address_ = state.tls_address;
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thread->tls_address_ = state.tls_address;
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thread->tls_total_size_ = state.tls_total_size;
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thread->pcr_address_ = state.pcr_address;
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thread->pcr_address_ = state.pcr_address;
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thread->stack_base_ = state.stack_base;
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thread->stack_base_ = state.stack_base;
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thread->stack_limit_ = state.stack_limit;
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thread->stack_limit_ = state.stack_limit;
|
||||||
|
|
|
@ -175,6 +175,9 @@ class XThread : public XObject {
|
||||||
uint32_t active_cpu() const;
|
uint32_t active_cpu() const;
|
||||||
void SetActiveCpu(uint32_t cpu_index);
|
void SetActiveCpu(uint32_t cpu_index);
|
||||||
|
|
||||||
|
bool GetTLSValue(uint32_t slot, uint32_t* value_out);
|
||||||
|
bool SetTLSValue(uint32_t slot, uint32_t value);
|
||||||
|
|
||||||
uint32_t suspend_count();
|
uint32_t suspend_count();
|
||||||
X_STATUS Resume(uint32_t* out_suspend_count = nullptr);
|
X_STATUS Resume(uint32_t* out_suspend_count = nullptr);
|
||||||
X_STATUS Suspend(uint32_t* out_suspend_count = nullptr);
|
X_STATUS Suspend(uint32_t* out_suspend_count = nullptr);
|
||||||
|
@ -212,6 +215,7 @@ class XThread : public XObject {
|
||||||
uint32_t scratch_address_ = 0;
|
uint32_t scratch_address_ = 0;
|
||||||
uint32_t scratch_size_ = 0;
|
uint32_t scratch_size_ = 0;
|
||||||
uint32_t tls_address_ = 0;
|
uint32_t tls_address_ = 0;
|
||||||
|
uint32_t tls_total_size_ = 0;
|
||||||
uint32_t pcr_address_ = 0;
|
uint32_t pcr_address_ = 0;
|
||||||
uint32_t stack_alloc_base_ = 0; // Stack alloc base
|
uint32_t stack_alloc_base_ = 0; // Stack alloc base
|
||||||
uint32_t stack_alloc_size_ = 0; // Stack alloc size
|
uint32_t stack_alloc_size_ = 0; // Stack alloc size
|
||||||
|
|
Loading…
Reference in New Issue