diff --git a/src/xenia/gpu/gl4/gl4_shader.cc b/src/xenia/gpu/gl4/gl4_shader.cc index 423e86d4b..74e9b208a 100644 --- a/src/xenia/gpu/gl4/gl4_shader.cc +++ b/src/xenia/gpu/gl4/gl4_shader.cc @@ -346,7 +346,7 @@ bool GL4Shader::CompileProgram(std::string source) { // Note that we put the translated source first so we get good line numbers. FILE* f = fopen(file_name, "w"); if (f) { - fprintf(f, translated_disassembly_.c_str()); + fprintf(f, "%s", translated_disassembly_.c_str()); fprintf(f, "/*\n"); fprintf(f, "%s", ucode_disassembly_.c_str()); fprintf(f, " */\n");