[Base] Use the original XEPACKEDSTRUCT/UNION names on MSVC

This commit is contained in:
Triang3l 2020-11-08 19:41:34 +03:00
parent 6ac4d3e0c9
commit e196edc989
1 changed files with 4 additions and 6 deletions

View File

@ -76,14 +76,12 @@
#endif // XE_PLATFORM_MAC
#if XE_COMPILER_MSVC
#define XEPACKEDSTRUCT(name, value) \
__pragma(pack(push, 1)) struct name##_s value __pragma(pack(pop)); \
typedef struct name##_s name;
#define XEPACKEDSTRUCT(name, value) \
__pragma(pack(push, 1)) struct name value __pragma(pack(pop));
#define XEPACKEDSTRUCTANONYMOUS(value) \
__pragma(pack(push, 1)) struct value __pragma(pack(pop));
#define XEPACKEDUNION(name, value) \
__pragma(pack(push, 1)) union name##_s value __pragma(pack(pop)); \
typedef union name##_s name;
#define XEPACKEDUNION(name, value) \
__pragma(pack(push, 1)) union name value __pragma(pack(pop));
#else
#define XEPACKEDSTRUCT(name, value) struct __attribute__((packed)) name value;
#define XEPACKEDSTRUCTANONYMOUS(value) struct __attribute__((packed)) value;