[D3D12] Swap R/B in Capture

This commit is contained in:
Triang3l 2020-09-21 21:56:30 +03:00
parent fc55b1f81d
commit dfeeb959c3
1 changed files with 16 additions and 4 deletions

View File

@ -819,11 +819,23 @@ std::unique_ptr<xe::ui::RawImage> D3D12CommandProcessor::Capture() {
const uint8_t* readback_source_data =
reinterpret_cast<const uint8_t*>(readback_mapping) +
swap_texture_copy_footprint_.Offset;
static_assert(
ui::d3d12::D3D12Context::kSwapChainFormat == DXGI_FORMAT_B8G8R8A8_UNORM,
"D3D12CommandProcessor::Capture assumes swap_texture_ to be in "
"DXGI_FORMAT_B8G8R8A8_UNORM because it swaps red and blue");
for (uint32_t i = 0; i < swap_texture_size.second; ++i) {
std::memcpy(raw_image->data.data() + i * raw_image->stride,
readback_source_data +
i * swap_texture_copy_footprint_.Footprint.RowPitch,
raw_image->stride);
uint8_t* pixel_dest = raw_image->data.data() + i * raw_image->stride;
const uint8_t* pixel_source =
readback_source_data +
i * swap_texture_copy_footprint_.Footprint.RowPitch;
for (uint32_t j = 0; j < swap_texture_size.first; ++j) {
pixel_dest[0] = pixel_source[2];
pixel_dest[1] = pixel_source[1];
pixel_dest[2] = pixel_source[0];
pixel_dest[3] = pixel_source[3];
pixel_dest += 4;
pixel_source += 4;
}
}
return raw_image;
}