More mac fixups.
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0c5110ac3e
commit
d56ae60460
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@ -19,7 +19,7 @@
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namespace BE {
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#include <beaengine/BeaEngine.h>
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}
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} // namespace BE
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namespace alloy {
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namespace backend {
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@ -9,9 +9,9 @@
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#include <alloy/backend/x64/x64_code_cache.h>
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#include <sys/mman.h>
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#include <poly/assert.h>
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#include <alloy/backend/x64/tracing.h>
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#include <sys/mman.h>
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namespace alloy {
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namespace backend {
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@ -370,7 +370,7 @@ void X64Emitter::CallIndirect(const hir::Instr* instr, const Reg64& reg) {
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uint64_t UndefinedCallExtern(void* raw_context, uint64_t symbol_info_ptr) {
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auto symbol_info = reinterpret_cast<FunctionInfo*>(symbol_info_ptr);
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XELOGW("undefined extern call to %.8llX %s", symbol_info->address(),
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symbol_info->name());
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symbol_info->name().c_str());
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return 0;
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}
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void X64Emitter::CallExtern(const hir::Instr* instr,
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@ -55,9 +55,9 @@ int PPCHIRBuilder::Emit(FunctionInfo* symbol_info, bool with_debug_info) {
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with_debug_info_ = with_debug_info;
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if (with_debug_info_) {
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Comment("%s fn %.8X-%.8X %s", symbol_info->module()->name(),
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Comment("%s fn %.8X-%.8X %s", symbol_info->module()->name().c_str(),
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symbol_info->address(), symbol_info->end_address(),
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symbol_info->name());
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symbol_info->name().c_str());
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}
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// Allocate offset list.
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@ -161,9 +161,10 @@ void PPCTranslator::DumpSource(runtime::FunctionInfo* symbol_info,
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Memory* memory = frontend_->memory();
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const uint8_t* p = memory->membase();
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string_buffer->Append("%s fn %.8X-%.8X %s\n", symbol_info->module()->name(),
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string_buffer->Append("%s fn %.8X-%.8X %s\n",
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symbol_info->module()->name().c_str(),
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symbol_info->address(), symbol_info->end_address(),
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symbol_info->name());
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symbol_info->name().c_str());
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auto blocks = scanner_->FindBlocks(symbol_info);
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@ -18,9 +18,8 @@ EntryTable::EntryTable() = default;
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EntryTable::~EntryTable() {
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std::lock_guard<std::mutex> guard(lock_);
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auto& it = map_.begin();
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for (; it != map_.end(); ++it) {
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Entry* entry = it->second;
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for (auto it : map_) {
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Entry* entry = it.second;
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delete entry;
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}
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}
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@ -12,6 +12,7 @@
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#include <mutex>
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#include <unordered_map>
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#include <vector>
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#include <alloy/core.h>
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@ -17,8 +17,7 @@ namespace alloy {
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namespace runtime {
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Function::Function(FunctionInfo* symbol_info)
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: address_(symbol_info->address()),
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symbol_info_(symbol_info) {}
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: address_(symbol_info->address()), symbol_info_(symbol_info) {}
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Function::~Function() = default;
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@ -81,7 +80,7 @@ int Function::Call(ThreadState* thread_state, uint64_t return_address) {
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symbol_info_->extern_arg1());
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} else {
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XELOGW("undefined extern call to %.8llX %s", symbol_info_->address(),
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symbol_info_->name());
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symbol_info_->name().c_str());
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result = 1;
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}
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} else {
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@ -10,6 +10,8 @@
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#ifndef ALLOY_RUNTIME_THREAD_STATE_H_
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#define ALLOY_RUNTIME_THREAD_STATE_H_
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#include <string>
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#include <alloy/core.h>
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#include <alloy/memory.h>
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@ -32,7 +34,8 @@ class ThreadState {
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void* backend_data() const { return backend_data_; }
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void* raw_context() const { return raw_context_; }
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virtual int Suspend(uint32_t timeout_ms = UINT_MAX) { return 1; }
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int Suspend() { return Suspend(~0); }
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virtual int Suspend(uint32_t timeout_ms) { return 1; }
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virtual int Resume(bool force = false) { return 1; }
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static void Bind(ThreadState* thread_state);
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@ -23,7 +23,7 @@ void StringBuffer::Reset() {
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}
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void StringBuffer::Append(const std::string& value) {
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Append(value.c_str());
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AppendBytes(reinterpret_cast<const uint8_t*>(value.data()), value.size());
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}
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void StringBuffer::Append(const char* format, ...) {
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@ -10,6 +10,7 @@
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#ifndef ALLOY_STRING_BUFFER_H_
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#define ALLOY_STRING_BUFFER_H_
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#include <string>
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#include <vector>
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#include <alloy/core.h>
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@ -10,6 +10,8 @@
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#ifndef POLY_CXX_COMPAT_H_
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#define POLY_CXX_COMPAT_H_
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#include <memory>
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#include <poly/config.h>
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// C++11 thread local storage.
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@ -30,6 +32,16 @@
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#define alignas(N) __declspec(align(N))
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#endif // XE_COMPILER_MSVC
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// C++1y make_unique.
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// http://herbsutter.com/2013/05/29/gotw-89-solution-smart-pointers/
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// This is present in clang with -std=c++1y, but not otherwise.
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namespace std {
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template <typename T, typename... Args>
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unique_ptr<T> make_unique(Args&&... args) {
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return unique_ptr<T>(new T(forward<Args>(args)...));
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}
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} // namespace std
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namespace poly {} // namespace poly
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#endif // POLY_CXX_COMPAT_H_
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@ -0,0 +1,29 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef POLY_DEBUGGING_H_
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#define POLY_DEBUGGING_H_
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#include <cstdint>
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#include <poly/config.h>
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namespace poly {
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namespace debugging {
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// Returns true if a debugger is attached to this process.
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// The state may change at any time (attach after launch, etc), so do not
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// cache this value. Determining if the debugger is attached is expensive,
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// though, so avoid calling it frequently.
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bool IsDebuggerAttached();
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} // namespace debugging
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} // namespace poly
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#endif // POLY_DEBUGGING_H_
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@ -0,0 +1,29 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <poly/debugging.h>
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#include <sys/sysctl.h>
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#include <unistd.h>
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namespace poly {
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namespace debugging {
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bool IsDebuggerAttached() {
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// https://developer.apple.com/library/mac/qa/qa1361/_index.html
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kinfo_proc info;
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info.kp_proc.p_flag = 0;
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int mib[] = {CTL_KERN, KERN_PROC, KERN_PROC_PID, getpid()};
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size_t size = sizeof(info);
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sysctl(mib, sizeof(mib) / sizeof(*mib), &info, &size, nullptr, 0);
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return (info.kp_proc.p_flag & P_TRACED) != 0;
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}
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} // namespace debugging
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} // namespace poly
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@ -0,0 +1,20 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <poly/debugging.h>
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namespace poly {
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namespace debugging {
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bool IsDebuggerAttached() {
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return IsDebuggerPresent() ? true : false;
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}
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} // namespace debugging
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} // namespace poly
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@ -27,8 +27,8 @@ XE_CPU: 32BIT | 64BIT | BIGENDIAN | LITTLEENDIAN
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#include <TargetConditionals.h>
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#endif
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#if (defined(TARGET_OS_EMBEDDED) && TARGET_OS_EMBEDDED ) || \
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(defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE ) || \
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#if (defined(TARGET_OS_EMBEDDED) && TARGET_OS_EMBEDDED) || \
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(defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE) || \
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(defined(TARGET_IPHONE_SIMULATOR) && TARGET_IPHONE_SIMULATOR)
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#define XE_PLATFORM_IOS 1
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@ -104,22 +104,19 @@ XE_CPU: 32BIT | 64BIT | BIGENDIAN | LITTLEENDIAN
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#define XE_COMPILER_UNKNOWN 1
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#endif
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#if defined(__ia64__) || defined(_M_IA64) || \
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defined(__ppc64__) || defined(__PPC64__) || \
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defined(__arch64__) || \
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defined(__x86_64__) || defined(_M_X64) || defined(_M_AMD64) || \
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defined(__LP64__) || defined(__LLP64) || \
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defined(_WIN64) || \
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(__WORDSIZE == 64)
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#if defined(__ia64__) || defined(_M_IA64) || defined(__ppc64__) || \
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defined(__PPC64__) || defined(__arch64__) || defined(__x86_64__) || \
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defined(_M_X64) || defined(_M_AMD64) || defined(__LP64__) || \
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defined(__LLP64) || defined(_WIN64) || (__WORDSIZE == 64)
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#define XE_CPU_64BIT 1
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#else
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#define XE_CPU_32BIT 1
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#endif // [64bit flags]
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#if defined(__ppc__) || defined(__PPC__) || defined(__powerpc__) || defined(__powerpc) || defined(__POWERPC__) || defined(_M_PPC) || defined(__PPC) || \
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defined(__ppc64__) || defined(__PPC64__) || \
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defined(__ARMEB__) || defined(__THUMBEB__) || \
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defined(__AARCH64EB__) || \
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#if defined(__ppc__) || defined(__PPC__) || defined(__powerpc__) || \
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defined(__powerpc) || defined(__POWERPC__) || defined(_M_PPC) || \
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defined(__PPC) || defined(__ppc64__) || defined(__PPC64__) || \
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defined(__ARMEB__) || defined(__THUMBEB__) || defined(__AARCH64EB__) || \
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defined(__BIG_ENDIAN) || defined(__BIG_ENDIAN__)
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#define XE_CPU_BIGENDIAN 1
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#else
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const size_t max_path = _MAX_PATH;
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#else
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const char path_separator = '/';
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const size_t max_path = PATH_MAX;
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const size_t max_path = 1024; // PATH_MAX
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#endif // WIN32
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} // namespace poly
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@ -4,6 +4,7 @@
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'assert.h',
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'atomic.h',
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'byte_order.h',
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'debugging.h',
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'config.h',
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'cxx_compat.h',
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'math.cc',
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}],
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['OS == "mac"', {
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'sources': [
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'debugging_mac.cc',
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'threading_mac.cc',
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],
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}],
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['OS == "win"', {
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'sources': [
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'debugging_win.cc',
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'threading_win.cc',
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],
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}],
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@ -11,6 +11,7 @@
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#include <alloy/backend/ivm/ivm_backend.h>
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#include <alloy/backend/x64/x64_backend.h>
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#include <alloy/runtime/raw_module.h>
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#include <poly/poly.h>
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#include <xenia/export_resolver.h>
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#include <xenia/cpu/xenon_memory.h>
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#include <xenia/cpu/xenon_runtime.h>
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