[GPU] Don't drop the rest of the command list if IssueDraw fails

This commit is contained in:
Triang3l 2022-06-28 21:40:06 +03:00
parent ec008463b6
commit cedc94679b
1 changed files with 11 additions and 7 deletions

View File

@ -1281,7 +1281,7 @@ bool CommandProcessor::ExecutePacketType3Draw(RingBuffer* reader,
--count_remaining;
WriteRegister(XE_GPU_REG_VGT_DRAW_INITIATOR, vgt_draw_initiator.value);
bool success = true;
bool draw_succeeded = true;
// TODO(Triang3l): Remove IndexBufferInfo and replace handling of all this
// with PrimitiveProcessor when the old Vulkan renderer is removed.
bool is_indexed = false;
@ -1330,7 +1330,7 @@ bool CommandProcessor::ExecutePacketType3Draw(RingBuffer* reader,
"{}: Using immediate vertex indices, which are not supported yet. "
"Report the game to Xenia developers!",
opcode_name, uint32_t(vgt_draw_initiator.source_select));
success = false;
draw_succeeded = false;
assert_always();
} break;
case xenos::SourceSelect::kAutoIndex: {
@ -1340,7 +1340,7 @@ bool CommandProcessor::ExecutePacketType3Draw(RingBuffer* reader,
} break;
default: {
// Invalid source selection.
success = false;
draw_succeeded = false;
assert_unhandled_case(vgt_draw_initiator.source_select);
} break;
}
@ -1349,19 +1349,19 @@ bool CommandProcessor::ExecutePacketType3Draw(RingBuffer* reader,
// we don't support yet.
reader->AdvanceRead(count_remaining * sizeof(uint32_t));
if (success) {
if (draw_succeeded) {
auto viz_query = register_file_->Get<reg::PA_SC_VIZ_QUERY>();
if (!(viz_query.viz_query_ena && viz_query.kill_pix_post_hi_z)) {
// TODO(Triang3l): Don't drop the draw call completely if the vertex
// shader has memexport.
// TODO(Triang3l || JoelLinn): Handle this properly in the render
// backends.
success = IssueDraw(
draw_succeeded = IssueDraw(
vgt_draw_initiator.prim_type, vgt_draw_initiator.num_indices,
is_indexed ? &index_buffer_info : nullptr,
xenos::IsMajorModeExplicit(vgt_draw_initiator.major_mode,
vgt_draw_initiator.prim_type));
if (!success) {
if (!draw_succeeded) {
XELOGE("{}({}, {}, {}): Failed in backend", opcode_name,
vgt_draw_initiator.num_indices,
uint32_t(vgt_draw_initiator.prim_type),
@ -1370,7 +1370,11 @@ bool CommandProcessor::ExecutePacketType3Draw(RingBuffer* reader,
}
}
return success;
// If read the packed correctly, but merely couldn't execute it (because of,
// for instance, features not supported by the host), don't terminate command
// buffer processing as that would leave rendering in a way more inconsistent
// state than just a single dropped draw command.
return true;
}
bool CommandProcessor::ExecutePacketType3_DRAW_INDX(RingBuffer* reader,