Dummy MmQueryStatistics.
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@ -330,6 +330,61 @@ SHIM_CALL MmQueryAddressProtect_shim(
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}
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SHIM_CALL MmQueryStatistics_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t stats_ptr = SHIM_GET_ARG_32(0);
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XELOGD(
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"MmQueryStatistics(%.8X)",
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stats_ptr);
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uint32_t size = SHIM_MEM_32(stats_ptr + 0);
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if (size != 104) {
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SHIM_SET_RETURN(X_STATUS_BUFFER_TOO_SMALL);
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return;
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}
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X_STATUS result = X_STATUS_SUCCESS;
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// Zero out the struct.
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xe_zero_struct(SHIM_MEM_ADDR(stats_ptr), 104);
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SHIM_SET_MEM_32(stats_ptr + 0, 104);
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// Set the constants the game is likely asking for.
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// These numbers are mostly guessed. If the game is just checking for
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// memory, this should satisfy it. If it's actually verifying things
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// this won't work :/
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// https://code.google.com/p/vdash/source/browse/trunk/vdash/include/kernel.h
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SHIM_SET_MEM_32(stats_ptr + 4 * 1, 0x00020000); // TotalPhysicalPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 2, 0x00000300); // KernelPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 3, 0x00020000); // TitleAvailablePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 4, 0x2FFF0000); // TitleTotalVirtualMemoryBytes
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SHIM_SET_MEM_32(stats_ptr + 4 * 5, 0x00160000); // TitleReservedVirtualMemoryBytes
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SHIM_SET_MEM_32(stats_ptr + 4 * 6, 0x00001000); // TitlePhysicalPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 7, 0x00000010); // TitlePoolPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 8, 0x00000100); // TitleStackPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 9, 0x00000100); // TitleImagePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 10, 0x00000100); // TitleHeapPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 11, 0x00000100); // TitleVirtualPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 12, 0x00000100); // TitlePageTablePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 13, 0x00000100); // TitleCachePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 14, 0x00000000); // SystemAvailablePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 15, 0x00000000); // SystemTotalVirtualMemoryBytes
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SHIM_SET_MEM_32(stats_ptr + 4 * 16, 0x00000000); // SystemReservedVirtualMemoryBytes
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SHIM_SET_MEM_32(stats_ptr + 4 * 17, 0x00000000); // SystemPhysicalPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 18, 0x00000000); // SystemPoolPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 19, 0x00000000); // SystemStackPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 20, 0x00000000); // SystemImagePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 21, 0x00000000); // SystemHeapPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 22, 0x00000000); // SystemVirtualPages
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SHIM_SET_MEM_32(stats_ptr + 4 * 23, 0x00000000); // SystemPageTablePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 24, 0x00000000); // SystemCachePages
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SHIM_SET_MEM_32(stats_ptr + 4 * 25, 0x0001FFFF); // HighestPhysicalPage
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SHIM_SET_RETURN(result);
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}
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// http://msdn.microsoft.com/en-us/library/windows/hardware/ff554547(v=vs.85).aspx
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uint32_t xeMmGetPhysicalAddress(uint32_t base_address) {
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// PHYSICAL_ADDRESS MmGetPhysicalAddress(
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@ -379,5 +434,6 @@ void xe::kernel::xboxkrnl::RegisterMemoryExports(
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SHIM_SET_MAPPING("xboxkrnl.exe", MmAllocatePhysicalMemoryEx, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmFreePhysicalMemory, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmQueryAddressProtect, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmQueryStatistics, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmGetPhysicalAddress, state);
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}
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