Short-circuit draw calls if the render target's pitch is 0
This commit is contained in:
parent
6109e0b03a
commit
c648e54539
|
@ -178,6 +178,11 @@ bool VulkanCommandProcessor::IssueDraw(PrimitiveType primitive_type,
|
||||||
return IssueCopy();
|
return IssueCopy();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ((regs[XE_GPU_REG_RB_SURFACE_INFO].u32 & 0x3FFF) == 0) {
|
||||||
|
// Doesn't actually draw.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// TODO(benvanik): move to CP or to host (trace dump, etc).
|
// TODO(benvanik): move to CP or to host (trace dump, etc).
|
||||||
if (FLAGS_vulkan_renderdoc_capture_all && device_->is_renderdoc_attached()) {
|
if (FLAGS_vulkan_renderdoc_capture_all && device_->is_renderdoc_attached()) {
|
||||||
device_->BeginRenderDocFrameCapture();
|
device_->BeginRenderDocFrameCapture();
|
||||||
|
|
Loading…
Reference in New Issue