[Vulkan] Fix texture regions being appended more than once

This commit is contained in:
DrChat 2018-03-03 21:15:09 -06:00
parent d0e5856608
commit c5dbcc7e80
1 changed files with 1 additions and 1 deletions

View File

@ -528,6 +528,7 @@ TextureCache::TextureRegion* TextureCache::DemandRegion(
containing_tex, {offset.x, offset.y, 0},
{texture_info.width + 1, texture_info.height + 1, 1},
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
containing_tex->regions.push_back(std::unique_ptr<TextureRegion>(region));
}
if (command_buffer && region && !region->region_contents_valid) {
@ -587,7 +588,6 @@ TextureCache::TextureRegion* TextureCache::DemandRegion(
region->region_contents_valid = true;
}
containing_tex->regions.push_back(std::unique_ptr<TextureRegion>(region));
return region;
}