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poly is a lightweight cross-platform/compiler compatibility library.
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This library presupposes C++11/14 support. As more compilers get C++14 it will
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assume that.
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Other parts of the project use this to avoid creating spaghetti linkage. Code
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specific to the emulator should be kept out, as not all of the projects that
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depend on this need it.
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Where possible, C++11/14 STL should be used instead of adding any code in here, and
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the code should be kept as small as possible (by reusing STL/etc). Third party
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dependencies should be kept to a minimum.
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Target compilers:
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* MSVC++ 2013+
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* Clang 3.4+
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* GCC 4.8+.
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Target platforms:
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* Windows 8+ (`_win.cc` suffix)
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* Mac OSX 10.9+ (`_mac.cc` suffix, falling back to `_posix.cc`)
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* Linux ? (`_posix.cc` suffix)
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Avoid the use of platform-specific #ifdefs and instead try to put all
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platform-specific code in the appropriately suffixed cc files.
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