[D3D12] SHM: Mark outdated pages for upload when using them
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@ -320,10 +320,11 @@ bool SharedMemory::UseRange(uint32_t start, uint32_t length) {
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// Exceeds the physical address space.
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// Exceeds the physical address space.
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return false;
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return false;
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}
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}
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uint32_t last = start + length - 1;
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// Ensure all tile heaps are present.
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// Ensure all tile heaps are present.
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uint32_t heap_first = start >> kHeapSizeLog2;
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uint32_t heap_first = start >> kHeapSizeLog2;
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uint32_t heap_last = (start + length - 1) >> kHeapSizeLog2;
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uint32_t heap_last = last >> kHeapSizeLog2;
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for (uint32_t i = heap_first; i <= heap_last; ++i) {
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for (uint32_t i = heap_first; i <= heap_last; ++i) {
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if (heaps_[i] != nullptr) {
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if (heaps_[i] != nullptr) {
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continue;
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continue;
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@ -363,7 +364,22 @@ bool SharedMemory::UseRange(uint32_t start, uint32_t length) {
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&range_flags, &heap_range_start_offset, &range_tile_count,
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&range_flags, &heap_range_start_offset, &range_tile_count,
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D3D12_TILE_MAPPING_FLAG_NONE);
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D3D12_TILE_MAPPING_FLAG_NONE);
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}
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}
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// TODO(Triang3l): Mark the range for upload.
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// Mark the outdated tiles in this range as requiring upload, and also make
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// them up-to-date so textures aren't invalidated every use.
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// TODO(Triang3l): Invalidate textures referencing outdated pages.
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uint32_t block_first_index = start >> 6, block_last_index = last >> 6;
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for (uint32_t i = block_first_index; i <= block_last_index; ++i) {
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uint64_t block_outdated = ~pages_in_sync_[i];
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if (i == block_first_index) {
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block_outdated &= ~((1ull << (start & 63)) - 1);
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}
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if (i == block_last_index && (last & 63) != 63) {
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block_outdated &= (1ull << ((last & 63) + 1)) - 1;
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}
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upload_pages_[i] |= block_outdated;
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}
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return true;
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return true;
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}
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}
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