Point size output from VS.

This commit is contained in:
Ben Vanik 2014-01-19 16:41:52 -08:00
parent 55fe3aca05
commit bcea3e00f1
1 changed files with 3 additions and 1 deletions

View File

@ -425,6 +425,8 @@ const char* D3D11VertexShader::Translate(xe_gpu_program_cntl_t* program_cntl) {
" float4 o[%d] : XE_O;\n", " float4 o[%d] : XE_O;\n",
MAX_INTERPOLATORS); MAX_INTERPOLATORS);
} }
output->append(
" float4 oPointSize : PSIZE;\n");
output->append( output->append(
"};\n"); "};\n");
@ -684,7 +686,7 @@ void AppendDestRegName(
ctx.output->append("o.oPos"); ctx.output->append("o.oPos");
break; break;
case 63: case 63:
ctx.output->append("o.point_size"); ctx.output->append("o.oPointSize");
break; break;
default: default:
// Varying. // Varying.