Make context promotion pass use bitmaps.
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71ca8993b9
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@ -30,14 +30,9 @@ using alloy::hir::HIRBuilder;
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using alloy::hir::Instr;
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using alloy::hir::Value;
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ContextPromotionPass::ContextPromotionPass()
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: CompilerPass(), context_values_size_(0), context_values_(0) {}
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ContextPromotionPass::ContextPromotionPass() : CompilerPass() {}
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ContextPromotionPass::~ContextPromotionPass() {
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if (context_values_) {
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xe_free(context_values_);
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}
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}
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ContextPromotionPass::~ContextPromotionPass() {}
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int ContextPromotionPass::Initialize(Compiler* compiler) {
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if (CompilerPass::Initialize(compiler)) {
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@ -46,8 +41,8 @@ int ContextPromotionPass::Initialize(Compiler* compiler) {
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// This is a terrible implementation.
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ContextInfo* context_info = runtime_->frontend()->context_info();
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context_values_size_ = context_info->size() * sizeof(Value*);
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context_values_ = (Value**)xe_calloc(context_values_size_);
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context_values_.resize(context_info->size());
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context_validity_.resize(static_cast<uint32_t>(context_info->size()));
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return 0;
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}
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@ -91,57 +86,55 @@ int ContextPromotionPass::Run(HIRBuilder* builder) {
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}
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void ContextPromotionPass::PromoteBlock(Block* block) {
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// Clear the context values list.
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// TODO(benvanik): new data structure that isn't so stupid.
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// Bitvector of validity, perhaps?
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xe_zero_struct(context_values_, context_values_size_);
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auto& validity = context_validity_;
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validity.reset();
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Instr* i = block->instr_head;
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while (i) {
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auto next = i->next;
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if (i->opcode->flags & OPCODE_FLAG_VOLATILE) {
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// Volatile instruction - requires all context values be flushed.
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xe_zero_struct(context_values_, context_values_size_);
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validity.reset();
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} else if (i->opcode == &OPCODE_LOAD_CONTEXT_info) {
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size_t offset = i->src1.offset;
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Value* previous_value = context_values_[offset];
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if (previous_value) {
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if (validity.test(static_cast<uint32_t>(offset))) {
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// Legit previous value, reuse.
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Value* previous_value = context_values_[offset];
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i->opcode = &hir::OPCODE_ASSIGN_info;
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i->set_src1(previous_value);
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} else {
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// Store the loaded value into the table.
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context_values_[offset] = i->dest;
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validity.set(static_cast<uint32_t>(offset));
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}
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} else if (i->opcode == &OPCODE_STORE_CONTEXT_info) {
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size_t offset = i->src1.offset;
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Value* value = i->src2.value;
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// Store value into the table for later.
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context_values_[offset] = value;
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validity.set(static_cast<uint32_t>(offset));
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}
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i = i->next;
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i = next;
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}
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}
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void ContextPromotionPass::RemoveDeadStoresBlock(Block* block) {
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// TODO(benvanik): use a bitvector.
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// To avoid clearing the structure, we use a token.
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// Upper bits are block address, lower bits increment each reset.
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uint64_t token = reinterpret_cast<uint64_t>(block) << 16;
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auto& validity = context_validity_;
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validity.reset();
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// Walk backwards and mark offsets that are written to.
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// If the offset was written to earlier, ignore the store.
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Instr* i = block->instr_tail;
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while (i) {
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Instr* prev = i->prev;
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if (i->opcode->flags & OPCODE_FLAG_VOLATILE) {
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if (i->opcode->flags & (OPCODE_FLAG_VOLATILE | OPCODE_FLAG_BRANCH)) {
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// Volatile instruction - requires all context values be flushed.
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++token;
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validity.reset();
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} else if (i->opcode == &OPCODE_STORE_CONTEXT_info) {
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size_t offset = i->src1.offset;
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if (context_values_[offset] != reinterpret_cast<Value*>(token)) {
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// Mark offset as written to.
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context_values_[offset] = reinterpret_cast<Value*>(token);
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if (!validity.test(static_cast<uint32_t>(offset))) {
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// Offset not yet written, mark and continue.
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validity.set(static_cast<uint32_t>(offset));
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} else {
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// Already written to. Remove this store.
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i->Remove();
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@ -12,6 +12,16 @@
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#include <alloy/compiler/compiler_pass.h>
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#if XE_COMPILER_MSVC
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#pragma warning(push)
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#pragma warning(disable : 4244)
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#pragma warning(disable : 4267)
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#include <llvm/ADT/BitVector.h>
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#pragma warning(pop)
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#else
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#include <llvm/ADT/BitVector.h>
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#endif // XE_COMPILER_MSVC
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namespace alloy {
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namespace compiler {
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namespace passes {
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@ -30,8 +40,8 @@ class ContextPromotionPass : public CompilerPass {
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void RemoveDeadStoresBlock(hir::Block* block);
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private:
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size_t context_values_size_;
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hir::Value** context_values_;
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std::vector<hir::Value*> context_values_;
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llvm::BitVector context_validity_;
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};
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} // namespace passes
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