Use Vulkan as the default graphics backend.

This commit is contained in:
Dr. Chat 2016-05-15 12:08:29 -05:00
parent 2bb52ef86b
commit b9a40d1a00
1 changed files with 1 additions and 1 deletions

View File

@ -78,7 +78,7 @@ std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() {
std::unique_ptr<gpu::GraphicsSystem> best;
best = std::unique_ptr<gpu::GraphicsSystem>(
new xe::gpu::gl4::GL4GraphicsSystem());
new xe::gpu::vulkan::VulkanGraphicsSystem());
if (best) {
return best;
}