From 0590346084561acaf9c7c9bcbeef7ee9127918da Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 20:08:08 +0300
Subject: [PATCH 1/9] [Vulkan] Add Vulkan-Headers and VMA submodules

---
 .gitmodules                             |     6 +
 src/xenia/gpu/null/premake5.lua         |     3 +-
 src/xenia/gpu/vulkan/premake5.lua       |     9 +-
 src/xenia/hid/premake5.lua              |     3 +
 src/xenia/ui/vulkan/premake5.lua        |     8 +-
 src/xenia/ui/vulkan/vulkan_mem_alloc.h  |     2 +-
 src/xenia/ui/vulkan/vulkan_provider.h   |     2 +-
 third_party/Vulkan-Headers              |     1 +
 third_party/VulkanMemoryAllocator       |     1 +
 third_party/vulkan/vk_mem_alloc.h       | 19666 ----------------------
 third_party/vulkan/vk_platform.h        |    84 -
 third_party/vulkan/vulkan.h             |    92 -
 third_party/vulkan/vulkan_android.h     |   125 -
 third_party/vulkan/vulkan_beta.h        |   833 -
 third_party/vulkan/vulkan_core.h        | 13540 ---------------
 third_party/vulkan/vulkan_directfb.h    |    54 -
 third_party/vulkan/vulkan_fuchsia.h     |   258 -
 third_party/vulkan/vulkan_ggp.h         |    58 -
 third_party/vulkan/vulkan_ios.h         |    47 -
 third_party/vulkan/vulkan_macos.h       |    47 -
 third_party/vulkan/vulkan_metal.h       |    54 -
 third_party/vulkan/vulkan_screen.h      |    54 -
 third_party/vulkan/vulkan_vi.h          |    47 -
 third_party/vulkan/vulkan_wayland.h     |    54 -
 third_party/vulkan/vulkan_win32.h       |   315 -
 third_party/vulkan/vulkan_xcb.h         |    55 -
 third_party/vulkan/vulkan_xlib.h        |    55 -
 third_party/vulkan/vulkan_xlib_xrandr.h |    45 -
 28 files changed, 23 insertions(+), 35495 deletions(-)
 create mode 160000 third_party/Vulkan-Headers
 create mode 160000 third_party/VulkanMemoryAllocator
 delete mode 100644 third_party/vulkan/vk_mem_alloc.h
 delete mode 100644 third_party/vulkan/vk_platform.h
 delete mode 100644 third_party/vulkan/vulkan.h
 delete mode 100644 third_party/vulkan/vulkan_android.h
 delete mode 100644 third_party/vulkan/vulkan_beta.h
 delete mode 100644 third_party/vulkan/vulkan_core.h
 delete mode 100644 third_party/vulkan/vulkan_directfb.h
 delete mode 100644 third_party/vulkan/vulkan_fuchsia.h
 delete mode 100644 third_party/vulkan/vulkan_ggp.h
 delete mode 100644 third_party/vulkan/vulkan_ios.h
 delete mode 100644 third_party/vulkan/vulkan_macos.h
 delete mode 100644 third_party/vulkan/vulkan_metal.h
 delete mode 100644 third_party/vulkan/vulkan_screen.h
 delete mode 100644 third_party/vulkan/vulkan_vi.h
 delete mode 100644 third_party/vulkan/vulkan_wayland.h
 delete mode 100644 third_party/vulkan/vulkan_win32.h
 delete mode 100644 third_party/vulkan/vulkan_xcb.h
 delete mode 100644 third_party/vulkan/vulkan_xlib.h
 delete mode 100644 third_party/vulkan/vulkan_xlib_xrandr.h

diff --git a/.gitmodules b/.gitmodules
index 5f5ee82b0..99ec5e665 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -82,3 +82,9 @@
 [submodule "third_party/FidelityFX-FSR"]
 	path = third_party/FidelityFX-FSR
 	url = https://github.com/GPUOpen-Effects/FidelityFX-FSR.git
+[submodule "third_party/Vulkan-Headers"]
+	path = third_party/Vulkan-Headers
+	url = https://github.com/KhronosGroup/Vulkan-Headers.git
+[submodule "third_party/VulkanMemoryAllocator"]
+	path = third_party/VulkanMemoryAllocator
+	url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
diff --git a/src/xenia/gpu/null/premake5.lua b/src/xenia/gpu/null/premake5.lua
index 0b4ed0e66..3f920eab0 100644
--- a/src/xenia/gpu/null/premake5.lua
+++ b/src/xenia/gpu/null/premake5.lua
@@ -13,6 +13,7 @@ project("xenia-gpu-null")
     "xenia-ui-vulkan",
     "xxhash",
   })
-  defines({
+  includedirs({
+    project_root.."/third_party/Vulkan-Headers/include",
   })
   local_platform_files()
diff --git a/src/xenia/gpu/vulkan/premake5.lua b/src/xenia/gpu/vulkan/premake5.lua
index a8afadd5b..7ef272cac 100644
--- a/src/xenia/gpu/vulkan/premake5.lua
+++ b/src/xenia/gpu/vulkan/premake5.lua
@@ -15,7 +15,8 @@ project("xenia-gpu-vulkan")
     "xenia-ui-vulkan",
     "xxhash",
   })
-  defines({
+  includedirs({
+    project_root.."/third_party/Vulkan-Headers/include",
   })
   local_platform_files()
   files({
@@ -58,7 +59,8 @@ project("xenia-gpu-vulkan-trace-viewer")
     "spirv-tools",
     "xxhash",
   })
-  defines({
+  includedirs({
+    project_root.."/third_party/Vulkan-Headers/include",
   })
   files({
     "vulkan_trace_viewer_main.cc",
@@ -124,7 +126,8 @@ project("xenia-gpu-vulkan-trace-dump")
     "spirv-tools",
     "xxhash",
   })
-  defines({
+  includedirs({
+    project_root.."/third_party/Vulkan-Headers/include",
   })
   files({
     "vulkan_trace_dump_main.cc",
diff --git a/src/xenia/hid/premake5.lua b/src/xenia/hid/premake5.lua
index eaaa792e4..fd02fef4a 100644
--- a/src/xenia/hid/premake5.lua
+++ b/src/xenia/hid/premake5.lua
@@ -30,6 +30,9 @@ project("xenia-hid-demo")
     "xenia-ui",
     "xenia-ui-vulkan",
   })
+  includedirs({
+    project_root.."/third_party/Vulkan-Headers/include",
+  })
   files({
     "hid_demo.cc",
     "../ui/windowed_app_main_"..platform_suffix..".cc",
diff --git a/src/xenia/ui/vulkan/premake5.lua b/src/xenia/ui/vulkan/premake5.lua
index 56365f278..be3ac9c59 100644
--- a/src/xenia/ui/vulkan/premake5.lua
+++ b/src/xenia/ui/vulkan/premake5.lua
@@ -12,10 +12,8 @@ project("xenia-ui-vulkan")
     "xenia-ui",
     "xenia-ui-spirv",
   })
-  defines({
-  })
   includedirs({
-    project_root.."/third_party/vulkan/",
+    project_root.."/third_party/Vulkan-Headers/include",
   })
   local_platform_files()
   local_platform_files("functions")
@@ -37,10 +35,8 @@ project("xenia-ui-window-vulkan-demo")
     "xenia-ui-spirv",
     "xenia-ui-vulkan",
   })
-  defines({
-  })
   includedirs({
-    project_root.."/third_party/vulkan/",
+    project_root.."/third_party/Vulkan-Headers/include",
   })
   files({
     "../window_demo.cc",
diff --git a/src/xenia/ui/vulkan/vulkan_mem_alloc.h b/src/xenia/ui/vulkan/vulkan_mem_alloc.h
index 133a1f269..5fe76b462 100644
--- a/src/xenia/ui/vulkan/vulkan_mem_alloc.h
+++ b/src/xenia/ui/vulkan/vulkan_mem_alloc.h
@@ -23,7 +23,7 @@
 #ifndef VMA_NOT_NULL
 #define VMA_NOT_NULL
 #endif
-#include "third_party/vulkan/vk_mem_alloc.h"
+#include "third_party/VulkanMemoryAllocator/include/vk_mem_alloc.h"
 
 namespace xe {
 namespace ui {
diff --git a/src/xenia/ui/vulkan/vulkan_provider.h b/src/xenia/ui/vulkan/vulkan_provider.h
index 15884c93e..3816ada35 100644
--- a/src/xenia/ui/vulkan/vulkan_provider.h
+++ b/src/xenia/ui/vulkan/vulkan_provider.h
@@ -42,7 +42,7 @@
 #ifndef VK_NO_PROTOTYPES
 #define VK_NO_PROTOTYPES 1
 #endif
-#include "third_party/vulkan/vulkan.h"
+#include "third_party/Vulkan-Headers/include/vulkan/vulkan.h"
 
 #define XELOGVK XELOGI
 
diff --git a/third_party/Vulkan-Headers b/third_party/Vulkan-Headers
new file mode 160000
index 000000000..b32da5329
--- /dev/null
+++ b/third_party/Vulkan-Headers
@@ -0,0 +1 @@
+Subproject commit b32da5329b50e3cb96229aaecba9ded032fe29cc
diff --git a/third_party/VulkanMemoryAllocator b/third_party/VulkanMemoryAllocator
new file mode 160000
index 000000000..fd82bc7b6
--- /dev/null
+++ b/third_party/VulkanMemoryAllocator
@@ -0,0 +1 @@
+Subproject commit fd82bc7b6daa58ff3ac9f581a9399cd22a24285d
diff --git a/third_party/vulkan/vk_mem_alloc.h b/third_party/vulkan/vk_mem_alloc.h
deleted file mode 100644
index cb3ff6070..000000000
--- a/third_party/vulkan/vk_mem_alloc.h
+++ /dev/null
@@ -1,19666 +0,0 @@
-//
-// Copyright (c) 2017-2021 Advanced Micro Devices, Inc. All rights reserved.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to deal
-// in the Software without restriction, including without limitation the rights
-// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-// copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-// THE SOFTWARE.
-//
-
-#ifndef AMD_VULKAN_MEMORY_ALLOCATOR_H
-#define AMD_VULKAN_MEMORY_ALLOCATOR_H
-
-/** \mainpage Vulkan Memory Allocator
-
-<b>Version 3.0.0-development</b>
-
-Copyright (c) 2017-2021 Advanced Micro Devices, Inc. All rights reserved. \n
-License: MIT
-
-<b>API documentation divided into groups:</b> [Modules](modules.html)
-
-\section main_table_of_contents Table of contents
-
-- <b>User guide</b>
-  - \subpage quick_start
-    - [Project setup](@ref quick_start_project_setup)
-    - [Initialization](@ref quick_start_initialization)
-    - [Resource allocation](@ref quick_start_resource_allocation)
-  - \subpage choosing_memory_type
-    - [Usage](@ref choosing_memory_type_usage)
-    - [Required and preferred flags](@ref choosing_memory_type_required_preferred_flags)
-    - [Explicit memory types](@ref choosing_memory_type_explicit_memory_types)
-    - [Custom memory pools](@ref choosing_memory_type_custom_memory_pools)
-    - [Dedicated allocations](@ref choosing_memory_type_dedicated_allocations)
-  - \subpage memory_mapping
-    - [Mapping functions](@ref memory_mapping_mapping_functions)
-    - [Persistently mapped memory](@ref memory_mapping_persistently_mapped_memory)
-    - [Cache flush and invalidate](@ref memory_mapping_cache_control)
-    - [Finding out if memory is mappable](@ref memory_mapping_finding_if_memory_mappable)
-  - \subpage staying_within_budget
-    - [Querying for budget](@ref staying_within_budget_querying_for_budget)
-    - [Controlling memory usage](@ref staying_within_budget_controlling_memory_usage)
-  - \subpage resource_aliasing
-  - \subpage custom_memory_pools
-    - [Choosing memory type index](@ref custom_memory_pools_MemTypeIndex)
-    - [Linear allocation algorithm](@ref linear_algorithm)
-      - [Free-at-once](@ref linear_algorithm_free_at_once)
-      - [Stack](@ref linear_algorithm_stack)
-      - [Double stack](@ref linear_algorithm_double_stack)
-      - [Ring buffer](@ref linear_algorithm_ring_buffer)
-    - [Buddy allocation algorithm](@ref buddy_algorithm)
-  - \subpage defragmentation
-      - [Defragmenting CPU memory](@ref defragmentation_cpu)
-      - [Defragmenting GPU memory](@ref defragmentation_gpu)
-      - [Additional notes](@ref defragmentation_additional_notes)
-      - [Writing custom allocation algorithm](@ref defragmentation_custom_algorithm)
-  - \subpage statistics
-    - [Numeric statistics](@ref statistics_numeric_statistics)
-    - [JSON dump](@ref statistics_json_dump)
-  - \subpage allocation_annotation
-    - [Allocation user data](@ref allocation_user_data)
-    - [Allocation names](@ref allocation_names)
-  - \subpage virtual_allocator
-  - \subpage debugging_memory_usage
-    - [Memory initialization](@ref debugging_memory_usage_initialization)
-    - [Margins](@ref debugging_memory_usage_margins)
-    - [Corruption detection](@ref debugging_memory_usage_corruption_detection)
-  - \subpage opengl_interop
-- \subpage usage_patterns
-  - [Common mistakes](@ref usage_patterns_common_mistakes)
-  - [Simple patterns](@ref usage_patterns_simple)
-  - [Advanced patterns](@ref usage_patterns_advanced)
-- \subpage configuration
-  - [Pointers to Vulkan functions](@ref config_Vulkan_functions)
-  - [Custom host memory allocator](@ref custom_memory_allocator)
-  - [Device memory allocation callbacks](@ref allocation_callbacks)
-  - [Device heap memory limit](@ref heap_memory_limit)
-  - \subpage vk_khr_dedicated_allocation
-  - \subpage enabling_buffer_device_address
-  - \subpage vk_amd_device_coherent_memory
-- \subpage general_considerations
-  - [Thread safety](@ref general_considerations_thread_safety)
-  - [Validation layer warnings](@ref general_considerations_validation_layer_warnings)
-  - [Allocation algorithm](@ref general_considerations_allocation_algorithm)
-  - [Features not supported](@ref general_considerations_features_not_supported)
-
-\section main_see_also See also
-
-- [Product page on GPUOpen](https://gpuopen.com/gaming-product/vulkan-memory-allocator/)
-- [Source repository on GitHub](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator)
-
-\defgroup group_init Library initialization
-
-\brief API elements related to the initialization and management of the entire library, especially #VmaAllocator object.
-
-\defgroup group_alloc Memory allocation
-
-\brief API elements related to the allocation, deallocation, and management of Vulkan memory, buffers, images.
-Most basic ones being: vmaCreateBuffer(), vmaCreateImage().
-
-\defgroup group_virtual Virtual allocator
-
-\brief API elements related to the mechanism of \ref virtual_allocator - using the core allocation algorithm
-for user-defined purpose without allocating any real GPU memory.
-
-\defgroup group_stats Statistics
-
-\brief API elements that query current status of the allocator, from memory usage, budget, to full dump of the internal state in JSON format.
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#if defined(__ANDROID__) && defined(VK_NO_PROTOTYPES) && VMA_STATIC_VULKAN_FUNCTIONS
-    extern PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
-    extern PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
-    extern PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
-    extern PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
-    extern PFN_vkAllocateMemory vkAllocateMemory;
-    extern PFN_vkFreeMemory vkFreeMemory;
-    extern PFN_vkMapMemory vkMapMemory;
-    extern PFN_vkUnmapMemory vkUnmapMemory;
-    extern PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
-    extern PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
-    extern PFN_vkBindBufferMemory vkBindBufferMemory;
-    extern PFN_vkBindImageMemory vkBindImageMemory;
-    extern PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
-    extern PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
-    extern PFN_vkCreateBuffer vkCreateBuffer;
-    extern PFN_vkDestroyBuffer vkDestroyBuffer;
-    extern PFN_vkCreateImage vkCreateImage;
-    extern PFN_vkDestroyImage vkDestroyImage;
-    extern PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
-    #if VMA_VULKAN_VERSION >= 1001000
-        extern PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2;
-        extern PFN_vkGetImageMemoryRequirements2 vkGetImageMemoryRequirements2;
-        extern PFN_vkBindBufferMemory2 vkBindBufferMemory2;
-        extern PFN_vkBindImageMemory2 vkBindImageMemory2;
-        extern PFN_vkGetPhysicalDeviceMemoryProperties2 vkGetPhysicalDeviceMemoryProperties2;
-    #endif // #if VMA_VULKAN_VERSION >= 1001000
-#endif // #if defined(__ANDROID__) && VMA_STATIC_VULKAN_FUNCTIONS && VK_NO_PROTOTYPES
-
-#ifndef VULKAN_H_
-    #include <vulkan/vulkan.h>
-#endif
-
-#if !defined(VK_VERSION_1_2)
-    // This one is tricky. Vulkan specification defines this code as available since
-    // Vulkan 1.0, but doesn't actually define it in Vulkan SDK earlier than 1.2.131.
-    // See pull request #207.
-    #define VK_ERROR_UNKNOWN ((VkResult)-13)
-#endif
-
-// Define this macro to declare maximum supported Vulkan version in format AAABBBCCC,
-// where AAA = major, BBB = minor, CCC = patch.
-// If you want to use version > 1.0, it still needs to be enabled via VmaAllocatorCreateInfo::vulkanApiVersion.
-#if !defined(VMA_VULKAN_VERSION)
-    #if defined(VK_VERSION_1_2)
-        #define VMA_VULKAN_VERSION 1002000
-    #elif defined(VK_VERSION_1_1)
-        #define VMA_VULKAN_VERSION 1001000
-    #else
-        #define VMA_VULKAN_VERSION 1000000
-    #endif
-#endif
-
-#if !defined(VMA_DEDICATED_ALLOCATION)
-    #if VK_KHR_get_memory_requirements2 && VK_KHR_dedicated_allocation
-        #define VMA_DEDICATED_ALLOCATION 1
-    #else
-        #define VMA_DEDICATED_ALLOCATION 0
-    #endif
-#endif
-
-#if !defined(VMA_BIND_MEMORY2)
-    #if VK_KHR_bind_memory2
-        #define VMA_BIND_MEMORY2 1
-    #else
-        #define VMA_BIND_MEMORY2 0
-    #endif
-#endif
-
-#if !defined(VMA_MEMORY_BUDGET)
-    #if VK_EXT_memory_budget && (VK_KHR_get_physical_device_properties2 || VMA_VULKAN_VERSION >= 1001000)
-        #define VMA_MEMORY_BUDGET 1
-    #else
-        #define VMA_MEMORY_BUDGET 0
-    #endif
-#endif
-
-// Defined to 1 when VK_KHR_buffer_device_address device extension or equivalent core Vulkan 1.2 feature is defined in its headers.
-#if !defined(VMA_BUFFER_DEVICE_ADDRESS)
-    #if VK_KHR_buffer_device_address || VMA_VULKAN_VERSION >= 1002000
-        #define VMA_BUFFER_DEVICE_ADDRESS 1
-    #else
-        #define VMA_BUFFER_DEVICE_ADDRESS 0
-    #endif
-#endif
-
-// Defined to 1 when VK_EXT_memory_priority device extension is defined in Vulkan headers.
-#if !defined(VMA_MEMORY_PRIORITY)
-    #if VK_EXT_memory_priority
-        #define VMA_MEMORY_PRIORITY 1
-    #else
-        #define VMA_MEMORY_PRIORITY 0
-    #endif
-#endif
-
-// Defined to 1 when VK_KHR_external_memory device extension is defined in Vulkan headers.
-#if !defined(VMA_EXTERNAL_MEMORY)
-    #if VK_KHR_external_memory
-        #define VMA_EXTERNAL_MEMORY 1
-    #else
-        #define VMA_EXTERNAL_MEMORY 0
-    #endif
-#endif
-
-// Define these macros to decorate all public functions with additional code,
-// before and after returned type, appropriately. This may be useful for
-// exporting the functions when compiling VMA as a separate library. Example:
-// #define VMA_CALL_PRE  __declspec(dllexport)
-// #define VMA_CALL_POST __cdecl
-#ifndef VMA_CALL_PRE
-    #define VMA_CALL_PRE
-#endif
-#ifndef VMA_CALL_POST
-    #define VMA_CALL_POST
-#endif
-
-// Define this macro to decorate pointers with an attribute specifying the
-// length of the array they point to if they are not null.
-//
-// The length may be one of
-// - The name of another parameter in the argument list where the pointer is declared
-// - The name of another member in the struct where the pointer is declared
-// - The name of a member of a struct type, meaning the value of that member in
-//   the context of the call. For example
-//   VMA_LEN_IF_NOT_NULL("VkPhysicalDeviceMemoryProperties::memoryHeapCount"),
-//   this means the number of memory heaps available in the device associated
-//   with the VmaAllocator being dealt with.
-#ifndef VMA_LEN_IF_NOT_NULL
-    #define VMA_LEN_IF_NOT_NULL(len)
-#endif
-
-// The VMA_NULLABLE macro is defined to be _Nullable when compiling with Clang.
-// see: https://clang.llvm.org/docs/AttributeReference.html#nullable
-#ifndef VMA_NULLABLE
-    #ifdef __clang__
-        #define VMA_NULLABLE _Nullable
-    #else
-        #define VMA_NULLABLE
-    #endif
-#endif
-
-// The VMA_NOT_NULL macro is defined to be _Nonnull when compiling with Clang.
-// see: https://clang.llvm.org/docs/AttributeReference.html#nonnull
-#ifndef VMA_NOT_NULL
-    #ifdef __clang__
-        #define VMA_NOT_NULL _Nonnull
-    #else
-        #define VMA_NOT_NULL
-    #endif
-#endif
-
-// If non-dispatchable handles are represented as pointers then we can give
-// then nullability annotations
-#ifndef VMA_NOT_NULL_NON_DISPATCHABLE
-    #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
-        #define VMA_NOT_NULL_NON_DISPATCHABLE VMA_NOT_NULL
-    #else
-        #define VMA_NOT_NULL_NON_DISPATCHABLE
-    #endif
-#endif
-
-#ifndef VMA_NULLABLE_NON_DISPATCHABLE
-    #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
-        #define VMA_NULLABLE_NON_DISPATCHABLE VMA_NULLABLE
-    #else
-        #define VMA_NULLABLE_NON_DISPATCHABLE
-    #endif
-#endif
-
-#ifndef VMA_STATS_STRING_ENABLED
-    #define VMA_STATS_STRING_ENABLED 1
-#endif
-
-////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////////////////////////////////////////////
-// 
-//    INTERFACE
-// 
-////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////////////////////////////////////////////
-
-// Sections for managing code placement in file, only for development purposes e.g. for convenient folding inside an IDE.
-#ifndef _VMA_ENUM_DECLARATIONS
-
-/**
-\addtogroup group_init
-@{
-*/
-
-/// Flags for created #VmaAllocator.
-typedef enum VmaAllocatorCreateFlagBits
-{
-    /** \brief Allocator and all objects created from it will not be synchronized internally, so you must guarantee they are used from only one thread at a time or synchronized externally by you.
-
-    Using this flag may increase performance because internal mutexes are not used.
-    */
-    VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT = 0x00000001,
-    /** \brief Enables usage of VK_KHR_dedicated_allocation extension.
-
-    The flag works only if VmaAllocatorCreateInfo::vulkanApiVersion `== VK_API_VERSION_1_0`.
-    When it is `VK_API_VERSION_1_1`, the flag is ignored because the extension has been promoted to Vulkan 1.1.
-
-    Using this extension will automatically allocate dedicated blocks of memory for
-    some buffers and images instead of suballocating place for them out of bigger
-    memory blocks (as if you explicitly used #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT
-    flag) when it is recommended by the driver. It may improve performance on some
-    GPUs.
-
-    You may set this flag only if you found out that following device extensions are
-    supported, you enabled them while creating Vulkan device passed as
-    VmaAllocatorCreateInfo::device, and you want them to be used internally by this
-    library:
-
-    - VK_KHR_get_memory_requirements2 (device extension)
-    - VK_KHR_dedicated_allocation (device extension)
-
-    When this flag is set, you can experience following warnings reported by Vulkan
-    validation layer. You can ignore them.
-
-    > vkBindBufferMemory(): Binding memory to buffer 0x2d but vkGetBufferMemoryRequirements() has not been called on that buffer.
-    */
-    VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT = 0x00000002,
-    /**
-    Enables usage of VK_KHR_bind_memory2 extension.
-
-    The flag works only if VmaAllocatorCreateInfo::vulkanApiVersion `== VK_API_VERSION_1_0`.
-    When it is `VK_API_VERSION_1_1`, the flag is ignored because the extension has been promoted to Vulkan 1.1.
-
-    You may set this flag only if you found out that this device extension is supported,
-    you enabled it while creating Vulkan device passed as VmaAllocatorCreateInfo::device,
-    and you want it to be used internally by this library.
-
-    The extension provides functions `vkBindBufferMemory2KHR` and `vkBindImageMemory2KHR`,
-    which allow to pass a chain of `pNext` structures while binding.
-    This flag is required if you use `pNext` parameter in vmaBindBufferMemory2() or vmaBindImageMemory2().
-    */
-    VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT = 0x00000004,
-    /**
-    Enables usage of VK_EXT_memory_budget extension.
-
-    You may set this flag only if you found out that this device extension is supported,
-    you enabled it while creating Vulkan device passed as VmaAllocatorCreateInfo::device,
-    and you want it to be used internally by this library, along with another instance extension
-    VK_KHR_get_physical_device_properties2, which is required by it (or Vulkan 1.1, where this extension is promoted).
-
-    The extension provides query for current memory usage and budget, which will probably
-    be more accurate than an estimation used by the library otherwise.
-    */
-    VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT = 0x00000008,
-    /**
-    Enables usage of VK_AMD_device_coherent_memory extension.
-
-    You may set this flag only if you:
-
-    - found out that this device extension is supported and enabled it while creating Vulkan device passed as VmaAllocatorCreateInfo::device,
-    - checked that `VkPhysicalDeviceCoherentMemoryFeaturesAMD::deviceCoherentMemory` is true and set it while creating the Vulkan device,
-    - want it to be used internally by this library.
-
-    The extension and accompanying device feature provide access to memory types with
-    `VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD` and `VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD` flags.
-    They are useful mostly for writing breadcrumb markers - a common method for debugging GPU crash/hang/TDR.
-
-    When the extension is not enabled, such memory types are still enumerated, but their usage is illegal.
-    To protect from this error, if you don't create the allocator with this flag, it will refuse to allocate any memory or create a custom pool in such memory type,
-    returning `VK_ERROR_FEATURE_NOT_PRESENT`.
-    */
-    VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT = 0x00000010,
-    /**
-    Enables usage of "buffer device address" feature, which allows you to use function
-    `vkGetBufferDeviceAddress*` to get raw GPU pointer to a buffer and pass it for usage inside a shader.
-
-    You may set this flag only if you:
-
-    1. (For Vulkan version < 1.2) Found as available and enabled device extension
-    VK_KHR_buffer_device_address.
-    This extension is promoted to core Vulkan 1.2.
-    2. Found as available and enabled device feature `VkPhysicalDeviceBufferDeviceAddressFeatures::bufferDeviceAddress`.
-
-    When this flag is set, you can create buffers with `VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT` using VMA.
-    The library automatically adds `VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT` to
-    allocated memory blocks wherever it might be needed.
-
-    For more information, see documentation chapter \ref enabling_buffer_device_address.
-    */
-    VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT = 0x00000020,
-    /**
-    Enables usage of VK_EXT_memory_priority extension in the library.
-
-    You may set this flag only if you found available and enabled this device extension,
-    along with `VkPhysicalDeviceMemoryPriorityFeaturesEXT::memoryPriority == VK_TRUE`,
-    while creating Vulkan device passed as VmaAllocatorCreateInfo::device.
-
-    When this flag is used, VmaAllocationCreateInfo::priority and VmaPoolCreateInfo::priority
-    are used to set priorities of allocated Vulkan memory. Without it, these variables are ignored.
-
-    A priority must be a floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations.
-    Larger values are higher priority. The granularity of the priorities is implementation-dependent.
-    It is automatically passed to every call to `vkAllocateMemory` done by the library using structure `VkMemoryPriorityAllocateInfoEXT`.
-    The value to be used for default priority is 0.5.
-    For more details, see the documentation of the VK_EXT_memory_priority extension.
-    */
-    VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT = 0x00000040,
-
-    VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VmaAllocatorCreateFlagBits;
-typedef VkFlags VmaAllocatorCreateFlags;
-
-/** @} */
-
-/**
-\addtogroup group_alloc
-@{
-*/
-
-/// \brief Intended usage of the allocated memory.
-typedef enum VmaMemoryUsage
-{
-    /** No intended memory usage specified.
-    Use other members of VmaAllocationCreateInfo to specify your requirements.
-    */
-    VMA_MEMORY_USAGE_UNKNOWN = 0,
-    /** Memory will be used on device only, so fast access from the device is preferred.
-    It usually means device-local GPU (video) memory.
-    No need to be mappable on host.
-    It is roughly equivalent of `D3D12_HEAP_TYPE_DEFAULT`.
-
-    Usage:
-
-    - Resources written and read by device, e.g. images used as attachments.
-    - Resources transferred from host once (immutable) or infrequently and read by
-      device multiple times, e.g. textures to be sampled, vertex buffers, uniform
-      (constant) buffers, and majority of other types of resources used on GPU.
-
-    Allocation may still end up in `HOST_VISIBLE` memory on some implementations.
-    In such case, you are free to map it.
-    You can use #VMA_ALLOCATION_CREATE_MAPPED_BIT with this usage type.
-    */
-    VMA_MEMORY_USAGE_GPU_ONLY = 1,
-    /** Memory will be mappable on host.
-    It usually means CPU (system) memory.
-    Guarantees to be `HOST_VISIBLE` and `HOST_COHERENT`.
-    CPU access is typically uncached. Writes may be write-combined.
-    Resources created in this pool may still be accessible to the device, but access to them can be slow.
-    It is roughly equivalent of `D3D12_HEAP_TYPE_UPLOAD`.
-
-    Usage: Staging copy of resources used as transfer source.
-    */
-    VMA_MEMORY_USAGE_CPU_ONLY = 2,
-    /**
-    Memory that is both mappable on host (guarantees to be `HOST_VISIBLE`) and preferably fast to access by GPU.
-    CPU access is typically uncached. Writes may be write-combined.
-
-    Usage: Resources written frequently by host (dynamic), read by device. E.g. textures (with LINEAR layout), vertex buffers, uniform buffers updated every frame or every draw call.
-    */
-    VMA_MEMORY_USAGE_CPU_TO_GPU = 3,
-    /** Memory mappable on host (guarantees to be `HOST_VISIBLE`) and cached.
-    It is roughly equivalent of `D3D12_HEAP_TYPE_READBACK`.
-
-    Usage:
-
-    - Resources written by device, read by host - results of some computations, e.g. screen capture, average scene luminance for HDR tone mapping.
-    - Any resources read or accessed randomly on host, e.g. CPU-side copy of vertex buffer used as source of transfer, but also used for collision detection.
-    */
-    VMA_MEMORY_USAGE_GPU_TO_CPU = 4,
-    /** CPU memory - memory that is preferably not `DEVICE_LOCAL`, but also not guaranteed to be `HOST_VISIBLE`.
-
-    Usage: Staging copy of resources moved from GPU memory to CPU memory as part
-    of custom paging/residency mechanism, to be moved back to GPU memory when needed.
-    */
-    VMA_MEMORY_USAGE_CPU_COPY = 5,
-    /** Lazily allocated GPU memory having `VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT`.
-    Exists mostly on mobile platforms. Using it on desktop PC or other GPUs with no such memory type present will fail the allocation.
-
-    Usage: Memory for transient attachment images (color attachments, depth attachments etc.), created with `VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT`.
-
-    Allocations with this usage are always created as dedicated - it implies #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
-    */
-    VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED = 6,
-
-    VMA_MEMORY_USAGE_MAX_ENUM = 0x7FFFFFFF
-} VmaMemoryUsage;
-
-/// Flags to be passed as VmaAllocationCreateInfo::flags.
-typedef enum VmaAllocationCreateFlagBits
-{
-    /** \brief Set this flag if the allocation should have its own memory block.
-
-    Use it for special, big resources, like fullscreen images used as attachments.
-    */
-    VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT = 0x00000001,
-
-    /** \brief Set this flag to only try to allocate from existing `VkDeviceMemory` blocks and never create new such block.
-
-    If new allocation cannot be placed in any of the existing blocks, allocation
-    fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY` error.
-
-    You should not use #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT and
-    #VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT at the same time. It makes no sense.
-
-    If VmaAllocationCreateInfo::pool is not null, this flag is implied and ignored. */
-    VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT = 0x00000002,
-    /** \brief Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
-
-    Pointer to mapped memory will be returned through VmaAllocationInfo::pMappedData.
-
-    It is valid to use this flag for allocation made from memory type that is not
-    `HOST_VISIBLE`. This flag is then ignored and memory is not mapped. This is
-    useful if you need an allocation that is efficient to use on GPU
-    (`DEVICE_LOCAL`) and still want to map it directly if possible on platforms that
-    support it (e.g. Intel GPU).
-    */
-    VMA_ALLOCATION_CREATE_MAPPED_BIT = 0x00000004,
-    /// \deprecated Removed. Do not use.
-    VMA_ALLOCATION_CREATE_RESERVED_1_BIT = 0x00000008,
-    /// \deprecated Removed. Do not use.
-    VMA_ALLOCATION_CREATE_RESERVED_2_BIT = 0x00000010,
-    /** Set this flag to treat VmaAllocationCreateInfo::pUserData as pointer to a
-    null-terminated string. Instead of copying pointer value, a local copy of the
-    string is made and stored in allocation's `pUserData`. The string is automatically
-    freed together with the allocation. It is also used in vmaBuildStatsString().
-    */
-    VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT = 0x00000020,
-    /** Allocation will be created from upper stack in a double stack pool.
-
-    This flag is only allowed for custom pools created with #VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT flag.
-    */
-    VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = 0x00000040,
-    /** Create both buffer/image and allocation, but don't bind them together.
-    It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions.
-    The flag is meaningful only with functions that bind by default: vmaCreateBuffer(), vmaCreateImage().
-    Otherwise it is ignored.
-    */
-    VMA_ALLOCATION_CREATE_DONT_BIND_BIT = 0x00000080,
-    /** Create allocation only if additional device memory required for it, if any, won't exceed
-    memory budget. Otherwise return `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
-    */
-    VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT = 0x00000100,
-    /** \brief Set this flag if the allocated memory will have aliasing resources.
-    *
-    Usage of this flag prevents supplying `VkMemoryDedicatedAllocateInfoKHR` when VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT is specified.
-    Otherwise created dedicated memory will not be suitable for aliasing resources, resulting in Vulkan Validation Layer errors.
-    */
-    VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT = 0x00000200,
-
-    /** Allocation strategy that chooses smallest possible free range for the
-    allocation.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT = 0x00010000,
-    /** Allocation strategy that chooses biggest possible free range for the
-    allocation.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT = 0x00020000,
-    /** Allocation strategy that chooses first suitable free range for the
-    allocation.
-
-    "First" doesn't necessarily means the one with smallest offset in memory,
-    but rather the one that is easiest and fastest to find.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT = 0x00040000,
-
-    /** Allocation strategy that tries to minimize memory usage.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT = VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT,
-    /** Allocation strategy that tries to minimize allocation time.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT,
-    /** Allocation strategy that tries to minimize memory fragmentation.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT = VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT,
-
-    /** A bit mask to extract only `STRATEGY` bits from entire set of flags.
-    */
-    VMA_ALLOCATION_CREATE_STRATEGY_MASK =
-        VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT |
-        VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT |
-        VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT,
-
-    VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VmaAllocationCreateFlagBits;
-typedef VkFlags VmaAllocationCreateFlags;
-
-/// Flags to be passed as VmaPoolCreateInfo::flags.
-typedef enum VmaPoolCreateFlagBits
-{
-    /** \brief Use this flag if you always allocate only buffers and linear images or only optimal images out of this pool and so Buffer-Image Granularity can be ignored.
-
-    This is an optional optimization flag.
-
-    If you always allocate using vmaCreateBuffer(), vmaCreateImage(),
-    vmaAllocateMemoryForBuffer(), then you don't need to use it because allocator
-    knows exact type of your allocations so it can handle Buffer-Image Granularity
-    in the optimal way.
-
-    If you also allocate using vmaAllocateMemoryForImage() or vmaAllocateMemory(),
-    exact type of such allocations is not known, so allocator must be conservative
-    in handling Buffer-Image Granularity, which can lead to suboptimal allocation
-    (wasted memory). In that case, if you can make sure you always allocate only
-    buffers and linear images or only optimal images out of this pool, use this flag
-    to make allocator disregard Buffer-Image Granularity and so make allocations
-    faster and more optimal.
-    */
-    VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT = 0x00000002,
-
-    /** \brief Enables alternative, linear allocation algorithm in this pool.
-
-    Specify this flag to enable linear allocation algorithm, which always creates
-    new allocations after last one and doesn't reuse space from allocations freed in
-    between. It trades memory consumption for simplified algorithm and data
-    structure, which has better performance and uses less memory for metadata.
-
-    By using this flag, you can achieve behavior of free-at-once, stack,
-    ring buffer, and double stack.
-    For details, see documentation chapter \ref linear_algorithm.
-
-    When using this flag, you must specify VmaPoolCreateInfo::maxBlockCount == 1 (or 0 for default).
-    */
-    VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT = 0x00000004,
-
-    /** \brief Enables alternative, buddy allocation algorithm in this pool.
-
-    It operates on a tree of blocks, each having size that is a power of two and
-    a half of its parent's size. Comparing to default algorithm, this one provides
-    faster allocation and deallocation and decreased external fragmentation,
-    at the expense of more memory wasted (internal fragmentation).
-    For details, see documentation chapter \ref buddy_algorithm.
-    */
-    VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT = 0x00000008,
-
-    /** \brief Enables alternative, Two-Level Segregated Fit (TLSF) allocation algorithm in this pool.
-
-    This algorithm is based on 2-level lists dividing address space into smaller
-    chunks. The first level is aligned to power of two which serves as buckets for requested
-    memory to fall into, and the second level is lineary subdivided into lists of free memory.
-    This algorithm aims to achieve bounded response time even in the worst case scenario.
-    Allocation time can be sometimes slightly longer than compared to other algorithms
-    but in return the application can avoid stalls in case of fragmentation, giving
-    predictable results, suitable for real-time use cases.
-    */
-    VMA_POOL_CREATE_TLSF_ALGORITHM_BIT = 0x00000010,
-
-    /** Bit mask to extract only `ALGORITHM` bits from entire set of flags.
-    */
-    VMA_POOL_CREATE_ALGORITHM_MASK =
-        VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT |
-        VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT |
-        VMA_POOL_CREATE_TLSF_ALGORITHM_BIT,
-
-    VMA_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VmaPoolCreateFlagBits;
-/// Flags to be passed as VmaPoolCreateInfo::flags. See #VmaPoolCreateFlagBits.
-typedef VkFlags VmaPoolCreateFlags;
-
-/// Flags to be used in vmaDefragmentationBegin(). None at the moment. Reserved for future use.
-typedef enum VmaDefragmentationFlagBits
-{
-    VMA_DEFRAGMENTATION_FLAG_INCREMENTAL = 0x1,
-    VMA_DEFRAGMENTATION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VmaDefragmentationFlagBits;
-typedef VkFlags VmaDefragmentationFlags;
-
-/** @} */
-
-/**
-\addtogroup group_virtual
-@{
-*/
-
-/// Flags to be passed as VmaVirtualBlockCreateInfo::flags.
-typedef enum VmaVirtualBlockCreateFlagBits
-{
-    /** \brief Enables alternative, linear allocation algorithm in this virtual block.
-
-    Specify this flag to enable linear allocation algorithm, which always creates
-    new allocations after last one and doesn't reuse space from allocations freed in
-    between. It trades memory consumption for simplified algorithm and data
-    structure, which has better performance and uses less memory for metadata.
-
-    By using this flag, you can achieve behavior of free-at-once, stack,
-    ring buffer, and double stack.
-    For details, see documentation chapter \ref linear_algorithm.
-    */
-    VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT = 0x00000001,
-
-    /** \brief Enables alternative, buddy allocation algorithm in this virtual block.
-
-    It operates on a tree of blocks, each having size that is a power of two and
-    a half of its parent's size. Comparing to default algorithm, this one provides
-    faster allocation and deallocation and decreased external fragmentation,
-    at the expense of more memory wasted (internal fragmentation).
-    For details, see documentation chapter \ref buddy_algorithm.
-    */
-    VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT = 0x00000002,
-
-    /** \brief Enables alternative, TLSF allocation algorithm in virtual block.
-
-    This algorithm is based on 2-level lists dividing address space into smaller
-    chunks. The first level is aligned to power of two which serves as buckets for requested
-    memory to fall into, and the second level is lineary subdivided into lists of free memory.
-    This algorithm aims to achieve bounded response time even in the worst case scenario.
-    Allocation time can be sometimes slightly longer than compared to other algorithms
-    but in return the application can avoid stalls in case of fragmentation, giving
-    predictable results, suitable for real-time use cases.
-    */
-    VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT = 0x00000004,
-
-    /** \brief Bit mask to extract only `ALGORITHM` bits from entire set of flags.
-    */
-    VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK =
-        VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT |
-        VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT |
-        VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT,
-
-    VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VmaVirtualBlockCreateFlagBits;
-/// Flags to be passed as VmaVirtualBlockCreateInfo::flags. See #VmaVirtualBlockCreateFlagBits.
-typedef VkFlags VmaVirtualBlockCreateFlags;
-
-/// Flags to be passed as VmaVirtualAllocationCreateInfo::flags.
-typedef enum VmaVirtualAllocationCreateFlagBits
-{
-    /** \brief Allocation will be created from upper stack in a double stack pool.
-
-    This flag is only allowed for virtual blocks created with #VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT flag.
-    */
-    VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT,
-    /** \brief Allocation strategy that tries to minimize memory usage.
-    */
-    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT,
-    /** \brief Allocation strategy that tries to minimize allocation time.
-    */
-    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT,
-    /** \brief Allocation strategy that tries to minimize memory fragmentation.
-    */
-    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT,
-    /** \brief A bit mask to extract only `STRATEGY` bits from entire set of flags.
-
-    These strategy flags are binary compatible with equivalent flags in #VmaAllocationCreateFlagBits.
-    */
-    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK = VMA_ALLOCATION_CREATE_STRATEGY_MASK,
-
-    VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VmaVirtualAllocationCreateFlagBits;
-/// Flags to be passed as VmaVirtualAllocationCreateInfo::flags. See #VmaVirtualAllocationCreateFlagBits.
-typedef VkFlags VmaVirtualAllocationCreateFlags;
-
-/** @} */
-
-#endif // _VMA_ENUM_DECLARATIONS
-
-#ifndef _VMA_DATA_TYPES_DECLARATIONS
-
-/**
-\addtogroup group_init
-@{ */
-
-/** \struct VmaAllocator
-\brief Represents main object of this library initialized.
-
-Fill structure #VmaAllocatorCreateInfo and call function vmaCreateAllocator() to create it.
-Call function vmaDestroyAllocator() to destroy it.
-
-It is recommended to create just one object of this type per `VkDevice` object,
-right after Vulkan is initialized and keep it alive until before Vulkan device is destroyed.
-*/
-VK_DEFINE_HANDLE(VmaAllocator)
-
-/** @} */
-
-/**
-\addtogroup group_alloc
-@{
-*/
-
-/** \struct VmaPool
-\brief Represents custom memory pool
-
-Fill structure VmaPoolCreateInfo and call function vmaCreatePool() to create it.
-Call function vmaDestroyPool() to destroy it.
-
-For more information see [Custom memory pools](@ref choosing_memory_type_custom_memory_pools).
-*/
-VK_DEFINE_HANDLE(VmaPool)
-
-/** \struct VmaAllocation
-\brief Represents single memory allocation.
-
-It may be either dedicated block of `VkDeviceMemory` or a specific region of a bigger block of this type
-plus unique offset.
-
-There are multiple ways to create such object.
-You need to fill structure VmaAllocationCreateInfo.
-For more information see [Choosing memory type](@ref choosing_memory_type).
-
-Although the library provides convenience functions that create Vulkan buffer or image,
-allocate memory for it and bind them together,
-binding of the allocation to a buffer or an image is out of scope of the allocation itself.
-Allocation object can exist without buffer/image bound,
-binding can be done manually by the user, and destruction of it can be done
-independently of destruction of the allocation.
-
-The object also remembers its size and some other information.
-To retrieve this information, use function vmaGetAllocationInfo() and inspect
-returned structure VmaAllocationInfo.
-*/
-VK_DEFINE_HANDLE(VmaAllocation)
-
-/** \struct VmaDefragmentationContext
-\brief Represents Opaque object that represents started defragmentation process.
-
-Fill structure #VmaDefragmentationInfo2 and call function vmaDefragmentationBegin() to create it.
-Call function vmaDefragmentationEnd() to destroy it.
-*/
-VK_DEFINE_HANDLE(VmaDefragmentationContext)
-
-/** @} */
-
-/**
-\addtogroup group_virtual
-@{
-*/
-
-/** \struct VmaVirtualAllocation
-\brief Represents single memory allocation done inside VmaVirtualBlock.
-
-Use it as a unique identifier to virtual allocation within the single block.
-*/
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VmaVirtualAllocation);
-
-/** @} */
-
-/**
-\addtogroup group_virtual
-@{
-*/
-
-/** \struct VmaVirtualBlock
-\brief Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory.
-
-Fill in #VmaVirtualBlockCreateInfo structure and use vmaCreateVirtualBlock() to create it. Use vmaDestroyVirtualBlock() to destroy it.
-For more information, see documentation chapter \ref virtual_allocator.
-
-This object is not thread-safe - should not be used from multiple threads simultaneously, must be synchronized externally.
-*/
-VK_DEFINE_HANDLE(VmaVirtualBlock)
-
-/** @} */
-
-/**
-\addtogroup group_init
-@{
-*/
-
-/// Callback function called after successful vkAllocateMemory.
-typedef void (VKAPI_PTR* PFN_vmaAllocateDeviceMemoryFunction)(
-    VmaAllocator VMA_NOT_NULL                    allocator,
-    uint32_t                                     memoryType,
-    VkDeviceMemory VMA_NOT_NULL_NON_DISPATCHABLE memory,
-    VkDeviceSize                                 size,
-    void* VMA_NULLABLE                           pUserData);
-
-/// Callback function called before vkFreeMemory.
-typedef void (VKAPI_PTR* PFN_vmaFreeDeviceMemoryFunction)(
-    VmaAllocator VMA_NOT_NULL                    allocator,
-    uint32_t                                     memoryType,
-    VkDeviceMemory VMA_NOT_NULL_NON_DISPATCHABLE memory,
-    VkDeviceSize                                 size,
-    void* VMA_NULLABLE                           pUserData);
-
-/** \brief Set of callbacks that the library will call for `vkAllocateMemory` and `vkFreeMemory`.
-
-Provided for informative purpose, e.g. to gather statistics about number of
-allocations or total amount of memory allocated in Vulkan.
-
-Used in VmaAllocatorCreateInfo::pDeviceMemoryCallbacks.
-*/
-typedef struct VmaDeviceMemoryCallbacks
-{
-    /// Optional, can be null.
-    PFN_vmaAllocateDeviceMemoryFunction VMA_NULLABLE pfnAllocate;
-    /// Optional, can be null.
-    PFN_vmaFreeDeviceMemoryFunction VMA_NULLABLE pfnFree;
-    /// Optional, can be null.
-    void* VMA_NULLABLE pUserData;
-} VmaDeviceMemoryCallbacks;
-
-/** \brief Pointers to some Vulkan functions - a subset used by the library.
-
-Used in VmaAllocatorCreateInfo::pVulkanFunctions.
-*/
-typedef struct VmaVulkanFunctions
-{
-    /// Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.
-    PFN_vkGetInstanceProcAddr VMA_NULLABLE vkGetInstanceProcAddr;
-    /// Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.
-    PFN_vkGetDeviceProcAddr VMA_NULLABLE vkGetDeviceProcAddr;
-    PFN_vkGetPhysicalDeviceProperties VMA_NULLABLE vkGetPhysicalDeviceProperties;
-    PFN_vkGetPhysicalDeviceMemoryProperties VMA_NULLABLE vkGetPhysicalDeviceMemoryProperties;
-    PFN_vkAllocateMemory VMA_NULLABLE vkAllocateMemory;
-    PFN_vkFreeMemory VMA_NULLABLE vkFreeMemory;
-    PFN_vkMapMemory VMA_NULLABLE vkMapMemory;
-    PFN_vkUnmapMemory VMA_NULLABLE vkUnmapMemory;
-    PFN_vkFlushMappedMemoryRanges VMA_NULLABLE vkFlushMappedMemoryRanges;
-    PFN_vkInvalidateMappedMemoryRanges VMA_NULLABLE vkInvalidateMappedMemoryRanges;
-    PFN_vkBindBufferMemory VMA_NULLABLE vkBindBufferMemory;
-    PFN_vkBindImageMemory VMA_NULLABLE vkBindImageMemory;
-    PFN_vkGetBufferMemoryRequirements VMA_NULLABLE vkGetBufferMemoryRequirements;
-    PFN_vkGetImageMemoryRequirements VMA_NULLABLE vkGetImageMemoryRequirements;
-    PFN_vkCreateBuffer VMA_NULLABLE vkCreateBuffer;
-    PFN_vkDestroyBuffer VMA_NULLABLE vkDestroyBuffer;
-    PFN_vkCreateImage VMA_NULLABLE vkCreateImage;
-    PFN_vkDestroyImage VMA_NULLABLE vkDestroyImage;
-    PFN_vkCmdCopyBuffer VMA_NULLABLE vkCmdCopyBuffer;
-#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    /// Fetch "vkGetBufferMemoryRequirements2" on Vulkan >= 1.1, fetch "vkGetBufferMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension.
-    PFN_vkGetBufferMemoryRequirements2KHR VMA_NULLABLE vkGetBufferMemoryRequirements2KHR;
-    /// Fetch "vkGetImageMemoryRequirements 2" on Vulkan >= 1.1, fetch "vkGetImageMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension.
-    PFN_vkGetImageMemoryRequirements2KHR VMA_NULLABLE vkGetImageMemoryRequirements2KHR;
-#endif
-#if VMA_BIND_MEMORY2 || VMA_VULKAN_VERSION >= 1001000
-    /// Fetch "vkBindBufferMemory2" on Vulkan >= 1.1, fetch "vkBindBufferMemory2KHR" when using VK_KHR_bind_memory2 extension.
-    PFN_vkBindBufferMemory2KHR VMA_NULLABLE vkBindBufferMemory2KHR;
-    /// Fetch "vkBindImageMemory2" on Vulkan >= 1.1, fetch "vkBindImageMemory2KHR" when using VK_KHR_bind_memory2 extension.
-    PFN_vkBindImageMemory2KHR VMA_NULLABLE vkBindImageMemory2KHR;
-#endif
-#if VMA_MEMORY_BUDGET || VMA_VULKAN_VERSION >= 1001000
-    PFN_vkGetPhysicalDeviceMemoryProperties2KHR VMA_NULLABLE vkGetPhysicalDeviceMemoryProperties2KHR;
-#endif
-} VmaVulkanFunctions;
-
-/// Description of a Allocator to be created.
-typedef struct VmaAllocatorCreateInfo
-{
-    /// Flags for created allocator. Use #VmaAllocatorCreateFlagBits enum.
-    VmaAllocatorCreateFlags flags;
-    /// Vulkan physical device.
-    /** It must be valid throughout whole lifetime of created allocator. */
-    VkPhysicalDevice VMA_NOT_NULL physicalDevice;
-    /// Vulkan device.
-    /** It must be valid throughout whole lifetime of created allocator. */
-    VkDevice VMA_NOT_NULL device;
-    /// Preferred size of a single `VkDeviceMemory` block to be allocated from large heaps > 1 GiB. Optional.
-    /** Set to 0 to use default, which is currently 256 MiB. */
-    VkDeviceSize preferredLargeHeapBlockSize;
-    /// Custom CPU memory allocation callbacks. Optional.
-    /** Optional, can be null. When specified, will also be used for all CPU-side memory allocations. */
-    const VkAllocationCallbacks* VMA_NULLABLE pAllocationCallbacks;
-    /// Informative callbacks for `vkAllocateMemory`, `vkFreeMemory`. Optional.
-    /** Optional, can be null. */
-    const VmaDeviceMemoryCallbacks* VMA_NULLABLE pDeviceMemoryCallbacks;
-    /** \brief Either null or a pointer to an array of limits on maximum number of bytes that can be allocated out of particular Vulkan memory heap.
-
-    If not NULL, it must be a pointer to an array of
-    `VkPhysicalDeviceMemoryProperties::memoryHeapCount` elements, defining limit on
-    maximum number of bytes that can be allocated out of particular Vulkan memory
-    heap.
-
-    Any of the elements may be equal to `VK_WHOLE_SIZE`, which means no limit on that
-    heap. This is also the default in case of `pHeapSizeLimit` = NULL.
-
-    If there is a limit defined for a heap:
-
-    - If user tries to allocate more memory from that heap using this allocator,
-      the allocation fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
-    - If the limit is smaller than heap size reported in `VkMemoryHeap::size`, the
-      value of this limit will be reported instead when using vmaGetMemoryProperties().
-
-    Warning! Using this feature may not be equivalent to installing a GPU with
-    smaller amount of memory, because graphics driver doesn't necessary fail new
-    allocations with `VK_ERROR_OUT_OF_DEVICE_MEMORY` result when memory capacity is
-    exceeded. It may return success and just silently migrate some device memory
-    blocks to system RAM. This driver behavior can also be controlled using
-    VK_AMD_memory_overallocation_behavior extension.
-    */
-    const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL("VkPhysicalDeviceMemoryProperties::memoryHeapCount") pHeapSizeLimit;
-
-    /** \brief Pointers to Vulkan functions. Can be null.
-
-    For details see [Pointers to Vulkan functions](@ref config_Vulkan_functions).
-    */
-    const VmaVulkanFunctions* VMA_NULLABLE pVulkanFunctions;
-    /** \brief Handle to Vulkan instance object.
-
-    Starting from version 3.0.0 this member is no longer optional, it must be set!
-    */
-    VkInstance VMA_NOT_NULL instance;
-    /** \brief Optional. The highest version of Vulkan that the application is designed to use.
-
-    It must be a value in the format as created by macro `VK_MAKE_VERSION` or a constant like: `VK_API_VERSION_1_1`, `VK_API_VERSION_1_0`.
-    The patch version number specified is ignored. Only the major and minor versions are considered.
-    It must be less or equal (preferably equal) to value as passed to `vkCreateInstance` as `VkApplicationInfo::apiVersion`.
-    Only versions 1.0, 1.1, 1.2 are supported by the current implementation.
-    Leaving it initialized to zero is equivalent to `VK_API_VERSION_1_0`.
-    */
-    uint32_t vulkanApiVersion;
-#if VMA_EXTERNAL_MEMORY
-    /** \brief Either null or a pointer to an array of external memory handle types for each Vulkan memory type.
-
-    If not NULL, it must be a pointer to an array of `VkPhysicalDeviceMemoryProperties::memoryTypeCount`
-    elements, defining external memory handle types of particular Vulkan memory type,
-    to be passed using `VkExportMemoryAllocateInfoKHR`.
-
-    Any of the elements may be equal to 0, which means not to use `VkExportMemoryAllocateInfoKHR` on this memory type.
-    This is also the default in case of `pTypeExternalMemoryHandleTypes` = NULL.
-    */
-    const VkExternalMemoryHandleTypeFlagsKHR* VMA_NULLABLE VMA_LEN_IF_NOT_NULL("VkPhysicalDeviceMemoryProperties::memoryTypeCount") pTypeExternalMemoryHandleTypes;
-#endif // #if VMA_EXTERNAL_MEMORY
-} VmaAllocatorCreateInfo;
-
-/// Information about existing #VmaAllocator object.
-typedef struct VmaAllocatorInfo
-{
-    /** \brief Handle to Vulkan instance object.
-
-    This is the same value as has been passed through VmaAllocatorCreateInfo::instance.
-    */
-    VkInstance VMA_NOT_NULL instance;
-    /** \brief Handle to Vulkan physical device object.
-
-    This is the same value as has been passed through VmaAllocatorCreateInfo::physicalDevice.
-    */
-    VkPhysicalDevice VMA_NOT_NULL physicalDevice;
-    /** \brief Handle to Vulkan device object.
-
-    This is the same value as has been passed through VmaAllocatorCreateInfo::device.
-    */
-    VkDevice VMA_NOT_NULL device;
-} VmaAllocatorInfo;
-
-/** @} */
-
-/**
-\addtogroup group_stats
-@{
-*/
-
-/// Calculated statistics of memory usage in entire allocator.
-typedef struct VmaStatInfo
-{
-    /// Number of `VkDeviceMemory` Vulkan memory blocks allocated.
-    uint32_t blockCount;
-    /// Number of #VmaAllocation allocation objects allocated.
-    uint32_t allocationCount;
-    /// Number of free ranges of memory between allocations.
-    uint32_t unusedRangeCount;
-    /// Total number of bytes occupied by all allocations.
-    VkDeviceSize usedBytes;
-    /// Total number of bytes occupied by unused ranges.
-    VkDeviceSize unusedBytes;
-    VkDeviceSize allocationSizeMin, allocationSizeAvg, allocationSizeMax;
-    VkDeviceSize unusedRangeSizeMin, unusedRangeSizeAvg, unusedRangeSizeMax;
-} VmaStatInfo;
-
-/// General statistics from current state of Allocator.
-typedef struct VmaStats
-{
-    VmaStatInfo memoryType[VK_MAX_MEMORY_TYPES];
-    VmaStatInfo memoryHeap[VK_MAX_MEMORY_HEAPS];
-    VmaStatInfo total;
-} VmaStats;
-
-/// Statistics of current memory usage and available budget, in bytes, for specific memory heap.
-typedef struct VmaBudget
-{
-    /** \brief Sum size of all `VkDeviceMemory` blocks allocated from particular heap, in bytes.
-    */
-    VkDeviceSize blockBytes;
-
-    /** \brief Sum size of all allocations created in particular heap, in bytes.
-
-    Usually less or equal than `blockBytes`.
-    Difference `blockBytes - allocationBytes` is the amount of memory allocated but unused -
-    available for new allocations or wasted due to fragmentation.
-    */
-    VkDeviceSize allocationBytes;
-
-    /** \brief Estimated current memory usage of the program, in bytes.
-
-    Fetched from system using `VK_EXT_memory_budget` extension if enabled.
-
-    It might be different than `blockBytes` (usually higher) due to additional implicit objects
-    also occupying the memory, like swapchain, pipelines, descriptor heaps, command buffers, or
-    `VkDeviceMemory` blocks allocated outside of this library, if any.
-    */
-    VkDeviceSize usage;
-
-    /** \brief Estimated amount of memory available to the program, in bytes.
-
-    Fetched from system using `VK_EXT_memory_budget` extension if enabled.
-
-    It might be different (most probably smaller) than `VkMemoryHeap::size[heapIndex]` due to factors
-    external to the program, like other programs also consuming system resources.
-    Difference `budget - usage` is the amount of additional memory that can probably
-    be allocated without problems. Exceeding the budget may result in various problems.
-    */
-    VkDeviceSize budget;
-} VmaBudget;
-
-/** @} */
-
-/**
-\addtogroup group_alloc
-@{
-*/
-
-typedef struct VmaAllocationCreateInfo
-{
-    /// Use #VmaAllocationCreateFlagBits enum.
-    VmaAllocationCreateFlags flags;
-    /** \brief Intended usage of memory.
-
-    You can leave #VMA_MEMORY_USAGE_UNKNOWN if you specify memory requirements in other way. \n
-    If `pool` is not null, this member is ignored.
-    */
-    VmaMemoryUsage usage;
-    /** \brief Flags that must be set in a Memory Type chosen for an allocation.
-
-    Leave 0 if you specify memory requirements in other way. \n
-    If `pool` is not null, this member is ignored.*/
-    VkMemoryPropertyFlags requiredFlags;
-    /** \brief Flags that preferably should be set in a memory type chosen for an allocation.
-
-    Set to 0 if no additional flags are preferred. \n
-    If `pool` is not null, this member is ignored. */
-    VkMemoryPropertyFlags preferredFlags;
-    /** \brief Bitmask containing one bit set for every memory type acceptable for this allocation.
-
-    Value 0 is equivalent to `UINT32_MAX` - it means any memory type is accepted if
-    it meets other requirements specified by this structure, with no further
-    restrictions on memory type index. \n
-    If `pool` is not null, this member is ignored.
-    */
-    uint32_t memoryTypeBits;
-    /** \brief Pool that this allocation should be created in.
-
-    Leave `VK_NULL_HANDLE` to allocate from default pool. If not null, members:
-    `usage`, `requiredFlags`, `preferredFlags`, `memoryTypeBits` are ignored.
-    */
-    VmaPool VMA_NULLABLE pool;
-    /** \brief Custom general-purpose pointer that will be stored in #VmaAllocation, can be read as VmaAllocationInfo::pUserData and changed using vmaSetAllocationUserData().
-
-    If #VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT is used, it must be either
-    null or pointer to a null-terminated string. The string will be then copied to
-    internal buffer, so it doesn't need to be valid after allocation call.
-    */
-    void* VMA_NULLABLE pUserData;
-    /** \brief A floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations.
-
-    It is used only when #VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT flag was used during creation of the #VmaAllocator object
-    and this allocation ends up as dedicated or is explicitly forced as dedicated using #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
-    Otherwise, it has the priority of a memory block where it is placed and this variable is ignored.
-    */
-    float priority;
-} VmaAllocationCreateInfo;
-
-/// Describes parameter of created #VmaPool.
-typedef struct VmaPoolCreateInfo
-{
-    /** \brief Vulkan memory type index to allocate this pool from.
-    */
-    uint32_t memoryTypeIndex;
-    /** \brief Use combination of #VmaPoolCreateFlagBits.
-    */
-    VmaPoolCreateFlags flags;
-    /** \brief Size of a single `VkDeviceMemory` block to be allocated as part of this pool, in bytes. Optional.
-
-    Specify nonzero to set explicit, constant size of memory blocks used by this
-    pool.
-
-    Leave 0 to use default and let the library manage block sizes automatically.
-    Sizes of particular blocks may vary.
-    In this case, the pool will also support dedicated allocations.
-    */
-    VkDeviceSize blockSize;
-    /** \brief Minimum number of blocks to be always allocated in this pool, even if they stay empty.
-
-    Set to 0 to have no preallocated blocks and allow the pool be completely empty.
-    */
-    size_t minBlockCount;
-    /** \brief Maximum number of blocks that can be allocated in this pool. Optional.
-
-    Set to 0 to use default, which is `SIZE_MAX`, which means no limit.
-
-    Set to same value as VmaPoolCreateInfo::minBlockCount to have fixed amount of memory allocated
-    throughout whole lifetime of this pool.
-    */
-    size_t maxBlockCount;
-    /** \brief A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relative to other memory allocations.
-
-    It is used only when #VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT flag was used during creation of the #VmaAllocator object.
-    Otherwise, this variable is ignored.
-    */
-    float priority;
-    /** \brief Additional minimum alignment to be used for all allocations created from this pool. Can be 0.
-
-    Leave 0 (default) not to impose any additional alignment. If not 0, it must be a power of two.
-    It can be useful in cases where alignment returned by Vulkan by functions like `vkGetBufferMemoryRequirements` is not enough,
-    e.g. when doing interop with OpenGL.
-    */
-    VkDeviceSize minAllocationAlignment;
-    /** \brief Additional `pNext` chain to be attached to `VkMemoryAllocateInfo` used for every allocation made by this pool. Optional.
-
-    Optional, can be null. If not null, it must point to a `pNext` chain of structures that can be attached to `VkMemoryAllocateInfo`.
-    It can be useful for special needs such as adding `VkExportMemoryAllocateInfoKHR`.
-    Structures pointed by this member must remain alive and unchanged for the whole lifetime of the custom pool.
-
-    Please note that some structures, e.g. `VkMemoryPriorityAllocateInfoEXT`, `VkMemoryDedicatedAllocateInfoKHR`,
-    can be attached automatically by this library when using other, more convenient of its features.
-    */
-    void* VMA_NULLABLE pMemoryAllocateNext;
-} VmaPoolCreateInfo;
-
-/** @} */
-
-/**
-\addtogroup group_stats
-@{
-*/
-
-/// Describes parameter of existing #VmaPool.
-typedef struct VmaPoolStats
-{
-    /** \brief Total amount of `VkDeviceMemory` allocated from Vulkan for this pool, in bytes.
-    */
-    VkDeviceSize size;
-    /** \brief Total number of bytes in the pool not used by any #VmaAllocation.
-    */
-    VkDeviceSize unusedSize;
-    /** \brief Number of #VmaAllocation objects created from this pool that were not destroyed.
-    */
-    size_t allocationCount;
-    /** \brief Number of continuous memory ranges in the pool not used by any #VmaAllocation.
-    */
-    size_t unusedRangeCount;
-    /** \brief Number of `VkDeviceMemory` blocks allocated for this pool.
-    */
-    size_t blockCount;
-} VmaPoolStats;
-
-/** @} */
-
-/**
-\addtogroup group_alloc
-@{
-*/
-
-/// Parameters of #VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
-typedef struct VmaAllocationInfo
-{
-    /** \brief Memory type index that this allocation was allocated from.
-
-    It never changes.
-    */
-    uint32_t memoryType;
-    /** \brief Handle to Vulkan memory object.
-
-    Same memory object can be shared by multiple allocations.
-
-    It can change after call to vmaDefragment() if this allocation is passed to the function.
-    */
-    VkDeviceMemory VMA_NULLABLE_NON_DISPATCHABLE deviceMemory;
-    /** \brief Offset in `VkDeviceMemory` object to the beginning of this allocation, in bytes. `(deviceMemory, offset)` pair is unique to this allocation.
-
-    You usually don't need to use this offset. If you create a buffer or an image together with the allocation using e.g. function
-    vmaCreateBuffer(), vmaCreateImage(), functions that operate on these resources refer to the beginning of the buffer or image,
-    not entire device memory block. Functions like vmaMapMemory(), vmaBindBufferMemory() also refer to the beginning of the allocation
-    and apply this offset automatically.
-
-    It can change after call to vmaDefragment() if this allocation is passed to the function.
-    */
-    VkDeviceSize offset;
-    /** \brief Size of this allocation, in bytes.
-
-    It never changes.
-
-    \note Allocation size returned in this variable may be greater than the size
-    requested for the resource e.g. as `VkBufferCreateInfo::size`. Whole size of the
-    allocation is accessible for operations on memory e.g. using a pointer after
-    mapping with vmaMapMemory(), but operations on the resource e.g. using
-    `vkCmdCopyBuffer` must be limited to the size of the resource.
-    */
-    VkDeviceSize size;
-    /** \brief Pointer to the beginning of this allocation as mapped data.
-
-    If the allocation hasn't been mapped using vmaMapMemory() and hasn't been
-    created with #VMA_ALLOCATION_CREATE_MAPPED_BIT flag, this value is null.
-
-    It can change after call to vmaMapMemory(), vmaUnmapMemory().
-    It can also change after call to vmaDefragment() if this allocation is passed to the function.
-    */
-    void* VMA_NULLABLE pMappedData;
-    /** \brief Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vmaSetAllocationUserData().
-
-    It can change after call to vmaSetAllocationUserData() for this allocation.
-    */
-    void* VMA_NULLABLE pUserData;
-} VmaAllocationInfo;
-
-/** \brief Parameters for defragmentation.
-
-To be used with function vmaDefragmentationBegin().
-*/
-typedef struct VmaDefragmentationInfo2
-{
-    /** \brief Reserved for future use. Should be 0.
-    */
-    VmaDefragmentationFlags flags;
-    /** \brief Number of allocations in `pAllocations` array.
-    */
-    uint32_t allocationCount;
-    /** \brief Pointer to array of allocations that can be defragmented.
-
-    The array should have `allocationCount` elements.
-    The array should not contain nulls.
-    Elements in the array should be unique - same allocation cannot occur twice.
-    All allocations not present in this array are considered non-moveable during this defragmentation.
-    */
-    const VmaAllocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations;
-    /** \brief Optional, output. Pointer to array that will be filled with information whether the allocation at certain index has been changed during defragmentation.
-
-    The array should have `allocationCount` elements.
-    You can pass null if you are not interested in this information.
-    */
-    VkBool32* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) pAllocationsChanged;
-    /** \brief Numer of pools in `pPools` array.
-    */
-    uint32_t poolCount;
-    /** \brief Either null or pointer to array of pools to be defragmented.
-
-    All the allocations in the specified pools can be moved during defragmentation
-    and there is no way to check if they were really moved as in `pAllocationsChanged`,
-    so you must query all the allocations in all these pools for new `VkDeviceMemory`
-    and offset using vmaGetAllocationInfo() if you might need to recreate buffers
-    and images bound to them.
-
-    The array should have `poolCount` elements.
-    The array should not contain nulls.
-    Elements in the array should be unique - same pool cannot occur twice.
-
-    Using this array is equivalent to specifying all allocations from the pools in `pAllocations`.
-    It might be more efficient.
-    */
-    const VmaPool VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(poolCount) pPools;
-    /** \brief Maximum total numbers of bytes that can be copied while moving allocations to different places using transfers on CPU side, like `memcpy()`, `memmove()`.
-
-    `VK_WHOLE_SIZE` means no limit.
-    */
-    VkDeviceSize maxCpuBytesToMove;
-    /** \brief Maximum number of allocations that can be moved to a different place using transfers on CPU side, like `memcpy()`, `memmove()`.
-
-    `UINT32_MAX` means no limit.
-    */
-    uint32_t maxCpuAllocationsToMove;
-    /** \brief Maximum total numbers of bytes that can be copied while moving allocations to different places using transfers on GPU side, posted to `commandBuffer`.
-
-    `VK_WHOLE_SIZE` means no limit.
-    */
-    VkDeviceSize maxGpuBytesToMove;
-    /** \brief Maximum number of allocations that can be moved to a different place using transfers on GPU side, posted to `commandBuffer`.
-
-    `UINT32_MAX` means no limit.
-    */
-    uint32_t maxGpuAllocationsToMove;
-    /** \brief Optional. Command buffer where GPU copy commands will be posted.
-
-    If not null, it must be a valid command buffer handle that supports Transfer queue type.
-    It must be in the recording state and outside of a render pass instance.
-    You need to submit it and make sure it finished execution before calling vmaDefragmentationEnd().
-
-    Passing null means that only CPU defragmentation will be performed.
-    */
-    VkCommandBuffer VMA_NULLABLE commandBuffer;
-} VmaDefragmentationInfo2;
-
-typedef struct VmaDefragmentationPassMoveInfo
-{
-    VmaAllocation VMA_NOT_NULL allocation;
-    VkDeviceMemory VMA_NOT_NULL_NON_DISPATCHABLE memory;
-    VkDeviceSize offset;
-} VmaDefragmentationPassMoveInfo;
-
-/** \brief Parameters for incremental defragmentation steps.
-
-To be used with function vmaBeginDefragmentationPass().
-*/
-typedef struct VmaDefragmentationPassInfo
-{
-    uint32_t moveCount;
-    VmaDefragmentationPassMoveInfo* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(moveCount) pMoves;
-} VmaDefragmentationPassInfo;
-
-/** \brief Deprecated. Optional configuration parameters to be passed to function vmaDefragment().
-
-\deprecated This is a part of the old interface. It is recommended to use structure #VmaDefragmentationInfo2 and function vmaDefragmentationBegin() instead.
-*/
-typedef struct VmaDefragmentationInfo
-{
-    /** \brief Maximum total numbers of bytes that can be copied while moving allocations to different places.
-
-    Default is `VK_WHOLE_SIZE`, which means no limit.
-    */
-    VkDeviceSize maxBytesToMove;
-    /** \brief Maximum number of allocations that can be moved to different place.
-
-    Default is `UINT32_MAX`, which means no limit.
-    */
-    uint32_t maxAllocationsToMove;
-} VmaDefragmentationInfo;
-
-/// Statistics returned by function vmaDefragment().
-typedef struct VmaDefragmentationStats
-{
-    /// Total number of bytes that have been copied while moving allocations to different places.
-    VkDeviceSize bytesMoved;
-    /// Total number of bytes that have been released to the system by freeing empty `VkDeviceMemory` objects.
-    VkDeviceSize bytesFreed;
-    /// Number of allocations that have been moved to different places.
-    uint32_t allocationsMoved;
-    /// Number of empty `VkDeviceMemory` objects that have been released to the system.
-    uint32_t deviceMemoryBlocksFreed;
-} VmaDefragmentationStats;
-
-/** @} */
-
-/**
-\addtogroup group_virtual
-@{
-*/
-
-/// Parameters of created #VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().
-typedef struct VmaVirtualBlockCreateInfo
-{
-    /** \brief Total size of the virtual block.
-
-    Sizes can be expressed in bytes or any units you want as long as you are consistent in using them.
-    For example, if you allocate from some array of structures, 1 can mean single instance of entire structure.
-    */
-    VkDeviceSize size;
-
-    /** \brief Use combination of #VmaVirtualBlockCreateFlagBits.
-    */
-    VmaVirtualBlockCreateFlagBits flags;
-
-    /** \brief Custom CPU memory allocation callbacks. Optional.
-
-    Optional, can be null. When specified, they will be used for all CPU-side memory allocations.
-    */
-    const VkAllocationCallbacks* VMA_NULLABLE pAllocationCallbacks;
-} VmaVirtualBlockCreateInfo;
-
-/// Parameters of created virtual allocation to be passed to vmaVirtualAllocate().
-typedef struct VmaVirtualAllocationCreateInfo
-{
-    /** \brief Size of the allocation.
-
-    Cannot be zero.
-    */
-    VkDeviceSize size;
-    /** \brief Required alignment of the allocation. Optional.
-
-    Must be power of two. Special value 0 has the same meaning as 1 - means no special alignment is required, so allocation can start at any offset.
-    */
-    VkDeviceSize alignment;
-    /** \brief Use combination of #VmaVirtualAllocationCreateFlagBits.
-    */
-    VmaVirtualAllocationCreateFlags flags;
-    /** \brief Custom pointer to be associated with the allocation. Optional.
-
-    It can be any value and can be used for user-defined purposes. It can be fetched or changed later.
-    */
-    void* VMA_NULLABLE pUserData;
-} VmaVirtualAllocationCreateInfo;
-
-/// Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().
-typedef struct VmaVirtualAllocationInfo
-{
-    /** \brief Offset of the allocation.
-     
-    Offset at which the allocation was made.
-    */
-    VkDeviceSize offset;
-    /** \brief Size of the allocation.
-
-    Same value as passed in VmaVirtualAllocationCreateInfo::size.
-    */
-    VkDeviceSize size;
-    /** \brief Custom pointer associated with the allocation.
-
-    Same value as passed in VmaVirtualAllocationCreateInfo::pUserData or to vmaSetVirtualAllocationUserData().
-    */
-    void* VMA_NULLABLE pUserData;
-} VmaVirtualAllocationInfo;
-
-/** @} */
-
-#endif // _VMA_DATA_TYPES_DECLARATIONS
-
-#ifndef _VMA_FUNCTION_HEADERS
-
-/**
-\addtogroup group_init
-@{
-*/
-
-/// Creates #VmaAllocator object.
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator(
-    const VmaAllocatorCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaAllocator VMA_NULLABLE* VMA_NOT_NULL pAllocator);
-
-/// Destroys allocator object.
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyAllocator(
-    VmaAllocator VMA_NULLABLE allocator);
-
-/** \brief Returns information about existing #VmaAllocator object - handle to Vulkan device etc.
-
-It might be useful if you want to keep just the #VmaAllocator handle and fetch other required handles to
-`VkPhysicalDevice`, `VkDevice` etc. every time using this function.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocatorInfo(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocatorInfo* VMA_NOT_NULL pAllocatorInfo);
-
-/**
-PhysicalDeviceProperties are fetched from physicalDevice by the allocator.
-You can access it here, without fetching it again on your own.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetPhysicalDeviceProperties(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkPhysicalDeviceProperties* VMA_NULLABLE* VMA_NOT_NULL ppPhysicalDeviceProperties);
-
-/**
-PhysicalDeviceMemoryProperties are fetched from physicalDevice by the allocator.
-You can access it here, without fetching it again on your own.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryProperties(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkPhysicalDeviceMemoryProperties* VMA_NULLABLE* VMA_NOT_NULL ppPhysicalDeviceMemoryProperties);
-
-/**
-\brief Given Memory Type Index, returns Property Flags of this memory type.
-
-This is just a convenience function. Same information can be obtained using
-vmaGetMemoryProperties().
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryTypeProperties(
-    VmaAllocator VMA_NOT_NULL allocator,
-    uint32_t memoryTypeIndex,
-    VkMemoryPropertyFlags* VMA_NOT_NULL pFlags);
-
-/** \brief Sets index of the current frame.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaSetCurrentFrameIndex(
-    VmaAllocator VMA_NOT_NULL allocator,
-    uint32_t frameIndex);
-
-/** @} */
-
-/**
-\addtogroup group_stats
-@{
-*/
-
-/** \brief Retrieves statistics from current state of the Allocator.
-
-This function is called "calculate" not "get" because it has to traverse all
-internal data structures, so it may be quite slow. For faster but more brief statistics
-suitable to be called every frame or every allocation, use vmaGetHeapBudgets().
-
-Note that when using allocator from multiple threads, returned information may immediately
-become outdated.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaCalculateStats(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaStats* VMA_NOT_NULL pStats);
-
-/** \brief Retrieves information about current memory budget for all memory heaps.
-
-\param allocator
-\param[out] pBudgets Must point to array with number of elements at least equal to number of memory heaps in physical device used.
-
-This function is called "get" not "calculate" because it is very fast, suitable to be called
-every frame or every allocation. For more detailed statistics use vmaCalculateStats().
-
-Note that when using allocator from multiple threads, returned information may immediately
-become outdated.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetHeapBudgets(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaBudget* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL("VkPhysicalDeviceMemoryProperties::memoryHeapCount") pBudgets);
-
-/** @} */
-
-/**
-\addtogroup group_alloc
-@{
-*/
-
-/**
-\brief Helps to find memoryTypeIndex, given memoryTypeBits and VmaAllocationCreateInfo.
-
-This algorithm tries to find a memory type that:
-
-- Is allowed by memoryTypeBits.
-- Contains all the flags from pAllocationCreateInfo->requiredFlags.
-- Matches intended usage.
-- Has as many flags from pAllocationCreateInfo->preferredFlags as possible.
-
-\return Returns VK_ERROR_FEATURE_NOT_PRESENT if not found. Receiving such result
-from this function or any other allocating function probably means that your
-device doesn't support any memory type with requested features for the specific
-type of resource you want to use it for. Please check parameters of your
-resource, like image layout (OPTIMAL versus LINEAR) or mip level count.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFindMemoryTypeIndex(
-    VmaAllocator VMA_NOT_NULL allocator,
-    uint32_t memoryTypeBits,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
-    uint32_t* VMA_NOT_NULL pMemoryTypeIndex);
-
-/**
-\brief Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.
-
-It can be useful e.g. to determine value to be used as VmaPoolCreateInfo::memoryTypeIndex.
-It internally creates a temporary, dummy buffer that never has memory bound.
-It is just a convenience function, equivalent to calling:
-
-- `vkCreateBuffer`
-- `vkGetBufferMemoryRequirements`
-- `vmaFindMemoryTypeIndex`
-- `vkDestroyBuffer`
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFindMemoryTypeIndexForBufferInfo(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkBufferCreateInfo* VMA_NOT_NULL pBufferCreateInfo,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
-    uint32_t* VMA_NOT_NULL pMemoryTypeIndex);
-
-/**
-\brief Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.
-
-It can be useful e.g. to determine value to be used as VmaPoolCreateInfo::memoryTypeIndex.
-It internally creates a temporary, dummy image that never has memory bound.
-It is just a convenience function, equivalent to calling:
-
-- `vkCreateImage`
-- `vkGetImageMemoryRequirements`
-- `vmaFindMemoryTypeIndex`
-- `vkDestroyImage`
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFindMemoryTypeIndexForImageInfo(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkImageCreateInfo* VMA_NOT_NULL pImageCreateInfo,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
-    uint32_t* VMA_NOT_NULL pMemoryTypeIndex);
-
-/** \brief Allocates Vulkan device memory and creates #VmaPool object.
-
-\param allocator Allocator object.
-\param pCreateInfo Parameters of pool to create.
-\param[out] pPool Handle to created pool.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreatePool(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VmaPoolCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaPool VMA_NULLABLE* VMA_NOT_NULL pPool);
-
-/** \brief Destroys #VmaPool object and frees Vulkan device memory.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyPool(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaPool VMA_NULLABLE pool);
-
-/** @} */
-
-/**
-\addtogroup group_stats
-@{
-*/
-
-/** \brief Retrieves statistics of existing #VmaPool object.
-
-\param allocator Allocator object.
-\param pool Pool object.
-\param[out] pPoolStats Statistics of specified pool.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetPoolStats(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaPool VMA_NOT_NULL pool,
-    VmaPoolStats* VMA_NOT_NULL pPoolStats);
-
-/** @} */
-
-/**
-\addtogroup group_alloc
-@{
-*/
-
-/** \brief Checks magic number in margins around all allocations in given memory pool in search for corruptions.
-
-Corruption detection is enabled only when `VMA_DEBUG_DETECT_CORRUPTION` macro is defined to nonzero,
-`VMA_DEBUG_MARGIN` is defined to nonzero and the pool is created in memory type that is
-`HOST_VISIBLE` and `HOST_COHERENT`. For more information, see [Corruption detection](@ref debugging_memory_usage_corruption_detection).
-
-Possible return values:
-
-- `VK_ERROR_FEATURE_NOT_PRESENT` - corruption detection is not enabled for specified pool.
-- `VK_SUCCESS` - corruption detection has been performed and succeeded.
-- `VK_ERROR_UNKNOWN` - corruption detection has been performed and found memory corruptions around one of the allocations.
-  `VMA_ASSERT` is also fired in that case.
-- Other value: Error returned by Vulkan, e.g. memory mapping failure.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckPoolCorruption(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaPool VMA_NOT_NULL pool);
-
-/** \brief Retrieves name of a custom pool.
-
-After the call `ppName` is either null or points to an internally-owned null-terminated string
-containing name of the pool that was previously set. The pointer becomes invalid when the pool is
-destroyed or its name is changed using vmaSetPoolName().
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetPoolName(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaPool VMA_NOT_NULL pool,
-    const char* VMA_NULLABLE* VMA_NOT_NULL ppName);
-
-/** \brief Sets name of a custom pool.
-
-`pName` can be either null or pointer to a null-terminated string with new name for the pool.
-Function makes internal copy of the string, so it can be changed or freed immediately after this call.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaSetPoolName(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaPool VMA_NOT_NULL pool,
-    const char* VMA_NULLABLE pName);
-
-/** \brief General purpose memory allocation.
-
-\param allocator
-\param pVkMemoryRequirements
-\param pCreateInfo
-\param[out] pAllocation Handle to allocated memory.
-\param[out] pAllocationInfo Optional. Information about allocated memory. It can be later fetched using function vmaGetAllocationInfo().
-
-You should free the memory using vmaFreeMemory() or vmaFreeMemoryPages().
-
-It is recommended to use vmaAllocateMemoryForBuffer(), vmaAllocateMemoryForImage(),
-vmaCreateBuffer(), vmaCreateImage() instead whenever possible.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemory(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkMemoryRequirements* VMA_NOT_NULL pVkMemoryRequirements,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL pAllocation,
-    VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
-
-/** \brief General purpose memory allocation for multiple allocation objects at once.
-
-\param allocator Allocator object.
-\param pVkMemoryRequirements Memory requirements for each allocation.
-\param pCreateInfo Creation parameters for each allocation.
-\param allocationCount Number of allocations to make.
-\param[out] pAllocations Pointer to array that will be filled with handles to created allocations.
-\param[out] pAllocationInfo Optional. Pointer to array that will be filled with parameters of created allocations.
-
-You should free the memory using vmaFreeMemory() or vmaFreeMemoryPages().
-
-Word "pages" is just a suggestion to use this function to allocate pieces of memory needed for sparse binding.
-It is just a general purpose allocation function able to make multiple allocations at once.
-It may be internally optimized to be more efficient than calling vmaAllocateMemory() `allocationCount` times.
-
-All allocations are made using same parameters. All of them are created out of the same memory pool and type.
-If any allocation fails, all allocations already made within this function call are also freed, so that when
-returned result is not `VK_SUCCESS`, `pAllocation` array is always entirely filled with `VK_NULL_HANDLE`.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemoryPages(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkMemoryRequirements* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pVkMemoryRequirements,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pCreateInfo,
-    size_t allocationCount,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations,
-    VmaAllocationInfo* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) pAllocationInfo);
-
-/**
-\param allocator
-\param buffer
-\param pCreateInfo
-\param[out] pAllocation Handle to allocated memory.
-\param[out] pAllocationInfo Optional. Information about allocated memory. It can be later fetched using function vmaGetAllocationInfo().
-
-You should free the memory using vmaFreeMemory().
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemoryForBuffer(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VkBuffer VMA_NOT_NULL_NON_DISPATCHABLE buffer,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL pAllocation,
-    VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
-
-/// Function similar to vmaAllocateMemoryForBuffer().
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemoryForImage(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VkImage VMA_NOT_NULL_NON_DISPATCHABLE image,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL pAllocation,
-    VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
-
-/** \brief Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage().
-
-Passing `VK_NULL_HANDLE` as `allocation` is valid. Such function call is just skipped.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeMemory(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VmaAllocation VMA_NULLABLE allocation);
-
-/** \brief Frees memory and destroys multiple allocations.
-
-Word "pages" is just a suggestion to use this function to free pieces of memory used for sparse binding.
-It is just a general purpose function to free memory and destroy allocations made using e.g. vmaAllocateMemory(),
-vmaAllocateMemoryPages() and other functions.
-It may be internally optimized to be more efficient than calling vmaFreeMemory() `allocationCount` times.
-
-Allocations in `pAllocations` array can come from any memory pools and types.
-Passing `VK_NULL_HANDLE` as elements of `pAllocations` array is valid. Such entries are just skipped.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeMemoryPages(
-    VmaAllocator VMA_NOT_NULL allocator,
-    size_t allocationCount,
-    const VmaAllocation VMA_NULLABLE* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations);
-
-/** \brief Returns current information about specified allocation.
-
-Current paramteres of given allocation are returned in `pAllocationInfo`.
-
-Although this function doesn't lock any mutex, so it should be quite efficient,
-you should avoid calling it too often.
-You can retrieve same VmaAllocationInfo structure while creating your resource, from function
-vmaCreateBuffer(), vmaCreateImage(). You can remember it if you are sure parameters don't change
-(e.g. due to defragmentation).
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocationInfo(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VmaAllocationInfo* VMA_NOT_NULL pAllocationInfo);
-
-/** \brief Sets pUserData in given allocation to new value.
-
-If the allocation was created with VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT,
-pUserData must be either null, or pointer to a null-terminated string. The function
-makes local copy of the string and sets it as allocation's `pUserData`. String
-passed as pUserData doesn't need to be valid for whole lifetime of the allocation -
-you can free it after this call. String previously pointed by allocation's
-pUserData is freed from memory.
-
-If the flag was not used, the value of pointer `pUserData` is just copied to
-allocation's `pUserData`. It is opaque, so you can use it however you want - e.g.
-as a pointer, ordinal number or some handle to you own data.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaSetAllocationUserData(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    void* VMA_NULLABLE pUserData);
-
-/**
-\brief Given an allocation, returns Property Flags of its memory type.
-
-This is just a convenience function. Same information can be obtained using
-vmaGetAllocationInfo() + vmaGetMemoryProperties().
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocationMemoryProperties(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkMemoryPropertyFlags* VMA_NOT_NULL pFlags);
-
-/** \brief Maps memory represented by given allocation and returns pointer to it.
-
-Maps memory represented by given allocation to make it accessible to CPU code.
-When succeeded, `*ppData` contains pointer to first byte of this memory.
-
-\warning
-If the allocation is part of a bigger `VkDeviceMemory` block, returned pointer is
-correctly offsetted to the beginning of region assigned to this particular allocation.
-Unlike the result of `vkMapMemory`, it points to the allocation, not to the beginning of the whole block.
-You should not add VmaAllocationInfo::offset to it!
-
-Mapping is internally reference-counted and synchronized, so despite raw Vulkan
-function `vkMapMemory()` cannot be used to map same block of `VkDeviceMemory`
-multiple times simultaneously, it is safe to call this function on allocations
-assigned to the same memory block. Actual Vulkan memory will be mapped on first
-mapping and unmapped on last unmapping.
-
-If the function succeeded, you must call vmaUnmapMemory() to unmap the
-allocation when mapping is no longer needed or before freeing the allocation, at
-the latest.
-
-It also safe to call this function multiple times on the same allocation. You
-must call vmaUnmapMemory() same number of times as you called vmaMapMemory().
-
-It is also safe to call this function on allocation created with
-#VMA_ALLOCATION_CREATE_MAPPED_BIT flag. Its memory stays mapped all the time.
-You must still call vmaUnmapMemory() same number of times as you called
-vmaMapMemory(). You must not call vmaUnmapMemory() additional time to free the
-"0-th" mapping made automatically due to #VMA_ALLOCATION_CREATE_MAPPED_BIT flag.
-
-This function fails when used on allocation made in memory type that is not
-`HOST_VISIBLE`.
-
-This function doesn't automatically flush or invalidate caches.
-If the allocation is made from a memory types that is not `HOST_COHERENT`,
-you also need to use vmaInvalidateAllocation() / vmaFlushAllocation(), as required by Vulkan specification.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaMapMemory(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    void* VMA_NULLABLE* VMA_NOT_NULL ppData);
-
-/** \brief Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().
-
-For details, see description of vmaMapMemory().
-
-This function doesn't automatically flush or invalidate caches.
-If the allocation is made from a memory types that is not `HOST_COHERENT`,
-you also need to use vmaInvalidateAllocation() / vmaFlushAllocation(), as required by Vulkan specification.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaUnmapMemory(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation);
-
-/** \brief Flushes memory of given allocation.
-
-Calls `vkFlushMappedMemoryRanges()` for memory associated with given range of given allocation.
-It needs to be called after writing to a mapped memory for memory types that are not `HOST_COHERENT`.
-Unmap operation doesn't do that automatically.
-
-- `offset` must be relative to the beginning of allocation.
-- `size` can be `VK_WHOLE_SIZE`. It means all memory from `offset` the the end of given allocation.
-- `offset` and `size` don't have to be aligned.
-  They are internally rounded down/up to multiply of `nonCoherentAtomSize`.
-- If `size` is 0, this call is ignored.
-- If memory type that the `allocation` belongs to is not `HOST_VISIBLE` or it is `HOST_COHERENT`,
-  this call is ignored.
-
-Warning! `offset` and `size` are relative to the contents of given `allocation`.
-If you mean whole allocation, you can pass 0 and `VK_WHOLE_SIZE`, respectively.
-Do not pass allocation's offset as `offset`!!!
-
-This function returns the `VkResult` from `vkFlushMappedMemoryRanges` if it is
-called, otherwise `VK_SUCCESS`.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushAllocation(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkDeviceSize offset,
-    VkDeviceSize size);
-
-/** \brief Invalidates memory of given allocation.
-
-Calls `vkInvalidateMappedMemoryRanges()` for memory associated with given range of given allocation.
-It needs to be called before reading from a mapped memory for memory types that are not `HOST_COHERENT`.
-Map operation doesn't do that automatically.
-
-- `offset` must be relative to the beginning of allocation.
-- `size` can be `VK_WHOLE_SIZE`. It means all memory from `offset` the the end of given allocation.
-- `offset` and `size` don't have to be aligned.
-  They are internally rounded down/up to multiply of `nonCoherentAtomSize`.
-- If `size` is 0, this call is ignored.
-- If memory type that the `allocation` belongs to is not `HOST_VISIBLE` or it is `HOST_COHERENT`,
-  this call is ignored.
-
-Warning! `offset` and `size` are relative to the contents of given `allocation`.
-If you mean whole allocation, you can pass 0 and `VK_WHOLE_SIZE`, respectively.
-Do not pass allocation's offset as `offset`!!!
-
-This function returns the `VkResult` from `vkInvalidateMappedMemoryRanges` if
-it is called, otherwise `VK_SUCCESS`.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateAllocation(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkDeviceSize offset,
-    VkDeviceSize size);
-
-/** \brief Flushes memory of given set of allocations.
-
-Calls `vkFlushMappedMemoryRanges()` for memory associated with given ranges of given allocations.
-For more information, see documentation of vmaFlushAllocation().
-
-\param allocator
-\param allocationCount
-\param allocations
-\param offsets If not null, it must point to an array of offsets of regions to flush, relative to the beginning of respective allocations. Null means all ofsets are zero.
-\param sizes If not null, it must point to an array of sizes of regions to flush in respective allocations. Null means `VK_WHOLE_SIZE` for all allocations.
-
-This function returns the `VkResult` from `vkFlushMappedMemoryRanges` if it is
-called, otherwise `VK_SUCCESS`.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushAllocations(
-    VmaAllocator VMA_NOT_NULL allocator,
-    uint32_t allocationCount,
-    const VmaAllocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) allocations,
-    const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) offsets,
-    const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) sizes);
-
-/** \brief Invalidates memory of given set of allocations.
-
-Calls `vkInvalidateMappedMemoryRanges()` for memory associated with given ranges of given allocations.
-For more information, see documentation of vmaInvalidateAllocation().
-
-\param allocator
-\param allocationCount
-\param allocations
-\param offsets If not null, it must point to an array of offsets of regions to flush, relative to the beginning of respective allocations. Null means all ofsets are zero.
-\param sizes If not null, it must point to an array of sizes of regions to flush in respective allocations. Null means `VK_WHOLE_SIZE` for all allocations.
-
-This function returns the `VkResult` from `vkInvalidateMappedMemoryRanges` if it is
-called, otherwise `VK_SUCCESS`.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateAllocations(
-    VmaAllocator VMA_NOT_NULL allocator,
-    uint32_t allocationCount,
-    const VmaAllocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) allocations,
-    const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) offsets,
-    const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) sizes);
-
-/** \brief Checks magic number in margins around all allocations in given memory types (in both default and custom pools) in search for corruptions.
-
-\param allocator
-\param memoryTypeBits Bit mask, where each bit set means that a memory type with that index should be checked.
-
-Corruption detection is enabled only when `VMA_DEBUG_DETECT_CORRUPTION` macro is defined to nonzero,
-`VMA_DEBUG_MARGIN` is defined to nonzero and only for memory types that are
-`HOST_VISIBLE` and `HOST_COHERENT`. For more information, see [Corruption detection](@ref debugging_memory_usage_corruption_detection).
-
-Possible return values:
-
-- `VK_ERROR_FEATURE_NOT_PRESENT` - corruption detection is not enabled for any of specified memory types.
-- `VK_SUCCESS` - corruption detection has been performed and succeeded.
-- `VK_ERROR_UNKNOWN` - corruption detection has been performed and found memory corruptions around one of the allocations.
-  `VMA_ASSERT` is also fired in that case.
-- Other value: Error returned by Vulkan, e.g. memory mapping failure.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckCorruption(
-    VmaAllocator VMA_NOT_NULL allocator,
-    uint32_t memoryTypeBits);
-
-/** \brief Begins defragmentation process.
-
-\param allocator Allocator object.
-\param pInfo Structure filled with parameters of defragmentation.
-\param[out] pStats Optional. Statistics of defragmentation. You can pass null if you are not interested in this information.
-\param[out] pContext Context object that must be passed to vmaDefragmentationEnd() to finish defragmentation.
-\return `VK_SUCCESS` and `*pContext == null` if defragmentation finished within this function call. `VK_NOT_READY` and `*pContext != null` if defragmentation has been started and you need to call vmaDefragmentationEnd() to finish it. Negative value in case of error.
-
-Use this function instead of old, deprecated vmaDefragment().
-
-Warning! Between the call to vmaDefragmentationBegin() and vmaDefragmentationEnd():
-
-- You should not use any of allocations passed as `pInfo->pAllocations` or
-  any allocations that belong to pools passed as `pInfo->pPools`,
-  including calling vmaGetAllocationInfo(), or access
-  their data.
-- Some mutexes protecting internal data structures may be locked, so trying to
-  make or free any allocations, bind buffers or images, map memory, or launch
-  another simultaneous defragmentation in between may cause stall (when done on
-  another thread) or deadlock (when done on the same thread), unless you are
-  100% sure that defragmented allocations are in different pools.
-- Information returned via `pStats` and `pInfo->pAllocationsChanged` are undefined.
-  They become valid after call to vmaDefragmentationEnd().
-- If `pInfo->commandBuffer` is not null, you must submit that command buffer
-  and make sure it finished execution before calling vmaDefragmentationEnd().
-
-For more information and important limitations regarding defragmentation, see documentation chapter:
-[Defragmentation](@ref defragmentation).
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragmentationBegin(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VmaDefragmentationInfo2* VMA_NOT_NULL pInfo,
-    VmaDefragmentationStats* VMA_NULLABLE pStats,
-    VmaDefragmentationContext VMA_NULLABLE* VMA_NOT_NULL pContext);
-
-/** \brief Ends defragmentation process.
-
-Use this function to finish defragmentation started by vmaDefragmentationBegin().
-It is safe to pass `context == null`. The function then does nothing.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragmentationEnd(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaDefragmentationContext VMA_NULLABLE context);
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBeginDefragmentationPass(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaDefragmentationContext VMA_NULLABLE context,
-    VmaDefragmentationPassInfo* VMA_NOT_NULL pInfo);
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaEndDefragmentationPass(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaDefragmentationContext VMA_NULLABLE context);
-
-/** \brief Deprecated. Compacts memory by moving allocations.
-
-\param allocator
-\param pAllocations Array of allocations that can be moved during this compation.
-\param allocationCount Number of elements in pAllocations and pAllocationsChanged arrays.
-\param[out] pAllocationsChanged Array of boolean values that will indicate whether matching allocation in pAllocations array has been moved. This parameter is optional. Pass null if you don't need this information.
-\param pDefragmentationInfo Configuration parameters. Optional - pass null to use default values.
-\param[out] pDefragmentationStats Statistics returned by the function. Optional - pass null if you don't need this information.
-\return `VK_SUCCESS` if completed, negative error code in case of error.
-
-\deprecated This is a part of the old interface. It is recommended to use structure #VmaDefragmentationInfo2 and function vmaDefragmentationBegin() instead.
-
-This function works by moving allocations to different places (different
-`VkDeviceMemory` objects and/or different offsets) in order to optimize memory
-usage. Only allocations that are in `pAllocations` array can be moved. All other
-allocations are considered nonmovable in this call. Basic rules:
-
-- Only allocations made in memory types that have
-  `VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT` and `VK_MEMORY_PROPERTY_HOST_COHERENT_BIT`
-  flags can be compacted. You may pass other allocations but it makes no sense -
-  these will never be moved.
-- Custom pools created with #VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT or
-  #VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT flag are not defragmented. Allocations
-  passed to this function that come from such pools are ignored.
-- Allocations created with #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT or
-  created as dedicated allocations for any other reason are also ignored.
-- Both allocations made with or without #VMA_ALLOCATION_CREATE_MAPPED_BIT
-  flag can be compacted. If not persistently mapped, memory will be mapped
-  temporarily inside this function if needed.
-- You must not pass same #VmaAllocation object multiple times in `pAllocations` array.
-
-The function also frees empty `VkDeviceMemory` blocks.
-
-Warning: This function may be time-consuming, so you shouldn't call it too often
-(like after every resource creation/destruction).
-You can call it on special occasions (like when reloading a game level or
-when you just destroyed a lot of objects). Calling it every frame may be OK, but
-you should measure that on your platform.
-
-For more information, see [Defragmentation](@ref defragmentation) chapter.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragment(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VmaAllocation VMA_NOT_NULL* VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations,
-    size_t allocationCount,
-    VkBool32* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) pAllocationsChanged,
-    const VmaDefragmentationInfo* VMA_NULLABLE pDefragmentationInfo,
-    VmaDefragmentationStats* VMA_NULLABLE pDefragmentationStats);
-
-/** \brief Binds buffer to allocation.
-
-Binds specified buffer to region of memory represented by specified allocation.
-Gets `VkDeviceMemory` handle and offset from the allocation.
-If you want to create a buffer, allocate memory for it and bind them together separately,
-you should use this function for binding instead of standard `vkBindBufferMemory()`,
-because it ensures proper synchronization so that when a `VkDeviceMemory` object is used by multiple
-allocations, calls to `vkBind*Memory()` or `vkMapMemory()` won't happen from multiple threads simultaneously
-(which is illegal in Vulkan).
-
-It is recommended to use function vmaCreateBuffer() instead of this one.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindBufferMemory(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkBuffer VMA_NOT_NULL_NON_DISPATCHABLE buffer);
-
-/** \brief Binds buffer to allocation with additional parameters.
-
-\param allocator
-\param allocation
-\param allocationLocalOffset Additional offset to be added while binding, relative to the beginning of the `allocation`. Normally it should be 0.
-\param buffer
-\param pNext A chain of structures to be attached to `VkBindBufferMemoryInfoKHR` structure used internally. Normally it should be null.
-
-This function is similar to vmaBindBufferMemory(), but it provides additional parameters.
-
-If `pNext` is not null, #VmaAllocator object must have been created with #VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT flag
-or with VmaAllocatorCreateInfo::vulkanApiVersion `>= VK_API_VERSION_1_1`. Otherwise the call fails.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindBufferMemory2(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkDeviceSize allocationLocalOffset,
-    VkBuffer VMA_NOT_NULL_NON_DISPATCHABLE buffer,
-    const void* VMA_NULLABLE pNext);
-
-/** \brief Binds image to allocation.
-
-Binds specified image to region of memory represented by specified allocation.
-Gets `VkDeviceMemory` handle and offset from the allocation.
-If you want to create an image, allocate memory for it and bind them together separately,
-you should use this function for binding instead of standard `vkBindImageMemory()`,
-because it ensures proper synchronization so that when a `VkDeviceMemory` object is used by multiple
-allocations, calls to `vkBind*Memory()` or `vkMapMemory()` won't happen from multiple threads simultaneously
-(which is illegal in Vulkan).
-
-It is recommended to use function vmaCreateImage() instead of this one.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindImageMemory(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkImage VMA_NOT_NULL_NON_DISPATCHABLE image);
-
-/** \brief Binds image to allocation with additional parameters.
-
-\param allocator
-\param allocation
-\param allocationLocalOffset Additional offset to be added while binding, relative to the beginning of the `allocation`. Normally it should be 0.
-\param image
-\param pNext A chain of structures to be attached to `VkBindImageMemoryInfoKHR` structure used internally. Normally it should be null.
-
-This function is similar to vmaBindImageMemory(), but it provides additional parameters.
-
-If `pNext` is not null, #VmaAllocator object must have been created with #VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT flag
-or with VmaAllocatorCreateInfo::vulkanApiVersion `>= VK_API_VERSION_1_1`. Otherwise the call fails.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindImageMemory2(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkDeviceSize allocationLocalOffset,
-    VkImage VMA_NOT_NULL_NON_DISPATCHABLE image,
-    const void* VMA_NULLABLE pNext);
-
-/**
-\param allocator
-\param pBufferCreateInfo
-\param pAllocationCreateInfo
-\param[out] pBuffer Buffer that was created.
-\param[out] pAllocation Allocation that was created.
-\param[out] pAllocationInfo Optional. Information about allocated memory. It can be later fetched using function vmaGetAllocationInfo().
-
-This function automatically:
-
--# Creates buffer.
--# Allocates appropriate memory for it.
--# Binds the buffer with the memory.
-
-If any of these operations fail, buffer and allocation are not created,
-returned value is negative error code, *pBuffer and *pAllocation are null.
-
-If the function succeeded, you must destroy both buffer and allocation when you
-no longer need them using either convenience function vmaDestroyBuffer() or
-separately, using `vkDestroyBuffer()` and vmaFreeMemory().
-
-If #VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT flag was used,
-VK_KHR_dedicated_allocation extension is used internally to query driver whether
-it requires or prefers the new buffer to have dedicated allocation. If yes,
-and if dedicated allocation is possible (VmaAllocationCreateInfo::pool is null
-and #VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT is not used), it creates dedicated
-allocation for this buffer, just like when using
-#VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
-
-\note This function creates a new `VkBuffer`. Sub-allocation of parts of one large buffer,
-although recommended as a good practice, is out of scope of this library and could be implemented
-by the user as a higher-level logic on top of VMA.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkBufferCreateInfo* VMA_NOT_NULL pBufferCreateInfo,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
-    VkBuffer VMA_NULLABLE_NON_DISPATCHABLE* VMA_NOT_NULL pBuffer,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL pAllocation,
-    VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
-
-/** \brief Creates a buffer with additional minimum alignment.
-
-Similar to vmaCreateBuffer() but provides additional parameter `minAlignment` which allows to specify custom,
-minimum alignment to be used when placing the buffer inside a larger memory block, which may be needed e.g.
-for interop with OpenGL.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBufferWithAlignment(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkBufferCreateInfo* VMA_NOT_NULL pBufferCreateInfo,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
-    VkDeviceSize minAlignment,
-    VkBuffer VMA_NULLABLE_NON_DISPATCHABLE* VMA_NOT_NULL pBuffer,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL pAllocation,
-    VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
-
-/** \brief Destroys Vulkan buffer and frees allocated memory.
-
-This is just a convenience function equivalent to:
-
-\code
-vkDestroyBuffer(device, buffer, allocationCallbacks);
-vmaFreeMemory(allocator, allocation);
-\endcode
-
-It it safe to pass null as buffer and/or allocation.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyBuffer(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VkBuffer VMA_NULLABLE_NON_DISPATCHABLE buffer,
-    VmaAllocation VMA_NULLABLE allocation);
-
-/// Function similar to vmaCreateBuffer().
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateImage(
-    VmaAllocator VMA_NOT_NULL allocator,
-    const VkImageCreateInfo* VMA_NOT_NULL pImageCreateInfo,
-    const VmaAllocationCreateInfo* VMA_NOT_NULL pAllocationCreateInfo,
-    VkImage VMA_NULLABLE_NON_DISPATCHABLE* VMA_NOT_NULL pImage,
-    VmaAllocation VMA_NULLABLE* VMA_NOT_NULL pAllocation,
-    VmaAllocationInfo* VMA_NULLABLE pAllocationInfo);
-
-/** \brief Destroys Vulkan image and frees allocated memory.
-
-This is just a convenience function equivalent to:
-
-\code
-vkDestroyImage(device, image, allocationCallbacks);
-vmaFreeMemory(allocator, allocation);
-\endcode
-
-It it safe to pass null as image and/or allocation.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyImage(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VkImage VMA_NULLABLE_NON_DISPATCHABLE image,
-    VmaAllocation VMA_NULLABLE allocation);
-
-/** @} */
-
-/**
-\addtogroup group_virtual
-@{
-*/
-
-/** \brief Creates new #VmaVirtualBlock object.
-
-\param pCreateInfo Parameters for creation.
-\param[out] pVirtualBlock Returned virtual block object or `VMA_NULL` if creation failed.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateVirtualBlock(
-    const VmaVirtualBlockCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaVirtualBlock VMA_NULLABLE* VMA_NOT_NULL pVirtualBlock);
-
-/** \brief Destroys #VmaVirtualBlock object.
-
-Please note that you should consciously handle virtual allocations that could remain unfreed in the block.
-You should either free them individually using vmaVirtualFree() or call vmaClearVirtualBlock()
-if you are sure this is what you want. If you do neither, an assert is called.
-
-If you keep pointers to some additional metadata associated with your virtual allocations in their `pUserData`,
-don't forget to free them.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyVirtualBlock(
-    VmaVirtualBlock VMA_NULLABLE virtualBlock);
-
-/** \brief Returns true of the #VmaVirtualBlock is empty - contains 0 virtual allocations and has all its space available for new allocations.
-*/
-VMA_CALL_PRE VkBool32 VMA_CALL_POST vmaIsVirtualBlockEmpty(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock);
-
-/** \brief Returns information about a specific virtual allocation within a virtual block, like its size and `pUserData` pointer.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaGetVirtualAllocationInfo(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaVirtualAllocation VMA_NOT_NULL allocation, VmaVirtualAllocationInfo* VMA_NOT_NULL pVirtualAllocInfo);
-
-/** \brief Allocates new virtual allocation inside given #VmaVirtualBlock.
-
-There is no handle type for a virtual allocation.
-Virtual allocations within a specific virtual block are uniquely identified by their offsets.
-
-If the allocation fails due to not enough free space available, `VK_ERROR_OUT_OF_DEVICE_MEMORY` is returned
-(despite the function doesn't ever allocate actual GPU memory).
-
-\param virtualBlock Virtual block
-\param pCreateInfo Parameters for the allocation
-\param[out] pAllocation Returned handle of the new allocation
-\param[out] pOffset Returned offset of the new allocation. Optional, can be null.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaVirtualAllocate(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    const VmaVirtualAllocationCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaVirtualAllocation* VMA_NOT_NULL pAllocation,
-    VkDeviceSize* VMA_NULLABLE pOffset);
-
-/** \brief Frees virtual allocation inside given #VmaVirtualBlock.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaVirtualFree(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaVirtualAllocation VMA_NULLABLE allocation);
-
-/** \brief Frees all virtual allocations inside given #VmaVirtualBlock.
-
-You must either call this function or free each virtual allocation individually with vmaVirtualFree()
-before destroying a virtual block. Otherwise, an assert is called.
-
-If you keep pointer to some additional metadata associated with your virtual allocation in its `pUserData`,
-don't forget to free it as well.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaClearVirtualBlock(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock);
-
-/** \brief Changes custom pointer associated with given virtual allocation.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaSetVirtualAllocationUserData(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaVirtualAllocation VMA_NOT_NULL allocation,
-    void* VMA_NULLABLE pUserData);
-
-/** \brief Calculates and returns statistics about virtual allocations and memory usage in given #VmaVirtualBlock.
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaCalculateVirtualBlockStats(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaStatInfo* VMA_NOT_NULL pStatInfo);
-
-/** @} */
-
-/**
-\addtogroup group_stats
-@{
-*/
-
-/** \brief Builds and returns a null-terminated string in JSON format with information about given #VmaVirtualBlock.
-\param virtualBlock Virtual block.
-\param[out] ppStatsString Returned string.
-\param detailedMap Pass `VK_FALSE` to only obtain statistics as returned by vmaCalculateVirtualBlockStats(). Pass `VK_TRUE` to also obtain full list of allocations and free spaces.
-
-Returned string must be freed using vmaFreeVirtualBlockStatsString().
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaBuildVirtualBlockStatsString(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    char* VMA_NULLABLE* VMA_NOT_NULL ppStatsString,
-    VkBool32 detailedMap);
-
-/// Frees a string returned by vmaBuildVirtualBlockStatsString().
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(
-    VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    char* VMA_NULLABLE pStatsString);
-
-#if VMA_STATS_STRING_ENABLED
-/** \brief Builds and returns statistics as a null-terminated string in JSON format.
-\param allocator
-\param[out] ppStatsString Must be freed using vmaFreeStatsString() function.
-\param detailedMap
-*/
-VMA_CALL_PRE void VMA_CALL_POST vmaBuildStatsString(
-    VmaAllocator VMA_NOT_NULL allocator,
-    char* VMA_NULLABLE* VMA_NOT_NULL ppStatsString,
-    VkBool32 detailedMap);
-
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString(
-    VmaAllocator VMA_NOT_NULL allocator,
-    char* VMA_NULLABLE pStatsString);
-#endif // VMA_STATS_STRING_ENABLED
-
-/** @} */
-
-#endif // _VMA_FUNCTION_HEADERS
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // AMD_VULKAN_MEMORY_ALLOCATOR_H
-
-////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////////////////////////////////////////////
-// 
-//    IMPLEMENTATION
-// 
-////////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////////////////////////////////////////////
-
-// For Visual Studio IntelliSense.
-#if defined(__cplusplus) && defined(__INTELLISENSE__)
-#define VMA_IMPLEMENTATION
-#endif
-
-#ifdef VMA_IMPLEMENTATION
-#undef VMA_IMPLEMENTATION
-
-#include <cstdint>
-#include <cstdlib>
-#include <cstring>
-#include <utility>
-
-/*******************************************************************************
-CONFIGURATION SECTION
-
-Define some of these macros before each #include of this header or change them
-here if you need other then default behavior depending on your environment.
-*/
-#ifndef _VMA_CONFIGURATION
-
-/*
-Define this macro to 1 to make the library fetch pointers to Vulkan functions
-internally, like:
-
-    vulkanFunctions.vkAllocateMemory = &vkAllocateMemory;
-*/
-#if !defined(VMA_STATIC_VULKAN_FUNCTIONS) && !defined(VK_NO_PROTOTYPES)
-    #define VMA_STATIC_VULKAN_FUNCTIONS 1
-#endif
-
-/*
-Define this macro to 1 to make the library fetch pointers to Vulkan functions
-internally, like:
-
-    vulkanFunctions.vkAllocateMemory = (PFN_vkAllocateMemory)vkGetDeviceProcAddr(device, "vkAllocateMemory");
-
-To use this feature in new versions of VMA you now have to pass
-VmaVulkanFunctions::vkGetInstanceProcAddr and vkGetDeviceProcAddr as
-VmaAllocatorCreateInfo::pVulkanFunctions. Other members can be null.
-*/
-#if !defined(VMA_DYNAMIC_VULKAN_FUNCTIONS)
-    #define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
-#endif
-
-#ifndef VMA_USE_STL_SHARED_MUTEX
-    // Compiler conforms to C++17.
-    #if __cplusplus >= 201703L
-        #define VMA_USE_STL_SHARED_MUTEX 1
-    // Visual studio defines __cplusplus properly only when passed additional parameter: /Zc:__cplusplus
-    // Otherwise it is always 199711L, despite shared_mutex works since Visual Studio 2015 Update 2.
-    #elif defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023918 && __cplusplus == 199711L && _MSVC_LANG >= 201703L
-        #define VMA_USE_STL_SHARED_MUTEX 1
-    #else
-        #define VMA_USE_STL_SHARED_MUTEX 0
-    #endif
-#endif
-
-/*
-Following headers are used in this CONFIGURATION section only, so feel free to
-remove them if not needed.
-*/
-#include <cassert> // for assert
-#include <algorithm> // for min, max
-#include <mutex>
-
-#ifndef VMA_NULL
-   // Value used as null pointer. Define it to e.g.: nullptr, NULL, 0, (void*)0.
-   #define VMA_NULL   nullptr
-#endif
-
-#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
-#include <cstdlib>
-static void* vma_aligned_alloc(size_t alignment, size_t size)
-{
-    // alignment must be >= sizeof(void*)
-    if(alignment < sizeof(void*))
-    {
-        alignment = sizeof(void*);
-    }
-
-    return memalign(alignment, size);
-}
-#elif defined(__APPLE__) || defined(__ANDROID__) || (defined(__linux__) && defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC))
-#include <cstdlib>
-
-#if defined(__APPLE__)
-#include <AvailabilityMacros.h>
-#endif
-
-static void* vma_aligned_alloc(size_t alignment, size_t size)
-{
-    // Unfortunately, aligned_alloc causes VMA to crash due to it returning null pointers. (At least under 11.4)
-    // Therefore, for now disable this specific exception until a proper solution is found.
-    //#if defined(__APPLE__) && (defined(MAC_OS_X_VERSION_10_16) || defined(__IPHONE_14_0))
-    //#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_16 || __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_14_0
-    //    // For C++14, usr/include/malloc/_malloc.h declares aligned_alloc()) only
-    //    // with the MacOSX11.0 SDK in Xcode 12 (which is what adds
-    //    // MAC_OS_X_VERSION_10_16), even though the function is marked
-    //    // availabe for 10.15. That is why the preprocessor checks for 10.16 but
-    //    // the __builtin_available checks for 10.15.
-    //    // People who use C++17 could call aligned_alloc with the 10.15 SDK already.
-    //    if (__builtin_available(macOS 10.15, iOS 13, *))
-    //        return aligned_alloc(alignment, size);
-    //#endif
-    //#endif
-
-    // alignment must be >= sizeof(void*)
-    if(alignment < sizeof(void*))
-    {
-        alignment = sizeof(void*);
-    }
-
-    void *pointer;
-    if(posix_memalign(&pointer, alignment, size) == 0)
-        return pointer;
-    return VMA_NULL;
-}
-#elif defined(_WIN32)
-static void* vma_aligned_alloc(size_t alignment, size_t size)
-{
-    return _aligned_malloc(size, alignment);
-}
-#else
-static void* vma_aligned_alloc(size_t alignment, size_t size)
-{
-    return aligned_alloc(alignment, size);
-}
-#endif
-
-#if defined(_WIN32)
-static void vma_aligned_free(void* ptr)
-{
-    _aligned_free(ptr);
-}
-#else
-static void vma_aligned_free(void* VMA_NULLABLE ptr)
-{
-    free(ptr);
-}
-#endif
-
-// If your compiler is not compatible with C++11 and definition of
-// aligned_alloc() function is missing, uncommeting following line may help:
-
-//#include <malloc.h>
-
-// Normal assert to check for programmer's errors, especially in Debug configuration.
-#ifndef VMA_ASSERT
-   #ifdef NDEBUG
-       #define VMA_ASSERT(expr)
-   #else
-       #define VMA_ASSERT(expr)         assert(expr)
-   #endif
-#endif
-
-// Assert that will be called very often, like inside data structures e.g. operator[].
-// Making it non-empty can make program slow.
-#ifndef VMA_HEAVY_ASSERT
-   #ifdef NDEBUG
-       #define VMA_HEAVY_ASSERT(expr)
-   #else
-       #define VMA_HEAVY_ASSERT(expr)   //VMA_ASSERT(expr)
-   #endif
-#endif
-
-#ifndef VMA_ALIGN_OF
-   #define VMA_ALIGN_OF(type)       (__alignof(type))
-#endif
-
-#ifndef VMA_SYSTEM_ALIGNED_MALLOC
-   #define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment) vma_aligned_alloc((alignment), (size))
-#endif
-
-#ifndef VMA_SYSTEM_ALIGNED_FREE
-   // VMA_SYSTEM_FREE is the old name, but might have been defined by the user
-   #if defined(VMA_SYSTEM_FREE)
-      #define VMA_SYSTEM_ALIGNED_FREE(ptr)     VMA_SYSTEM_FREE(ptr)
-   #else
-      #define VMA_SYSTEM_ALIGNED_FREE(ptr)     vma_aligned_free(ptr)
-    #endif
-#endif
-
-#ifndef VMA_BITSCAN_LSB
-    // Scans integer for index of first nonzero value from the Least Significant Bit (LSB). If mask is 0 then returns UINT8_MAX
-    #define VMA_BITSCAN_LSB(mask) VmaBitScanLSB(mask)
-#endif
-
-#ifndef VMA_BITSCAN_MSB
-    // Scans integer for index of first nonzero value from the Most Significant Bit (MSB). If mask is 0 then returns UINT8_MAX
-    #define VMA_BITSCAN_MSB(mask) VmaBitScanMSB(mask)
-#endif
-
-#ifndef VMA_MIN
-   #define VMA_MIN(v1, v2)    ((std::min)((v1), (v2)))
-#endif
-
-#ifndef VMA_MAX
-   #define VMA_MAX(v1, v2)    ((std::max)((v1), (v2)))
-#endif
-
-#ifndef VMA_SWAP
-   #define VMA_SWAP(v1, v2)   std::swap((v1), (v2))
-#endif
-
-#ifndef VMA_SORT
-   #define VMA_SORT(beg, end, cmp)  std::sort(beg, end, cmp)
-#endif
-
-#ifndef VMA_DEBUG_LOG
-   #define VMA_DEBUG_LOG(format, ...)
-   /*
-   #define VMA_DEBUG_LOG(format, ...) do { \
-       printf(format, __VA_ARGS__); \
-       printf("\n"); \
-   } while(false)
-   */
-#endif
-
-// Define this macro to 1 to enable functions: vmaBuildStatsString, vmaFreeStatsString.
-#if VMA_STATS_STRING_ENABLED
-    static inline void VmaUint32ToStr(char* VMA_NOT_NULL outStr, size_t strLen, uint32_t num)
-    {
-        snprintf(outStr, strLen, "%u", static_cast<unsigned int>(num));
-    }
-    static inline void VmaUint64ToStr(char* VMA_NOT_NULL outStr, size_t strLen, uint64_t num)
-    {
-        snprintf(outStr, strLen, "%llu", static_cast<unsigned long long>(num));
-    }
-    static inline void VmaPtrToStr(char* VMA_NOT_NULL outStr, size_t strLen, const void* ptr)
-    {
-        snprintf(outStr, strLen, "%p", ptr);
-    }
-#endif
-
-#ifndef VMA_MUTEX
-    class VmaMutex
-    {
-    public:
-        void Lock() { m_Mutex.lock(); }
-        void Unlock() { m_Mutex.unlock(); }
-        bool TryLock() { return m_Mutex.try_lock(); }
-    private:
-        std::mutex m_Mutex;
-    };
-    #define VMA_MUTEX VmaMutex
-#endif
-
-// Read-write mutex, where "read" is shared access, "write" is exclusive access.
-#ifndef VMA_RW_MUTEX
-    #if VMA_USE_STL_SHARED_MUTEX
-        // Use std::shared_mutex from C++17.
-        #include <shared_mutex>
-        class VmaRWMutex
-        {
-        public:
-            void LockRead() { m_Mutex.lock_shared(); }
-            void UnlockRead() { m_Mutex.unlock_shared(); }
-            bool TryLockRead() { return m_Mutex.try_lock_shared(); }
-            void LockWrite() { m_Mutex.lock(); }
-            void UnlockWrite() { m_Mutex.unlock(); }
-            bool TryLockWrite() { return m_Mutex.try_lock(); }
-        private:
-            std::shared_mutex m_Mutex;
-        };
-        #define VMA_RW_MUTEX VmaRWMutex
-    #elif defined(_WIN32) && defined(WINVER) && WINVER >= 0x0600
-        // Use SRWLOCK from WinAPI.
-        // Minimum supported client = Windows Vista, server = Windows Server 2008.
-        class VmaRWMutex
-        {
-        public:
-            VmaRWMutex() { InitializeSRWLock(&m_Lock); }
-            void LockRead() { AcquireSRWLockShared(&m_Lock); }
-            void UnlockRead() { ReleaseSRWLockShared(&m_Lock); }
-            bool TryLockRead() { return TryAcquireSRWLockShared(&m_Lock) != FALSE; }
-            void LockWrite() { AcquireSRWLockExclusive(&m_Lock); }
-            void UnlockWrite() { ReleaseSRWLockExclusive(&m_Lock); }
-            bool TryLockWrite() { return TryAcquireSRWLockExclusive(&m_Lock) != FALSE; }
-        private:
-            SRWLOCK m_Lock;
-        };
-        #define VMA_RW_MUTEX VmaRWMutex
-    #else
-        // Less efficient fallback: Use normal mutex.
-        class VmaRWMutex
-        {
-        public:
-            void LockRead() { m_Mutex.Lock(); }
-            void UnlockRead() { m_Mutex.Unlock(); }
-            bool TryLockRead() { return m_Mutex.TryLock(); }
-            void LockWrite() { m_Mutex.Lock(); }
-            void UnlockWrite() { m_Mutex.Unlock(); }
-            bool TryLockWrite() { return m_Mutex.TryLock(); }
-        private:
-            VMA_MUTEX m_Mutex;
-        };
-        #define VMA_RW_MUTEX VmaRWMutex
-    #endif // #if VMA_USE_STL_SHARED_MUTEX
-#endif // #ifndef VMA_RW_MUTEX
-
-/*
-If providing your own implementation, you need to implement a subset of std::atomic.
-*/
-#ifndef VMA_ATOMIC_UINT32
-    #include <atomic>
-    #define VMA_ATOMIC_UINT32 std::atomic<uint32_t>
-#endif
-
-#ifndef VMA_ATOMIC_UINT64
-    #include <atomic>
-    #define VMA_ATOMIC_UINT64 std::atomic<uint64_t>
-#endif
-
-#ifndef VMA_DEBUG_ALWAYS_DEDICATED_MEMORY
-    /**
-    Every allocation will have its own memory block.
-    Define to 1 for debugging purposes only.
-    */
-    #define VMA_DEBUG_ALWAYS_DEDICATED_MEMORY (0)
-#endif
-
-#ifndef VMA_MIN_ALIGNMENT
-    /**
-    Minimum alignment of all allocations, in bytes.
-    Set to more than 1 for debugging purposes. Must be power of two.
-    */
-    #ifdef VMA_DEBUG_ALIGNMENT // Old name
-        #define VMA_MIN_ALIGNMENT VMA_DEBUG_ALIGNMENT
-    #else
-        #define VMA_MIN_ALIGNMENT (1)
-    #endif
-#endif
-
-#ifndef VMA_DEBUG_MARGIN
-    /**
-    Minimum margin before and after every allocation, in bytes.
-    Set nonzero for debugging purposes only.
-    */
-    #define VMA_DEBUG_MARGIN (0)
-#endif
-
-#ifndef VMA_DEBUG_INITIALIZE_ALLOCATIONS
-    /**
-    Define this macro to 1 to automatically fill new allocations and destroyed
-    allocations with some bit pattern.
-    */
-    #define VMA_DEBUG_INITIALIZE_ALLOCATIONS (0)
-#endif
-
-#ifndef VMA_DEBUG_DETECT_CORRUPTION
-    /**
-    Define this macro to 1 together with non-zero value of VMA_DEBUG_MARGIN to
-    enable writing magic value to the margin before and after every allocation and
-    validating it, so that memory corruptions (out-of-bounds writes) are detected.
-    */
-    #define VMA_DEBUG_DETECT_CORRUPTION (0)
-#endif
-
-#ifndef VMA_DEBUG_GLOBAL_MUTEX
-    /**
-    Set this to 1 for debugging purposes only, to enable single mutex protecting all
-    entry calls to the library. Can be useful for debugging multithreading issues.
-    */
-    #define VMA_DEBUG_GLOBAL_MUTEX (0)
-#endif
-
-#ifndef VMA_DEBUG_MIN_BUFFER_IMAGE_GRANULARITY
-    /**
-    Minimum value for VkPhysicalDeviceLimits::bufferImageGranularity.
-    Set to more than 1 for debugging purposes only. Must be power of two.
-    */
-    #define VMA_DEBUG_MIN_BUFFER_IMAGE_GRANULARITY (1)
-#endif
-
-#ifndef VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT
-    /*
-    Set this to 1 to make VMA never exceed VkPhysicalDeviceLimits::maxMemoryAllocationCount
-    and return error instead of leaving up to Vulkan implementation what to do in such cases.
-    */
-    #define VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT (0)
-#endif
-
-#ifndef VMA_SMALL_HEAP_MAX_SIZE
-   /// Maximum size of a memory heap in Vulkan to consider it "small".
-   #define VMA_SMALL_HEAP_MAX_SIZE (1024ull * 1024 * 1024)
-#endif
-
-#ifndef VMA_DEFAULT_LARGE_HEAP_BLOCK_SIZE
-   /// Default size of a block allocated as single VkDeviceMemory from a "large" heap.
-   #define VMA_DEFAULT_LARGE_HEAP_BLOCK_SIZE (256ull * 1024 * 1024)
-#endif
-
-#ifndef VMA_CLASS_NO_COPY
-    #define VMA_CLASS_NO_COPY(className) \
-        private: \
-            className(const className&) = delete; \
-            className& operator=(const className&) = delete;
-#endif
-
-#define VMA_VALIDATE(cond) do { if(!(cond)) { \
-        VMA_ASSERT(0 && "Validation failed: " #cond); \
-        return false; \
-    } } while(false)
-
-/*******************************************************************************
-END OF CONFIGURATION
-*/
-#endif // _VMA_CONFIGURATION
-
-
-static const uint8_t VMA_ALLOCATION_FILL_PATTERN_CREATED = 0xDC;
-static const uint8_t VMA_ALLOCATION_FILL_PATTERN_DESTROYED = 0xEF;
-// Decimal 2139416166, float NaN, little-endian binary 66 E6 84 7F.
-static const uint32_t VMA_CORRUPTION_DETECTION_MAGIC_VALUE = 0x7F84E666;
-
-// Copy of some Vulkan definitions so we don't need to check their existence just to handle few constants.
-static const uint32_t VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD_COPY = 0x00000040;
-static const uint32_t VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD_COPY = 0x00000080;
-static const uint32_t VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_COPY = 0x00020000;
-static const uint32_t VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET = 0x10000000u;
-static const uint32_t VMA_ALLOCATION_TRY_COUNT = 32;
-static const uint32_t VMA_VENDOR_ID_AMD = 4098;
-
-
-#if VMA_STATS_STRING_ENABLED
-// Correspond to values of enum VmaSuballocationType.
-static const char* VMA_SUBALLOCATION_TYPE_NAMES[] =
-{
-    "FREE",
-    "UNKNOWN",
-    "BUFFER",
-    "IMAGE_UNKNOWN",
-    "IMAGE_LINEAR",
-    "IMAGE_OPTIMAL",
-};
-#endif
-
-static VkAllocationCallbacks VmaEmptyAllocationCallbacks =
-    { VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL };
-
-
-#ifndef _VMA_ENUM_DECLARATIONS
-
-enum VmaSuballocationType
-{
-    VMA_SUBALLOCATION_TYPE_FREE = 0,
-    VMA_SUBALLOCATION_TYPE_UNKNOWN = 1,
-    VMA_SUBALLOCATION_TYPE_BUFFER = 2,
-    VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN = 3,
-    VMA_SUBALLOCATION_TYPE_IMAGE_LINEAR = 4,
-    VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL = 5,
-    VMA_SUBALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
-};
-
-enum VMA_CACHE_OPERATION
-{
-    VMA_CACHE_FLUSH,
-    VMA_CACHE_INVALIDATE
-};
-
-enum class VmaAllocationRequestType
-{
-    Normal,
-    TLSF,
-    // Used by "Linear" algorithm.
-    UpperAddress,
-    EndOf1st,
-    EndOf2nd,
-};
-
-#endif // _VMA_ENUM_DECLARATIONS
-
-#ifndef _VMA_FORWARD_DECLARATIONS
-// Opaque handle used by allocation algorithms to identify single allocation in any conforming way.
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VmaAllocHandle);
-
-struct VmaMutexLock;
-struct VmaMutexLockRead;
-struct VmaMutexLockWrite;
-
-template<typename T>
-struct AtomicTransactionalIncrement;
-
-template<typename T>
-struct VmaStlAllocator;
-
-template<typename T, typename AllocatorT>
-class VmaVector;
-
-template<typename T, typename AllocatorT, size_t N>
-class VmaSmallVector;
-
-template<typename T>
-class VmaPoolAllocator;
-
-template<typename T>
-struct VmaListItem;
-
-template<typename T>
-class VmaRawList;
-
-template<typename T, typename AllocatorT>
-class VmaList;
-
-template<typename ItemTypeTraits>
-class VmaIntrusiveLinkedList;
-
-// Unused in this version
-#if 0
-template<typename T1, typename T2>
-struct VmaPair;
-template<typename FirstT, typename SecondT>
-struct VmaPairFirstLess;
-
-template<typename KeyT, typename ValueT>
-class VmaMap;
-#endif
-
-#if VMA_STATS_STRING_ENABLED
-class VmaStringBuilder;
-class VmaJsonWriter;
-#endif
-
-class VmaDeviceMemoryBlock;
-
-struct VmaDedicatedAllocationListItemTraits;
-class VmaDedicatedAllocationList;
-
-struct VmaSuballocation;
-struct VmaSuballocationOffsetLess;
-struct VmaSuballocationOffsetGreater;
-struct VmaSuballocationItemSizeLess;
-
-typedef VmaList<VmaSuballocation, VmaStlAllocator<VmaSuballocation>> VmaSuballocationList;
-
-struct VmaAllocationRequest;
-
-class VmaBlockMetadata;
-class VmaBlockMetadata_Generic;
-class VmaBlockMetadata_Linear;
-class VmaBlockMetadata_Buddy;
-class VmaBlockMetadata_TLSF;
-
-class VmaBlockVector;
-
-struct VmaDefragmentationMove;
-class VmaDefragmentationAlgorithm;
-class VmaDefragmentationAlgorithm_Generic;
-class VmaDefragmentationAlgorithm_Fast;
-
-struct VmaPoolListItemTraits;
-
-struct VmaBlockDefragmentationContext;
-class VmaBlockVectorDefragmentationContext;
-
-struct VmaCurrentBudgetData;
-
-class VmaAllocationObjectAllocator;
-
-#endif // _VMA_FORWARD_DECLARATIONS
-
-
-#ifndef _VMA_FUNCTIONS
-// Returns number of bits set to 1 in (v).
-static inline uint32_t VmaCountBitsSet(uint32_t v)
-{
-    uint32_t c = v - ((v >> 1) & 0x55555555);
-    c = ((c >> 2) & 0x33333333) + (c & 0x33333333);
-    c = ((c >> 4) + c) & 0x0F0F0F0F;
-    c = ((c >> 8) + c) & 0x00FF00FF;
-    c = ((c >> 16) + c) & 0x0000FFFF;
-    return c;
-}
-
-static inline uint8_t VmaBitScanLSB(uint64_t mask)
-{
-#ifdef _MSC_VER
-    DWORD pos;
-    if (_BitScanForward64(&pos, mask))
-        return static_cast<uint8_t>(pos);
-#else
-    uint8_t pos = 0;
-    do
-    {
-        if (mask & (1ULL << pos))
-            return pos;
-    } while (pos++ < 63);
-#endif
-    return UINT8_MAX;
-}
-
-static inline uint8_t VmaBitScanLSB(uint32_t mask)
-{
-#ifdef _MSC_VER
-    DWORD pos;
-    if (_BitScanForward(&pos, mask))
-        return static_cast<uint8_t>(pos);
-#else
-    uint8_t pos = 0;
-    do
-    {
-        if (mask & (1UL << pos))
-            return pos;
-    } while (pos++ < 31);
-#endif
-    return UINT8_MAX;
-}
-
-static inline uint8_t VmaBitScanMSB(uint64_t mask)
-{
-#ifdef _MSC_VER
-    DWORD pos;
-    if (_BitScanReverse64(&pos, mask))
-        return static_cast<uint8_t>(pos);
-#else
-    uint8_t pos = 63;
-    do
-    {
-        if (mask & (1ULL << pos))
-            return pos;
-    } while (pos-- > 0);
-#endif
-    return UINT8_MAX;
-}
-
-static inline uint8_t VmaBitScanMSB(uint32_t mask)
-{
-#ifdef _MSC_VER
-    DWORD pos;
-    if (_BitScanReverse(&pos, mask))
-        return static_cast<uint8_t>(pos);
-#else
-    uint8_t pos = 31;
-    do
-    {
-        if (mask & (1UL << pos))
-            return pos;
-    } while (pos-- > 0);
-#endif
-    return UINT8_MAX;
-}
-
-/*
-Returns true if given number is a power of two.
-T must be unsigned integer number or signed integer but always nonnegative.
-For 0 returns true.
-*/
-template <typename T>
-inline bool VmaIsPow2(T x)
-{
-    return (x & (x - 1)) == 0;
-}
-
-// Aligns given value up to nearest multiply of align value. For example: VmaAlignUp(11, 8) = 16.
-// Use types like uint32_t, uint64_t as T.
-template <typename T>
-static inline T VmaAlignUp(T val, T alignment)
-{
-    VMA_HEAVY_ASSERT(VmaIsPow2(alignment));
-    return (val + alignment - 1) & ~(alignment - 1);
-}
-
-// Aligns given value down to nearest multiply of align value. For example: VmaAlignUp(11, 8) = 8.
-// Use types like uint32_t, uint64_t as T.
-template <typename T>
-static inline T VmaAlignDown(T val, T alignment)
-{
-    VMA_HEAVY_ASSERT(VmaIsPow2(alignment));
-    return val & ~(alignment - 1);
-}
-
-// Division with mathematical rounding to nearest number.
-template <typename T>
-static inline T VmaRoundDiv(T x, T y)
-{
-    return (x + (y / (T)2)) / y;
-}
-
-// Divide by 'y' and round up to nearest integer.
-template <typename T>
-static inline T VmaDivideRoundingUp(T x, T y)
-{
-    return (x + y - (T)1) / y;
-}
-
-// Returns smallest power of 2 greater or equal to v.
-static inline uint32_t VmaNextPow2(uint32_t v)
-{
-    v--;
-    v |= v >> 1;
-    v |= v >> 2;
-    v |= v >> 4;
-    v |= v >> 8;
-    v |= v >> 16;
-    v++;
-    return v;
-}
-
-static inline uint64_t VmaNextPow2(uint64_t v)
-{
-    v--;
-    v |= v >> 1;
-    v |= v >> 2;
-    v |= v >> 4;
-    v |= v >> 8;
-    v |= v >> 16;
-    v |= v >> 32;
-    v++;
-    return v;
-}
-
-// Returns largest power of 2 less or equal to v.
-static inline uint32_t VmaPrevPow2(uint32_t v)
-{
-    v |= v >> 1;
-    v |= v >> 2;
-    v |= v >> 4;
-    v |= v >> 8;
-    v |= v >> 16;
-    v = v ^ (v >> 1);
-    return v;
-}
-
-static inline uint64_t VmaPrevPow2(uint64_t v)
-{
-    v |= v >> 1;
-    v |= v >> 2;
-    v |= v >> 4;
-    v |= v >> 8;
-    v |= v >> 16;
-    v |= v >> 32;
-    v = v ^ (v >> 1);
-    return v;
-}
-
-static inline bool VmaStrIsEmpty(const char* pStr)
-{
-    return pStr == VMA_NULL || *pStr == '\0';
-}
-
-#if VMA_STATS_STRING_ENABLED
-static const char* VmaAlgorithmToStr(uint32_t algorithm)
-{
-    switch (algorithm)
-    {
-    case VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT:
-        return "Linear";
-    case VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT:
-        return "Buddy";
-    case VMA_POOL_CREATE_TLSF_ALGORITHM_BIT:
-        return "TLSF";
-    case 0:
-        return "Default";
-    default:
-        VMA_ASSERT(0);
-        return "";
-    }
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-#ifndef VMA_SORT
-template<typename Iterator, typename Compare>
-Iterator VmaQuickSortPartition(Iterator beg, Iterator end, Compare cmp)
-{
-    Iterator centerValue = end; --centerValue;
-    Iterator insertIndex = beg;
-    for (Iterator memTypeIndex = beg; memTypeIndex < centerValue; ++memTypeIndex)
-    {
-        if (cmp(*memTypeIndex, *centerValue))
-        {
-            if (insertIndex != memTypeIndex)
-            {
-                VMA_SWAP(*memTypeIndex, *insertIndex);
-            }
-            ++insertIndex;
-        }
-    }
-    if (insertIndex != centerValue)
-    {
-        VMA_SWAP(*insertIndex, *centerValue);
-    }
-    return insertIndex;
-}
-
-template<typename Iterator, typename Compare>
-void VmaQuickSort(Iterator beg, Iterator end, Compare cmp)
-{
-    if (beg < end)
-    {
-        Iterator it = VmaQuickSortPartition<Iterator, Compare>(beg, end, cmp);
-        VmaQuickSort<Iterator, Compare>(beg, it, cmp);
-        VmaQuickSort<Iterator, Compare>(it + 1, end, cmp);
-    }
-}
-
-#define VMA_SORT(beg, end, cmp) VmaQuickSort(beg, end, cmp)
-#endif // VMA_SORT
-
-/*
-Returns true if two memory blocks occupy overlapping pages.
-ResourceA must be in less memory offset than ResourceB.
-
-Algorithm is based on "Vulkan 1.0.39 - A Specification (with all registered Vulkan extensions)"
-chapter 11.6 "Resource Memory Association", paragraph "Buffer-Image Granularity".
-*/
-static inline bool VmaBlocksOnSamePage(
-    VkDeviceSize resourceAOffset,
-    VkDeviceSize resourceASize,
-    VkDeviceSize resourceBOffset,
-    VkDeviceSize pageSize)
-{
-    VMA_ASSERT(resourceAOffset + resourceASize <= resourceBOffset && resourceASize > 0 && pageSize > 0);
-    VkDeviceSize resourceAEnd = resourceAOffset + resourceASize - 1;
-    VkDeviceSize resourceAEndPage = resourceAEnd & ~(pageSize - 1);
-    VkDeviceSize resourceBStart = resourceBOffset;
-    VkDeviceSize resourceBStartPage = resourceBStart & ~(pageSize - 1);
-    return resourceAEndPage == resourceBStartPage;
-}
-
-/*
-Returns true if given suballocation types could conflict and must respect
-VkPhysicalDeviceLimits::bufferImageGranularity. They conflict if one is buffer
-or linear image and another one is optimal image. If type is unknown, behave
-conservatively.
-*/
-static inline bool VmaIsBufferImageGranularityConflict(
-    VmaSuballocationType suballocType1,
-    VmaSuballocationType suballocType2)
-{
-    if (suballocType1 > suballocType2)
-    {
-        VMA_SWAP(suballocType1, suballocType2);
-    }
-
-    switch (suballocType1)
-    {
-    case VMA_SUBALLOCATION_TYPE_FREE:
-        return false;
-    case VMA_SUBALLOCATION_TYPE_UNKNOWN:
-        return true;
-    case VMA_SUBALLOCATION_TYPE_BUFFER:
-        return
-            suballocType2 == VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN ||
-            suballocType2 == VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL;
-    case VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN:
-        return
-            suballocType2 == VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN ||
-            suballocType2 == VMA_SUBALLOCATION_TYPE_IMAGE_LINEAR ||
-            suballocType2 == VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL;
-    case VMA_SUBALLOCATION_TYPE_IMAGE_LINEAR:
-        return
-            suballocType2 == VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL;
-    case VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL:
-        return false;
-    default:
-        VMA_ASSERT(0);
-        return true;
-    }
-}
-
-static void VmaWriteMagicValue(void* pData, VkDeviceSize offset)
-{
-#if VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_DETECT_CORRUPTION
-    uint32_t* pDst = (uint32_t*)((char*)pData + offset);
-    const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
-    for (size_t i = 0; i < numberCount; ++i, ++pDst)
-    {
-        *pDst = VMA_CORRUPTION_DETECTION_MAGIC_VALUE;
-    }
-#else
-    // no-op
-#endif
-}
-
-static bool VmaValidateMagicValue(const void* pData, VkDeviceSize offset)
-{
-#if VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_DETECT_CORRUPTION
-    const uint32_t* pSrc = (const uint32_t*)((const char*)pData + offset);
-    const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
-    for (size_t i = 0; i < numberCount; ++i, ++pSrc)
-    {
-        if (*pSrc != VMA_CORRUPTION_DETECTION_MAGIC_VALUE)
-        {
-            return false;
-        }
-    }
-#endif
-    return true;
-}
-
-/*
-Fills structure with parameters of an example buffer to be used for transfers
-during GPU memory defragmentation.
-*/
-static void VmaFillGpuDefragmentationBufferCreateInfo(VkBufferCreateInfo& outBufCreateInfo)
-{
-    memset(&outBufCreateInfo, 0, sizeof(outBufCreateInfo));
-    outBufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
-    outBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
-    outBufCreateInfo.size = (VkDeviceSize)VMA_DEFAULT_LARGE_HEAP_BLOCK_SIZE; // Example size.
-}
-
-
-/*
-Performs binary search and returns iterator to first element that is greater or
-equal to (key), according to comparison (cmp).
-
-Cmp should return true if first argument is less than second argument.
-
-Returned value is the found element, if present in the collection or place where
-new element with value (key) should be inserted.
-*/
-template <typename CmpLess, typename IterT, typename KeyT>
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
-{
-    size_t down = 0, up = (end - beg);
-    while (down < up)
-    {
-        const size_t mid = down + (up - down) / 2;  // Overflow-safe midpoint calculation
-        if (cmp(*(beg + mid), key))
-        {
-            down = mid + 1;
-        }
-        else
-        {
-            up = mid;
-        }
-    }
-    return beg + down;
-}
-
-template<typename CmpLess, typename IterT, typename KeyT>
-IterT VmaBinaryFindSorted(const IterT& beg, const IterT& end, const KeyT& value, const CmpLess& cmp)
-{
-    IterT it = VmaBinaryFindFirstNotLess<CmpLess, IterT, KeyT>(
-        beg, end, value, cmp);
-    if (it == end ||
-        (!cmp(*it, value) && !cmp(value, *it)))
-    {
-        return it;
-    }
-    return end;
-}
-
-/*
-Returns true if all pointers in the array are not-null and unique.
-Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
-T must be pointer type, e.g. VmaAllocation, VmaPool.
-*/
-template<typename T>
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
-{
-    for (uint32_t i = 0; i < count; ++i)
-    {
-        const T iPtr = arr[i];
-        if (iPtr == VMA_NULL)
-        {
-            return false;
-        }
-        for (uint32_t j = i + 1; j < count; ++j)
-        {
-            if (iPtr == arr[j])
-            {
-                return false;
-            }
-        }
-    }
-    return true;
-}
-
-template<typename MainT, typename NewT>
-static inline void VmaPnextChainPushFront(MainT* mainStruct, NewT* newStruct)
-{
-    newStruct->pNext = mainStruct->pNext;
-    mainStruct->pNext = newStruct;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Memory allocation
-
-static void* VmaMalloc(const VkAllocationCallbacks* pAllocationCallbacks, size_t size, size_t alignment)
-{
-    void* result = VMA_NULL;
-    if ((pAllocationCallbacks != VMA_NULL) &&
-        (pAllocationCallbacks->pfnAllocation != VMA_NULL))
-    {
-        result = (*pAllocationCallbacks->pfnAllocation)(
-            pAllocationCallbacks->pUserData,
-            size,
-            alignment,
-            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
-    }
-    else
-    {
-        result = VMA_SYSTEM_ALIGNED_MALLOC(size, alignment);
-    }
-    VMA_ASSERT(result != VMA_NULL && "CPU memory allocation failed.");
-    return result;
-}
-
-static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr)
-{
-    if ((pAllocationCallbacks != VMA_NULL) &&
-        (pAllocationCallbacks->pfnFree != VMA_NULL))
-    {
-        (*pAllocationCallbacks->pfnFree)(pAllocationCallbacks->pUserData, ptr);
-    }
-    else
-    {
-        VMA_SYSTEM_ALIGNED_FREE(ptr);
-    }
-}
-
-template<typename T>
-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
-{
-    return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
-}
-
-template<typename T>
-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
-{
-    return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
-}
-
-#define vma_new(allocator, type)   new(VmaAllocate<type>(allocator))(type)
-
-#define vma_new_array(allocator, type, count)   new(VmaAllocateArray<type>((allocator), (count)))(type)
-
-template<typename T>
-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
-{
-    ptr->~T();
-    VmaFree(pAllocationCallbacks, ptr);
-}
-
-template<typename T>
-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
-{
-    if (ptr != VMA_NULL)
-    {
-        for (size_t i = count; i--; )
-        {
-            ptr[i].~T();
-        }
-        VmaFree(pAllocationCallbacks, ptr);
-    }
-}
-
-static char* VmaCreateStringCopy(const VkAllocationCallbacks* allocs, const char* srcStr)
-{
-    if (srcStr != VMA_NULL)
-    {
-        const size_t len = strlen(srcStr);
-        char* const result = vma_new_array(allocs, char, len + 1);
-        memcpy(result, srcStr, len + 1);
-        return result;
-    }
-    return VMA_NULL;
-}
-
-#if VMA_STATS_STRING_ENABLED
-static char* VmaCreateStringCopy(const VkAllocationCallbacks* allocs, const char* srcStr, size_t strLen)
-{
-    if (srcStr != VMA_NULL)
-    {
-        char* const result = vma_new_array(allocs, char, strLen + 1);
-        memcpy(result, srcStr, strLen);
-        result[strLen] = '\0';
-        return result;
-    }
-    return VMA_NULL;
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-static void VmaFreeString(const VkAllocationCallbacks* allocs, char* str)
-{
-    if (str != VMA_NULL)
-    {
-        const size_t len = strlen(str);
-        vma_delete_array(allocs, str, len + 1);
-    }
-}
-
-template<typename CmpLess, typename VectorT>
-size_t VmaVectorInsertSorted(VectorT& vector, const typename VectorT::value_type& value)
-{
-    const size_t indexToInsert = VmaBinaryFindFirstNotLess(
-        vector.data(),
-        vector.data() + vector.size(),
-        value,
-        CmpLess()) - vector.data();
-    VmaVectorInsert(vector, indexToInsert, value);
-    return indexToInsert;
-}
-
-template<typename CmpLess, typename VectorT>
-bool VmaVectorRemoveSorted(VectorT& vector, const typename VectorT::value_type& value)
-{
-    CmpLess comparator;
-    typename VectorT::iterator it = VmaBinaryFindFirstNotLess(
-        vector.begin(),
-        vector.end(),
-        value,
-        comparator);
-    if ((it != vector.end()) && !comparator(*it, value) && !comparator(value, *it))
-    {
-        size_t indexToRemove = it - vector.begin();
-        VmaVectorRemove(vector, indexToRemove);
-        return true;
-    }
-    return false;
-}
-#endif // _VMA_FUNCTIONS
-
-#ifndef _VMA_STAT_INFO_FUNCTIONS
-static void VmaInitStatInfo(VmaStatInfo& outInfo)
-{
-    memset(&outInfo, 0, sizeof(outInfo));
-    outInfo.allocationSizeMin = UINT64_MAX;
-    outInfo.unusedRangeSizeMin = UINT64_MAX;
-}
-
-// Adds statistics srcInfo into inoutInfo, like: inoutInfo += srcInfo.
-static void VmaAddStatInfo(VmaStatInfo& inoutInfo, const VmaStatInfo& srcInfo)
-{
-    inoutInfo.blockCount += srcInfo.blockCount;
-    inoutInfo.allocationCount += srcInfo.allocationCount;
-    inoutInfo.unusedRangeCount += srcInfo.unusedRangeCount;
-    inoutInfo.usedBytes += srcInfo.usedBytes;
-    inoutInfo.unusedBytes += srcInfo.unusedBytes;
-    inoutInfo.allocationSizeMin = VMA_MIN(inoutInfo.allocationSizeMin, srcInfo.allocationSizeMin);
-    inoutInfo.allocationSizeMax = VMA_MAX(inoutInfo.allocationSizeMax, srcInfo.allocationSizeMax);
-    inoutInfo.unusedRangeSizeMin = VMA_MIN(inoutInfo.unusedRangeSizeMin, srcInfo.unusedRangeSizeMin);
-    inoutInfo.unusedRangeSizeMax = VMA_MAX(inoutInfo.unusedRangeSizeMax, srcInfo.unusedRangeSizeMax);
-}
-
-static void VmaAddStatInfoAllocation(VmaStatInfo& inoutInfo, VkDeviceSize size)
-{
-    ++inoutInfo.allocationCount;
-    inoutInfo.usedBytes += size;
-    if (size < inoutInfo.allocationSizeMin)
-    {
-        inoutInfo.allocationSizeMin = size;
-    }
-    if (size > inoutInfo.allocationSizeMax)
-    {
-        inoutInfo.allocationSizeMax = size;
-    }
-}
-
-static void VmaAddStatInfoUnusedRange(VmaStatInfo& inoutInfo, VkDeviceSize size)
-{
-    ++inoutInfo.unusedRangeCount;
-    inoutInfo.unusedBytes += size;
-    if (size < inoutInfo.unusedRangeSizeMin)
-    {
-        inoutInfo.unusedRangeSizeMin = size;
-    }
-    if (size > inoutInfo.unusedRangeSizeMax)
-    {
-        inoutInfo.unusedRangeSizeMax = size;
-    }
-}
-
-static void VmaPostprocessCalcStatInfo(VmaStatInfo& inoutInfo)
-{
-    inoutInfo.allocationSizeAvg = (inoutInfo.allocationCount > 0) ?
-        VmaRoundDiv<VkDeviceSize>(inoutInfo.usedBytes, inoutInfo.allocationCount) : 0;
-    inoutInfo.unusedRangeSizeAvg = (inoutInfo.unusedRangeCount > 0) ?
-        VmaRoundDiv<VkDeviceSize>(inoutInfo.unusedBytes, inoutInfo.unusedRangeCount) : 0;
-}
-#endif // _VMA_STAT_INFO_FUNCTIONS
-
-
-#ifndef _VMA_MUTEX_LOCK
-// Helper RAII class to lock a mutex in constructor and unlock it in destructor (at the end of scope).
-struct VmaMutexLock
-{
-    VMA_CLASS_NO_COPY(VmaMutexLock)
-public:
-    VmaMutexLock(VMA_MUTEX& mutex, bool useMutex = true) :
-        m_pMutex(useMutex ? &mutex : VMA_NULL)
-    {
-        if (m_pMutex) { m_pMutex->Lock(); }
-    }
-    ~VmaMutexLock() {  if (m_pMutex) { m_pMutex->Unlock(); } }
-
-private:
-    VMA_MUTEX* m_pMutex;
-};
-
-// Helper RAII class to lock a RW mutex in constructor and unlock it in destructor (at the end of scope), for reading.
-struct VmaMutexLockRead
-{
-    VMA_CLASS_NO_COPY(VmaMutexLockRead)
-public:
-    VmaMutexLockRead(VMA_RW_MUTEX& mutex, bool useMutex) :
-        m_pMutex(useMutex ? &mutex : VMA_NULL)
-    {
-        if (m_pMutex) { m_pMutex->LockRead(); }
-    }
-    ~VmaMutexLockRead() { if (m_pMutex) { m_pMutex->UnlockRead(); } }
-
-private:
-    VMA_RW_MUTEX* m_pMutex;
-};
-
-// Helper RAII class to lock a RW mutex in constructor and unlock it in destructor (at the end of scope), for writing.
-struct VmaMutexLockWrite
-{
-    VMA_CLASS_NO_COPY(VmaMutexLockWrite)
-public:
-    VmaMutexLockWrite(VMA_RW_MUTEX& mutex, bool useMutex)
-        : m_pMutex(useMutex ? &mutex : VMA_NULL)
-    {
-        if (m_pMutex) { m_pMutex->LockWrite(); }
-    }
-    ~VmaMutexLockWrite() { if (m_pMutex) { m_pMutex->UnlockWrite(); } }
-
-private:
-    VMA_RW_MUTEX* m_pMutex;
-};
-
-#if VMA_DEBUG_GLOBAL_MUTEX
-    static VMA_MUTEX gDebugGlobalMutex;
-    #define VMA_DEBUG_GLOBAL_MUTEX_LOCK VmaMutexLock debugGlobalMutexLock(gDebugGlobalMutex, true);
-#else
-    #define VMA_DEBUG_GLOBAL_MUTEX_LOCK
-#endif
-#endif // _VMA_MUTEX_LOCK
-
-#ifndef _VMA_ATOMIC_TRANSACTIONAL_INCREMENT
-// An object that increments given atomic but decrements it back in the destructor unless Commit() is called.
-template<typename T>
-struct AtomicTransactionalIncrement
-{
-public:
-    typedef std::atomic<T> AtomicT;
-
-    ~AtomicTransactionalIncrement()
-    {
-        if(m_Atomic)
-            --(*m_Atomic);
-    }
-
-    void Commit() { m_Atomic = nullptr; }
-    T Increment(AtomicT* atomic)
-    {
-        m_Atomic = atomic;
-        return m_Atomic->fetch_add(1);
-    }
-
-private:
-    AtomicT* m_Atomic = nullptr;
-};
-#endif // _VMA_ATOMIC_TRANSACTIONAL_INCREMENT
-
-#ifndef _VMA_STL_ALLOCATOR
-// STL-compatible allocator.
-template<typename T>
-struct VmaStlAllocator
-{
-    const VkAllocationCallbacks* const m_pCallbacks;
-    typedef T value_type;
-
-    VmaStlAllocator(const VkAllocationCallbacks* pCallbacks) : m_pCallbacks(pCallbacks) {}
-    template<typename U>
-    VmaStlAllocator(const VmaStlAllocator<U>& src) : m_pCallbacks(src.m_pCallbacks) {}
-    VmaStlAllocator(const VmaStlAllocator&) = default;
-    VmaStlAllocator& operator=(const VmaStlAllocator&) = delete;
-
-    T* allocate(size_t n) { return VmaAllocateArray<T>(m_pCallbacks, n); }
-    void deallocate(T* p, size_t n) { VmaFree(m_pCallbacks, p); }
-
-    template<typename U>
-    bool operator==(const VmaStlAllocator<U>& rhs) const
-    {
-        return m_pCallbacks == rhs.m_pCallbacks;
-    }
-    template<typename U>
-    bool operator!=(const VmaStlAllocator<U>& rhs) const
-    {
-        return m_pCallbacks != rhs.m_pCallbacks;
-    }
-};
-#endif // _VMA_STL_ALLOCATOR
-
-#ifndef _VMA_VECTOR
-/* Class with interface compatible with subset of std::vector.
-T must be POD because constructors and destructors are not called and memcpy is
-used for these objects. */
-template<typename T, typename AllocatorT>
-class VmaVector
-{
-public:
-    typedef T value_type;
-    typedef T* iterator;
-    typedef const T* const_iterator;
-
-    VmaVector(const AllocatorT& allocator);
-    VmaVector(size_t count, const AllocatorT& allocator);
-    // This version of the constructor is here for compatibility with pre-C++14 std::vector.
-    // value is unused.
-    VmaVector(size_t count, const T& value, const AllocatorT& allocator) : VmaVector(count, allocator) {}
-    VmaVector(const VmaVector<T, AllocatorT>& src);
-    VmaVector& operator=(const VmaVector& rhs);
-    ~VmaVector() { VmaFree(m_Allocator.m_pCallbacks, m_pArray); }
-
-    bool empty() const { return m_Count == 0; }
-    size_t size() const { return m_Count; }
-    T* data() { return m_pArray; }
-    T& front() { VMA_HEAVY_ASSERT(m_Count > 0); return m_pArray[0]; }
-    T& back() { VMA_HEAVY_ASSERT(m_Count > 0); return m_pArray[m_Count - 1]; }
-    const T* data() const { return m_pArray; }
-    const T& front() const { VMA_HEAVY_ASSERT(m_Count > 0); return m_pArray[0]; }
-    const T& back() const { VMA_HEAVY_ASSERT(m_Count > 0); return m_pArray[m_Count - 1]; }
-
-    iterator begin() { return m_pArray; }
-    iterator end() { return m_pArray + m_Count; }
-    const_iterator cbegin() const { return m_pArray; }
-    const_iterator cend() const { return m_pArray + m_Count; }
-    const_iterator begin() const { return cbegin(); }
-    const_iterator end() const { return cend(); }
-
-    void pop_front() { VMA_HEAVY_ASSERT(m_Count > 0); remove(0); }
-    void pop_back() { VMA_HEAVY_ASSERT(m_Count > 0); resize(size() - 1); }
-    void push_front(const T& src) { insert(0, src); }
-
-    void push_back(const T& src);
-    void reserve(size_t newCapacity, bool freeMemory = false);
-    void resize(size_t newCount);
-    void clear() { resize(0); }
-    void shrink_to_fit();
-    void insert(size_t index, const T& src);
-    void remove(size_t index);
-
-    T& operator[](size_t index) { VMA_HEAVY_ASSERT(index < m_Count); return m_pArray[index]; }
-    const T& operator[](size_t index) const { VMA_HEAVY_ASSERT(index < m_Count); return m_pArray[index]; }
-
-private:
-    AllocatorT m_Allocator;
-    T* m_pArray;
-    size_t m_Count;
-    size_t m_Capacity;
-};
-
-#ifndef _VMA_VECTOR_FUNCTIONS
-template<typename T, typename AllocatorT>
-VmaVector<T, AllocatorT>::VmaVector(const AllocatorT& allocator)
-    : m_Allocator(allocator),
-    m_pArray(VMA_NULL),
-    m_Count(0),
-    m_Capacity(0) {}
-
-template<typename T, typename AllocatorT>
-VmaVector<T, AllocatorT>::VmaVector(size_t count, const AllocatorT& allocator)
-    : m_Allocator(allocator),
-    m_pArray(count ? (T*)VmaAllocateArray<T>(allocator.m_pCallbacks, count) : VMA_NULL),
-    m_Count(count),
-    m_Capacity(count) {}
-
-template<typename T, typename AllocatorT>
-VmaVector<T, AllocatorT>::VmaVector(const VmaVector& src)
-    : m_Allocator(src.m_Allocator),
-    m_pArray(src.m_Count ? (T*)VmaAllocateArray<T>(src.m_Allocator.m_pCallbacks, src.m_Count) : VMA_NULL),
-    m_Count(src.m_Count),
-    m_Capacity(src.m_Count)
-{
-    if (m_Count != 0)
-    {
-        memcpy(m_pArray, src.m_pArray, m_Count * sizeof(T));
-    }
-}
-
-template<typename T, typename AllocatorT>
-VmaVector<T, AllocatorT>& VmaVector<T, AllocatorT>::operator=(const VmaVector& rhs)
-{
-    if (&rhs != this)
-    {
-        resize(rhs.m_Count);
-        if (m_Count != 0)
-        {
-            memcpy(m_pArray, rhs.m_pArray, m_Count * sizeof(T));
-        }
-    }
-    return *this;
-}
-
-template<typename T, typename AllocatorT>
-void VmaVector<T, AllocatorT>::push_back(const T& src)
-{
-    const size_t newIndex = size();
-    resize(newIndex + 1);
-    m_pArray[newIndex] = src;
-}
-
-template<typename T, typename AllocatorT>
-void VmaVector<T, AllocatorT>::reserve(size_t newCapacity, bool freeMemory)
-{
-    newCapacity = VMA_MAX(newCapacity, m_Count);
-
-    if ((newCapacity < m_Capacity) && !freeMemory)
-    {
-        newCapacity = m_Capacity;
-    }
-
-    if (newCapacity != m_Capacity)
-    {
-        T* const newArray = newCapacity ? VmaAllocateArray<T>(m_Allocator, newCapacity) : VMA_NULL;
-        if (m_Count != 0)
-        {
-            memcpy(newArray, m_pArray, m_Count * sizeof(T));
-        }
-        VmaFree(m_Allocator.m_pCallbacks, m_pArray);
-        m_Capacity = newCapacity;
-        m_pArray = newArray;
-    }
-}
-
-template<typename T, typename AllocatorT>
-void VmaVector<T, AllocatorT>::resize(size_t newCount)
-{
-    size_t newCapacity = m_Capacity;
-    if (newCount > m_Capacity)
-    {
-        newCapacity = VMA_MAX(newCount, VMA_MAX(m_Capacity * 3 / 2, (size_t)8));
-    }
-
-    if (newCapacity != m_Capacity)
-    {
-        T* const newArray = newCapacity ? VmaAllocateArray<T>(m_Allocator.m_pCallbacks, newCapacity) : VMA_NULL;
-        const size_t elementsToCopy = VMA_MIN(m_Count, newCount);
-        if (elementsToCopy != 0)
-        {
-            memcpy(newArray, m_pArray, elementsToCopy * sizeof(T));
-        }
-        VmaFree(m_Allocator.m_pCallbacks, m_pArray);
-        m_Capacity = newCapacity;
-        m_pArray = newArray;
-    }
-
-    m_Count = newCount;
-}
-
-template<typename T, typename AllocatorT>
-void VmaVector<T, AllocatorT>::shrink_to_fit()
-{
-    if (m_Capacity > m_Count)
-    {
-        T* newArray = VMA_NULL;
-        if (m_Count > 0)
-        {
-            newArray = VmaAllocateArray<T>(m_Allocator.m_pCallbacks, m_Count);
-            memcpy(newArray, m_pArray, m_Count * sizeof(T));
-        }
-        VmaFree(m_Allocator.m_pCallbacks, m_pArray);
-        m_Capacity = m_Count;
-        m_pArray = newArray;
-    }
-}
-
-template<typename T, typename AllocatorT>
-void VmaVector<T, AllocatorT>::insert(size_t index, const T& src)
-{
-    VMA_HEAVY_ASSERT(index <= m_Count);
-    const size_t oldCount = size();
-    resize(oldCount + 1);
-    if (index < oldCount)
-    {
-        memmove(m_pArray + (index + 1), m_pArray + index, (oldCount - index) * sizeof(T));
-    }
-    m_pArray[index] = src;
-}
-
-template<typename T, typename AllocatorT>
-void VmaVector<T, AllocatorT>::remove(size_t index)
-{
-    VMA_HEAVY_ASSERT(index < m_Count);
-    const size_t oldCount = size();
-    if (index < oldCount - 1)
-    {
-        memmove(m_pArray + index, m_pArray + (index + 1), (oldCount - index - 1) * sizeof(T));
-    }
-    resize(oldCount - 1);
-}
-#endif // _VMA_VECTOR_FUNCTIONS
-
-template<typename T, typename allocatorT>
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
-{
-    vec.insert(index, item);
-}
-
-template<typename T, typename allocatorT>
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
-{
-    vec.remove(index);
-}
-#endif // _VMA_VECTOR
-
-#ifndef _VMA_SMALL_VECTOR
-/*
-This is a vector (a variable-sized array), optimized for the case when the array is small.
-
-It contains some number of elements in-place, which allows it to avoid heap allocation
-when the actual number of elements is below that threshold. This allows normal "small"
-cases to be fast without losing generality for large inputs.
-*/
-template<typename T, typename AllocatorT, size_t N>
-class VmaSmallVector
-{
-public:
-    typedef T value_type;
-    typedef T* iterator;
-
-    VmaSmallVector(const AllocatorT& allocator);
-    VmaSmallVector(size_t count, const AllocatorT& allocator);
-    template<typename SrcT, typename SrcAllocatorT, size_t SrcN>
-    VmaSmallVector(const VmaSmallVector<SrcT, SrcAllocatorT, SrcN>&) = delete;
-    template<typename SrcT, typename SrcAllocatorT, size_t SrcN>
-    VmaSmallVector<T, AllocatorT, N>& operator=(const VmaSmallVector<SrcT, SrcAllocatorT, SrcN>&) = delete;
-    ~VmaSmallVector() = default;
-
-    bool empty() const { return m_Count == 0; }
-    size_t size() const { return m_Count; }
-    T* data() { return m_Count > N ? m_DynamicArray.data() : m_StaticArray; }
-    T& front() { VMA_HEAVY_ASSERT(m_Count > 0); return data()[0]; }
-    T& back() { VMA_HEAVY_ASSERT(m_Count > 0); return data()[m_Count - 1]; }
-    const T* data() const { return m_Count > N ? m_DynamicArray.data() : m_StaticArray; }
-    const T& front() const { VMA_HEAVY_ASSERT(m_Count > 0); return data()[0]; }
-    const T& back() const { VMA_HEAVY_ASSERT(m_Count > 0); return data()[m_Count - 1]; }
-
-    iterator begin() { return data(); }
-    iterator end() { return data() + m_Count; }
-
-    void pop_front() { VMA_HEAVY_ASSERT(m_Count > 0); remove(0); }
-    void pop_back() { VMA_HEAVY_ASSERT(m_Count > 0); resize(size() - 1); }
-    void push_front(const T& src) { insert(0, src); }
-
-    void push_back(const T& src);
-    void resize(size_t newCount, bool freeMemory = false);
-    void clear(bool freeMemory = false);
-    void insert(size_t index, const T& src);
-    void remove(size_t index);
-
-    T& operator[](size_t index) { VMA_HEAVY_ASSERT(index < m_Count); return data()[index]; }
-    const T& operator[](size_t index) const { VMA_HEAVY_ASSERT(index < m_Count); return data()[index]; }
-
-private:
-    size_t m_Count;
-    T m_StaticArray[N]; // Used when m_Size <= N
-    VmaVector<T, AllocatorT> m_DynamicArray; // Used when m_Size > N
-};
-
-#ifndef _VMA_SMALL_VECTOR_FUNCTIONS
-template<typename T, typename AllocatorT, size_t N>
-VmaSmallVector<T, AllocatorT, N>::VmaSmallVector(const AllocatorT& allocator)
-    : m_Count(0),
-    m_DynamicArray(allocator) {}
-
-template<typename T, typename AllocatorT, size_t N>
-VmaSmallVector<T, AllocatorT, N>::VmaSmallVector(size_t count, const AllocatorT& allocator)
-    : m_Count(count),
-    m_DynamicArray(count > N ? count : 0, allocator) {}
-
-template<typename T, typename AllocatorT, size_t N>
-void VmaSmallVector<T, AllocatorT, N>::push_back(const T& src)
-{
-    resize(m_Count + 1);
-    data()[m_Count] = src;
-}
-
-template<typename T, typename AllocatorT, size_t N>
-void VmaSmallVector<T, AllocatorT, N>::resize(size_t newCount, bool freeMemory)
-{
-    if (newCount > N && m_Count > N)
-    {
-        // Any direction, staying in m_DynamicArray
-        m_DynamicArray.resize(newCount);
-        if (freeMemory)
-        {
-            m_DynamicArray.shrink_to_fit();
-        }
-    }
-    else if (newCount > N && m_Count <= N)
-    {
-        // Growing, moving from m_StaticArray to m_DynamicArray
-        m_DynamicArray.resize(newCount);
-        if (m_Count > 0)
-        {
-            memcpy(m_DynamicArray.data(), m_StaticArray, m_Count * sizeof(T));
-        }
-    }
-    else if (newCount <= N && m_Count > N)
-    {
-        // Shrinking, moving from m_DynamicArray to m_StaticArray
-        if (newCount > 0)
-        {
-            memcpy(m_StaticArray, m_DynamicArray.data(), newCount * sizeof(T));
-        }
-        m_DynamicArray.resize(0);
-        if (freeMemory)
-        {
-            m_DynamicArray.shrink_to_fit();
-        }
-    }
-    else
-    {
-        // Any direction, staying in m_StaticArray - nothing to do here
-    }
-    m_Count = newCount;
-}
-
-template<typename T, typename AllocatorT, size_t N>
-void VmaSmallVector<T, AllocatorT, N>::clear(bool freeMemory)
-{
-    m_DynamicArray.clear();
-    if (freeMemory)
-    {
-        m_DynamicArray.shrink_to_fit();
-    }
-    m_Count = 0;
-}
-
-template<typename T, typename AllocatorT, size_t N>
-void VmaSmallVector<T, AllocatorT, N>::insert(size_t index, const T& src)
-{
-    VMA_HEAVY_ASSERT(index <= m_Count);
-    const size_t oldCount = size();
-    resize(oldCount + 1);
-    T* const dataPtr = data();
-    if (index < oldCount)
-    {
-        //  I know, this could be more optimal for case where memmove can be memcpy directly from m_StaticArray to m_DynamicArray.
-        memmove(dataPtr + (index + 1), dataPtr + index, (oldCount - index) * sizeof(T));
-    }
-    dataPtr[index] = src;
-}
-
-template<typename T, typename AllocatorT, size_t N>
-void VmaSmallVector<T, AllocatorT, N>::remove(size_t index)
-{
-    VMA_HEAVY_ASSERT(index < m_Count);
-    const size_t oldCount = size();
-    if (index < oldCount - 1)
-    {
-        //  I know, this could be more optimal for case where memmove can be memcpy directly from m_DynamicArray to m_StaticArray.
-        T* const dataPtr = data();
-        memmove(dataPtr + index, dataPtr + (index + 1), (oldCount - index - 1) * sizeof(T));
-    }
-    resize(oldCount - 1);
-}
-#endif // _VMA_SMALL_VECTOR_FUNCTIONS
-#endif // _VMA_SMALL_VECTOR
-
-#ifndef _VMA_POOL_ALLOCATOR
-/*
-Allocator for objects of type T using a list of arrays (pools) to speed up
-allocation. Number of elements that can be allocated is not bounded because
-allocator can create multiple blocks.
-*/
-template<typename T>
-class VmaPoolAllocator
-{
-    VMA_CLASS_NO_COPY(VmaPoolAllocator)
-public:
-    VmaPoolAllocator(const VkAllocationCallbacks* pAllocationCallbacks, uint32_t firstBlockCapacity);
-    ~VmaPoolAllocator();
-    template<typename... Types> T* Alloc(Types&&... args);
-    void Free(T* ptr);
-
-private:
-    union Item
-    {
-        uint32_t NextFreeIndex;
-        alignas(T) char Value[sizeof(T)];
-    };
-    struct ItemBlock
-    {
-        Item* pItems;
-        uint32_t Capacity;
-        uint32_t FirstFreeIndex;
-    };
-
-    const VkAllocationCallbacks* m_pAllocationCallbacks;
-    const uint32_t m_FirstBlockCapacity;
-    VmaVector<ItemBlock, VmaStlAllocator<ItemBlock>> m_ItemBlocks;
-
-    ItemBlock& CreateNewBlock();
-};
-
-#ifndef _VMA_POOL_ALLOCATOR_FUNCTIONS
-template<typename T>
-VmaPoolAllocator<T>::VmaPoolAllocator(const VkAllocationCallbacks* pAllocationCallbacks, uint32_t firstBlockCapacity)
-    : m_pAllocationCallbacks(pAllocationCallbacks),
-    m_FirstBlockCapacity(firstBlockCapacity),
-    m_ItemBlocks(VmaStlAllocator<ItemBlock>(pAllocationCallbacks))
-{
-    VMA_ASSERT(m_FirstBlockCapacity > 1);
-}
-
-template<typename T>
-VmaPoolAllocator<T>::~VmaPoolAllocator()
-{
-    for (size_t i = m_ItemBlocks.size(); i--;)
-        vma_delete_array(m_pAllocationCallbacks, m_ItemBlocks[i].pItems, m_ItemBlocks[i].Capacity);
-    m_ItemBlocks.clear();
-}
-
-template<typename T>
-template<typename... Types> T* VmaPoolAllocator<T>::Alloc(Types&&... args)
-{
-    for (size_t i = m_ItemBlocks.size(); i--; )
-    {
-        ItemBlock& block = m_ItemBlocks[i];
-        // This block has some free items: Use first one.
-        if (block.FirstFreeIndex != UINT32_MAX)
-        {
-            Item* const pItem = &block.pItems[block.FirstFreeIndex];
-            block.FirstFreeIndex = pItem->NextFreeIndex;
-            T* result = (T*)&pItem->Value;
-            new(result)T(std::forward<Types>(args)...); // Explicit constructor call.
-            return result;
-        }
-    }
-
-    // No block has free item: Create new one and use it.
-    ItemBlock& newBlock = CreateNewBlock();
-    Item* const pItem = &newBlock.pItems[0];
-    newBlock.FirstFreeIndex = pItem->NextFreeIndex;
-    T* result = (T*)&pItem->Value;
-    new(result) T(std::forward<Types>(args)...); // Explicit constructor call.
-    return result;
-}
-
-template<typename T>
-void VmaPoolAllocator<T>::Free(T* ptr)
-{
-    // Search all memory blocks to find ptr.
-    for (size_t i = m_ItemBlocks.size(); i--; )
-    {
-        ItemBlock& block = m_ItemBlocks[i];
-
-        // Casting to union.
-        Item* pItemPtr;
-        memcpy(&pItemPtr, &ptr, sizeof(pItemPtr));
-
-        // Check if pItemPtr is in address range of this block.
-        if ((pItemPtr >= block.pItems) && (pItemPtr < block.pItems + block.Capacity))
-        {
-            ptr->~T(); // Explicit destructor call.
-            const uint32_t index = static_cast<uint32_t>(pItemPtr - block.pItems);
-            pItemPtr->NextFreeIndex = block.FirstFreeIndex;
-            block.FirstFreeIndex = index;
-            return;
-        }
-    }
-    VMA_ASSERT(0 && "Pointer doesn't belong to this memory pool.");
-}
-
-template<typename T>
-typename VmaPoolAllocator<T>::ItemBlock& VmaPoolAllocator<T>::CreateNewBlock()
-{
-    const uint32_t newBlockCapacity = m_ItemBlocks.empty() ?
-        m_FirstBlockCapacity : m_ItemBlocks.back().Capacity * 3 / 2;
-
-    const ItemBlock newBlock =
-    {
-        vma_new_array(m_pAllocationCallbacks, Item, newBlockCapacity),
-        newBlockCapacity,
-        0
-    };
-
-    m_ItemBlocks.push_back(newBlock);
-
-    // Setup singly-linked list of all free items in this block.
-    for (uint32_t i = 0; i < newBlockCapacity - 1; ++i)
-        newBlock.pItems[i].NextFreeIndex = i + 1;
-    newBlock.pItems[newBlockCapacity - 1].NextFreeIndex = UINT32_MAX;
-    return m_ItemBlocks.back();
-}
-#endif // _VMA_POOL_ALLOCATOR_FUNCTIONS
-#endif // _VMA_POOL_ALLOCATOR
-
-#ifndef _VMA_RAW_LIST
-template<typename T>
-struct VmaListItem
-{
-    VmaListItem* pPrev;
-    VmaListItem* pNext;
-    T Value;
-};
-
-// Doubly linked list.
-template<typename T>
-class VmaRawList
-{
-    VMA_CLASS_NO_COPY(VmaRawList)
-public:
-    typedef VmaListItem<T> ItemType;
-
-    VmaRawList(const VkAllocationCallbacks* pAllocationCallbacks);
-    // Intentionally not calling Clear, because that would be unnecessary
-    // computations to return all items to m_ItemAllocator as free.
-    ~VmaRawList() = default;
-
-    size_t GetCount() const { return m_Count; }
-    bool IsEmpty() const { return m_Count == 0; }
-
-    ItemType* Front() { return m_pFront; }
-    ItemType* Back() { return m_pBack; }
-    const ItemType* Front() const { return m_pFront; }
-    const ItemType* Back() const { return m_pBack; }
-
-    ItemType* PushFront();
-    ItemType* PushBack();
-    ItemType* PushFront(const T& value);
-    ItemType* PushBack(const T& value);
-    void PopFront();
-    void PopBack();
-
-    // Item can be null - it means PushBack.
-    ItemType* InsertBefore(ItemType* pItem);
-    // Item can be null - it means PushFront.
-    ItemType* InsertAfter(ItemType* pItem);
-    ItemType* InsertBefore(ItemType* pItem, const T& value);
-    ItemType* InsertAfter(ItemType* pItem, const T& value);
-
-    void Clear();
-    void Remove(ItemType* pItem);
-
-private:
-    const VkAllocationCallbacks* const m_pAllocationCallbacks;
-    VmaPoolAllocator<ItemType> m_ItemAllocator;
-    ItemType* m_pFront;
-    ItemType* m_pBack;
-    size_t m_Count;
-};
-
-#ifndef _VMA_RAW_LIST_FUNCTIONS
-template<typename T>
-VmaRawList<T>::VmaRawList(const VkAllocationCallbacks* pAllocationCallbacks)
-    : m_pAllocationCallbacks(pAllocationCallbacks),
-    m_ItemAllocator(pAllocationCallbacks, 128),
-    m_pFront(VMA_NULL),
-    m_pBack(VMA_NULL),
-    m_Count(0) {}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::PushFront()
-{
-    ItemType* const pNewItem = m_ItemAllocator.Alloc();
-    pNewItem->pPrev = VMA_NULL;
-    if (IsEmpty())
-    {
-        pNewItem->pNext = VMA_NULL;
-        m_pFront = pNewItem;
-        m_pBack = pNewItem;
-        m_Count = 1;
-    }
-    else
-    {
-        pNewItem->pNext = m_pFront;
-        m_pFront->pPrev = pNewItem;
-        m_pFront = pNewItem;
-        ++m_Count;
-    }
-    return pNewItem;
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::PushBack()
-{
-    ItemType* const pNewItem = m_ItemAllocator.Alloc();
-    pNewItem->pNext = VMA_NULL;
-    if(IsEmpty())
-    {
-        pNewItem->pPrev = VMA_NULL;
-        m_pFront = pNewItem;
-        m_pBack = pNewItem;
-        m_Count = 1;
-    }
-    else
-    {
-        pNewItem->pPrev = m_pBack;
-        m_pBack->pNext = pNewItem;
-        m_pBack = pNewItem;
-        ++m_Count;
-    }
-    return pNewItem;
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::PushFront(const T& value)
-{
-    ItemType* const pNewItem = PushFront();
-    pNewItem->Value = value;
-    return pNewItem;
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::PushBack(const T& value)
-{
-    ItemType* const pNewItem = PushBack();
-    pNewItem->Value = value;
-    return pNewItem;
-}
-
-template<typename T>
-void VmaRawList<T>::PopFront()
-{
-    VMA_HEAVY_ASSERT(m_Count > 0);
-    ItemType* const pFrontItem = m_pFront;
-    ItemType* const pNextItem = pFrontItem->pNext;
-    if (pNextItem != VMA_NULL)
-    {
-        pNextItem->pPrev = VMA_NULL;
-    }
-    m_pFront = pNextItem;
-    m_ItemAllocator.Free(pFrontItem);
-    --m_Count;
-}
-
-template<typename T>
-void VmaRawList<T>::PopBack()
-{
-    VMA_HEAVY_ASSERT(m_Count > 0);
-    ItemType* const pBackItem = m_pBack;
-    ItemType* const pPrevItem = pBackItem->pPrev;
-    if(pPrevItem != VMA_NULL)
-    {
-        pPrevItem->pNext = VMA_NULL;
-    }
-    m_pBack = pPrevItem;
-    m_ItemAllocator.Free(pBackItem);
-    --m_Count;
-}
-
-template<typename T>
-void VmaRawList<T>::Clear()
-{
-    if (IsEmpty() == false)
-    {
-        ItemType* pItem = m_pBack;
-        while (pItem != VMA_NULL)
-        {
-            ItemType* const pPrevItem = pItem->pPrev;
-            m_ItemAllocator.Free(pItem);
-            pItem = pPrevItem;
-        }
-        m_pFront = VMA_NULL;
-        m_pBack = VMA_NULL;
-        m_Count = 0;
-    }
-}
-
-template<typename T>
-void VmaRawList<T>::Remove(ItemType* pItem)
-{
-    VMA_HEAVY_ASSERT(pItem != VMA_NULL);
-    VMA_HEAVY_ASSERT(m_Count > 0);
-
-    if(pItem->pPrev != VMA_NULL)
-    {
-        pItem->pPrev->pNext = pItem->pNext;
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(m_pFront == pItem);
-        m_pFront = pItem->pNext;
-    }
-
-    if(pItem->pNext != VMA_NULL)
-    {
-        pItem->pNext->pPrev = pItem->pPrev;
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(m_pBack == pItem);
-        m_pBack = pItem->pPrev;
-    }
-
-    m_ItemAllocator.Free(pItem);
-    --m_Count;
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::InsertBefore(ItemType* pItem)
-{
-    if(pItem != VMA_NULL)
-    {
-        ItemType* const prevItem = pItem->pPrev;
-        ItemType* const newItem = m_ItemAllocator.Alloc();
-        newItem->pPrev = prevItem;
-        newItem->pNext = pItem;
-        pItem->pPrev = newItem;
-        if(prevItem != VMA_NULL)
-        {
-            prevItem->pNext = newItem;
-        }
-        else
-        {
-            VMA_HEAVY_ASSERT(m_pFront == pItem);
-            m_pFront = newItem;
-        }
-        ++m_Count;
-        return newItem;
-    }
-    else
-        return PushBack();
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::InsertAfter(ItemType* pItem)
-{
-    if(pItem != VMA_NULL)
-    {
-        ItemType* const nextItem = pItem->pNext;
-        ItemType* const newItem = m_ItemAllocator.Alloc();
-        newItem->pNext = nextItem;
-        newItem->pPrev = pItem;
-        pItem->pNext = newItem;
-        if(nextItem != VMA_NULL)
-        {
-            nextItem->pPrev = newItem;
-        }
-        else
-        {
-            VMA_HEAVY_ASSERT(m_pBack == pItem);
-            m_pBack = newItem;
-        }
-        ++m_Count;
-        return newItem;
-    }
-    else
-        return PushFront();
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::InsertBefore(ItemType* pItem, const T& value)
-{
-    ItemType* const newItem = InsertBefore(pItem);
-    newItem->Value = value;
-    return newItem;
-}
-
-template<typename T>
-VmaListItem<T>* VmaRawList<T>::InsertAfter(ItemType* pItem, const T& value)
-{
-    ItemType* const newItem = InsertAfter(pItem);
-    newItem->Value = value;
-    return newItem;
-}
-#endif // _VMA_RAW_LIST_FUNCTIONS
-#endif // _VMA_RAW_LIST
-
-#ifndef _VMA_LIST
-template<typename T, typename AllocatorT>
-class VmaList
-{
-    VMA_CLASS_NO_COPY(VmaList)
-public:
-    class reverse_iterator;
-    class const_iterator;
-    class const_reverse_iterator;
-
-    class iterator
-    {
-        friend class VmaList<T, AllocatorT>;
-    public:
-        iterator() :  m_pList(VMA_NULL), m_pItem(VMA_NULL) {}
-        iterator(const reverse_iterator& src) : m_pList(src.m_pList), m_pItem(src.m_pItem) {}
-
-        T& operator*() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return m_pItem->Value; }
-        T* operator->() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return &m_pItem->Value; }
-
-        bool operator==(const iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem == rhs.m_pItem; }
-        bool operator!=(const iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem != rhs.m_pItem; }
-
-        iterator operator++(int) { iterator result = *this; ++*this; return result; }
-        iterator operator--(int) { iterator result = *this; --*this; return result; }
-
-        iterator& operator++() { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); m_pItem = m_pItem->pNext; return *this; }
-        iterator& operator--();
-
-    private:
-        VmaRawList<T>* m_pList;
-        VmaListItem<T>* m_pItem;
-
-        iterator(VmaRawList<T>* pList, VmaListItem<T>* pItem) : m_pList(pList),  m_pItem(pItem) {}
-    };
-    class reverse_iterator
-    {
-        friend class VmaList<T, AllocatorT>;
-    public:
-        reverse_iterator() : m_pList(VMA_NULL), m_pItem(VMA_NULL) {}
-        reverse_iterator(const iterator& src) : m_pList(src.m_pList), m_pItem(src.m_pItem) {}
-
-        T& operator*() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return m_pItem->Value; }
-        T* operator->() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return &m_pItem->Value; }
-
-        bool operator==(const reverse_iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem == rhs.m_pItem; }
-        bool operator!=(const reverse_iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem != rhs.m_pItem; }
-
-        reverse_iterator operator++(int) { reverse_iterator result = *this; ++* this; return result; }
-        reverse_iterator operator--(int) { reverse_iterator result = *this; --* this; return result; }
-
-        reverse_iterator& operator++() { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); m_pItem = m_pItem->pPrev; return *this; }
-        reverse_iterator& operator--();
-
-    private:
-        VmaRawList<T>* m_pList;
-        VmaListItem<T>* m_pItem;
-
-        reverse_iterator(VmaRawList<T>* pList, VmaListItem<T>* pItem) : m_pList(pList),  m_pItem(pItem) {}
-    };
-    class const_iterator
-    {
-        friend class VmaList<T, AllocatorT>;
-    public:
-        const_iterator() : m_pList(VMA_NULL), m_pItem(VMA_NULL) {}
-        const_iterator(const iterator& src) : m_pList(src.m_pList), m_pItem(src.m_pItem) {}
-        const_iterator(const reverse_iterator& src) : m_pList(src.m_pList), m_pItem(src.m_pItem) {}
-
-        const T& operator*() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return m_pItem->Value; }
-        const T* operator->() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return &m_pItem->Value; }
-
-        bool operator==(const const_iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem == rhs.m_pItem; }
-        bool operator!=(const const_iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem != rhs.m_pItem; }
-
-        const_iterator operator++(int) { const_iterator result = *this; ++* this; return result; }
-        const_iterator operator--(int) { const_iterator result = *this; --* this; return result; }
-
-        const_iterator& operator++() { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); m_pItem = m_pItem->pNext; return *this; }
-        const_iterator& operator--();
-
-    private:
-        const VmaRawList<T>* m_pList;
-        const VmaListItem<T>* m_pItem;
-
-        const_iterator(const VmaRawList<T>* pList, const VmaListItem<T>* pItem) : m_pList(pList), m_pItem(pItem) {}
-    };
-    class const_reverse_iterator
-    {
-        friend class VmaList<T, AllocatorT>;
-    public:
-        const_reverse_iterator() : m_pList(VMA_NULL), m_pItem(VMA_NULL) {}
-        const_reverse_iterator(const reverse_iterator& src) : m_pList(src.m_pList), m_pItem(src.m_pItem) {}
-        const_reverse_iterator(const iterator& src) : m_pList(src.m_pList), m_pItem(src.m_pItem) {}
-
-        const T& operator*() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return m_pItem->Value; }
-        const T* operator->() const { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); return &m_pItem->Value; }
-
-        bool operator==(const const_reverse_iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem == rhs.m_pItem; }
-        bool operator!=(const const_reverse_iterator& rhs) const { VMA_HEAVY_ASSERT(m_pList == rhs.m_pList); return m_pItem != rhs.m_pItem; }
-
-        const_reverse_iterator operator++(int) { const_reverse_iterator result = *this; ++* this; return result; }
-        const_reverse_iterator operator--(int) { const_reverse_iterator result = *this; --* this; return result; }
-
-        const_reverse_iterator& operator++() { VMA_HEAVY_ASSERT(m_pItem != VMA_NULL); m_pItem = m_pItem->pPrev; return *this; }
-        const_reverse_iterator& operator--();
-
-    private:
-        const VmaRawList<T>* m_pList;
-        const VmaListItem<T>* m_pItem;
-
-        const_reverse_iterator(const VmaRawList<T>* pList, const VmaListItem<T>* pItem) : m_pList(pList), m_pItem(pItem) {}
-    };
-
-    VmaList(const AllocatorT& allocator) : m_RawList(allocator.m_pCallbacks) {}
-
-    bool empty() const { return m_RawList.IsEmpty(); }
-    size_t size() const { return m_RawList.GetCount(); }
-
-    iterator begin() { return iterator(&m_RawList, m_RawList.Front()); }
-    iterator end() { return iterator(&m_RawList, VMA_NULL); }
-
-    const_iterator cbegin() const { return const_iterator(&m_RawList, m_RawList.Front()); }
-    const_iterator cend() const { return const_iterator(&m_RawList, VMA_NULL); }
-
-    const_iterator begin() const { return cbegin(); }
-    const_iterator end() const { return cend(); }
-
-    reverse_iterator rbegin() { return reverse_iterator(&m_RawList, m_RawList.Back()); }
-    reverse_iterator rend() { return reverse_iterator(&m_RawList, VMA_NULL); }
-
-    const_reverse_iterator crbegin() { return const_reverse_iterator(&m_RawList, m_RawList.Back()); }
-    const_reverse_iterator crend() { return const_reverse_iterator(&m_RawList, VMA_NULL); }
-
-    const_reverse_iterator rbegin() const { return crbegin(); }
-    const_reverse_iterator rend() const { return crend(); }
-
-    void push_back(const T& value) { m_RawList.PushBack(value); }
-    iterator insert(iterator it, const T& value) { return iterator(&m_RawList, m_RawList.InsertBefore(it.m_pItem, value)); }
-
-    void clear() { m_RawList.Clear(); }
-    void erase(iterator it) { m_RawList.Remove(it.m_pItem); }
-
-private:
-    VmaRawList<T> m_RawList;
-};
-
-#ifndef _VMA_LIST_FUNCTIONS
-template<typename T, typename AllocatorT>
-typename VmaList<T, AllocatorT>::iterator& VmaList<T, AllocatorT>::iterator::operator--()
-{
-    if (m_pItem != VMA_NULL)
-    {
-        m_pItem = m_pItem->pPrev;
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(!m_pList->IsEmpty());
-        m_pItem = m_pList->Back();
-    }
-    return *this;
-}
-
-template<typename T, typename AllocatorT>
-typename VmaList<T, AllocatorT>::reverse_iterator& VmaList<T, AllocatorT>::reverse_iterator::operator--()
-{
-    if (m_pItem != VMA_NULL)
-    {
-        m_pItem = m_pItem->pNext;
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(!m_pList->IsEmpty());
-        m_pItem = m_pList->Front();
-    }
-    return *this;
-}
-
-template<typename T, typename AllocatorT>
-typename VmaList<T, AllocatorT>::const_iterator& VmaList<T, AllocatorT>::const_iterator::operator--()
-{
-    if (m_pItem != VMA_NULL)
-    {
-        m_pItem = m_pItem->pPrev;
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(!m_pList->IsEmpty());
-        m_pItem = m_pList->Back();
-    }
-    return *this;
-}
-
-template<typename T, typename AllocatorT>
-typename VmaList<T, AllocatorT>::const_reverse_iterator& VmaList<T, AllocatorT>::const_reverse_iterator::operator--()
-{
-    if (m_pItem != VMA_NULL)
-    {
-        m_pItem = m_pItem->pNext;
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(!m_pList->IsEmpty());
-        m_pItem = m_pList->Back();
-    }
-    return *this;
-}
-#endif // _VMA_LIST_FUNCTIONS
-#endif // _VMA_LIST
-
-#ifndef _VMA_INTRUSIVE_LINKED_LIST
-/*
-Expected interface of ItemTypeTraits:
-struct MyItemTypeTraits
-{
-    typedef MyItem ItemType;
-    static ItemType* GetPrev(const ItemType* item) { return item->myPrevPtr; }
-    static ItemType* GetNext(const ItemType* item) { return item->myNextPtr; }
-    static ItemType*& AccessPrev(ItemType* item) { return item->myPrevPtr; }
-    static ItemType*& AccessNext(ItemType* item) { return item->myNextPtr; }
-};
-*/
-template<typename ItemTypeTraits>
-class VmaIntrusiveLinkedList
-{
-public:
-    typedef typename ItemTypeTraits::ItemType ItemType;
-    static ItemType* GetPrev(const ItemType* item) { return ItemTypeTraits::GetPrev(item); }
-    static ItemType* GetNext(const ItemType* item) { return ItemTypeTraits::GetNext(item); }
-
-    // Movable, not copyable.
-    VmaIntrusiveLinkedList() = default;
-    VmaIntrusiveLinkedList(VmaIntrusiveLinkedList && src);
-    VmaIntrusiveLinkedList(const VmaIntrusiveLinkedList&) = delete;
-    VmaIntrusiveLinkedList& operator=(VmaIntrusiveLinkedList&& src);
-    VmaIntrusiveLinkedList& operator=(const VmaIntrusiveLinkedList&) = delete;
-    ~VmaIntrusiveLinkedList() { VMA_HEAVY_ASSERT(IsEmpty()); }
-    
-    size_t GetCount() const { return m_Count; }
-    bool IsEmpty() const { return m_Count == 0; }
-    ItemType* Front() { return m_Front; }
-    ItemType* Back() { return m_Back; }
-    const ItemType* Front() const { return m_Front; }
-    const ItemType* Back() const { return m_Back; }
-
-    void PushBack(ItemType* item);
-    void PushFront(ItemType* item);
-    ItemType* PopBack();
-    ItemType* PopFront();
-
-    // MyItem can be null - it means PushBack.
-    void InsertBefore(ItemType* existingItem, ItemType* newItem);
-    // MyItem can be null - it means PushFront.
-    void InsertAfter(ItemType* existingItem, ItemType* newItem);
-    void Remove(ItemType* item);
-    void RemoveAll();
-
-private:
-    ItemType* m_Front = VMA_NULL;
-    ItemType* m_Back = VMA_NULL;
-    size_t m_Count = 0;
-};
-
-#ifndef _VMA_INTRUSIVE_LINKED_LIST_FUNCTIONS
-template<typename ItemTypeTraits>
-VmaIntrusiveLinkedList<ItemTypeTraits>::VmaIntrusiveLinkedList(VmaIntrusiveLinkedList&& src)
-    : m_Front(src.m_Front), m_Back(src.m_Back), m_Count(src.m_Count)
-{
-    src.m_Front = src.m_Back = VMA_NULL;
-    src.m_Count = 0;
-}
-
-template<typename ItemTypeTraits>
-VmaIntrusiveLinkedList<ItemTypeTraits>& VmaIntrusiveLinkedList<ItemTypeTraits>::operator=(VmaIntrusiveLinkedList&& src)
-{
-    if (&src != this)
-    {
-        VMA_HEAVY_ASSERT(IsEmpty());
-        m_Front = src.m_Front;
-        m_Back = src.m_Back;
-        m_Count = src.m_Count;
-        src.m_Front = src.m_Back = VMA_NULL;
-        src.m_Count = 0;
-    }
-    return *this;
-}
-
-template<typename ItemTypeTraits>
-void VmaIntrusiveLinkedList<ItemTypeTraits>::PushBack(ItemType* item)
-{
-    VMA_HEAVY_ASSERT(ItemTypeTraits::GetPrev(item) == VMA_NULL && ItemTypeTraits::GetNext(item) == VMA_NULL);
-    if (IsEmpty())
-    {
-        m_Front = item;
-        m_Back = item;
-        m_Count = 1;
-    }
-    else
-    {
-        ItemTypeTraits::AccessPrev(item) = m_Back;
-        ItemTypeTraits::AccessNext(m_Back) = item;
-        m_Back = item;
-        ++m_Count;
-    }
-}
-
-template<typename ItemTypeTraits>
-void VmaIntrusiveLinkedList<ItemTypeTraits>::PushFront(ItemType* item)
-{
-    VMA_HEAVY_ASSERT(ItemTypeTraits::GetPrev(item) == VMA_NULL && ItemTypeTraits::GetNext(item) == VMA_NULL);
-    if (IsEmpty())
-    {
-        m_Front = item;
-        m_Back = item;
-        m_Count = 1;
-    }
-    else
-    {
-        ItemTypeTraits::AccessNext(item) = m_Front;
-        ItemTypeTraits::AccessPrev(m_Front) = item;
-        m_Front = item;
-        ++m_Count;
-    }
-}
-
-template<typename ItemTypeTraits>
-typename VmaIntrusiveLinkedList<ItemTypeTraits>::ItemType* VmaIntrusiveLinkedList<ItemTypeTraits>::PopBack()
-{
-    VMA_HEAVY_ASSERT(m_Count > 0);
-    ItemType* const backItem = m_Back;
-    ItemType* const prevItem = ItemTypeTraits::GetPrev(backItem);
-    if (prevItem != VMA_NULL)
-    {
-        ItemTypeTraits::AccessNext(prevItem) = VMA_NULL;
-    }
-    m_Back = prevItem;
-    --m_Count;
-    ItemTypeTraits::AccessPrev(backItem) = VMA_NULL;
-    ItemTypeTraits::AccessNext(backItem) = VMA_NULL;
-    return backItem;
-}
-
-template<typename ItemTypeTraits>
-typename VmaIntrusiveLinkedList<ItemTypeTraits>::ItemType* VmaIntrusiveLinkedList<ItemTypeTraits>::PopFront()
-{
-    VMA_HEAVY_ASSERT(m_Count > 0);
-    ItemType* const frontItem = m_Front;
-    ItemType* const nextItem = ItemTypeTraits::GetNext(frontItem);
-    if (nextItem != VMA_NULL)
-    {
-        ItemTypeTraits::AccessPrev(nextItem) = VMA_NULL;
-    }
-    m_Front = nextItem;
-    --m_Count;
-    ItemTypeTraits::AccessPrev(frontItem) = VMA_NULL;
-    ItemTypeTraits::AccessNext(frontItem) = VMA_NULL;
-    return frontItem;
-}
-
-template<typename ItemTypeTraits>
-void VmaIntrusiveLinkedList<ItemTypeTraits>::InsertBefore(ItemType* existingItem, ItemType* newItem)
-{
-    VMA_HEAVY_ASSERT(newItem != VMA_NULL && ItemTypeTraits::GetPrev(newItem) == VMA_NULL && ItemTypeTraits::GetNext(newItem) == VMA_NULL);
-    if (existingItem != VMA_NULL)
-    {
-        ItemType* const prevItem = ItemTypeTraits::GetPrev(existingItem);
-        ItemTypeTraits::AccessPrev(newItem) = prevItem;
-        ItemTypeTraits::AccessNext(newItem) = existingItem;
-        ItemTypeTraits::AccessPrev(existingItem) = newItem;
-        if (prevItem != VMA_NULL)
-        {
-            ItemTypeTraits::AccessNext(prevItem) = newItem;
-        }
-        else
-        {
-            VMA_HEAVY_ASSERT(m_Front == existingItem);
-            m_Front = newItem;
-        }
-        ++m_Count;
-    }
-    else
-        PushBack(newItem);
-}
-
-template<typename ItemTypeTraits>
-void VmaIntrusiveLinkedList<ItemTypeTraits>::InsertAfter(ItemType* existingItem, ItemType* newItem)
-{
-    VMA_HEAVY_ASSERT(newItem != VMA_NULL && ItemTypeTraits::GetPrev(newItem) == VMA_NULL && ItemTypeTraits::GetNext(newItem) == VMA_NULL);
-    if (existingItem != VMA_NULL)
-    {
-        ItemType* const nextItem = ItemTypeTraits::GetNext(existingItem);
-        ItemTypeTraits::AccessNext(newItem) = nextItem;
-        ItemTypeTraits::AccessPrev(newItem) = existingItem;
-        ItemTypeTraits::AccessNext(existingItem) = newItem;
-        if (nextItem != VMA_NULL)
-        {
-            ItemTypeTraits::AccessPrev(nextItem) = newItem;
-        }
-        else
-        {
-            VMA_HEAVY_ASSERT(m_Back == existingItem);
-            m_Back = newItem;
-        }
-        ++m_Count;
-    }
-    else
-        return PushFront(newItem);
-}
-
-template<typename ItemTypeTraits>
-void VmaIntrusiveLinkedList<ItemTypeTraits>::Remove(ItemType* item)
-{
-    VMA_HEAVY_ASSERT(item != VMA_NULL && m_Count > 0);
-    if (ItemTypeTraits::GetPrev(item) != VMA_NULL)
-    {
-        ItemTypeTraits::AccessNext(ItemTypeTraits::AccessPrev(item)) = ItemTypeTraits::GetNext(item);
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(m_Front == item);
-        m_Front = ItemTypeTraits::GetNext(item);
-    }
-
-    if (ItemTypeTraits::GetNext(item) != VMA_NULL)
-    {
-        ItemTypeTraits::AccessPrev(ItemTypeTraits::AccessNext(item)) = ItemTypeTraits::GetPrev(item);
-    }
-    else
-    {
-        VMA_HEAVY_ASSERT(m_Back == item);
-        m_Back = ItemTypeTraits::GetPrev(item);
-    }
-    ItemTypeTraits::AccessPrev(item) = VMA_NULL;
-    ItemTypeTraits::AccessNext(item) = VMA_NULL;
-    --m_Count;
-}
-
-template<typename ItemTypeTraits>
-void VmaIntrusiveLinkedList<ItemTypeTraits>::RemoveAll()
-{
-    if (!IsEmpty())
-    {
-        ItemType* item = m_Back;
-        while (item != VMA_NULL)
-        {
-            ItemType* const prevItem = ItemTypeTraits::AccessPrev(item);
-            ItemTypeTraits::AccessPrev(item) = VMA_NULL;
-            ItemTypeTraits::AccessNext(item) = VMA_NULL;
-            item = prevItem;
-        }
-        m_Front = VMA_NULL;
-        m_Back = VMA_NULL;
-        m_Count = 0;
-    }
-}
-#endif // _VMA_INTRUSIVE_LINKED_LIST_FUNCTIONS
-#endif // _VMA_INTRUSIVE_LINKED_LIST
-
-// Unused in this version.
-#if 0
-
-#ifndef _VMA_PAIR
-template<typename T1, typename T2>
-struct VmaPair
-{
-    T1 first;
-    T2 second;
-
-    VmaPair() : first(), second() {}
-    VmaPair(const T1& firstSrc, const T2& secondSrc) : first(firstSrc), second(secondSrc) {}
-};
-
-template<typename FirstT, typename SecondT>
-struct VmaPairFirstLess
-{
-    bool operator()(const VmaPair<FirstT, SecondT>& lhs, const VmaPair<FirstT, SecondT>& rhs) const
-    {
-        return lhs.first < rhs.first;
-    }
-    bool operator()(const VmaPair<FirstT, SecondT>& lhs, const FirstT& rhsFirst) const
-    {
-        return lhs.first < rhsFirst;
-    }
-};
-#endif // _VMA_PAIR
-
-#ifndef _VMA_MAP
-/* Class compatible with subset of interface of std::unordered_map.
-KeyT, ValueT must be POD because they will be stored in VmaVector.
-*/
-template<typename KeyT, typename ValueT>
-class VmaMap
-{
-public:
-    typedef VmaPair<KeyT, ValueT> PairType;
-    typedef PairType* iterator;
-
-    VmaMap(const VmaStlAllocator<PairType>& allocator) : m_Vector(allocator) {}
-
-    iterator begin() { return m_Vector.begin(); }
-    iterator end() { return m_Vector.end(); }
-
-    void insert(const PairType& pair);
-    iterator find(const KeyT& key);
-    void erase(iterator it);
-
-private:
-    VmaVector< PairType, VmaStlAllocator<PairType> > m_Vector;
-};
-
-#ifndef _VMA_MAP_FUNCTIONS
-template<typename KeyT, typename ValueT>
-void VmaMap<KeyT, ValueT>::insert(const PairType& pair)
-{
-    const size_t indexToInsert = VmaBinaryFindFirstNotLess(
-        m_Vector.data(),
-        m_Vector.data() + m_Vector.size(),
-        pair,
-        VmaPairFirstLess<KeyT, ValueT>()) - m_Vector.data();
-    VmaVectorInsert(m_Vector, indexToInsert, pair);
-}
-
-template<typename KeyT, typename ValueT>
-VmaPair<KeyT, ValueT>* VmaMap<KeyT, ValueT>::find(const KeyT& key)
-{
-    PairType* it = VmaBinaryFindFirstNotLess(
-        m_Vector.data(),
-        m_Vector.data() + m_Vector.size(),
-        key,
-        VmaPairFirstLess<KeyT, ValueT>());
-    if ((it != m_Vector.end()) && (it->first == key))
-    {
-        return it;
-    }
-    else
-    {
-        return m_Vector.end();
-    }
-}
-
-template<typename KeyT, typename ValueT>
-void VmaMap<KeyT, ValueT>::erase(iterator it)
-{
-    VmaVectorRemove(m_Vector, it - m_Vector.begin());
-}
-#endif // _VMA_MAP_FUNCTIONS
-#endif // _VMA_MAP
-
-#endif // #if 0
-
-#if !defined(_VMA_STRING_BUILDER) && VMA_STATS_STRING_ENABLED
-class VmaStringBuilder
-{
-public:
-    VmaStringBuilder(const VkAllocationCallbacks* allocationCallbacks) : m_Data(VmaStlAllocator<char>(allocationCallbacks)) {}
-    ~VmaStringBuilder() = default;
-
-    size_t GetLength() const { return m_Data.size(); }
-    const char* GetData() const { return m_Data.data(); }
-    void AddNewLine() { Add('\n'); }
-    void Add(char ch) { m_Data.push_back(ch); }
-
-    void Add(const char* pStr);
-    void AddNumber(uint32_t num);
-    void AddNumber(uint64_t num);
-    void AddPointer(const void* ptr);
-
-private:
-    VmaVector<char, VmaStlAllocator<char>> m_Data;
-};
-
-#ifndef _VMA_STRING_BUILDER_FUNCTIONS
-void VmaStringBuilder::Add(const char* pStr)
-{
-    const size_t strLen = strlen(pStr);
-    if (strLen > 0)
-    {
-        const size_t oldCount = m_Data.size();
-        m_Data.resize(oldCount + strLen);
-        memcpy(m_Data.data() + oldCount, pStr, strLen);
-    }
-}
-
-void VmaStringBuilder::AddNumber(uint32_t num)
-{
-    char buf[11];
-    buf[10] = '\0';
-    char* p = &buf[10];
-    do
-    {
-        *--p = '0' + (num % 10);
-        num /= 10;
-    } while (num);
-    Add(p);
-}
-
-void VmaStringBuilder::AddNumber(uint64_t num)
-{
-    char buf[21];
-    buf[20] = '\0';
-    char* p = &buf[20];
-    do
-    {
-        *--p = '0' + (num % 10);
-        num /= 10;
-    } while (num);
-    Add(p);
-}
-
-void VmaStringBuilder::AddPointer(const void* ptr)
-{
-    char buf[21];
-    VmaPtrToStr(buf, sizeof(buf), ptr);
-    Add(buf);
-}
-#endif //_VMA_STRING_BUILDER_FUNCTIONS
-#endif // _VMA_STRING_BUILDER
-
-#if !defined(_VMA_JSON_WRITER) && VMA_STATS_STRING_ENABLED
-/*
-Allows to conveniently build a correct JSON document to be written to the
-VmaStringBuilder passed to the constructor.
-*/
-class VmaJsonWriter
-{
-    VMA_CLASS_NO_COPY(VmaJsonWriter)
-public:
-    // sb - string builder to write the document to. Must remain alive for the whole lifetime of this object.
-    VmaJsonWriter(const VkAllocationCallbacks* pAllocationCallbacks, VmaStringBuilder& sb);
-    ~VmaJsonWriter();
-
-    // Begins object by writing "{".
-    // Inside an object, you must call pairs of WriteString and a value, e.g.:
-    // j.BeginObject(true); j.WriteString("A"); j.WriteNumber(1); j.WriteString("B"); j.WriteNumber(2); j.EndObject();
-    // Will write: { "A": 1, "B": 2 }
-    void BeginObject(bool singleLine = false);
-    // Ends object by writing "}".
-    void EndObject();
-
-    // Begins array by writing "[".
-    // Inside an array, you can write a sequence of any values.
-    void BeginArray(bool singleLine = false);
-    // Ends array by writing "[".
-    void EndArray();
-
-    // Writes a string value inside "".
-    // pStr can contain any ANSI characters, including '"', new line etc. - they will be properly escaped.
-    void WriteString(const char* pStr);
-    
-    // Begins writing a string value.
-    // Call BeginString, ContinueString, ContinueString, ..., EndString instead of
-    // WriteString to conveniently build the string content incrementally, made of
-    // parts including numbers.
-    void BeginString(const char* pStr = VMA_NULL);
-    // Posts next part of an open string.
-    void ContinueString(const char* pStr);
-    // Posts next part of an open string. The number is converted to decimal characters.
-    void ContinueString(uint32_t n);
-    void ContinueString(uint64_t n);
-    // Posts next part of an open string. Pointer value is converted to characters
-    // using "%p" formatting - shown as hexadecimal number, e.g.: 000000081276Ad00
-    void ContinueString_Pointer(const void* ptr);
-    // Ends writing a string value by writing '"'.
-    void EndString(const char* pStr = VMA_NULL);
-
-    // Writes a number value.
-    void WriteNumber(uint32_t n);
-    void WriteNumber(uint64_t n);
-    // Writes a boolean value - false or true.
-    void WriteBool(bool b);
-    // Writes a null value.
-    void WriteNull();
-
-private:
-    enum COLLECTION_TYPE
-    {
-        COLLECTION_TYPE_OBJECT,
-        COLLECTION_TYPE_ARRAY,
-    };
-    struct StackItem
-    {
-        COLLECTION_TYPE type;
-        uint32_t valueCount;
-        bool singleLineMode;
-    };
-
-    static const char* const INDENT;
-
-    VmaStringBuilder& m_SB;
-    VmaVector< StackItem, VmaStlAllocator<StackItem> > m_Stack;
-    bool m_InsideString;
-
-    void BeginValue(bool isString);
-    void WriteIndent(bool oneLess = false);
-};
-const char* const VmaJsonWriter::INDENT = "  ";
-
-#ifndef _VMA_JSON_WRITER_FUNCTIONS
-VmaJsonWriter::VmaJsonWriter(const VkAllocationCallbacks* pAllocationCallbacks, VmaStringBuilder& sb)
-    : m_SB(sb),
-    m_Stack(VmaStlAllocator<StackItem>(pAllocationCallbacks)),
-    m_InsideString(false) {}
-
-VmaJsonWriter::~VmaJsonWriter()
-{
-    VMA_ASSERT(!m_InsideString);
-    VMA_ASSERT(m_Stack.empty());
-}
-
-void VmaJsonWriter::BeginObject(bool singleLine)
-{
-    VMA_ASSERT(!m_InsideString);
-
-    BeginValue(false);
-    m_SB.Add('{');
-
-    StackItem item;
-    item.type = COLLECTION_TYPE_OBJECT;
-    item.valueCount = 0;
-    item.singleLineMode = singleLine;
-    m_Stack.push_back(item);
-}
-
-void VmaJsonWriter::EndObject()
-{
-    VMA_ASSERT(!m_InsideString);
-
-    WriteIndent(true);
-    m_SB.Add('}');
-
-    VMA_ASSERT(!m_Stack.empty() && m_Stack.back().type == COLLECTION_TYPE_OBJECT);
-    m_Stack.pop_back();
-}
-
-void VmaJsonWriter::BeginArray(bool singleLine)
-{
-    VMA_ASSERT(!m_InsideString);
-
-    BeginValue(false);
-    m_SB.Add('[');
-
-    StackItem item;
-    item.type = COLLECTION_TYPE_ARRAY;
-    item.valueCount = 0;
-    item.singleLineMode = singleLine;
-    m_Stack.push_back(item);
-}
-
-void VmaJsonWriter::EndArray()
-{
-    VMA_ASSERT(!m_InsideString);
-
-    WriteIndent(true);
-    m_SB.Add(']');
-
-    VMA_ASSERT(!m_Stack.empty() && m_Stack.back().type == COLLECTION_TYPE_ARRAY);
-    m_Stack.pop_back();
-}
-
-void VmaJsonWriter::WriteString(const char* pStr)
-{
-    BeginString(pStr);
-    EndString();
-}
-
-void VmaJsonWriter::BeginString(const char* pStr)
-{
-    VMA_ASSERT(!m_InsideString);
-
-    BeginValue(true);
-    m_SB.Add('"');
-    m_InsideString = true;
-    if (pStr != VMA_NULL && pStr[0] != '\0')
-    {
-        ContinueString(pStr);
-    }
-}
-
-void VmaJsonWriter::ContinueString(const char* pStr)
-{
-    VMA_ASSERT(m_InsideString);
-
-    const size_t strLen = strlen(pStr);
-    for (size_t i = 0; i < strLen; ++i)
-    {
-        char ch = pStr[i];
-        if (ch == '\\')
-        {
-            m_SB.Add("\\\\");
-        }
-        else if (ch == '"')
-        {
-            m_SB.Add("\\\"");
-        }
-        else if (ch >= 32)
-        {
-            m_SB.Add(ch);
-        }
-        else switch (ch)
-        {
-        case '\b':
-            m_SB.Add("\\b");
-            break;
-        case '\f':
-            m_SB.Add("\\f");
-            break;
-        case '\n':
-            m_SB.Add("\\n");
-            break;
-        case '\r':
-            m_SB.Add("\\r");
-            break;
-        case '\t':
-            m_SB.Add("\\t");
-            break;
-        default:
-            VMA_ASSERT(0 && "Character not currently supported.");
-            break;
-        }
-    }
-}
-
-void VmaJsonWriter::ContinueString(uint32_t n)
-{
-    VMA_ASSERT(m_InsideString);
-    m_SB.AddNumber(n);
-}
-
-void VmaJsonWriter::ContinueString(uint64_t n)
-{
-    VMA_ASSERT(m_InsideString);
-    m_SB.AddNumber(n);
-}
-
-void VmaJsonWriter::ContinueString_Pointer(const void* ptr)
-{
-    VMA_ASSERT(m_InsideString);
-    m_SB.AddPointer(ptr);
-}
-
-void VmaJsonWriter::EndString(const char* pStr)
-{
-    VMA_ASSERT(m_InsideString);
-    if (pStr != VMA_NULL && pStr[0] != '\0')
-    {
-        ContinueString(pStr);
-    }
-    m_SB.Add('"');
-    m_InsideString = false;
-}
-
-void VmaJsonWriter::WriteNumber(uint32_t n)
-{
-    VMA_ASSERT(!m_InsideString);
-    BeginValue(false);
-    m_SB.AddNumber(n);
-}
-
-void VmaJsonWriter::WriteNumber(uint64_t n)
-{
-    VMA_ASSERT(!m_InsideString);
-    BeginValue(false);
-    m_SB.AddNumber(n);
-}
-
-void VmaJsonWriter::WriteBool(bool b)
-{
-    VMA_ASSERT(!m_InsideString);
-    BeginValue(false);
-    m_SB.Add(b ? "true" : "false");
-}
-
-void VmaJsonWriter::WriteNull()
-{
-    VMA_ASSERT(!m_InsideString);
-    BeginValue(false);
-    m_SB.Add("null");
-}
-
-void VmaJsonWriter::BeginValue(bool isString)
-{
-    if (!m_Stack.empty())
-    {
-        StackItem& currItem = m_Stack.back();
-        if (currItem.type == COLLECTION_TYPE_OBJECT &&
-            currItem.valueCount % 2 == 0)
-        {
-            VMA_ASSERT(isString);
-        }
-
-        if (currItem.type == COLLECTION_TYPE_OBJECT &&
-            currItem.valueCount % 2 != 0)
-        {
-            m_SB.Add(": ");
-        }
-        else if (currItem.valueCount > 0)
-        {
-            m_SB.Add(", ");
-            WriteIndent();
-        }
-        else
-        {
-            WriteIndent();
-        }
-        ++currItem.valueCount;
-    }
-}
-
-void VmaJsonWriter::WriteIndent(bool oneLess)
-{
-    if (!m_Stack.empty() && !m_Stack.back().singleLineMode)
-    {
-        m_SB.AddNewLine();
-
-        size_t count = m_Stack.size();
-        if (count > 0 && oneLess)
-        {
-            --count;
-        }
-        for (size_t i = 0; i < count; ++i)
-        {
-            m_SB.Add(INDENT);
-        }
-    }
-}
-#endif // _VMA_JSON_WRITER_FUNCTIONS
-
-static void VmaPrintStatInfo(VmaJsonWriter& json, const VmaStatInfo& stat)
-{
-    json.BeginObject();
-
-    json.WriteString("Blocks");
-    json.WriteNumber(stat.blockCount);
-
-    json.WriteString("Allocations");
-    json.WriteNumber(stat.allocationCount);
-
-    json.WriteString("UnusedRanges");
-    json.WriteNumber(stat.unusedRangeCount);
-
-    json.WriteString("UsedBytes");
-    json.WriteNumber(stat.usedBytes);
-
-    json.WriteString("UnusedBytes");
-    json.WriteNumber(stat.unusedBytes);
-
-    if (stat.allocationCount > 1)
-    {
-        json.WriteString("AllocationSize");
-        json.BeginObject(true);
-        json.WriteString("Min");
-        json.WriteNumber(stat.allocationSizeMin);
-        json.WriteString("Avg");
-        json.WriteNumber(stat.allocationSizeAvg);
-        json.WriteString("Max");
-        json.WriteNumber(stat.allocationSizeMax);
-        json.EndObject();
-    }
-
-    if (stat.unusedRangeCount > 1)
-    {
-        json.WriteString("UnusedRangeSize");
-        json.BeginObject(true);
-        json.WriteString("Min");
-        json.WriteNumber(stat.unusedRangeSizeMin);
-        json.WriteString("Avg");
-        json.WriteNumber(stat.unusedRangeSizeAvg);
-        json.WriteString("Max");
-        json.WriteNumber(stat.unusedRangeSizeMax);
-        json.EndObject();
-    }
-
-    json.EndObject();
-}
-#endif // _VMA_JSON_WRITER
-
-#ifndef _VMA_DEVICE_MEMORY_BLOCK
-/*
-Represents a single block of device memory (`VkDeviceMemory`) with all the
-data about its regions (aka suballocations, #VmaAllocation), assigned and free.
-
-Thread-safety: This class must be externally synchronized.
-*/
-class VmaDeviceMemoryBlock
-{
-    VMA_CLASS_NO_COPY(VmaDeviceMemoryBlock)
-public:
-    VmaBlockMetadata* m_pMetadata;
-
-    VmaDeviceMemoryBlock(VmaAllocator hAllocator);
-    ~VmaDeviceMemoryBlock();
-
-    // Always call after construction.
-    void Init(
-        VmaAllocator hAllocator,
-        VmaPool hParentPool,
-        uint32_t newMemoryTypeIndex,
-        VkDeviceMemory newMemory,
-        VkDeviceSize newSize,
-        uint32_t id,
-        uint32_t algorithm,
-        VkDeviceSize bufferImageGranularity);
-    // Always call before destruction.
-    void Destroy(VmaAllocator allocator);
-
-    VmaPool GetParentPool() const { return m_hParentPool; }
-    VkDeviceMemory GetDeviceMemory() const { return m_hMemory; }
-    uint32_t GetMemoryTypeIndex() const { return m_MemoryTypeIndex; }
-    uint32_t GetId() const { return m_Id; }
-    void* GetMappedData() const { return m_pMappedData; }
-
-    // Validates all data structures inside this object. If not valid, returns false.
-    bool Validate() const;
-    VkResult CheckCorruption(VmaAllocator hAllocator);
-
-    // ppData can be null.
-    VkResult Map(VmaAllocator hAllocator, uint32_t count, void** ppData);
-    void Unmap(VmaAllocator hAllocator, uint32_t count);
-
-    VkResult WriteMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize);
-    VkResult ValidateMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize);
-
-    VkResult BindBufferMemory(
-        const VmaAllocator hAllocator,
-        const VmaAllocation hAllocation,
-        VkDeviceSize allocationLocalOffset,
-        VkBuffer hBuffer,
-        const void* pNext);
-    VkResult BindImageMemory(
-        const VmaAllocator hAllocator,
-        const VmaAllocation hAllocation,
-        VkDeviceSize allocationLocalOffset,
-        VkImage hImage,
-        const void* pNext);
-
-private:
-    VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
-    uint32_t m_MemoryTypeIndex;
-    uint32_t m_Id;
-    VkDeviceMemory m_hMemory;
-
-    /*
-    Protects access to m_hMemory so it is not used by multiple threads simultaneously, e.g. vkMapMemory, vkBindBufferMemory.
-    Also protects m_MapCount, m_pMappedData.
-    Allocations, deallocations, any change in m_pMetadata is protected by parent's VmaBlockVector::m_Mutex.
-    */
-    VMA_MUTEX m_Mutex;
-    uint32_t m_MapCount;
-    void* m_pMappedData;
-};
-#endif // _VMA_DEVICE_MEMORY_BLOCK
-
-#ifndef _VMA_ALLOCATION_T
-struct VmaAllocation_T
-{
-    friend struct VmaDedicatedAllocationListItemTraits;
-
-    static const uint8_t MAP_COUNT_FLAG_PERSISTENT_MAP = 0x80;
-
-    enum FLAGS { FLAG_USER_DATA_STRING = 0x01 };
-
-public:
-    enum ALLOCATION_TYPE
-    {
-        ALLOCATION_TYPE_NONE,
-        ALLOCATION_TYPE_BLOCK,
-        ALLOCATION_TYPE_DEDICATED,
-    };
-
-    // This struct is allocated using VmaPoolAllocator.
-    VmaAllocation_T(bool userDataString);
-    ~VmaAllocation_T();
-
-    void InitBlockAllocation(
-        VmaDeviceMemoryBlock* block,
-        VmaAllocHandle allocHandle,
-        VkDeviceSize alignment,
-        VkDeviceSize size,
-        uint32_t memoryTypeIndex,
-        VmaSuballocationType suballocationType,
-        bool mapped);
-    // pMappedData not null means allocation is created with MAPPED flag.
-    void InitDedicatedAllocation(
-        VmaPool hParentPool,
-        uint32_t memoryTypeIndex,
-        VkDeviceMemory hMemory,
-        VmaSuballocationType suballocationType,
-        void* pMappedData,
-        VkDeviceSize size);
-
-    ALLOCATION_TYPE GetType() const { return (ALLOCATION_TYPE)m_Type; }
-    VkDeviceSize GetAlignment() const { return m_Alignment; }
-    VkDeviceSize GetSize() const { return m_Size; }
-    bool IsUserDataString() const { return (m_Flags & FLAG_USER_DATA_STRING) != 0; }
-    void* GetUserData() const { return m_pUserData; }
-    VmaSuballocationType GetSuballocationType() const { return (VmaSuballocationType)m_SuballocationType; }
-
-    VmaDeviceMemoryBlock* GetBlock() const { VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK); return m_BlockAllocation.m_Block; }
-    uint32_t GetMemoryTypeIndex() const { return m_MemoryTypeIndex; }
-    bool IsPersistentMap() const { return (m_MapCount & MAP_COUNT_FLAG_PERSISTENT_MAP) != 0; }
-
-    void SetUserData(VmaAllocator hAllocator, void* pUserData);
-    void ChangeBlockAllocation(VmaAllocator hAllocator, VmaDeviceMemoryBlock* block, VmaAllocHandle allocHandle);
-    void ChangeAllocHandle(VmaAllocHandle newAllocHandle);
-    VmaAllocHandle GetAllocHandle() const;
-    VkDeviceSize GetOffset() const;
-    VmaPool GetParentPool() const;
-    VkDeviceMemory GetMemory() const;
-    void* GetMappedData() const;
-
-    void DedicatedAllocCalcStatsInfo(VmaStatInfo& outInfo);
-
-    void BlockAllocMap();
-    void BlockAllocUnmap();
-    VkResult DedicatedAllocMap(VmaAllocator hAllocator, void** ppData);
-    void DedicatedAllocUnmap(VmaAllocator hAllocator);
-
-#if VMA_STATS_STRING_ENABLED
-    uint32_t GetBufferImageUsage() const { return m_BufferImageUsage; }
-
-    void InitBufferImageUsage(uint32_t bufferImageUsage);
-    void PrintParameters(class VmaJsonWriter& json) const;
-#endif
-
-private:
-    // Allocation out of VmaDeviceMemoryBlock.
-    struct BlockAllocation
-    {
-        VmaDeviceMemoryBlock* m_Block;
-        VmaAllocHandle m_AllocHandle;
-    };
-    // Allocation for an object that has its own private VkDeviceMemory.
-    struct DedicatedAllocation
-    {
-        VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
-        VkDeviceMemory m_hMemory;
-        void* m_pMappedData; // Not null means memory is mapped.
-        VmaAllocation_T* m_Prev;
-        VmaAllocation_T* m_Next;
-    };
-    union
-    {
-        // Allocation out of VmaDeviceMemoryBlock.
-        BlockAllocation m_BlockAllocation;
-        // Allocation for an object that has its own private VkDeviceMemory.
-        DedicatedAllocation m_DedicatedAllocation;
-    };
-
-    VkDeviceSize m_Alignment;
-    VkDeviceSize m_Size;
-    void* m_pUserData;
-    uint32_t m_MemoryTypeIndex;
-    uint8_t m_Type; // ALLOCATION_TYPE
-    uint8_t m_SuballocationType; // VmaSuballocationType
-    // Bit 0x80 is set when allocation was created with VMA_ALLOCATION_CREATE_MAPPED_BIT.
-    // Bits with mask 0x7F are reference counter for vmaMapMemory()/vmaUnmapMemory().
-    uint8_t m_MapCount;
-    uint8_t m_Flags; // enum FLAGS
-#if VMA_STATS_STRING_ENABLED
-    uint32_t m_BufferImageUsage; // 0 if unknown.
-#endif
-
-    void FreeUserDataString(VmaAllocator hAllocator);
-};
-#endif // _VMA_ALLOCATION_T
-
-#ifndef _VMA_DEDICATED_ALLOCATION_LIST_ITEM_TRAITS
-struct VmaDedicatedAllocationListItemTraits
-{
-    typedef VmaAllocation_T ItemType;
-
-    static ItemType* GetPrev(const ItemType* item)
-    {
-        VMA_HEAVY_ASSERT(item->GetType() == VmaAllocation_T::ALLOCATION_TYPE_DEDICATED);
-        return item->m_DedicatedAllocation.m_Prev;
-    }
-    static ItemType* GetNext(const ItemType* item)
-    {
-        VMA_HEAVY_ASSERT(item->GetType() == VmaAllocation_T::ALLOCATION_TYPE_DEDICATED);
-        return item->m_DedicatedAllocation.m_Next;
-    }
-    static ItemType*& AccessPrev(ItemType* item)
-    {
-        VMA_HEAVY_ASSERT(item->GetType() == VmaAllocation_T::ALLOCATION_TYPE_DEDICATED);
-        return item->m_DedicatedAllocation.m_Prev;
-    }
-    static ItemType*& AccessNext(ItemType* item)
-    {
-        VMA_HEAVY_ASSERT(item->GetType() == VmaAllocation_T::ALLOCATION_TYPE_DEDICATED);
-        return item->m_DedicatedAllocation.m_Next;
-    }
-};
-#endif // _VMA_DEDICATED_ALLOCATION_LIST_ITEM_TRAITS
-
-#ifndef _VMA_DEDICATED_ALLOCATION_LIST
-/*
-Stores linked list of VmaAllocation_T objects.
-Thread-safe, synchronized internally.
-*/
-class VmaDedicatedAllocationList
-{
-public:
-    VmaDedicatedAllocationList() {}
-    ~VmaDedicatedAllocationList();
-
-    void Init(bool useMutex) { m_UseMutex = useMutex; }
-    bool Validate();
-
-    void AddStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex);
-    void AddPoolStats(VmaPoolStats* stats);
-#if VMA_STATS_STRING_ENABLED
-    // Writes JSON array with the list of allocations.
-    void BuildStatsString(VmaJsonWriter& json);
-#endif
-
-    bool IsEmpty();
-    void Register(VmaAllocation alloc);
-    void Unregister(VmaAllocation alloc);
-
-private:
-    typedef VmaIntrusiveLinkedList<VmaDedicatedAllocationListItemTraits> DedicatedAllocationLinkedList;
-
-    bool m_UseMutex = true;
-    VMA_RW_MUTEX m_Mutex;
-    DedicatedAllocationLinkedList m_AllocationList;
-};
-
-#ifndef _VMA_DEDICATED_ALLOCATION_LIST_FUNCTIONS
-
-VmaDedicatedAllocationList::~VmaDedicatedAllocationList()
-{
-    VMA_HEAVY_ASSERT(Validate());
-
-    if (!m_AllocationList.IsEmpty())
-    {
-        VMA_ASSERT(false && "Unfreed dedicated allocations found!");
-    }
-}
-
-bool VmaDedicatedAllocationList::Validate()
-{
-    const size_t declaredCount = m_AllocationList.GetCount();
-    size_t actualCount = 0;
-    VmaMutexLockRead lock(m_Mutex, m_UseMutex);
-    for (VmaAllocation alloc = m_AllocationList.Front();
-        alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
-    {
-        ++actualCount;
-    }
-    VMA_VALIDATE(actualCount == declaredCount);
-
-    return true;
-}
-
-void VmaDedicatedAllocationList::AddStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex)
-{
-    VmaMutexLockRead lock(m_Mutex, m_UseMutex);
-    for (VmaAllocation alloc = m_AllocationList.Front();
-        alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
-    {
-        VmaStatInfo allocationStatInfo;
-        alloc->DedicatedAllocCalcStatsInfo(allocationStatInfo);
-        VmaAddStatInfo(stats->total, allocationStatInfo);
-        VmaAddStatInfo(stats->memoryType[memTypeIndex], allocationStatInfo);
-        VmaAddStatInfo(stats->memoryHeap[memHeapIndex], allocationStatInfo);
-    }
-}
-
-void VmaDedicatedAllocationList::AddPoolStats(VmaPoolStats* stats)
-{
-    VmaMutexLockRead lock(m_Mutex, m_UseMutex);
-
-    const size_t allocCount = m_AllocationList.GetCount();
-    stats->allocationCount += allocCount;
-    stats->blockCount += allocCount;
-
-    for(auto* item = m_AllocationList.Front(); item != nullptr; item = DedicatedAllocationLinkedList::GetNext(item))
-    {
-        stats->size += item->GetSize();
-    }
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaDedicatedAllocationList::BuildStatsString(VmaJsonWriter& json)
-{
-    VmaMutexLockRead lock(m_Mutex, m_UseMutex);
-    json.BeginArray();
-    for (VmaAllocation alloc = m_AllocationList.Front();
-        alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
-    {
-        json.BeginObject(true);
-        alloc->PrintParameters(json);
-        json.EndObject();
-    }
-    json.EndArray();
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-bool VmaDedicatedAllocationList::IsEmpty()
-{
-    VmaMutexLockRead lock(m_Mutex, m_UseMutex);
-    return m_AllocationList.IsEmpty();
-}
-
-void VmaDedicatedAllocationList::Register(VmaAllocation alloc)
-{
-    VmaMutexLockWrite lock(m_Mutex, m_UseMutex);
-    m_AllocationList.PushBack(alloc);
-}
-
-void VmaDedicatedAllocationList::Unregister(VmaAllocation alloc)
-{
-    VmaMutexLockWrite lock(m_Mutex, m_UseMutex);
-    m_AllocationList.Remove(alloc);
-}
-#endif // _VMA_DEDICATED_ALLOCATION_LIST_FUNCTIONS
-#endif // _VMA_DEDICATED_ALLOCATION_LIST
-
-#ifndef _VMA_SUBALLOCATION
-/*
-Represents a region of VmaDeviceMemoryBlock that is either assigned and returned as
-allocated memory block or free.
-*/
-struct VmaSuballocation
-{
-    VkDeviceSize offset;
-    VkDeviceSize size;
-    void* userData;
-    VmaSuballocationType type;
-};
-
-// Comparator for offsets.
-struct VmaSuballocationOffsetLess
-{
-    bool operator()(const VmaSuballocation& lhs, const VmaSuballocation& rhs) const
-    {
-        return lhs.offset < rhs.offset;
-    }
-};
-
-struct VmaSuballocationOffsetGreater
-{
-    bool operator()(const VmaSuballocation& lhs, const VmaSuballocation& rhs) const
-    {
-        return lhs.offset > rhs.offset;
-    }
-};
-
-struct VmaSuballocationItemSizeLess
-{
-    bool operator()(const VmaSuballocationList::iterator lhs,
-        const VmaSuballocationList::iterator rhs) const
-    {
-        return lhs->size < rhs->size;
-    }
-
-    bool operator()(const VmaSuballocationList::iterator lhs,
-        VkDeviceSize rhsSize) const
-    {
-        return lhs->size < rhsSize;
-    }
-};
-#endif // _VMA_SUBALLOCATION
-
-#ifndef _VMA_ALLOCATION_REQUEST
-/*
-Parameters of planned allocation inside a VmaDeviceMemoryBlock.
-item points to a FREE suballocation.
-*/
-struct VmaAllocationRequest
-{
-    VmaAllocHandle allocHandle;
-    VkDeviceSize size;
-    VmaSuballocationList::iterator item;
-    void* customData;
-    uint64_t algorithmData;
-    VmaAllocationRequestType type;
-};
-#endif // _VMA_ALLOCATION_REQUEST
-
-#ifndef _VMA_BLOCK_METADATA
-/*
-Data structure used for bookkeeping of allocations and unused ranges of memory
-in a single VkDeviceMemory block.
-*/
-class VmaBlockMetadata
-{
-public:
-    // pAllocationCallbacks, if not null, must be owned externally - alive and unchanged for the whole lifetime of this object.
-    VmaBlockMetadata(const VkAllocationCallbacks* pAllocationCallbacks,
-        VkDeviceSize bufferImageGranularity, bool isVirtual);
-    virtual ~VmaBlockMetadata() = default;
-
-    virtual void Init(VkDeviceSize size) { m_Size = size; }
-    bool IsVirtual() const { return m_IsVirtual; }
-    VkDeviceSize GetSize() const { return m_Size; }
-
-    // Validates all data structures inside this object. If not valid, returns false.
-    virtual bool Validate() const = 0;
-    virtual size_t GetAllocationCount() const = 0;
-    virtual VkDeviceSize GetSumFreeSize() const = 0;
-    // Returns true if this block is empty - contains only single free suballocation.
-    virtual bool IsEmpty() const = 0;
-    virtual void GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo) = 0;
-    virtual VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const = 0;
-
-    // Must set blockCount to 1.
-    virtual void CalcAllocationStatInfo(VmaStatInfo& outInfo) const = 0;
-    // Shouldn't modify blockCount.
-    virtual void AddPoolStats(VmaPoolStats& inoutStats) const = 0;
-
-#if VMA_STATS_STRING_ENABLED
-    virtual void PrintDetailedMap(class VmaJsonWriter& json) const = 0;
-#endif
-
-    // Tries to find a place for suballocation with given parameters inside this block.
-    // If succeeded, fills pAllocationRequest and returns true.
-    // If failed, returns false.
-    virtual bool CreateAllocationRequest(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        bool upperAddress,
-        VmaSuballocationType allocType,
-        // Always one of VMA_ALLOCATION_CREATE_STRATEGY_* or VMA_ALLOCATION_INTERNAL_STRATEGY_* flags.
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest) = 0;
-
-    virtual VkResult CheckCorruption(const void* pBlockData) = 0;
-
-    // Makes actual allocation based on request. Request must already be checked and valid.
-    virtual void Alloc(
-        const VmaAllocationRequest& request,
-        VmaSuballocationType type,
-        void* userData) = 0;
-
-    // Frees suballocation assigned to given memory region.
-    virtual void Free(VmaAllocHandle allocHandle) = 0;
-
-    // Frees all allocations.
-    // Careful! Don't call it if there are VmaAllocation objects owned by userData of cleared allocations!
-    virtual void Clear() = 0;
-
-    virtual void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) = 0;
-
-protected:
-    const VkAllocationCallbacks* GetAllocationCallbacks() const { return m_pAllocationCallbacks; }
-    VkDeviceSize GetBufferImageGranularity() const { return m_BufferImageGranularity; }
-    VkDeviceSize GetDebugMargin() const { return IsVirtual() ? 0 : VMA_DEBUG_MARGIN; }
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap_Begin(class VmaJsonWriter& json,
-        VkDeviceSize unusedBytes,
-        size_t allocationCount,
-        size_t unusedRangeCount) const;
-    void PrintDetailedMap_Allocation(class VmaJsonWriter& json,
-        VkDeviceSize offset, VkDeviceSize size, void* userData) const;
-    void PrintDetailedMap_UnusedRange(class VmaJsonWriter& json,
-        VkDeviceSize offset,
-        VkDeviceSize size) const;
-    void PrintDetailedMap_End(class VmaJsonWriter& json) const;
-#endif
-
-private:
-    VkDeviceSize m_Size;
-    const VkAllocationCallbacks* m_pAllocationCallbacks;
-    const VkDeviceSize m_BufferImageGranularity;
-    const bool m_IsVirtual;
-};
-
-#ifndef _VMA_BLOCK_METADATA_FUNCTIONS
-VmaBlockMetadata::VmaBlockMetadata(const VkAllocationCallbacks* pAllocationCallbacks,
-    VkDeviceSize bufferImageGranularity, bool isVirtual)
-    : m_Size(0),
-    m_pAllocationCallbacks(pAllocationCallbacks),
-    m_BufferImageGranularity(bufferImageGranularity),
-    m_IsVirtual(isVirtual) {}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockMetadata::PrintDetailedMap_Begin(class VmaJsonWriter& json,
-    VkDeviceSize unusedBytes, size_t allocationCount, size_t unusedRangeCount) const
-{
-    json.BeginObject();
-
-    json.WriteString("TotalBytes");
-    json.WriteNumber(GetSize());
-
-    json.WriteString("UnusedBytes");
-    json.WriteNumber(unusedBytes);
-
-    json.WriteString("Allocations");
-    json.WriteNumber((uint64_t)allocationCount);
-
-    json.WriteString("UnusedRanges");
-    json.WriteNumber((uint64_t)unusedRangeCount);
-
-    json.WriteString("Suballocations");
-    json.BeginArray();
-}
-
-void VmaBlockMetadata::PrintDetailedMap_Allocation(class VmaJsonWriter& json,
-    VkDeviceSize offset, VkDeviceSize size, void* userData) const
-{
-    json.BeginObject(true);
-
-    json.WriteString("Offset");
-    json.WriteNumber(offset);
-
-    if (IsVirtual())
-    {
-        json.WriteString("Type");
-        json.WriteString("VirtualAllocation");
-
-        json.WriteString("Size");
-        json.WriteNumber(size);
-
-        if (userData != VMA_NULL)
-        {
-            json.WriteString("UserData");
-            json.BeginString();
-            json.ContinueString_Pointer(userData);
-            json.EndString();
-        }
-    }
-    else
-    {
-        ((VmaAllocation)userData)->PrintParameters(json);
-    }
-
-    json.EndObject();
-}
-
-void VmaBlockMetadata::PrintDetailedMap_UnusedRange(class VmaJsonWriter& json,
-    VkDeviceSize offset, VkDeviceSize size) const
-{
-    json.BeginObject(true);
-
-    json.WriteString("Offset");
-    json.WriteNumber(offset);
-
-    json.WriteString("Type");
-    json.WriteString(VMA_SUBALLOCATION_TYPE_NAMES[VMA_SUBALLOCATION_TYPE_FREE]);
-
-    json.WriteString("Size");
-    json.WriteNumber(size);
-
-    json.EndObject();
-}
-
-void VmaBlockMetadata::PrintDetailedMap_End(class VmaJsonWriter& json) const
-{
-    json.EndArray();
-    json.EndObject();
-}
-#endif // VMA_STATS_STRING_ENABLED
-#endif // _VMA_BLOCK_METADATA_FUNCTIONS
-#endif // _VMA_BLOCK_METADATA
-
-#ifndef _VMA_BLOCK_BUFFER_IMAGE_GRANULARITY
-// Before deleting object of this class remember to call 'Destroy()'
-class VmaBlockBufferImageGranularity final
-{
-public:
-    struct ValidationContext
-    {
-        const VkAllocationCallbacks* allocCallbacks;
-        uint16_t* pageAllocs;
-    };
-
-    VmaBlockBufferImageGranularity(VkDeviceSize bufferImageGranularity);
-    ~VmaBlockBufferImageGranularity();
-
-    bool IsEnabled() const { return m_BufferImageGranularity > MAX_LOW_IMAGE_BUFFER_GRANULARITY; }
-
-    void Init(const VkAllocationCallbacks* pAllocationCallbacks, VkDeviceSize size);
-    // Before destroying object you must call free it's memory
-    void Destroy(const VkAllocationCallbacks* pAllocationCallbacks);
-
-    void RoundupAllocRequest(VmaSuballocationType allocType,
-        VkDeviceSize& inOutAllocSize,
-        VkDeviceSize& inOutAllocAlignment) const;
-
-    bool IsConflict(VkDeviceSize allocSize,
-        VkDeviceSize allocOffset,
-        VkDeviceSize blockSize,
-        VkDeviceSize blockOffset,
-        VmaSuballocationType allocType) const;
-
-    void AllocPages(uint8_t allocType, VkDeviceSize offset, VkDeviceSize size);
-    void FreePages(VkDeviceSize offset, VkDeviceSize size);
-    void Clear();
-
-    ValidationContext StartValidation(const VkAllocationCallbacks* pAllocationCallbacks,
-        bool isVirutal) const;
-    bool Validate(ValidationContext& ctx, VkDeviceSize offset, VkDeviceSize size) const;
-    bool FinishValidation(ValidationContext& ctx) const;
-
-private:
-    static const uint16_t MAX_LOW_IMAGE_BUFFER_GRANULARITY = 256;
-
-    struct RegionInfo
-    {
-        uint8_t allocType;
-        uint16_t allocCount;
-    };
-
-    VkDeviceSize m_BufferImageGranularity;
-    uint32_t m_RegionCount;
-    RegionInfo* m_RegionInfo;
-
-    uint32_t GetStartPage(VkDeviceSize offset) const { return PageToIndex(offset & ~(m_BufferImageGranularity - 1)); }
-    uint32_t GetEndPage(VkDeviceSize offset, VkDeviceSize size) const { return PageToIndex((offset + size - 1) & ~(m_BufferImageGranularity - 1)); }
-
-    uint32_t PageToIndex(VkDeviceSize offset) const;
-    void AllocPage(RegionInfo& page, uint8_t allocType);
-};
-
-#ifndef _VMA_BLOCK_BUFFER_IMAGE_GRANULARITY_FUNCTIONS
-VmaBlockBufferImageGranularity::VmaBlockBufferImageGranularity(VkDeviceSize bufferImageGranularity)
-    : m_BufferImageGranularity(bufferImageGranularity),
-    m_RegionCount(0),
-    m_RegionInfo(VMA_NULL) {}
-
-VmaBlockBufferImageGranularity::~VmaBlockBufferImageGranularity()
-{
-    VMA_ASSERT(m_RegionInfo == VMA_NULL && "Free not called before destroying object!");
-}
-
-void VmaBlockBufferImageGranularity::Init(const VkAllocationCallbacks* pAllocationCallbacks, VkDeviceSize size)
-{
-    if (IsEnabled())
-    {
-        m_RegionCount = static_cast<uint32_t>(VmaDivideRoundingUp(size, m_BufferImageGranularity));
-        m_RegionInfo = vma_new_array(pAllocationCallbacks, RegionInfo, m_RegionCount);
-        memset(m_RegionInfo, 0, m_RegionCount * sizeof(RegionInfo));
-    }
-}
-
-void VmaBlockBufferImageGranularity::Destroy(const VkAllocationCallbacks* pAllocationCallbacks)
-{
-    if (m_RegionInfo)
-    {
-        vma_delete_array(pAllocationCallbacks, m_RegionInfo, m_RegionCount);
-        m_RegionInfo = VMA_NULL;
-    }
-}
-
-void VmaBlockBufferImageGranularity::RoundupAllocRequest(VmaSuballocationType allocType,
-    VkDeviceSize& inOutAllocSize,
-    VkDeviceSize& inOutAllocAlignment) const
-{
-    if (m_BufferImageGranularity > 1 &&
-        m_BufferImageGranularity <= MAX_LOW_IMAGE_BUFFER_GRANULARITY)
-    {
-        if (allocType == VMA_SUBALLOCATION_TYPE_UNKNOWN ||
-            allocType == VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN ||
-            allocType == VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL)
-        {
-            inOutAllocAlignment = VMA_MAX(inOutAllocAlignment, m_BufferImageGranularity);
-            inOutAllocSize = VmaAlignUp(inOutAllocSize, m_BufferImageGranularity);
-        }
-    }
-}
-
-bool VmaBlockBufferImageGranularity::IsConflict(VkDeviceSize allocSize,
-    VkDeviceSize allocOffset,
-    VkDeviceSize blockSize,
-    VkDeviceSize blockOffset,
-    VmaSuballocationType allocType) const
-{
-    if (IsEnabled())
-    {
-        uint32_t startPage = GetStartPage(allocOffset);
-        if (m_RegionInfo[startPage].allocCount > 0 &&
-            VmaIsBufferImageGranularityConflict(static_cast<VmaSuballocationType>(m_RegionInfo[startPage].allocType), allocType))
-        {
-            allocOffset = VmaAlignUp(allocOffset, m_BufferImageGranularity);
-            if (blockSize < allocSize + allocOffset - blockOffset)
-                return true;
-            ++startPage;
-        }
-        uint32_t endPage = GetEndPage(allocOffset, allocSize);
-        if (endPage != startPage &&
-            m_RegionInfo[endPage].allocCount > 0 &&
-            VmaIsBufferImageGranularityConflict(static_cast<VmaSuballocationType>(m_RegionInfo[endPage].allocType), allocType))
-        {
-            return true;
-        }
-    }
-    return false;
-}
-
-void VmaBlockBufferImageGranularity::AllocPages(uint8_t allocType, VkDeviceSize offset, VkDeviceSize size)
-{
-    if (IsEnabled())
-    {
-        uint32_t startPage = GetStartPage(offset);
-        AllocPage(m_RegionInfo[startPage], allocType);
-
-        uint32_t endPage = GetEndPage(offset, size);
-        if (startPage != endPage)
-            AllocPage(m_RegionInfo[endPage], allocType);
-    }
-}
-
-void VmaBlockBufferImageGranularity::FreePages(VkDeviceSize offset, VkDeviceSize size)
-{
-    if (IsEnabled())
-    {
-        uint32_t startPage = GetStartPage(offset);
-        --m_RegionInfo[startPage].allocCount;
-        if (m_RegionInfo[startPage].allocCount == 0)
-            m_RegionInfo[startPage].allocType = VMA_SUBALLOCATION_TYPE_FREE;
-        uint32_t endPage = GetEndPage(offset, size);
-        if (startPage != endPage)
-        {
-            --m_RegionInfo[endPage].allocCount;
-            if (m_RegionInfo[endPage].allocCount == 0)
-                m_RegionInfo[endPage].allocType = VMA_SUBALLOCATION_TYPE_FREE;
-        }
-    }
-}
-
-void VmaBlockBufferImageGranularity::Clear()
-{
-    if (m_RegionInfo)
-        memset(m_RegionInfo, 0, m_RegionCount * sizeof(RegionInfo));
-}
-
-VmaBlockBufferImageGranularity::ValidationContext VmaBlockBufferImageGranularity::StartValidation(
-    const VkAllocationCallbacks* pAllocationCallbacks, bool isVirutal) const
-{
-    ValidationContext ctx{ pAllocationCallbacks, VMA_NULL };
-    if (!isVirutal && IsEnabled())
-    {
-        ctx.pageAllocs = vma_new_array(pAllocationCallbacks, uint16_t, m_RegionCount);
-        memset(ctx.pageAllocs, 0, m_RegionCount * sizeof(uint16_t));
-    }
-    return ctx;
-}
-
-bool VmaBlockBufferImageGranularity::Validate(ValidationContext& ctx,
-    VkDeviceSize offset, VkDeviceSize size) const
-{
-    if (IsEnabled())
-    {
-        uint32_t start = GetStartPage(offset);
-        ++ctx.pageAllocs[start];
-        VMA_VALIDATE(m_RegionInfo[start].allocCount > 0);
-
-        uint32_t end = GetEndPage(offset, size);
-        if (start != end)
-        {
-            ++ctx.pageAllocs[end];
-            VMA_VALIDATE(m_RegionInfo[end].allocCount > 0);
-        }
-    }
-    return true;
-}
-
-bool VmaBlockBufferImageGranularity::FinishValidation(ValidationContext& ctx) const
-{
-    // Check proper page structure
-    if (IsEnabled())
-    {
-        VMA_ASSERT(ctx.pageAllocs != VMA_NULL && "Validation context not initialized!");
-
-        for (uint32_t page = 0; page < m_RegionCount; ++page)
-        {
-            VMA_VALIDATE(ctx.pageAllocs[page] == m_RegionInfo[page].allocCount);
-        }
-        vma_delete_array(ctx.allocCallbacks, ctx.pageAllocs, m_RegionCount);
-        ctx.pageAllocs = VMA_NULL;
-    }
-    return true;
-}
-
-uint32_t VmaBlockBufferImageGranularity::PageToIndex(VkDeviceSize offset) const
-{
-    return static_cast<uint32_t>(offset >> VMA_BITSCAN_MSB(m_BufferImageGranularity));
-}
-
-void VmaBlockBufferImageGranularity::AllocPage(RegionInfo& page, uint8_t allocType)
-{
-    // When current alloc type is free then it can be overriden by new type
-    if (page.allocCount == 0 || page.allocCount > 0 && page.allocType == VMA_SUBALLOCATION_TYPE_FREE)
-        page.allocType = allocType;
-
-    ++page.allocCount;
-}
-#endif // _VMA_BLOCK_BUFFER_IMAGE_GRANULARITY_FUNCTIONS
-#endif // _VMA_BLOCK_BUFFER_IMAGE_GRANULARITY
-
-#ifndef _VMA_BLOCK_METADATA_GENERIC
-class VmaBlockMetadata_Generic : public VmaBlockMetadata
-{
-    friend class VmaDefragmentationAlgorithm_Generic;
-    friend class VmaDefragmentationAlgorithm_Fast;
-    VMA_CLASS_NO_COPY(VmaBlockMetadata_Generic)
-public:
-    VmaBlockMetadata_Generic(const VkAllocationCallbacks* pAllocationCallbacks,
-        VkDeviceSize bufferImageGranularity, bool isVirtual);
-    virtual ~VmaBlockMetadata_Generic() = default;
-
-    size_t GetAllocationCount() const override { return m_Suballocations.size() - m_FreeCount; }
-    VkDeviceSize GetSumFreeSize() const override { return m_SumFreeSize; }
-    bool IsEmpty() const override { return (m_Suballocations.size() == 1) && (m_FreeCount == 1); }
-    void Free(VmaAllocHandle allocHandle) override { FreeSuballocation(FindAtOffset((VkDeviceSize)allocHandle)); }
-    VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return (VkDeviceSize)allocHandle; };
-
-    void Init(VkDeviceSize size) override;
-    bool Validate() const override;
-
-    void CalcAllocationStatInfo(VmaStatInfo& outInfo) const override;
-    void AddPoolStats(VmaPoolStats& inoutStats) const override;
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap(class VmaJsonWriter& json) const override;
-#endif
-
-    bool CreateAllocationRequest(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        bool upperAddress,
-        VmaSuballocationType allocType,
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest) override;
-
-    VkResult CheckCorruption(const void* pBlockData) override;
-
-    void Alloc(
-        const VmaAllocationRequest& request,
-        VmaSuballocationType type,
-        void* userData) override;
-
-    void GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo) override;
-    void Clear() override;
-    void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
-
-    // For defragmentation
-    bool IsBufferImageGranularityConflictPossible(
-        VkDeviceSize bufferImageGranularity,
-        VmaSuballocationType& inOutPrevSuballocType) const;
-
-private:
-    uint32_t m_FreeCount;
-    VkDeviceSize m_SumFreeSize;
-    VmaSuballocationList m_Suballocations;
-    // Suballocations that are free. Sorted by size, ascending.
-    VmaVector<VmaSuballocationList::iterator, VmaStlAllocator<VmaSuballocationList::iterator>> m_FreeSuballocationsBySize;
-
-    VkDeviceSize AlignAllocationSize(VkDeviceSize size) const { return IsVirtual() ? size : VmaAlignUp(size, (VkDeviceSize)16); }
-
-    VmaSuballocationList::iterator FindAtOffset(VkDeviceSize offset);
-    bool ValidateFreeSuballocationList() const;
-
-    // Checks if requested suballocation with given parameters can be placed in given pFreeSuballocItem.
-    // If yes, fills pOffset and returns true. If no, returns false.
-    bool CheckAllocation(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        VmaSuballocationType allocType,
-        VmaSuballocationList::const_iterator suballocItem,
-        VmaAllocHandle* pAllocHandle) const;
-
-    // Given free suballocation, it merges it with following one, which must also be free.
-    void MergeFreeWithNext(VmaSuballocationList::iterator item);
-    // Releases given suballocation, making it free.
-    // Merges it with adjacent free suballocations if applicable.
-    // Returns iterator to new free suballocation at this place.
-    VmaSuballocationList::iterator FreeSuballocation(VmaSuballocationList::iterator suballocItem);
-    // Given free suballocation, it inserts it into sorted list of
-    // m_FreeSuballocationsBySize if it is suitable.
-    void RegisterFreeSuballocation(VmaSuballocationList::iterator item);
-    // Given free suballocation, it removes it from sorted list of
-    // m_FreeSuballocationsBySize if it is suitable.
-    void UnregisterFreeSuballocation(VmaSuballocationList::iterator item);
-};
-
-#ifndef _VMA_BLOCK_METADATA_GENERIC_FUNCTIONS
-VmaBlockMetadata_Generic::VmaBlockMetadata_Generic(const VkAllocationCallbacks* pAllocationCallbacks,
-    VkDeviceSize bufferImageGranularity, bool isVirtual)
-    : VmaBlockMetadata(pAllocationCallbacks, bufferImageGranularity, isVirtual),
-    m_FreeCount(0),
-    m_SumFreeSize(0),
-    m_Suballocations(VmaStlAllocator<VmaSuballocation>(pAllocationCallbacks)),
-    m_FreeSuballocationsBySize(VmaStlAllocator<VmaSuballocationList::iterator>(pAllocationCallbacks)) {}
-
-void VmaBlockMetadata_Generic::Init(VkDeviceSize size)
-{
-    VmaBlockMetadata::Init(size);
-
-    m_FreeCount = 1;
-    m_SumFreeSize = size;
-
-    VmaSuballocation suballoc = {};
-    suballoc.offset = 0;
-    suballoc.size = size;
-    suballoc.type = VMA_SUBALLOCATION_TYPE_FREE;
-
-    m_Suballocations.push_back(suballoc);
-    m_FreeSuballocationsBySize.push_back(m_Suballocations.begin());
-}
-
-bool VmaBlockMetadata_Generic::Validate() const
-{
-    VMA_VALIDATE(!m_Suballocations.empty());
-
-    // Expected offset of new suballocation as calculated from previous ones.
-    VkDeviceSize calculatedOffset = 0;
-    // Expected number of free suballocations as calculated from traversing their list.
-    uint32_t calculatedFreeCount = 0;
-    // Expected sum size of free suballocations as calculated from traversing their list.
-    VkDeviceSize calculatedSumFreeSize = 0;
-    // Expected number of free suballocations that should be registered in
-    // m_FreeSuballocationsBySize calculated from traversing their list.
-    size_t freeSuballocationsToRegister = 0;
-    // True if previous visited suballocation was free.
-    bool prevFree = false;
-
-    const VkDeviceSize debugMargin = GetDebugMargin();
-
-    for (const auto& subAlloc : m_Suballocations)
-    {
-        // Actual offset of this suballocation doesn't match expected one.
-        VMA_VALIDATE(subAlloc.offset == calculatedOffset);
-
-        const bool currFree = (subAlloc.type == VMA_SUBALLOCATION_TYPE_FREE);
-        // Two adjacent free suballocations are invalid. They should be merged.
-        VMA_VALIDATE(!prevFree || !currFree);
-
-        VmaAllocation alloc = (VmaAllocation)subAlloc.userData;
-        if (!IsVirtual())
-        {
-            VMA_VALIDATE(currFree == (alloc == VK_NULL_HANDLE));
-        }
-
-        if (currFree)
-        {
-            calculatedSumFreeSize += subAlloc.size;
-            ++calculatedFreeCount;
-            ++freeSuballocationsToRegister;
-
-            // Margin required between allocations - every free space must be at least that large.
-            VMA_VALIDATE(subAlloc.size >= debugMargin);
-        }
-        else
-        {
-            if (!IsVirtual())
-            {
-                VMA_VALIDATE((VkDeviceSize)alloc->GetAllocHandle() == subAlloc.offset);
-                VMA_VALIDATE(alloc->GetSize() == subAlloc.size);
-            }
-
-            // Margin required between allocations - previous allocation must be free.
-            VMA_VALIDATE(debugMargin == 0 || prevFree);
-        }
-
-        calculatedOffset += subAlloc.size;
-        prevFree = currFree;
-    }
-
-    // Number of free suballocations registered in m_FreeSuballocationsBySize doesn't
-    // match expected one.
-    VMA_VALIDATE(m_FreeSuballocationsBySize.size() == freeSuballocationsToRegister);
-
-    VkDeviceSize lastSize = 0;
-    for (size_t i = 0; i < m_FreeSuballocationsBySize.size(); ++i)
-    {
-        VmaSuballocationList::iterator suballocItem = m_FreeSuballocationsBySize[i];
-
-        // Only free suballocations can be registered in m_FreeSuballocationsBySize.
-        VMA_VALIDATE(suballocItem->type == VMA_SUBALLOCATION_TYPE_FREE);
-        // They must be sorted by size ascending.
-        VMA_VALIDATE(suballocItem->size >= lastSize);
-
-        lastSize = suballocItem->size;
-    }
-
-    // Check if totals match calculated values.
-    VMA_VALIDATE(ValidateFreeSuballocationList());
-    VMA_VALIDATE(calculatedOffset == GetSize());
-    VMA_VALIDATE(calculatedSumFreeSize == m_SumFreeSize);
-    VMA_VALIDATE(calculatedFreeCount == m_FreeCount);
-
-    return true;
-}
-
-void VmaBlockMetadata_Generic::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
-{
-    const uint32_t rangeCount = (uint32_t)m_Suballocations.size();
-    VmaInitStatInfo(outInfo);
-    outInfo.blockCount = 1;
-
-    for (const auto& suballoc : m_Suballocations)
-    {
-        if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            VmaAddStatInfoAllocation(outInfo, suballoc.size);
-        }
-        else
-        {
-            VmaAddStatInfoUnusedRange(outInfo, suballoc.size);
-        }
-    }
-}
-
-void VmaBlockMetadata_Generic::AddPoolStats(VmaPoolStats& inoutStats) const
-{
-    const uint32_t rangeCount = (uint32_t)m_Suballocations.size();
-
-    inoutStats.size += GetSize();
-    inoutStats.unusedSize += m_SumFreeSize;
-    inoutStats.allocationCount += rangeCount - m_FreeCount;
-    inoutStats.unusedRangeCount += m_FreeCount;
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockMetadata_Generic::PrintDetailedMap(class VmaJsonWriter& json) const
-{
-    PrintDetailedMap_Begin(json,
-        m_SumFreeSize, // unusedBytes
-        m_Suballocations.size() - (size_t)m_FreeCount, // allocationCount
-        m_FreeCount); // unusedRangeCount
-
-    for (const auto& suballoc : m_Suballocations)
-    {
-        if (suballoc.type == VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            PrintDetailedMap_UnusedRange(json, suballoc.offset, suballoc.size);
-        }
-        else
-        {
-            PrintDetailedMap_Allocation(json, suballoc.offset, suballoc.size, suballoc.userData);
-        }
-    }
-
-    PrintDetailedMap_End(json);
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-bool VmaBlockMetadata_Generic::CreateAllocationRequest(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    bool upperAddress,
-    VmaSuballocationType allocType,
-    uint32_t strategy,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    VMA_ASSERT(allocSize > 0);
-    VMA_ASSERT(!upperAddress);
-    VMA_ASSERT(allocType != VMA_SUBALLOCATION_TYPE_FREE);
-    VMA_ASSERT(pAllocationRequest != VMA_NULL);
-    VMA_HEAVY_ASSERT(Validate());
-
-    allocSize = AlignAllocationSize(allocSize);
-
-    pAllocationRequest->type = VmaAllocationRequestType::Normal;
-    pAllocationRequest->size = allocSize;
-
-    const VkDeviceSize debugMargin = GetDebugMargin();
-
-    // There is not enough total free space in this block to fulfill the request: Early return.
-    if (m_SumFreeSize < allocSize + 2 * debugMargin)
-    {
-        return false;
-    }
-
-    // New algorithm, efficiently searching freeSuballocationsBySize.
-    const size_t freeSuballocCount = m_FreeSuballocationsBySize.size();
-    if (freeSuballocCount > 0)
-    {
-        if (strategy == VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT)
-        {
-            // Find first free suballocation with size not less than allocSize + 2 * debugMargin.
-            VmaSuballocationList::iterator* const it = VmaBinaryFindFirstNotLess(
-                m_FreeSuballocationsBySize.data(),
-                m_FreeSuballocationsBySize.data() + freeSuballocCount,
-                allocSize + 2 * debugMargin,
-                VmaSuballocationItemSizeLess());
-            size_t index = it - m_FreeSuballocationsBySize.data();
-            for (; index < freeSuballocCount; ++index)
-            {
-                if (CheckAllocation(
-                    allocSize,
-                    allocAlignment,
-                    allocType,
-                    m_FreeSuballocationsBySize[index],
-                    &pAllocationRequest->allocHandle))
-                {
-                    pAllocationRequest->item = m_FreeSuballocationsBySize[index];
-                    return true;
-                }
-            }
-        }
-        else if (strategy == VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET)
-        {
-            for (VmaSuballocationList::iterator it = m_Suballocations.begin();
-                it != m_Suballocations.end();
-                ++it)
-            {
-                if (it->type == VMA_SUBALLOCATION_TYPE_FREE && CheckAllocation(
-                    allocSize,
-                    allocAlignment,
-                    allocType,
-                    it,
-                    &pAllocationRequest->allocHandle))
-                {
-                    pAllocationRequest->item = it;
-                    return true;
-                }
-            }
-        }
-        else // WORST_FIT, FIRST_FIT
-        {
-            // Search staring from biggest suballocations.
-            for (size_t index = freeSuballocCount; index--; )
-            {
-                if (CheckAllocation(
-                    allocSize,
-                    allocAlignment,
-                    allocType,
-                    m_FreeSuballocationsBySize[index],
-                    &pAllocationRequest->allocHandle))
-                {
-                    pAllocationRequest->item = m_FreeSuballocationsBySize[index];
-                    return true;
-                }
-            }
-        }
-    }
-
-    return false;
-}
-
-VkResult VmaBlockMetadata_Generic::CheckCorruption(const void* pBlockData)
-{
-    for (auto& suballoc : m_Suballocations)
-    {
-        if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            if (!VmaValidateMagicValue(pBlockData, suballoc.offset - GetDebugMargin()))
-            {
-                VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE VALIDATED ALLOCATION!");
-                return VK_ERROR_UNKNOWN;
-            }
-            if (!VmaValidateMagicValue(pBlockData, suballoc.offset + suballoc.size))
-            {
-                VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
-                return VK_ERROR_UNKNOWN;
-            }
-        }
-    }
-
-    return VK_SUCCESS;
-}
-
-void VmaBlockMetadata_Generic::Alloc(
-    const VmaAllocationRequest& request,
-    VmaSuballocationType type,
-    void* userData)
-{
-    VMA_ASSERT(request.type == VmaAllocationRequestType::Normal);
-    VMA_ASSERT(request.item != m_Suballocations.end());
-    VmaSuballocation& suballoc = *request.item;
-    // Given suballocation is a free block.
-    VMA_ASSERT(suballoc.type == VMA_SUBALLOCATION_TYPE_FREE);
-
-    // Given offset is inside this suballocation.
-    VMA_ASSERT((VkDeviceSize)request.allocHandle >= suballoc.offset);
-    const VkDeviceSize paddingBegin = (VkDeviceSize)request.allocHandle - suballoc.offset;
-    VMA_ASSERT(suballoc.size >= paddingBegin + request.size);
-    const VkDeviceSize paddingEnd = suballoc.size - paddingBegin - request.size;
-
-    // Unregister this free suballocation from m_FreeSuballocationsBySize and update
-    // it to become used.
-    UnregisterFreeSuballocation(request.item);
-
-    suballoc.offset = (VkDeviceSize)request.allocHandle;
-    suballoc.size = request.size;
-    suballoc.type = type;
-    suballoc.userData = userData;
-
-    // If there are any free bytes remaining at the end, insert new free suballocation after current one.
-    if (paddingEnd)
-    {
-        VmaSuballocation paddingSuballoc = {};
-        paddingSuballoc.offset = suballoc.offset + suballoc.size;
-        paddingSuballoc.size = paddingEnd;
-        paddingSuballoc.type = VMA_SUBALLOCATION_TYPE_FREE;
-        VmaSuballocationList::iterator next = request.item;
-        ++next;
-        const VmaSuballocationList::iterator paddingEndItem =
-            m_Suballocations.insert(next, paddingSuballoc);
-        RegisterFreeSuballocation(paddingEndItem);
-    }
-
-    // If there are any free bytes remaining at the beginning, insert new free suballocation before current one.
-    if (paddingBegin)
-    {
-        VmaSuballocation paddingSuballoc = {};
-        paddingSuballoc.offset = suballoc.offset - paddingBegin;
-        paddingSuballoc.size = paddingBegin;
-        paddingSuballoc.type = VMA_SUBALLOCATION_TYPE_FREE;
-        const VmaSuballocationList::iterator paddingBeginItem =
-            m_Suballocations.insert(request.item, paddingSuballoc);
-        RegisterFreeSuballocation(paddingBeginItem);
-    }
-
-    // Update totals.
-    m_FreeCount = m_FreeCount - 1;
-    if (paddingBegin > 0)
-    {
-        ++m_FreeCount;
-    }
-    if (paddingEnd > 0)
-    {
-        ++m_FreeCount;
-    }
-    m_SumFreeSize -= request.size;
-}
-
-void VmaBlockMetadata_Generic::GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo)
-{
-    const VmaSuballocation& suballoc = *FindAtOffset((VkDeviceSize)allocHandle);
-    outInfo.offset = (VkDeviceSize)allocHandle;
-    outInfo.size = suballoc.size;
-    outInfo.pUserData = suballoc.userData;
-}
-
-void VmaBlockMetadata_Generic::Clear()
-{
-    const VkDeviceSize size = GetSize();
-
-    VMA_ASSERT(IsVirtual());
-    m_FreeCount = 1;
-    m_SumFreeSize = size;
-    m_Suballocations.clear();
-    m_FreeSuballocationsBySize.clear();
-
-    VmaSuballocation suballoc = {};
-    suballoc.offset = 0;
-    suballoc.size = size;
-    suballoc.type = VMA_SUBALLOCATION_TYPE_FREE;
-    m_Suballocations.push_back(suballoc);
-
-    m_FreeSuballocationsBySize.push_back(m_Suballocations.begin());
-}
-
-void VmaBlockMetadata_Generic::SetAllocationUserData(VmaAllocHandle allocHandle, void* userData)
-{
-    VmaSuballocation& suballoc = *FindAtOffset((VkDeviceSize)allocHandle);
-    suballoc.userData = userData;
-}
-
-VmaSuballocationList::iterator VmaBlockMetadata_Generic::FindAtOffset(VkDeviceSize offset)
-{
-    VMA_HEAVY_ASSERT(!m_Suballocations.empty());
-    const VkDeviceSize last = m_Suballocations.rbegin()->offset;
-    if (last == offset)
-        return m_Suballocations.rbegin();
-    const VkDeviceSize first = m_Suballocations.begin()->offset;
-    if (first == offset)
-        return m_Suballocations.begin();
-
-    const size_t suballocCount = m_Suballocations.size();
-    const VkDeviceSize step = (last - first + m_Suballocations.begin()->size) / suballocCount;
-    auto findSuballocation = [&](auto begin, auto end) -> VmaSuballocationList::iterator
-    {
-        for (auto suballocItem = begin;
-            suballocItem != end;
-            ++suballocItem)
-        {
-            VmaSuballocation& suballoc = *suballocItem;
-            if (suballoc.offset == offset)
-                return suballocItem;
-        }
-        VMA_ASSERT(false && "Not found!");
-        return m_Suballocations.end();
-    };
-    // If requested offset is closer to the end of range, search from the end
-    if (offset - first > suballocCount * step / 2)
-    {
-        return findSuballocation(m_Suballocations.rbegin(), m_Suballocations.rend());
-    }
-    return findSuballocation(m_Suballocations.begin(), m_Suballocations.end());
-}
-
-bool VmaBlockMetadata_Generic::ValidateFreeSuballocationList() const
-{
-    VkDeviceSize lastSize = 0;
-    for (size_t i = 0, count = m_FreeSuballocationsBySize.size(); i < count; ++i)
-    {
-        const VmaSuballocationList::iterator it = m_FreeSuballocationsBySize[i];
-
-        VMA_VALIDATE(it->type == VMA_SUBALLOCATION_TYPE_FREE);
-        VMA_VALIDATE(it->size >= lastSize);
-        lastSize = it->size;
-    }
-    return true;
-}
-
-bool VmaBlockMetadata_Generic::CheckAllocation(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    VmaSuballocationType allocType,
-    VmaSuballocationList::const_iterator suballocItem,
-    VmaAllocHandle* pAllocHandle) const
-{
-    VMA_ASSERT(allocSize > 0);
-    VMA_ASSERT(allocType != VMA_SUBALLOCATION_TYPE_FREE);
-    VMA_ASSERT(suballocItem != m_Suballocations.cend());
-    VMA_ASSERT(pAllocHandle != VMA_NULL);
-
-    const VkDeviceSize debugMargin = GetDebugMargin();
-    const VkDeviceSize bufferImageGranularity = GetBufferImageGranularity();
-
-    const VmaSuballocation& suballoc = *suballocItem;
-    VMA_ASSERT(suballoc.type == VMA_SUBALLOCATION_TYPE_FREE);
-
-    // Size of this suballocation is too small for this request: Early return.
-    if (suballoc.size < allocSize)
-    {
-        return false;
-    }
-
-    // Start from offset equal to beginning of this suballocation.
-    VkDeviceSize offset = suballoc.offset;
-
-    // Apply debugMargin at the beginning.
-    if (debugMargin > 0)
-    {
-        offset += debugMargin;
-    }
-
-    // Apply alignment.
-    offset = VmaAlignUp(offset, allocAlignment);
-
-    // Check previous suballocations for BufferImageGranularity conflicts.
-    // Make bigger alignment if necessary.
-    if (bufferImageGranularity > 1 && bufferImageGranularity != allocAlignment)
-    {
-        bool bufferImageGranularityConflict = false;
-        VmaSuballocationList::const_iterator prevSuballocItem = suballocItem;
-        while (prevSuballocItem != m_Suballocations.cbegin())
-        {
-            --prevSuballocItem;
-            const VmaSuballocation& prevSuballoc = *prevSuballocItem;
-            if (VmaBlocksOnSamePage(prevSuballoc.offset, prevSuballoc.size, offset, bufferImageGranularity))
-            {
-                if (VmaIsBufferImageGranularityConflict(prevSuballoc.type, allocType))
-                {
-                    bufferImageGranularityConflict = true;
-                    break;
-                }
-            }
-            else
-                // Already on previous page.
-                break;
-        }
-        if (bufferImageGranularityConflict)
-        {
-            offset = VmaAlignUp(offset, bufferImageGranularity);
-        }
-    }
-
-    // Calculate padding at the beginning based on current offset.
-    const VkDeviceSize paddingBegin = offset - suballoc.offset;
-
-    // Calculate required margin at the end.
-    const VkDeviceSize requiredEndMargin = debugMargin;
-
-    // Fail if requested size plus margin before and after is bigger than size of this suballocation.
-    if (paddingBegin + allocSize + requiredEndMargin > suballoc.size)
-    {
-        return false;
-    }
-
-    // Check next suballocations for BufferImageGranularity conflicts.
-    // If conflict exists, allocation cannot be made here.
-    if (allocSize % bufferImageGranularity || offset % bufferImageGranularity)
-    {
-        VmaSuballocationList::const_iterator nextSuballocItem = suballocItem;
-        ++nextSuballocItem;
-        while (nextSuballocItem != m_Suballocations.cend())
-        {
-            const VmaSuballocation& nextSuballoc = *nextSuballocItem;
-            if (VmaBlocksOnSamePage(offset, allocSize, nextSuballoc.offset, bufferImageGranularity))
-            {
-                if (VmaIsBufferImageGranularityConflict(allocType, nextSuballoc.type))
-                {
-                    return false;
-                }
-            }
-            else
-            {
-                // Already on next page.
-                break;
-            }
-            ++nextSuballocItem;
-        }
-    }
-
-    *pAllocHandle = (VmaAllocHandle)offset;
-    // All tests passed: Success. pAllocHandle is already filled.
-    return true;
-}
-
-void VmaBlockMetadata_Generic::MergeFreeWithNext(VmaSuballocationList::iterator item)
-{
-    VMA_ASSERT(item != m_Suballocations.end());
-    VMA_ASSERT(item->type == VMA_SUBALLOCATION_TYPE_FREE);
-
-    VmaSuballocationList::iterator nextItem = item;
-    ++nextItem;
-    VMA_ASSERT(nextItem != m_Suballocations.end());
-    VMA_ASSERT(nextItem->type == VMA_SUBALLOCATION_TYPE_FREE);
-
-    item->size += nextItem->size;
-    --m_FreeCount;
-    m_Suballocations.erase(nextItem);
-}
-
-VmaSuballocationList::iterator VmaBlockMetadata_Generic::FreeSuballocation(VmaSuballocationList::iterator suballocItem)
-{
-    // Change this suballocation to be marked as free.
-    VmaSuballocation& suballoc = *suballocItem;
-    suballoc.type = VMA_SUBALLOCATION_TYPE_FREE;
-    suballoc.userData = VMA_NULL;
-
-    // Update totals.
-    ++m_FreeCount;
-    m_SumFreeSize += suballoc.size;
-
-    // Merge with previous and/or next suballocation if it's also free.
-    bool mergeWithNext = false;
-    bool mergeWithPrev = false;
-
-    VmaSuballocationList::iterator nextItem = suballocItem;
-    ++nextItem;
-    if ((nextItem != m_Suballocations.end()) && (nextItem->type == VMA_SUBALLOCATION_TYPE_FREE))
-    {
-        mergeWithNext = true;
-    }
-
-    VmaSuballocationList::iterator prevItem = suballocItem;
-    if (suballocItem != m_Suballocations.begin())
-    {
-        --prevItem;
-        if (prevItem->type == VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            mergeWithPrev = true;
-        }
-    }
-
-    if (mergeWithNext)
-    {
-        UnregisterFreeSuballocation(nextItem);
-        MergeFreeWithNext(suballocItem);
-    }
-
-    if (mergeWithPrev)
-    {
-        UnregisterFreeSuballocation(prevItem);
-        MergeFreeWithNext(prevItem);
-        RegisterFreeSuballocation(prevItem);
-        return prevItem;
-    }
-    else
-    {
-        RegisterFreeSuballocation(suballocItem);
-        return suballocItem;
-    }
-}
-
-void VmaBlockMetadata_Generic::RegisterFreeSuballocation(VmaSuballocationList::iterator item)
-{
-    VMA_ASSERT(item->type == VMA_SUBALLOCATION_TYPE_FREE);
-    VMA_ASSERT(item->size > 0);
-
-    // You may want to enable this validation at the beginning or at the end of
-    // this function, depending on what do you want to check.
-    VMA_HEAVY_ASSERT(ValidateFreeSuballocationList());
-
-    if (m_FreeSuballocationsBySize.empty())
-    {
-        m_FreeSuballocationsBySize.push_back(item);
-    }
-    else
-    {
-        VmaVectorInsertSorted<VmaSuballocationItemSizeLess>(m_FreeSuballocationsBySize, item);
-    }
-
-    //VMA_HEAVY_ASSERT(ValidateFreeSuballocationList());
-}
-
-void VmaBlockMetadata_Generic::UnregisterFreeSuballocation(VmaSuballocationList::iterator item)
-{
-    VMA_ASSERT(item->type == VMA_SUBALLOCATION_TYPE_FREE);
-    VMA_ASSERT(item->size > 0);
-
-    // You may want to enable this validation at the beginning or at the end of
-    // this function, depending on what do you want to check.
-    VMA_HEAVY_ASSERT(ValidateFreeSuballocationList());
-
-    VmaSuballocationList::iterator* const it = VmaBinaryFindFirstNotLess(
-        m_FreeSuballocationsBySize.data(),
-        m_FreeSuballocationsBySize.data() + m_FreeSuballocationsBySize.size(),
-        item,
-        VmaSuballocationItemSizeLess());
-    for (size_t index = it - m_FreeSuballocationsBySize.data();
-        index < m_FreeSuballocationsBySize.size();
-        ++index)
-    {
-        if (m_FreeSuballocationsBySize[index] == item)
-        {
-            VmaVectorRemove(m_FreeSuballocationsBySize, index);
-            return;
-        }
-        VMA_ASSERT((m_FreeSuballocationsBySize[index]->size == item->size) && "Not found.");
-    }
-    VMA_ASSERT(0 && "Not found.");
-
-    //VMA_HEAVY_ASSERT(ValidateFreeSuballocationList());
-}
-
-bool VmaBlockMetadata_Generic::IsBufferImageGranularityConflictPossible(
-    VkDeviceSize bufferImageGranularity,
-    VmaSuballocationType& inOutPrevSuballocType) const
-{
-    if (bufferImageGranularity == 1 || IsEmpty() || IsVirtual())
-    {
-        return false;
-    }
-
-    VkDeviceSize minAlignment = VK_WHOLE_SIZE;
-    bool typeConflictFound = false;
-    for (const auto& suballoc : m_Suballocations)
-    {
-        const VmaSuballocationType suballocType = suballoc.type;
-        if (suballocType != VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            VmaAllocation const alloc = (VmaAllocation)suballoc.userData;
-            minAlignment = VMA_MIN(minAlignment, alloc->GetAlignment());
-            if (VmaIsBufferImageGranularityConflict(inOutPrevSuballocType, suballocType))
-            {
-                typeConflictFound = true;
-            }
-            inOutPrevSuballocType = suballocType;
-        }
-    }
-
-    return typeConflictFound || minAlignment >= bufferImageGranularity;
-}
-#endif // _VMA_BLOCK_METADATA_GENERIC_FUNCTIONS
-#endif // _VMA_BLOCK_METADATA_GENERIC
-
-#ifndef _VMA_BLOCK_METADATA_LINEAR
-/*
-Allocations and their references in internal data structure look like this:
-
-if(m_2ndVectorMode == SECOND_VECTOR_EMPTY):
-
-        0 +-------+
-          |       |
-          |       |
-          |       |
-          +-------+
-          | Alloc |  1st[m_1stNullItemsBeginCount]
-          +-------+
-          | Alloc |  1st[m_1stNullItemsBeginCount + 1]
-          +-------+
-          |  ...  |
-          +-------+
-          | Alloc |  1st[1st.size() - 1]
-          +-------+
-          |       |
-          |       |
-          |       |
-GetSize() +-------+
-
-if(m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER):
-
-        0 +-------+
-          | Alloc |  2nd[0]
-          +-------+
-          | Alloc |  2nd[1]
-          +-------+
-          |  ...  |
-          +-------+
-          | Alloc |  2nd[2nd.size() - 1]
-          +-------+
-          |       |
-          |       |
-          |       |
-          +-------+
-          | Alloc |  1st[m_1stNullItemsBeginCount]
-          +-------+
-          | Alloc |  1st[m_1stNullItemsBeginCount + 1]
-          +-------+
-          |  ...  |
-          +-------+
-          | Alloc |  1st[1st.size() - 1]
-          +-------+
-          |       |
-GetSize() +-------+
-
-if(m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK):
-
-        0 +-------+
-          |       |
-          |       |
-          |       |
-          +-------+
-          | Alloc |  1st[m_1stNullItemsBeginCount]
-          +-------+
-          | Alloc |  1st[m_1stNullItemsBeginCount + 1]
-          +-------+
-          |  ...  |
-          +-------+
-          | Alloc |  1st[1st.size() - 1]
-          +-------+
-          |       |
-          |       |
-          |       |
-          +-------+
-          | Alloc |  2nd[2nd.size() - 1]
-          +-------+
-          |  ...  |
-          +-------+
-          | Alloc |  2nd[1]
-          +-------+
-          | Alloc |  2nd[0]
-GetSize() +-------+
-
-*/
-class VmaBlockMetadata_Linear : public VmaBlockMetadata
-{
-    VMA_CLASS_NO_COPY(VmaBlockMetadata_Linear)
-public:
-    VmaBlockMetadata_Linear(const VkAllocationCallbacks* pAllocationCallbacks,
-        VkDeviceSize bufferImageGranularity, bool isVirtual);
-    virtual ~VmaBlockMetadata_Linear() = default;
-
-    VkDeviceSize GetSumFreeSize() const override { return m_SumFreeSize; }
-    bool IsEmpty() const override { return GetAllocationCount() == 0; }
-    VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return (VkDeviceSize)allocHandle; };
-
-    void Init(VkDeviceSize size) override;
-    bool Validate() const override;
-    size_t GetAllocationCount() const override;
-
-    void CalcAllocationStatInfo(VmaStatInfo& outInfo) const override;
-    void AddPoolStats(VmaPoolStats& inoutStats) const override;
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap(class VmaJsonWriter& json) const override;
-#endif
-
-    bool CreateAllocationRequest(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        bool upperAddress,
-        VmaSuballocationType allocType,
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest) override;
-
-    VkResult CheckCorruption(const void* pBlockData) override;
-
-    void Alloc(
-        const VmaAllocationRequest& request,
-        VmaSuballocationType type,
-        void* userData) override;
-
-    void Free(VmaAllocHandle allocHandle) override;
-    void GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo) override;
-    void Clear() override;
-    void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
-
-private:
-    /*
-    There are two suballocation vectors, used in ping-pong way.
-    The one with index m_1stVectorIndex is called 1st.
-    The one with index (m_1stVectorIndex ^ 1) is called 2nd.
-    2nd can be non-empty only when 1st is not empty.
-    When 2nd is not empty, m_2ndVectorMode indicates its mode of operation.
-    */
-    typedef VmaVector<VmaSuballocation, VmaStlAllocator<VmaSuballocation>> SuballocationVectorType;
-
-    enum SECOND_VECTOR_MODE
-    {
-        SECOND_VECTOR_EMPTY,
-        /*
-        Suballocations in 2nd vector are created later than the ones in 1st, but they
-        all have smaller offset.
-        */
-        SECOND_VECTOR_RING_BUFFER,
-        /*
-        Suballocations in 2nd vector are upper side of double stack.
-        They all have offsets higher than those in 1st vector.
-        Top of this stack means smaller offsets, but higher indices in this vector.
-        */
-        SECOND_VECTOR_DOUBLE_STACK,
-    };
-
-    VkDeviceSize m_SumFreeSize;
-    SuballocationVectorType m_Suballocations0, m_Suballocations1;
-    uint32_t m_1stVectorIndex;
-    SECOND_VECTOR_MODE m_2ndVectorMode;
-    // Number of items in 1st vector with hAllocation = null at the beginning.
-    size_t m_1stNullItemsBeginCount;
-    // Number of other items in 1st vector with hAllocation = null somewhere in the middle.
-    size_t m_1stNullItemsMiddleCount;
-    // Number of items in 2nd vector with hAllocation = null.
-    size_t m_2ndNullItemsCount;
-
-    SuballocationVectorType& AccessSuballocations1st() { return m_1stVectorIndex ? m_Suballocations1 : m_Suballocations0; }
-    SuballocationVectorType& AccessSuballocations2nd() { return m_1stVectorIndex ? m_Suballocations0 : m_Suballocations1; }
-    const SuballocationVectorType& AccessSuballocations1st() const { return m_1stVectorIndex ? m_Suballocations1 : m_Suballocations0; }
-    const SuballocationVectorType& AccessSuballocations2nd() const { return m_1stVectorIndex ? m_Suballocations0 : m_Suballocations1; }
-
-    VmaSuballocation& FindSuballocation(VkDeviceSize offset);
-    bool ShouldCompact1st() const;
-    void CleanupAfterFree();
-
-    bool CreateAllocationRequest_LowerAddress(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        VmaSuballocationType allocType,
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest);
-    bool CreateAllocationRequest_UpperAddress(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        VmaSuballocationType allocType,
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest);
-};
-
-#ifndef _VMA_BLOCK_METADATA_LINEAR_FUNCTIONS
-VmaBlockMetadata_Linear::VmaBlockMetadata_Linear(const VkAllocationCallbacks* pAllocationCallbacks,
-    VkDeviceSize bufferImageGranularity, bool isVirtual)
-    : VmaBlockMetadata(pAllocationCallbacks, bufferImageGranularity, isVirtual),
-    m_SumFreeSize(0),
-    m_Suballocations0(VmaStlAllocator<VmaSuballocation>(pAllocationCallbacks)),
-    m_Suballocations1(VmaStlAllocator<VmaSuballocation>(pAllocationCallbacks)),
-    m_1stVectorIndex(0),
-    m_2ndVectorMode(SECOND_VECTOR_EMPTY),
-    m_1stNullItemsBeginCount(0),
-    m_1stNullItemsMiddleCount(0),
-    m_2ndNullItemsCount(0) {}
-
-void VmaBlockMetadata_Linear::Init(VkDeviceSize size)
-{
-    VmaBlockMetadata::Init(size);
-    m_SumFreeSize = size;
-}
-
-bool VmaBlockMetadata_Linear::Validate() const
-{
-    const SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    const SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-
-    VMA_VALIDATE(suballocations2nd.empty() == (m_2ndVectorMode == SECOND_VECTOR_EMPTY));
-    VMA_VALIDATE(!suballocations1st.empty() ||
-        suballocations2nd.empty() ||
-        m_2ndVectorMode != SECOND_VECTOR_RING_BUFFER);
-
-    if (!suballocations1st.empty())
-    {
-        // Null item at the beginning should be accounted into m_1stNullItemsBeginCount.
-        VMA_VALIDATE(suballocations1st[m_1stNullItemsBeginCount].type != VMA_SUBALLOCATION_TYPE_FREE);
-        // Null item at the end should be just pop_back().
-        VMA_VALIDATE(suballocations1st.back().type != VMA_SUBALLOCATION_TYPE_FREE);
-    }
-    if (!suballocations2nd.empty())
-    {
-        // Null item at the end should be just pop_back().
-        VMA_VALIDATE(suballocations2nd.back().type != VMA_SUBALLOCATION_TYPE_FREE);
-    }
-
-    VMA_VALIDATE(m_1stNullItemsBeginCount + m_1stNullItemsMiddleCount <= suballocations1st.size());
-    VMA_VALIDATE(m_2ndNullItemsCount <= suballocations2nd.size());
-
-    VkDeviceSize sumUsedSize = 0;
-    const size_t suballoc1stCount = suballocations1st.size();
-    const VkDeviceSize debugMargin = GetDebugMargin();
-    VkDeviceSize offset = debugMargin;
-
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        const size_t suballoc2ndCount = suballocations2nd.size();
-        size_t nullItem2ndCount = 0;
-        for (size_t i = 0; i < suballoc2ndCount; ++i)
-        {
-            const VmaSuballocation& suballoc = suballocations2nd[i];
-            const bool currFree = (suballoc.type == VMA_SUBALLOCATION_TYPE_FREE);
-
-            VmaAllocation const alloc = (VmaAllocation)suballoc.userData;
-            if (!IsVirtual())
-            {
-                VMA_VALIDATE(currFree == (alloc == VK_NULL_HANDLE));
-            }
-            VMA_VALIDATE(suballoc.offset >= offset);
-
-            if (!currFree)
-            {
-                if (!IsVirtual())
-                {
-                    VMA_VALIDATE((VkDeviceSize)alloc->GetAllocHandle() == suballoc.offset);
-                    VMA_VALIDATE(alloc->GetSize() == suballoc.size);
-                }
-                sumUsedSize += suballoc.size;
-            }
-            else
-            {
-                ++nullItem2ndCount;
-            }
-
-            offset = suballoc.offset + suballoc.size + debugMargin;
-        }
-
-        VMA_VALIDATE(nullItem2ndCount == m_2ndNullItemsCount);
-    }
-
-    for (size_t i = 0; i < m_1stNullItemsBeginCount; ++i)
-    {
-        const VmaSuballocation& suballoc = suballocations1st[i];
-        VMA_VALIDATE(suballoc.type == VMA_SUBALLOCATION_TYPE_FREE &&
-            suballoc.userData == VMA_NULL);
-    }
-
-    size_t nullItem1stCount = m_1stNullItemsBeginCount;
-
-    for (size_t i = m_1stNullItemsBeginCount; i < suballoc1stCount; ++i)
-    {
-        const VmaSuballocation& suballoc = suballocations1st[i];
-        const bool currFree = (suballoc.type == VMA_SUBALLOCATION_TYPE_FREE);
-
-        VmaAllocation const alloc = (VmaAllocation)suballoc.userData;
-        if (!IsVirtual())
-        {
-            VMA_VALIDATE(currFree == (alloc == VK_NULL_HANDLE));
-        }
-        VMA_VALIDATE(suballoc.offset >= offset);
-        VMA_VALIDATE(i >= m_1stNullItemsBeginCount || currFree);
-
-        if (!currFree)
-        {
-            if (!IsVirtual())
-            {
-                VMA_VALIDATE((VkDeviceSize)alloc->GetAllocHandle() == suballoc.offset);
-                VMA_VALIDATE(alloc->GetSize() == suballoc.size);
-            }
-            sumUsedSize += suballoc.size;
-        }
-        else
-        {
-            ++nullItem1stCount;
-        }
-
-        offset = suballoc.offset + suballoc.size + debugMargin;
-    }
-    VMA_VALIDATE(nullItem1stCount == m_1stNullItemsBeginCount + m_1stNullItemsMiddleCount);
-
-    if (m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        const size_t suballoc2ndCount = suballocations2nd.size();
-        size_t nullItem2ndCount = 0;
-        for (size_t i = suballoc2ndCount; i--; )
-        {
-            const VmaSuballocation& suballoc = suballocations2nd[i];
-            const bool currFree = (suballoc.type == VMA_SUBALLOCATION_TYPE_FREE);
-
-            VmaAllocation const alloc = (VmaAllocation)suballoc.userData;
-            if (!IsVirtual())
-            {
-                VMA_VALIDATE(currFree == (alloc == VK_NULL_HANDLE));
-            }
-            VMA_VALIDATE(suballoc.offset >= offset);
-
-            if (!currFree)
-            {
-                if (!IsVirtual())
-                {
-                    VMA_VALIDATE((VkDeviceSize)alloc->GetAllocHandle() == suballoc.offset);
-                    VMA_VALIDATE(alloc->GetSize() == suballoc.size);
-                }
-                sumUsedSize += suballoc.size;
-            }
-            else
-            {
-                ++nullItem2ndCount;
-            }
-
-            offset = suballoc.offset + suballoc.size + debugMargin;
-        }
-
-        VMA_VALIDATE(nullItem2ndCount == m_2ndNullItemsCount);
-    }
-
-    VMA_VALIDATE(offset <= GetSize());
-    VMA_VALIDATE(m_SumFreeSize == GetSize() - sumUsedSize);
-
-    return true;
-}
-
-size_t VmaBlockMetadata_Linear::GetAllocationCount() const
-{
-    return AccessSuballocations1st().size() - m_1stNullItemsBeginCount - m_1stNullItemsMiddleCount +
-        AccessSuballocations2nd().size() - m_2ndNullItemsCount;
-}
-
-void VmaBlockMetadata_Linear::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
-{
-    const VkDeviceSize size = GetSize();
-    const SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    const SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-    const size_t suballoc1stCount = suballocations1st.size();
-    const size_t suballoc2ndCount = suballocations2nd.size();
-
-    VmaInitStatInfo(outInfo);
-    outInfo.blockCount = 1;
-
-    VkDeviceSize lastOffset = 0;
-
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        const VkDeviceSize freeSpace2ndTo1stEnd = suballocations1st[m_1stNullItemsBeginCount].offset;
-        size_t nextAlloc2ndIndex = 0;
-        while (lastOffset < freeSpace2ndTo1stEnd)
-        {
-            // Find next non-null allocation or move nextAllocIndex to the end.
-            while (nextAlloc2ndIndex < suballoc2ndCount &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                ++nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex < suballoc2ndCount)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                    VmaAddStatInfoUnusedRange(outInfo, unusedRangeSize);
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                VmaAddStatInfoAllocation(outInfo, suballoc.size);
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                ++nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                // There is free space from lastOffset to freeSpace2ndTo1stEnd.
-                if (lastOffset < freeSpace2ndTo1stEnd)
-                {
-                    const VkDeviceSize unusedRangeSize = freeSpace2ndTo1stEnd - lastOffset;
-                    VmaAddStatInfoUnusedRange(outInfo, unusedRangeSize);
-                }
-
-                // End of loop.
-                lastOffset = freeSpace2ndTo1stEnd;
-            }
-        }
-    }
-
-    size_t nextAlloc1stIndex = m_1stNullItemsBeginCount;
-    const VkDeviceSize freeSpace1stTo2ndEnd =
-        m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK ? suballocations2nd.back().offset : size;
-    while (lastOffset < freeSpace1stTo2ndEnd)
-    {
-        // Find next non-null allocation or move nextAllocIndex to the end.
-        while (nextAlloc1stIndex < suballoc1stCount &&
-            suballocations1st[nextAlloc1stIndex].userData == VMA_NULL)
-        {
-            ++nextAlloc1stIndex;
-        }
-
-        // Found non-null allocation.
-        if (nextAlloc1stIndex < suballoc1stCount)
-        {
-            const VmaSuballocation& suballoc = suballocations1st[nextAlloc1stIndex];
-
-            // 1. Process free space before this allocation.
-            if (lastOffset < suballoc.offset)
-            {
-                // There is free space from lastOffset to suballoc.offset.
-                const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                VmaAddStatInfoUnusedRange(outInfo, unusedRangeSize);
-            }
-
-            // 2. Process this allocation.
-            // There is allocation with suballoc.offset, suballoc.size.
-            VmaAddStatInfoAllocation(outInfo, suballoc.size);
-
-            // 3. Prepare for next iteration.
-            lastOffset = suballoc.offset + suballoc.size;
-            ++nextAlloc1stIndex;
-        }
-        // We are at the end.
-        else
-        {
-            // There is free space from lastOffset to freeSpace1stTo2ndEnd.
-            if (lastOffset < freeSpace1stTo2ndEnd)
-            {
-                const VkDeviceSize unusedRangeSize = freeSpace1stTo2ndEnd - lastOffset;
-                VmaAddStatInfoUnusedRange(outInfo, unusedRangeSize);
-            }
-
-            // End of loop.
-            lastOffset = freeSpace1stTo2ndEnd;
-        }
-    }
-
-    if (m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        size_t nextAlloc2ndIndex = suballocations2nd.size() - 1;
-        while (lastOffset < size)
-        {
-            // Find next non-null allocation or move nextAllocIndex to the end.
-            while (nextAlloc2ndIndex != SIZE_MAX &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                --nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex != SIZE_MAX)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                    VmaAddStatInfoUnusedRange(outInfo, unusedRangeSize);
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                VmaAddStatInfoAllocation(outInfo, suballoc.size);
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                --nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                // There is free space from lastOffset to size.
-                if (lastOffset < size)
-                {
-                    const VkDeviceSize unusedRangeSize = size - lastOffset;
-                    VmaAddStatInfoUnusedRange(outInfo, unusedRangeSize);
-                }
-
-                // End of loop.
-                lastOffset = size;
-            }
-        }
-    }
-
-    outInfo.unusedBytes = size - outInfo.usedBytes;
-}
-
-void VmaBlockMetadata_Linear::AddPoolStats(VmaPoolStats& inoutStats) const
-{
-    const SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    const SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-    const VkDeviceSize size = GetSize();
-    const size_t suballoc1stCount = suballocations1st.size();
-    const size_t suballoc2ndCount = suballocations2nd.size();
-
-    inoutStats.size += size;
-
-    VkDeviceSize lastOffset = 0;
-
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        const VkDeviceSize freeSpace2ndTo1stEnd = suballocations1st[m_1stNullItemsBeginCount].offset;
-        size_t nextAlloc2ndIndex = m_1stNullItemsBeginCount;
-        while (lastOffset < freeSpace2ndTo1stEnd)
-        {
-            // Find next non-null allocation or move nextAlloc2ndIndex to the end.
-            while (nextAlloc2ndIndex < suballoc2ndCount &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                ++nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex < suballoc2ndCount)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                    inoutStats.unusedSize += unusedRangeSize;
-                    ++inoutStats.unusedRangeCount;
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                ++inoutStats.allocationCount;
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                ++nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                if (lastOffset < freeSpace2ndTo1stEnd)
-                {
-                    // There is free space from lastOffset to freeSpace2ndTo1stEnd.
-                    const VkDeviceSize unusedRangeSize = freeSpace2ndTo1stEnd - lastOffset;
-                    inoutStats.unusedSize += unusedRangeSize;
-                    ++inoutStats.unusedRangeCount;
-                }
-
-                // End of loop.
-                lastOffset = freeSpace2ndTo1stEnd;
-            }
-        }
-    }
-
-    size_t nextAlloc1stIndex = m_1stNullItemsBeginCount;
-    const VkDeviceSize freeSpace1stTo2ndEnd =
-        m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK ? suballocations2nd.back().offset : size;
-    while (lastOffset < freeSpace1stTo2ndEnd)
-    {
-        // Find next non-null allocation or move nextAllocIndex to the end.
-        while (nextAlloc1stIndex < suballoc1stCount &&
-            suballocations1st[nextAlloc1stIndex].userData == VMA_NULL)
-        {
-            ++nextAlloc1stIndex;
-        }
-
-        // Found non-null allocation.
-        if (nextAlloc1stIndex < suballoc1stCount)
-        {
-            const VmaSuballocation& suballoc = suballocations1st[nextAlloc1stIndex];
-
-            // 1. Process free space before this allocation.
-            if (lastOffset < suballoc.offset)
-            {
-                // There is free space from lastOffset to suballoc.offset.
-                const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                inoutStats.unusedSize += unusedRangeSize;
-                ++inoutStats.unusedRangeCount;
-            }
-
-            // 2. Process this allocation.
-            // There is allocation with suballoc.offset, suballoc.size.
-            ++inoutStats.allocationCount;
-
-            // 3. Prepare for next iteration.
-            lastOffset = suballoc.offset + suballoc.size;
-            ++nextAlloc1stIndex;
-        }
-        // We are at the end.
-        else
-        {
-            if (lastOffset < freeSpace1stTo2ndEnd)
-            {
-                // There is free space from lastOffset to freeSpace1stTo2ndEnd.
-                const VkDeviceSize unusedRangeSize = freeSpace1stTo2ndEnd - lastOffset;
-                inoutStats.unusedSize += unusedRangeSize;
-                ++inoutStats.unusedRangeCount;
-            }
-
-            // End of loop.
-            lastOffset = freeSpace1stTo2ndEnd;
-        }
-    }
-
-    if (m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        size_t nextAlloc2ndIndex = suballocations2nd.size() - 1;
-        while (lastOffset < size)
-        {
-            // Find next non-null allocation or move nextAlloc2ndIndex to the end.
-            while (nextAlloc2ndIndex != SIZE_MAX &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                --nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex != SIZE_MAX)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                    inoutStats.unusedSize += unusedRangeSize;
-                    ++inoutStats.unusedRangeCount;
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                ++inoutStats.allocationCount;
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                --nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                if (lastOffset < size)
-                {
-                    // There is free space from lastOffset to size.
-                    const VkDeviceSize unusedRangeSize = size - lastOffset;
-                    inoutStats.unusedSize += unusedRangeSize;
-                    ++inoutStats.unusedRangeCount;
-                }
-
-                // End of loop.
-                lastOffset = size;
-            }
-        }
-    }
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockMetadata_Linear::PrintDetailedMap(class VmaJsonWriter& json) const
-{
-    const VkDeviceSize size = GetSize();
-    const SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    const SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-    const size_t suballoc1stCount = suballocations1st.size();
-    const size_t suballoc2ndCount = suballocations2nd.size();
-
-    // FIRST PASS
-
-    size_t unusedRangeCount = 0;
-    VkDeviceSize usedBytes = 0;
-
-    VkDeviceSize lastOffset = 0;
-
-    size_t alloc2ndCount = 0;
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        const VkDeviceSize freeSpace2ndTo1stEnd = suballocations1st[m_1stNullItemsBeginCount].offset;
-        size_t nextAlloc2ndIndex = 0;
-        while (lastOffset < freeSpace2ndTo1stEnd)
-        {
-            // Find next non-null allocation or move nextAlloc2ndIndex to the end.
-            while (nextAlloc2ndIndex < suballoc2ndCount &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                ++nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex < suballoc2ndCount)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    ++unusedRangeCount;
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                ++alloc2ndCount;
-                usedBytes += suballoc.size;
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                ++nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                if (lastOffset < freeSpace2ndTo1stEnd)
-                {
-                    // There is free space from lastOffset to freeSpace2ndTo1stEnd.
-                    ++unusedRangeCount;
-                }
-
-                // End of loop.
-                lastOffset = freeSpace2ndTo1stEnd;
-            }
-        }
-    }
-
-    size_t nextAlloc1stIndex = m_1stNullItemsBeginCount;
-    size_t alloc1stCount = 0;
-    const VkDeviceSize freeSpace1stTo2ndEnd =
-        m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK ? suballocations2nd.back().offset : size;
-    while (lastOffset < freeSpace1stTo2ndEnd)
-    {
-        // Find next non-null allocation or move nextAllocIndex to the end.
-        while (nextAlloc1stIndex < suballoc1stCount &&
-            suballocations1st[nextAlloc1stIndex].userData == VMA_NULL)
-        {
-            ++nextAlloc1stIndex;
-        }
-
-        // Found non-null allocation.
-        if (nextAlloc1stIndex < suballoc1stCount)
-        {
-            const VmaSuballocation& suballoc = suballocations1st[nextAlloc1stIndex];
-
-            // 1. Process free space before this allocation.
-            if (lastOffset < suballoc.offset)
-            {
-                // There is free space from lastOffset to suballoc.offset.
-                ++unusedRangeCount;
-            }
-
-            // 2. Process this allocation.
-            // There is allocation with suballoc.offset, suballoc.size.
-            ++alloc1stCount;
-            usedBytes += suballoc.size;
-
-            // 3. Prepare for next iteration.
-            lastOffset = suballoc.offset + suballoc.size;
-            ++nextAlloc1stIndex;
-        }
-        // We are at the end.
-        else
-        {
-            if (lastOffset < size)
-            {
-                // There is free space from lastOffset to freeSpace1stTo2ndEnd.
-                ++unusedRangeCount;
-            }
-
-            // End of loop.
-            lastOffset = freeSpace1stTo2ndEnd;
-        }
-    }
-
-    if (m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        size_t nextAlloc2ndIndex = suballocations2nd.size() - 1;
-        while (lastOffset < size)
-        {
-            // Find next non-null allocation or move nextAlloc2ndIndex to the end.
-            while (nextAlloc2ndIndex != SIZE_MAX &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                --nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex != SIZE_MAX)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    ++unusedRangeCount;
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                ++alloc2ndCount;
-                usedBytes += suballoc.size;
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                --nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                if (lastOffset < size)
-                {
-                    // There is free space from lastOffset to size.
-                    ++unusedRangeCount;
-                }
-
-                // End of loop.
-                lastOffset = size;
-            }
-        }
-    }
-
-    const VkDeviceSize unusedBytes = size - usedBytes;
-    PrintDetailedMap_Begin(json, unusedBytes, alloc1stCount + alloc2ndCount, unusedRangeCount);
-
-    // SECOND PASS
-    lastOffset = 0;
-
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        const VkDeviceSize freeSpace2ndTo1stEnd = suballocations1st[m_1stNullItemsBeginCount].offset;
-        size_t nextAlloc2ndIndex = 0;
-        while (lastOffset < freeSpace2ndTo1stEnd)
-        {
-            // Find next non-null allocation or move nextAlloc2ndIndex to the end.
-            while (nextAlloc2ndIndex < suballoc2ndCount &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                ++nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex < suballoc2ndCount)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                    PrintDetailedMap_UnusedRange(json, lastOffset, unusedRangeSize);
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                PrintDetailedMap_Allocation(json, suballoc.offset, suballoc.size, suballoc.userData);
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                ++nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                if (lastOffset < freeSpace2ndTo1stEnd)
-                {
-                    // There is free space from lastOffset to freeSpace2ndTo1stEnd.
-                    const VkDeviceSize unusedRangeSize = freeSpace2ndTo1stEnd - lastOffset;
-                    PrintDetailedMap_UnusedRange(json, lastOffset, unusedRangeSize);
-                }
-
-                // End of loop.
-                lastOffset = freeSpace2ndTo1stEnd;
-            }
-        }
-    }
-
-    nextAlloc1stIndex = m_1stNullItemsBeginCount;
-    while (lastOffset < freeSpace1stTo2ndEnd)
-    {
-        // Find next non-null allocation or move nextAllocIndex to the end.
-        while (nextAlloc1stIndex < suballoc1stCount &&
-            suballocations1st[nextAlloc1stIndex].userData == VMA_NULL)
-        {
-            ++nextAlloc1stIndex;
-        }
-
-        // Found non-null allocation.
-        if (nextAlloc1stIndex < suballoc1stCount)
-        {
-            const VmaSuballocation& suballoc = suballocations1st[nextAlloc1stIndex];
-
-            // 1. Process free space before this allocation.
-            if (lastOffset < suballoc.offset)
-            {
-                // There is free space from lastOffset to suballoc.offset.
-                const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                PrintDetailedMap_UnusedRange(json, lastOffset, unusedRangeSize);
-            }
-
-            // 2. Process this allocation.
-            // There is allocation with suballoc.offset, suballoc.size.
-            PrintDetailedMap_Allocation(json, suballoc.offset, suballoc.size, suballoc.userData);
-
-            // 3. Prepare for next iteration.
-            lastOffset = suballoc.offset + suballoc.size;
-            ++nextAlloc1stIndex;
-        }
-        // We are at the end.
-        else
-        {
-            if (lastOffset < freeSpace1stTo2ndEnd)
-            {
-                // There is free space from lastOffset to freeSpace1stTo2ndEnd.
-                const VkDeviceSize unusedRangeSize = freeSpace1stTo2ndEnd - lastOffset;
-                PrintDetailedMap_UnusedRange(json, lastOffset, unusedRangeSize);
-            }
-
-            // End of loop.
-            lastOffset = freeSpace1stTo2ndEnd;
-        }
-    }
-
-    if (m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        size_t nextAlloc2ndIndex = suballocations2nd.size() - 1;
-        while (lastOffset < size)
-        {
-            // Find next non-null allocation or move nextAlloc2ndIndex to the end.
-            while (nextAlloc2ndIndex != SIZE_MAX &&
-                suballocations2nd[nextAlloc2ndIndex].userData == VMA_NULL)
-            {
-                --nextAlloc2ndIndex;
-            }
-
-            // Found non-null allocation.
-            if (nextAlloc2ndIndex != SIZE_MAX)
-            {
-                const VmaSuballocation& suballoc = suballocations2nd[nextAlloc2ndIndex];
-
-                // 1. Process free space before this allocation.
-                if (lastOffset < suballoc.offset)
-                {
-                    // There is free space from lastOffset to suballoc.offset.
-                    const VkDeviceSize unusedRangeSize = suballoc.offset - lastOffset;
-                    PrintDetailedMap_UnusedRange(json, lastOffset, unusedRangeSize);
-                }
-
-                // 2. Process this allocation.
-                // There is allocation with suballoc.offset, suballoc.size.
-                PrintDetailedMap_Allocation(json, suballoc.offset, suballoc.size, suballoc.userData);
-
-                // 3. Prepare for next iteration.
-                lastOffset = suballoc.offset + suballoc.size;
-                --nextAlloc2ndIndex;
-            }
-            // We are at the end.
-            else
-            {
-                if (lastOffset < size)
-                {
-                    // There is free space from lastOffset to size.
-                    const VkDeviceSize unusedRangeSize = size - lastOffset;
-                    PrintDetailedMap_UnusedRange(json, lastOffset, unusedRangeSize);
-                }
-
-                // End of loop.
-                lastOffset = size;
-            }
-        }
-    }
-
-    PrintDetailedMap_End(json);
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-bool VmaBlockMetadata_Linear::CreateAllocationRequest(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    bool upperAddress,
-    VmaSuballocationType allocType,
-    uint32_t strategy,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    VMA_ASSERT(allocSize > 0);
-    VMA_ASSERT(allocType != VMA_SUBALLOCATION_TYPE_FREE);
-    VMA_ASSERT(pAllocationRequest != VMA_NULL);
-    VMA_HEAVY_ASSERT(Validate());
-    pAllocationRequest->size = allocSize;
-    return upperAddress ?
-        CreateAllocationRequest_UpperAddress(
-            allocSize, allocAlignment, allocType, strategy, pAllocationRequest) :
-        CreateAllocationRequest_LowerAddress(
-            allocSize, allocAlignment, allocType, strategy, pAllocationRequest);
-}
-
-VkResult VmaBlockMetadata_Linear::CheckCorruption(const void* pBlockData)
-{
-    VMA_ASSERT(!IsVirtual());
-    SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    for (size_t i = m_1stNullItemsBeginCount, count = suballocations1st.size(); i < count; ++i)
-    {
-        const VmaSuballocation& suballoc = suballocations1st[i];
-        if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            if (!VmaValidateMagicValue(pBlockData, suballoc.offset - GetDebugMargin()))
-            {
-                VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE VALIDATED ALLOCATION!");
-                return VK_ERROR_UNKNOWN;
-            }
-            if (!VmaValidateMagicValue(pBlockData, suballoc.offset + suballoc.size))
-            {
-                VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
-                return VK_ERROR_UNKNOWN;
-            }
-        }
-    }
-
-    SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-    for (size_t i = 0, count = suballocations2nd.size(); i < count; ++i)
-    {
-        const VmaSuballocation& suballoc = suballocations2nd[i];
-        if (suballoc.type != VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            if (!VmaValidateMagicValue(pBlockData, suballoc.offset - GetDebugMargin()))
-            {
-                VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE VALIDATED ALLOCATION!");
-                return VK_ERROR_UNKNOWN;
-            }
-            if (!VmaValidateMagicValue(pBlockData, suballoc.offset + suballoc.size))
-            {
-                VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER VALIDATED ALLOCATION!");
-                return VK_ERROR_UNKNOWN;
-            }
-        }
-    }
-
-    return VK_SUCCESS;
-}
-
-void VmaBlockMetadata_Linear::Alloc(
-    const VmaAllocationRequest& request,
-    VmaSuballocationType type,
-    void* userData)
-{
-    const VmaSuballocation newSuballoc = { (VkDeviceSize)request.allocHandle, request.size, userData, type };
-
-    switch (request.type)
-    {
-    case VmaAllocationRequestType::UpperAddress:
-    {
-        VMA_ASSERT(m_2ndVectorMode != SECOND_VECTOR_RING_BUFFER &&
-            "CRITICAL ERROR: Trying to use linear allocator as double stack while it was already used as ring buffer.");
-        SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-        suballocations2nd.push_back(newSuballoc);
-        m_2ndVectorMode = SECOND_VECTOR_DOUBLE_STACK;
-    }
-    break;
-    case VmaAllocationRequestType::EndOf1st:
-    {
-        SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-
-        VMA_ASSERT(suballocations1st.empty() ||
-            (VkDeviceSize)request.allocHandle >= suballocations1st.back().offset + suballocations1st.back().size);
-        // Check if it fits before the end of the block.
-        VMA_ASSERT((VkDeviceSize)request.allocHandle + request.size <= GetSize());
-
-        suballocations1st.push_back(newSuballoc);
-    }
-    break;
-    case VmaAllocationRequestType::EndOf2nd:
-    {
-        SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-        // New allocation at the end of 2-part ring buffer, so before first allocation from 1st vector.
-        VMA_ASSERT(!suballocations1st.empty() &&
-            (VkDeviceSize)request.allocHandle + request.size <= suballocations1st[m_1stNullItemsBeginCount].offset);
-        SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-
-        switch (m_2ndVectorMode)
-        {
-        case SECOND_VECTOR_EMPTY:
-            // First allocation from second part ring buffer.
-            VMA_ASSERT(suballocations2nd.empty());
-            m_2ndVectorMode = SECOND_VECTOR_RING_BUFFER;
-            break;
-        case SECOND_VECTOR_RING_BUFFER:
-            // 2-part ring buffer is already started.
-            VMA_ASSERT(!suballocations2nd.empty());
-            break;
-        case SECOND_VECTOR_DOUBLE_STACK:
-            VMA_ASSERT(0 && "CRITICAL ERROR: Trying to use linear allocator as ring buffer while it was already used as double stack.");
-            break;
-        default:
-            VMA_ASSERT(0);
-        }
-
-        suballocations2nd.push_back(newSuballoc);
-    }
-    break;
-    default:
-        VMA_ASSERT(0 && "CRITICAL INTERNAL ERROR.");
-    }
-
-    m_SumFreeSize -= newSuballoc.size;
-}
-
-void VmaBlockMetadata_Linear::Free(VmaAllocHandle allocHandle)
-{
-    SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-    VkDeviceSize offset = (VkDeviceSize)allocHandle;
-
-    if (!suballocations1st.empty())
-    {
-        // First allocation: Mark it as next empty at the beginning.
-        VmaSuballocation& firstSuballoc = suballocations1st[m_1stNullItemsBeginCount];
-        if (firstSuballoc.offset == offset)
-        {
-            firstSuballoc.type = VMA_SUBALLOCATION_TYPE_FREE;
-            firstSuballoc.userData = VMA_NULL;
-            m_SumFreeSize += firstSuballoc.size;
-            ++m_1stNullItemsBeginCount;
-            CleanupAfterFree();
-            return;
-        }
-    }
-
-    // Last allocation in 2-part ring buffer or top of upper stack (same logic).
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER ||
-        m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        VmaSuballocation& lastSuballoc = suballocations2nd.back();
-        if (lastSuballoc.offset == offset)
-        {
-            m_SumFreeSize += lastSuballoc.size;
-            suballocations2nd.pop_back();
-            CleanupAfterFree();
-            return;
-        }
-    }
-    // Last allocation in 1st vector.
-    else if (m_2ndVectorMode == SECOND_VECTOR_EMPTY)
-    {
-        VmaSuballocation& lastSuballoc = suballocations1st.back();
-        if (lastSuballoc.offset == offset)
-        {
-            m_SumFreeSize += lastSuballoc.size;
-            suballocations1st.pop_back();
-            CleanupAfterFree();
-            return;
-        }
-    }
-
-    VmaSuballocation refSuballoc;
-    refSuballoc.offset = offset;
-    // Rest of members stays uninitialized intentionally for better performance.
-
-    // Item from the middle of 1st vector.
-    {
-        const SuballocationVectorType::iterator it = VmaBinaryFindSorted(
-            suballocations1st.begin() + m_1stNullItemsBeginCount,
-            suballocations1st.end(),
-            refSuballoc,
-            VmaSuballocationOffsetLess());
-        if (it != suballocations1st.end())
-        {
-            it->type = VMA_SUBALLOCATION_TYPE_FREE;
-            it->userData = VMA_NULL;
-            ++m_1stNullItemsMiddleCount;
-            m_SumFreeSize += it->size;
-            CleanupAfterFree();
-            return;
-        }
-    }
-
-    if (m_2ndVectorMode != SECOND_VECTOR_EMPTY)
-    {
-        // Item from the middle of 2nd vector.
-        const SuballocationVectorType::iterator it = m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER ?
-            VmaBinaryFindSorted(suballocations2nd.begin(), suballocations2nd.end(), refSuballoc, VmaSuballocationOffsetLess()) :
-            VmaBinaryFindSorted(suballocations2nd.begin(), suballocations2nd.end(), refSuballoc, VmaSuballocationOffsetGreater());
-        if (it != suballocations2nd.end())
-        {
-            it->type = VMA_SUBALLOCATION_TYPE_FREE;
-            it->userData = VMA_NULL;
-            ++m_2ndNullItemsCount;
-            m_SumFreeSize += it->size;
-            CleanupAfterFree();
-            return;
-        }
-    }
-
-    VMA_ASSERT(0 && "Allocation to free not found in linear allocator!");
-}
-
-void VmaBlockMetadata_Linear::GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo)
-{
-    VmaSuballocation& suballoc = FindSuballocation((VkDeviceSize)allocHandle);
-    outInfo.offset = (VkDeviceSize)allocHandle;
-    outInfo.size = suballoc.size;
-    outInfo.pUserData = suballoc.userData;
-}
-
-void VmaBlockMetadata_Linear::Clear()
-{
-    m_SumFreeSize = GetSize();
-    m_Suballocations0.clear();
-    m_Suballocations1.clear();
-    // Leaving m_1stVectorIndex unchanged - it doesn't matter.
-    m_2ndVectorMode = SECOND_VECTOR_EMPTY;
-    m_1stNullItemsBeginCount = 0;
-    m_1stNullItemsMiddleCount = 0;
-    m_2ndNullItemsCount = 0;
-}
-
-void VmaBlockMetadata_Linear::SetAllocationUserData(VmaAllocHandle allocHandle, void* userData)
-{
-    VmaSuballocation& suballoc = FindSuballocation((VkDeviceSize)allocHandle);
-    suballoc.userData = userData;
-}
-
-VmaSuballocation& VmaBlockMetadata_Linear::FindSuballocation(VkDeviceSize offset)
-{
-    SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-
-    VmaSuballocation refSuballoc;
-    refSuballoc.offset = offset;
-    // Rest of members stays uninitialized intentionally for better performance.
-
-    // Item from the 1st vector.
-    {
-        const SuballocationVectorType::iterator it = VmaBinaryFindSorted(
-            suballocations1st.begin() + m_1stNullItemsBeginCount,
-            suballocations1st.end(),
-            refSuballoc,
-            VmaSuballocationOffsetLess());
-        if (it != suballocations1st.end())
-        {
-            return *it;
-        }
-    }
-
-    if (m_2ndVectorMode != SECOND_VECTOR_EMPTY)
-    {
-        // Rest of members stays uninitialized intentionally for better performance.
-        const SuballocationVectorType::iterator it = m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER ?
-            VmaBinaryFindSorted(suballocations2nd.begin(), suballocations2nd.end(), refSuballoc, VmaSuballocationOffsetLess()) :
-            VmaBinaryFindSorted(suballocations2nd.begin(), suballocations2nd.end(), refSuballoc, VmaSuballocationOffsetGreater());
-        if (it != suballocations2nd.end())
-        {
-            return *it;
-        }
-    }
-
-    VMA_ASSERT(0 && "Allocation not found in linear allocator!");
-    return suballocations1st.back(); // Should never occur.
-}
-
-bool VmaBlockMetadata_Linear::ShouldCompact1st() const
-{
-    const size_t nullItemCount = m_1stNullItemsBeginCount + m_1stNullItemsMiddleCount;
-    const size_t suballocCount = AccessSuballocations1st().size();
-    return suballocCount > 32 && nullItemCount * 2 >= (suballocCount - nullItemCount) * 3;
-}
-
-void VmaBlockMetadata_Linear::CleanupAfterFree()
-{
-    SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-
-    if (IsEmpty())
-    {
-        suballocations1st.clear();
-        suballocations2nd.clear();
-        m_1stNullItemsBeginCount = 0;
-        m_1stNullItemsMiddleCount = 0;
-        m_2ndNullItemsCount = 0;
-        m_2ndVectorMode = SECOND_VECTOR_EMPTY;
-    }
-    else
-    {
-        const size_t suballoc1stCount = suballocations1st.size();
-        const size_t nullItem1stCount = m_1stNullItemsBeginCount + m_1stNullItemsMiddleCount;
-        VMA_ASSERT(nullItem1stCount <= suballoc1stCount);
-
-        // Find more null items at the beginning of 1st vector.
-        while (m_1stNullItemsBeginCount < suballoc1stCount &&
-            suballocations1st[m_1stNullItemsBeginCount].type == VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            ++m_1stNullItemsBeginCount;
-            --m_1stNullItemsMiddleCount;
-        }
-
-        // Find more null items at the end of 1st vector.
-        while (m_1stNullItemsMiddleCount > 0 &&
-            suballocations1st.back().type == VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            --m_1stNullItemsMiddleCount;
-            suballocations1st.pop_back();
-        }
-
-        // Find more null items at the end of 2nd vector.
-        while (m_2ndNullItemsCount > 0 &&
-            suballocations2nd.back().type == VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            --m_2ndNullItemsCount;
-            suballocations2nd.pop_back();
-        }
-
-        // Find more null items at the beginning of 2nd vector.
-        while (m_2ndNullItemsCount > 0 &&
-            suballocations2nd[0].type == VMA_SUBALLOCATION_TYPE_FREE)
-        {
-            --m_2ndNullItemsCount;
-            VmaVectorRemove(suballocations2nd, 0);
-        }
-
-        if (ShouldCompact1st())
-        {
-            const size_t nonNullItemCount = suballoc1stCount - nullItem1stCount;
-            size_t srcIndex = m_1stNullItemsBeginCount;
-            for (size_t dstIndex = 0; dstIndex < nonNullItemCount; ++dstIndex)
-            {
-                while (suballocations1st[srcIndex].type == VMA_SUBALLOCATION_TYPE_FREE)
-                {
-                    ++srcIndex;
-                }
-                if (dstIndex != srcIndex)
-                {
-                    suballocations1st[dstIndex] = suballocations1st[srcIndex];
-                }
-                ++srcIndex;
-            }
-            suballocations1st.resize(nonNullItemCount);
-            m_1stNullItemsBeginCount = 0;
-            m_1stNullItemsMiddleCount = 0;
-        }
-
-        // 2nd vector became empty.
-        if (suballocations2nd.empty())
-        {
-            m_2ndVectorMode = SECOND_VECTOR_EMPTY;
-        }
-
-        // 1st vector became empty.
-        if (suballocations1st.size() - m_1stNullItemsBeginCount == 0)
-        {
-            suballocations1st.clear();
-            m_1stNullItemsBeginCount = 0;
-
-            if (!suballocations2nd.empty() && m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-            {
-                // Swap 1st with 2nd. Now 2nd is empty.
-                m_2ndVectorMode = SECOND_VECTOR_EMPTY;
-                m_1stNullItemsMiddleCount = m_2ndNullItemsCount;
-                while (m_1stNullItemsBeginCount < suballocations2nd.size() &&
-                    suballocations2nd[m_1stNullItemsBeginCount].type == VMA_SUBALLOCATION_TYPE_FREE)
-                {
-                    ++m_1stNullItemsBeginCount;
-                    --m_1stNullItemsMiddleCount;
-                }
-                m_2ndNullItemsCount = 0;
-                m_1stVectorIndex ^= 1;
-            }
-        }
-    }
-
-    VMA_HEAVY_ASSERT(Validate());
-}
-
-bool VmaBlockMetadata_Linear::CreateAllocationRequest_LowerAddress(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    VmaSuballocationType allocType,
-    uint32_t strategy,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    const VkDeviceSize blockSize = GetSize();
-    const VkDeviceSize debugMargin = GetDebugMargin();
-    const VkDeviceSize bufferImageGranularity = GetBufferImageGranularity();
-    SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-
-    if (m_2ndVectorMode == SECOND_VECTOR_EMPTY || m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-    {
-        // Try to allocate at the end of 1st vector.
-
-        VkDeviceSize resultBaseOffset = 0;
-        if (!suballocations1st.empty())
-        {
-            const VmaSuballocation& lastSuballoc = suballocations1st.back();
-            resultBaseOffset = lastSuballoc.offset + lastSuballoc.size;
-        }
-
-        // Start from offset equal to beginning of free space.
-        VkDeviceSize resultOffset = resultBaseOffset;
-
-        // Apply debugMargin at the beginning.
-        if (debugMargin > 0)
-        {
-            resultOffset += debugMargin;
-        }
-
-        // Apply alignment.
-        resultOffset = VmaAlignUp(resultOffset, allocAlignment);
-
-        // Check previous suballocations for BufferImageGranularity conflicts.
-        // Make bigger alignment if necessary.
-        if (bufferImageGranularity > 1 && bufferImageGranularity != allocAlignment && !suballocations1st.empty())
-        {
-            bool bufferImageGranularityConflict = false;
-            for (size_t prevSuballocIndex = suballocations1st.size(); prevSuballocIndex--; )
-            {
-                const VmaSuballocation& prevSuballoc = suballocations1st[prevSuballocIndex];
-                if (VmaBlocksOnSamePage(prevSuballoc.offset, prevSuballoc.size, resultOffset, bufferImageGranularity))
-                {
-                    if (VmaIsBufferImageGranularityConflict(prevSuballoc.type, allocType))
-                    {
-                        bufferImageGranularityConflict = true;
-                        break;
-                    }
-                }
-                else
-                    // Already on previous page.
-                    break;
-            }
-            if (bufferImageGranularityConflict)
-            {
-                resultOffset = VmaAlignUp(resultOffset, bufferImageGranularity);
-            }
-        }
-
-        const VkDeviceSize freeSpaceEnd = m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK ?
-            suballocations2nd.back().offset : blockSize;
-
-        // There is enough free space at the end after alignment.
-        if (resultOffset + allocSize + debugMargin <= freeSpaceEnd)
-        {
-            // Check next suballocations for BufferImageGranularity conflicts.
-            // If conflict exists, allocation cannot be made here.
-            if ((allocSize % bufferImageGranularity || resultOffset % bufferImageGranularity) && m_2ndVectorMode == SECOND_VECTOR_DOUBLE_STACK)
-            {
-                for (size_t nextSuballocIndex = suballocations2nd.size(); nextSuballocIndex--; )
-                {
-                    const VmaSuballocation& nextSuballoc = suballocations2nd[nextSuballocIndex];
-                    if (VmaBlocksOnSamePage(resultOffset, allocSize, nextSuballoc.offset, bufferImageGranularity))
-                    {
-                        if (VmaIsBufferImageGranularityConflict(allocType, nextSuballoc.type))
-                        {
-                            return false;
-                        }
-                    }
-                    else
-                    {
-                        // Already on previous page.
-                        break;
-                    }
-                }
-            }
-
-            // All tests passed: Success.
-            pAllocationRequest->allocHandle = (VmaAllocHandle)resultOffset;
-            // pAllocationRequest->item, customData unused.
-            pAllocationRequest->type = VmaAllocationRequestType::EndOf1st;
-            return true;
-        }
-    }
-
-    // Wrap-around to end of 2nd vector. Try to allocate there, watching for the
-    // beginning of 1st vector as the end of free space.
-    if (m_2ndVectorMode == SECOND_VECTOR_EMPTY || m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        VMA_ASSERT(!suballocations1st.empty());
-
-        VkDeviceSize resultBaseOffset = 0;
-        if (!suballocations2nd.empty())
-        {
-            const VmaSuballocation& lastSuballoc = suballocations2nd.back();
-            resultBaseOffset = lastSuballoc.offset + lastSuballoc.size;
-        }
-
-        // Start from offset equal to beginning of free space.
-        VkDeviceSize resultOffset = resultBaseOffset;
-
-        // Apply debugMargin at the beginning.
-        if (debugMargin > 0)
-        {
-            resultOffset += debugMargin;
-        }
-
-        // Apply alignment.
-        resultOffset = VmaAlignUp(resultOffset, allocAlignment);
-
-        // Check previous suballocations for BufferImageGranularity conflicts.
-        // Make bigger alignment if necessary.
-        if (bufferImageGranularity > 1 && bufferImageGranularity != allocAlignment && !suballocations2nd.empty())
-        {
-            bool bufferImageGranularityConflict = false;
-            for (size_t prevSuballocIndex = suballocations2nd.size(); prevSuballocIndex--; )
-            {
-                const VmaSuballocation& prevSuballoc = suballocations2nd[prevSuballocIndex];
-                if (VmaBlocksOnSamePage(prevSuballoc.offset, prevSuballoc.size, resultOffset, bufferImageGranularity))
-                {
-                    if (VmaIsBufferImageGranularityConflict(prevSuballoc.type, allocType))
-                    {
-                        bufferImageGranularityConflict = true;
-                        break;
-                    }
-                }
-                else
-                    // Already on previous page.
-                    break;
-            }
-            if (bufferImageGranularityConflict)
-            {
-                resultOffset = VmaAlignUp(resultOffset, bufferImageGranularity);
-            }
-        }
-
-        size_t index1st = m_1stNullItemsBeginCount;
-
-        // There is enough free space at the end after alignment.
-        if ((index1st == suballocations1st.size() && resultOffset + allocSize + debugMargin <= blockSize) ||
-            (index1st < suballocations1st.size() && resultOffset + allocSize + debugMargin <= suballocations1st[index1st].offset))
-        {
-            // Check next suballocations for BufferImageGranularity conflicts.
-            // If conflict exists, allocation cannot be made here.
-            if (allocSize % bufferImageGranularity || resultOffset % bufferImageGranularity)
-            {
-                for (size_t nextSuballocIndex = index1st;
-                    nextSuballocIndex < suballocations1st.size();
-                    nextSuballocIndex++)
-                {
-                    const VmaSuballocation& nextSuballoc = suballocations1st[nextSuballocIndex];
-                    if (VmaBlocksOnSamePage(resultOffset, allocSize, nextSuballoc.offset, bufferImageGranularity))
-                    {
-                        if (VmaIsBufferImageGranularityConflict(allocType, nextSuballoc.type))
-                        {
-                            return false;
-                        }
-                    }
-                    else
-                    {
-                        // Already on next page.
-                        break;
-                    }
-                }
-            }
-
-            // All tests passed: Success.
-            pAllocationRequest->allocHandle = (VmaAllocHandle)resultOffset;
-            pAllocationRequest->type = VmaAllocationRequestType::EndOf2nd;
-            // pAllocationRequest->item, customData unused.
-            return true;
-        }
-    }
-
-    return false;
-}
-
-bool VmaBlockMetadata_Linear::CreateAllocationRequest_UpperAddress(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    VmaSuballocationType allocType,
-    uint32_t strategy,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    const VkDeviceSize blockSize = GetSize();
-    const VkDeviceSize bufferImageGranularity = GetBufferImageGranularity();
-    SuballocationVectorType& suballocations1st = AccessSuballocations1st();
-    SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
-
-    if (m_2ndVectorMode == SECOND_VECTOR_RING_BUFFER)
-    {
-        VMA_ASSERT(0 && "Trying to use pool with linear algorithm as double stack, while it is already being used as ring buffer.");
-        return false;
-    }
-
-    // Try to allocate before 2nd.back(), or end of block if 2nd.empty().
-    if (allocSize > blockSize)
-    {
-        return false;
-    }
-    VkDeviceSize resultBaseOffset = blockSize - allocSize;
-    if (!suballocations2nd.empty())
-    {
-        const VmaSuballocation& lastSuballoc = suballocations2nd.back();
-        resultBaseOffset = lastSuballoc.offset - allocSize;
-        if (allocSize > lastSuballoc.offset)
-        {
-            return false;
-        }
-    }
-
-    // Start from offset equal to end of free space.
-    VkDeviceSize resultOffset = resultBaseOffset;
-
-    const VkDeviceSize debugMargin = GetDebugMargin();
-
-    // Apply debugMargin at the end.
-    if (debugMargin > 0)
-    {
-        if (resultOffset < debugMargin)
-        {
-            return false;
-        }
-        resultOffset -= debugMargin;
-    }
-
-    // Apply alignment.
-    resultOffset = VmaAlignDown(resultOffset, allocAlignment);
-
-    // Check next suballocations from 2nd for BufferImageGranularity conflicts.
-    // Make bigger alignment if necessary.
-    if (bufferImageGranularity > 1 && bufferImageGranularity != allocAlignment && !suballocations2nd.empty())
-    {
-        bool bufferImageGranularityConflict = false;
-        for (size_t nextSuballocIndex = suballocations2nd.size(); nextSuballocIndex--; )
-        {
-            const VmaSuballocation& nextSuballoc = suballocations2nd[nextSuballocIndex];
-            if (VmaBlocksOnSamePage(resultOffset, allocSize, nextSuballoc.offset, bufferImageGranularity))
-            {
-                if (VmaIsBufferImageGranularityConflict(nextSuballoc.type, allocType))
-                {
-                    bufferImageGranularityConflict = true;
-                    break;
-                }
-            }
-            else
-                // Already on previous page.
-                break;
-        }
-        if (bufferImageGranularityConflict)
-        {
-            resultOffset = VmaAlignDown(resultOffset, bufferImageGranularity);
-        }
-    }
-
-    // There is enough free space.
-    const VkDeviceSize endOf1st = !suballocations1st.empty() ?
-        suballocations1st.back().offset + suballocations1st.back().size :
-        0;
-    if (endOf1st + debugMargin <= resultOffset)
-    {
-        // Check previous suballocations for BufferImageGranularity conflicts.
-        // If conflict exists, allocation cannot be made here.
-        if (bufferImageGranularity > 1)
-        {
-            for (size_t prevSuballocIndex = suballocations1st.size(); prevSuballocIndex--; )
-            {
-                const VmaSuballocation& prevSuballoc = suballocations1st[prevSuballocIndex];
-                if (VmaBlocksOnSamePage(prevSuballoc.offset, prevSuballoc.size, resultOffset, bufferImageGranularity))
-                {
-                    if (VmaIsBufferImageGranularityConflict(allocType, prevSuballoc.type))
-                    {
-                        return false;
-                    }
-                }
-                else
-                {
-                    // Already on next page.
-                    break;
-                }
-            }
-        }
-
-        // All tests passed: Success.
-        pAllocationRequest->allocHandle = (VmaAllocHandle)resultOffset;
-        // pAllocationRequest->item unused.
-        pAllocationRequest->type = VmaAllocationRequestType::UpperAddress;
-        return true;
-    }
-
-    return false;
-}
-#endif // _VMA_BLOCK_METADATA_LINEAR_FUNCTIONS
-#endif // _VMA_BLOCK_METADATA_LINEAR
-
-#ifndef _VMA_BLOCK_METADATA_BUDDY
-/*
-- GetSize() is the original size of allocated memory block.
-- m_UsableSize is this size aligned down to a power of two.
-  All allocations and calculations happen relative to m_UsableSize.
-- GetUnusableSize() is the difference between them.
-  It is reported as separate, unused range, not available for allocations.
-
-Node at level 0 has size = m_UsableSize.
-Each next level contains nodes with size 2 times smaller than current level.
-m_LevelCount is the maximum number of levels to use in the current object.
-*/
-class VmaBlockMetadata_Buddy : public VmaBlockMetadata
-{
-    VMA_CLASS_NO_COPY(VmaBlockMetadata_Buddy)
-public:
-    VmaBlockMetadata_Buddy(const VkAllocationCallbacks* pAllocationCallbacks,
-        VkDeviceSize bufferImageGranularity, bool isVirtual);
-    virtual ~VmaBlockMetadata_Buddy();
-
-    size_t GetAllocationCount() const override { return m_AllocationCount; }
-    VkDeviceSize GetSumFreeSize() const override { return m_SumFreeSize + GetUnusableSize(); }
-    bool IsEmpty() const override { return m_Root->type == Node::TYPE_FREE; }
-    VkResult CheckCorruption(const void* pBlockData) override { return VK_ERROR_FEATURE_NOT_PRESENT; }
-    VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return (VkDeviceSize)allocHandle; };
-
-    void Init(VkDeviceSize size) override;
-    bool Validate() const override;
-
-    void CalcAllocationStatInfo(VmaStatInfo& outInfo) const override;
-    void AddPoolStats(VmaPoolStats& inoutStats) const override;
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap(class VmaJsonWriter& json) const override;
-#endif
-
-    bool CreateAllocationRequest(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        bool upperAddress,
-        VmaSuballocationType allocType,
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest) override;
-
-    void Alloc(
-        const VmaAllocationRequest& request,
-        VmaSuballocationType type,
-        void* userData) override;
-
-    void Free(VmaAllocHandle allocHandle) override;
-    void GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo) override;
-    void Clear() override;
-    void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
-
-private:
-    static const size_t MAX_LEVELS = 48;
-
-    struct ValidationContext
-    {
-        size_t calculatedAllocationCount = 0;
-        size_t calculatedFreeCount = 0;
-        VkDeviceSize calculatedSumFreeSize = 0;
-    };
-    struct Node
-    {
-        VkDeviceSize offset;
-        enum TYPE
-        {
-            TYPE_FREE,
-            TYPE_ALLOCATION,
-            TYPE_SPLIT,
-            TYPE_COUNT
-        } type;
-        Node* parent;
-        Node* buddy;
-
-        union
-        {
-            struct
-            {
-                Node* prev;
-                Node* next;
-            } free;
-            struct
-            {
-                void* userData;
-            } allocation;
-            struct
-            {
-                Node* leftChild;
-            } split;
-        };
-    };
-
-    // Size of the memory block aligned down to a power of two.
-    VkDeviceSize m_UsableSize;
-    uint32_t m_LevelCount;
-    VmaPoolAllocator<Node> m_NodeAllocator;
-    Node* m_Root;
-    struct
-    {
-        Node* front;
-        Node* back;
-    } m_FreeList[MAX_LEVELS];
-
-    // Number of nodes in the tree with type == TYPE_ALLOCATION.
-    size_t m_AllocationCount;
-    // Number of nodes in the tree with type == TYPE_FREE.
-    size_t m_FreeCount;
-    // Doesn't include space wasted due to internal fragmentation - allocation sizes are just aligned up to node sizes.
-    // Doesn't include unusable size.
-    VkDeviceSize m_SumFreeSize;
-
-    VkDeviceSize GetUnusableSize() const { return GetSize() - m_UsableSize; }
-    VkDeviceSize LevelToNodeSize(uint32_t level) const { return m_UsableSize >> level; }
-
-    VkDeviceSize AlignAllocationSize(VkDeviceSize size) const
-    {
-        if (!IsVirtual())
-        {
-            size = VmaAlignUp(size, (VkDeviceSize)16);
-        }
-        return VmaNextPow2(size);
-    }
-    Node* FindAllocationNode(VkDeviceSize offset, uint32_t& outLevel);
-    void DeleteNodeChildren(Node* node);
-    bool ValidateNode(ValidationContext& ctx, const Node* parent, const Node* curr, uint32_t level, VkDeviceSize levelNodeSize) const;
-    uint32_t AllocSizeToLevel(VkDeviceSize allocSize) const;
-    void CalcAllocationStatInfoNode(VmaStatInfo& inoutInfo, const Node* node, VkDeviceSize levelNodeSize) const;
-    // Adds node to the front of FreeList at given level.
-    // node->type must be FREE.
-    // node->free.prev, next can be undefined.
-    void AddToFreeListFront(uint32_t level, Node* node);
-    // Removes node from FreeList at given level.
-    // node->type must be FREE.
-    // node->free.prev, next stay untouched.
-    void RemoveFromFreeList(uint32_t level, Node* node);
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMapNode(class VmaJsonWriter& json, const Node* node, VkDeviceSize levelNodeSize) const;
-#endif
-};
-
-#ifndef _VMA_BLOCK_METADATA_BUDDY_FUNCTIONS
-VmaBlockMetadata_Buddy::VmaBlockMetadata_Buddy(const VkAllocationCallbacks* pAllocationCallbacks,
-    VkDeviceSize bufferImageGranularity, bool isVirtual)
-    : VmaBlockMetadata(pAllocationCallbacks, bufferImageGranularity, isVirtual),
-    m_NodeAllocator(pAllocationCallbacks, 32), // firstBlockCapacity
-    m_Root(VMA_NULL),
-    m_AllocationCount(0),
-    m_FreeCount(1),
-    m_SumFreeSize(0)
-{
-    memset(m_FreeList, 0, sizeof(m_FreeList));
-}
-
-VmaBlockMetadata_Buddy::~VmaBlockMetadata_Buddy()
-{
-    DeleteNodeChildren(m_Root);
-    m_NodeAllocator.Free(m_Root);
-}
-
-void VmaBlockMetadata_Buddy::Init(VkDeviceSize size)
-{
-    VmaBlockMetadata::Init(size);
-
-    m_UsableSize = VmaPrevPow2(size);
-    m_SumFreeSize = m_UsableSize;
-
-    // Calculate m_LevelCount.
-    const VkDeviceSize minNodeSize = IsVirtual() ? 1 : 16;
-    m_LevelCount = 1;
-    while (m_LevelCount < MAX_LEVELS &&
-        LevelToNodeSize(m_LevelCount) >= minNodeSize)
-    {
-        ++m_LevelCount;
-    }
-
-    Node* rootNode = m_NodeAllocator.Alloc();
-    rootNode->offset = 0;
-    rootNode->type = Node::TYPE_FREE;
-    rootNode->parent = VMA_NULL;
-    rootNode->buddy = VMA_NULL;
-
-    m_Root = rootNode;
-    AddToFreeListFront(0, rootNode);
-}
-
-bool VmaBlockMetadata_Buddy::Validate() const
-{
-    // Validate tree.
-    ValidationContext ctx;
-    if (!ValidateNode(ctx, VMA_NULL, m_Root, 0, LevelToNodeSize(0)))
-    {
-        VMA_VALIDATE(false && "ValidateNode failed.");
-    }
-    VMA_VALIDATE(m_AllocationCount == ctx.calculatedAllocationCount);
-    VMA_VALIDATE(m_SumFreeSize == ctx.calculatedSumFreeSize);
-
-    // Validate free node lists.
-    for (uint32_t level = 0; level < m_LevelCount; ++level)
-    {
-        VMA_VALIDATE(m_FreeList[level].front == VMA_NULL ||
-            m_FreeList[level].front->free.prev == VMA_NULL);
-
-        for (Node* node = m_FreeList[level].front;
-            node != VMA_NULL;
-            node = node->free.next)
-        {
-            VMA_VALIDATE(node->type == Node::TYPE_FREE);
-
-            if (node->free.next == VMA_NULL)
-            {
-                VMA_VALIDATE(m_FreeList[level].back == node);
-            }
-            else
-            {
-                VMA_VALIDATE(node->free.next->free.prev == node);
-            }
-        }
-    }
-
-    // Validate that free lists ar higher levels are empty.
-    for (uint32_t level = m_LevelCount; level < MAX_LEVELS; ++level)
-    {
-        VMA_VALIDATE(m_FreeList[level].front == VMA_NULL && m_FreeList[level].back == VMA_NULL);
-    }
-
-    return true;
-}
-
-void VmaBlockMetadata_Buddy::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
-{
-    VmaInitStatInfo(outInfo);
-    outInfo.blockCount = 1;
-
-    CalcAllocationStatInfoNode(outInfo, m_Root, LevelToNodeSize(0));
-
-    const VkDeviceSize unusableSize = GetUnusableSize();
-    if (unusableSize > 0)
-    {
-        VmaAddStatInfoUnusedRange(outInfo, unusableSize);
-    }
-}
-
-void VmaBlockMetadata_Buddy::AddPoolStats(VmaPoolStats& inoutStats) const
-{
-    const VkDeviceSize unusableSize = GetUnusableSize();
-
-    inoutStats.size += GetSize();
-    inoutStats.unusedSize += m_SumFreeSize + unusableSize;
-    inoutStats.allocationCount += m_AllocationCount;
-    inoutStats.unusedRangeCount += m_FreeCount;
-
-    if (unusableSize > 0)
-    {
-        ++inoutStats.unusedRangeCount;
-    }
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockMetadata_Buddy::PrintDetailedMap(class VmaJsonWriter& json) const
-{
-    VmaStatInfo stat;
-    CalcAllocationStatInfo(stat);
-
-    PrintDetailedMap_Begin(
-        json,
-        stat.unusedBytes,
-        stat.allocationCount,
-        stat.unusedRangeCount);
-
-    PrintDetailedMapNode(json, m_Root, LevelToNodeSize(0));
-
-    const VkDeviceSize unusableSize = GetUnusableSize();
-    if (unusableSize > 0)
-    {
-        PrintDetailedMap_UnusedRange(json,
-            m_UsableSize, // offset
-            unusableSize); // size
-    }
-
-    PrintDetailedMap_End(json);
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-bool VmaBlockMetadata_Buddy::CreateAllocationRequest(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    bool upperAddress,
-    VmaSuballocationType allocType,
-    uint32_t strategy,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    VMA_ASSERT(!upperAddress && "VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT can be used only with linear algorithm.");
-
-    allocSize = AlignAllocationSize(allocSize);
-
-    // Simple way to respect bufferImageGranularity. May be optimized some day.
-    // Whenever it might be an OPTIMAL image...
-    if (allocType == VMA_SUBALLOCATION_TYPE_UNKNOWN ||
-        allocType == VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN ||
-        allocType == VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL)
-    {
-        allocAlignment = VMA_MAX(allocAlignment, GetBufferImageGranularity());
-        allocSize = VmaAlignUp(allocSize, GetBufferImageGranularity());
-    }
-
-    if (allocSize > m_UsableSize)
-    {
-        return false;
-    }
-
-    const uint32_t targetLevel = AllocSizeToLevel(allocSize);
-    for (uint32_t level = targetLevel; level--; )
-    {
-        for (Node* freeNode = m_FreeList[level].front;
-            freeNode != VMA_NULL;
-            freeNode = freeNode->free.next)
-        {
-            if (freeNode->offset % allocAlignment == 0)
-            {
-                pAllocationRequest->type = VmaAllocationRequestType::Normal;
-                pAllocationRequest->allocHandle = (VmaAllocHandle)freeNode->offset;
-                pAllocationRequest->size = allocSize;
-                pAllocationRequest->customData = (void*)(uintptr_t)level;
-                return true;
-            }
-        }
-    }
-
-    return false;
-}
-
-void VmaBlockMetadata_Buddy::Alloc(
-    const VmaAllocationRequest& request,
-    VmaSuballocationType type,
-    void* userData)
-{
-    VMA_ASSERT(request.type == VmaAllocationRequestType::Normal);
-
-    const uint32_t targetLevel = AllocSizeToLevel(request.size);
-    uint32_t currLevel = (uint32_t)(uintptr_t)request.customData;
-
-    Node* currNode = m_FreeList[currLevel].front;
-    VMA_ASSERT(currNode != VMA_NULL && currNode->type == Node::TYPE_FREE);
-    while (currNode->offset != (VkDeviceSize)request.allocHandle)
-    {
-        currNode = currNode->free.next;
-        VMA_ASSERT(currNode != VMA_NULL && currNode->type == Node::TYPE_FREE);
-    }
-
-    // Go down, splitting free nodes.
-    while (currLevel < targetLevel)
-    {
-        // currNode is already first free node at currLevel.
-        // Remove it from list of free nodes at this currLevel.
-        RemoveFromFreeList(currLevel, currNode);
-
-        const uint32_t childrenLevel = currLevel + 1;
-
-        // Create two free sub-nodes.
-        Node* leftChild = m_NodeAllocator.Alloc();
-        Node* rightChild = m_NodeAllocator.Alloc();
-
-        leftChild->offset = currNode->offset;
-        leftChild->type = Node::TYPE_FREE;
-        leftChild->parent = currNode;
-        leftChild->buddy = rightChild;
-
-        rightChild->offset = currNode->offset + LevelToNodeSize(childrenLevel);
-        rightChild->type = Node::TYPE_FREE;
-        rightChild->parent = currNode;
-        rightChild->buddy = leftChild;
-
-        // Convert current currNode to split type.
-        currNode->type = Node::TYPE_SPLIT;
-        currNode->split.leftChild = leftChild;
-
-        // Add child nodes to free list. Order is important!
-        AddToFreeListFront(childrenLevel, rightChild);
-        AddToFreeListFront(childrenLevel, leftChild);
-
-        ++m_FreeCount;
-        ++currLevel;
-        currNode = m_FreeList[currLevel].front;
-
-        /*
-        We can be sure that currNode, as left child of node previously split,
-        also fulfills the alignment requirement.
-        */
-    }
-
-    // Remove from free list.
-    VMA_ASSERT(currLevel == targetLevel &&
-        currNode != VMA_NULL &&
-        currNode->type == Node::TYPE_FREE);
-    RemoveFromFreeList(currLevel, currNode);
-
-    // Convert to allocation node.
-    currNode->type = Node::TYPE_ALLOCATION;
-    currNode->allocation.userData = userData;
-
-    ++m_AllocationCount;
-    --m_FreeCount;
-    m_SumFreeSize -= request.size;
-}
-
-void VmaBlockMetadata_Buddy::GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo)
-{
-    uint32_t level = 0;
-    const Node* const node = FindAllocationNode((VkDeviceSize)allocHandle, level);
-    outInfo.offset = (VkDeviceSize)allocHandle;
-    outInfo.size = LevelToNodeSize(level);
-    outInfo.pUserData = node->allocation.userData;
-}
-
-void VmaBlockMetadata_Buddy::DeleteNodeChildren(Node* node)
-{
-    if (node->type == Node::TYPE_SPLIT)
-    {
-        DeleteNodeChildren(node->split.leftChild->buddy);
-        DeleteNodeChildren(node->split.leftChild);
-        const VkAllocationCallbacks* allocationCallbacks = GetAllocationCallbacks();
-        m_NodeAllocator.Free(node->split.leftChild->buddy);
-        m_NodeAllocator.Free(node->split.leftChild);
-    }
-}
-
-void VmaBlockMetadata_Buddy::Clear()
-{
-    DeleteNodeChildren(m_Root);
-    m_Root->type = Node::TYPE_FREE;
-    m_AllocationCount = 0;
-    m_FreeCount = 1;
-    m_SumFreeSize = m_UsableSize;
-}
-
-void VmaBlockMetadata_Buddy::SetAllocationUserData(VmaAllocHandle allocHandle, void* userData)
-{
-    uint32_t level = 0;
-    Node* const node = FindAllocationNode((VkDeviceSize)allocHandle, level);
-    node->allocation.userData = userData;
-}
-
-VmaBlockMetadata_Buddy::Node* VmaBlockMetadata_Buddy::FindAllocationNode(VkDeviceSize offset, uint32_t& outLevel)
-{
-    Node* node = m_Root;
-    VkDeviceSize nodeOffset = 0;
-    outLevel = 0;
-    VkDeviceSize levelNodeSize = LevelToNodeSize(0);
-    while (node->type == Node::TYPE_SPLIT)
-    {
-        const VkDeviceSize nextLevelNodeSize = levelNodeSize >> 1;
-        if (offset < nodeOffset + nextLevelNodeSize)
-        {
-            node = node->split.leftChild;
-        }
-        else
-        {
-            node = node->split.leftChild->buddy;
-            nodeOffset += nextLevelNodeSize;
-        }
-        ++outLevel;
-        levelNodeSize = nextLevelNodeSize;
-    }
-
-    VMA_ASSERT(node != VMA_NULL && node->type == Node::TYPE_ALLOCATION);
-    return node;
-}
-
-bool VmaBlockMetadata_Buddy::ValidateNode(ValidationContext& ctx, const Node* parent, const Node* curr, uint32_t level, VkDeviceSize levelNodeSize) const
-{
-    VMA_VALIDATE(level < m_LevelCount);
-    VMA_VALIDATE(curr->parent == parent);
-    VMA_VALIDATE((curr->buddy == VMA_NULL) == (parent == VMA_NULL));
-    VMA_VALIDATE(curr->buddy == VMA_NULL || curr->buddy->buddy == curr);
-    switch (curr->type)
-    {
-    case Node::TYPE_FREE:
-        // curr->free.prev, next are validated separately.
-        ctx.calculatedSumFreeSize += levelNodeSize;
-        ++ctx.calculatedFreeCount;
-        break;
-    case Node::TYPE_ALLOCATION:
-        ++ctx.calculatedAllocationCount;
-        if (!IsVirtual())
-        {
-            VMA_VALIDATE(curr->allocation.userData != VMA_NULL);
-        }
-        break;
-    case Node::TYPE_SPLIT:
-    {
-        const uint32_t childrenLevel = level + 1;
-        const VkDeviceSize childrenLevelNodeSize = levelNodeSize >> 1;
-        const Node* const leftChild = curr->split.leftChild;
-        VMA_VALIDATE(leftChild != VMA_NULL);
-        VMA_VALIDATE(leftChild->offset == curr->offset);
-        if (!ValidateNode(ctx, curr, leftChild, childrenLevel, childrenLevelNodeSize))
-        {
-            VMA_VALIDATE(false && "ValidateNode for left child failed.");
-        }
-        const Node* const rightChild = leftChild->buddy;
-        VMA_VALIDATE(rightChild->offset == curr->offset + childrenLevelNodeSize);
-        if (!ValidateNode(ctx, curr, rightChild, childrenLevel, childrenLevelNodeSize))
-        {
-            VMA_VALIDATE(false && "ValidateNode for right child failed.");
-        }
-    }
-    break;
-    default:
-        return false;
-    }
-
-    return true;
-}
-
-uint32_t VmaBlockMetadata_Buddy::AllocSizeToLevel(VkDeviceSize allocSize) const
-{
-    // I know this could be optimized somehow e.g. by using std::log2p1 from C++20.
-    uint32_t level = 0;
-    VkDeviceSize currLevelNodeSize = m_UsableSize;
-    VkDeviceSize nextLevelNodeSize = currLevelNodeSize >> 1;
-    while (allocSize <= nextLevelNodeSize && level + 1 < m_LevelCount)
-    {
-        ++level;
-        currLevelNodeSize >>= 1;
-        nextLevelNodeSize >>= 1;
-    }
-    return level;
-}
-
-void VmaBlockMetadata_Buddy::Free(VmaAllocHandle allocHandle)
-{
-    uint32_t level = 0;
-    Node* node = FindAllocationNode((VkDeviceSize)allocHandle, level);
-
-    ++m_FreeCount;
-    --m_AllocationCount;
-    m_SumFreeSize += LevelToNodeSize(level);
-
-    node->type = Node::TYPE_FREE;
-
-    // Join free nodes if possible.
-    while (level > 0 && node->buddy->type == Node::TYPE_FREE)
-    {
-        RemoveFromFreeList(level, node->buddy);
-        Node* const parent = node->parent;
-
-        m_NodeAllocator.Free(node->buddy);
-        m_NodeAllocator.Free(node);
-        parent->type = Node::TYPE_FREE;
-
-        node = parent;
-        --level;
-        --m_FreeCount;
-    }
-
-    AddToFreeListFront(level, node);
-}
-
-void VmaBlockMetadata_Buddy::CalcAllocationStatInfoNode(VmaStatInfo& inoutInfo, const Node* node, VkDeviceSize levelNodeSize) const
-{
-    switch (node->type)
-    {
-    case Node::TYPE_FREE:
-        VmaAddStatInfoUnusedRange(inoutInfo, levelNodeSize);
-        break;
-    case Node::TYPE_ALLOCATION:
-        VmaAddStatInfoAllocation(inoutInfo, levelNodeSize);
-        break;
-    case Node::TYPE_SPLIT:
-    {
-        const VkDeviceSize childrenNodeSize = levelNodeSize / 2;
-        const Node* const leftChild = node->split.leftChild;
-        CalcAllocationStatInfoNode(inoutInfo, leftChild, childrenNodeSize);
-        const Node* const rightChild = leftChild->buddy;
-        CalcAllocationStatInfoNode(inoutInfo, rightChild, childrenNodeSize);
-    }
-    break;
-    default:
-        VMA_ASSERT(0);
-    }
-}
-
-void VmaBlockMetadata_Buddy::AddToFreeListFront(uint32_t level, Node* node)
-{
-    VMA_ASSERT(node->type == Node::TYPE_FREE);
-
-    // List is empty.
-    Node* const frontNode = m_FreeList[level].front;
-    if (frontNode == VMA_NULL)
-    {
-        VMA_ASSERT(m_FreeList[level].back == VMA_NULL);
-        node->free.prev = node->free.next = VMA_NULL;
-        m_FreeList[level].front = m_FreeList[level].back = node;
-    }
-    else
-    {
-        VMA_ASSERT(frontNode->free.prev == VMA_NULL);
-        node->free.prev = VMA_NULL;
-        node->free.next = frontNode;
-        frontNode->free.prev = node;
-        m_FreeList[level].front = node;
-    }
-}
-
-void VmaBlockMetadata_Buddy::RemoveFromFreeList(uint32_t level, Node* node)
-{
-    VMA_ASSERT(m_FreeList[level].front != VMA_NULL);
-
-    // It is at the front.
-    if (node->free.prev == VMA_NULL)
-    {
-        VMA_ASSERT(m_FreeList[level].front == node);
-        m_FreeList[level].front = node->free.next;
-    }
-    else
-    {
-        Node* const prevFreeNode = node->free.prev;
-        VMA_ASSERT(prevFreeNode->free.next == node);
-        prevFreeNode->free.next = node->free.next;
-    }
-
-    // It is at the back.
-    if (node->free.next == VMA_NULL)
-    {
-        VMA_ASSERT(m_FreeList[level].back == node);
-        m_FreeList[level].back = node->free.prev;
-    }
-    else
-    {
-        Node* const nextFreeNode = node->free.next;
-        VMA_ASSERT(nextFreeNode->free.prev == node);
-        nextFreeNode->free.prev = node->free.prev;
-    }
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockMetadata_Buddy::PrintDetailedMapNode(class VmaJsonWriter& json, const Node* node, VkDeviceSize levelNodeSize) const
-{
-    switch (node->type)
-    {
-    case Node::TYPE_FREE:
-        PrintDetailedMap_UnusedRange(json, node->offset, levelNodeSize);
-        break;
-    case Node::TYPE_ALLOCATION:
-        PrintDetailedMap_Allocation(json, node->offset, levelNodeSize, node->allocation.userData);
-        break;
-    case Node::TYPE_SPLIT:
-    {
-        const VkDeviceSize childrenNodeSize = levelNodeSize / 2;
-        const Node* const leftChild = node->split.leftChild;
-        PrintDetailedMapNode(json, leftChild, childrenNodeSize);
-        const Node* const rightChild = leftChild->buddy;
-        PrintDetailedMapNode(json, rightChild, childrenNodeSize);
-    }
-    break;
-    default:
-        VMA_ASSERT(0);
-    }
-}
-#endif // VMA_STATS_STRING_ENABLED
-#endif // _VMA_BLOCK_METADATA_BUDDY_FUNCTIONS
-#endif // _VMA_BLOCK_METADATA_BUDDY
-
-#ifndef _VMA_BLOCK_METADATA_TLSF
-// To not search current larger region if first allocation won't succeed and skip to smaller range
-// use with VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT as strategy in CreateAllocationRequest()
-class VmaBlockMetadata_TLSF : public VmaBlockMetadata
-{
-    VMA_CLASS_NO_COPY(VmaBlockMetadata_TLSF)
-public:
-    VmaBlockMetadata_TLSF(const VkAllocationCallbacks* pAllocationCallbacks,
-        VkDeviceSize bufferImageGranularity, bool isVirtual);
-    virtual ~VmaBlockMetadata_TLSF();
-
-    size_t GetAllocationCount() const override { return m_AllocCount; }
-    VkDeviceSize GetSumFreeSize() const override { return m_BlocksFreeSize + m_NullBlock->size; }
-    bool IsEmpty() const override { return m_NullBlock->offset == 0; }
-    VkResult CheckCorruption(const void* pBlockData) override { return VK_ERROR_FEATURE_NOT_PRESENT; }
-    VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return ((Block*)allocHandle)->offset; };
-
-    void Init(VkDeviceSize size) override;
-    bool Validate() const override;
-
-    void CalcAllocationStatInfo(VmaStatInfo& outInfo) const override;
-    void AddPoolStats(VmaPoolStats& inoutStats) const override;
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap(class VmaJsonWriter& json) const override;
-#endif
-
-    bool CreateAllocationRequest(
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        bool upperAddress,
-        VmaSuballocationType allocType,
-        uint32_t strategy,
-        VmaAllocationRequest* pAllocationRequest) override;
-
-    void Alloc(
-        const VmaAllocationRequest& request,
-        VmaSuballocationType type,
-        void* userData) override;
-
-    void Free(VmaAllocHandle allocHandle) override;
-    void GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo) override;
-    void Clear() override;
-    void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
-
-private:
-    // According to original paper it should be preferable 4 or 5:
-    // M. Masmano, I. Ripoll, A. Crespo, and J. Real "TLSF: a New Dynamic Memory Allocator for Real-Time Systems"
-    // http://www.gii.upv.es/tlsf/files/ecrts04_tlsf.pdf
-    static const uint8_t SECOND_LEVEL_INDEX = 5;
-    static const uint16_t SMALL_BUFFER_SIZE = 256;
-    static const uint32_t INITIAL_BLOCK_ALLOC_COUNT = 16;
-    static const uint8_t MEMORY_CLASS_SHIFT = 7;
-
-    struct RegionInfo
-    {
-        uint8_t allocType;
-        uint16_t allocCount;
-    };
-    class Block
-    {
-    public:
-        VkDeviceSize offset;
-        VkDeviceSize size;
-        Block* prevPhysical;
-        Block* nextPhysical;
-
-        void MarkFree() { prevFree = VMA_NULL; }
-        void MarkTaken() { prevFree = this; }
-        bool IsFree() const { return prevFree != this; }
-        void*& UserData() { VMA_HEAVY_ASSERT(!IsFree()); return userData; }
-        Block*& PrevFree() { return prevFree; }
-        Block*& NextFree() { VMA_HEAVY_ASSERT(IsFree()); return nextFree; }
-
-    private:
-        Block* prevFree; // Address of the same block here indicates that block is taken
-        union
-        {
-            Block* nextFree;
-            void* userData;
-        };
-    };
-
-    size_t m_AllocCount;
-    // Total number of free blocks besides null block
-    size_t m_BlocksFreeCount;
-    // Total size of free blocks excluding null block
-    VkDeviceSize m_BlocksFreeSize;
-    uint32_t m_IsFree;
-    uint8_t m_MemoryClasses;
-    uint16_t* m_InnerIsFree;
-    uint32_t m_ListsCount;
-    /*
-    * 0: 0-3 lists for small buffers
-    * 1+: 0-(2^SLI-1) lists for normal buffers
-    */
-    Block** m_FreeList;
-    VmaPoolAllocator<Block> m_BlockAllocator;
-    Block* m_NullBlock;
-    VmaBlockBufferImageGranularity m_GranularityHandler;
-
-    uint8_t SizeToMemoryClass(VkDeviceSize size) const;
-    uint16_t SizeToSecondIndex(VkDeviceSize size, uint8_t memoryClass) const;
-    uint32_t GetListIndex(uint8_t memoryClass, uint16_t secondIndex) const;
-    uint32_t GetListIndex(VkDeviceSize size) const;
-
-    void RemoveFreeBlock(Block* block);
-    void InsertFreeBlock(Block* block);
-    void MergeBlock(Block* block, Block* prev);
-
-    Block* FindFreeBlock(VkDeviceSize size, uint32_t& listIndex) const;
-    bool CheckBlock(
-        Block& block,
-        uint32_t listIndex,
-        VkDeviceSize allocSize,
-        VkDeviceSize allocAlignment,
-        VmaSuballocationType allocType,
-        VmaAllocationRequest* pAllocationRequest);
-};
-
-#ifndef _VMA_BLOCK_METADATA_TLSF_FUNCTIONS
-VmaBlockMetadata_TLSF::VmaBlockMetadata_TLSF(const VkAllocationCallbacks* pAllocationCallbacks,
-    VkDeviceSize bufferImageGranularity, bool isVirtual)
-    : VmaBlockMetadata(pAllocationCallbacks, bufferImageGranularity, isVirtual),
-    m_AllocCount(0),
-    m_BlocksFreeCount(0),
-    m_BlocksFreeSize(0),
-    m_IsFree(0),
-    m_MemoryClasses(0),
-    m_InnerIsFree(VMA_NULL),
-    m_ListsCount(0),
-    m_FreeList(VMA_NULL),
-    m_BlockAllocator(pAllocationCallbacks, INITIAL_BLOCK_ALLOC_COUNT * sizeof(Block)),
-    m_NullBlock(VMA_NULL),
-    m_GranularityHandler(bufferImageGranularity) {}
-
-VmaBlockMetadata_TLSF::~VmaBlockMetadata_TLSF()
-{
-    if (m_InnerIsFree)
-        vma_delete_array(GetAllocationCallbacks(), m_InnerIsFree, m_MemoryClasses);
-    if (m_FreeList)
-        vma_delete_array(GetAllocationCallbacks(), m_FreeList, m_ListsCount);
-    m_GranularityHandler.Destroy(GetAllocationCallbacks());
-}
-
-void VmaBlockMetadata_TLSF::Init(VkDeviceSize size)
-{
-    VmaBlockMetadata::Init(size);
-
-    if (!IsVirtual())
-        m_GranularityHandler.Init(GetAllocationCallbacks(), size);
-
-    m_NullBlock = m_BlockAllocator.Alloc();
-    m_NullBlock->size = size;
-    m_NullBlock->offset = 0;
-    m_NullBlock->prevPhysical = VMA_NULL;
-    m_NullBlock->nextPhysical = VMA_NULL;
-    m_NullBlock->MarkFree();
-    m_NullBlock->NextFree() = VMA_NULL;
-    m_NullBlock->PrevFree() = VMA_NULL;
-    uint8_t memoryClass = SizeToMemoryClass(size);
-    uint16_t sli = SizeToSecondIndex(size, memoryClass);
-    m_ListsCount = (memoryClass == 0 ? 0 : (memoryClass - 1) * (1UL << SECOND_LEVEL_INDEX) + sli) + 5;
-
-    m_MemoryClasses = memoryClass + 2;
-    m_InnerIsFree = vma_new_array(GetAllocationCallbacks(), uint16_t, m_MemoryClasses);
-    memset(m_InnerIsFree, 0, m_MemoryClasses * sizeof(uint16_t));
-
-    m_FreeList = vma_new_array(GetAllocationCallbacks(), Block*, m_ListsCount);
-    memset(m_FreeList, 0, m_ListsCount * sizeof(Block*));
-}
-
-bool VmaBlockMetadata_TLSF::Validate() const
-{
-    VMA_VALIDATE(GetSumFreeSize() <= GetSize());
-
-    VkDeviceSize calculatedSize = m_NullBlock->size;
-    VkDeviceSize calculatedFreeSize = m_NullBlock->size;
-    size_t allocCount = 0;
-    size_t freeCount = 0;
-
-    // Check integrity of free lists
-    for (uint32_t list = 0; list < m_ListsCount; ++list)
-    {
-        Block* block = m_FreeList[list];
-        if (block != VMA_NULL)
-        {
-            VMA_VALIDATE(block->IsFree());
-            VMA_VALIDATE(block->PrevFree() == VMA_NULL);
-            while (block->NextFree())
-            {
-                VMA_VALIDATE(block->NextFree()->IsFree());
-                VMA_VALIDATE(block->NextFree()->PrevFree() == block);
-                block = block->NextFree();
-            }
-        }
-    }
-
-    VkDeviceSize nextOffset = m_NullBlock->offset;
-    auto validateCtx = m_GranularityHandler.StartValidation(GetAllocationCallbacks(), IsVirtual());
-
-    VMA_VALIDATE(m_NullBlock->nextPhysical == VMA_NULL);
-    if (m_NullBlock->prevPhysical)
-    {
-        VMA_VALIDATE(m_NullBlock->prevPhysical->nextPhysical == m_NullBlock);
-    }
-    // Check all blocks
-    for (Block* prev = m_NullBlock->prevPhysical; prev != VMA_NULL; prev = prev->prevPhysical)
-    {
-        VMA_VALIDATE(prev->offset + prev->size == nextOffset);
-        nextOffset = prev->offset;
-        calculatedSize += prev->size;
-
-        uint32_t listIndex = GetListIndex(prev->size);
-        if (prev->IsFree())
-        {
-            ++freeCount;
-            // Check if free block belongs to free list
-            Block* freeBlock = m_FreeList[listIndex];
-            VMA_VALIDATE(freeBlock != VMA_NULL);
-
-            bool found = false;
-            do
-            {
-                if (freeBlock == prev)
-                    found = true;
-
-                freeBlock = freeBlock->NextFree();
-            } while (!found && freeBlock != VMA_NULL);
-
-            VMA_VALIDATE(found);
-            calculatedFreeSize += prev->size;
-        }
-        else
-        {
-            ++allocCount;
-            // Check if taken block is not on a free list
-            Block* freeBlock = m_FreeList[listIndex];
-            while (freeBlock)
-            {
-                VMA_VALIDATE(freeBlock != prev);
-                freeBlock = freeBlock->NextFree();
-            }
-
-            if (!IsVirtual())
-            {
-                VMA_VALIDATE(m_GranularityHandler.Validate(validateCtx, prev->offset, prev->size));
-            }
-        }
-
-        if (prev->prevPhysical)
-        {
-            VMA_VALIDATE(prev->prevPhysical->nextPhysical == prev);
-        }
-    }
-
-    if (!IsVirtual())
-    {
-        VMA_VALIDATE(m_GranularityHandler.FinishValidation(validateCtx));
-    }
-
-    VMA_VALIDATE(nextOffset == 0);
-    VMA_VALIDATE(calculatedSize == GetSize());
-    VMA_VALIDATE(calculatedFreeSize == GetSumFreeSize());
-    VMA_VALIDATE(allocCount == m_AllocCount);
-    VMA_VALIDATE(freeCount == m_BlocksFreeCount);
-
-    return true;
-}
-
-void VmaBlockMetadata_TLSF::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
-{
-    VmaInitStatInfo(outInfo);
-    outInfo.blockCount = 1;
-    if (m_NullBlock->size > 0)
-        VmaAddStatInfoUnusedRange(outInfo, m_NullBlock->size);
-
-    for (Block* block = m_NullBlock->prevPhysical; block != VMA_NULL; block = block->prevPhysical)
-    {
-        if (block->IsFree())
-            VmaAddStatInfoUnusedRange(outInfo, block->size);
-        else
-            VmaAddStatInfoAllocation(outInfo, block->size);
-    }
-}
-
-void VmaBlockMetadata_TLSF::AddPoolStats(VmaPoolStats& inoutStats) const
-{
-    inoutStats.size += GetSize();
-    inoutStats.unusedSize += GetSumFreeSize();
-    inoutStats.allocationCount += m_AllocCount;
-    inoutStats.unusedRangeCount += m_BlocksFreeCount;
-    if(m_NullBlock->size > 0)
-        ++inoutStats.unusedRangeCount;
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockMetadata_TLSF::PrintDetailedMap(class VmaJsonWriter& json) const
-{
-    size_t blockCount = m_AllocCount + m_BlocksFreeCount;
-    VmaStlAllocator<Block*> allocator(GetAllocationCallbacks());
-    VmaVector<Block*, VmaStlAllocator<Block*>> blockList(blockCount, allocator);
-
-    size_t i = blockCount;
-    for (Block* block = m_NullBlock->prevPhysical; block != VMA_NULL; block = block->prevPhysical)
-    {
-        blockList[--i] = block;
-    }
-    VMA_ASSERT(i == 0);
-
-    VmaStatInfo stat;
-    CalcAllocationStatInfo(stat);
-
-    PrintDetailedMap_Begin(json,
-        stat.unusedBytes,
-        stat.allocationCount,
-        stat.unusedRangeCount);
-
-    for (; i < blockCount; ++i)
-    {
-        Block* block = blockList[i];
-        if (block->IsFree())
-            PrintDetailedMap_UnusedRange(json, block->offset, block->size);
-        else
-            PrintDetailedMap_Allocation(json, block->offset, block->size, block->PrevFree());
-    }
-    if (m_NullBlock->size > 0)
-        PrintDetailedMap_UnusedRange(json, m_NullBlock->offset, m_NullBlock->size);
-
-    PrintDetailedMap_End(json);
-}
-#endif
-
-bool VmaBlockMetadata_TLSF::CreateAllocationRequest(
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    bool upperAddress,
-    VmaSuballocationType allocType,
-    uint32_t strategy,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    VMA_ASSERT(allocSize > 0 && "Cannot allocate empty block!");
-    VMA_ASSERT(!upperAddress && "VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT can be used only with linear algorithm.");
-
-    // For small granularity round up
-    if (!IsVirtual())
-        m_GranularityHandler.RoundupAllocRequest(allocType, allocSize, allocAlignment);
-
-    // Quick check for too small pool
-    if (allocSize > GetSumFreeSize())
-        return false;
-
-    // If no free blocks in pool then check only null block
-    if (m_BlocksFreeCount == 0)
-        return CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest);
-
-    VkDeviceSize roundedSize = allocSize;
-    if (allocSize >= (1 << SECOND_LEVEL_INDEX))
-    {
-        // Round up to the next block
-        roundedSize += (1ULL << (VMA_BITSCAN_MSB(allocSize) - SECOND_LEVEL_INDEX)) - 1;
-    }
-
-    uint32_t listIndex = 0;
-    Block* block = FindFreeBlock(roundedSize, listIndex);
-    while (block)
-    {
-        if (CheckBlock(*block, listIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
-            return true;
-
-        block = block->NextFree();
-        // Region does not meet requirements
-        if (strategy & VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT)
-            break;
-    }
-
-    if ((strategy & VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT) == 0)
-    {
-        // No region in previous bucket, check null block
-        if (CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest))
-            return true;
-    }
-
-    // No other region found, check previous bucket
-    uint32_t prevListIndex = 0;
-    Block* prevListBlock = FindFreeBlock(allocSize, prevListIndex);
-    while (prevListBlock)
-    {
-        if (CheckBlock(*prevListBlock, prevListIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
-            return true;
-
-        prevListBlock = prevListBlock->NextFree();
-    }
-
-    if (strategy & VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT)
-    {
-        // No region in previous bucket, check null block
-        if (CheckBlock(*m_NullBlock, m_ListsCount, allocSize, allocAlignment, allocType, pAllocationRequest))
-            return true;
-    }
-
-    // If all searches failed and first bucket still have some free regions then check it fully
-    while (block)
-    {
-        if (CheckBlock(*block, listIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
-            return true;
-
-        block = block->NextFree();
-    }
-
-    // Worst case, if bufferImageGranularity is causing free blocks to become not suitable then full search has to be done
-    if (!IsVirtual() && m_GranularityHandler.IsEnabled())
-    {
-        while (++listIndex < m_ListsCount)
-        {
-            block = m_FreeList[listIndex];
-            while (block)
-            {
-                if (CheckBlock(*block, listIndex, allocSize, allocAlignment, allocType, pAllocationRequest))
-                    return true;
-
-                block = block->NextFree();
-            }
-        }
-    }
-
-    // No more memory sadly
-    return false;
-}
-
-void VmaBlockMetadata_TLSF::Alloc(
-    const VmaAllocationRequest& request,
-    VmaSuballocationType type,
-    void* userData)
-{
-    VMA_ASSERT(request.type == VmaAllocationRequestType::TLSF);
-
-    // Get block and pop it from the free list
-    Block* currentBlock = (Block*)request.allocHandle;
-    VMA_ASSERT(currentBlock != VMA_NULL);
-
-    if (currentBlock != m_NullBlock)
-        RemoveFreeBlock(currentBlock);
-
-    // Append missing alignment to prev block or create new one
-    VMA_ASSERT(currentBlock->offset <= request.algorithmData);
-    VkDeviceSize misssingAlignment = request.algorithmData - currentBlock->offset;
-    if (misssingAlignment)
-    {
-        Block* prevBlock = currentBlock->prevPhysical;
-        VMA_ASSERT(prevBlock != VMA_NULL && "There should be no missing alignment at offset 0!");
-
-        if (prevBlock->IsFree())
-        {
-            uint32_t oldList = GetListIndex(prevBlock->size);
-            prevBlock->size += misssingAlignment;
-            // Check if new size crosses list bucket
-            if (oldList != GetListIndex(prevBlock->size))
-            {
-                prevBlock->size -= misssingAlignment;
-                RemoveFreeBlock(prevBlock);
-                prevBlock->size += misssingAlignment;
-                InsertFreeBlock(prevBlock);
-            }
-            else
-                m_BlocksFreeSize += misssingAlignment;
-        }
-        else
-        {
-            Block* newBlock = m_BlockAllocator.Alloc();
-            currentBlock->prevPhysical = newBlock;
-            prevBlock->nextPhysical = newBlock;
-            newBlock->prevPhysical = prevBlock;
-            newBlock->nextPhysical = currentBlock;
-            newBlock->size = misssingAlignment;
-            newBlock->offset = currentBlock->offset;
-            newBlock->MarkTaken();
-
-            InsertFreeBlock(newBlock);
-        }
-
-        currentBlock->size -= misssingAlignment;
-        currentBlock->offset += misssingAlignment;
-    }
-
-    if (currentBlock->size == request.size)
-    {
-        if (currentBlock == m_NullBlock)
-        {
-            // Setup new null block
-            m_NullBlock = m_BlockAllocator.Alloc();
-            m_NullBlock->size = 0;
-            m_NullBlock->offset = currentBlock->offset + request.size;
-            m_NullBlock->prevPhysical = currentBlock;
-            m_NullBlock->nextPhysical = VMA_NULL;
-            m_NullBlock->MarkFree();
-            m_NullBlock->PrevFree() = VMA_NULL;
-            m_NullBlock->NextFree() = VMA_NULL;
-            currentBlock->nextPhysical = m_NullBlock;
-            currentBlock->MarkTaken();
-        }
-    }
-    else
-    {
-        VMA_ASSERT(currentBlock->size > request.size && "Proper block already found, shouldn't find smaller one!");
-
-        // Create new free block
-        Block* newBlock = m_BlockAllocator.Alloc();
-        newBlock->size = currentBlock->size - request.size;
-        newBlock->offset = currentBlock->offset + request.size;
-        newBlock->prevPhysical = currentBlock;
-        newBlock->nextPhysical = currentBlock->nextPhysical;
-        currentBlock->nextPhysical = newBlock;
-        currentBlock->size = request.size;
-
-        if (currentBlock == m_NullBlock)
-        {
-            m_NullBlock = newBlock;
-            m_NullBlock->MarkFree();
-            m_NullBlock->NextFree() = VMA_NULL;
-            m_NullBlock->PrevFree() = VMA_NULL;
-            currentBlock->MarkTaken();
-        }
-        else
-        {
-            newBlock->nextPhysical->prevPhysical = newBlock;
-            newBlock->MarkTaken();
-            InsertFreeBlock(newBlock);
-        }
-    }
-    currentBlock->UserData() = userData;
-
-    if (!IsVirtual())
-        m_GranularityHandler.AllocPages((uint8_t)(uintptr_t)request.customData,
-            currentBlock->offset, currentBlock->size);
-    ++m_AllocCount;
-}
-
-void VmaBlockMetadata_TLSF::Free(VmaAllocHandle allocHandle)
-{
-    Block* block = (Block*)allocHandle;
-    Block* next = block->nextPhysical;
-    VMA_ASSERT(!block->IsFree() && "Block is already free!");
-
-    if (!IsVirtual())
-        m_GranularityHandler.FreePages(block->offset, block->size);
-    --m_AllocCount;
-
-    // Try merging
-    Block* prev = block->prevPhysical;
-    if (prev != VMA_NULL && prev->IsFree())
-    {
-        RemoveFreeBlock(prev);
-        MergeBlock(block, prev);
-    }
-
-    if (!next->IsFree())
-        InsertFreeBlock(block);
-    else if (next == m_NullBlock)
-        MergeBlock(m_NullBlock, block);
-    else
-    {
-        RemoveFreeBlock(next);
-        MergeBlock(next, block);
-        InsertFreeBlock(next);
-    }
-}
-
-void VmaBlockMetadata_TLSF::GetAllocationInfo(VmaAllocHandle allocHandle, VmaVirtualAllocationInfo& outInfo)
-{
-    Block* block = (Block*)allocHandle;
-    VMA_ASSERT(!block->IsFree() && "Cannot get allocation info for free block!");
-    outInfo.offset = block->offset;
-    outInfo.size = block->size;
-    outInfo.pUserData = block->UserData();
-}
-
-void VmaBlockMetadata_TLSF::Clear()
-{
-    m_AllocCount = 0;
-    m_BlocksFreeCount = 0;
-    m_BlocksFreeSize = 0;
-    m_IsFree = 0;
-    m_NullBlock->offset = 0;
-    m_NullBlock->size = GetSize();
-    Block* block = m_NullBlock->prevPhysical;
-    m_NullBlock->prevPhysical = VMA_NULL;
-    while (block)
-    {
-        Block* prev = block->prevPhysical;
-        m_BlockAllocator.Free(block);
-        block = prev;
-    }
-    memset(m_FreeList, 0, m_ListsCount * sizeof(Block*));
-    memset(m_InnerIsFree, 0, m_MemoryClasses * sizeof(uint16_t));
-    m_GranularityHandler.Clear();
-}
-
-void VmaBlockMetadata_TLSF::SetAllocationUserData(VmaAllocHandle allocHandle, void* userData)
-{
-    Block* block = (Block*)allocHandle;
-    VMA_ASSERT(!block->IsFree() && "Trying to set user data for not allocated block!");
-    block->UserData() = userData;
-}
-
-uint8_t VmaBlockMetadata_TLSF::SizeToMemoryClass(VkDeviceSize size) const
-{
-    if (size > SMALL_BUFFER_SIZE)
-        return VMA_BITSCAN_MSB(size) - MEMORY_CLASS_SHIFT;
-    return 0;
-}
-
-uint16_t VmaBlockMetadata_TLSF::SizeToSecondIndex(VkDeviceSize size, uint8_t memoryClass) const
-{
-    if (memoryClass == 0)
-        return static_cast<uint16_t>((size - 1) / 64);
-    return static_cast<uint16_t>((size >> (memoryClass + MEMORY_CLASS_SHIFT - SECOND_LEVEL_INDEX)) ^ (1U << SECOND_LEVEL_INDEX));
-}
-
-uint32_t VmaBlockMetadata_TLSF::GetListIndex(uint8_t memoryClass, uint16_t secondIndex) const
-{
-    if (memoryClass == 0)
-        return secondIndex;
-    return static_cast<uint32_t>(memoryClass - 1) * (1 << SECOND_LEVEL_INDEX) + secondIndex + 4;
-}
-
-uint32_t VmaBlockMetadata_TLSF::GetListIndex(VkDeviceSize size) const
-{
-    uint8_t memoryClass = SizeToMemoryClass(size);
-    return GetListIndex(memoryClass, SizeToSecondIndex(size, memoryClass));
-}
-
-void VmaBlockMetadata_TLSF::RemoveFreeBlock(Block* block)
-{
-    VMA_ASSERT(block != m_NullBlock);
-    VMA_ASSERT(block->IsFree());
-
-    if (block->NextFree() != VMA_NULL)
-        block->NextFree()->PrevFree() = block->PrevFree();
-    if (block->PrevFree() != VMA_NULL)
-        block->PrevFree()->NextFree() = block->NextFree();
-    else
-    {
-        uint8_t memClass = SizeToMemoryClass(block->size);
-        uint16_t secondIndex = SizeToSecondIndex(block->size, memClass);
-        uint32_t index = GetListIndex(memClass, secondIndex);
-        m_FreeList[index] = block->NextFree();
-        if (block->NextFree() == VMA_NULL)
-        {
-            m_InnerIsFree[memClass] &= ~(1U << secondIndex);
-            if (m_InnerIsFree[memClass] == 0)
-                m_IsFree &= ~(1UL << memClass);
-        }
-    }
-    block->MarkTaken();
-    block->UserData() = VMA_NULL;
-    --m_BlocksFreeCount;
-    m_BlocksFreeSize -= block->size;
-}
-
-void VmaBlockMetadata_TLSF::InsertFreeBlock(Block* block)
-{
-    VMA_ASSERT(block != m_NullBlock);
-    VMA_ASSERT(!block->IsFree() && "Cannot insert block twice!");
-
-    uint8_t memClass = SizeToMemoryClass(block->size);
-    uint16_t secondIndex = SizeToSecondIndex(block->size, memClass);
-    uint32_t index = GetListIndex(memClass, secondIndex);
-    block->PrevFree() = VMA_NULL;
-    block->NextFree() = m_FreeList[index];
-    m_FreeList[index] = block;
-    if (block->NextFree() != VMA_NULL)
-        block->NextFree()->PrevFree() = block;
-    else
-    {
-        m_InnerIsFree[memClass] |= 1U << secondIndex;
-        m_IsFree |= 1UL << memClass;
-    }
-    ++m_BlocksFreeCount;
-    m_BlocksFreeSize += block->size;
-}
-
-void VmaBlockMetadata_TLSF::MergeBlock(Block* block, Block* prev)
-{
-    VMA_ASSERT(block->prevPhysical == prev && "Cannot merge seperate physical regions!");
-    VMA_ASSERT(!prev->IsFree() && "Cannot merge block that belongs to free list!");
-
-    block->offset = prev->offset;
-    block->size += prev->size;
-    block->prevPhysical = prev->prevPhysical;
-    if (block->prevPhysical)
-        block->prevPhysical->nextPhysical = block;
-    m_BlockAllocator.Free(prev);
-}
-
-VmaBlockMetadata_TLSF::Block* VmaBlockMetadata_TLSF::FindFreeBlock(VkDeviceSize size, uint32_t& listIndex) const
-{
-    uint8_t memoryClass = SizeToMemoryClass(size);
-    uint16_t innerFreeMap = m_InnerIsFree[memoryClass] & (~0U << SizeToSecondIndex(size, memoryClass));
-    if (!innerFreeMap)
-    {
-        // Check higher levels for avaiable blocks
-        uint32_t freeMap = m_IsFree & (~0UL << (memoryClass + 1));
-        if (!freeMap)
-            return VMA_NULL; // No more memory avaible
-
-        // Find lowest free region
-        innerFreeMap = m_InnerIsFree[VMA_BITSCAN_LSB(freeMap)];
-    }
-    // Find lowest free subregion
-    listIndex = GetListIndex(memoryClass, VMA_BITSCAN_LSB(static_cast<uint32_t>(innerFreeMap)));
-    return m_FreeList[listIndex];
-}
-
-bool VmaBlockMetadata_TLSF::CheckBlock(
-    Block& block,
-    uint32_t listIndex,
-    VkDeviceSize allocSize,
-    VkDeviceSize allocAlignment,
-    VmaSuballocationType allocType,
-    VmaAllocationRequest* pAllocationRequest)
-{
-    VMA_ASSERT(block.IsFree() && "Block is already taken!");
-
-    VkDeviceSize alignedOffset = VmaAlignUp(block.offset, allocAlignment);
-    if (block.size < allocSize + alignedOffset - block.offset)
-        return false;
-
-    // Check for granularity conflicts
-    if (!IsVirtual() &&
-        m_GranularityHandler.IsConflict(allocSize, alignedOffset, block.size, block.offset, allocType))
-        return false;
-
-    // Alloc successful
-    pAllocationRequest->type = VmaAllocationRequestType::TLSF;
-    pAllocationRequest->allocHandle = (VmaAllocHandle)&block;
-    pAllocationRequest->size = allocSize;
-    pAllocationRequest->customData = (void*)allocType;
-    pAllocationRequest->algorithmData = alignedOffset;
-
-    // Place block at the start of list if it's normal block
-    if (listIndex != m_ListsCount && block.PrevFree())
-    {
-        block.PrevFree()->NextFree() = block.NextFree();
-        if (block.NextFree())
-            block.NextFree()->PrevFree() = block.PrevFree();
-        block.PrevFree() = VMA_NULL;
-        block.NextFree() = m_FreeList[listIndex];
-        m_FreeList[listIndex] = &block;
-        if (block.NextFree())
-            block.NextFree()->PrevFree() = &block;
-    }
-
-    return true;
-}
-#endif // _VMA_BLOCK_METADATA_TLSF_FUNCTIONS
-#endif // _VMA_BLOCK_METADATA_TLSF
-
-#ifndef _VMA_BLOCK_VECTOR
-/*
-Sequence of VmaDeviceMemoryBlock. Represents memory blocks allocated for a specific
-Vulkan memory type.
-
-Synchronized internally with a mutex.
-*/
-class VmaBlockVector
-{
-    friend class VmaDefragmentationAlgorithm_Generic;
-    VMA_CLASS_NO_COPY(VmaBlockVector)
-public:
-    VmaBlockVector(
-        VmaAllocator hAllocator,
-        VmaPool hParentPool,
-        uint32_t memoryTypeIndex,
-        VkDeviceSize preferredBlockSize,
-        size_t minBlockCount,
-        size_t maxBlockCount,
-        VkDeviceSize bufferImageGranularity,
-        bool explicitBlockSize,
-        uint32_t algorithm,
-        float priority,
-        VkDeviceSize minAllocationAlignment,
-        void* pMemoryAllocateNext);
-    ~VmaBlockVector();
-
-    VmaAllocator GetAllocator() const { return m_hAllocator; }
-    VmaPool GetParentPool() const { return m_hParentPool; }
-    bool IsCustomPool() const { return m_hParentPool != VMA_NULL; }
-    uint32_t GetMemoryTypeIndex() const { return m_MemoryTypeIndex; }
-    VkDeviceSize GetPreferredBlockSize() const { return m_PreferredBlockSize; }
-    VkDeviceSize GetBufferImageGranularity() const { return m_BufferImageGranularity; }
-    uint32_t GetAlgorithm() const { return m_Algorithm; }
-    bool HasExplicitBlockSize() const { return m_ExplicitBlockSize; }
-    float GetPriority() const { return m_Priority; }
-    void* const GetAllocationNextPtr() const { return m_pMemoryAllocateNext; }
-
-    VkResult CreateMinBlocks();
-    void AddPoolStats(VmaPoolStats* pStats);
-    bool IsEmpty();
-    bool IsCorruptionDetectionEnabled() const;
-
-    VkResult Allocate(
-        VkDeviceSize size,
-        VkDeviceSize alignment,
-        const VmaAllocationCreateInfo& createInfo,
-        VmaSuballocationType suballocType,
-        size_t allocationCount,
-        VmaAllocation* pAllocations);
-
-    void Free(const VmaAllocation hAllocation);
-    // Adds statistics of this BlockVector to pStats.
-    void AddStats(VmaStats* pStats);
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap(class VmaJsonWriter& json);
-#endif
-
-    VkResult CheckCorruption();
-
-    // Saves results in pCtx->res.
-    void Defragment(
-        class VmaBlockVectorDefragmentationContext* pCtx,
-        VmaDefragmentationStats* pStats, VmaDefragmentationFlags flags,
-        VkDeviceSize& maxCpuBytesToMove, uint32_t& maxCpuAllocationsToMove,
-        VkDeviceSize& maxGpuBytesToMove, uint32_t& maxGpuAllocationsToMove,
-        VkCommandBuffer commandBuffer);
-    void DefragmentationEnd(
-        class VmaBlockVectorDefragmentationContext* pCtx,
-        uint32_t flags,
-        VmaDefragmentationStats* pStats);
-
-    uint32_t ProcessDefragmentations(
-        class VmaBlockVectorDefragmentationContext* pCtx,
-        VmaDefragmentationPassMoveInfo* pMove, uint32_t maxMoves);
-
-    void CommitDefragmentations(
-        class VmaBlockVectorDefragmentationContext* pCtx,
-        VmaDefragmentationStats* pStats);
-
-    ////////////////////////////////////////////////////////////////////////////////
-    // To be used only while the m_Mutex is locked. Used during defragmentation.
-
-    size_t GetBlockCount() const { return m_Blocks.size(); }
-    VmaDeviceMemoryBlock* GetBlock(size_t index) const { return m_Blocks[index]; }
-    size_t CalcAllocationCount() const;
-    bool IsBufferImageGranularityConflictPossible() const;
-
-private:
-    const VmaAllocator m_hAllocator;
-    const VmaPool m_hParentPool;
-    const uint32_t m_MemoryTypeIndex;
-    const VkDeviceSize m_PreferredBlockSize;
-    const size_t m_MinBlockCount;
-    const size_t m_MaxBlockCount;
-    const VkDeviceSize m_BufferImageGranularity;
-    const bool m_ExplicitBlockSize;
-    const uint32_t m_Algorithm;
-    const float m_Priority;
-    const VkDeviceSize m_MinAllocationAlignment;
-
-    void* const m_pMemoryAllocateNext;
-    VMA_RW_MUTEX m_Mutex;
-    /* There can be at most one allocation that is completely empty (except when minBlockCount > 0) -
-    a hysteresis to avoid pessimistic case of alternating creation and destruction of a VkDeviceMemory. */
-    bool m_HasEmptyBlock;
-    // Incrementally sorted by sumFreeSize, ascending.
-    VmaVector<VmaDeviceMemoryBlock*, VmaStlAllocator<VmaDeviceMemoryBlock*>> m_Blocks;
-    uint32_t m_NextBlockId;
-
-    VkDeviceSize CalcMaxBlockSize() const;
-    // Finds and removes given block from vector.
-    void Remove(VmaDeviceMemoryBlock* pBlock);
-    // Performs single step in sorting m_Blocks. They may not be fully sorted
-    // after this call.
-    void IncrementallySortBlocks();
-
-    VkResult AllocatePage(
-        VkDeviceSize size,
-        VkDeviceSize alignment,
-        const VmaAllocationCreateInfo& createInfo,
-        VmaSuballocationType suballocType,
-        VmaAllocation* pAllocation);
-
-    VkResult AllocateFromBlock(
-        VmaDeviceMemoryBlock* pBlock,
-        VkDeviceSize size,
-        VkDeviceSize alignment,
-        VmaAllocationCreateFlags allocFlags,
-        void* pUserData,
-        VmaSuballocationType suballocType,
-        uint32_t strategy,
-        VmaAllocation* pAllocation);
-
-    VkResult CreateBlock(VkDeviceSize blockSize, size_t* pNewBlockIndex);
-    // Saves result to pCtx->res.
-    void ApplyDefragmentationMovesCpu(
-        VmaBlockVectorDefragmentationContext* pDefragCtx,
-        const VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves);
-    // Saves result to pCtx->res.
-    void ApplyDefragmentationMovesGpu(
-        VmaBlockVectorDefragmentationContext* pDefragCtx,
-        VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves,
-        VkCommandBuffer commandBuffer);
-
-    /*
-    Used during defragmentation. pDefragmentationStats is optional. It is in/out
-    - updated with new data.
-    */
-    void FreeEmptyBlocks(VmaDefragmentationStats* pDefragmentationStats);
-    void UpdateHasEmptyBlock();
-};
-#endif // _VMA_BLOCK_VECTOR
-
-#ifndef _VMA_DEFRAGMENTATION_ALGORITHM
-struct VmaDefragmentationMove
-{
-    size_t srcBlockIndex;
-    size_t dstBlockIndex;
-    VkDeviceSize srcOffset;
-    VkDeviceSize dstOffset;
-    VmaAllocHandle dstHandle;
-    VkDeviceSize size;
-    VmaAllocation hAllocation;
-    VmaDeviceMemoryBlock* pSrcBlock;
-    VmaDeviceMemoryBlock* pDstBlock;
-};
-
-/*
-Performs defragmentation:
-
-- Updates `pBlockVector->m_pMetadata`.
-- Updates allocations by calling ChangeBlockAllocation() or ChangeOffset().
-- Does not move actual data, only returns requested moves as `moves`.
-*/
-class VmaDefragmentationAlgorithm
-{
-    VMA_CLASS_NO_COPY(VmaDefragmentationAlgorithm)
-public:
-    VmaDefragmentationAlgorithm(
-        VmaAllocator hAllocator,
-        VmaBlockVector* pBlockVector)
-        : m_hAllocator(hAllocator),
-        m_pBlockVector(pBlockVector) {}
-    virtual ~VmaDefragmentationAlgorithm() = default;
-
-    virtual void AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged) = 0;
-    virtual void AddAll() = 0;
-
-    virtual VkResult Defragment(
-        VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves,
-        VkDeviceSize maxBytesToMove,
-        uint32_t maxAllocationsToMove,
-        VmaDefragmentationFlags flags) = 0;
-
-    virtual VkDeviceSize GetBytesMoved() const = 0;
-    virtual uint32_t GetAllocationsMoved() const = 0;
-
-protected:
-    struct AllocationInfo
-    {
-        VmaAllocation m_hAllocation;
-        VkBool32* m_pChanged;
-
-        AllocationInfo() : m_hAllocation(VK_NULL_HANDLE), m_pChanged(VMA_NULL) {}
-        AllocationInfo(VmaAllocation hAlloc, VkBool32* pChanged) : m_hAllocation(hAlloc), m_pChanged(pChanged) {}
-    };
-
-    VmaAllocator const m_hAllocator;
-    VmaBlockVector* const m_pBlockVector;
-};
-
-#endif // _VMA_DEFRAGMENTATION_ALGORITHM
-
-#ifndef _VMA_DEFRAGMENTATION_ALGORITHM_GENERIC
-class VmaDefragmentationAlgorithm_Generic : public VmaDefragmentationAlgorithm
-{
-    VMA_CLASS_NO_COPY(VmaDefragmentationAlgorithm_Generic)
-public:
-    VmaDefragmentationAlgorithm_Generic(
-        VmaAllocator hAllocator,
-        VmaBlockVector* pBlockVector,
-        bool overlappingMoveSupported);
-    virtual ~VmaDefragmentationAlgorithm_Generic();
-
-    virtual void AddAll() { m_AllAllocations = true; }
-    virtual VkDeviceSize GetBytesMoved() const { return m_BytesMoved; }
-    virtual uint32_t GetAllocationsMoved() const { return m_AllocationsMoved; }
-
-    virtual void AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged);
-    virtual VkResult Defragment(
-        VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves,
-        VkDeviceSize maxBytesToMove,
-        uint32_t maxAllocationsToMove,
-        VmaDefragmentationFlags flags);
-
-private:
-    struct AllocationInfoSizeGreater
-    {
-        bool operator()(const AllocationInfo& lhs, const AllocationInfo& rhs) const;
-    };
-    struct AllocationInfoOffsetGreater
-    {
-        bool operator()(const AllocationInfo& lhs, const AllocationInfo& rhs) const;
-    };
-    struct BlockInfo
-    {
-        size_t m_OriginalBlockIndex;
-        VmaDeviceMemoryBlock* m_pBlock;
-        bool m_HasNonMovableAllocations;
-        VmaVector<AllocationInfo, VmaStlAllocator<AllocationInfo>> m_Allocations;
-
-        BlockInfo(const VkAllocationCallbacks* pAllocationCallbacks);
-
-        void CalcHasNonMovableAllocations();
-        void SortAllocationsBySizeDescending();
-        void SortAllocationsByOffsetDescending();
-    };
-    struct BlockPointerLess
-    {
-        bool operator()(const BlockInfo* pLhsBlockInfo, const VmaDeviceMemoryBlock* pRhsBlock) const;
-        bool operator()(const BlockInfo* pLhsBlockInfo, const BlockInfo* pRhsBlockInfo) const;
-    };
-    // 1. Blocks with some non-movable allocations go first.
-    // 2. Blocks with smaller sumFreeSize go first.
-    struct BlockInfoCompareMoveDestination
-    {
-        bool operator()(const BlockInfo* pLhsBlockInfo, const BlockInfo* pRhsBlockInfo) const;
-    };
-    typedef VmaVector<BlockInfo*, VmaStlAllocator<BlockInfo*>> BlockInfoVector;
-
-    BlockInfoVector m_Blocks;
-    uint32_t m_AllocationCount;
-    bool m_AllAllocations;
-    VkDeviceSize m_BytesMoved;
-    uint32_t m_AllocationsMoved;
-
-    static bool MoveMakesSense(
-        size_t dstBlockIndex, VkDeviceSize dstOffset,
-        size_t srcBlockIndex, VkDeviceSize srcOffset);
-
-    size_t CalcBlocksWithNonMovableCount() const;
-    VkResult DefragmentRound(
-        VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves,
-        VkDeviceSize maxBytesToMove,
-        uint32_t maxAllocationsToMove,
-        bool freeOldAllocations);
-};
-#endif // _VMA_DEFRAGMENTATION_ALGORITHM_GENERIC
-
-#ifndef _VMA_DEFRAGMENTATION_ALGORITHM_FAST
-class VmaDefragmentationAlgorithm_Fast : public VmaDefragmentationAlgorithm
-{
-    VMA_CLASS_NO_COPY(VmaDefragmentationAlgorithm_Fast)
-public:
-    VmaDefragmentationAlgorithm_Fast(
-        VmaAllocator hAllocator,
-        VmaBlockVector* pBlockVector,
-        bool overlappingMoveSupported);
-    virtual ~VmaDefragmentationAlgorithm_Fast() = default;
-
-    virtual void AddAll() { m_AllAllocations = true; }
-    virtual VkDeviceSize GetBytesMoved() const { return m_BytesMoved; }
-    virtual uint32_t GetAllocationsMoved() const { return m_AllocationsMoved; }
-    virtual void AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged) { ++m_AllocationCount; }
-
-    virtual VkResult Defragment(
-        VmaVector< VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove> >& moves,
-        VkDeviceSize maxBytesToMove,
-        uint32_t maxAllocationsToMove,
-        VmaDefragmentationFlags flags);
-
-private:
-    struct BlockInfo
-    {
-        size_t origBlockIndex;
-    };
-    class FreeSpaceDatabase
-    {
-    public:
-        FreeSpaceDatabase();
-
-        void Register(size_t blockInfoIndex, VkDeviceSize offset, VkDeviceSize size);
-        bool Fetch(VkDeviceSize alignment, VkDeviceSize size,
-            size_t& outBlockInfoIndex, VkDeviceSize& outDstOffset);
-
-    private:
-        static const size_t MAX_COUNT = 4;
-
-        struct FreeSpace
-        {
-            size_t blockInfoIndex; // SIZE_MAX means this structure is invalid. 
-            VkDeviceSize offset;
-            VkDeviceSize size;
-        } m_FreeSpaces[MAX_COUNT];
-    };
-
-    const bool m_OverlappingMoveSupported;
-
-    uint32_t m_AllocationCount;
-    bool m_AllAllocations;
-    VkDeviceSize m_BytesMoved;
-    uint32_t m_AllocationsMoved;
-
-    VmaVector<BlockInfo, VmaStlAllocator<BlockInfo>> m_BlockInfos;
-
-    void PreprocessMetadata();
-    void PostprocessMetadata();
-    void InsertSuballoc(VmaBlockMetadata_Generic* pMetadata, const VmaSuballocation& suballoc);
-};
-#endif // _VMA_DEFRAGMENTATION_ALGORITHM_FAST
-
-#ifndef _VMA_BLOCK_VECTOR_DEFRAGMENTATION_CONTEXT
-struct VmaBlockDefragmentationContext
-{
-    enum BLOCK_FLAG
-    {
-        BLOCK_FLAG_USED = 0x00000001,
-    };
-    uint32_t flags;
-    VkBuffer hBuffer;
-};
-
-class VmaBlockVectorDefragmentationContext
-{
-    VMA_CLASS_NO_COPY(VmaBlockVectorDefragmentationContext)
-public:
-    VkResult res;
-    bool mutexLocked;
-    VmaVector<VmaBlockDefragmentationContext, VmaStlAllocator<VmaBlockDefragmentationContext>> blockContexts;
-    VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>> defragmentationMoves;
-    uint32_t defragmentationMovesProcessed;
-    uint32_t defragmentationMovesCommitted;
-    bool hasDefragmentationPlan;
-
-    VmaBlockVectorDefragmentationContext(
-        VmaAllocator hAllocator,
-        VmaPool hCustomPool, // Optional.
-        VmaBlockVector* pBlockVector);
-    ~VmaBlockVectorDefragmentationContext();
-
-    VmaPool GetCustomPool() const { return m_hCustomPool; }
-    VmaBlockVector* GetBlockVector() const { return m_pBlockVector; }
-    VmaDefragmentationAlgorithm* GetAlgorithm() const { return m_pAlgorithm; }
-    void AddAll() { m_AllAllocations = true; }
-
-    void AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged);
-    void Begin(bool overlappingMoveSupported, VmaDefragmentationFlags flags);
-
-private:
-    struct AllocInfo
-    {
-        VmaAllocation hAlloc;
-        VkBool32* pChanged;
-    };
-
-    const VmaAllocator m_hAllocator;
-    // Null if not from custom pool.
-    const VmaPool m_hCustomPool;
-    // Redundant, for convenience not to fetch from m_hCustomPool->m_BlockVector or m_hAllocator->m_pBlockVectors.
-    VmaBlockVector* const m_pBlockVector;
-    // Owner of this object.
-    VmaDefragmentationAlgorithm* m_pAlgorithm;
-    // Used between constructor and Begin.
-    VmaVector<AllocInfo, VmaStlAllocator<AllocInfo>> m_Allocations;
-    bool m_AllAllocations;
-};
-#endif // _VMA_BLOCK_VECTOR_DEFRAGMENTATION_CONTEXT
-
-#ifndef _VMA_DEFRAGMENTATION_CONTEXT
-struct VmaDefragmentationContext_T
-{
-private:
-    VMA_CLASS_NO_COPY(VmaDefragmentationContext_T)
-public:
-    VmaDefragmentationContext_T(
-        VmaAllocator hAllocator,
-        uint32_t flags,
-        VmaDefragmentationStats* pStats);
-    ~VmaDefragmentationContext_T();
-
-    void AddPools(uint32_t poolCount, const VmaPool* pPools);
-    void AddAllocations(
-        uint32_t allocationCount,
-        const VmaAllocation* pAllocations,
-        VkBool32* pAllocationsChanged);
-
-    /*
-    Returns:
-    - `VK_SUCCESS` if succeeded and object can be destroyed immediately.
-    - `VK_NOT_READY` if succeeded but the object must remain alive until vmaDefragmentationEnd().
-    - Negative value if error occurred and object can be destroyed immediately.
-    */
-    VkResult Defragment(
-        VkDeviceSize maxCpuBytesToMove, uint32_t maxCpuAllocationsToMove,
-        VkDeviceSize maxGpuBytesToMove, uint32_t maxGpuAllocationsToMove,
-        VkCommandBuffer commandBuffer, VmaDefragmentationStats* pStats, VmaDefragmentationFlags flags);
-
-    VkResult DefragmentPassBegin(VmaDefragmentationPassInfo* pInfo);
-    VkResult DefragmentPassEnd();
-
-private:
-    const VmaAllocator m_hAllocator;
-    const uint32_t m_Flags;
-    VmaDefragmentationStats* const m_pStats;
-
-    VkDeviceSize m_MaxCpuBytesToMove;
-    uint32_t m_MaxCpuAllocationsToMove;
-    VkDeviceSize m_MaxGpuBytesToMove;
-    uint32_t m_MaxGpuAllocationsToMove;
-
-    // Owner of these objects.
-    VmaBlockVectorDefragmentationContext* m_DefaultPoolContexts[VK_MAX_MEMORY_TYPES];
-    // Owner of these objects.
-    VmaVector<VmaBlockVectorDefragmentationContext*, VmaStlAllocator<VmaBlockVectorDefragmentationContext*>> m_CustomPoolContexts;
-};
-#endif // _VMA_DEFRAGMENTATION_CONTEXT
-
-#ifndef _VMA_POOL_T
-struct VmaPool_T
-{
-    friend struct VmaPoolListItemTraits;
-    VMA_CLASS_NO_COPY(VmaPool_T)
-public:
-    VmaBlockVector m_BlockVector;
-    VmaDedicatedAllocationList m_DedicatedAllocations;
-
-    VmaPool_T(
-        VmaAllocator hAllocator,
-        const VmaPoolCreateInfo& createInfo,
-        VkDeviceSize preferredBlockSize);
-    ~VmaPool_T();
-
-    uint32_t GetId() const { return m_Id; }
-    void SetId(uint32_t id) { VMA_ASSERT(m_Id == 0); m_Id = id; }
-
-    const char* GetName() const { return m_Name; }
-    void SetName(const char* pName);
-
-#if VMA_STATS_STRING_ENABLED
-    //void PrintDetailedMap(class VmaStringBuilder& sb);
-#endif
-
-private:
-    uint32_t m_Id;
-    char* m_Name;
-    VmaPool_T* m_PrevPool = VMA_NULL;
-    VmaPool_T* m_NextPool = VMA_NULL;
-};
-
-struct VmaPoolListItemTraits
-{
-    typedef VmaPool_T ItemType;
-
-    static ItemType* GetPrev(const ItemType* item) { return item->m_PrevPool; }
-    static ItemType* GetNext(const ItemType* item) { return item->m_NextPool; }
-    static ItemType*& AccessPrev(ItemType* item) { return item->m_PrevPool; }
-    static ItemType*& AccessNext(ItemType* item) { return item->m_NextPool; }
-};
-#endif // _VMA_POOL_T
-
-#ifndef _VMA_CURRENT_BUDGET_DATA
-struct VmaCurrentBudgetData
-{
-    VMA_ATOMIC_UINT64 m_BlockBytes[VK_MAX_MEMORY_HEAPS];
-    VMA_ATOMIC_UINT64 m_AllocationBytes[VK_MAX_MEMORY_HEAPS];
-
-#if VMA_MEMORY_BUDGET
-    VMA_ATOMIC_UINT32 m_OperationsSinceBudgetFetch;
-    VMA_RW_MUTEX m_BudgetMutex;
-    uint64_t m_VulkanUsage[VK_MAX_MEMORY_HEAPS];
-    uint64_t m_VulkanBudget[VK_MAX_MEMORY_HEAPS];
-    uint64_t m_BlockBytesAtBudgetFetch[VK_MAX_MEMORY_HEAPS];
-#endif // VMA_MEMORY_BUDGET
-
-    VmaCurrentBudgetData();
-
-    void AddAllocation(uint32_t heapIndex, VkDeviceSize allocationSize);
-    void RemoveAllocation(uint32_t heapIndex, VkDeviceSize allocationSize);
-};
-
-#ifndef _VMA_CURRENT_BUDGET_DATA_FUNCTIONS
-VmaCurrentBudgetData::VmaCurrentBudgetData()
-{
-    for (uint32_t heapIndex = 0; heapIndex < VK_MAX_MEMORY_HEAPS; ++heapIndex)
-    {
-        m_BlockBytes[heapIndex] = 0;
-        m_AllocationBytes[heapIndex] = 0;
-#if VMA_MEMORY_BUDGET
-        m_VulkanUsage[heapIndex] = 0;
-        m_VulkanBudget[heapIndex] = 0;
-        m_BlockBytesAtBudgetFetch[heapIndex] = 0;
-#endif
-    }
-
-#if VMA_MEMORY_BUDGET
-    m_OperationsSinceBudgetFetch = 0;
-#endif
-}
-
-void VmaCurrentBudgetData::AddAllocation(uint32_t heapIndex, VkDeviceSize allocationSize)
-{
-    m_AllocationBytes[heapIndex] += allocationSize;
-#if VMA_MEMORY_BUDGET
-    ++m_OperationsSinceBudgetFetch;
-#endif
-}
-
-void VmaCurrentBudgetData::RemoveAllocation(uint32_t heapIndex, VkDeviceSize allocationSize)
-{
-    VMA_ASSERT(m_AllocationBytes[heapIndex] >= allocationSize);
-    m_AllocationBytes[heapIndex] -= allocationSize;
-#if VMA_MEMORY_BUDGET
-    ++m_OperationsSinceBudgetFetch;
-#endif
-}
-#endif // _VMA_CURRENT_BUDGET_DATA_FUNCTIONS
-#endif // _VMA_CURRENT_BUDGET_DATA
-
-#ifndef _VMA_ALLOCATION_OBJECT_ALLOCATOR
-/*
-Thread-safe wrapper over VmaPoolAllocator free list, for allocation of VmaAllocation_T objects.
-*/
-class VmaAllocationObjectAllocator
-{
-    VMA_CLASS_NO_COPY(VmaAllocationObjectAllocator)
-public:
-    VmaAllocationObjectAllocator(const VkAllocationCallbacks* pAllocationCallbacks)
-        : m_Allocator(pAllocationCallbacks, 1024) {}
-
-    template<typename... Types> VmaAllocation Allocate(Types&&... args);
-    void Free(VmaAllocation hAlloc);
-
-private:
-    VMA_MUTEX m_Mutex;
-    VmaPoolAllocator<VmaAllocation_T> m_Allocator;
-};
-
-template<typename... Types>
-VmaAllocation VmaAllocationObjectAllocator::Allocate(Types&&... args)
-{
-    VmaMutexLock mutexLock(m_Mutex);
-    return m_Allocator.Alloc<Types...>(std::forward<Types>(args)...);
-}
-
-void VmaAllocationObjectAllocator::Free(VmaAllocation hAlloc)
-{
-    VmaMutexLock mutexLock(m_Mutex);
-    m_Allocator.Free(hAlloc);
-}
-#endif // _VMA_ALLOCATION_OBJECT_ALLOCATOR
-
-#ifndef _VMA_VIRTUAL_BLOCK_T
-struct VmaVirtualBlock_T
-{
-    VMA_CLASS_NO_COPY(VmaVirtualBlock_T)
-public:
-    const bool m_AllocationCallbacksSpecified;
-    const VkAllocationCallbacks m_AllocationCallbacks;
-
-    VmaVirtualBlock_T(const VmaVirtualBlockCreateInfo& createInfo);
-    ~VmaVirtualBlock_T();
-
-    VkResult Init() { return VK_SUCCESS; }
-    bool IsEmpty() const { return m_Metadata->IsEmpty(); }
-    void Free(VmaVirtualAllocation allocation) { m_Metadata->Free((VmaAllocHandle)allocation); }
-    void SetAllocationUserData(VmaVirtualAllocation allocation, void* userData) { m_Metadata->SetAllocationUserData((VmaAllocHandle)allocation, userData); }
-    void Clear() { m_Metadata->Clear(); }
-
-    const VkAllocationCallbacks* GetAllocationCallbacks() const;
-    void GetAllocationInfo(VmaVirtualAllocation allocation, VmaVirtualAllocationInfo& outInfo);
-    VkResult Allocate(const VmaVirtualAllocationCreateInfo& createInfo, VmaVirtualAllocation& outAllocation,
-        VkDeviceSize* outOffset);
-    void CalculateStats(VmaStatInfo& outStatInfo) const;
-#if VMA_STATS_STRING_ENABLED
-    void BuildStatsString(bool detailedMap, VmaStringBuilder& sb) const;
-#endif
-
-private:
-    VmaBlockMetadata* m_Metadata;
-};
-
-#ifndef _VMA_VIRTUAL_BLOCK_T_FUNCTIONS
-VmaVirtualBlock_T::VmaVirtualBlock_T(const VmaVirtualBlockCreateInfo& createInfo)
-    : m_AllocationCallbacksSpecified(createInfo.pAllocationCallbacks != VMA_NULL),
-    m_AllocationCallbacks(createInfo.pAllocationCallbacks != VMA_NULL ? *createInfo.pAllocationCallbacks : VmaEmptyAllocationCallbacks)
-{
-    const uint32_t algorithm = createInfo.flags & VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK;
-    switch (algorithm)
-    {
-    case 0:
-        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Generic)(VK_NULL_HANDLE, 1, true);
-        break;
-    case VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT:
-        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Buddy)(VK_NULL_HANDLE, 1, true);
-        break;
-    case VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT:
-        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Linear)(VK_NULL_HANDLE, 1, true);
-        break;
-    case VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT:
-        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_TLSF)(VK_NULL_HANDLE, 1, true);
-        break;
-    default:
-        VMA_ASSERT(0);
-    }
-
-    m_Metadata->Init(createInfo.size);
-}
-
-VmaVirtualBlock_T::~VmaVirtualBlock_T()
-{
-    // This is an important assert!!!
-    // Hitting it means you have some memory leak - unreleased virtual allocations.
-    VMA_ASSERT(m_Metadata->IsEmpty() && "Some virtual allocations were not freed before destruction of this virtual block!");
-
-    vma_delete(GetAllocationCallbacks(), m_Metadata);
-}
-
-const VkAllocationCallbacks* VmaVirtualBlock_T::GetAllocationCallbacks() const
-{
-    return m_AllocationCallbacksSpecified ? &m_AllocationCallbacks : VMA_NULL;
-}
-
-void VmaVirtualBlock_T::GetAllocationInfo(VmaVirtualAllocation allocation, VmaVirtualAllocationInfo& outInfo)
-{
-    m_Metadata->GetAllocationInfo((VmaAllocHandle)allocation, outInfo);
-}
-
-VkResult VmaVirtualBlock_T::Allocate(const VmaVirtualAllocationCreateInfo& createInfo, VmaVirtualAllocation& outAllocation,
-    VkDeviceSize* outOffset)
-{
-    VmaAllocationRequest request = {};
-    if (m_Metadata->CreateAllocationRequest(
-        createInfo.size, // allocSize
-        VMA_MAX(createInfo.alignment, (VkDeviceSize)1), // allocAlignment
-        (createInfo.flags & VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT) != 0, // upperAddress
-        VMA_SUBALLOCATION_TYPE_UNKNOWN, // allocType - unimportant
-        createInfo.flags & VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK, // strategy
-        &request))
-    {
-        m_Metadata->Alloc(request,
-            VMA_SUBALLOCATION_TYPE_UNKNOWN, // type - unimportant
-            createInfo.pUserData);
-        outAllocation = (VmaVirtualAllocation)request.allocHandle;
-        if(outOffset)
-            *outOffset = m_Metadata->GetAllocationOffset(request.allocHandle);
-        return VK_SUCCESS;
-    }
-    outAllocation = (VmaVirtualAllocation)VK_WHOLE_SIZE;
-    return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-}
-
-void VmaVirtualBlock_T::CalculateStats(VmaStatInfo& outStatInfo) const
-{
-    m_Metadata->CalcAllocationStatInfo(outStatInfo);
-    VmaPostprocessCalcStatInfo(outStatInfo);
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaVirtualBlock_T::BuildStatsString(bool detailedMap, VmaStringBuilder& sb) const
-{
-    VmaJsonWriter json(GetAllocationCallbacks(), sb);
-    json.BeginObject();
-
-    VmaStatInfo stat = {};
-    CalculateStats(stat);
-
-    json.WriteString("Stats");
-    VmaPrintStatInfo(json, stat);
-
-    if (detailedMap)
-    {
-        json.WriteString("Details");
-        m_Metadata->PrintDetailedMap(json);
-    }
-
-    json.EndObject();
-}
-#endif // VMA_STATS_STRING_ENABLED
-#endif // _VMA_VIRTUAL_BLOCK_T_FUNCTIONS
-#endif // _VMA_VIRTUAL_BLOCK_T
-
-// Main allocator object.
-struct VmaAllocator_T
-{
-    VMA_CLASS_NO_COPY(VmaAllocator_T)
-public:
-    bool m_UseMutex;
-    uint32_t m_VulkanApiVersion;
-    bool m_UseKhrDedicatedAllocation; // Can be set only if m_VulkanApiVersion < VK_MAKE_VERSION(1, 1, 0).
-    bool m_UseKhrBindMemory2; // Can be set only if m_VulkanApiVersion < VK_MAKE_VERSION(1, 1, 0).
-    bool m_UseExtMemoryBudget;
-    bool m_UseAmdDeviceCoherentMemory;
-    bool m_UseKhrBufferDeviceAddress;
-    bool m_UseExtMemoryPriority;
-    VkDevice m_hDevice;
-    VkInstance m_hInstance;
-    bool m_AllocationCallbacksSpecified;
-    VkAllocationCallbacks m_AllocationCallbacks;
-    VmaDeviceMemoryCallbacks m_DeviceMemoryCallbacks;
-    VmaAllocationObjectAllocator m_AllocationObjectAllocator;
-
-    // Each bit (1 << i) is set if HeapSizeLimit is enabled for that heap, so cannot allocate more than the heap size.
-    uint32_t m_HeapSizeLimitMask;
-
-    VkPhysicalDeviceProperties m_PhysicalDeviceProperties;
-    VkPhysicalDeviceMemoryProperties m_MemProps;
-
-    // Default pools.
-    VmaBlockVector* m_pBlockVectors[VK_MAX_MEMORY_TYPES];
-    VmaDedicatedAllocationList m_DedicatedAllocations[VK_MAX_MEMORY_TYPES];
-
-    VmaCurrentBudgetData m_Budget;
-    VMA_ATOMIC_UINT32 m_DeviceMemoryCount; // Total number of VkDeviceMemory objects.
-
-    VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo);
-    VkResult Init(const VmaAllocatorCreateInfo* pCreateInfo);
-    ~VmaAllocator_T();
-
-    const VkAllocationCallbacks* GetAllocationCallbacks() const
-    {
-        return m_AllocationCallbacksSpecified ? &m_AllocationCallbacks : VMA_NULL;
-    }
-    const VmaVulkanFunctions& GetVulkanFunctions() const
-    {
-        return m_VulkanFunctions;
-    }
-
-    VkPhysicalDevice GetPhysicalDevice() const { return m_PhysicalDevice; }
-
-    VkDeviceSize GetBufferImageGranularity() const
-    {
-        return VMA_MAX(
-            static_cast<VkDeviceSize>(VMA_DEBUG_MIN_BUFFER_IMAGE_GRANULARITY),
-            m_PhysicalDeviceProperties.limits.bufferImageGranularity);
-    }
-
-    uint32_t GetMemoryHeapCount() const { return m_MemProps.memoryHeapCount; }
-    uint32_t GetMemoryTypeCount() const { return m_MemProps.memoryTypeCount; }
-
-    uint32_t MemoryTypeIndexToHeapIndex(uint32_t memTypeIndex) const
-    {
-        VMA_ASSERT(memTypeIndex < m_MemProps.memoryTypeCount);
-        return m_MemProps.memoryTypes[memTypeIndex].heapIndex;
-    }
-    // True when specific memory type is HOST_VISIBLE but not HOST_COHERENT.
-    bool IsMemoryTypeNonCoherent(uint32_t memTypeIndex) const
-    {
-        return (m_MemProps.memoryTypes[memTypeIndex].propertyFlags & (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) ==
-            VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
-    }
-    // Minimum alignment for all allocations in specific memory type.
-    VkDeviceSize GetMemoryTypeMinAlignment(uint32_t memTypeIndex) const
-    {
-        return IsMemoryTypeNonCoherent(memTypeIndex) ?
-            VMA_MAX((VkDeviceSize)VMA_MIN_ALIGNMENT, m_PhysicalDeviceProperties.limits.nonCoherentAtomSize) :
-            (VkDeviceSize)VMA_MIN_ALIGNMENT;
-    }
-
-    bool IsIntegratedGpu() const
-    {
-        return m_PhysicalDeviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
-    }
-
-    uint32_t GetGlobalMemoryTypeBits() const { return m_GlobalMemoryTypeBits; }
-
-    void GetBufferMemoryRequirements(
-        VkBuffer hBuffer,
-        VkMemoryRequirements& memReq,
-        bool& requiresDedicatedAllocation,
-        bool& prefersDedicatedAllocation) const;
-    void GetImageMemoryRequirements(
-        VkImage hImage,
-        VkMemoryRequirements& memReq,
-        bool& requiresDedicatedAllocation,
-        bool& prefersDedicatedAllocation) const;
-
-    // Main allocation function.
-    VkResult AllocateMemory(
-        const VkMemoryRequirements& vkMemReq,
-        bool requiresDedicatedAllocation,
-        bool prefersDedicatedAllocation,
-        VkBuffer dedicatedBuffer,
-        VkBufferUsageFlags dedicatedBufferUsage, // UINT32_MAX when unknown.
-        VkImage dedicatedImage,
-        const VmaAllocationCreateInfo& createInfo,
-        VmaSuballocationType suballocType,
-        size_t allocationCount,
-        VmaAllocation* pAllocations);
-
-    // Main deallocation function.
-    void FreeMemory(
-        size_t allocationCount,
-        const VmaAllocation* pAllocations);
-
-    void CalculateStats(VmaStats* pStats);
-
-    void GetHeapBudgets(
-        VmaBudget* outBudgets, uint32_t firstHeap, uint32_t heapCount);
-
-#if VMA_STATS_STRING_ENABLED
-    void PrintDetailedMap(class VmaJsonWriter& json);
-#endif
-
-    VkResult DefragmentationBegin(
-        const VmaDefragmentationInfo2& info,
-        VmaDefragmentationStats* pStats,
-        VmaDefragmentationContext* pContext);
-    VkResult DefragmentationEnd(
-        VmaDefragmentationContext context);
-
-    VkResult DefragmentationPassBegin(
-        VmaDefragmentationPassInfo* pInfo,
-        VmaDefragmentationContext context);
-    VkResult DefragmentationPassEnd(
-        VmaDefragmentationContext context);
-
-    void GetAllocationInfo(VmaAllocation hAllocation, VmaAllocationInfo* pAllocationInfo);
-
-    VkResult CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPool* pPool);
-    void DestroyPool(VmaPool pool);
-    void GetPoolStats(VmaPool pool, VmaPoolStats* pPoolStats);
-
-    void SetCurrentFrameIndex(uint32_t frameIndex);
-    uint32_t GetCurrentFrameIndex() const { return m_CurrentFrameIndex.load(); }
-
-    VkResult CheckPoolCorruption(VmaPool hPool);
-    VkResult CheckCorruption(uint32_t memoryTypeBits);
-
-    // Call to Vulkan function vkAllocateMemory with accompanying bookkeeping.
-    VkResult AllocateVulkanMemory(const VkMemoryAllocateInfo* pAllocateInfo, VkDeviceMemory* pMemory);
-    // Call to Vulkan function vkFreeMemory with accompanying bookkeeping.
-    void FreeVulkanMemory(uint32_t memoryType, VkDeviceSize size, VkDeviceMemory hMemory);
-    // Call to Vulkan function vkBindBufferMemory or vkBindBufferMemory2KHR.
-    VkResult BindVulkanBuffer(
-        VkDeviceMemory memory,
-        VkDeviceSize memoryOffset,
-        VkBuffer buffer,
-        const void* pNext);
-    // Call to Vulkan function vkBindImageMemory or vkBindImageMemory2KHR.
-    VkResult BindVulkanImage(
-        VkDeviceMemory memory,
-        VkDeviceSize memoryOffset,
-        VkImage image,
-        const void* pNext);
-
-    VkResult Map(VmaAllocation hAllocation, void** ppData);
-    void Unmap(VmaAllocation hAllocation);
-
-    VkResult BindBufferMemory(
-        VmaAllocation hAllocation,
-        VkDeviceSize allocationLocalOffset,
-        VkBuffer hBuffer,
-        const void* pNext);
-    VkResult BindImageMemory(
-        VmaAllocation hAllocation,
-        VkDeviceSize allocationLocalOffset,
-        VkImage hImage,
-        const void* pNext);
-
-    VkResult FlushOrInvalidateAllocation(
-        VmaAllocation hAllocation,
-        VkDeviceSize offset, VkDeviceSize size,
-        VMA_CACHE_OPERATION op);
-    VkResult FlushOrInvalidateAllocations(
-        uint32_t allocationCount,
-        const VmaAllocation* allocations,
-        const VkDeviceSize* offsets, const VkDeviceSize* sizes,
-        VMA_CACHE_OPERATION op);
-
-    void FillAllocation(const VmaAllocation hAllocation, uint8_t pattern);
-
-    /*
-    Returns bit mask of memory types that can support defragmentation on GPU as
-    they support creation of required buffer for copy operations.
-    */
-    uint32_t GetGpuDefragmentationMemoryTypeBits();
-
-#if VMA_EXTERNAL_MEMORY
-    VkExternalMemoryHandleTypeFlagsKHR GetExternalMemoryHandleTypeFlags(uint32_t memTypeIndex) const
-    {
-        return m_TypeExternalMemoryHandleTypes[memTypeIndex];
-    }
-#endif // #if VMA_EXTERNAL_MEMORY
-
-private:
-    VkDeviceSize m_PreferredLargeHeapBlockSize;
-
-    VkPhysicalDevice m_PhysicalDevice;
-    VMA_ATOMIC_UINT32 m_CurrentFrameIndex;
-    VMA_ATOMIC_UINT32 m_GpuDefragmentationMemoryTypeBits; // UINT32_MAX means uninitialized.
-#if VMA_EXTERNAL_MEMORY
-    VkExternalMemoryHandleTypeFlagsKHR m_TypeExternalMemoryHandleTypes[VK_MAX_MEMORY_TYPES];
-#endif // #if VMA_EXTERNAL_MEMORY
-
-    VMA_RW_MUTEX m_PoolsMutex;
-    typedef VmaIntrusiveLinkedList<VmaPoolListItemTraits> PoolList;
-    // Protected by m_PoolsMutex.
-    PoolList m_Pools;
-    uint32_t m_NextPoolId;
-
-    VmaVulkanFunctions m_VulkanFunctions;
-
-    // Global bit mask AND-ed with any memoryTypeBits to disallow certain memory types.
-    uint32_t m_GlobalMemoryTypeBits;
-
-    void ImportVulkanFunctions(const VmaVulkanFunctions* pVulkanFunctions);
-
-#if VMA_STATIC_VULKAN_FUNCTIONS == 1
-    void ImportVulkanFunctions_Static();
-#endif
-
-    void ImportVulkanFunctions_Custom(const VmaVulkanFunctions* pVulkanFunctions);
-
-#if VMA_DYNAMIC_VULKAN_FUNCTIONS == 1
-    void ImportVulkanFunctions_Dynamic();
-#endif
-
-    void ValidateVulkanFunctions();
-
-    VkDeviceSize CalcPreferredBlockSize(uint32_t memTypeIndex);
-
-    VkResult AllocateMemoryOfType(
-        VmaPool pool,
-        VkDeviceSize size,
-        VkDeviceSize alignment,
-        bool dedicatedPreferred,
-        VkBuffer dedicatedBuffer,
-        VkBufferUsageFlags dedicatedBufferUsage,
-        VkImage dedicatedImage,
-        const VmaAllocationCreateInfo& createInfo,
-        uint32_t memTypeIndex,
-        VmaSuballocationType suballocType,
-        VmaDedicatedAllocationList& dedicatedAllocations,
-        VmaBlockVector& blockVector,
-        size_t allocationCount,
-        VmaAllocation* pAllocations);
-
-    // Helper function only to be used inside AllocateDedicatedMemory.
-    VkResult AllocateDedicatedMemoryPage(
-        VmaPool pool,
-        VkDeviceSize size,
-        VmaSuballocationType suballocType,
-        uint32_t memTypeIndex,
-        const VkMemoryAllocateInfo& allocInfo,
-        bool map,
-        bool isUserDataString,
-        void* pUserData,
-        VmaAllocation* pAllocation);
-
-    // Allocates and registers new VkDeviceMemory specifically for dedicated allocations.
-    VkResult AllocateDedicatedMemory(
-        VmaPool pool,
-        VkDeviceSize size,
-        VmaSuballocationType suballocType,
-        VmaDedicatedAllocationList& dedicatedAllocations,
-        uint32_t memTypeIndex,
-        bool map,
-        bool isUserDataString,
-        bool canAliasMemory,
-        void* pUserData,
-        float priority,
-        VkBuffer dedicatedBuffer,
-        VkBufferUsageFlags dedicatedBufferUsage,
-        VkImage dedicatedImage,
-        size_t allocationCount,
-        VmaAllocation* pAllocations,
-        const void* pNextChain = nullptr);
-
-    void FreeDedicatedMemory(const VmaAllocation allocation);
-
-    VkResult CalcMemTypeParams(
-        VmaAllocationCreateInfo& outCreateInfo,
-        uint32_t memTypeIndex,
-        VkDeviceSize size,
-        size_t allocationCount);
-    VkResult CalcAllocationParams(
-        VmaAllocationCreateInfo& outCreateInfo,
-        bool dedicatedRequired,
-        bool dedicatedPreferred);
-
-    /*
-    Calculates and returns bit mask of memory types that can support defragmentation
-    on GPU as they support creation of required buffer for copy operations.
-    */
-    uint32_t CalculateGpuDefragmentationMemoryTypeBits() const;
-    uint32_t CalculateGlobalMemoryTypeBits() const;
-
-    bool GetFlushOrInvalidateRange(
-        VmaAllocation allocation,
-        VkDeviceSize offset, VkDeviceSize size,
-        VkMappedMemoryRange& outRange) const;
-
-#if VMA_MEMORY_BUDGET
-    void UpdateVulkanBudget();
-#endif // #if VMA_MEMORY_BUDGET
-};
-
-
-#ifndef _VMA_MEMORY_FUNCTIONS
-static void* VmaMalloc(VmaAllocator hAllocator, size_t size, size_t alignment)
-{
-    return VmaMalloc(&hAllocator->m_AllocationCallbacks, size, alignment);
-}
-
-static void VmaFree(VmaAllocator hAllocator, void* ptr)
-{
-    VmaFree(&hAllocator->m_AllocationCallbacks, ptr);
-}
-
-template<typename T>
-static T* VmaAllocate(VmaAllocator hAllocator)
-{
-    return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
-}
-
-template<typename T>
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
-{
-    return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
-}
-
-template<typename T>
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
-{
-    if(ptr != VMA_NULL)
-    {
-        ptr->~T();
-        VmaFree(hAllocator, ptr);
-    }
-}
-
-template<typename T>
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
-{
-    if(ptr != VMA_NULL)
-    {
-        for(size_t i = count; i--; )
-            ptr[i].~T();
-        VmaFree(hAllocator, ptr);
-    }
-}
-#endif // _VMA_MEMORY_FUNCTIONS
-
-#ifndef _VMA_DEVICE_MEMORY_BLOCK_FUNCTIONS
-VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator)
-    : m_pMetadata(VMA_NULL),
-    m_MemoryTypeIndex(UINT32_MAX),
-    m_Id(0),
-    m_hMemory(VK_NULL_HANDLE),
-    m_MapCount(0),
-    m_pMappedData(VMA_NULL) {}
-
-VmaDeviceMemoryBlock::~VmaDeviceMemoryBlock()
-{
-    VMA_ASSERT(m_MapCount == 0 && "VkDeviceMemory block is being destroyed while it is still mapped.");
-    VMA_ASSERT(m_hMemory == VK_NULL_HANDLE);
-}
-
-void VmaDeviceMemoryBlock::Init(
-    VmaAllocator hAllocator,
-    VmaPool hParentPool,
-    uint32_t newMemoryTypeIndex,
-    VkDeviceMemory newMemory,
-    VkDeviceSize newSize,
-    uint32_t id,
-    uint32_t algorithm,
-    VkDeviceSize bufferImageGranularity)
-{
-    VMA_ASSERT(m_hMemory == VK_NULL_HANDLE);
-
-    m_hParentPool = hParentPool;
-    m_MemoryTypeIndex = newMemoryTypeIndex;
-    m_Id = id;
-    m_hMemory = newMemory;
-
-    switch (algorithm)
-    {
-    case VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT:
-        m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_Linear)(hAllocator->GetAllocationCallbacks(),
-            bufferImageGranularity, false); // isVirtual
-        break;
-    case VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT:
-        m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_Buddy)(hAllocator->GetAllocationCallbacks(),
-            bufferImageGranularity, false); // isVirtual
-        break;
-    case VMA_POOL_CREATE_TLSF_ALGORITHM_BIT:
-        m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_TLSF)(hAllocator->GetAllocationCallbacks(),
-            bufferImageGranularity, false); // isVirtual
-        break;
-    default:
-        VMA_ASSERT(0);
-        // Fall-through.
-    case 0:
-        m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_Generic)(hAllocator->GetAllocationCallbacks(),
-            bufferImageGranularity, false); // isVirtual
-    }
-    m_pMetadata->Init(newSize);
-}
-
-void VmaDeviceMemoryBlock::Destroy(VmaAllocator allocator)
-{
-    // This is the most important assert in the entire library.
-    // Hitting it means you have some memory leak - unreleased VmaAllocation objects.
-    VMA_ASSERT(m_pMetadata->IsEmpty() && "Some allocations were not freed before destruction of this memory block!");
-
-    VMA_ASSERT(m_hMemory != VK_NULL_HANDLE);
-    allocator->FreeVulkanMemory(m_MemoryTypeIndex, m_pMetadata->GetSize(), m_hMemory);
-    m_hMemory = VK_NULL_HANDLE;
-
-    vma_delete(allocator, m_pMetadata);
-    m_pMetadata = VMA_NULL;
-}
-
-bool VmaDeviceMemoryBlock::Validate() const
-{
-    VMA_VALIDATE((m_hMemory != VK_NULL_HANDLE) &&
-        (m_pMetadata->GetSize() != 0));
-
-    return m_pMetadata->Validate();
-}
-
-VkResult VmaDeviceMemoryBlock::CheckCorruption(VmaAllocator hAllocator)
-{
-    void* pData = nullptr;
-    VkResult res = Map(hAllocator, 1, &pData);
-    if (res != VK_SUCCESS)
-    {
-        return res;
-    }
-
-    res = m_pMetadata->CheckCorruption(pData);
-
-    Unmap(hAllocator, 1);
-
-    return res;
-}
-
-VkResult VmaDeviceMemoryBlock::Map(VmaAllocator hAllocator, uint32_t count, void** ppData)
-{
-    if (count == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    VmaMutexLock lock(m_Mutex, hAllocator->m_UseMutex);
-    if (m_MapCount != 0)
-    {
-        m_MapCount += count;
-        VMA_ASSERT(m_pMappedData != VMA_NULL);
-        if (ppData != VMA_NULL)
-        {
-            *ppData = m_pMappedData;
-        }
-        return VK_SUCCESS;
-    }
-    else
-    {
-        VkResult result = (*hAllocator->GetVulkanFunctions().vkMapMemory)(
-            hAllocator->m_hDevice,
-            m_hMemory,
-            0, // offset
-            VK_WHOLE_SIZE,
-            0, // flags
-            &m_pMappedData);
-        if (result == VK_SUCCESS)
-        {
-            if (ppData != VMA_NULL)
-            {
-                *ppData = m_pMappedData;
-            }
-            m_MapCount = count;
-        }
-        return result;
-    }
-}
-
-void VmaDeviceMemoryBlock::Unmap(VmaAllocator hAllocator, uint32_t count)
-{
-    if (count == 0)
-    {
-        return;
-    }
-
-    VmaMutexLock lock(m_Mutex, hAllocator->m_UseMutex);
-    if (m_MapCount >= count)
-    {
-        m_MapCount -= count;
-        if (m_MapCount == 0)
-        {
-            m_pMappedData = VMA_NULL;
-            (*hAllocator->GetVulkanFunctions().vkUnmapMemory)(hAllocator->m_hDevice, m_hMemory);
-        }
-    }
-    else
-    {
-        VMA_ASSERT(0 && "VkDeviceMemory block is being unmapped while it was not previously mapped.");
-    }
-}
-
-VkResult VmaDeviceMemoryBlock::WriteMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize)
-{
-    VMA_ASSERT(VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_MARGIN % 4 == 0 && VMA_DEBUG_DETECT_CORRUPTION);
-    VMA_ASSERT(allocOffset >= VMA_DEBUG_MARGIN);
-
-    void* pData;
-    VkResult res = Map(hAllocator, 1, &pData);
-    if (res != VK_SUCCESS)
-    {
-        return res;
-    }
-
-    VmaWriteMagicValue(pData, allocOffset - VMA_DEBUG_MARGIN);
-    VmaWriteMagicValue(pData, allocOffset + allocSize);
-
-    Unmap(hAllocator, 1);
-    return VK_SUCCESS;
-}
-
-VkResult VmaDeviceMemoryBlock::ValidateMagicValueAroundAllocation(VmaAllocator hAllocator, VkDeviceSize allocOffset, VkDeviceSize allocSize)
-{
-    VMA_ASSERT(VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_MARGIN % 4 == 0 && VMA_DEBUG_DETECT_CORRUPTION);
-    VMA_ASSERT(allocOffset >= VMA_DEBUG_MARGIN);
-
-    void* pData;
-    VkResult res = Map(hAllocator, 1, &pData);
-    if (res != VK_SUCCESS)
-    {
-        return res;
-    }
-
-    if (!VmaValidateMagicValue(pData, allocOffset - VMA_DEBUG_MARGIN))
-    {
-        VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED BEFORE FREED ALLOCATION!");
-    }
-    else if (!VmaValidateMagicValue(pData, allocOffset + allocSize))
-    {
-        VMA_ASSERT(0 && "MEMORY CORRUPTION DETECTED AFTER FREED ALLOCATION!");
-    }
-
-    Unmap(hAllocator, 1);
-    return VK_SUCCESS;
-}
-
-VkResult VmaDeviceMemoryBlock::BindBufferMemory(
-    const VmaAllocator hAllocator,
-    const VmaAllocation hAllocation,
-    VkDeviceSize allocationLocalOffset,
-    VkBuffer hBuffer,
-    const void* pNext)
-{
-    VMA_ASSERT(hAllocation->GetType() == VmaAllocation_T::ALLOCATION_TYPE_BLOCK &&
-        hAllocation->GetBlock() == this);
-    VMA_ASSERT(allocationLocalOffset < hAllocation->GetSize() &&
-        "Invalid allocationLocalOffset. Did you forget that this offset is relative to the beginning of the allocation, not the whole memory block?");
-    const VkDeviceSize memoryOffset = hAllocation->GetOffset() + allocationLocalOffset;
-    // This lock is important so that we don't call vkBind... and/or vkMap... simultaneously on the same VkDeviceMemory from multiple threads.
-    VmaMutexLock lock(m_Mutex, hAllocator->m_UseMutex);
-    return hAllocator->BindVulkanBuffer(m_hMemory, memoryOffset, hBuffer, pNext);
-}
-
-VkResult VmaDeviceMemoryBlock::BindImageMemory(
-    const VmaAllocator hAllocator,
-    const VmaAllocation hAllocation,
-    VkDeviceSize allocationLocalOffset,
-    VkImage hImage,
-    const void* pNext)
-{
-    VMA_ASSERT(hAllocation->GetType() == VmaAllocation_T::ALLOCATION_TYPE_BLOCK &&
-        hAllocation->GetBlock() == this);
-    VMA_ASSERT(allocationLocalOffset < hAllocation->GetSize() &&
-        "Invalid allocationLocalOffset. Did you forget that this offset is relative to the beginning of the allocation, not the whole memory block?");
-    const VkDeviceSize memoryOffset = hAllocation->GetOffset() + allocationLocalOffset;
-    // This lock is important so that we don't call vkBind... and/or vkMap... simultaneously on the same VkDeviceMemory from multiple threads.
-    VmaMutexLock lock(m_Mutex, hAllocator->m_UseMutex);
-    return hAllocator->BindVulkanImage(m_hMemory, memoryOffset, hImage, pNext);
-}
-#endif // _VMA_DEVICE_MEMORY_BLOCK_FUNCTIONS
-
-#ifndef _VMA_ALLOCATION_T_FUNCTIONS
-VmaAllocation_T::VmaAllocation_T(bool userDataString)
-    : m_Alignment{ 1 },
-    m_Size{ 0 },
-    m_pUserData{ VMA_NULL },
-    m_MemoryTypeIndex{ 0 },
-    m_Type{ (uint8_t)ALLOCATION_TYPE_NONE },
-    m_SuballocationType{ (uint8_t)VMA_SUBALLOCATION_TYPE_UNKNOWN },
-    m_MapCount{ 0 },
-    m_Flags{ userDataString ? (uint8_t)FLAG_USER_DATA_STRING : (uint8_t)0 }
-{
-#if VMA_STATS_STRING_ENABLED
-    m_BufferImageUsage = 0;
-#endif
-}
-
-VmaAllocation_T::~VmaAllocation_T()
-{
-    VMA_ASSERT((m_MapCount & ~MAP_COUNT_FLAG_PERSISTENT_MAP) == 0 && "Allocation was not unmapped before destruction.");
-
-    // Check if owned string was freed.
-    VMA_ASSERT(m_pUserData == VMA_NULL);
-}
-
-void VmaAllocation_T::InitBlockAllocation(
-    VmaDeviceMemoryBlock* block,
-    VmaAllocHandle allocHandle,
-    VkDeviceSize alignment,
-    VkDeviceSize size,
-    uint32_t memoryTypeIndex,
-    VmaSuballocationType suballocationType,
-    bool mapped)
-{
-    VMA_ASSERT(m_Type == ALLOCATION_TYPE_NONE);
-    VMA_ASSERT(block != VMA_NULL);
-    m_Type = (uint8_t)ALLOCATION_TYPE_BLOCK;
-    m_Alignment = alignment;
-    m_Size = size;
-    m_MemoryTypeIndex = memoryTypeIndex;
-    m_MapCount = mapped ? MAP_COUNT_FLAG_PERSISTENT_MAP : 0;
-    m_SuballocationType = (uint8_t)suballocationType;
-    m_BlockAllocation.m_Block = block;
-    m_BlockAllocation.m_AllocHandle = allocHandle;
-}
-
-void VmaAllocation_T::InitDedicatedAllocation(
-    VmaPool hParentPool,
-    uint32_t memoryTypeIndex,
-    VkDeviceMemory hMemory,
-    VmaSuballocationType suballocationType,
-    void* pMappedData,
-    VkDeviceSize size)
-{
-    VMA_ASSERT(m_Type == ALLOCATION_TYPE_NONE);
-    VMA_ASSERT(hMemory != VK_NULL_HANDLE);
-    m_Type = (uint8_t)ALLOCATION_TYPE_DEDICATED;
-    m_Alignment = 0;
-    m_Size = size;
-    m_MemoryTypeIndex = memoryTypeIndex;
-    m_SuballocationType = (uint8_t)suballocationType;
-    m_MapCount = (pMappedData != VMA_NULL) ? MAP_COUNT_FLAG_PERSISTENT_MAP : 0;
-    m_DedicatedAllocation.m_hParentPool = hParentPool;
-    m_DedicatedAllocation.m_hMemory = hMemory;
-    m_DedicatedAllocation.m_pMappedData = pMappedData;
-    m_DedicatedAllocation.m_Prev = VMA_NULL;
-    m_DedicatedAllocation.m_Next = VMA_NULL;
-}
-
-void VmaAllocation_T::SetUserData(VmaAllocator hAllocator, void* pUserData)
-{
-    if (IsUserDataString())
-    {
-        VMA_ASSERT(pUserData == VMA_NULL || pUserData != m_pUserData);
-
-        FreeUserDataString(hAllocator);
-
-        if (pUserData != VMA_NULL)
-        {
-            m_pUserData = VmaCreateStringCopy(hAllocator->GetAllocationCallbacks(), (const char*)pUserData);
-        }
-    }
-    else
-    {
-        m_pUserData = pUserData;
-    }
-}
-
-void VmaAllocation_T::ChangeBlockAllocation(
-    VmaAllocator hAllocator,
-    VmaDeviceMemoryBlock* block,
-    VmaAllocHandle allocHandle)
-{
-    VMA_ASSERT(block != VMA_NULL);
-    VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK);
-
-    // Move mapping reference counter from old block to new block.
-    if (block != m_BlockAllocation.m_Block)
-    {
-        uint32_t mapRefCount = m_MapCount & ~MAP_COUNT_FLAG_PERSISTENT_MAP;
-        if (IsPersistentMap())
-            ++mapRefCount;
-        m_BlockAllocation.m_Block->Unmap(hAllocator, mapRefCount);
-        block->Map(hAllocator, mapRefCount, VMA_NULL);
-    }
-
-    m_BlockAllocation.m_Block = block;
-    m_BlockAllocation.m_AllocHandle = allocHandle;
-}
-
-void VmaAllocation_T::ChangeAllocHandle(VmaAllocHandle newAllocHandle)
-{
-    VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK);
-    m_BlockAllocation.m_AllocHandle = newAllocHandle;
-}
-
-VmaAllocHandle VmaAllocation_T::GetAllocHandle() const
-{
-    switch (m_Type)
-    {
-    case ALLOCATION_TYPE_BLOCK:
-        return m_BlockAllocation.m_AllocHandle;
-    case ALLOCATION_TYPE_DEDICATED:
-        return VMA_NULL;
-    default:
-        VMA_ASSERT(0);
-        return VMA_NULL;
-    }
-}
-
-VkDeviceSize VmaAllocation_T::GetOffset() const
-{
-    switch (m_Type)
-    {
-    case ALLOCATION_TYPE_BLOCK:
-        return m_BlockAllocation.m_Block->m_pMetadata->GetAllocationOffset(m_BlockAllocation.m_AllocHandle);
-    case ALLOCATION_TYPE_DEDICATED:
-        return 0;
-    default:
-        VMA_ASSERT(0);
-        return 0;
-    }
-}
-
-VmaPool VmaAllocation_T::GetParentPool() const
-{
-    switch (m_Type)
-    {
-    case ALLOCATION_TYPE_BLOCK:
-        return m_BlockAllocation.m_Block->GetParentPool();
-    case ALLOCATION_TYPE_DEDICATED:
-        return m_DedicatedAllocation.m_hParentPool;
-    default:
-        VMA_ASSERT(0);
-        return VK_NULL_HANDLE;
-    }
-}
-
-VkDeviceMemory VmaAllocation_T::GetMemory() const
-{
-    switch (m_Type)
-    {
-    case ALLOCATION_TYPE_BLOCK:
-        return m_BlockAllocation.m_Block->GetDeviceMemory();
-    case ALLOCATION_TYPE_DEDICATED:
-        return m_DedicatedAllocation.m_hMemory;
-    default:
-        VMA_ASSERT(0);
-        return VK_NULL_HANDLE;
-    }
-}
-
-void* VmaAllocation_T::GetMappedData() const
-{
-    switch (m_Type)
-    {
-    case ALLOCATION_TYPE_BLOCK:
-        if (m_MapCount != 0)
-        {
-            void* pBlockData = m_BlockAllocation.m_Block->GetMappedData();
-            VMA_ASSERT(pBlockData != VMA_NULL);
-            return (char*)pBlockData + GetOffset();
-        }
-        else
-        {
-            return VMA_NULL;
-        }
-        break;
-    case ALLOCATION_TYPE_DEDICATED:
-        VMA_ASSERT((m_DedicatedAllocation.m_pMappedData != VMA_NULL) == (m_MapCount != 0));
-        return m_DedicatedAllocation.m_pMappedData;
-    default:
-        VMA_ASSERT(0);
-        return VMA_NULL;
-    }
-}
-
-void VmaAllocation_T::DedicatedAllocCalcStatsInfo(VmaStatInfo& outInfo)
-{
-    VMA_ASSERT(m_Type == ALLOCATION_TYPE_DEDICATED);
-    outInfo.blockCount = 1;
-    outInfo.allocationCount = 1;
-    outInfo.unusedRangeCount = 0;
-    outInfo.usedBytes = m_Size;
-    outInfo.unusedBytes = 0;
-    outInfo.allocationSizeMin = outInfo.allocationSizeMax = m_Size;
-    outInfo.unusedRangeSizeMin = UINT64_MAX;
-    outInfo.unusedRangeSizeMax = 0;
-}
-
-void VmaAllocation_T::BlockAllocMap()
-{
-    VMA_ASSERT(GetType() == ALLOCATION_TYPE_BLOCK);
-
-    if ((m_MapCount & ~MAP_COUNT_FLAG_PERSISTENT_MAP) < 0x7F)
-    {
-        ++m_MapCount;
-    }
-    else
-    {
-        VMA_ASSERT(0 && "Allocation mapped too many times simultaneously.");
-    }
-}
-
-void VmaAllocation_T::BlockAllocUnmap()
-{
-    VMA_ASSERT(GetType() == ALLOCATION_TYPE_BLOCK);
-
-    if ((m_MapCount & ~MAP_COUNT_FLAG_PERSISTENT_MAP) != 0)
-    {
-        --m_MapCount;
-    }
-    else
-    {
-        VMA_ASSERT(0 && "Unmapping allocation not previously mapped.");
-    }
-}
-
-VkResult VmaAllocation_T::DedicatedAllocMap(VmaAllocator hAllocator, void** ppData)
-{
-    VMA_ASSERT(GetType() == ALLOCATION_TYPE_DEDICATED);
-
-    if (m_MapCount != 0)
-    {
-        if ((m_MapCount & ~MAP_COUNT_FLAG_PERSISTENT_MAP) < 0x7F)
-        {
-            VMA_ASSERT(m_DedicatedAllocation.m_pMappedData != VMA_NULL);
-            *ppData = m_DedicatedAllocation.m_pMappedData;
-            ++m_MapCount;
-            return VK_SUCCESS;
-        }
-        else
-        {
-            VMA_ASSERT(0 && "Dedicated allocation mapped too many times simultaneously.");
-            return VK_ERROR_MEMORY_MAP_FAILED;
-        }
-    }
-    else
-    {
-        VkResult result = (*hAllocator->GetVulkanFunctions().vkMapMemory)(
-            hAllocator->m_hDevice,
-            m_DedicatedAllocation.m_hMemory,
-            0, // offset
-            VK_WHOLE_SIZE,
-            0, // flags
-            ppData);
-        if (result == VK_SUCCESS)
-        {
-            m_DedicatedAllocation.m_pMappedData = *ppData;
-            m_MapCount = 1;
-        }
-        return result;
-    }
-}
-
-void VmaAllocation_T::DedicatedAllocUnmap(VmaAllocator hAllocator)
-{
-    VMA_ASSERT(GetType() == ALLOCATION_TYPE_DEDICATED);
-
-    if ((m_MapCount & ~MAP_COUNT_FLAG_PERSISTENT_MAP) != 0)
-    {
-        --m_MapCount;
-        if (m_MapCount == 0)
-        {
-            m_DedicatedAllocation.m_pMappedData = VMA_NULL;
-            (*hAllocator->GetVulkanFunctions().vkUnmapMemory)(
-                hAllocator->m_hDevice,
-                m_DedicatedAllocation.m_hMemory);
-        }
-    }
-    else
-    {
-        VMA_ASSERT(0 && "Unmapping dedicated allocation not previously mapped.");
-    }
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaAllocation_T::InitBufferImageUsage(uint32_t bufferImageUsage)
-{
-    VMA_ASSERT(m_BufferImageUsage == 0);
-    m_BufferImageUsage = bufferImageUsage;
-}
-
-void VmaAllocation_T::PrintParameters(class VmaJsonWriter& json) const
-{
-    json.WriteString("Type");
-    json.WriteString(VMA_SUBALLOCATION_TYPE_NAMES[m_SuballocationType]);
-
-    json.WriteString("Size");
-    json.WriteNumber(m_Size);
-
-    if (m_pUserData != VMA_NULL)
-    {
-        json.WriteString("UserData");
-        if (IsUserDataString())
-        {
-            json.WriteString((const char*)m_pUserData);
-        }
-        else
-        {
-            json.BeginString();
-            json.ContinueString_Pointer(m_pUserData);
-            json.EndString();
-        }
-    }
-
-    if (m_BufferImageUsage != 0)
-    {
-        json.WriteString("Usage");
-        json.WriteNumber(m_BufferImageUsage);
-    }
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-void VmaAllocation_T::FreeUserDataString(VmaAllocator hAllocator)
-{
-    VMA_ASSERT(IsUserDataString());
-    VmaFreeString(hAllocator->GetAllocationCallbacks(), (char*)m_pUserData);
-    m_pUserData = VMA_NULL;
-}
-#endif // _VMA_ALLOCATION_T_FUNCTIONS
-
-#ifndef _VMA_BLOCK_VECTOR_FUNCTIONS
-VmaBlockVector::VmaBlockVector(
-    VmaAllocator hAllocator,
-    VmaPool hParentPool,
-    uint32_t memoryTypeIndex,
-    VkDeviceSize preferredBlockSize,
-    size_t minBlockCount,
-    size_t maxBlockCount,
-    VkDeviceSize bufferImageGranularity,
-    bool explicitBlockSize,
-    uint32_t algorithm,
-    float priority,
-    VkDeviceSize minAllocationAlignment,
-    void* pMemoryAllocateNext)
-    : m_hAllocator(hAllocator),
-    m_hParentPool(hParentPool),
-    m_MemoryTypeIndex(memoryTypeIndex),
-    m_PreferredBlockSize(preferredBlockSize),
-    m_MinBlockCount(minBlockCount),
-    m_MaxBlockCount(maxBlockCount),
-    m_BufferImageGranularity(bufferImageGranularity),
-    m_ExplicitBlockSize(explicitBlockSize),
-    m_Algorithm(algorithm),
-    m_Priority(priority),
-    m_MinAllocationAlignment(minAllocationAlignment),
-    m_pMemoryAllocateNext(pMemoryAllocateNext),
-    m_HasEmptyBlock(false),
-    m_Blocks(VmaStlAllocator<VmaDeviceMemoryBlock*>(hAllocator->GetAllocationCallbacks())),
-    m_NextBlockId(0) {}
-
-VmaBlockVector::~VmaBlockVector()
-{
-    for (size_t i = m_Blocks.size(); i--; )
-    {
-        m_Blocks[i]->Destroy(m_hAllocator);
-        vma_delete(m_hAllocator, m_Blocks[i]);
-    }
-}
-
-VkResult VmaBlockVector::CreateMinBlocks()
-{
-    for (size_t i = 0; i < m_MinBlockCount; ++i)
-    {
-        VkResult res = CreateBlock(m_PreferredBlockSize, VMA_NULL);
-        if (res != VK_SUCCESS)
-        {
-            return res;
-        }
-    }
-    return VK_SUCCESS;
-}
-
-void VmaBlockVector::AddPoolStats(VmaPoolStats* pStats)
-{
-    VmaMutexLockRead lock(m_Mutex, m_hAllocator->m_UseMutex);
-
-    const size_t blockCount = m_Blocks.size();
-    pStats->blockCount += blockCount;
-
-    for (uint32_t blockIndex = 0; blockIndex < blockCount; ++blockIndex)
-    {
-        const VmaDeviceMemoryBlock* const pBlock = m_Blocks[blockIndex];
-        VMA_ASSERT(pBlock);
-        VMA_HEAVY_ASSERT(pBlock->Validate());
-        pBlock->m_pMetadata->AddPoolStats(*pStats);
-    }
-}
-
-bool VmaBlockVector::IsEmpty()
-{
-    VmaMutexLockRead lock(m_Mutex, m_hAllocator->m_UseMutex);
-    return m_Blocks.empty();
-}
-
-bool VmaBlockVector::IsCorruptionDetectionEnabled() const
-{
-    const uint32_t requiredMemFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
-    return (VMA_DEBUG_DETECT_CORRUPTION != 0) &&
-        (VMA_DEBUG_MARGIN > 0) &&
-        (m_Algorithm == 0 || m_Algorithm == VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT) &&
-        (m_hAllocator->m_MemProps.memoryTypes[m_MemoryTypeIndex].propertyFlags & requiredMemFlags) == requiredMemFlags;
-}
-
-VkResult VmaBlockVector::Allocate(
-    VkDeviceSize size,
-    VkDeviceSize alignment,
-    const VmaAllocationCreateInfo& createInfo,
-    VmaSuballocationType suballocType,
-    size_t allocationCount,
-    VmaAllocation* pAllocations)
-{
-    size_t allocIndex;
-    VkResult res = VK_SUCCESS;
-
-    alignment = VMA_MAX(alignment, m_MinAllocationAlignment);
-
-    if (IsCorruptionDetectionEnabled())
-    {
-        size = VmaAlignUp<VkDeviceSize>(size, sizeof(VMA_CORRUPTION_DETECTION_MAGIC_VALUE));
-        alignment = VmaAlignUp<VkDeviceSize>(alignment, sizeof(VMA_CORRUPTION_DETECTION_MAGIC_VALUE));
-    }
-
-    {
-        VmaMutexLockWrite lock(m_Mutex, m_hAllocator->m_UseMutex);
-        for (allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
-        {
-            res = AllocatePage(
-                size,
-                alignment,
-                createInfo,
-                suballocType,
-                pAllocations + allocIndex);
-            if (res != VK_SUCCESS)
-            {
-                break;
-            }
-        }
-    }
-
-    if (res != VK_SUCCESS)
-    {
-        // Free all already created allocations.
-        const uint32_t heapIndex = m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex);
-        while (allocIndex--)
-        {
-            VmaAllocation_T* const alloc = pAllocations[allocIndex];
-            const VkDeviceSize allocSize = alloc->GetSize();
-            Free(alloc);
-            m_hAllocator->m_Budget.RemoveAllocation(heapIndex, allocSize);
-        }
-        memset(pAllocations, 0, sizeof(VmaAllocation) * allocationCount);
-    }
-
-    return res;
-}
-
-VkResult VmaBlockVector::AllocatePage(
-    VkDeviceSize size,
-    VkDeviceSize alignment,
-    const VmaAllocationCreateInfo& createInfo,
-    VmaSuballocationType suballocType,
-    VmaAllocation* pAllocation)
-{
-    const bool isUpperAddress = (createInfo.flags & VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT) != 0;
-    const bool mapped = (createInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0;
-    const bool isUserDataString = (createInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0;
-
-    VkDeviceSize freeMemory;
-    {
-        const uint32_t heapIndex = m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex);
-        VmaBudget heapBudget = {};
-        m_hAllocator->GetHeapBudgets(&heapBudget, heapIndex, 1);
-        freeMemory = (heapBudget.usage < heapBudget.budget) ? (heapBudget.budget - heapBudget.usage) : 0;
-    }
-
-    const bool canFallbackToDedicated = !IsCustomPool();
-    const bool canCreateNewBlock =
-        ((createInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) == 0) &&
-        (m_Blocks.size() < m_MaxBlockCount) &&
-        (freeMemory >= size || !canFallbackToDedicated);
-    uint32_t strategy = createInfo.flags & VMA_ALLOCATION_CREATE_STRATEGY_MASK;
-
-    // Upper address can only be used with linear allocator and within single memory block.
-    if (isUpperAddress &&
-        (m_Algorithm != VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT || m_MaxBlockCount > 1))
-    {
-        return VK_ERROR_FEATURE_NOT_PRESENT;
-    }
-
-    // Validate strategy.
-    switch (strategy)
-    {
-    case 0:
-        strategy = VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT;
-        break;
-    case VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT:
-    case VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT:
-    case VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT:
-        break;
-    default:
-        return VK_ERROR_FEATURE_NOT_PRESENT;
-    }
-
-    // Early reject: requested allocation size is larger that maximum block size for this block vector.
-    if (size + 2 * VMA_DEBUG_MARGIN > m_PreferredBlockSize)
-    {
-        return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-    }
-
-    // 1. Search existing allocations. Try to allocate.
-    if (m_Algorithm == VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT)
-    {
-        // Use only last block.
-        if (!m_Blocks.empty())
-        {
-            VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks.back();
-            VMA_ASSERT(pCurrBlock);
-            VkResult res = AllocateFromBlock(
-                pCurrBlock,
-                size,
-                alignment,
-                createInfo.flags,
-                createInfo.pUserData,
-                suballocType,
-                strategy,
-                pAllocation);
-            if (res == VK_SUCCESS)
-            {
-                VMA_DEBUG_LOG("    Returned from last block #%u", pCurrBlock->GetId());
-                return VK_SUCCESS;
-            }
-        }
-    }
-    else
-    {
-        if (strategy == VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT)
-        {
-            // Forward order in m_Blocks - prefer blocks with smallest amount of free space.
-            for (size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex)
-            {
-                VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks[blockIndex];
-                VMA_ASSERT(pCurrBlock);
-                VkResult res = AllocateFromBlock(
-                    pCurrBlock,
-                    size,
-                    alignment,
-                    createInfo.flags,
-                    createInfo.pUserData,
-                    suballocType,
-                    strategy,
-                    pAllocation);
-                if (res == VK_SUCCESS)
-                {
-                    VMA_DEBUG_LOG("    Returned from existing block #%u", pCurrBlock->GetId());
-                    return VK_SUCCESS;
-                }
-            }
-        }
-        else // WORST_FIT, FIRST_FIT
-        {
-            // Backward order in m_Blocks - prefer blocks with largest amount of free space.
-            for (size_t blockIndex = m_Blocks.size(); blockIndex--; )
-            {
-                VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks[blockIndex];
-                VMA_ASSERT(pCurrBlock);
-                VkResult res = AllocateFromBlock(
-                    pCurrBlock,
-                    size,
-                    alignment,
-                    createInfo.flags,
-                    createInfo.pUserData,
-                    suballocType,
-                    strategy,
-                    pAllocation);
-                if (res == VK_SUCCESS)
-                {
-                    VMA_DEBUG_LOG("    Returned from existing block #%u", pCurrBlock->GetId());
-                    return VK_SUCCESS;
-                }
-            }
-        }
-    }
-
-    // 2. Try to create new block.
-    if (canCreateNewBlock)
-    {
-        // Calculate optimal size for new block.
-        VkDeviceSize newBlockSize = m_PreferredBlockSize;
-        uint32_t newBlockSizeShift = 0;
-        const uint32_t NEW_BLOCK_SIZE_SHIFT_MAX = 3;
-
-        if (!m_ExplicitBlockSize)
-        {
-            // Allocate 1/8, 1/4, 1/2 as first blocks.
-            const VkDeviceSize maxExistingBlockSize = CalcMaxBlockSize();
-            for (uint32_t i = 0; i < NEW_BLOCK_SIZE_SHIFT_MAX; ++i)
-            {
-                const VkDeviceSize smallerNewBlockSize = newBlockSize / 2;
-                if (smallerNewBlockSize > maxExistingBlockSize && smallerNewBlockSize >= size * 2)
-                {
-                    newBlockSize = smallerNewBlockSize;
-                    ++newBlockSizeShift;
-                }
-                else
-                {
-                    break;
-                }
-            }
-        }
-
-        size_t newBlockIndex = 0;
-        VkResult res = (newBlockSize <= freeMemory || !canFallbackToDedicated) ?
-            CreateBlock(newBlockSize, &newBlockIndex) : VK_ERROR_OUT_OF_DEVICE_MEMORY;
-        // Allocation of this size failed? Try 1/2, 1/4, 1/8 of m_PreferredBlockSize.
-        if (!m_ExplicitBlockSize)
-        {
-            while (res < 0 && newBlockSizeShift < NEW_BLOCK_SIZE_SHIFT_MAX)
-            {
-                const VkDeviceSize smallerNewBlockSize = newBlockSize / 2;
-                if (smallerNewBlockSize >= size)
-                {
-                    newBlockSize = smallerNewBlockSize;
-                    ++newBlockSizeShift;
-                    res = (newBlockSize <= freeMemory || !canFallbackToDedicated) ?
-                        CreateBlock(newBlockSize, &newBlockIndex) : VK_ERROR_OUT_OF_DEVICE_MEMORY;
-                }
-                else
-                {
-                    break;
-                }
-            }
-        }
-
-        if (res == VK_SUCCESS)
-        {
-            VmaDeviceMemoryBlock* const pBlock = m_Blocks[newBlockIndex];
-            VMA_ASSERT(pBlock->m_pMetadata->GetSize() >= size);
-
-            res = AllocateFromBlock(
-                pBlock,
-                size,
-                alignment,
-                createInfo.flags,
-                createInfo.pUserData,
-                suballocType,
-                strategy,
-                pAllocation);
-            if (res == VK_SUCCESS)
-            {
-                VMA_DEBUG_LOG("    Created new block #%u Size=%llu", pBlock->GetId(), newBlockSize);
-                return VK_SUCCESS;
-            }
-            else
-            {
-                // Allocation from new block failed, possibly due to VMA_DEBUG_MARGIN or alignment.
-                return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-            }
-        }
-    }
-
-    return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-}
-
-void VmaBlockVector::Free(
-    const VmaAllocation hAllocation)
-{
-    VmaDeviceMemoryBlock* pBlockToDelete = VMA_NULL;
-
-    bool budgetExceeded = false;
-    {
-        const uint32_t heapIndex = m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex);
-        VmaBudget heapBudget = {};
-        m_hAllocator->GetHeapBudgets(&heapBudget, heapIndex, 1);
-        budgetExceeded = heapBudget.usage >= heapBudget.budget;
-    }
-
-    // Scope for lock.
-    {
-        VmaMutexLockWrite lock(m_Mutex, m_hAllocator->m_UseMutex);
-
-        VmaDeviceMemoryBlock* pBlock = hAllocation->GetBlock();
-
-        if (IsCorruptionDetectionEnabled())
-        {
-            VkResult res = pBlock->ValidateMagicValueAroundAllocation(m_hAllocator, hAllocation->GetOffset(), hAllocation->GetSize());
-            VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to validate magic value.");
-        }
-
-        if (hAllocation->IsPersistentMap())
-        {
-            pBlock->Unmap(m_hAllocator, 1);
-        }
-
-        pBlock->m_pMetadata->Free(hAllocation->GetAllocHandle());
-        VMA_HEAVY_ASSERT(pBlock->Validate());
-
-        VMA_DEBUG_LOG("  Freed from MemoryTypeIndex=%u", m_MemoryTypeIndex);
-
-        const bool canDeleteBlock = m_Blocks.size() > m_MinBlockCount;
-        // pBlock became empty after this deallocation.
-        if (pBlock->m_pMetadata->IsEmpty())
-        {
-            // Already has empty block. We don't want to have two, so delete this one.
-            if ((m_HasEmptyBlock || budgetExceeded) && canDeleteBlock)
-            {
-                pBlockToDelete = pBlock;
-                Remove(pBlock);
-            }
-            // else: We now have an empty block - leave it.
-        }
-        // pBlock didn't become empty, but we have another empty block - find and free that one.
-        // (This is optional, heuristics.)
-        else if (m_HasEmptyBlock && canDeleteBlock)
-        {
-            VmaDeviceMemoryBlock* pLastBlock = m_Blocks.back();
-            if (pLastBlock->m_pMetadata->IsEmpty())
-            {
-                pBlockToDelete = pLastBlock;
-                m_Blocks.pop_back();
-            }
-        }
-
-        UpdateHasEmptyBlock();
-        IncrementallySortBlocks();
-    }
-
-    // Destruction of a free block. Deferred until this point, outside of mutex
-    // lock, for performance reason.
-    if (pBlockToDelete != VMA_NULL)
-    {
-        VMA_DEBUG_LOG("    Deleted empty block #%u", pBlockToDelete->GetId());
-        pBlockToDelete->Destroy(m_hAllocator);
-        vma_delete(m_hAllocator, pBlockToDelete);
-    }
-}
-
-VkDeviceSize VmaBlockVector::CalcMaxBlockSize() const
-{
-    VkDeviceSize result = 0;
-    for (size_t i = m_Blocks.size(); i--; )
-    {
-        result = VMA_MAX(result, m_Blocks[i]->m_pMetadata->GetSize());
-        if (result >= m_PreferredBlockSize)
-        {
-            break;
-        }
-    }
-    return result;
-}
-
-void VmaBlockVector::Remove(VmaDeviceMemoryBlock* pBlock)
-{
-    for (uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex)
-    {
-        if (m_Blocks[blockIndex] == pBlock)
-        {
-            VmaVectorRemove(m_Blocks, blockIndex);
-            return;
-        }
-    }
-    VMA_ASSERT(0);
-}
-
-void VmaBlockVector::IncrementallySortBlocks()
-{
-    if (m_Algorithm != VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT)
-    {
-        // Bubble sort only until first swap.
-        for (size_t i = 1; i < m_Blocks.size(); ++i)
-        {
-            if (m_Blocks[i - 1]->m_pMetadata->GetSumFreeSize() > m_Blocks[i]->m_pMetadata->GetSumFreeSize())
-            {
-                VMA_SWAP(m_Blocks[i - 1], m_Blocks[i]);
-                return;
-            }
-        }
-    }
-}
-
-VkResult VmaBlockVector::AllocateFromBlock(
-    VmaDeviceMemoryBlock* pBlock,
-    VkDeviceSize size,
-    VkDeviceSize alignment,
-    VmaAllocationCreateFlags allocFlags,
-    void* pUserData,
-    VmaSuballocationType suballocType,
-    uint32_t strategy,
-    VmaAllocation* pAllocation)
-{
-    const bool isUpperAddress = (allocFlags & VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT) != 0;
-    const bool mapped = (allocFlags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0;
-    const bool isUserDataString = (allocFlags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0;
-
-    VmaAllocationRequest currRequest = {};
-    if (pBlock->m_pMetadata->CreateAllocationRequest(
-        size,
-        alignment,
-        isUpperAddress,
-        suballocType,
-        strategy,
-        &currRequest))
-    {
-        // Allocate from pCurrBlock.
-        if (mapped)
-        {
-            VkResult res = pBlock->Map(m_hAllocator, 1, VMA_NULL);
-            if (res != VK_SUCCESS)
-            {
-                return res;
-            }
-        }
-
-        *pAllocation = m_hAllocator->m_AllocationObjectAllocator.Allocate(isUserDataString);
-        pBlock->m_pMetadata->Alloc(currRequest, suballocType, *pAllocation);
-        UpdateHasEmptyBlock();
-        (*pAllocation)->InitBlockAllocation(
-            pBlock,
-            currRequest.allocHandle,
-            alignment,
-            currRequest.size, // Not size, as actual allocation size may be larger than requested!
-            m_MemoryTypeIndex,
-            suballocType,
-            mapped);
-        VMA_HEAVY_ASSERT(pBlock->Validate());
-        (*pAllocation)->SetUserData(m_hAllocator, pUserData);
-        m_hAllocator->m_Budget.AddAllocation(m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex), currRequest.size);
-        if (VMA_DEBUG_INITIALIZE_ALLOCATIONS)
-        {
-            m_hAllocator->FillAllocation(*pAllocation, VMA_ALLOCATION_FILL_PATTERN_CREATED);
-        }
-        if (IsCorruptionDetectionEnabled())
-        {
-            VkResult res = pBlock->WriteMagicValueAroundAllocation(m_hAllocator, (*pAllocation)->GetOffset(), currRequest.size);
-            VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to write magic value.");
-        }
-        return VK_SUCCESS;
-    }
-    return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-}
-
-VkResult VmaBlockVector::CreateBlock(VkDeviceSize blockSize, size_t* pNewBlockIndex)
-{
-    VkMemoryAllocateInfo allocInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
-    allocInfo.pNext = m_pMemoryAllocateNext;
-    allocInfo.memoryTypeIndex = m_MemoryTypeIndex;
-    allocInfo.allocationSize = blockSize;
-
-#if VMA_BUFFER_DEVICE_ADDRESS
-    // Every standalone block can potentially contain a buffer with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT - always enable the feature.
-    VkMemoryAllocateFlagsInfoKHR allocFlagsInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR };
-    if (m_hAllocator->m_UseKhrBufferDeviceAddress)
-    {
-        allocFlagsInfo.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
-        VmaPnextChainPushFront(&allocInfo, &allocFlagsInfo);
-    }
-#endif // VMA_BUFFER_DEVICE_ADDRESS
-
-#if VMA_MEMORY_PRIORITY
-    VkMemoryPriorityAllocateInfoEXT priorityInfo = { VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT };
-    if (m_hAllocator->m_UseExtMemoryPriority)
-    {
-        priorityInfo.priority = m_Priority;
-        VmaPnextChainPushFront(&allocInfo, &priorityInfo);
-    }
-#endif // VMA_MEMORY_PRIORITY
-
-#if VMA_EXTERNAL_MEMORY
-    // Attach VkExportMemoryAllocateInfoKHR if necessary.
-    VkExportMemoryAllocateInfoKHR exportMemoryAllocInfo = { VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR };
-    exportMemoryAllocInfo.handleTypes = m_hAllocator->GetExternalMemoryHandleTypeFlags(m_MemoryTypeIndex);
-    if (exportMemoryAllocInfo.handleTypes != 0)
-    {
-        VmaPnextChainPushFront(&allocInfo, &exportMemoryAllocInfo);
-    }
-#endif // VMA_EXTERNAL_MEMORY
-
-    VkDeviceMemory mem = VK_NULL_HANDLE;
-    VkResult res = m_hAllocator->AllocateVulkanMemory(&allocInfo, &mem);
-    if (res < 0)
-    {
-        return res;
-    }
-
-    // New VkDeviceMemory successfully created.
-
-    // Create new Allocation for it.
-    VmaDeviceMemoryBlock* const pBlock = vma_new(m_hAllocator, VmaDeviceMemoryBlock)(m_hAllocator);
-    pBlock->Init(
-        m_hAllocator,
-        m_hParentPool,
-        m_MemoryTypeIndex,
-        mem,
-        allocInfo.allocationSize,
-        m_NextBlockId++,
-        m_Algorithm,
-        m_BufferImageGranularity);
-
-    m_Blocks.push_back(pBlock);
-    if (pNewBlockIndex != VMA_NULL)
-    {
-        *pNewBlockIndex = m_Blocks.size() - 1;
-    }
-
-    return VK_SUCCESS;
-}
-
-void VmaBlockVector::ApplyDefragmentationMovesCpu(
-    VmaBlockVectorDefragmentationContext* pDefragCtx,
-    const VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves)
-{
-    const size_t blockCount = m_Blocks.size();
-    const bool isNonCoherent = m_hAllocator->IsMemoryTypeNonCoherent(m_MemoryTypeIndex);
-
-    enum BLOCK_FLAG
-    {
-        BLOCK_FLAG_USED = 0x00000001,
-        BLOCK_FLAG_MAPPED_FOR_DEFRAGMENTATION = 0x00000002,
-    };
-
-    struct BlockInfo
-    {
-        uint32_t flags;
-        void* pMappedData;
-    };
-    VmaVector< BlockInfo, VmaStlAllocator<BlockInfo> >
-        blockInfo(blockCount, BlockInfo(), VmaStlAllocator<BlockInfo>(m_hAllocator->GetAllocationCallbacks()));
-    memset(blockInfo.data(), 0, blockCount * sizeof(BlockInfo));
-
-    // Go over all moves. Mark blocks that are used with BLOCK_FLAG_USED.
-    const size_t moveCount = moves.size();
-    for (size_t moveIndex = 0; moveIndex < moveCount; ++moveIndex)
-    {
-        const VmaDefragmentationMove& move = moves[moveIndex];
-        blockInfo[move.srcBlockIndex].flags |= BLOCK_FLAG_USED;
-        blockInfo[move.dstBlockIndex].flags |= BLOCK_FLAG_USED;
-    }
-
-    VMA_ASSERT(pDefragCtx->res == VK_SUCCESS);
-
-    // Go over all blocks. Get mapped pointer or map if necessary.
-    for (size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex)
-    {
-        BlockInfo& currBlockInfo = blockInfo[blockIndex];
-        VmaDeviceMemoryBlock* pBlock = m_Blocks[blockIndex];
-        if ((currBlockInfo.flags & BLOCK_FLAG_USED) != 0)
-        {
-            currBlockInfo.pMappedData = pBlock->GetMappedData();
-            // It is not originally mapped - map it.
-            if (currBlockInfo.pMappedData == VMA_NULL)
-            {
-                pDefragCtx->res = pBlock->Map(m_hAllocator, 1, &currBlockInfo.pMappedData);
-                if (pDefragCtx->res == VK_SUCCESS)
-                {
-                    currBlockInfo.flags |= BLOCK_FLAG_MAPPED_FOR_DEFRAGMENTATION;
-                }
-            }
-        }
-    }
-
-    // Go over all moves. Do actual data transfer.
-    if (pDefragCtx->res == VK_SUCCESS)
-    {
-        const VkDeviceSize nonCoherentAtomSize = m_hAllocator->m_PhysicalDeviceProperties.limits.nonCoherentAtomSize;
-        VkMappedMemoryRange memRange = { VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE };
-
-        for (size_t moveIndex = 0; moveIndex < moveCount; ++moveIndex)
-        {
-            const VmaDefragmentationMove& move = moves[moveIndex];
-
-            const BlockInfo& srcBlockInfo = blockInfo[move.srcBlockIndex];
-            const BlockInfo& dstBlockInfo = blockInfo[move.dstBlockIndex];
-
-            VMA_ASSERT(srcBlockInfo.pMappedData && dstBlockInfo.pMappedData);
-
-            // Invalidate source.
-            if (isNonCoherent)
-            {
-                VmaDeviceMemoryBlock* const pSrcBlock = m_Blocks[move.srcBlockIndex];
-                memRange.memory = pSrcBlock->GetDeviceMemory();
-                memRange.offset = VmaAlignDown(move.srcOffset, nonCoherentAtomSize);
-                memRange.size = VMA_MIN(
-                    VmaAlignUp(move.size + (move.srcOffset - memRange.offset), nonCoherentAtomSize),
-                    pSrcBlock->m_pMetadata->GetSize() - memRange.offset);
-                (*m_hAllocator->GetVulkanFunctions().vkInvalidateMappedMemoryRanges)(m_hAllocator->m_hDevice, 1, &memRange);
-            }
-
-            // THE PLACE WHERE ACTUAL DATA COPY HAPPENS.
-            memmove(
-                reinterpret_cast<char*>(dstBlockInfo.pMappedData) + move.dstOffset,
-                reinterpret_cast<char*>(srcBlockInfo.pMappedData) + move.srcOffset,
-                static_cast<size_t>(move.size));
-
-            if (IsCorruptionDetectionEnabled())
-            {
-                VmaWriteMagicValue(dstBlockInfo.pMappedData, move.dstOffset - VMA_DEBUG_MARGIN);
-                VmaWriteMagicValue(dstBlockInfo.pMappedData, move.dstOffset + move.size);
-            }
-
-            // Flush destination.
-            if (isNonCoherent)
-            {
-                VmaDeviceMemoryBlock* const pDstBlock = m_Blocks[move.dstBlockIndex];
-                memRange.memory = pDstBlock->GetDeviceMemory();
-                memRange.offset = VmaAlignDown(move.dstOffset, nonCoherentAtomSize);
-                memRange.size = VMA_MIN(
-                    VmaAlignUp(move.size + (move.dstOffset - memRange.offset), nonCoherentAtomSize),
-                    pDstBlock->m_pMetadata->GetSize() - memRange.offset);
-                (*m_hAllocator->GetVulkanFunctions().vkFlushMappedMemoryRanges)(m_hAllocator->m_hDevice, 1, &memRange);
-            }
-        }
-    }
-
-    // Go over all blocks in reverse order. Unmap those that were mapped just for defragmentation.
-    // Regardless of pCtx->res == VK_SUCCESS.
-    for (size_t blockIndex = blockCount; blockIndex--; )
-    {
-        const BlockInfo& currBlockInfo = blockInfo[blockIndex];
-        if ((currBlockInfo.flags & BLOCK_FLAG_MAPPED_FOR_DEFRAGMENTATION) != 0)
-        {
-            VmaDeviceMemoryBlock* pBlock = m_Blocks[blockIndex];
-            pBlock->Unmap(m_hAllocator, 1);
-        }
-    }
-}
-
-void VmaBlockVector::ApplyDefragmentationMovesGpu(
-    VmaBlockVectorDefragmentationContext* pDefragCtx,
-    VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves,
-    VkCommandBuffer commandBuffer)
-{
-    const size_t blockCount = m_Blocks.size();
-
-    pDefragCtx->blockContexts.resize(blockCount);
-    memset(pDefragCtx->blockContexts.data(), 0, blockCount * sizeof(VmaBlockDefragmentationContext));
-
-    // Go over all moves. Mark blocks that are used with BLOCK_FLAG_USED.
-    const size_t moveCount = moves.size();
-    for (size_t moveIndex = 0; moveIndex < moveCount; ++moveIndex)
-    {
-        const VmaDefragmentationMove& move = moves[moveIndex];
-
-        //if(move.type == VMA_ALLOCATION_TYPE_UNKNOWN)
-        {
-            // Old school move still require us to map the whole block
-            pDefragCtx->blockContexts[move.srcBlockIndex].flags |= VmaBlockDefragmentationContext::BLOCK_FLAG_USED;
-            pDefragCtx->blockContexts[move.dstBlockIndex].flags |= VmaBlockDefragmentationContext::BLOCK_FLAG_USED;
-        }
-    }
-
-    VMA_ASSERT(pDefragCtx->res == VK_SUCCESS);
-
-    // Go over all blocks. Create and bind buffer for whole block if necessary.
-    {
-        VkBufferCreateInfo bufCreateInfo;
-        VmaFillGpuDefragmentationBufferCreateInfo(bufCreateInfo);
-
-        for (size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex)
-        {
-            VmaBlockDefragmentationContext& currBlockCtx = pDefragCtx->blockContexts[blockIndex];
-            VmaDeviceMemoryBlock* pBlock = m_Blocks[blockIndex];
-            if ((currBlockCtx.flags & VmaBlockDefragmentationContext::BLOCK_FLAG_USED) != 0)
-            {
-                bufCreateInfo.size = pBlock->m_pMetadata->GetSize();
-                pDefragCtx->res = (*m_hAllocator->GetVulkanFunctions().vkCreateBuffer)(
-                    m_hAllocator->m_hDevice, &bufCreateInfo, m_hAllocator->GetAllocationCallbacks(), &currBlockCtx.hBuffer);
-                if (pDefragCtx->res == VK_SUCCESS)
-                {
-                    pDefragCtx->res = (*m_hAllocator->GetVulkanFunctions().vkBindBufferMemory)(
-                        m_hAllocator->m_hDevice, currBlockCtx.hBuffer, pBlock->GetDeviceMemory(), 0);
-                }
-            }
-        }
-    }
-
-    // Go over all moves. Post data transfer commands to command buffer.
-    if (pDefragCtx->res == VK_SUCCESS)
-    {
-        for (size_t moveIndex = 0; moveIndex < moveCount; ++moveIndex)
-        {
-            const VmaDefragmentationMove& move = moves[moveIndex];
-
-            const VmaBlockDefragmentationContext& srcBlockCtx = pDefragCtx->blockContexts[move.srcBlockIndex];
-            const VmaBlockDefragmentationContext& dstBlockCtx = pDefragCtx->blockContexts[move.dstBlockIndex];
-
-            VMA_ASSERT(srcBlockCtx.hBuffer && dstBlockCtx.hBuffer);
-
-            VkBufferCopy region = {
-                move.srcOffset,
-                move.dstOffset,
-                move.size };
-            (*m_hAllocator->GetVulkanFunctions().vkCmdCopyBuffer)(
-                commandBuffer, srcBlockCtx.hBuffer, dstBlockCtx.hBuffer, 1, &region);
-        }
-    }
-
-    // Save buffers to defrag context for later destruction.
-    if (pDefragCtx->res == VK_SUCCESS && moveCount > 0)
-    {
-        pDefragCtx->res = VK_NOT_READY;
-    }
-}
-
-void VmaBlockVector::FreeEmptyBlocks(VmaDefragmentationStats* pDefragmentationStats)
-{
-    for (size_t blockIndex = m_Blocks.size(); blockIndex--; )
-    {
-        VmaDeviceMemoryBlock* pBlock = m_Blocks[blockIndex];
-        if (pBlock->m_pMetadata->IsEmpty())
-        {
-            if (m_Blocks.size() > m_MinBlockCount)
-            {
-                if (pDefragmentationStats != VMA_NULL)
-                {
-                    ++pDefragmentationStats->deviceMemoryBlocksFreed;
-                    pDefragmentationStats->bytesFreed += pBlock->m_pMetadata->GetSize();
-                }
-
-                VmaVectorRemove(m_Blocks, blockIndex);
-                pBlock->Destroy(m_hAllocator);
-                vma_delete(m_hAllocator, pBlock);
-            }
-            else
-            {
-                break;
-            }
-        }
-    }
-    UpdateHasEmptyBlock();
-}
-
-void VmaBlockVector::UpdateHasEmptyBlock()
-{
-    m_HasEmptyBlock = false;
-    for (size_t index = 0, count = m_Blocks.size(); index < count; ++index)
-    {
-        VmaDeviceMemoryBlock* const pBlock = m_Blocks[index];
-        if (pBlock->m_pMetadata->IsEmpty())
-        {
-            m_HasEmptyBlock = true;
-            break;
-        }
-    }
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaBlockVector::PrintDetailedMap(class VmaJsonWriter& json)
-{
-    VmaMutexLockRead lock(m_Mutex, m_hAllocator->m_UseMutex);
-
-    if (IsCustomPool())
-    {
-        const char* poolName = m_hParentPool->GetName();
-        if (poolName != VMA_NULL && poolName[0] != '\0')
-        {
-            json.WriteString("Name");
-            json.WriteString(poolName);
-        }
-
-        json.WriteString("MemoryTypeIndex");
-        json.WriteNumber(m_MemoryTypeIndex);
-
-        json.WriteString("BlockSize");
-        json.WriteNumber(m_PreferredBlockSize);
-
-        json.WriteString("BlockCount");
-        json.BeginObject(true);
-        if (m_MinBlockCount > 0)
-        {
-            json.WriteString("Min");
-            json.WriteNumber((uint64_t)m_MinBlockCount);
-        }
-        if (m_MaxBlockCount < SIZE_MAX)
-        {
-            json.WriteString("Max");
-            json.WriteNumber((uint64_t)m_MaxBlockCount);
-        }
-        json.WriteString("Cur");
-        json.WriteNumber((uint64_t)m_Blocks.size());
-        json.EndObject();
-
-        if (m_Algorithm != 0)
-        {
-            json.WriteString("Algorithm");
-            json.WriteString(VmaAlgorithmToStr(m_Algorithm));
-        }
-    }
-    else
-    {
-        json.WriteString("PreferredBlockSize");
-        json.WriteNumber(m_PreferredBlockSize);
-    }
-
-    json.WriteString("Blocks");
-    json.BeginObject();
-    for (size_t i = 0; i < m_Blocks.size(); ++i)
-    {
-        json.BeginString();
-        json.ContinueString(m_Blocks[i]->GetId());
-        json.EndString();
-
-        m_Blocks[i]->m_pMetadata->PrintDetailedMap(json);
-    }
-    json.EndObject();
-}
-#endif // VMA_STATS_STRING_ENABLED
-
-void VmaBlockVector::Defragment(
-    class VmaBlockVectorDefragmentationContext* pCtx,
-    VmaDefragmentationStats* pStats, VmaDefragmentationFlags flags,
-    VkDeviceSize& maxCpuBytesToMove, uint32_t& maxCpuAllocationsToMove,
-    VkDeviceSize& maxGpuBytesToMove, uint32_t& maxGpuAllocationsToMove,
-    VkCommandBuffer commandBuffer)
-{
-    pCtx->res = VK_SUCCESS;
-
-    const VkMemoryPropertyFlags memPropFlags =
-        m_hAllocator->m_MemProps.memoryTypes[m_MemoryTypeIndex].propertyFlags;
-    const bool isHostVisible = (memPropFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
-
-    const bool canDefragmentOnCpu = maxCpuBytesToMove > 0 && maxCpuAllocationsToMove > 0 &&
-        isHostVisible;
-    const bool canDefragmentOnGpu = maxGpuBytesToMove > 0 && maxGpuAllocationsToMove > 0 &&
-        !IsCorruptionDetectionEnabled() &&
-        ((1u << m_MemoryTypeIndex) & m_hAllocator->GetGpuDefragmentationMemoryTypeBits()) != 0;
-
-    // There are options to defragment this memory type.
-    if (canDefragmentOnCpu || canDefragmentOnGpu)
-    {
-        bool defragmentOnGpu;
-        // There is only one option to defragment this memory type.
-        if (canDefragmentOnGpu != canDefragmentOnCpu)
-        {
-            defragmentOnGpu = canDefragmentOnGpu;
-        }
-        // Both options are available: Heuristics to choose the best one.
-        else
-        {
-            defragmentOnGpu = (memPropFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0 ||
-                m_hAllocator->IsIntegratedGpu();
-        }
-
-        bool overlappingMoveSupported = !defragmentOnGpu;
-
-        if (m_hAllocator->m_UseMutex)
-        {
-            if (flags & VMA_DEFRAGMENTATION_FLAG_INCREMENTAL)
-            {
-                if (!m_Mutex.TryLockWrite())
-                {
-                    pCtx->res = VK_ERROR_INITIALIZATION_FAILED;
-                    return;
-                }
-            }
-            else
-            {
-                m_Mutex.LockWrite();
-                pCtx->mutexLocked = true;
-            }
-        }
-
-        pCtx->Begin(overlappingMoveSupported, flags);
-
-        // Defragment.
-
-        const VkDeviceSize maxBytesToMove = defragmentOnGpu ? maxGpuBytesToMove : maxCpuBytesToMove;
-        const uint32_t maxAllocationsToMove = defragmentOnGpu ? maxGpuAllocationsToMove : maxCpuAllocationsToMove;
-        VmaDefragmentationAlgorithm* algo = pCtx->GetAlgorithm();
-        pCtx->res = algo->Defragment(pCtx->defragmentationMoves, maxBytesToMove, maxAllocationsToMove, flags);
-
-        // Accumulate statistics.
-        if (pStats != VMA_NULL)
-        {
-            const VkDeviceSize bytesMoved = algo->GetBytesMoved();
-            const uint32_t allocationsMoved = algo->GetAllocationsMoved();
-            pStats->bytesMoved += bytesMoved;
-            pStats->allocationsMoved += allocationsMoved;
-            VMA_ASSERT(bytesMoved <= maxBytesToMove);
-            VMA_ASSERT(allocationsMoved <= maxAllocationsToMove);
-            if (defragmentOnGpu)
-            {
-                maxGpuBytesToMove -= bytesMoved;
-                maxGpuAllocationsToMove -= allocationsMoved;
-            }
-            else
-            {
-                maxCpuBytesToMove -= bytesMoved;
-                maxCpuAllocationsToMove -= allocationsMoved;
-            }
-        }
-
-        if (flags & VMA_DEFRAGMENTATION_FLAG_INCREMENTAL)
-        {
-            if (m_hAllocator->m_UseMutex)
-                m_Mutex.UnlockWrite();
-
-            if (pCtx->res >= VK_SUCCESS && !pCtx->defragmentationMoves.empty())
-                pCtx->res = VK_NOT_READY;
-
-            return;
-        }
-
-        if (pCtx->res >= VK_SUCCESS)
-        {
-            if (defragmentOnGpu)
-            {
-                ApplyDefragmentationMovesGpu(pCtx, pCtx->defragmentationMoves, commandBuffer);
-            }
-            else
-            {
-                ApplyDefragmentationMovesCpu(pCtx, pCtx->defragmentationMoves);
-            }
-        }
-    }
-}
-
-void VmaBlockVector::DefragmentationEnd(
-    class VmaBlockVectorDefragmentationContext* pCtx,
-    uint32_t flags,
-    VmaDefragmentationStats* pStats)
-{
-    if (flags & VMA_DEFRAGMENTATION_FLAG_INCREMENTAL && m_hAllocator->m_UseMutex)
-    {
-        VMA_ASSERT(pCtx->mutexLocked == false);
-
-        // Incremental defragmentation doesn't hold the lock, so when we enter here we don't actually have any
-        // lock protecting us. Since we mutate state here, we have to take the lock out now
-        m_Mutex.LockWrite();
-        pCtx->mutexLocked = true;
-    }
-
-    // If the mutex isn't locked we didn't do any work and there is nothing to delete.
-    if (pCtx->mutexLocked || !m_hAllocator->m_UseMutex)
-    {
-        // Destroy buffers.
-        for (size_t blockIndex = pCtx->blockContexts.size(); blockIndex--;)
-        {
-            VmaBlockDefragmentationContext& blockCtx = pCtx->blockContexts[blockIndex];
-            if (blockCtx.hBuffer)
-            {
-                (*m_hAllocator->GetVulkanFunctions().vkDestroyBuffer)(m_hAllocator->m_hDevice, blockCtx.hBuffer, m_hAllocator->GetAllocationCallbacks());
-            }
-        }
-
-        if (pCtx->res >= VK_SUCCESS)
-        {
-            FreeEmptyBlocks(pStats);
-        }
-    }
-
-    if (pCtx->mutexLocked)
-    {
-        VMA_ASSERT(m_hAllocator->m_UseMutex);
-        m_Mutex.UnlockWrite();
-    }
-}
-
-uint32_t VmaBlockVector::ProcessDefragmentations(
-    class VmaBlockVectorDefragmentationContext* pCtx,
-    VmaDefragmentationPassMoveInfo* pMove, uint32_t maxMoves)
-{
-    VmaMutexLockWrite lock(m_Mutex, m_hAllocator->m_UseMutex);
-
-    const uint32_t moveCount = VMA_MIN(uint32_t(pCtx->defragmentationMoves.size()) - pCtx->defragmentationMovesProcessed, maxMoves);
-
-    for (uint32_t i = 0; i < moveCount; ++i)
-    {
-        VmaDefragmentationMove& move = pCtx->defragmentationMoves[pCtx->defragmentationMovesProcessed + i];
-
-        pMove->allocation = move.hAllocation;
-        pMove->memory = move.pDstBlock->GetDeviceMemory();
-        pMove->offset = move.dstOffset;
-
-        ++pMove;
-    }
-
-    pCtx->defragmentationMovesProcessed += moveCount;
-
-    return moveCount;
-}
-
-void VmaBlockVector::CommitDefragmentations(
-    class VmaBlockVectorDefragmentationContext* pCtx,
-    VmaDefragmentationStats* pStats)
-{
-    VmaMutexLockWrite lock(m_Mutex, m_hAllocator->m_UseMutex);
-
-    for (uint32_t i = pCtx->defragmentationMovesCommitted; i < pCtx->defragmentationMovesProcessed; ++i)
-    {
-        const VmaDefragmentationMove& move = pCtx->defragmentationMoves[i];
-
-        move.pSrcBlock->m_pMetadata->Free(move.hAllocation->GetAllocHandle());
-        move.hAllocation->ChangeBlockAllocation(m_hAllocator, move.pDstBlock, move.dstHandle);
-    }
-
-    pCtx->defragmentationMovesCommitted = pCtx->defragmentationMovesProcessed;
-    FreeEmptyBlocks(pStats);
-}
-
-size_t VmaBlockVector::CalcAllocationCount() const
-{
-    size_t result = 0;
-    for (size_t i = 0; i < m_Blocks.size(); ++i)
-    {
-        result += m_Blocks[i]->m_pMetadata->GetAllocationCount();
-    }
-    return result;
-}
-
-bool VmaBlockVector::IsBufferImageGranularityConflictPossible() const
-{
-    if (m_BufferImageGranularity == 1)
-    {
-        return false;
-    }
-    VmaSuballocationType lastSuballocType = VMA_SUBALLOCATION_TYPE_FREE;
-    for (size_t i = 0, count = m_Blocks.size(); i < count; ++i)
-    {
-        VmaDeviceMemoryBlock* const pBlock = m_Blocks[i];
-        VMA_ASSERT(m_Algorithm == 0);
-        VmaBlockMetadata_Generic* const pMetadata = (VmaBlockMetadata_Generic*)pBlock->m_pMetadata;
-        if (pMetadata->IsBufferImageGranularityConflictPossible(m_BufferImageGranularity, lastSuballocType))
-        {
-            return true;
-        }
-    }
-    return false;
-}
-
-VkResult VmaBlockVector::CheckCorruption()
-{
-    if (!IsCorruptionDetectionEnabled())
-    {
-        return VK_ERROR_FEATURE_NOT_PRESENT;
-    }
-
-    VmaMutexLockRead lock(m_Mutex, m_hAllocator->m_UseMutex);
-    for (uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex)
-    {
-        VmaDeviceMemoryBlock* const pBlock = m_Blocks[blockIndex];
-        VMA_ASSERT(pBlock);
-        VkResult res = pBlock->CheckCorruption(m_hAllocator);
-        if (res != VK_SUCCESS)
-        {
-            return res;
-        }
-    }
-    return VK_SUCCESS;
-}
-
-void VmaBlockVector::AddStats(VmaStats* pStats)
-{
-    const uint32_t memTypeIndex = m_MemoryTypeIndex;
-    const uint32_t memHeapIndex = m_hAllocator->MemoryTypeIndexToHeapIndex(memTypeIndex);
-
-    VmaMutexLockRead lock(m_Mutex, m_hAllocator->m_UseMutex);
-
-    for (uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex)
-    {
-        const VmaDeviceMemoryBlock* const pBlock = m_Blocks[blockIndex];
-        VMA_ASSERT(pBlock);
-        VMA_HEAVY_ASSERT(pBlock->Validate());
-        VmaStatInfo allocationStatInfo;
-        pBlock->m_pMetadata->CalcAllocationStatInfo(allocationStatInfo);
-        VmaAddStatInfo(pStats->total, allocationStatInfo);
-        VmaAddStatInfo(pStats->memoryType[memTypeIndex], allocationStatInfo);
-        VmaAddStatInfo(pStats->memoryHeap[memHeapIndex], allocationStatInfo);
-    }
-}
-#endif // _VMA_BLOCK_VECTOR_FUNCTIONS
-
-#ifndef _VMA_DEFRAGMENTATION_ALGORITHM_GENERIC_FUNCTIONS
-VmaDefragmentationAlgorithm_Generic::VmaDefragmentationAlgorithm_Generic(
-    VmaAllocator hAllocator,
-    VmaBlockVector* pBlockVector,
-    bool overlappingMoveSupported)
-    : VmaDefragmentationAlgorithm(hAllocator, pBlockVector),
-    m_AllocationCount(0),
-    m_AllAllocations(false),
-    m_BytesMoved(0),
-    m_AllocationsMoved(0),
-    m_Blocks(VmaStlAllocator<BlockInfo*>(hAllocator->GetAllocationCallbacks()))
-{
-    // Create block info for each block.
-    const size_t blockCount = m_pBlockVector->m_Blocks.size();
-    for (size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex)
-    {
-        BlockInfo* pBlockInfo = vma_new(m_hAllocator, BlockInfo)(m_hAllocator->GetAllocationCallbacks());
-        pBlockInfo->m_OriginalBlockIndex = blockIndex;
-        pBlockInfo->m_pBlock = m_pBlockVector->m_Blocks[blockIndex];
-        m_Blocks.push_back(pBlockInfo);
-    }
-
-    // Sort them by m_pBlock pointer value.
-    VMA_SORT(m_Blocks.begin(), m_Blocks.end(), BlockPointerLess());
-}
-
-VmaDefragmentationAlgorithm_Generic::~VmaDefragmentationAlgorithm_Generic()
-{
-    for (size_t i = m_Blocks.size(); i--; )
-    {
-        vma_delete(m_hAllocator, m_Blocks[i]);
-    }
-}
-
-void VmaDefragmentationAlgorithm_Generic::AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged)
-{
-    VmaDeviceMemoryBlock* pBlock = hAlloc->GetBlock();
-    BlockInfoVector::iterator it = VmaBinaryFindFirstNotLess(m_Blocks.begin(), m_Blocks.end(), pBlock, BlockPointerLess());
-    if (it != m_Blocks.end() && (*it)->m_pBlock == pBlock)
-    {
-        AllocationInfo allocInfo = AllocationInfo(hAlloc, pChanged);
-        (*it)->m_Allocations.push_back(allocInfo);
-    }
-    else
-    {
-        VMA_ASSERT(0);
-    }
-
-    ++m_AllocationCount;
-}
-
-VkResult VmaDefragmentationAlgorithm_Generic::DefragmentRound(
-    VmaVector< VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove> >& moves,
-    VkDeviceSize maxBytesToMove,
-    uint32_t maxAllocationsToMove,
-    bool freeOldAllocations)
-{
-    if (m_Blocks.empty())
-    {
-        return VK_SUCCESS;
-    }
-
-    // This is a choice based on research.
-    // Option 1:
-    uint32_t strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT;
-    // Option 2:
-    //uint32_t strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT;
-    // Option 3:
-    //uint32_t strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT;
-
-    size_t srcBlockMinIndex = 0;
-    // When FAST_ALGORITHM, move allocations from only last out of blocks that contain non-movable allocations.
-    /*
-    if(m_AlgorithmFlags & VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT)
-    {
-        const size_t blocksWithNonMovableCount = CalcBlocksWithNonMovableCount();
-        if(blocksWithNonMovableCount > 0)
-        {
-            srcBlockMinIndex = blocksWithNonMovableCount - 1;
-        }
-    }
-    */
-
-    size_t srcBlockIndex = m_Blocks.size() - 1;
-    size_t srcAllocIndex = SIZE_MAX;
-    for (;;)
-    {
-        // 1. Find next allocation to move.
-        // 1.1. Start from last to first m_Blocks - they are sorted from most "destination" to most "source".
-        // 1.2. Then start from last to first m_Allocations.
-        while (srcAllocIndex >= m_Blocks[srcBlockIndex]->m_Allocations.size())
-        {
-            if (m_Blocks[srcBlockIndex]->m_Allocations.empty())
-            {
-                // Finished: no more allocations to process.
-                if (srcBlockIndex == srcBlockMinIndex)
-                {
-                    return VK_SUCCESS;
-                }
-                else
-                {
-                    --srcBlockIndex;
-                    srcAllocIndex = SIZE_MAX;
-                }
-            }
-            else
-            {
-                srcAllocIndex = m_Blocks[srcBlockIndex]->m_Allocations.size() - 1;
-            }
-        }
-
-        BlockInfo* pSrcBlockInfo = m_Blocks[srcBlockIndex];
-        AllocationInfo& allocInfo = pSrcBlockInfo->m_Allocations[srcAllocIndex];
-
-        const VkDeviceSize size = allocInfo.m_hAllocation->GetSize();
-        const VkDeviceSize srcOffset = allocInfo.m_hAllocation->GetOffset();
-        const VkDeviceSize alignment = allocInfo.m_hAllocation->GetAlignment();
-        const VmaSuballocationType suballocType = allocInfo.m_hAllocation->GetSuballocationType();
-
-        // 2. Try to find new place for this allocation in preceding or current block.
-        for (size_t dstBlockIndex = 0; dstBlockIndex <= srcBlockIndex; ++dstBlockIndex)
-        {
-            BlockInfo* pDstBlockInfo = m_Blocks[dstBlockIndex];
-            VmaBlockMetadata* pMetadata = pDstBlockInfo->m_pBlock->m_pMetadata;
-            VmaAllocationRequest dstAllocRequest;
-            if (pMetadata->CreateAllocationRequest(
-                size,
-                alignment,
-                false, // upperAddress
-                suballocType,
-                strategy,
-                &dstAllocRequest) &&
-                MoveMakesSense(
-                    dstBlockIndex, pMetadata->GetAllocationOffset(dstAllocRequest.allocHandle), srcBlockIndex, srcOffset))
-            {
-                // Reached limit on number of allocations or bytes to move.
-                if ((m_AllocationsMoved + 1 > maxAllocationsToMove) ||
-                    (m_BytesMoved + size > maxBytesToMove))
-                {
-                    return VK_SUCCESS;
-                }
-
-                VmaDefragmentationMove move = {};
-                move.srcBlockIndex = pSrcBlockInfo->m_OriginalBlockIndex;
-                move.dstBlockIndex = pDstBlockInfo->m_OriginalBlockIndex;
-                move.srcOffset = srcOffset;
-                move.dstOffset = pMetadata->GetAllocationOffset(dstAllocRequest.allocHandle);
-                move.size = size;
-                move.hAllocation = allocInfo.m_hAllocation;
-                move.pSrcBlock = pSrcBlockInfo->m_pBlock;
-                move.pDstBlock = pDstBlockInfo->m_pBlock;
-                move.dstHandle = dstAllocRequest.allocHandle;
-
-                moves.push_back(move);
-
-                pDstBlockInfo->m_pBlock->m_pMetadata->Alloc(dstAllocRequest, suballocType, allocInfo.m_hAllocation);
-
-                if (freeOldAllocations)
-                {
-                    pSrcBlockInfo->m_pBlock->m_pMetadata->Free(allocInfo.m_hAllocation->GetAllocHandle());
-                    allocInfo.m_hAllocation->ChangeBlockAllocation(m_hAllocator, pDstBlockInfo->m_pBlock, dstAllocRequest.allocHandle);
-                }
-
-                if (allocInfo.m_pChanged != VMA_NULL)
-                {
-                    *allocInfo.m_pChanged = VK_TRUE;
-                }
-
-                ++m_AllocationsMoved;
-                m_BytesMoved += size;
-
-                VmaVectorRemove(pSrcBlockInfo->m_Allocations, srcAllocIndex);
-
-                break;
-            }
-        }
-
-        // If not processed, this allocInfo remains in pBlockInfo->m_Allocations for next round.
-
-        if (srcAllocIndex > 0)
-        {
-            --srcAllocIndex;
-        }
-        else
-        {
-            if (srcBlockIndex > 0)
-            {
-                --srcBlockIndex;
-                srcAllocIndex = SIZE_MAX;
-            }
-            else
-            {
-                return VK_SUCCESS;
-            }
-        }
-    }
-}
-
-bool VmaDefragmentationAlgorithm_Generic::AllocationInfoSizeGreater::operator()(const AllocationInfo& lhs, const AllocationInfo& rhs) const
-{
-    return lhs.m_hAllocation->GetSize() > rhs.m_hAllocation->GetSize();
-}
-
-bool VmaDefragmentationAlgorithm_Generic::AllocationInfoOffsetGreater::operator()(const AllocationInfo& lhs, const AllocationInfo& rhs) const
-{
-    return lhs.m_hAllocation->GetOffset() > rhs.m_hAllocation->GetOffset();
-}
-
-VmaDefragmentationAlgorithm_Generic::BlockInfo::BlockInfo(const VkAllocationCallbacks* pAllocationCallbacks)
-    : m_OriginalBlockIndex(SIZE_MAX),
-    m_pBlock(VMA_NULL),
-    m_HasNonMovableAllocations(true),
-    m_Allocations(pAllocationCallbacks) {}
-
-void VmaDefragmentationAlgorithm_Generic::BlockInfo::CalcHasNonMovableAllocations()
-{
-    const size_t blockAllocCount = m_pBlock->m_pMetadata->GetAllocationCount();
-    const size_t defragmentAllocCount = m_Allocations.size();
-    m_HasNonMovableAllocations = blockAllocCount != defragmentAllocCount;
-}
-
-void VmaDefragmentationAlgorithm_Generic::BlockInfo::SortAllocationsBySizeDescending()
-{
-    VMA_SORT(m_Allocations.begin(), m_Allocations.end(), AllocationInfoSizeGreater());
-}
-
-void VmaDefragmentationAlgorithm_Generic::BlockInfo::SortAllocationsByOffsetDescending()
-{
-    VMA_SORT(m_Allocations.begin(), m_Allocations.end(), AllocationInfoOffsetGreater());
-}
-
-bool VmaDefragmentationAlgorithm_Generic::BlockPointerLess::operator()(const BlockInfo* pLhsBlockInfo, const VmaDeviceMemoryBlock* pRhsBlock) const
-{
-    return pLhsBlockInfo->m_pBlock < pRhsBlock;
-}
-bool VmaDefragmentationAlgorithm_Generic::BlockPointerLess::operator()(const BlockInfo* pLhsBlockInfo, const BlockInfo* pRhsBlockInfo) const
-{
-    return pLhsBlockInfo->m_pBlock < pRhsBlockInfo->m_pBlock;
-}
-
-bool VmaDefragmentationAlgorithm_Generic::BlockInfoCompareMoveDestination::operator()(const BlockInfo* pLhsBlockInfo, const BlockInfo* pRhsBlockInfo) const
-{
-    if (pLhsBlockInfo->m_HasNonMovableAllocations && !pRhsBlockInfo->m_HasNonMovableAllocations)
-    {
-        return true;
-    }
-    if (!pLhsBlockInfo->m_HasNonMovableAllocations && pRhsBlockInfo->m_HasNonMovableAllocations)
-    {
-        return false;
-    }
-    if (pLhsBlockInfo->m_pBlock->m_pMetadata->GetSumFreeSize() < pRhsBlockInfo->m_pBlock->m_pMetadata->GetSumFreeSize())
-    {
-        return true;
-    }
-    return false;
-}
-
-bool VmaDefragmentationAlgorithm_Generic::MoveMakesSense(
-    size_t dstBlockIndex, VkDeviceSize dstOffset,
-    size_t srcBlockIndex, VkDeviceSize srcOffset)
-{
-    if (dstBlockIndex < srcBlockIndex)
-    {
-        return true;
-    }
-    if (dstBlockIndex > srcBlockIndex)
-    {
-        return false;
-    }
-    if (dstOffset < srcOffset)
-    {
-        return true;
-    }
-    return false;
-}
-
-size_t VmaDefragmentationAlgorithm_Generic::CalcBlocksWithNonMovableCount() const
-{
-    size_t result = 0;
-    for (size_t i = 0; i < m_Blocks.size(); ++i)
-    {
-        if (m_Blocks[i]->m_HasNonMovableAllocations)
-        {
-            ++result;
-        }
-    }
-    return result;
-}
-
-VkResult VmaDefragmentationAlgorithm_Generic::Defragment(
-    VmaVector< VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove> >& moves,
-    VkDeviceSize maxBytesToMove,
-    uint32_t maxAllocationsToMove,
-    VmaDefragmentationFlags flags)
-{
-    if (!m_AllAllocations && m_AllocationCount == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    const size_t blockCount = m_Blocks.size();
-    for (size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex)
-    {
-        BlockInfo* pBlockInfo = m_Blocks[blockIndex];
-
-        if (m_AllAllocations)
-        {
-            VmaBlockMetadata_Generic* pMetadata = (VmaBlockMetadata_Generic*)pBlockInfo->m_pBlock->m_pMetadata;
-            VMA_ASSERT(!pMetadata->IsVirtual());
-            for (VmaSuballocationList::const_iterator it = pMetadata->m_Suballocations.begin();
-                it != pMetadata->m_Suballocations.end();
-                ++it)
-            {
-                if (it->type != VMA_SUBALLOCATION_TYPE_FREE)
-                {
-                    AllocationInfo allocInfo = AllocationInfo((VmaAllocation)it->userData, VMA_NULL);
-                    pBlockInfo->m_Allocations.push_back(allocInfo);
-                }
-            }
-        }
-
-        pBlockInfo->CalcHasNonMovableAllocations();
-
-        // This is a choice based on research.
-        // Option 1:
-        pBlockInfo->SortAllocationsByOffsetDescending();
-        // Option 2:
-        //pBlockInfo->SortAllocationsBySizeDescending();
-    }
-
-    // Sort m_Blocks this time by the main criterium, from most "destination" to most "source" blocks.
-    VMA_SORT(m_Blocks.begin(), m_Blocks.end(), BlockInfoCompareMoveDestination());
-
-    // This is a choice based on research.
-    const uint32_t roundCount = 2;
-
-    // Execute defragmentation rounds (the main part).
-    VkResult result = VK_SUCCESS;
-    for (uint32_t round = 0; (round < roundCount) && (result == VK_SUCCESS); ++round)
-    {
-        result = DefragmentRound(moves, maxBytesToMove, maxAllocationsToMove, !(flags & VMA_DEFRAGMENTATION_FLAG_INCREMENTAL));
-    }
-
-    return result;
-}
-#endif // _VMA_DEFRAGMENTATION_ALGORITHM_GENERIC_FUNCTIONS
-
-#ifndef _VMA_DEFRAGMENTATION_ALGORITHM_FAST_FUNCTIONS
-VmaDefragmentationAlgorithm_Fast::VmaDefragmentationAlgorithm_Fast(
-    VmaAllocator hAllocator,
-    VmaBlockVector* pBlockVector,
-    bool overlappingMoveSupported)
-    : VmaDefragmentationAlgorithm(hAllocator, pBlockVector),
-    m_OverlappingMoveSupported(overlappingMoveSupported),
-    m_AllocationCount(0),
-    m_AllAllocations(false),
-    m_BytesMoved(0),
-    m_AllocationsMoved(0),
-    m_BlockInfos(VmaStlAllocator<BlockInfo>(hAllocator->GetAllocationCallbacks()))
-{
-    VMA_ASSERT(VMA_DEBUG_MARGIN == 0);
-}
-
-VkResult VmaDefragmentationAlgorithm_Fast::Defragment(
-    VmaVector<VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove>>& moves,
-    VkDeviceSize maxBytesToMove,
-    uint32_t maxAllocationsToMove,
-    VmaDefragmentationFlags flags)
-{
-    VMA_ASSERT(m_AllAllocations || m_pBlockVector->CalcAllocationCount() == m_AllocationCount);
-
-    const size_t blockCount = m_pBlockVector->GetBlockCount();
-    if (blockCount == 0 || maxBytesToMove == 0 || maxAllocationsToMove == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    PreprocessMetadata();
-
-    // Sort blocks in order from most destination.
-
-    m_BlockInfos.resize(blockCount);
-    for (size_t i = 0; i < blockCount; ++i)
-    {
-        m_BlockInfos[i].origBlockIndex = i;
-    }
-
-    VMA_SORT(m_BlockInfos.begin(), m_BlockInfos.end(), [this](const BlockInfo& lhs, const BlockInfo& rhs) -> bool {
-        return m_pBlockVector->GetBlock(lhs.origBlockIndex)->m_pMetadata->GetSumFreeSize() <
-            m_pBlockVector->GetBlock(rhs.origBlockIndex)->m_pMetadata->GetSumFreeSize();
-        });
-
-    // THE MAIN ALGORITHM
-
-    FreeSpaceDatabase freeSpaceDb;
-
-    size_t dstBlockInfoIndex = 0;
-    size_t dstOrigBlockIndex = m_BlockInfos[dstBlockInfoIndex].origBlockIndex;
-    VmaDeviceMemoryBlock* pDstBlock = m_pBlockVector->GetBlock(dstOrigBlockIndex);
-    VmaBlockMetadata_Generic* pDstMetadata = (VmaBlockMetadata_Generic*)pDstBlock->m_pMetadata;
-    VkDeviceSize dstBlockSize = pDstMetadata->GetSize();
-    VkDeviceSize dstOffset = 0;
-
-    bool end = false;
-    for (size_t srcBlockInfoIndex = 0; !end && srcBlockInfoIndex < blockCount; ++srcBlockInfoIndex)
-    {
-        const size_t srcOrigBlockIndex = m_BlockInfos[srcBlockInfoIndex].origBlockIndex;
-        VmaDeviceMemoryBlock* const pSrcBlock = m_pBlockVector->GetBlock(srcOrigBlockIndex);
-        VmaBlockMetadata_Generic* const pSrcMetadata = (VmaBlockMetadata_Generic*)pSrcBlock->m_pMetadata;
-        for (VmaSuballocationList::iterator srcSuballocIt = pSrcMetadata->m_Suballocations.begin();
-            !end && srcSuballocIt != pSrcMetadata->m_Suballocations.end(); )
-        {
-            VmaAllocation const pAlloc = (VmaAllocation)srcSuballocIt->userData;
-            const VkDeviceSize srcAllocAlignment = pAlloc->GetAlignment();
-            const VkDeviceSize srcAllocSize = srcSuballocIt->size;
-            if (m_AllocationsMoved == maxAllocationsToMove ||
-                m_BytesMoved + srcAllocSize > maxBytesToMove)
-            {
-                end = true;
-                break;
-            }
-            const VkDeviceSize srcAllocOffset = srcSuballocIt->offset;
-
-            VmaDefragmentationMove move = {};
-            // Try to place it in one of free spaces from the database.
-            size_t freeSpaceInfoIndex;
-            VkDeviceSize dstAllocOffset;
-            if (freeSpaceDb.Fetch(srcAllocAlignment, srcAllocSize,
-                freeSpaceInfoIndex, dstAllocOffset))
-            {
-                size_t freeSpaceOrigBlockIndex = m_BlockInfos[freeSpaceInfoIndex].origBlockIndex;
-                VmaDeviceMemoryBlock* pFreeSpaceBlock = m_pBlockVector->GetBlock(freeSpaceOrigBlockIndex);
-                VmaBlockMetadata_Generic* pFreeSpaceMetadata = (VmaBlockMetadata_Generic*)pFreeSpaceBlock->m_pMetadata;
-
-                // Same block
-                if (freeSpaceInfoIndex == srcBlockInfoIndex)
-                {
-                    VMA_ASSERT(dstAllocOffset <= srcAllocOffset);
-
-                    // MOVE OPTION 1: Move the allocation inside the same block by decreasing offset.
-
-                    VmaSuballocation suballoc = *srcSuballocIt;
-                    suballoc.offset = dstAllocOffset;
-                    ((VmaAllocation)(suballoc.userData))->ChangeAllocHandle((VmaAllocHandle)dstAllocOffset);
-                    m_BytesMoved += srcAllocSize;
-                    ++m_AllocationsMoved;
-
-                    VmaSuballocationList::iterator nextSuballocIt = srcSuballocIt;
-                    ++nextSuballocIt;
-                    pSrcMetadata->m_Suballocations.erase(srcSuballocIt);
-                    srcSuballocIt = nextSuballocIt;
-
-                    InsertSuballoc(pFreeSpaceMetadata, suballoc);
-
-                    move.srcBlockIndex = srcOrigBlockIndex;
-                    move.dstBlockIndex = freeSpaceOrigBlockIndex;
-                    move.srcOffset = srcAllocOffset;
-                    move.dstOffset = dstAllocOffset;
-                    move.dstHandle = (VmaAllocHandle)dstAllocOffset;
-                    move.size = srcAllocSize;
-
-                    moves.push_back(move);
-                }
-                // Different block
-                else
-                {
-                    // MOVE OPTION 2: Move the allocation to a different block.
-
-                    VMA_ASSERT(freeSpaceInfoIndex < srcBlockInfoIndex);
-
-                    VmaSuballocation suballoc = *srcSuballocIt;
-                    suballoc.offset = dstAllocOffset;
-                    ((VmaAllocation)(suballoc.userData))->ChangeBlockAllocation(m_hAllocator, pFreeSpaceBlock, (VmaAllocHandle)dstAllocOffset);
-                    m_BytesMoved += srcAllocSize;
-                    ++m_AllocationsMoved;
-
-                    VmaSuballocationList::iterator nextSuballocIt = srcSuballocIt;
-                    ++nextSuballocIt;
-                    pSrcMetadata->m_Suballocations.erase(srcSuballocIt);
-                    srcSuballocIt = nextSuballocIt;
-
-                    InsertSuballoc(pFreeSpaceMetadata, suballoc);
-
-                    move.srcBlockIndex = srcOrigBlockIndex;
-                    move.dstBlockIndex = freeSpaceOrigBlockIndex;
-                    move.srcOffset = srcAllocOffset;
-                    move.dstOffset = dstAllocOffset;
-                    move.dstHandle = (VmaAllocHandle)dstAllocOffset;
-                    move.size = srcAllocSize;
-
-                    moves.push_back(move);
-                }
-            }
-            else
-            {
-                dstAllocOffset = VmaAlignUp(dstOffset, srcAllocAlignment);
-
-                // If the allocation doesn't fit before the end of dstBlock, forward to next block.
-                while (dstBlockInfoIndex < srcBlockInfoIndex &&
-                    dstAllocOffset + srcAllocSize > dstBlockSize)
-                {
-                    // But before that, register remaining free space at the end of dst block.
-                    freeSpaceDb.Register(dstBlockInfoIndex, dstOffset, dstBlockSize - dstOffset);
-
-                    ++dstBlockInfoIndex;
-                    dstOrigBlockIndex = m_BlockInfos[dstBlockInfoIndex].origBlockIndex;
-                    pDstBlock = m_pBlockVector->GetBlock(dstOrigBlockIndex);
-                    pDstMetadata = (VmaBlockMetadata_Generic*)pDstBlock->m_pMetadata;
-                    dstBlockSize = pDstMetadata->GetSize();
-                    dstOffset = 0;
-                    dstAllocOffset = 0;
-                }
-
-                // Same block
-                if (dstBlockInfoIndex == srcBlockInfoIndex)
-                {
-                    VMA_ASSERT(dstAllocOffset <= srcAllocOffset);
-
-                    const bool overlap = dstAllocOffset + srcAllocSize > srcAllocOffset;
-
-                    bool skipOver = overlap;
-                    if (overlap && m_OverlappingMoveSupported && dstAllocOffset < srcAllocOffset)
-                    {
-                        // If destination and source place overlap, skip if it would move it
-                        // by only < 1/64 of its size.
-                        skipOver = (srcAllocOffset - dstAllocOffset) * 64 < srcAllocSize;
-                    }
-
-                    if (skipOver)
-                    {
-                        freeSpaceDb.Register(dstBlockInfoIndex, dstOffset, srcAllocOffset - dstOffset);
-
-                        dstOffset = srcAllocOffset + srcAllocSize;
-                        ++srcSuballocIt;
-                    }
-                    // MOVE OPTION 1: Move the allocation inside the same block by decreasing offset.
-                    else
-                    {
-                        srcSuballocIt->offset = dstAllocOffset;
-                        ((VmaAllocation)(srcSuballocIt->userData))->ChangeAllocHandle((VmaAllocHandle)dstAllocOffset);
-                        dstOffset = dstAllocOffset + srcAllocSize;
-                        m_BytesMoved += srcAllocSize;
-                        ++m_AllocationsMoved;
-                        ++srcSuballocIt;
-
-                        move.srcBlockIndex = srcOrigBlockIndex;
-                        move.dstBlockIndex = dstOrigBlockIndex;
-                        move.srcOffset = srcAllocOffset;
-                        move.dstOffset = dstAllocOffset;
-                        move.dstHandle = (VmaAllocHandle)dstAllocOffset;
-                        move.size = srcAllocSize;
-
-                        moves.push_back(move);
-                    }
-                }
-                // Different block
-                else
-                {
-                    // MOVE OPTION 2: Move the allocation to a different block.
-
-                    VMA_ASSERT(dstBlockInfoIndex < srcBlockInfoIndex);
-                    VMA_ASSERT(dstAllocOffset + srcAllocSize <= dstBlockSize);
-
-                    VmaSuballocation suballoc = *srcSuballocIt;
-                    suballoc.offset = dstAllocOffset;
-                    ((VmaAllocation)(suballoc.userData))->ChangeBlockAllocation(m_hAllocator, pDstBlock, (VmaAllocHandle)dstAllocOffset);
-                    dstOffset = dstAllocOffset + srcAllocSize;
-                    m_BytesMoved += srcAllocSize;
-                    ++m_AllocationsMoved;
-
-                    VmaSuballocationList::iterator nextSuballocIt = srcSuballocIt;
-                    ++nextSuballocIt;
-                    pSrcMetadata->m_Suballocations.erase(srcSuballocIt);
-                    srcSuballocIt = nextSuballocIt;
-
-                    pDstMetadata->m_Suballocations.push_back(suballoc);
-
-                    move.srcBlockIndex = srcOrigBlockIndex;
-                    move.dstBlockIndex = dstOrigBlockIndex;
-                    move.srcOffset = srcAllocOffset;
-                    move.dstOffset = dstAllocOffset;
-                    move.dstHandle = (VmaAllocHandle)dstAllocOffset;
-                    move.size = srcAllocSize;
-
-                    moves.push_back(move);
-                }
-            }
-        }
-    }
-
-    m_BlockInfos.clear();
-
-    PostprocessMetadata();
-
-    return VK_SUCCESS;
-}
-
-VmaDefragmentationAlgorithm_Fast::FreeSpaceDatabase::FreeSpaceDatabase()
-{
-    FreeSpace s = {};
-    s.blockInfoIndex = SIZE_MAX;
-    for (size_t i = 0; i < MAX_COUNT; ++i)
-    {
-        m_FreeSpaces[i] = s;
-    }
-}
-
-void VmaDefragmentationAlgorithm_Fast::FreeSpaceDatabase::Register(size_t blockInfoIndex, VkDeviceSize offset, VkDeviceSize size)
-{
-    // Find first invalid or the smallest structure.
-    size_t bestIndex = SIZE_MAX;
-    for (size_t i = 0; i < MAX_COUNT; ++i)
-    {
-        // Empty structure.
-        if (m_FreeSpaces[i].blockInfoIndex == SIZE_MAX)
-        {
-            bestIndex = i;
-            break;
-        }
-        if (m_FreeSpaces[i].size < size &&
-            (bestIndex == SIZE_MAX || m_FreeSpaces[bestIndex].size > m_FreeSpaces[i].size))
-        {
-            bestIndex = i;
-        }
-    }
-
-    if (bestIndex != SIZE_MAX)
-    {
-        m_FreeSpaces[bestIndex].blockInfoIndex = blockInfoIndex;
-        m_FreeSpaces[bestIndex].offset = offset;
-        m_FreeSpaces[bestIndex].size = size;
-    }
-}
-
-bool VmaDefragmentationAlgorithm_Fast::FreeSpaceDatabase::Fetch(VkDeviceSize alignment, VkDeviceSize size,
-    size_t& outBlockInfoIndex, VkDeviceSize& outDstOffset)
-{
-    size_t bestIndex = SIZE_MAX;
-    VkDeviceSize bestFreeSpaceAfter = 0;
-    for (size_t i = 0; i < MAX_COUNT; ++i)
-    {
-        // Structure is valid.
-        if (m_FreeSpaces[i].blockInfoIndex != SIZE_MAX)
-        {
-            const VkDeviceSize dstOffset = VmaAlignUp(m_FreeSpaces[i].offset, alignment);
-            // Allocation fits into this structure.
-            if (dstOffset + size <= m_FreeSpaces[i].offset + m_FreeSpaces[i].size)
-            {
-                const VkDeviceSize freeSpaceAfter = (m_FreeSpaces[i].offset + m_FreeSpaces[i].size) -
-                    (dstOffset + size);
-                if (bestIndex == SIZE_MAX || freeSpaceAfter > bestFreeSpaceAfter)
-                {
-                    bestIndex = i;
-                    bestFreeSpaceAfter = freeSpaceAfter;
-                }
-            }
-        }
-    }
-
-    if (bestIndex != SIZE_MAX)
-    {
-        outBlockInfoIndex = m_FreeSpaces[bestIndex].blockInfoIndex;
-        outDstOffset = VmaAlignUp(m_FreeSpaces[bestIndex].offset, alignment);
-
-        // Leave this structure for remaining empty space.
-        const VkDeviceSize alignmentPlusSize = (outDstOffset - m_FreeSpaces[bestIndex].offset) + size;
-        m_FreeSpaces[bestIndex].offset += alignmentPlusSize;
-        m_FreeSpaces[bestIndex].size -= alignmentPlusSize;
-
-        return true;
-    }
-
-    return false;
-}
-
-void VmaDefragmentationAlgorithm_Fast::PreprocessMetadata()
-{
-    const size_t blockCount = m_pBlockVector->GetBlockCount();
-    for (size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex)
-    {
-        VmaBlockMetadata_Generic* const pMetadata =
-            (VmaBlockMetadata_Generic*)m_pBlockVector->GetBlock(blockIndex)->m_pMetadata;
-        pMetadata->m_FreeCount = 0;
-        pMetadata->m_SumFreeSize = pMetadata->GetSize();
-        pMetadata->m_FreeSuballocationsBySize.clear();
-        for (VmaSuballocationList::iterator it = pMetadata->m_Suballocations.begin();
-            it != pMetadata->m_Suballocations.end(); )
-        {
-            if (it->type == VMA_SUBALLOCATION_TYPE_FREE)
-            {
-                VmaSuballocationList::iterator nextIt = it;
-                ++nextIt;
-                pMetadata->m_Suballocations.erase(it);
-                it = nextIt;
-            }
-            else
-            {
-                ++it;
-            }
-        }
-    }
-}
-
-void VmaDefragmentationAlgorithm_Fast::PostprocessMetadata()
-{
-    const size_t blockCount = m_pBlockVector->GetBlockCount();
-    for (size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex)
-    {
-        VmaBlockMetadata_Generic* const pMetadata =
-            (VmaBlockMetadata_Generic*)m_pBlockVector->GetBlock(blockIndex)->m_pMetadata;
-        const VkDeviceSize blockSize = pMetadata->GetSize();
-
-        // No allocations in this block - entire area is free.
-        if (pMetadata->m_Suballocations.empty())
-        {
-            pMetadata->m_FreeCount = 1;
-            //pMetadata->m_SumFreeSize is already set to blockSize.
-            VmaSuballocation suballoc = {
-                0, // offset
-                blockSize, // size
-                VMA_NULL, // hAllocation
-                VMA_SUBALLOCATION_TYPE_FREE };
-            pMetadata->m_Suballocations.push_back(suballoc);
-            pMetadata->RegisterFreeSuballocation(pMetadata->m_Suballocations.begin());
-        }
-        // There are some allocations in this block.
-        else
-        {
-            VkDeviceSize offset = 0;
-            VmaSuballocationList::iterator it;
-            for (it = pMetadata->m_Suballocations.begin();
-                it != pMetadata->m_Suballocations.end();
-                ++it)
-            {
-                VMA_ASSERT(it->type != VMA_SUBALLOCATION_TYPE_FREE);
-                VMA_ASSERT(it->offset >= offset);
-
-                // Need to insert preceding free space.
-                if (it->offset > offset)
-                {
-                    ++pMetadata->m_FreeCount;
-                    const VkDeviceSize freeSize = it->offset - offset;
-                    VmaSuballocation suballoc = {
-                        offset, // offset
-                        freeSize, // size
-                        VMA_NULL, // hAllocation
-                        VMA_SUBALLOCATION_TYPE_FREE };
-                    VmaSuballocationList::iterator precedingFreeIt = pMetadata->m_Suballocations.insert(it, suballoc);
-                    pMetadata->m_FreeSuballocationsBySize.push_back(precedingFreeIt);
-                }
-
-                pMetadata->m_SumFreeSize -= it->size;
-                offset = it->offset + it->size;
-            }
-
-            // Need to insert trailing free space.
-            if (offset < blockSize)
-            {
-                ++pMetadata->m_FreeCount;
-                const VkDeviceSize freeSize = blockSize - offset;
-                VmaSuballocation suballoc = {
-                    offset, // offset
-                    freeSize, // size
-                    VMA_NULL, // hAllocation
-                    VMA_SUBALLOCATION_TYPE_FREE };
-                VMA_ASSERT(it == pMetadata->m_Suballocations.end());
-                VmaSuballocationList::iterator trailingFreeIt = pMetadata->m_Suballocations.insert(it, suballoc);
-                pMetadata->m_FreeSuballocationsBySize.push_back(trailingFreeIt);
-            }
-
-            VMA_SORT(
-                pMetadata->m_FreeSuballocationsBySize.begin(),
-                pMetadata->m_FreeSuballocationsBySize.end(),
-                VmaSuballocationItemSizeLess());
-        }
-
-        VMA_HEAVY_ASSERT(pMetadata->Validate());
-    }
-}
-
-void VmaDefragmentationAlgorithm_Fast::InsertSuballoc(VmaBlockMetadata_Generic* pMetadata, const VmaSuballocation& suballoc)
-{
-    VmaSuballocationList& suballocs = pMetadata->m_Suballocations;
-    VmaSuballocationList::iterator elementAfter;
-    const VkDeviceSize last = suballocs.rbegin()->offset;
-    const VkDeviceSize first = suballocs.begin()->offset;
-
-    if (last <= suballoc.offset)
-        elementAfter = suballocs.end();
-    else if (first >= suballoc.offset)
-        elementAfter = suballocs.begin();
-    else
-    {
-        const size_t suballocCount = suballocs.size();
-        const VkDeviceSize step = (last - first + suballocs.begin()->size) / suballocCount;
-        // If offset to be inserted is closer to the end of range, search from the end
-        if ((suballoc.offset - first) / step > suballocCount / 2)
-        {
-            elementAfter = suballocs.begin();
-            for (VmaSuballocationList::reverse_iterator suballocItem = ++suballocs.rbegin();
-                suballocItem != suballocs.rend();
-                ++suballocItem)
-            {
-                if (suballocItem->offset <= suballoc.offset)
-                {
-                    elementAfter = --suballocItem;
-                    break;
-                }
-            }
-        }
-        else
-        {
-            elementAfter = suballocs.end();
-            for (VmaSuballocationList::iterator suballocItem = ++suballocs.begin();
-                suballocItem != suballocs.end();
-                ++suballocItem)
-            {
-                if (suballocItem->offset >= suballoc.offset)
-                {
-                    elementAfter = suballocItem;
-                    break;
-                }
-            }
-        }
-    }
-    pMetadata->m_Suballocations.insert(elementAfter, suballoc);
-}
-#endif // _VMA_DEFRAGMENTATION_ALGORITHM_FAST_FUNCTIONS
-
-#ifndef _VMA_BLOCK_VECTOR_DEFRAGMENTATION_CONTEXT_FUNCTIONS
-VmaBlockVectorDefragmentationContext::VmaBlockVectorDefragmentationContext(
-    VmaAllocator hAllocator,
-    VmaPool hCustomPool,
-    VmaBlockVector* pBlockVector)
-    : res(VK_SUCCESS),
-    mutexLocked(false),
-    blockContexts(VmaStlAllocator<VmaBlockDefragmentationContext>(hAllocator->GetAllocationCallbacks())),
-    defragmentationMoves(VmaStlAllocator<VmaDefragmentationMove>(hAllocator->GetAllocationCallbacks())),
-    defragmentationMovesProcessed(0),
-    defragmentationMovesCommitted(0),
-    hasDefragmentationPlan(0),
-    m_hAllocator(hAllocator),
-    m_hCustomPool(hCustomPool),
-    m_pBlockVector(pBlockVector),
-    m_pAlgorithm(VMA_NULL),
-    m_Allocations(VmaStlAllocator<AllocInfo>(hAllocator->GetAllocationCallbacks())),
-    m_AllAllocations(false) {}
-
-VmaBlockVectorDefragmentationContext::~VmaBlockVectorDefragmentationContext()
-{
-    vma_delete(m_hAllocator, m_pAlgorithm);
-}
-
-void VmaBlockVectorDefragmentationContext::AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged)
-{
-    AllocInfo info = { hAlloc, pChanged };
-    m_Allocations.push_back(info);
-}
-
-void VmaBlockVectorDefragmentationContext::Begin(bool overlappingMoveSupported, VmaDefragmentationFlags flags)
-{
-    const bool allAllocations = m_AllAllocations ||
-        m_Allocations.size() == m_pBlockVector->CalcAllocationCount();
-
-    /********************************
-    HERE IS THE CHOICE OF DEFRAGMENTATION ALGORITHM.
-    ********************************/
-
-    /*
-    Fast algorithm is supported only when certain criteria are met:
-    - VMA_DEBUG_MARGIN is 0.
-    - All allocations in this block vector are movable.
-    - There is no possibility of image/buffer granularity conflict.
-    - The defragmentation is not incremental
-    */
-    if (VMA_DEBUG_MARGIN == 0 &&
-        allAllocations &&
-        !m_pBlockVector->IsBufferImageGranularityConflictPossible() &&
-        !(flags & VMA_DEFRAGMENTATION_FLAG_INCREMENTAL))
-    {
-        m_pAlgorithm = vma_new(m_hAllocator, VmaDefragmentationAlgorithm_Fast)(
-            m_hAllocator, m_pBlockVector, overlappingMoveSupported);
-    }
-    else
-    {
-        m_pAlgorithm = vma_new(m_hAllocator, VmaDefragmentationAlgorithm_Generic)(
-            m_hAllocator, m_pBlockVector, overlappingMoveSupported);
-    }
-
-    if (allAllocations)
-    {
-        m_pAlgorithm->AddAll();
-    }
-    else
-    {
-        for (size_t i = 0, count = m_Allocations.size(); i < count; ++i)
-        {
-            m_pAlgorithm->AddAllocation(m_Allocations[i].hAlloc, m_Allocations[i].pChanged);
-        }
-    }
-}
-#endif // _VMA_BLOCK_VECTOR_DEFRAGMENTATION_CONTEXT_FUNCTIONS
-
-#ifndef _VMA_DEFRAGMENTATION_CONTEXT_FUNCTIONS
-VmaDefragmentationContext_T::VmaDefragmentationContext_T(
-    VmaAllocator hAllocator,
-    uint32_t flags,
-    VmaDefragmentationStats* pStats)
-    : m_hAllocator(hAllocator),
-    m_Flags(flags),
-    m_pStats(pStats),
-    m_CustomPoolContexts(VmaStlAllocator<VmaBlockVectorDefragmentationContext*>(hAllocator->GetAllocationCallbacks()))
-{
-    memset(m_DefaultPoolContexts, 0, sizeof(m_DefaultPoolContexts));
-}
-
-VmaDefragmentationContext_T::~VmaDefragmentationContext_T()
-{
-    for (size_t i = m_CustomPoolContexts.size(); i--; )
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_CustomPoolContexts[i];
-        pBlockVectorCtx->GetBlockVector()->DefragmentationEnd(pBlockVectorCtx, m_Flags, m_pStats);
-        vma_delete(m_hAllocator, pBlockVectorCtx);
-    }
-    for (size_t i = m_hAllocator->m_MemProps.memoryTypeCount; i--; )
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_DefaultPoolContexts[i];
-        if (pBlockVectorCtx)
-        {
-            pBlockVectorCtx->GetBlockVector()->DefragmentationEnd(pBlockVectorCtx, m_Flags, m_pStats);
-            vma_delete(m_hAllocator, pBlockVectorCtx);
-        }
-    }
-}
-
-void VmaDefragmentationContext_T::AddPools(uint32_t poolCount, const VmaPool* pPools)
-{
-    for (uint32_t poolIndex = 0; poolIndex < poolCount; ++poolIndex)
-    {
-        VmaPool pool = pPools[poolIndex];
-        VMA_ASSERT(pool);
-        // Pools with algorithm other than default are not defragmented.
-        if (pool->m_BlockVector.GetAlgorithm() == 0)
-        {
-            VmaBlockVectorDefragmentationContext* pBlockVectorDefragCtx = VMA_NULL;
-
-            for (size_t i = m_CustomPoolContexts.size(); i--; )
-            {
-                if (m_CustomPoolContexts[i]->GetCustomPool() == pool)
-                {
-                    pBlockVectorDefragCtx = m_CustomPoolContexts[i];
-                    break;
-                }
-            }
-
-            if (!pBlockVectorDefragCtx)
-            {
-                pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
-                    m_hAllocator,
-                    pool,
-                    &pool->m_BlockVector);
-                m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
-            }
-
-            pBlockVectorDefragCtx->AddAll();
-        }
-    }
-}
-
-void VmaDefragmentationContext_T::AddAllocations(
-    uint32_t allocationCount,
-    const VmaAllocation* pAllocations,
-    VkBool32* pAllocationsChanged)
-{
-    // Dispatch pAllocations among defragmentators. Create them when necessary.
-    for (uint32_t allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
-    {
-        const VmaAllocation hAlloc = pAllocations[allocIndex];
-        VMA_ASSERT(hAlloc);
-        // DedicatedAlloc cannot be defragmented.
-        if (hAlloc->GetType() == VmaAllocation_T::ALLOCATION_TYPE_BLOCK)
-        {
-            VmaBlockVectorDefragmentationContext* pBlockVectorDefragCtx = VMA_NULL;
-
-            const VmaPool hAllocPool = hAlloc->GetBlock()->GetParentPool();
-            // This allocation belongs to custom pool.
-            if (hAllocPool != VK_NULL_HANDLE)
-            {
-                // Pools with algorithm other than default are not defragmented.
-                if (hAllocPool->m_BlockVector.GetAlgorithm() == 0)
-                {
-                    for (size_t i = m_CustomPoolContexts.size(); i--; )
-                    {
-                        if (m_CustomPoolContexts[i]->GetCustomPool() == hAllocPool)
-                        {
-                            pBlockVectorDefragCtx = m_CustomPoolContexts[i];
-                            break;
-                        }
-                    }
-                    if (!pBlockVectorDefragCtx)
-                    {
-                        pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
-                            m_hAllocator,
-                            hAllocPool,
-                            &hAllocPool->m_BlockVector);
-                        m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
-                    }
-                }
-            }
-            // This allocation belongs to default pool.
-            else
-            {
-                const uint32_t memTypeIndex = hAlloc->GetMemoryTypeIndex();
-                pBlockVectorDefragCtx = m_DefaultPoolContexts[memTypeIndex];
-                if (!pBlockVectorDefragCtx)
-                {
-                    VMA_ASSERT(m_hAllocator->m_pBlockVectors[memTypeIndex] && "Trying to use unsupported memory type!");
-
-                    pBlockVectorDefragCtx = vma_new(m_hAllocator, VmaBlockVectorDefragmentationContext)(
-                        m_hAllocator,
-                        VMA_NULL, // hCustomPool
-                        m_hAllocator->m_pBlockVectors[memTypeIndex]);
-                    m_DefaultPoolContexts[memTypeIndex] = pBlockVectorDefragCtx;
-                }
-            }
-
-            if (pBlockVectorDefragCtx)
-            {
-                VkBool32* const pChanged = (pAllocationsChanged != VMA_NULL) ?
-                    &pAllocationsChanged[allocIndex] : VMA_NULL;
-                pBlockVectorDefragCtx->AddAllocation(hAlloc, pChanged);
-            }
-        }
-    }
-}
-
-VkResult VmaDefragmentationContext_T::Defragment(
-    VkDeviceSize maxCpuBytesToMove, uint32_t maxCpuAllocationsToMove,
-    VkDeviceSize maxGpuBytesToMove, uint32_t maxGpuAllocationsToMove,
-    VkCommandBuffer commandBuffer, VmaDefragmentationStats* pStats, VmaDefragmentationFlags flags)
-{
-    if (pStats)
-    {
-        memset(pStats, 0, sizeof(VmaDefragmentationStats));
-    }
-
-    if (flags & VMA_DEFRAGMENTATION_FLAG_INCREMENTAL)
-    {
-        // For incremental defragmetnations, we just earmark how much we can move
-        // The real meat is in the defragmentation steps
-        m_MaxCpuBytesToMove = maxCpuBytesToMove;
-        m_MaxCpuAllocationsToMove = maxCpuAllocationsToMove;
-
-        m_MaxGpuBytesToMove = maxGpuBytesToMove;
-        m_MaxGpuAllocationsToMove = maxGpuAllocationsToMove;
-
-        if (m_MaxCpuBytesToMove == 0 && m_MaxCpuAllocationsToMove == 0 &&
-            m_MaxGpuBytesToMove == 0 && m_MaxGpuAllocationsToMove == 0)
-            return VK_SUCCESS;
-
-        return VK_NOT_READY;
-    }
-
-    if (commandBuffer == VK_NULL_HANDLE)
-    {
-        maxGpuBytesToMove = 0;
-        maxGpuAllocationsToMove = 0;
-    }
-
-    VkResult res = VK_SUCCESS;
-
-    // Process default pools.
-    for (uint32_t memTypeIndex = 0;
-        memTypeIndex < m_hAllocator->GetMemoryTypeCount() && res >= VK_SUCCESS;
-        ++memTypeIndex)
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_DefaultPoolContexts[memTypeIndex];
-        if (pBlockVectorCtx)
-        {
-            VMA_ASSERT(pBlockVectorCtx->GetBlockVector());
-            pBlockVectorCtx->GetBlockVector()->Defragment(
-                pBlockVectorCtx,
-                pStats, flags,
-                maxCpuBytesToMove, maxCpuAllocationsToMove,
-                maxGpuBytesToMove, maxGpuAllocationsToMove,
-                commandBuffer);
-            if (pBlockVectorCtx->res != VK_SUCCESS)
-            {
-                res = pBlockVectorCtx->res;
-            }
-        }
-    }
-
-    // Process custom pools.
-    for (size_t customCtxIndex = 0, customCtxCount = m_CustomPoolContexts.size();
-        customCtxIndex < customCtxCount && res >= VK_SUCCESS;
-        ++customCtxIndex)
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_CustomPoolContexts[customCtxIndex];
-        VMA_ASSERT(pBlockVectorCtx && pBlockVectorCtx->GetBlockVector());
-        pBlockVectorCtx->GetBlockVector()->Defragment(
-            pBlockVectorCtx,
-            pStats, flags,
-            maxCpuBytesToMove, maxCpuAllocationsToMove,
-            maxGpuBytesToMove, maxGpuAllocationsToMove,
-            commandBuffer);
-        if (pBlockVectorCtx->res != VK_SUCCESS)
-        {
-            res = pBlockVectorCtx->res;
-        }
-    }
-
-    return res;
-}
-
-VkResult VmaDefragmentationContext_T::DefragmentPassBegin(VmaDefragmentationPassInfo* pInfo)
-{
-    VmaDefragmentationPassMoveInfo* pCurrentMove = pInfo->pMoves;
-    uint32_t movesLeft = pInfo->moveCount;
-
-    // Process default pools.
-    for (uint32_t memTypeIndex = 0;
-        memTypeIndex < m_hAllocator->GetMemoryTypeCount();
-        ++memTypeIndex)
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_DefaultPoolContexts[memTypeIndex];
-        if (pBlockVectorCtx)
-        {
-            VMA_ASSERT(pBlockVectorCtx->GetBlockVector());
-
-            if (!pBlockVectorCtx->hasDefragmentationPlan)
-            {
-                pBlockVectorCtx->GetBlockVector()->Defragment(
-                    pBlockVectorCtx,
-                    m_pStats, m_Flags,
-                    m_MaxCpuBytesToMove, m_MaxCpuAllocationsToMove,
-                    m_MaxGpuBytesToMove, m_MaxGpuAllocationsToMove,
-                    VK_NULL_HANDLE);
-
-                if (pBlockVectorCtx->res < VK_SUCCESS)
-                    continue;
-
-                pBlockVectorCtx->hasDefragmentationPlan = true;
-            }
-
-            const uint32_t processed = pBlockVectorCtx->GetBlockVector()->ProcessDefragmentations(
-                pBlockVectorCtx,
-                pCurrentMove, movesLeft);
-
-            movesLeft -= processed;
-            pCurrentMove += processed;
-        }
-    }
-
-    // Process custom pools.
-    for (size_t customCtxIndex = 0, customCtxCount = m_CustomPoolContexts.size();
-        customCtxIndex < customCtxCount;
-        ++customCtxIndex)
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_CustomPoolContexts[customCtxIndex];
-        VMA_ASSERT(pBlockVectorCtx && pBlockVectorCtx->GetBlockVector());
-
-        if (!pBlockVectorCtx->hasDefragmentationPlan)
-        {
-            pBlockVectorCtx->GetBlockVector()->Defragment(
-                pBlockVectorCtx,
-                m_pStats, m_Flags,
-                m_MaxCpuBytesToMove, m_MaxCpuAllocationsToMove,
-                m_MaxGpuBytesToMove, m_MaxGpuAllocationsToMove,
-                VK_NULL_HANDLE);
-
-            if (pBlockVectorCtx->res < VK_SUCCESS)
-                continue;
-
-            pBlockVectorCtx->hasDefragmentationPlan = true;
-        }
-
-        const uint32_t processed = pBlockVectorCtx->GetBlockVector()->ProcessDefragmentations(
-            pBlockVectorCtx,
-            pCurrentMove, movesLeft);
-
-        movesLeft -= processed;
-        pCurrentMove += processed;
-    }
-
-    pInfo->moveCount = pInfo->moveCount - movesLeft;
-
-    return VK_SUCCESS;
-}
-
-VkResult VmaDefragmentationContext_T::DefragmentPassEnd()
-{
-    VkResult res = VK_SUCCESS;
-
-    // Process default pools.
-    for (uint32_t memTypeIndex = 0;
-        memTypeIndex < m_hAllocator->GetMemoryTypeCount();
-        ++memTypeIndex)
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_DefaultPoolContexts[memTypeIndex];
-        if (pBlockVectorCtx)
-        {
-            VMA_ASSERT(pBlockVectorCtx->GetBlockVector());
-
-            if (!pBlockVectorCtx->hasDefragmentationPlan)
-            {
-                res = VK_NOT_READY;
-                continue;
-            }
-
-            pBlockVectorCtx->GetBlockVector()->CommitDefragmentations(
-                pBlockVectorCtx, m_pStats);
-
-            if (pBlockVectorCtx->defragmentationMoves.size() != pBlockVectorCtx->defragmentationMovesCommitted)
-                res = VK_NOT_READY;
-        }
-    }
-
-    // Process custom pools.
-    for (size_t customCtxIndex = 0, customCtxCount = m_CustomPoolContexts.size();
-        customCtxIndex < customCtxCount;
-        ++customCtxIndex)
-    {
-        VmaBlockVectorDefragmentationContext* pBlockVectorCtx = m_CustomPoolContexts[customCtxIndex];
-        VMA_ASSERT(pBlockVectorCtx && pBlockVectorCtx->GetBlockVector());
-
-        if (!pBlockVectorCtx->hasDefragmentationPlan)
-        {
-            res = VK_NOT_READY;
-            continue;
-        }
-
-        pBlockVectorCtx->GetBlockVector()->CommitDefragmentations(
-            pBlockVectorCtx, m_pStats);
-
-        if (pBlockVectorCtx->defragmentationMoves.size() != pBlockVectorCtx->defragmentationMovesCommitted)
-            res = VK_NOT_READY;
-    }
-
-    return res;
-}
-#endif // _VMA_DEFRAGMENTATION_CONTEXT_FUNCTIONS
-
-#ifndef _VMA_POOL_T_FUNCTIONS
-VmaPool_T::VmaPool_T(
-    VmaAllocator hAllocator,
-    const VmaPoolCreateInfo& createInfo,
-    VkDeviceSize preferredBlockSize)
-    : m_BlockVector(
-        hAllocator,
-        this, // hParentPool
-        createInfo.memoryTypeIndex,
-        createInfo.blockSize != 0 ? createInfo.blockSize : preferredBlockSize,
-        createInfo.minBlockCount,
-        createInfo.maxBlockCount,
-        (createInfo.flags& VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
-        createInfo.blockSize != 0, // explicitBlockSize
-        createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK, // algorithm
-        createInfo.priority,
-        VMA_MAX(hAllocator->GetMemoryTypeMinAlignment(createInfo.memoryTypeIndex), createInfo.minAllocationAlignment),
-        createInfo.pMemoryAllocateNext),
-    m_Id(0),
-    m_Name(VMA_NULL) {}
-
-VmaPool_T::~VmaPool_T()
-{
-    VMA_ASSERT(m_PrevPool == VMA_NULL && m_NextPool == VMA_NULL);
-}
-
-void VmaPool_T::SetName(const char* pName)
-{
-    const VkAllocationCallbacks* allocs = m_BlockVector.GetAllocator()->GetAllocationCallbacks();
-    VmaFreeString(allocs, m_Name);
-
-    if (pName != VMA_NULL)
-    {
-        m_Name = VmaCreateStringCopy(allocs, pName);
-    }
-    else
-    {
-        m_Name = VMA_NULL;
-    }
-}
-#endif // _VMA_POOL_T_FUNCTIONS
-
-#ifndef _VMA_ALLOCATOR_T_FUNCTIONS
-VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
-    m_UseMutex((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT) == 0),
-    m_VulkanApiVersion(pCreateInfo->vulkanApiVersion != 0 ? pCreateInfo->vulkanApiVersion : VK_API_VERSION_1_0),
-    m_UseKhrDedicatedAllocation((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT) != 0),
-    m_UseKhrBindMemory2((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT) != 0),
-    m_UseExtMemoryBudget((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT) != 0),
-    m_UseAmdDeviceCoherentMemory((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT) != 0),
-    m_UseKhrBufferDeviceAddress((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT) != 0),
-    m_UseExtMemoryPriority((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT) != 0),
-    m_hDevice(pCreateInfo->device),
-    m_hInstance(pCreateInfo->instance),
-    m_AllocationCallbacksSpecified(pCreateInfo->pAllocationCallbacks != VMA_NULL),
-    m_AllocationCallbacks(pCreateInfo->pAllocationCallbacks ?
-        *pCreateInfo->pAllocationCallbacks : VmaEmptyAllocationCallbacks),
-    m_AllocationObjectAllocator(&m_AllocationCallbacks),
-    m_HeapSizeLimitMask(0),
-    m_DeviceMemoryCount(0),
-    m_PreferredLargeHeapBlockSize(0),
-    m_PhysicalDevice(pCreateInfo->physicalDevice),
-    m_GpuDefragmentationMemoryTypeBits(UINT32_MAX),
-    m_NextPoolId(0),
-    m_GlobalMemoryTypeBits(UINT32_MAX)
-{
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        m_UseKhrDedicatedAllocation = false;
-        m_UseKhrBindMemory2 = false;
-    }
-
-    if(VMA_DEBUG_DETECT_CORRUPTION)
-    {
-        // Needs to be multiply of uint32_t size because we are going to write VMA_CORRUPTION_DETECTION_MAGIC_VALUE to it.
-        VMA_ASSERT(VMA_DEBUG_MARGIN % sizeof(uint32_t) == 0);
-    }
-
-    VMA_ASSERT(pCreateInfo->physicalDevice && pCreateInfo->device && pCreateInfo->instance);
-
-    if(m_VulkanApiVersion < VK_MAKE_VERSION(1, 1, 0))
-    {
-#if !(VMA_DEDICATED_ALLOCATION)
-        if((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT) != 0)
-        {
-            VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT set but required extensions are disabled by preprocessor macros.");
-        }
-#endif
-#if !(VMA_BIND_MEMORY2)
-        if((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT) != 0)
-        {
-            VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT set but required extension is disabled by preprocessor macros.");
-        }
-#endif
-    }
-#if !(VMA_MEMORY_BUDGET)
-    if((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT) != 0)
-    {
-        VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT set but required extension is disabled by preprocessor macros.");
-    }
-#endif
-#if !(VMA_BUFFER_DEVICE_ADDRESS)
-    if(m_UseKhrBufferDeviceAddress)
-    {
-        VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT is set but required extension or Vulkan 1.2 is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
-    }
-#endif
-#if VMA_VULKAN_VERSION < 1002000
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 2, 0))
-    {
-        VMA_ASSERT(0 && "vulkanApiVersion >= VK_API_VERSION_1_2 but required Vulkan version is disabled by preprocessor macros.");
-    }
-#endif
-#if VMA_VULKAN_VERSION < 1001000
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        VMA_ASSERT(0 && "vulkanApiVersion >= VK_API_VERSION_1_1 but required Vulkan version is disabled by preprocessor macros.");
-    }
-#endif
-#if !(VMA_MEMORY_PRIORITY)
-    if(m_UseExtMemoryPriority)
-    {
-        VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
-    }
-#endif
-
-    memset(&m_DeviceMemoryCallbacks, 0 ,sizeof(m_DeviceMemoryCallbacks));
-    memset(&m_PhysicalDeviceProperties, 0, sizeof(m_PhysicalDeviceProperties));
-    memset(&m_MemProps, 0, sizeof(m_MemProps));
-
-    memset(&m_pBlockVectors, 0, sizeof(m_pBlockVectors));
-    memset(&m_VulkanFunctions, 0, sizeof(m_VulkanFunctions));
-
-#if VMA_EXTERNAL_MEMORY
-    memset(&m_TypeExternalMemoryHandleTypes, 0, sizeof(m_TypeExternalMemoryHandleTypes));
-#endif // #if VMA_EXTERNAL_MEMORY
-
-    if(pCreateInfo->pDeviceMemoryCallbacks != VMA_NULL)
-    {
-        m_DeviceMemoryCallbacks.pUserData = pCreateInfo->pDeviceMemoryCallbacks->pUserData;
-        m_DeviceMemoryCallbacks.pfnAllocate = pCreateInfo->pDeviceMemoryCallbacks->pfnAllocate;
-        m_DeviceMemoryCallbacks.pfnFree = pCreateInfo->pDeviceMemoryCallbacks->pfnFree;
-    }
-
-    ImportVulkanFunctions(pCreateInfo->pVulkanFunctions);
-
-    (*m_VulkanFunctions.vkGetPhysicalDeviceProperties)(m_PhysicalDevice, &m_PhysicalDeviceProperties);
-    (*m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties)(m_PhysicalDevice, &m_MemProps);
-
-    VMA_ASSERT(VmaIsPow2(VMA_MIN_ALIGNMENT));
-    VMA_ASSERT(VmaIsPow2(VMA_DEBUG_MIN_BUFFER_IMAGE_GRANULARITY));
-    VMA_ASSERT(VmaIsPow2(m_PhysicalDeviceProperties.limits.bufferImageGranularity));
-    VMA_ASSERT(VmaIsPow2(m_PhysicalDeviceProperties.limits.nonCoherentAtomSize));
-
-    m_PreferredLargeHeapBlockSize = (pCreateInfo->preferredLargeHeapBlockSize != 0) ?
-        pCreateInfo->preferredLargeHeapBlockSize : static_cast<VkDeviceSize>(VMA_DEFAULT_LARGE_HEAP_BLOCK_SIZE);
-
-    m_GlobalMemoryTypeBits = CalculateGlobalMemoryTypeBits();
-
-#if VMA_EXTERNAL_MEMORY
-    if(pCreateInfo->pTypeExternalMemoryHandleTypes != VMA_NULL)
-    {
-        memcpy(m_TypeExternalMemoryHandleTypes, pCreateInfo->pTypeExternalMemoryHandleTypes,
-            sizeof(VkExternalMemoryHandleTypeFlagsKHR) * GetMemoryTypeCount());
-    }
-#endif // #if VMA_EXTERNAL_MEMORY
-
-    if(pCreateInfo->pHeapSizeLimit != VMA_NULL)
-    {
-        for(uint32_t heapIndex = 0; heapIndex < GetMemoryHeapCount(); ++heapIndex)
-        {
-            const VkDeviceSize limit = pCreateInfo->pHeapSizeLimit[heapIndex];
-            if(limit != VK_WHOLE_SIZE)
-            {
-                m_HeapSizeLimitMask |= 1u << heapIndex;
-                if(limit < m_MemProps.memoryHeaps[heapIndex].size)
-                {
-                    m_MemProps.memoryHeaps[heapIndex].size = limit;
-                }
-            }
-        }
-    }
-
-    for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-    {
-        // Create only supported types
-        if((m_GlobalMemoryTypeBits & (1u << memTypeIndex)) != 0)
-        {
-            const VkDeviceSize preferredBlockSize = CalcPreferredBlockSize(memTypeIndex);
-            m_pBlockVectors[memTypeIndex] = vma_new(this, VmaBlockVector)(
-                this,
-                VK_NULL_HANDLE, // hParentPool
-                memTypeIndex,
-                preferredBlockSize,
-                0,
-                SIZE_MAX,
-                GetBufferImageGranularity(),
-                false, // explicitBlockSize
-                0, // algorithm
-                0.5f, // priority (0.5 is the default per Vulkan spec)
-                GetMemoryTypeMinAlignment(memTypeIndex), // minAllocationAlignment
-                VMA_NULL); // // pMemoryAllocateNext
-            // No need to call m_pBlockVectors[memTypeIndex][blockVectorTypeIndex]->CreateMinBlocks here,
-            // becase minBlockCount is 0.
-        }
-    }
-}
-
-VkResult VmaAllocator_T::Init(const VmaAllocatorCreateInfo* pCreateInfo)
-{
-    VkResult res = VK_SUCCESS;
-
-#if VMA_MEMORY_BUDGET
-    if(m_UseExtMemoryBudget)
-    {
-        UpdateVulkanBudget();
-    }
-#endif // #if VMA_MEMORY_BUDGET
-
-    return res;
-}
-
-VmaAllocator_T::~VmaAllocator_T()
-{
-    VMA_ASSERT(m_Pools.IsEmpty());
-
-    for(size_t memTypeIndex = GetMemoryTypeCount(); memTypeIndex--; )
-    {
-        vma_delete(this, m_pBlockVectors[memTypeIndex]);
-    }
-}
-
-void VmaAllocator_T::ImportVulkanFunctions(const VmaVulkanFunctions* pVulkanFunctions)
-{
-#if VMA_STATIC_VULKAN_FUNCTIONS == 1
-    ImportVulkanFunctions_Static();
-#endif
-
-    if(pVulkanFunctions != VMA_NULL)
-    {
-        ImportVulkanFunctions_Custom(pVulkanFunctions);
-    }
-
-#if VMA_DYNAMIC_VULKAN_FUNCTIONS == 1
-    ImportVulkanFunctions_Dynamic();
-#endif
-
-    ValidateVulkanFunctions();
-}
-
-#if VMA_STATIC_VULKAN_FUNCTIONS == 1
-
-void VmaAllocator_T::ImportVulkanFunctions_Static()
-{
-    // Vulkan 1.0
-    m_VulkanFunctions.vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)vkGetInstanceProcAddr;
-    m_VulkanFunctions.vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)vkGetDeviceProcAddr;
-    m_VulkanFunctions.vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties)vkGetPhysicalDeviceProperties;
-    m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties)vkGetPhysicalDeviceMemoryProperties;
-    m_VulkanFunctions.vkAllocateMemory = (PFN_vkAllocateMemory)vkAllocateMemory;
-    m_VulkanFunctions.vkFreeMemory = (PFN_vkFreeMemory)vkFreeMemory;
-    m_VulkanFunctions.vkMapMemory = (PFN_vkMapMemory)vkMapMemory;
-    m_VulkanFunctions.vkUnmapMemory = (PFN_vkUnmapMemory)vkUnmapMemory;
-    m_VulkanFunctions.vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges)vkFlushMappedMemoryRanges;
-    m_VulkanFunctions.vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges)vkInvalidateMappedMemoryRanges;
-    m_VulkanFunctions.vkBindBufferMemory = (PFN_vkBindBufferMemory)vkBindBufferMemory;
-    m_VulkanFunctions.vkBindImageMemory = (PFN_vkBindImageMemory)vkBindImageMemory;
-    m_VulkanFunctions.vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements)vkGetBufferMemoryRequirements;
-    m_VulkanFunctions.vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements)vkGetImageMemoryRequirements;
-    m_VulkanFunctions.vkCreateBuffer = (PFN_vkCreateBuffer)vkCreateBuffer;
-    m_VulkanFunctions.vkDestroyBuffer = (PFN_vkDestroyBuffer)vkDestroyBuffer;
-    m_VulkanFunctions.vkCreateImage = (PFN_vkCreateImage)vkCreateImage;
-    m_VulkanFunctions.vkDestroyImage = (PFN_vkDestroyImage)vkDestroyImage;
-    m_VulkanFunctions.vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer)vkCmdCopyBuffer;
-
-    // Vulkan 1.1
-#if VMA_VULKAN_VERSION >= 1001000
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        m_VulkanFunctions.vkGetBufferMemoryRequirements2KHR = (PFN_vkGetBufferMemoryRequirements2)vkGetBufferMemoryRequirements2;
-        m_VulkanFunctions.vkGetImageMemoryRequirements2KHR = (PFN_vkGetImageMemoryRequirements2)vkGetImageMemoryRequirements2;
-        m_VulkanFunctions.vkBindBufferMemory2KHR = (PFN_vkBindBufferMemory2)vkBindBufferMemory2;
-        m_VulkanFunctions.vkBindImageMemory2KHR = (PFN_vkBindImageMemory2)vkBindImageMemory2;
-        m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties2KHR = (PFN_vkGetPhysicalDeviceMemoryProperties2)vkGetPhysicalDeviceMemoryProperties2;
-    }
-#endif
-}
-
-#endif // VMA_STATIC_VULKAN_FUNCTIONS == 1
-
-void VmaAllocator_T::ImportVulkanFunctions_Custom(const VmaVulkanFunctions* pVulkanFunctions)
-{
-    VMA_ASSERT(pVulkanFunctions != VMA_NULL);
-
-#define VMA_COPY_IF_NOT_NULL(funcName) \
-    if(pVulkanFunctions->funcName != VMA_NULL) m_VulkanFunctions.funcName = pVulkanFunctions->funcName;
-
-    VMA_COPY_IF_NOT_NULL(vkGetInstanceProcAddr);
-    VMA_COPY_IF_NOT_NULL(vkGetDeviceProcAddr);
-    VMA_COPY_IF_NOT_NULL(vkGetPhysicalDeviceProperties);
-    VMA_COPY_IF_NOT_NULL(vkGetPhysicalDeviceMemoryProperties);
-    VMA_COPY_IF_NOT_NULL(vkAllocateMemory);
-    VMA_COPY_IF_NOT_NULL(vkFreeMemory);
-    VMA_COPY_IF_NOT_NULL(vkMapMemory);
-    VMA_COPY_IF_NOT_NULL(vkUnmapMemory);
-    VMA_COPY_IF_NOT_NULL(vkFlushMappedMemoryRanges);
-    VMA_COPY_IF_NOT_NULL(vkInvalidateMappedMemoryRanges);
-    VMA_COPY_IF_NOT_NULL(vkBindBufferMemory);
-    VMA_COPY_IF_NOT_NULL(vkBindImageMemory);
-    VMA_COPY_IF_NOT_NULL(vkGetBufferMemoryRequirements);
-    VMA_COPY_IF_NOT_NULL(vkGetImageMemoryRequirements);
-    VMA_COPY_IF_NOT_NULL(vkCreateBuffer);
-    VMA_COPY_IF_NOT_NULL(vkDestroyBuffer);
-    VMA_COPY_IF_NOT_NULL(vkCreateImage);
-    VMA_COPY_IF_NOT_NULL(vkDestroyImage);
-    VMA_COPY_IF_NOT_NULL(vkCmdCopyBuffer);
-
-#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    VMA_COPY_IF_NOT_NULL(vkGetBufferMemoryRequirements2KHR);
-    VMA_COPY_IF_NOT_NULL(vkGetImageMemoryRequirements2KHR);
-#endif
-
-#if VMA_BIND_MEMORY2 || VMA_VULKAN_VERSION >= 1001000
-    VMA_COPY_IF_NOT_NULL(vkBindBufferMemory2KHR);
-    VMA_COPY_IF_NOT_NULL(vkBindImageMemory2KHR);
-#endif
-
-#if VMA_MEMORY_BUDGET
-    VMA_COPY_IF_NOT_NULL(vkGetPhysicalDeviceMemoryProperties2KHR);
-#endif
-
-#undef VMA_COPY_IF_NOT_NULL
-}
-
-#if VMA_DYNAMIC_VULKAN_FUNCTIONS == 1
-
-void VmaAllocator_T::ImportVulkanFunctions_Dynamic()
-{
-    VMA_ASSERT(m_VulkanFunctions.vkGetInstanceProcAddr && m_VulkanFunctions.vkGetDeviceProcAddr &&
-        "To use VMA_DYNAMIC_VULKAN_FUNCTIONS in new versions of VMA you now have to pass "
-        "VmaVulkanFunctions::vkGetInstanceProcAddr and vkGetDeviceProcAddr as VmaAllocatorCreateInfo::pVulkanFunctions. "
-        "Other members can be null.");
-
-#define VMA_FETCH_INSTANCE_FUNC(memberName, functionPointerType, functionNameString) \
-    if(m_VulkanFunctions.memberName == VMA_NULL) \
-        m_VulkanFunctions.memberName = \
-            (functionPointerType)m_VulkanFunctions.vkGetInstanceProcAddr(m_hInstance, functionNameString);
-#define VMA_FETCH_DEVICE_FUNC(memberName, functionPointerType, functionNameString) \
-    if(m_VulkanFunctions.memberName == VMA_NULL) \
-        m_VulkanFunctions.memberName = \
-            (functionPointerType)m_VulkanFunctions.vkGetDeviceProcAddr(m_hDevice, functionNameString);
-
-    VMA_FETCH_INSTANCE_FUNC(vkGetPhysicalDeviceProperties, PFN_vkGetPhysicalDeviceProperties, "vkGetPhysicalDeviceProperties");
-    VMA_FETCH_INSTANCE_FUNC(vkGetPhysicalDeviceMemoryProperties, PFN_vkGetPhysicalDeviceMemoryProperties, "vkGetPhysicalDeviceMemoryProperties");
-    VMA_FETCH_DEVICE_FUNC(vkAllocateMemory, PFN_vkAllocateMemory, "vkAllocateMemory");
-    VMA_FETCH_DEVICE_FUNC(vkFreeMemory, PFN_vkFreeMemory, "vkFreeMemory");
-    VMA_FETCH_DEVICE_FUNC(vkMapMemory, PFN_vkMapMemory, "vkMapMemory");
-    VMA_FETCH_DEVICE_FUNC(vkUnmapMemory, PFN_vkUnmapMemory, "vkUnmapMemory");
-    VMA_FETCH_DEVICE_FUNC(vkFlushMappedMemoryRanges, PFN_vkFlushMappedMemoryRanges, "vkFlushMappedMemoryRanges");
-    VMA_FETCH_DEVICE_FUNC(vkInvalidateMappedMemoryRanges, PFN_vkInvalidateMappedMemoryRanges, "vkInvalidateMappedMemoryRanges");
-    VMA_FETCH_DEVICE_FUNC(vkBindBufferMemory, PFN_vkBindBufferMemory, "vkBindBufferMemory");
-    VMA_FETCH_DEVICE_FUNC(vkBindImageMemory, PFN_vkBindImageMemory, "vkBindImageMemory");
-    VMA_FETCH_DEVICE_FUNC(vkGetBufferMemoryRequirements, PFN_vkGetBufferMemoryRequirements, "vkGetBufferMemoryRequirements");
-    VMA_FETCH_DEVICE_FUNC(vkGetImageMemoryRequirements, PFN_vkGetImageMemoryRequirements, "vkGetImageMemoryRequirements");
-    VMA_FETCH_DEVICE_FUNC(vkCreateBuffer, PFN_vkCreateBuffer, "vkCreateBuffer");
-    VMA_FETCH_DEVICE_FUNC(vkDestroyBuffer, PFN_vkDestroyBuffer, "vkDestroyBuffer");
-    VMA_FETCH_DEVICE_FUNC(vkCreateImage, PFN_vkCreateImage, "vkCreateImage");
-    VMA_FETCH_DEVICE_FUNC(vkDestroyImage, PFN_vkDestroyImage, "vkDestroyImage");
-    VMA_FETCH_DEVICE_FUNC(vkCmdCopyBuffer, PFN_vkCmdCopyBuffer, "vkCmdCopyBuffer");
-
-#if VMA_VULKAN_VERSION >= 1001000
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        VMA_FETCH_DEVICE_FUNC(vkGetBufferMemoryRequirements2KHR, PFN_vkGetBufferMemoryRequirements2, "vkGetBufferMemoryRequirements2");
-        VMA_FETCH_DEVICE_FUNC(vkGetImageMemoryRequirements2KHR, PFN_vkGetImageMemoryRequirements2, "vkGetImageMemoryRequirements2");
-        VMA_FETCH_DEVICE_FUNC(vkBindBufferMemory2KHR, PFN_vkBindBufferMemory2, "vkBindBufferMemory2");
-        VMA_FETCH_DEVICE_FUNC(vkBindImageMemory2KHR, PFN_vkBindImageMemory2, "vkBindImageMemory2");
-        VMA_FETCH_INSTANCE_FUNC(vkGetPhysicalDeviceMemoryProperties2KHR, PFN_vkGetPhysicalDeviceMemoryProperties2, "vkGetPhysicalDeviceMemoryProperties2");
-    }
-#endif
-
-#if VMA_DEDICATED_ALLOCATION
-    if(m_UseKhrDedicatedAllocation)
-    {
-        VMA_FETCH_DEVICE_FUNC(vkGetBufferMemoryRequirements2KHR, PFN_vkGetBufferMemoryRequirements2KHR, "vkGetBufferMemoryRequirements2KHR");
-        VMA_FETCH_DEVICE_FUNC(vkGetImageMemoryRequirements2KHR, PFN_vkGetImageMemoryRequirements2KHR, "vkGetImageMemoryRequirements2KHR");
-    }
-#endif
-
-#if VMA_BIND_MEMORY2
-    if(m_UseKhrBindMemory2)
-    {
-        VMA_FETCH_DEVICE_FUNC(vkBindBufferMemory2KHR, PFN_vkBindBufferMemory2KHR, "vkBindBufferMemory2KHR");
-        VMA_FETCH_DEVICE_FUNC(vkBindImageMemory2KHR, PFN_vkBindImageMemory2KHR, "vkBindImageMemory2KHR");
-    }
-#endif // #if VMA_BIND_MEMORY2
-
-#if VMA_MEMORY_BUDGET
-    if(m_UseExtMemoryBudget)
-    {
-        VMA_FETCH_INSTANCE_FUNC(vkGetPhysicalDeviceMemoryProperties2KHR, PFN_vkGetPhysicalDeviceMemoryProperties2KHR, "vkGetPhysicalDeviceMemoryProperties2KHR");
-    }
-#endif // #if VMA_MEMORY_BUDGET
-
-#undef VMA_FETCH_DEVICE_FUNC
-#undef VMA_FETCH_INSTANCE_FUNC
-}
-
-#endif // VMA_DYNAMIC_VULKAN_FUNCTIONS == 1
-
-void VmaAllocator_T::ValidateVulkanFunctions()
-{
-    VMA_ASSERT(m_VulkanFunctions.vkGetPhysicalDeviceProperties != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkAllocateMemory != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkFreeMemory != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkMapMemory != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkUnmapMemory != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkFlushMappedMemoryRanges != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkInvalidateMappedMemoryRanges != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkBindBufferMemory != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkBindImageMemory != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkGetBufferMemoryRequirements != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkGetImageMemoryRequirements != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkCreateBuffer != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkDestroyBuffer != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkCreateImage != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkDestroyImage != VMA_NULL);
-    VMA_ASSERT(m_VulkanFunctions.vkCmdCopyBuffer != VMA_NULL);
-
-#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0) || m_UseKhrDedicatedAllocation)
-    {
-        VMA_ASSERT(m_VulkanFunctions.vkGetBufferMemoryRequirements2KHR != VMA_NULL);
-        VMA_ASSERT(m_VulkanFunctions.vkGetImageMemoryRequirements2KHR != VMA_NULL);
-    }
-#endif
-
-#if VMA_BIND_MEMORY2 || VMA_VULKAN_VERSION >= 1001000
-    if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0) || m_UseKhrBindMemory2)
-    {
-        VMA_ASSERT(m_VulkanFunctions.vkBindBufferMemory2KHR != VMA_NULL);
-        VMA_ASSERT(m_VulkanFunctions.vkBindImageMemory2KHR != VMA_NULL);
-    }
-#endif
-
-#if VMA_MEMORY_BUDGET || VMA_VULKAN_VERSION >= 1001000
-    if(m_UseExtMemoryBudget || m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        VMA_ASSERT(m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties2KHR != VMA_NULL);
-    }
-#endif
-}
-
-VkDeviceSize VmaAllocator_T::CalcPreferredBlockSize(uint32_t memTypeIndex)
-{
-    const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
-    const VkDeviceSize heapSize = m_MemProps.memoryHeaps[heapIndex].size;
-    const bool isSmallHeap = heapSize <= VMA_SMALL_HEAP_MAX_SIZE;
-    return VmaAlignUp(isSmallHeap ? (heapSize / 8) : m_PreferredLargeHeapBlockSize, (VkDeviceSize)32);
-}
-
-VkResult VmaAllocator_T::AllocateMemoryOfType(
-    VmaPool pool,
-    VkDeviceSize size,
-    VkDeviceSize alignment,
-    bool dedicatedPreferred,
-    VkBuffer dedicatedBuffer,
-    VkBufferUsageFlags dedicatedBufferUsage,
-    VkImage dedicatedImage,
-    const VmaAllocationCreateInfo& createInfo,
-    uint32_t memTypeIndex,
-    VmaSuballocationType suballocType,
-    VmaDedicatedAllocationList& dedicatedAllocations,
-    VmaBlockVector& blockVector,
-    size_t allocationCount,
-    VmaAllocation* pAllocations)
-{
-    VMA_ASSERT(pAllocations != VMA_NULL);
-    VMA_DEBUG_LOG("  AllocateMemory: MemoryTypeIndex=%u, AllocationCount=%zu, Size=%llu", memTypeIndex, allocationCount, size);
-
-    VmaAllocationCreateInfo finalCreateInfo = createInfo;
-    VkResult res = CalcMemTypeParams(
-        finalCreateInfo,
-        memTypeIndex,
-        size,
-        allocationCount);
-    if(res != VK_SUCCESS)
-        return res;
-
-    if((finalCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
-    {
-        return AllocateDedicatedMemory(
-            pool,
-            size,
-            suballocType,
-            dedicatedAllocations,
-            memTypeIndex,
-            (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
-            (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
-            (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
-            finalCreateInfo.pUserData,
-            finalCreateInfo.priority,
-            dedicatedBuffer,
-            dedicatedBufferUsage,
-            dedicatedImage,
-            allocationCount,
-            pAllocations,
-            blockVector.GetAllocationNextPtr());
-    }
-    else
-    {
-        const bool canAllocateDedicated =
-            (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) == 0 &&
-            (pool == VK_NULL_HANDLE || !blockVector.HasExplicitBlockSize());
-
-        if(canAllocateDedicated)
-        {
-            // Heuristics: Allocate dedicated memory if requested size if greater than half of preferred block size.
-            if(size > blockVector.GetPreferredBlockSize() / 2)
-            {
-                dedicatedPreferred = true;
-            }
-            // Protection against creating each allocation as dedicated when we reach or exceed heap size/budget,
-            // which can quickly deplete maxMemoryAllocationCount: Don't prefer dedicated allocations when above
-            // 3/4 of the maximum allocation count.
-            if(m_DeviceMemoryCount.load() > m_PhysicalDeviceProperties.limits.maxMemoryAllocationCount * 3 / 4)
-            {
-                dedicatedPreferred = false;
-            }
-
-            if(dedicatedPreferred)
-            {
-                res = AllocateDedicatedMemory(
-                    pool,
-                    size,
-                    suballocType,
-                    dedicatedAllocations,
-                    memTypeIndex,
-                    (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
-                    (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
-                    (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
-                    finalCreateInfo.pUserData,
-                    finalCreateInfo.priority,
-                    dedicatedBuffer,
-                    dedicatedBufferUsage,
-                    dedicatedImage,
-                    allocationCount,
-                    pAllocations,
-                    blockVector.GetAllocationNextPtr());
-                if(res == VK_SUCCESS)
-                {
-                    // Succeeded: AllocateDedicatedMemory function already filld pMemory, nothing more to do here.
-                    VMA_DEBUG_LOG("    Allocated as DedicatedMemory");
-                    return VK_SUCCESS;
-                }
-            }
-        }
-
-        res = blockVector.Allocate(
-            size,
-            alignment,
-            finalCreateInfo,
-            suballocType,
-            allocationCount,
-            pAllocations);
-        if(res == VK_SUCCESS)
-            return VK_SUCCESS;
-
-        // Try dedicated memory.
-        if(canAllocateDedicated && !dedicatedPreferred)
-        {
-            res = AllocateDedicatedMemory(
-                pool,
-                size,
-                suballocType,
-                dedicatedAllocations,
-                memTypeIndex,
-                (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
-                (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
-                (finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
-                finalCreateInfo.pUserData,
-                finalCreateInfo.priority,
-                dedicatedBuffer,
-                dedicatedBufferUsage,
-                dedicatedImage,
-                allocationCount,
-                pAllocations,
-                blockVector.GetAllocationNextPtr());
-            if(res == VK_SUCCESS)
-            {
-                // Succeeded: AllocateDedicatedMemory function already filld pMemory, nothing more to do here.
-                VMA_DEBUG_LOG("    Allocated as DedicatedMemory");
-                return VK_SUCCESS;
-            }
-        }
-        // Everything failed: Return error code.
-        VMA_DEBUG_LOG("    vkAllocateMemory FAILED");
-        return res;
-    }
-}
-
-VkResult VmaAllocator_T::AllocateDedicatedMemory(
-    VmaPool pool,
-    VkDeviceSize size,
-    VmaSuballocationType suballocType,
-    VmaDedicatedAllocationList& dedicatedAllocations,
-    uint32_t memTypeIndex,
-    bool map,
-    bool isUserDataString,
-    bool canAliasMemory,
-    void* pUserData,
-    float priority,
-    VkBuffer dedicatedBuffer,
-    VkBufferUsageFlags dedicatedBufferUsage,
-    VkImage dedicatedImage,
-    size_t allocationCount,
-    VmaAllocation* pAllocations,
-    const void* pNextChain)
-{
-    VMA_ASSERT(allocationCount > 0 && pAllocations);
-
-    VkMemoryAllocateInfo allocInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
-    allocInfo.memoryTypeIndex = memTypeIndex;
-    allocInfo.allocationSize = size;
-    allocInfo.pNext = pNextChain;
-
-#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    VkMemoryDedicatedAllocateInfoKHR dedicatedAllocInfo = { VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR };
-    if(!canAliasMemory)
-    {
-        if(m_UseKhrDedicatedAllocation || m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-        {
-            if(dedicatedBuffer != VK_NULL_HANDLE)
-            {
-                VMA_ASSERT(dedicatedImage == VK_NULL_HANDLE);
-                dedicatedAllocInfo.buffer = dedicatedBuffer;
-                VmaPnextChainPushFront(&allocInfo, &dedicatedAllocInfo);
-            }
-            else if(dedicatedImage != VK_NULL_HANDLE)
-            {
-                dedicatedAllocInfo.image = dedicatedImage;
-                VmaPnextChainPushFront(&allocInfo, &dedicatedAllocInfo);
-            }
-        }
-    }
-#endif // #if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-
-#if VMA_BUFFER_DEVICE_ADDRESS
-    VkMemoryAllocateFlagsInfoKHR allocFlagsInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR };
-    if(m_UseKhrBufferDeviceAddress)
-    {
-        bool canContainBufferWithDeviceAddress = true;
-        if(dedicatedBuffer != VK_NULL_HANDLE)
-        {
-            canContainBufferWithDeviceAddress = dedicatedBufferUsage == UINT32_MAX || // Usage flags unknown
-                (dedicatedBufferUsage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT) != 0;
-        }
-        else if(dedicatedImage != VK_NULL_HANDLE)
-        {
-            canContainBufferWithDeviceAddress = false;
-        }
-        if(canContainBufferWithDeviceAddress)
-        {
-            allocFlagsInfo.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
-            VmaPnextChainPushFront(&allocInfo, &allocFlagsInfo);
-        }
-    }
-#endif // #if VMA_BUFFER_DEVICE_ADDRESS
-
-#if VMA_MEMORY_PRIORITY
-    VkMemoryPriorityAllocateInfoEXT priorityInfo = { VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT };
-    if(m_UseExtMemoryPriority)
-    {
-        priorityInfo.priority = priority;
-        VmaPnextChainPushFront(&allocInfo, &priorityInfo);
-    }
-#endif // #if VMA_MEMORY_PRIORITY
-
-#if VMA_EXTERNAL_MEMORY
-    // Attach VkExportMemoryAllocateInfoKHR if necessary.
-    VkExportMemoryAllocateInfoKHR exportMemoryAllocInfo = { VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR };
-    exportMemoryAllocInfo.handleTypes = GetExternalMemoryHandleTypeFlags(memTypeIndex);
-    if(exportMemoryAllocInfo.handleTypes != 0)
-    {
-        VmaPnextChainPushFront(&allocInfo, &exportMemoryAllocInfo);
-    }
-#endif // #if VMA_EXTERNAL_MEMORY
-
-    size_t allocIndex;
-    VkResult res = VK_SUCCESS;
-    for(allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
-    {
-        res = AllocateDedicatedMemoryPage(
-            pool,
-            size,
-            suballocType,
-            memTypeIndex,
-            allocInfo,
-            map,
-            isUserDataString,
-            pUserData,
-            pAllocations + allocIndex);
-        if(res != VK_SUCCESS)
-        {
-            break;
-        }
-    }
-
-    if(res == VK_SUCCESS)
-    {
-        for (allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
-        {
-            dedicatedAllocations.Register(pAllocations[allocIndex]);
-        }
-        VMA_DEBUG_LOG("    Allocated DedicatedMemory Count=%zu, MemoryTypeIndex=#%u", allocationCount, memTypeIndex);
-    }
-    else
-    {
-        // Free all already created allocations.
-        while(allocIndex--)
-        {
-            VmaAllocation currAlloc = pAllocations[allocIndex];
-            VkDeviceMemory hMemory = currAlloc->GetMemory();
-
-            /*
-            There is no need to call this, because Vulkan spec allows to skip vkUnmapMemory
-            before vkFreeMemory.
-
-            if(currAlloc->GetMappedData() != VMA_NULL)
-            {
-                (*m_VulkanFunctions.vkUnmapMemory)(m_hDevice, hMemory);
-            }
-            */
-
-            FreeVulkanMemory(memTypeIndex, currAlloc->GetSize(), hMemory);
-            m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(memTypeIndex), currAlloc->GetSize());
-            currAlloc->SetUserData(this, VMA_NULL);
-            m_AllocationObjectAllocator.Free(currAlloc);
-        }
-
-        memset(pAllocations, 0, sizeof(VmaAllocation) * allocationCount);
-    }
-
-    return res;
-}
-
-VkResult VmaAllocator_T::AllocateDedicatedMemoryPage(
-    VmaPool pool,
-    VkDeviceSize size,
-    VmaSuballocationType suballocType,
-    uint32_t memTypeIndex,
-    const VkMemoryAllocateInfo& allocInfo,
-    bool map,
-    bool isUserDataString,
-    void* pUserData,
-    VmaAllocation* pAllocation)
-{
-    VkDeviceMemory hMemory = VK_NULL_HANDLE;
-    VkResult res = AllocateVulkanMemory(&allocInfo, &hMemory);
-    if(res < 0)
-    {
-        VMA_DEBUG_LOG("    vkAllocateMemory FAILED");
-        return res;
-    }
-
-    void* pMappedData = VMA_NULL;
-    if(map)
-    {
-        res = (*m_VulkanFunctions.vkMapMemory)(
-            m_hDevice,
-            hMemory,
-            0,
-            VK_WHOLE_SIZE,
-            0,
-            &pMappedData);
-        if(res < 0)
-        {
-            VMA_DEBUG_LOG("    vkMapMemory FAILED");
-            FreeVulkanMemory(memTypeIndex, size, hMemory);
-            return res;
-        }
-    }
-
-    *pAllocation = m_AllocationObjectAllocator.Allocate(isUserDataString);
-    (*pAllocation)->InitDedicatedAllocation(pool, memTypeIndex, hMemory, suballocType, pMappedData, size);
-    (*pAllocation)->SetUserData(this, pUserData);
-    m_Budget.AddAllocation(MemoryTypeIndexToHeapIndex(memTypeIndex), size);
-    if(VMA_DEBUG_INITIALIZE_ALLOCATIONS)
-    {
-        FillAllocation(*pAllocation, VMA_ALLOCATION_FILL_PATTERN_CREATED);
-    }
-
-    return VK_SUCCESS;
-}
-
-void VmaAllocator_T::GetBufferMemoryRequirements(
-    VkBuffer hBuffer,
-    VkMemoryRequirements& memReq,
-    bool& requiresDedicatedAllocation,
-    bool& prefersDedicatedAllocation) const
-{
-#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    if(m_UseKhrDedicatedAllocation || m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        VkBufferMemoryRequirementsInfo2KHR memReqInfo = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR };
-        memReqInfo.buffer = hBuffer;
-
-        VkMemoryDedicatedRequirementsKHR memDedicatedReq = { VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR };
-
-        VkMemoryRequirements2KHR memReq2 = { VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR };
-        VmaPnextChainPushFront(&memReq2, &memDedicatedReq);
-
-        (*m_VulkanFunctions.vkGetBufferMemoryRequirements2KHR)(m_hDevice, &memReqInfo, &memReq2);
-
-        memReq = memReq2.memoryRequirements;
-        requiresDedicatedAllocation = (memDedicatedReq.requiresDedicatedAllocation != VK_FALSE);
-        prefersDedicatedAllocation  = (memDedicatedReq.prefersDedicatedAllocation  != VK_FALSE);
-    }
-    else
-#endif // #if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    {
-        (*m_VulkanFunctions.vkGetBufferMemoryRequirements)(m_hDevice, hBuffer, &memReq);
-        requiresDedicatedAllocation = false;
-        prefersDedicatedAllocation  = false;
-    }
-}
-
-void VmaAllocator_T::GetImageMemoryRequirements(
-    VkImage hImage,
-    VkMemoryRequirements& memReq,
-    bool& requiresDedicatedAllocation,
-    bool& prefersDedicatedAllocation) const
-{
-#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    if(m_UseKhrDedicatedAllocation || m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
-    {
-        VkImageMemoryRequirementsInfo2KHR memReqInfo = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR };
-        memReqInfo.image = hImage;
-
-        VkMemoryDedicatedRequirementsKHR memDedicatedReq = { VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR };
-
-        VkMemoryRequirements2KHR memReq2 = { VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR };
-        VmaPnextChainPushFront(&memReq2, &memDedicatedReq);
-
-        (*m_VulkanFunctions.vkGetImageMemoryRequirements2KHR)(m_hDevice, &memReqInfo, &memReq2);
-
-        memReq = memReq2.memoryRequirements;
-        requiresDedicatedAllocation = (memDedicatedReq.requiresDedicatedAllocation != VK_FALSE);
-        prefersDedicatedAllocation  = (memDedicatedReq.prefersDedicatedAllocation  != VK_FALSE);
-    }
-    else
-#endif // #if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
-    {
-        (*m_VulkanFunctions.vkGetImageMemoryRequirements)(m_hDevice, hImage, &memReq);
-        requiresDedicatedAllocation = false;
-        prefersDedicatedAllocation  = false;
-    }
-}
-
-VkResult VmaAllocator_T::CalcMemTypeParams(
-    VmaAllocationCreateInfo& inoutCreateInfo,
-    uint32_t memTypeIndex,
-    VkDeviceSize size,
-    size_t allocationCount)
-{
-    // If memory type is not HOST_VISIBLE, disable MAPPED.
-    if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0 &&
-        (m_MemProps.memoryTypes[memTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
-    {
-        inoutCreateInfo.flags &= ~VMA_ALLOCATION_CREATE_MAPPED_BIT;
-    }
-
-    if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
-        (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT) != 0)
-    {
-        const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
-        VmaBudget heapBudget = {};
-        GetHeapBudgets(&heapBudget, heapIndex, 1);
-        if(heapBudget.usage + size * allocationCount > heapBudget.budget)
-        {
-            return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-        }
-    }
-    return VK_SUCCESS;
-}
-
-VkResult VmaAllocator_T::CalcAllocationParams(
-    VmaAllocationCreateInfo& inoutCreateInfo,
-    bool dedicatedRequired,
-    bool dedicatedPreferred)
-{
-    if(dedicatedRequired ||
-        // If memory is lazily allocated, it should be always dedicated.
-        inoutCreateInfo.usage == VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED)
-    {
-        inoutCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
-    }
-
-    if(inoutCreateInfo.pool != VK_NULL_HANDLE)
-    {
-        if(inoutCreateInfo.pool->m_BlockVector.HasExplicitBlockSize() &&
-            (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
-        {
-            VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT while current custom pool doesn't support dedicated allocations.");
-            return VK_ERROR_FEATURE_NOT_PRESENT;
-        }
-        inoutCreateInfo.priority = inoutCreateInfo.pool->m_BlockVector.GetPriority();
-    }
-
-    if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
-        (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
-    {
-        VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT together with VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT makes no sense.");
-        return VK_ERROR_FEATURE_NOT_PRESENT;
-    }
-
-    if(VMA_DEBUG_ALWAYS_DEDICATED_MEMORY &&
-        (inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
-    {
-        inoutCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
-    }
-    return VK_SUCCESS;
-}
-
-VkResult VmaAllocator_T::AllocateMemory(
-    const VkMemoryRequirements& vkMemReq,
-    bool requiresDedicatedAllocation,
-    bool prefersDedicatedAllocation,
-    VkBuffer dedicatedBuffer,
-    VkBufferUsageFlags dedicatedBufferUsage,
-    VkImage dedicatedImage,
-    const VmaAllocationCreateInfo& createInfo,
-    VmaSuballocationType suballocType,
-    size_t allocationCount,
-    VmaAllocation* pAllocations)
-{
-    memset(pAllocations, 0, sizeof(VmaAllocation) * allocationCount);
-
-    VMA_ASSERT(VmaIsPow2(vkMemReq.alignment));
-
-    if(vkMemReq.size == 0)
-    {
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-
-    VmaAllocationCreateInfo createInfoFinal = createInfo;
-    VkResult res = CalcAllocationParams(createInfoFinal, requiresDedicatedAllocation, prefersDedicatedAllocation);
-    if(res != VK_SUCCESS)
-        return res;
-
-    if(createInfoFinal.pool != VK_NULL_HANDLE)
-    {
-        VmaBlockVector& blockVector = createInfoFinal.pool->m_BlockVector;
-        return AllocateMemoryOfType(
-            createInfoFinal.pool,
-            vkMemReq.size,
-            vkMemReq.alignment,
-            prefersDedicatedAllocation,
-            dedicatedBuffer,
-            dedicatedBufferUsage,
-            dedicatedImage,
-            createInfoFinal,
-            blockVector.GetMemoryTypeIndex(),
-            suballocType,
-            createInfoFinal.pool->m_DedicatedAllocations,
-            blockVector,
-            allocationCount,
-            pAllocations);
-    }
-    else
-    {
-        // Bit mask of memory Vulkan types acceptable for this allocation.
-        uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
-        uint32_t memTypeIndex = UINT32_MAX;
-        res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
-        // Can't find any single memory type matching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
-        if(res != VK_SUCCESS)
-            return res;
-        do
-        {
-            VmaBlockVector* blockVector = m_pBlockVectors[memTypeIndex];
-            VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
-            res = AllocateMemoryOfType(
-                VK_NULL_HANDLE,
-                vkMemReq.size,
-                vkMemReq.alignment,
-                requiresDedicatedAllocation || prefersDedicatedAllocation,
-                dedicatedBuffer,
-                dedicatedBufferUsage,
-                dedicatedImage,
-                createInfoFinal,
-                memTypeIndex,
-                suballocType,
-                m_DedicatedAllocations[memTypeIndex],
-                *blockVector,
-                allocationCount,
-                pAllocations);
-            // Allocation succeeded
-            if(res == VK_SUCCESS)
-                return VK_SUCCESS;
-
-            // Remove old memTypeIndex from list of possibilities.
-            memoryTypeBits &= ~(1u << memTypeIndex);
-            // Find alternative memTypeIndex.
-            res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
-        } while(res == VK_SUCCESS);
-
-        // No other matching memory type index could be found.
-        // Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
-        return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-    }
-}
-
-void VmaAllocator_T::FreeMemory(
-    size_t allocationCount,
-    const VmaAllocation* pAllocations)
-{
-    VMA_ASSERT(pAllocations);
-
-    for(size_t allocIndex = allocationCount; allocIndex--; )
-    {
-        VmaAllocation allocation = pAllocations[allocIndex];
-
-        if(allocation != VK_NULL_HANDLE)
-        {
-            if(VMA_DEBUG_INITIALIZE_ALLOCATIONS)
-            {
-                FillAllocation(allocation, VMA_ALLOCATION_FILL_PATTERN_DESTROYED);
-            }
-
-            switch(allocation->GetType())
-            {
-            case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
-                {
-                    VmaBlockVector* pBlockVector = VMA_NULL;
-                    VmaPool hPool = allocation->GetParentPool();
-                    if(hPool != VK_NULL_HANDLE)
-                    {
-                        pBlockVector = &hPool->m_BlockVector;
-                    }
-                    else
-                    {
-                        const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
-                        pBlockVector = m_pBlockVectors[memTypeIndex];
-                        VMA_ASSERT(pBlockVector && "Trying to free memory of unsupported type!");
-                    }
-                    pBlockVector->Free(allocation);
-                }
-                break;
-            case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
-                FreeDedicatedMemory(allocation);
-                break;
-            default:
-                VMA_ASSERT(0);
-            }
-
-            m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(allocation->GetMemoryTypeIndex()), allocation->GetSize());
-            allocation->SetUserData(this, VMA_NULL);
-            m_AllocationObjectAllocator.Free(allocation);
-        }
-    }
-}
-
-void VmaAllocator_T::CalculateStats(VmaStats* pStats)
-{
-    // Initialize.
-    VmaInitStatInfo(pStats->total);
-    for(size_t i = 0; i < VK_MAX_MEMORY_TYPES; ++i)
-        VmaInitStatInfo(pStats->memoryType[i]);
-    for(size_t i = 0; i < VK_MAX_MEMORY_HEAPS; ++i)
-        VmaInitStatInfo(pStats->memoryHeap[i]);
-
-    // Process default pools.
-    for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-    {
-        VmaBlockVector* const pBlockVector = m_pBlockVectors[memTypeIndex];
-        if (pBlockVector != VMA_NULL)
-            pBlockVector->AddStats(pStats);
-    }
-
-    // Process custom pools.
-    {
-        VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
-        for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
-        {
-            VmaBlockVector& blockVector = pool->m_BlockVector;
-            blockVector.AddStats(pStats);
-            const uint32_t memTypeIndex = blockVector.GetMemoryTypeIndex();
-            const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
-            pool->m_DedicatedAllocations.AddStats(pStats, memTypeIndex, memHeapIndex);
-        }
-    }
-
-    // Process dedicated allocations.
-    for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-    {
-        const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
-        m_DedicatedAllocations[memTypeIndex].AddStats(pStats, memTypeIndex, memHeapIndex);
-    }
-
-    // Postprocess.
-    VmaPostprocessCalcStatInfo(pStats->total);
-    for(size_t i = 0; i < GetMemoryTypeCount(); ++i)
-        VmaPostprocessCalcStatInfo(pStats->memoryType[i]);
-    for(size_t i = 0; i < GetMemoryHeapCount(); ++i)
-        VmaPostprocessCalcStatInfo(pStats->memoryHeap[i]);
-}
-
-void VmaAllocator_T::GetHeapBudgets(VmaBudget* outBudgets, uint32_t firstHeap, uint32_t heapCount)
-{
-#if VMA_MEMORY_BUDGET
-    if(m_UseExtMemoryBudget)
-    {
-        if(m_Budget.m_OperationsSinceBudgetFetch < 30)
-        {
-            VmaMutexLockRead lockRead(m_Budget.m_BudgetMutex, m_UseMutex);
-            for(uint32_t i = 0; i < heapCount; ++i, ++outBudgets)
-            {
-                const uint32_t heapIndex = firstHeap + i;
-
-                outBudgets->blockBytes = m_Budget.m_BlockBytes[heapIndex];
-                outBudgets->allocationBytes = m_Budget.m_AllocationBytes[heapIndex];
-
-                if(m_Budget.m_VulkanUsage[heapIndex] + outBudgets->blockBytes > m_Budget.m_BlockBytesAtBudgetFetch[heapIndex])
-                {
-                    outBudgets->usage = m_Budget.m_VulkanUsage[heapIndex] +
-                        outBudgets->blockBytes - m_Budget.m_BlockBytesAtBudgetFetch[heapIndex];
-                }
-                else
-                {
-                    outBudgets->usage = 0;
-                }
-
-                // Have to take MIN with heap size because explicit HeapSizeLimit is included in it.
-                outBudgets->budget = VMA_MIN(
-                    m_Budget.m_VulkanBudget[heapIndex], m_MemProps.memoryHeaps[heapIndex].size);
-            }
-        }
-        else
-        {
-            UpdateVulkanBudget(); // Outside of mutex lock
-            GetHeapBudgets(outBudgets, firstHeap, heapCount); // Recursion
-        }
-    }
-    else
-#endif
-    {
-        for(uint32_t i = 0; i < heapCount; ++i, ++outBudgets)
-        {
-            const uint32_t heapIndex = firstHeap + i;
-
-            outBudgets->blockBytes = m_Budget.m_BlockBytes[heapIndex];
-            outBudgets->allocationBytes = m_Budget.m_AllocationBytes[heapIndex];
-
-            outBudgets->usage = outBudgets->blockBytes;
-            outBudgets->budget = m_MemProps.memoryHeaps[heapIndex].size * 8 / 10; // 80% heuristics.
-        }
-    }
-}
-
-VkResult VmaAllocator_T::DefragmentationBegin(
-    const VmaDefragmentationInfo2& info,
-    VmaDefragmentationStats* pStats,
-    VmaDefragmentationContext* pContext)
-{
-    if(info.pAllocationsChanged != VMA_NULL)
-    {
-        memset(info.pAllocationsChanged, 0, info.allocationCount * sizeof(VkBool32));
-    }
-
-    *pContext = vma_new(this, VmaDefragmentationContext_T)(
-        this, info.flags, pStats);
-
-    (*pContext)->AddPools(info.poolCount, info.pPools);
-    (*pContext)->AddAllocations(
-        info.allocationCount, info.pAllocations, info.pAllocationsChanged);
-
-    VkResult res = (*pContext)->Defragment(
-        info.maxCpuBytesToMove, info.maxCpuAllocationsToMove,
-        info.maxGpuBytesToMove, info.maxGpuAllocationsToMove,
-        info.commandBuffer, pStats, info.flags);
-
-    if(res != VK_NOT_READY)
-    {
-        vma_delete(this, *pContext);
-        *pContext = VMA_NULL;
-    }
-
-    return res;
-}
-
-VkResult VmaAllocator_T::DefragmentationEnd(
-    VmaDefragmentationContext context)
-{
-    vma_delete(this, context);
-    return VK_SUCCESS;
-}
-
-VkResult VmaAllocator_T::DefragmentationPassBegin(
-    VmaDefragmentationPassInfo* pInfo,
-    VmaDefragmentationContext context)
-{
-    return context->DefragmentPassBegin(pInfo);
-}
-
-VkResult VmaAllocator_T::DefragmentationPassEnd(
-    VmaDefragmentationContext context)
-{
-    return context->DefragmentPassEnd();
-}
-
-void VmaAllocator_T::GetAllocationInfo(VmaAllocation hAllocation, VmaAllocationInfo* pAllocationInfo)
-{
-    pAllocationInfo->memoryType = hAllocation->GetMemoryTypeIndex();
-    pAllocationInfo->deviceMemory = hAllocation->GetMemory();
-    pAllocationInfo->offset = hAllocation->GetOffset();
-    pAllocationInfo->size = hAllocation->GetSize();
-    pAllocationInfo->pMappedData = hAllocation->GetMappedData();
-    pAllocationInfo->pUserData = hAllocation->GetUserData();
-}
-
-VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPool* pPool)
-{
-    VMA_DEBUG_LOG("  CreatePool: MemoryTypeIndex=%u, flags=%u", pCreateInfo->memoryTypeIndex, pCreateInfo->flags);
-
-    VmaPoolCreateInfo newCreateInfo = *pCreateInfo;
-
-    // Protection against uninitialized new structure member. If garbage data are left there, this pointer dereference would crash.
-    if(pCreateInfo->pMemoryAllocateNext)
-    {
-        VMA_ASSERT(((const VkBaseInStructure*)pCreateInfo->pMemoryAllocateNext)->sType != 0);
-    }
-
-    if(newCreateInfo.maxBlockCount == 0)
-    {
-        newCreateInfo.maxBlockCount = SIZE_MAX;
-    }
-    if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount)
-    {
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-    // Memory type index out of range or forbidden.
-    if(pCreateInfo->memoryTypeIndex >= GetMemoryTypeCount() ||
-        ((1u << pCreateInfo->memoryTypeIndex) & m_GlobalMemoryTypeBits) == 0)
-    {
-        return VK_ERROR_FEATURE_NOT_PRESENT;
-    }
-    if(newCreateInfo.minAllocationAlignment > 0)
-    {
-        VMA_ASSERT(VmaIsPow2(newCreateInfo.minAllocationAlignment));
-    }
-
-    const VkDeviceSize preferredBlockSize = CalcPreferredBlockSize(newCreateInfo.memoryTypeIndex);
-
-    *pPool = vma_new(this, VmaPool_T)(this, newCreateInfo, preferredBlockSize);
-
-    VkResult res = (*pPool)->m_BlockVector.CreateMinBlocks();
-    if(res != VK_SUCCESS)
-    {
-        vma_delete(this, *pPool);
-        *pPool = VMA_NULL;
-        return res;
-    }
-
-    // Add to m_Pools.
-    {
-        VmaMutexLockWrite lock(m_PoolsMutex, m_UseMutex);
-        (*pPool)->SetId(m_NextPoolId++);
-        m_Pools.PushBack(*pPool);
-    }
-
-    return VK_SUCCESS;
-}
-
-void VmaAllocator_T::DestroyPool(VmaPool pool)
-{
-    // Remove from m_Pools.
-    {
-        VmaMutexLockWrite lock(m_PoolsMutex, m_UseMutex);
-        m_Pools.Remove(pool);
-    }
-
-    vma_delete(this, pool);
-}
-
-void VmaAllocator_T::GetPoolStats(VmaPool pool, VmaPoolStats* pPoolStats)
-{
-    pPoolStats->size = 0;
-    pPoolStats->unusedSize = 0;
-    pPoolStats->allocationCount = 0;
-    pPoolStats->unusedRangeCount = 0;
-    pPoolStats->blockCount = 0;
-
-    pool->m_BlockVector.AddPoolStats(pPoolStats);
-    pool->m_DedicatedAllocations.AddPoolStats(pPoolStats);
-}
-
-void VmaAllocator_T::SetCurrentFrameIndex(uint32_t frameIndex)
-{
-    m_CurrentFrameIndex.store(frameIndex);
-
-#if VMA_MEMORY_BUDGET
-    if(m_UseExtMemoryBudget)
-    {
-        UpdateVulkanBudget();
-    }
-#endif // #if VMA_MEMORY_BUDGET
-}
-
-VkResult VmaAllocator_T::CheckPoolCorruption(VmaPool hPool)
-{
-    return hPool->m_BlockVector.CheckCorruption();
-}
-
-VkResult VmaAllocator_T::CheckCorruption(uint32_t memoryTypeBits)
-{
-    VkResult finalRes = VK_ERROR_FEATURE_NOT_PRESENT;
-
-    // Process default pools.
-    for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-    {
-        VmaBlockVector* const pBlockVector = m_pBlockVectors[memTypeIndex];
-        if(pBlockVector != VMA_NULL)
-        {
-            VkResult localRes = pBlockVector->CheckCorruption();
-            switch(localRes)
-            {
-            case VK_ERROR_FEATURE_NOT_PRESENT:
-                break;
-            case VK_SUCCESS:
-                finalRes = VK_SUCCESS;
-                break;
-            default:
-                return localRes;
-            }
-        }
-    }
-
-    // Process custom pools.
-    {
-        VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
-        for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
-        {
-            if(((1u << pool->m_BlockVector.GetMemoryTypeIndex()) & memoryTypeBits) != 0)
-            {
-                VkResult localRes = pool->m_BlockVector.CheckCorruption();
-                switch(localRes)
-                {
-                case VK_ERROR_FEATURE_NOT_PRESENT:
-                    break;
-                case VK_SUCCESS:
-                    finalRes = VK_SUCCESS;
-                    break;
-                default:
-                    return localRes;
-                }
-            }
-        }
-    }
-
-    return finalRes;
-}
-
-VkResult VmaAllocator_T::AllocateVulkanMemory(const VkMemoryAllocateInfo* pAllocateInfo, VkDeviceMemory* pMemory)
-{
-    AtomicTransactionalIncrement<uint32_t> deviceMemoryCountIncrement;
-    const uint64_t prevDeviceMemoryCount = deviceMemoryCountIncrement.Increment(&m_DeviceMemoryCount);
-#if VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT
-    if(prevDeviceMemoryCount >= m_PhysicalDeviceProperties.limits.maxMemoryAllocationCount)
-    {
-        return VK_ERROR_TOO_MANY_OBJECTS;
-    }
-#endif
-
-    const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(pAllocateInfo->memoryTypeIndex);
-
-    // HeapSizeLimit is in effect for this heap.
-    if((m_HeapSizeLimitMask & (1u << heapIndex)) != 0)
-    {
-        const VkDeviceSize heapSize = m_MemProps.memoryHeaps[heapIndex].size;
-        VkDeviceSize blockBytes = m_Budget.m_BlockBytes[heapIndex];
-        for(;;)
-        {
-            const VkDeviceSize blockBytesAfterAllocation = blockBytes + pAllocateInfo->allocationSize;
-            if(blockBytesAfterAllocation > heapSize)
-            {
-                return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-            }
-            if(m_Budget.m_BlockBytes[heapIndex].compare_exchange_strong(blockBytes, blockBytesAfterAllocation))
-            {
-                break;
-            }
-        }
-    }
-    else
-    {
-        m_Budget.m_BlockBytes[heapIndex] += pAllocateInfo->allocationSize;
-    }
-
-    // VULKAN CALL vkAllocateMemory.
-    VkResult res = (*m_VulkanFunctions.vkAllocateMemory)(m_hDevice, pAllocateInfo, GetAllocationCallbacks(), pMemory);
-
-    if(res == VK_SUCCESS)
-    {
-#if VMA_MEMORY_BUDGET
-        ++m_Budget.m_OperationsSinceBudgetFetch;
-#endif
-
-        // Informative callback.
-        if(m_DeviceMemoryCallbacks.pfnAllocate != VMA_NULL)
-        {
-            (*m_DeviceMemoryCallbacks.pfnAllocate)(this, pAllocateInfo->memoryTypeIndex, *pMemory, pAllocateInfo->allocationSize, m_DeviceMemoryCallbacks.pUserData);
-        }
-
-        deviceMemoryCountIncrement.Commit();
-    }
-    else
-    {
-        m_Budget.m_BlockBytes[heapIndex] -= pAllocateInfo->allocationSize;
-    }
-
-    return res;
-}
-
-void VmaAllocator_T::FreeVulkanMemory(uint32_t memoryType, VkDeviceSize size, VkDeviceMemory hMemory)
-{
-    // Informative callback.
-    if(m_DeviceMemoryCallbacks.pfnFree != VMA_NULL)
-    {
-        (*m_DeviceMemoryCallbacks.pfnFree)(this, memoryType, hMemory, size, m_DeviceMemoryCallbacks.pUserData);
-    }
-
-    // VULKAN CALL vkFreeMemory.
-    (*m_VulkanFunctions.vkFreeMemory)(m_hDevice, hMemory, GetAllocationCallbacks());
-
-    m_Budget.m_BlockBytes[MemoryTypeIndexToHeapIndex(memoryType)] -= size;
-
-    --m_DeviceMemoryCount;
-}
-
-VkResult VmaAllocator_T::BindVulkanBuffer(
-    VkDeviceMemory memory,
-    VkDeviceSize memoryOffset,
-    VkBuffer buffer,
-    const void* pNext)
-{
-    if(pNext != VMA_NULL)
-    {
-#if VMA_VULKAN_VERSION >= 1001000 || VMA_BIND_MEMORY2
-        if((m_UseKhrBindMemory2 || m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0)) &&
-            m_VulkanFunctions.vkBindBufferMemory2KHR != VMA_NULL)
-        {
-            VkBindBufferMemoryInfoKHR bindBufferMemoryInfo = { VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR };
-            bindBufferMemoryInfo.pNext = pNext;
-            bindBufferMemoryInfo.buffer = buffer;
-            bindBufferMemoryInfo.memory = memory;
-            bindBufferMemoryInfo.memoryOffset = memoryOffset;
-            return (*m_VulkanFunctions.vkBindBufferMemory2KHR)(m_hDevice, 1, &bindBufferMemoryInfo);
-        }
-        else
-#endif // #if VMA_VULKAN_VERSION >= 1001000 || VMA_BIND_MEMORY2
-        {
-            return VK_ERROR_EXTENSION_NOT_PRESENT;
-        }
-    }
-    else
-    {
-        return (*m_VulkanFunctions.vkBindBufferMemory)(m_hDevice, buffer, memory, memoryOffset);
-    }
-}
-
-VkResult VmaAllocator_T::BindVulkanImage(
-    VkDeviceMemory memory,
-    VkDeviceSize memoryOffset,
-    VkImage image,
-    const void* pNext)
-{
-    if(pNext != VMA_NULL)
-    {
-#if VMA_VULKAN_VERSION >= 1001000 || VMA_BIND_MEMORY2
-        if((m_UseKhrBindMemory2 || m_VulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0)) &&
-            m_VulkanFunctions.vkBindImageMemory2KHR != VMA_NULL)
-        {
-            VkBindImageMemoryInfoKHR bindBufferMemoryInfo = { VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR };
-            bindBufferMemoryInfo.pNext = pNext;
-            bindBufferMemoryInfo.image = image;
-            bindBufferMemoryInfo.memory = memory;
-            bindBufferMemoryInfo.memoryOffset = memoryOffset;
-            return (*m_VulkanFunctions.vkBindImageMemory2KHR)(m_hDevice, 1, &bindBufferMemoryInfo);
-        }
-        else
-#endif // #if VMA_BIND_MEMORY2
-        {
-            return VK_ERROR_EXTENSION_NOT_PRESENT;
-        }
-    }
-    else
-    {
-        return (*m_VulkanFunctions.vkBindImageMemory)(m_hDevice, image, memory, memoryOffset);
-    }
-}
-
-VkResult VmaAllocator_T::Map(VmaAllocation hAllocation, void** ppData)
-{
-    switch(hAllocation->GetType())
-    {
-    case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
-        {
-            VmaDeviceMemoryBlock* const pBlock = hAllocation->GetBlock();
-            char *pBytes = VMA_NULL;
-            VkResult res = pBlock->Map(this, 1, (void**)&pBytes);
-            if(res == VK_SUCCESS)
-            {
-                *ppData = pBytes + (ptrdiff_t)hAllocation->GetOffset();
-                hAllocation->BlockAllocMap();
-            }
-            return res;
-        }
-    case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
-        return hAllocation->DedicatedAllocMap(this, ppData);
-    default:
-        VMA_ASSERT(0);
-        return VK_ERROR_MEMORY_MAP_FAILED;
-    }
-}
-
-void VmaAllocator_T::Unmap(VmaAllocation hAllocation)
-{
-    switch(hAllocation->GetType())
-    {
-    case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
-        {
-            VmaDeviceMemoryBlock* const pBlock = hAllocation->GetBlock();
-            hAllocation->BlockAllocUnmap();
-            pBlock->Unmap(this, 1);
-        }
-        break;
-    case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
-        hAllocation->DedicatedAllocUnmap(this);
-        break;
-    default:
-        VMA_ASSERT(0);
-    }
-}
-
-VkResult VmaAllocator_T::BindBufferMemory(
-    VmaAllocation hAllocation,
-    VkDeviceSize allocationLocalOffset,
-    VkBuffer hBuffer,
-    const void* pNext)
-{
-    VkResult res = VK_SUCCESS;
-    switch(hAllocation->GetType())
-    {
-    case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
-        res = BindVulkanBuffer(hAllocation->GetMemory(), allocationLocalOffset, hBuffer, pNext);
-        break;
-    case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
-    {
-        VmaDeviceMemoryBlock* const pBlock = hAllocation->GetBlock();
-        VMA_ASSERT(pBlock && "Binding buffer to allocation that doesn't belong to any block.");
-        res = pBlock->BindBufferMemory(this, hAllocation, allocationLocalOffset, hBuffer, pNext);
-        break;
-    }
-    default:
-        VMA_ASSERT(0);
-    }
-    return res;
-}
-
-VkResult VmaAllocator_T::BindImageMemory(
-    VmaAllocation hAllocation,
-    VkDeviceSize allocationLocalOffset,
-    VkImage hImage,
-    const void* pNext)
-{
-    VkResult res = VK_SUCCESS;
-    switch(hAllocation->GetType())
-    {
-    case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
-        res = BindVulkanImage(hAllocation->GetMemory(), allocationLocalOffset, hImage, pNext);
-        break;
-    case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
-    {
-        VmaDeviceMemoryBlock* pBlock = hAllocation->GetBlock();
-        VMA_ASSERT(pBlock && "Binding image to allocation that doesn't belong to any block.");
-        res = pBlock->BindImageMemory(this, hAllocation, allocationLocalOffset, hImage, pNext);
-        break;
-    }
-    default:
-        VMA_ASSERT(0);
-    }
-    return res;
-}
-
-VkResult VmaAllocator_T::FlushOrInvalidateAllocation(
-    VmaAllocation hAllocation,
-    VkDeviceSize offset, VkDeviceSize size,
-    VMA_CACHE_OPERATION op)
-{
-    VkResult res = VK_SUCCESS;
-
-    VkMappedMemoryRange memRange = {};
-    if(GetFlushOrInvalidateRange(hAllocation, offset, size, memRange))
-    {
-        switch(op)
-        {
-        case VMA_CACHE_FLUSH:
-            res = (*GetVulkanFunctions().vkFlushMappedMemoryRanges)(m_hDevice, 1, &memRange);
-            break;
-        case VMA_CACHE_INVALIDATE:
-            res = (*GetVulkanFunctions().vkInvalidateMappedMemoryRanges)(m_hDevice, 1, &memRange);
-            break;
-        default:
-            VMA_ASSERT(0);
-        }
-    }
-    // else: Just ignore this call.
-    return res;
-}
-
-VkResult VmaAllocator_T::FlushOrInvalidateAllocations(
-    uint32_t allocationCount,
-    const VmaAllocation* allocations,
-    const VkDeviceSize* offsets, const VkDeviceSize* sizes,
-    VMA_CACHE_OPERATION op)
-{
-    typedef VmaStlAllocator<VkMappedMemoryRange> RangeAllocator;
-    typedef VmaSmallVector<VkMappedMemoryRange, RangeAllocator, 16> RangeVector;
-    RangeVector ranges = RangeVector(RangeAllocator(GetAllocationCallbacks()));
-
-    for(uint32_t allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
-    {
-        const VmaAllocation alloc = allocations[allocIndex];
-        const VkDeviceSize offset = offsets != VMA_NULL ? offsets[allocIndex] : 0;
-        const VkDeviceSize size = sizes != VMA_NULL ? sizes[allocIndex] : VK_WHOLE_SIZE;
-        VkMappedMemoryRange newRange;
-        if(GetFlushOrInvalidateRange(alloc, offset, size, newRange))
-        {
-            ranges.push_back(newRange);
-        }
-    }
-
-    VkResult res = VK_SUCCESS;
-    if(!ranges.empty())
-    {
-        switch(op)
-        {
-        case VMA_CACHE_FLUSH:
-            res = (*GetVulkanFunctions().vkFlushMappedMemoryRanges)(m_hDevice, (uint32_t)ranges.size(), ranges.data());
-            break;
-        case VMA_CACHE_INVALIDATE:
-            res = (*GetVulkanFunctions().vkInvalidateMappedMemoryRanges)(m_hDevice, (uint32_t)ranges.size(), ranges.data());
-            break;
-        default:
-            VMA_ASSERT(0);
-        }
-    }
-    // else: Just ignore this call.
-    return res;
-}
-
-void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
-{
-    VMA_ASSERT(allocation && allocation->GetType() == VmaAllocation_T::ALLOCATION_TYPE_DEDICATED);
-
-    const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
-    VmaPool parentPool = allocation->GetParentPool();
-    if(parentPool == VK_NULL_HANDLE)
-    {
-        // Default pool
-        m_DedicatedAllocations[memTypeIndex].Unregister(allocation);
-    }
-    else
-    {
-        // Custom pool
-        parentPool->m_DedicatedAllocations.Unregister(allocation);
-    }
-
-    VkDeviceMemory hMemory = allocation->GetMemory();
-
-    /*
-    There is no need to call this, because Vulkan spec allows to skip vkUnmapMemory
-    before vkFreeMemory.
-
-    if(allocation->GetMappedData() != VMA_NULL)
-    {
-        (*m_VulkanFunctions.vkUnmapMemory)(m_hDevice, hMemory);
-    }
-    */
-
-    FreeVulkanMemory(memTypeIndex, allocation->GetSize(), hMemory);
-
-    VMA_DEBUG_LOG("    Freed DedicatedMemory MemoryTypeIndex=%u", memTypeIndex);
-}
-
-uint32_t VmaAllocator_T::CalculateGpuDefragmentationMemoryTypeBits() const
-{
-    VkBufferCreateInfo dummyBufCreateInfo;
-    VmaFillGpuDefragmentationBufferCreateInfo(dummyBufCreateInfo);
-
-    uint32_t memoryTypeBits = 0;
-
-    // Create buffer.
-    VkBuffer buf = VK_NULL_HANDLE;
-    VkResult res = (*GetVulkanFunctions().vkCreateBuffer)(
-        m_hDevice, &dummyBufCreateInfo, GetAllocationCallbacks(), &buf);
-    if(res == VK_SUCCESS)
-    {
-        // Query for supported memory types.
-        VkMemoryRequirements memReq;
-        (*GetVulkanFunctions().vkGetBufferMemoryRequirements)(m_hDevice, buf, &memReq);
-        memoryTypeBits = memReq.memoryTypeBits;
-
-        // Destroy buffer.
-        (*GetVulkanFunctions().vkDestroyBuffer)(m_hDevice, buf, GetAllocationCallbacks());
-    }
-
-    return memoryTypeBits;
-}
-
-uint32_t VmaAllocator_T::CalculateGlobalMemoryTypeBits() const
-{
-    // Make sure memory information is already fetched.
-    VMA_ASSERT(GetMemoryTypeCount() > 0);
-
-    uint32_t memoryTypeBits = UINT32_MAX;
-
-    if(!m_UseAmdDeviceCoherentMemory)
-    {
-        // Exclude memory types that have VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD.
-        for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-        {
-            if((m_MemProps.memoryTypes[memTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD_COPY) != 0)
-            {
-                memoryTypeBits &= ~(1u << memTypeIndex);
-            }
-        }
-    }
-
-    return memoryTypeBits;
-}
-
-bool VmaAllocator_T::GetFlushOrInvalidateRange(
-    VmaAllocation allocation,
-    VkDeviceSize offset, VkDeviceSize size,
-    VkMappedMemoryRange& outRange) const
-{
-    const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
-    if(size > 0 && IsMemoryTypeNonCoherent(memTypeIndex))
-    {
-        const VkDeviceSize nonCoherentAtomSize = m_PhysicalDeviceProperties.limits.nonCoherentAtomSize;
-        const VkDeviceSize allocationSize = allocation->GetSize();
-        VMA_ASSERT(offset <= allocationSize);
-
-        outRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
-        outRange.pNext = VMA_NULL;
-        outRange.memory = allocation->GetMemory();
-
-        switch(allocation->GetType())
-        {
-        case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
-            outRange.offset = VmaAlignDown(offset, nonCoherentAtomSize);
-            if(size == VK_WHOLE_SIZE)
-            {
-                outRange.size = allocationSize - outRange.offset;
-            }
-            else
-            {
-                VMA_ASSERT(offset + size <= allocationSize);
-                outRange.size = VMA_MIN(
-                    VmaAlignUp(size + (offset - outRange.offset), nonCoherentAtomSize),
-                    allocationSize - outRange.offset);
-            }
-            break;
-        case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
-        {
-            // 1. Still within this allocation.
-            outRange.offset = VmaAlignDown(offset, nonCoherentAtomSize);
-            if(size == VK_WHOLE_SIZE)
-            {
-                size = allocationSize - offset;
-            }
-            else
-            {
-                VMA_ASSERT(offset + size <= allocationSize);
-            }
-            outRange.size = VmaAlignUp(size + (offset - outRange.offset), nonCoherentAtomSize);
-
-            // 2. Adjust to whole block.
-            const VkDeviceSize allocationOffset = allocation->GetOffset();
-            VMA_ASSERT(allocationOffset % nonCoherentAtomSize == 0);
-            const VkDeviceSize blockSize = allocation->GetBlock()->m_pMetadata->GetSize();
-            outRange.offset += allocationOffset;
-            outRange.size = VMA_MIN(outRange.size, blockSize - outRange.offset);
-
-            break;
-        }
-        default:
-            VMA_ASSERT(0);
-        }
-        return true;
-    }
-    return false;
-}
-
-#if VMA_MEMORY_BUDGET
-void VmaAllocator_T::UpdateVulkanBudget()
-{
-    VMA_ASSERT(m_UseExtMemoryBudget);
-
-    VkPhysicalDeviceMemoryProperties2KHR memProps = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR };
-
-    VkPhysicalDeviceMemoryBudgetPropertiesEXT budgetProps = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT };
-    VmaPnextChainPushFront(&memProps, &budgetProps);
-
-    GetVulkanFunctions().vkGetPhysicalDeviceMemoryProperties2KHR(m_PhysicalDevice, &memProps);
-
-    {
-        VmaMutexLockWrite lockWrite(m_Budget.m_BudgetMutex, m_UseMutex);
-
-        for(uint32_t heapIndex = 0; heapIndex < GetMemoryHeapCount(); ++heapIndex)
-        {
-            m_Budget.m_VulkanUsage[heapIndex] = budgetProps.heapUsage[heapIndex];
-            m_Budget.m_VulkanBudget[heapIndex] = budgetProps.heapBudget[heapIndex];
-            m_Budget.m_BlockBytesAtBudgetFetch[heapIndex] = m_Budget.m_BlockBytes[heapIndex].load();
-
-            // Some bugged drivers return the budget incorrectly, e.g. 0 or much bigger than heap size.
-            if(m_Budget.m_VulkanBudget[heapIndex] == 0)
-            {
-                m_Budget.m_VulkanBudget[heapIndex] = m_MemProps.memoryHeaps[heapIndex].size * 8 / 10; // 80% heuristics.
-            }
-            else if(m_Budget.m_VulkanBudget[heapIndex] > m_MemProps.memoryHeaps[heapIndex].size)
-            {
-                m_Budget.m_VulkanBudget[heapIndex] = m_MemProps.memoryHeaps[heapIndex].size;
-            }
-            if(m_Budget.m_VulkanUsage[heapIndex] == 0 && m_Budget.m_BlockBytesAtBudgetFetch[heapIndex] > 0)
-            {
-                m_Budget.m_VulkanUsage[heapIndex] = m_Budget.m_BlockBytesAtBudgetFetch[heapIndex];
-            }
-        }
-        m_Budget.m_OperationsSinceBudgetFetch = 0;
-    }
-}
-#endif // VMA_MEMORY_BUDGET
-
-void VmaAllocator_T::FillAllocation(const VmaAllocation hAllocation, uint8_t pattern)
-{
-    if(VMA_DEBUG_INITIALIZE_ALLOCATIONS &&
-        (m_MemProps.memoryTypes[hAllocation->GetMemoryTypeIndex()].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
-    {
-        void* pData = VMA_NULL;
-        VkResult res = Map(hAllocation, &pData);
-        if(res == VK_SUCCESS)
-        {
-            memset(pData, (int)pattern, (size_t)hAllocation->GetSize());
-            FlushOrInvalidateAllocation(hAllocation, 0, VK_WHOLE_SIZE, VMA_CACHE_FLUSH);
-            Unmap(hAllocation);
-        }
-        else
-        {
-            VMA_ASSERT(0 && "VMA_DEBUG_INITIALIZE_ALLOCATIONS is enabled, but couldn't map memory to fill allocation.");
-        }
-    }
-}
-
-uint32_t VmaAllocator_T::GetGpuDefragmentationMemoryTypeBits()
-{
-    uint32_t memoryTypeBits = m_GpuDefragmentationMemoryTypeBits.load();
-    if(memoryTypeBits == UINT32_MAX)
-    {
-        memoryTypeBits = CalculateGpuDefragmentationMemoryTypeBits();
-        m_GpuDefragmentationMemoryTypeBits.store(memoryTypeBits);
-    }
-    return memoryTypeBits;
-}
-
-#if VMA_STATS_STRING_ENABLED
-void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
-{
-    bool dedicatedAllocationsStarted = false;
-    for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-    {
-        VmaDedicatedAllocationList& dedicatedAllocList = m_DedicatedAllocations[memTypeIndex];
-        if(!dedicatedAllocList.IsEmpty())
-        {
-            if(dedicatedAllocationsStarted == false)
-            {
-                dedicatedAllocationsStarted = true;
-                json.WriteString("DedicatedAllocations");
-                json.BeginObject();
-            }
-
-            json.BeginString("Type ");
-            json.ContinueString(memTypeIndex);
-            json.EndString();
-
-            dedicatedAllocList.BuildStatsString(json);
-        }
-    }
-    if(dedicatedAllocationsStarted)
-    {
-        json.EndObject();
-    }
-
-    {
-        bool allocationsStarted = false;
-        for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
-        {
-            VmaBlockVector* pBlockVector = m_pBlockVectors[memTypeIndex];
-            if(pBlockVector != VMA_NULL)
-            {
-                if (pBlockVector->IsEmpty() == false)
-                {
-                    if (allocationsStarted == false)
-                    {
-                        allocationsStarted = true;
-                        json.WriteString("DefaultPools");
-                        json.BeginObject();
-                    }
-
-                    json.BeginString("Type ");
-                    json.ContinueString(memTypeIndex);
-                    json.EndString();
-
-                    json.BeginObject();
-                    pBlockVector->PrintDetailedMap(json);
-                    json.EndObject();
-                }
-            }
-        }
-        if(allocationsStarted)
-        {
-            json.EndObject();
-        }
-    }
-
-    // Custom pools
-    {
-        VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
-        if(!m_Pools.IsEmpty())
-        {
-            json.WriteString("Pools");
-            json.BeginObject();
-            for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
-            {
-                json.BeginString();
-                json.ContinueString(pool->GetId());
-                json.EndString();
-
-                json.BeginObject();
-                pool->m_BlockVector.PrintDetailedMap(json);
-
-                if (!pool->m_DedicatedAllocations.IsEmpty())
-                {
-                    json.WriteString("DedicatedAllocations");
-                    pool->m_DedicatedAllocations.BuildStatsString(json);
-                }
-                json.EndObject();
-            }
-            json.EndObject();
-        }
-    }
-}
-#endif // VMA_STATS_STRING_ENABLED
-#endif // _VMA_ALLOCATOR_T_FUNCTIONS
-
-
-#ifndef _VMA_PUBLIC_INTERFACE
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator(
-    const VmaAllocatorCreateInfo* pCreateInfo,
-    VmaAllocator* pAllocator)
-{
-    VMA_ASSERT(pCreateInfo && pAllocator);
-    VMA_ASSERT(pCreateInfo->vulkanApiVersion == 0 ||
-        (VK_VERSION_MAJOR(pCreateInfo->vulkanApiVersion) == 1 && VK_VERSION_MINOR(pCreateInfo->vulkanApiVersion) <= 2));
-    VMA_DEBUG_LOG("vmaCreateAllocator");
-    *pAllocator = vma_new(pCreateInfo->pAllocationCallbacks, VmaAllocator_T)(pCreateInfo);
-    VkResult result = (*pAllocator)->Init(pCreateInfo);
-    if(result < 0)
-    {
-        vma_delete(pCreateInfo->pAllocationCallbacks, *pAllocator);
-        *pAllocator = VK_NULL_HANDLE;
-    }
-    return result;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyAllocator(
-    VmaAllocator allocator)
-{
-    if(allocator != VK_NULL_HANDLE)
-    {
-        VMA_DEBUG_LOG("vmaDestroyAllocator");
-        VkAllocationCallbacks allocationCallbacks = allocator->m_AllocationCallbacks; // Have to copy the callbacks when destroying.
-        vma_delete(&allocationCallbacks, allocator);
-    }
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocatorInfo(VmaAllocator allocator, VmaAllocatorInfo* pAllocatorInfo)
-{
-    VMA_ASSERT(allocator && pAllocatorInfo);
-    pAllocatorInfo->instance = allocator->m_hInstance;
-    pAllocatorInfo->physicalDevice = allocator->GetPhysicalDevice();
-    pAllocatorInfo->device = allocator->m_hDevice;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetPhysicalDeviceProperties(
-    VmaAllocator allocator,
-    const VkPhysicalDeviceProperties **ppPhysicalDeviceProperties)
-{
-    VMA_ASSERT(allocator && ppPhysicalDeviceProperties);
-    *ppPhysicalDeviceProperties = &allocator->m_PhysicalDeviceProperties;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryProperties(
-    VmaAllocator allocator,
-    const VkPhysicalDeviceMemoryProperties** ppPhysicalDeviceMemoryProperties)
-{
-    VMA_ASSERT(allocator && ppPhysicalDeviceMemoryProperties);
-    *ppPhysicalDeviceMemoryProperties = &allocator->m_MemProps;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryTypeProperties(
-    VmaAllocator allocator,
-    uint32_t memoryTypeIndex,
-    VkMemoryPropertyFlags* pFlags)
-{
-    VMA_ASSERT(allocator && pFlags);
-    VMA_ASSERT(memoryTypeIndex < allocator->GetMemoryTypeCount());
-    *pFlags = allocator->m_MemProps.memoryTypes[memoryTypeIndex].propertyFlags;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaSetCurrentFrameIndex(
-    VmaAllocator allocator,
-    uint32_t frameIndex)
-{
-    VMA_ASSERT(allocator);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->SetCurrentFrameIndex(frameIndex);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaCalculateStats(
-    VmaAllocator allocator,
-    VmaStats* pStats)
-{
-    VMA_ASSERT(allocator && pStats);
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-    allocator->CalculateStats(pStats);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetHeapBudgets(
-    VmaAllocator allocator,
-    VmaBudget* pBudgets)
-{
-    VMA_ASSERT(allocator && pBudgets);
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-    allocator->GetHeapBudgets(pBudgets, 0, allocator->GetMemoryHeapCount());
-}
-
-#if VMA_STATS_STRING_ENABLED
-
-VMA_CALL_PRE void VMA_CALL_POST vmaBuildStatsString(
-    VmaAllocator allocator,
-    char** ppStatsString,
-    VkBool32 detailedMap)
-{
-    VMA_ASSERT(allocator && ppStatsString);
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VmaStringBuilder sb(allocator->GetAllocationCallbacks());
-    {
-        VmaJsonWriter json(allocator->GetAllocationCallbacks(), sb);
-        json.BeginObject();
-
-        VmaBudget budgets[VK_MAX_MEMORY_HEAPS];
-        allocator->GetHeapBudgets(budgets, 0, allocator->GetMemoryHeapCount());
-
-        VmaStats stats;
-        allocator->CalculateStats(&stats);
-
-        json.WriteString("Total");
-        VmaPrintStatInfo(json, stats.total);
-
-        for(uint32_t heapIndex = 0; heapIndex < allocator->GetMemoryHeapCount(); ++heapIndex)
-        {
-            json.BeginString("Heap ");
-            json.ContinueString(heapIndex);
-            json.EndString();
-            json.BeginObject();
-
-            json.WriteString("Size");
-            json.WriteNumber(allocator->m_MemProps.memoryHeaps[heapIndex].size);
-
-            json.WriteString("Flags");
-            json.BeginArray(true);
-            if((allocator->m_MemProps.memoryHeaps[heapIndex].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0)
-            {
-                json.WriteString("DEVICE_LOCAL");
-            }
-            json.EndArray();
-
-            json.WriteString("Budget");
-            json.BeginObject();
-            {
-                json.WriteString("BlockBytes");
-                json.WriteNumber(budgets[heapIndex].blockBytes);
-                json.WriteString("AllocationBytes");
-                json.WriteNumber(budgets[heapIndex].allocationBytes);
-                json.WriteString("Usage");
-                json.WriteNumber(budgets[heapIndex].usage);
-                json.WriteString("Budget");
-                json.WriteNumber(budgets[heapIndex].budget);
-            }
-            json.EndObject();
-
-            if(stats.memoryHeap[heapIndex].blockCount > 0)
-            {
-                json.WriteString("Stats");
-                VmaPrintStatInfo(json, stats.memoryHeap[heapIndex]);
-            }
-
-            for(uint32_t typeIndex = 0; typeIndex < allocator->GetMemoryTypeCount(); ++typeIndex)
-            {
-                if(allocator->MemoryTypeIndexToHeapIndex(typeIndex) == heapIndex)
-                {
-                    json.BeginString("Type ");
-                    json.ContinueString(typeIndex);
-                    json.EndString();
-
-                    json.BeginObject();
-
-                    json.WriteString("Flags");
-                    json.BeginArray(true);
-                    VkMemoryPropertyFlags flags = allocator->m_MemProps.memoryTypes[typeIndex].propertyFlags;
-                    if((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0)
-                    {
-                        json.WriteString("DEVICE_LOCAL");
-                    }
-                    if((flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
-                    {
-                        json.WriteString("HOST_VISIBLE");
-                    }
-                    if((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0)
-                    {
-                        json.WriteString("HOST_COHERENT");
-                    }
-                    if((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0)
-                    {
-                        json.WriteString("HOST_CACHED");
-                    }
-                    if((flags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) != 0)
-                    {
-                        json.WriteString("LAZILY_ALLOCATED");
-                    }
-#if VMA_VULKAN_VERSION >= 1001000
-                    if((flags & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0)
-                    {
-                        json.WriteString("PROTECTED");
-                    }
-#endif // #if VMA_VULKAN_VERSION >= 1001000
-#if VK_AMD_device_coherent_memory
-                    if((flags & VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD_COPY) != 0)
-                    {
-                        json.WriteString("DEVICE_COHERENT");
-                    }
-                    if((flags & VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD_COPY) != 0)
-                    {
-                        json.WriteString("DEVICE_UNCACHED");
-                    }
-#endif // #if VK_AMD_device_coherent_memory
-                    json.EndArray();
-
-                    if(stats.memoryType[typeIndex].blockCount > 0)
-                    {
-                        json.WriteString("Stats");
-                        VmaPrintStatInfo(json, stats.memoryType[typeIndex]);
-                    }
-
-                    json.EndObject();
-                }
-            }
-
-            json.EndObject();
-        }
-        if(detailedMap == VK_TRUE)
-        {
-            allocator->PrintDetailedMap(json);
-        }
-
-        json.EndObject();
-    }
-
-    *ppStatsString = VmaCreateStringCopy(allocator->GetAllocationCallbacks(), sb.GetData(), sb.GetLength());
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString(
-    VmaAllocator allocator,
-    char* pStatsString)
-{
-    if(pStatsString != VMA_NULL)
-    {
-        VMA_ASSERT(allocator);
-        VmaFreeString(allocator->GetAllocationCallbacks(), pStatsString);
-    }
-}
-
-#endif // VMA_STATS_STRING_ENABLED
-
-/*
-This function is not protected by any mutex because it just reads immutable data.
-*/
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFindMemoryTypeIndex(
-    VmaAllocator allocator,
-    uint32_t memoryTypeBits,
-    const VmaAllocationCreateInfo* pAllocationCreateInfo,
-    uint32_t* pMemoryTypeIndex)
-{
-    VMA_ASSERT(allocator != VK_NULL_HANDLE);
-    VMA_ASSERT(pAllocationCreateInfo != VMA_NULL);
-    VMA_ASSERT(pMemoryTypeIndex != VMA_NULL);
-
-    memoryTypeBits &= allocator->GetGlobalMemoryTypeBits();
-
-    if(pAllocationCreateInfo->memoryTypeBits != 0)
-    {
-        memoryTypeBits &= pAllocationCreateInfo->memoryTypeBits;
-    }
-
-    uint32_t requiredFlags = pAllocationCreateInfo->requiredFlags;
-    uint32_t preferredFlags = pAllocationCreateInfo->preferredFlags;
-    uint32_t notPreferredFlags = 0;
-
-    // Convert usage to requiredFlags and preferredFlags.
-    switch(pAllocationCreateInfo->usage)
-    {
-    case VMA_MEMORY_USAGE_UNKNOWN:
-        break;
-    case VMA_MEMORY_USAGE_GPU_ONLY:
-        if(!allocator->IsIntegratedGpu() || (preferredFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
-        {
-            preferredFlags |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-        }
-        break;
-    case VMA_MEMORY_USAGE_CPU_ONLY:
-        requiredFlags |= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
-        break;
-    case VMA_MEMORY_USAGE_CPU_TO_GPU:
-        requiredFlags |= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
-        if(!allocator->IsIntegratedGpu() || (preferredFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
-        {
-            preferredFlags |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-        }
-        break;
-    case VMA_MEMORY_USAGE_GPU_TO_CPU:
-        requiredFlags |= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
-        preferredFlags |= VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
-        break;
-    case VMA_MEMORY_USAGE_CPU_COPY:
-        notPreferredFlags |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-        break;
-    case VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED:
-        requiredFlags |= VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT;
-        break;
-    default:
-        VMA_ASSERT(0);
-        break;
-    }
-
-    // Avoid DEVICE_COHERENT unless explicitly requested.
-    if(((pAllocationCreateInfo->requiredFlags | pAllocationCreateInfo->preferredFlags) &
-        (VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD_COPY | VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD_COPY)) == 0)
-    {
-        notPreferredFlags |= VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD_COPY;
-    }
-
-    *pMemoryTypeIndex = UINT32_MAX;
-    uint32_t minCost = UINT32_MAX;
-    for(uint32_t memTypeIndex = 0, memTypeBit = 1;
-        memTypeIndex < allocator->GetMemoryTypeCount();
-        ++memTypeIndex, memTypeBit <<= 1)
-    {
-        // This memory type is acceptable according to memoryTypeBits bitmask.
-        if((memTypeBit & memoryTypeBits) != 0)
-        {
-            const VkMemoryPropertyFlags currFlags =
-                allocator->m_MemProps.memoryTypes[memTypeIndex].propertyFlags;
-            // This memory type contains requiredFlags.
-            if((requiredFlags & ~currFlags) == 0)
-            {
-                // Calculate cost as number of bits from preferredFlags not present in this memory type.
-                uint32_t currCost = VmaCountBitsSet(preferredFlags & ~currFlags) +
-                    VmaCountBitsSet(currFlags & notPreferredFlags);
-                // Remember memory type with lowest cost.
-                if(currCost < minCost)
-                {
-                    *pMemoryTypeIndex = memTypeIndex;
-                    if(currCost == 0)
-                    {
-                        return VK_SUCCESS;
-                    }
-                    minCost = currCost;
-                }
-            }
-        }
-    }
-    return (*pMemoryTypeIndex != UINT32_MAX) ? VK_SUCCESS : VK_ERROR_FEATURE_NOT_PRESENT;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFindMemoryTypeIndexForBufferInfo(
-    VmaAllocator allocator,
-    const VkBufferCreateInfo* pBufferCreateInfo,
-    const VmaAllocationCreateInfo* pAllocationCreateInfo,
-    uint32_t* pMemoryTypeIndex)
-{
-    VMA_ASSERT(allocator != VK_NULL_HANDLE);
-    VMA_ASSERT(pBufferCreateInfo != VMA_NULL);
-    VMA_ASSERT(pAllocationCreateInfo != VMA_NULL);
-    VMA_ASSERT(pMemoryTypeIndex != VMA_NULL);
-
-    const VkDevice hDev = allocator->m_hDevice;
-    VkBuffer hBuffer = VK_NULL_HANDLE;
-    const VmaVulkanFunctions* funcs = &allocator->GetVulkanFunctions();
-    VkResult res = funcs->vkCreateBuffer(
-        hDev, pBufferCreateInfo, allocator->GetAllocationCallbacks(), &hBuffer);
-    if(res == VK_SUCCESS)
-    {
-        VkMemoryRequirements memReq = {};
-        funcs->vkGetBufferMemoryRequirements(
-            hDev, hBuffer, &memReq);
-
-        res = vmaFindMemoryTypeIndex(
-            allocator,
-            memReq.memoryTypeBits,
-            pAllocationCreateInfo,
-            pMemoryTypeIndex);
-
-        funcs->vkDestroyBuffer(
-            hDev, hBuffer, allocator->GetAllocationCallbacks());
-    }
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFindMemoryTypeIndexForImageInfo(
-    VmaAllocator allocator,
-    const VkImageCreateInfo* pImageCreateInfo,
-    const VmaAllocationCreateInfo* pAllocationCreateInfo,
-    uint32_t* pMemoryTypeIndex)
-{
-    VMA_ASSERT(allocator != VK_NULL_HANDLE);
-    VMA_ASSERT(pImageCreateInfo != VMA_NULL);
-    VMA_ASSERT(pAllocationCreateInfo != VMA_NULL);
-    VMA_ASSERT(pMemoryTypeIndex != VMA_NULL);
-
-    const VkDevice hDev = allocator->m_hDevice;
-    VkImage hImage = VK_NULL_HANDLE;
-    const VmaVulkanFunctions* funcs = &allocator->GetVulkanFunctions();
-    VkResult res = funcs->vkCreateImage(
-        hDev, pImageCreateInfo, allocator->GetAllocationCallbacks(), &hImage);
-    if(res == VK_SUCCESS)
-    {
-        VkMemoryRequirements memReq = {};
-        funcs->vkGetImageMemoryRequirements(
-            hDev, hImage, &memReq);
-
-        res = vmaFindMemoryTypeIndex(
-            allocator,
-            memReq.memoryTypeBits,
-            pAllocationCreateInfo,
-            pMemoryTypeIndex);
-
-        funcs->vkDestroyImage(
-            hDev, hImage, allocator->GetAllocationCallbacks());
-    }
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreatePool(
-    VmaAllocator allocator,
-    const VmaPoolCreateInfo* pCreateInfo,
-    VmaPool* pPool)
-{
-    VMA_ASSERT(allocator && pCreateInfo && pPool);
-
-    VMA_DEBUG_LOG("vmaCreatePool");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    return allocator->CreatePool(pCreateInfo, pPool);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyPool(
-    VmaAllocator allocator,
-    VmaPool pool)
-{
-    VMA_ASSERT(allocator);
-
-    if(pool == VK_NULL_HANDLE)
-    {
-        return;
-    }
-
-    VMA_DEBUG_LOG("vmaDestroyPool");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->DestroyPool(pool);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetPoolStats(
-    VmaAllocator allocator,
-    VmaPool pool,
-    VmaPoolStats* pPoolStats)
-{
-    VMA_ASSERT(allocator && pool && pPoolStats);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->GetPoolStats(pool, pPoolStats);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckPoolCorruption(VmaAllocator allocator, VmaPool pool)
-{
-    VMA_ASSERT(allocator && pool);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VMA_DEBUG_LOG("vmaCheckPoolCorruption");
-
-    return allocator->CheckPoolCorruption(pool);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetPoolName(
-    VmaAllocator allocator,
-    VmaPool pool,
-    const char** ppName)
-{
-    VMA_ASSERT(allocator && pool && ppName);
-
-    VMA_DEBUG_LOG("vmaGetPoolName");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    *ppName = pool->GetName();
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaSetPoolName(
-    VmaAllocator allocator,
-    VmaPool pool,
-    const char* pName)
-{
-    VMA_ASSERT(allocator && pool);
-
-    VMA_DEBUG_LOG("vmaSetPoolName");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    pool->SetName(pName);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemory(
-    VmaAllocator allocator,
-    const VkMemoryRequirements* pVkMemoryRequirements,
-    const VmaAllocationCreateInfo* pCreateInfo,
-    VmaAllocation* pAllocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && pVkMemoryRequirements && pCreateInfo && pAllocation);
-
-    VMA_DEBUG_LOG("vmaAllocateMemory");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VkResult result = allocator->AllocateMemory(
-        *pVkMemoryRequirements,
-        false, // requiresDedicatedAllocation
-        false, // prefersDedicatedAllocation
-        VK_NULL_HANDLE, // dedicatedBuffer
-        UINT32_MAX, // dedicatedBufferUsage
-        VK_NULL_HANDLE, // dedicatedImage
-        *pCreateInfo,
-        VMA_SUBALLOCATION_TYPE_UNKNOWN,
-        1, // allocationCount
-        pAllocation);
-
-    if(pAllocationInfo != VMA_NULL && result == VK_SUCCESS)
-    {
-        allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
-    }
-
-    return result;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemoryPages(
-    VmaAllocator allocator,
-    const VkMemoryRequirements* pVkMemoryRequirements,
-    const VmaAllocationCreateInfo* pCreateInfo,
-    size_t allocationCount,
-    VmaAllocation* pAllocations,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    if(allocationCount == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    VMA_ASSERT(allocator && pVkMemoryRequirements && pCreateInfo && pAllocations);
-
-    VMA_DEBUG_LOG("vmaAllocateMemoryPages");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VkResult result = allocator->AllocateMemory(
-        *pVkMemoryRequirements,
-        false, // requiresDedicatedAllocation
-        false, // prefersDedicatedAllocation
-        VK_NULL_HANDLE, // dedicatedBuffer
-        UINT32_MAX, // dedicatedBufferUsage
-        VK_NULL_HANDLE, // dedicatedImage
-        *pCreateInfo,
-        VMA_SUBALLOCATION_TYPE_UNKNOWN,
-        allocationCount,
-        pAllocations);
-
-    if(pAllocationInfo != VMA_NULL && result == VK_SUCCESS)
-    {
-        for(size_t i = 0; i < allocationCount; ++i)
-        {
-            allocator->GetAllocationInfo(pAllocations[i], pAllocationInfo + i);
-        }
-    }
-
-    return result;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemoryForBuffer(
-    VmaAllocator allocator,
-    VkBuffer buffer,
-    const VmaAllocationCreateInfo* pCreateInfo,
-    VmaAllocation* pAllocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && buffer != VK_NULL_HANDLE && pCreateInfo && pAllocation);
-
-    VMA_DEBUG_LOG("vmaAllocateMemoryForBuffer");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VkMemoryRequirements vkMemReq = {};
-    bool requiresDedicatedAllocation = false;
-    bool prefersDedicatedAllocation = false;
-    allocator->GetBufferMemoryRequirements(buffer, vkMemReq,
-        requiresDedicatedAllocation,
-        prefersDedicatedAllocation);
-
-    VkResult result = allocator->AllocateMemory(
-        vkMemReq,
-        requiresDedicatedAllocation,
-        prefersDedicatedAllocation,
-        buffer, // dedicatedBuffer
-        UINT32_MAX, // dedicatedBufferUsage
-        VK_NULL_HANDLE, // dedicatedImage
-        *pCreateInfo,
-        VMA_SUBALLOCATION_TYPE_BUFFER,
-        1, // allocationCount
-        pAllocation);
-
-    if(pAllocationInfo && result == VK_SUCCESS)
-    {
-        allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
-    }
-
-    return result;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaAllocateMemoryForImage(
-    VmaAllocator allocator,
-    VkImage image,
-    const VmaAllocationCreateInfo* pCreateInfo,
-    VmaAllocation* pAllocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && image != VK_NULL_HANDLE && pCreateInfo && pAllocation);
-
-    VMA_DEBUG_LOG("vmaAllocateMemoryForImage");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VkMemoryRequirements vkMemReq = {};
-    bool requiresDedicatedAllocation = false;
-    bool prefersDedicatedAllocation  = false;
-    allocator->GetImageMemoryRequirements(image, vkMemReq,
-        requiresDedicatedAllocation, prefersDedicatedAllocation);
-
-    VkResult result = allocator->AllocateMemory(
-        vkMemReq,
-        requiresDedicatedAllocation,
-        prefersDedicatedAllocation,
-        VK_NULL_HANDLE, // dedicatedBuffer
-        UINT32_MAX, // dedicatedBufferUsage
-        image, // dedicatedImage
-        *pCreateInfo,
-        VMA_SUBALLOCATION_TYPE_IMAGE_UNKNOWN,
-        1, // allocationCount
-        pAllocation);
-
-    if(pAllocationInfo && result == VK_SUCCESS)
-    {
-        allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
-    }
-
-    return result;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeMemory(
-    VmaAllocator allocator,
-    VmaAllocation allocation)
-{
-    VMA_ASSERT(allocator);
-
-    if(allocation == VK_NULL_HANDLE)
-    {
-        return;
-    }
-
-    VMA_DEBUG_LOG("vmaFreeMemory");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->FreeMemory(
-        1, // allocationCount
-        &allocation);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeMemoryPages(
-    VmaAllocator allocator,
-    size_t allocationCount,
-    const VmaAllocation* pAllocations)
-{
-    if(allocationCount == 0)
-    {
-        return;
-    }
-
-    VMA_ASSERT(allocator);
-
-    VMA_DEBUG_LOG("vmaFreeMemoryPages");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->FreeMemory(allocationCount, pAllocations);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocationInfo(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && allocation && pAllocationInfo);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->GetAllocationInfo(allocation, pAllocationInfo);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaSetAllocationUserData(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    void* pUserData)
-{
-    VMA_ASSERT(allocator && allocation);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocation->SetUserData(allocator, pUserData);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocationMemoryProperties(
-    VmaAllocator VMA_NOT_NULL allocator,
-    VmaAllocation VMA_NOT_NULL allocation,
-    VkMemoryPropertyFlags* VMA_NOT_NULL pFlags)
-{
-    VMA_ASSERT(allocator && allocation && pFlags);
-    const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
-    *pFlags = allocator->m_MemProps.memoryTypes[memTypeIndex].propertyFlags;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaMapMemory(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    void** ppData)
-{
-    VMA_ASSERT(allocator && allocation && ppData);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    return allocator->Map(allocation, ppData);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaUnmapMemory(
-    VmaAllocator allocator,
-    VmaAllocation allocation)
-{
-    VMA_ASSERT(allocator && allocation);
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    allocator->Unmap(allocation);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushAllocation(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VkDeviceSize offset,
-    VkDeviceSize size)
-{
-    VMA_ASSERT(allocator && allocation);
-
-    VMA_DEBUG_LOG("vmaFlushAllocation");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    const VkResult res = allocator->FlushOrInvalidateAllocation(allocation, offset, size, VMA_CACHE_FLUSH);
-
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateAllocation(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VkDeviceSize offset,
-    VkDeviceSize size)
-{
-    VMA_ASSERT(allocator && allocation);
-
-    VMA_DEBUG_LOG("vmaInvalidateAllocation");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    const VkResult res = allocator->FlushOrInvalidateAllocation(allocation, offset, size, VMA_CACHE_INVALIDATE);
-
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushAllocations(
-    VmaAllocator allocator,
-    uint32_t allocationCount,
-    const VmaAllocation* allocations,
-    const VkDeviceSize* offsets,
-    const VkDeviceSize* sizes)
-{
-    VMA_ASSERT(allocator);
-
-    if(allocationCount == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    VMA_ASSERT(allocations);
-
-    VMA_DEBUG_LOG("vmaFlushAllocations");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    const VkResult res = allocator->FlushOrInvalidateAllocations(allocationCount, allocations, offsets, sizes, VMA_CACHE_FLUSH);
-
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateAllocations(
-    VmaAllocator allocator,
-    uint32_t allocationCount,
-    const VmaAllocation* allocations,
-    const VkDeviceSize* offsets,
-    const VkDeviceSize* sizes)
-{
-    VMA_ASSERT(allocator);
-
-    if(allocationCount == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    VMA_ASSERT(allocations);
-
-    VMA_DEBUG_LOG("vmaInvalidateAllocations");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    const VkResult res = allocator->FlushOrInvalidateAllocations(allocationCount, allocations, offsets, sizes, VMA_CACHE_INVALIDATE);
-
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckCorruption(
-    VmaAllocator allocator,
-    uint32_t memoryTypeBits)
-{
-    VMA_ASSERT(allocator);
-
-    VMA_DEBUG_LOG("vmaCheckCorruption");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    return allocator->CheckCorruption(memoryTypeBits);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragment(
-    VmaAllocator allocator,
-    const VmaAllocation* pAllocations,
-    size_t allocationCount,
-    VkBool32* pAllocationsChanged,
-    const VmaDefragmentationInfo *pDefragmentationInfo,
-    VmaDefragmentationStats* pDefragmentationStats)
-{
-    // Deprecated interface, reimplemented using new one.
-
-    VmaDefragmentationInfo2 info2 = {};
-    info2.allocationCount = (uint32_t)allocationCount;
-    info2.pAllocations = pAllocations;
-    info2.pAllocationsChanged = pAllocationsChanged;
-    if(pDefragmentationInfo != VMA_NULL)
-    {
-        info2.maxCpuAllocationsToMove = pDefragmentationInfo->maxAllocationsToMove;
-        info2.maxCpuBytesToMove = pDefragmentationInfo->maxBytesToMove;
-    }
-    else
-    {
-        info2.maxCpuAllocationsToMove = UINT32_MAX;
-        info2.maxCpuBytesToMove = VK_WHOLE_SIZE;
-    }
-    // info2.flags, maxGpuAllocationsToMove, maxGpuBytesToMove, commandBuffer deliberately left zero.
-
-    VmaDefragmentationContext ctx;
-    VkResult res = vmaDefragmentationBegin(allocator, &info2, pDefragmentationStats, &ctx);
-    if(res == VK_NOT_READY)
-    {
-        res = vmaDefragmentationEnd( allocator, ctx);
-    }
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragmentationBegin(
-    VmaAllocator allocator,
-    const VmaDefragmentationInfo2* pInfo,
-    VmaDefragmentationStats* pStats,
-    VmaDefragmentationContext *pContext)
-{
-    VMA_ASSERT(allocator && pInfo && pContext);
-
-    // Degenerate case: Nothing to defragment.
-    if(pInfo->allocationCount == 0 && pInfo->poolCount == 0)
-    {
-        return VK_SUCCESS;
-    }
-
-    VMA_ASSERT(pInfo->allocationCount == 0 || pInfo->pAllocations != VMA_NULL);
-    VMA_ASSERT(pInfo->poolCount == 0 || pInfo->pPools != VMA_NULL);
-    VMA_HEAVY_ASSERT(VmaValidatePointerArray(pInfo->allocationCount, pInfo->pAllocations));
-    VMA_HEAVY_ASSERT(VmaValidatePointerArray(pInfo->poolCount, pInfo->pPools));
-
-    VMA_DEBUG_LOG("vmaDefragmentationBegin");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    VkResult res = allocator->DefragmentationBegin(*pInfo, pStats, pContext);
-
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragmentationEnd(
-    VmaAllocator allocator,
-    VmaDefragmentationContext context)
-{
-    VMA_ASSERT(allocator);
-
-    VMA_DEBUG_LOG("vmaDefragmentationEnd");
-
-    if(context != VK_NULL_HANDLE)
-    {
-        VMA_DEBUG_GLOBAL_MUTEX_LOCK
-        return allocator->DefragmentationEnd(context);
-    }
-    else
-    {
-        return VK_SUCCESS;
-    }
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBeginDefragmentationPass(
-    VmaAllocator allocator,
-    VmaDefragmentationContext context,
-    VmaDefragmentationPassInfo* pInfo
-    )
-{
-    VMA_ASSERT(allocator);
-    VMA_ASSERT(pInfo);
-
-    VMA_DEBUG_LOG("vmaBeginDefragmentationPass");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    if(context == VK_NULL_HANDLE)
-    {
-        pInfo->moveCount = 0;
-        return VK_SUCCESS;
-    }
-
-    return allocator->DefragmentationPassBegin(pInfo, context);
-}
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaEndDefragmentationPass(
-    VmaAllocator allocator,
-    VmaDefragmentationContext context)
-{
-    VMA_ASSERT(allocator);
-
-    VMA_DEBUG_LOG("vmaEndDefragmentationPass");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    if(context == VK_NULL_HANDLE)
-        return VK_SUCCESS;
-
-    return allocator->DefragmentationPassEnd(context);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindBufferMemory(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VkBuffer buffer)
-{
-    VMA_ASSERT(allocator && allocation && buffer);
-
-    VMA_DEBUG_LOG("vmaBindBufferMemory");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    return allocator->BindBufferMemory(allocation, 0, buffer, VMA_NULL);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindBufferMemory2(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VkDeviceSize allocationLocalOffset,
-    VkBuffer buffer,
-    const void* pNext)
-{
-    VMA_ASSERT(allocator && allocation && buffer);
-
-    VMA_DEBUG_LOG("vmaBindBufferMemory2");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    return allocator->BindBufferMemory(allocation, allocationLocalOffset, buffer, pNext);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindImageMemory(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VkImage image)
-{
-    VMA_ASSERT(allocator && allocation && image);
-
-    VMA_DEBUG_LOG("vmaBindImageMemory");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    return allocator->BindImageMemory(allocation, 0, image, VMA_NULL);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaBindImageMemory2(
-    VmaAllocator allocator,
-    VmaAllocation allocation,
-    VkDeviceSize allocationLocalOffset,
-    VkImage image,
-    const void* pNext)
-{
-    VMA_ASSERT(allocator && allocation && image);
-
-    VMA_DEBUG_LOG("vmaBindImageMemory2");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-        return allocator->BindImageMemory(allocation, allocationLocalOffset, image, pNext);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer(
-    VmaAllocator allocator,
-    const VkBufferCreateInfo* pBufferCreateInfo,
-    const VmaAllocationCreateInfo* pAllocationCreateInfo,
-    VkBuffer* pBuffer,
-    VmaAllocation* pAllocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && pBufferCreateInfo && pAllocationCreateInfo && pBuffer && pAllocation);
-
-    if(pBufferCreateInfo->size == 0)
-    {
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-    if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_COPY) != 0 &&
-        !allocator->m_UseKhrBufferDeviceAddress)
-    {
-        VMA_ASSERT(0 && "Creating a buffer with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT is not valid if VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT was not used.");
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-
-    VMA_DEBUG_LOG("vmaCreateBuffer");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    *pBuffer = VK_NULL_HANDLE;
-    *pAllocation = VK_NULL_HANDLE;
-
-    // 1. Create VkBuffer.
-    VkResult res = (*allocator->GetVulkanFunctions().vkCreateBuffer)(
-        allocator->m_hDevice,
-        pBufferCreateInfo,
-        allocator->GetAllocationCallbacks(),
-        pBuffer);
-    if(res >= 0)
-    {
-        // 2. vkGetBufferMemoryRequirements.
-        VkMemoryRequirements vkMemReq = {};
-        bool requiresDedicatedAllocation = false;
-        bool prefersDedicatedAllocation  = false;
-        allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq,
-            requiresDedicatedAllocation, prefersDedicatedAllocation);
-
-        // 3. Allocate memory using allocator.
-        res = allocator->AllocateMemory(
-            vkMemReq,
-            requiresDedicatedAllocation,
-            prefersDedicatedAllocation,
-            *pBuffer, // dedicatedBuffer
-            pBufferCreateInfo->usage, // dedicatedBufferUsage
-            VK_NULL_HANDLE, // dedicatedImage
-            *pAllocationCreateInfo,
-            VMA_SUBALLOCATION_TYPE_BUFFER,
-            1, // allocationCount
-            pAllocation);
-
-        if(res >= 0)
-        {
-            // 3. Bind buffer with memory.
-            if((pAllocationCreateInfo->flags & VMA_ALLOCATION_CREATE_DONT_BIND_BIT) == 0)
-            {
-                res = allocator->BindBufferMemory(*pAllocation, 0, *pBuffer, VMA_NULL);
-            }
-            if(res >= 0)
-            {
-                // All steps succeeded.
-                #if VMA_STATS_STRING_ENABLED
-                    (*pAllocation)->InitBufferImageUsage(pBufferCreateInfo->usage);
-                #endif
-                if(pAllocationInfo != VMA_NULL)
-                {
-                    allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
-                }
-
-                return VK_SUCCESS;
-            }
-            allocator->FreeMemory(
-                1, // allocationCount
-                pAllocation);
-            *pAllocation = VK_NULL_HANDLE;
-            (*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, *pBuffer, allocator->GetAllocationCallbacks());
-            *pBuffer = VK_NULL_HANDLE;
-            return res;
-        }
-        (*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, *pBuffer, allocator->GetAllocationCallbacks());
-        *pBuffer = VK_NULL_HANDLE;
-        return res;
-    }
-    return res;
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBufferWithAlignment(
-    VmaAllocator allocator,
-    const VkBufferCreateInfo* pBufferCreateInfo,
-    const VmaAllocationCreateInfo* pAllocationCreateInfo,
-    VkDeviceSize minAlignment,
-    VkBuffer* pBuffer,
-    VmaAllocation* pAllocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && pBufferCreateInfo && pAllocationCreateInfo && VmaIsPow2(minAlignment) && pBuffer && pAllocation);
-
-    if(pBufferCreateInfo->size == 0)
-    {
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-    if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_COPY) != 0 &&
-        !allocator->m_UseKhrBufferDeviceAddress)
-    {
-        VMA_ASSERT(0 && "Creating a buffer with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT is not valid if VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT was not used.");
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-
-    VMA_DEBUG_LOG("vmaCreateBufferWithAlignment");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    *pBuffer = VK_NULL_HANDLE;
-    *pAllocation = VK_NULL_HANDLE;
-
-    // 1. Create VkBuffer.
-    VkResult res = (*allocator->GetVulkanFunctions().vkCreateBuffer)(
-        allocator->m_hDevice,
-        pBufferCreateInfo,
-        allocator->GetAllocationCallbacks(),
-        pBuffer);
-    if(res >= 0)
-    {
-        // 2. vkGetBufferMemoryRequirements.
-        VkMemoryRequirements vkMemReq = {};
-        bool requiresDedicatedAllocation = false;
-        bool prefersDedicatedAllocation  = false;
-        allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq,
-            requiresDedicatedAllocation, prefersDedicatedAllocation);
-
-        // 2a. Include minAlignment
-        vkMemReq.alignment = VMA_MAX(vkMemReq.alignment, minAlignment);
-
-        // 3. Allocate memory using allocator.
-        res = allocator->AllocateMemory(
-            vkMemReq,
-            requiresDedicatedAllocation,
-            prefersDedicatedAllocation,
-            *pBuffer, // dedicatedBuffer
-            pBufferCreateInfo->usage, // dedicatedBufferUsage
-            VK_NULL_HANDLE, // dedicatedImage
-            *pAllocationCreateInfo,
-            VMA_SUBALLOCATION_TYPE_BUFFER,
-            1, // allocationCount
-            pAllocation);
-
-        if(res >= 0)
-        {
-            // 3. Bind buffer with memory.
-            if((pAllocationCreateInfo->flags & VMA_ALLOCATION_CREATE_DONT_BIND_BIT) == 0)
-            {
-                res = allocator->BindBufferMemory(*pAllocation, 0, *pBuffer, VMA_NULL);
-            }
-            if(res >= 0)
-            {
-                // All steps succeeded.
-                #if VMA_STATS_STRING_ENABLED
-                    (*pAllocation)->InitBufferImageUsage(pBufferCreateInfo->usage);
-                #endif
-                if(pAllocationInfo != VMA_NULL)
-                {
-                    allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
-                }
-
-                return VK_SUCCESS;
-            }
-            allocator->FreeMemory(
-                1, // allocationCount
-                pAllocation);
-            *pAllocation = VK_NULL_HANDLE;
-            (*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, *pBuffer, allocator->GetAllocationCallbacks());
-            *pBuffer = VK_NULL_HANDLE;
-            return res;
-        }
-        (*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, *pBuffer, allocator->GetAllocationCallbacks());
-        *pBuffer = VK_NULL_HANDLE;
-        return res;
-    }
-    return res;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyBuffer(
-    VmaAllocator allocator,
-    VkBuffer buffer,
-    VmaAllocation allocation)
-{
-    VMA_ASSERT(allocator);
-
-    if(buffer == VK_NULL_HANDLE && allocation == VK_NULL_HANDLE)
-    {
-        return;
-    }
-
-    VMA_DEBUG_LOG("vmaDestroyBuffer");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    if(buffer != VK_NULL_HANDLE)
-    {
-        (*allocator->GetVulkanFunctions().vkDestroyBuffer)(allocator->m_hDevice, buffer, allocator->GetAllocationCallbacks());
-    }
-
-    if(allocation != VK_NULL_HANDLE)
-    {
-        allocator->FreeMemory(
-            1, // allocationCount
-            &allocation);
-    }
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateImage(
-    VmaAllocator allocator,
-    const VkImageCreateInfo* pImageCreateInfo,
-    const VmaAllocationCreateInfo* pAllocationCreateInfo,
-    VkImage* pImage,
-    VmaAllocation* pAllocation,
-    VmaAllocationInfo* pAllocationInfo)
-{
-    VMA_ASSERT(allocator && pImageCreateInfo && pAllocationCreateInfo && pImage && pAllocation);
-
-    if(pImageCreateInfo->extent.width == 0 ||
-        pImageCreateInfo->extent.height == 0 ||
-        pImageCreateInfo->extent.depth == 0 ||
-        pImageCreateInfo->mipLevels == 0 ||
-        pImageCreateInfo->arrayLayers == 0)
-    {
-        return VK_ERROR_INITIALIZATION_FAILED;
-    }
-
-    VMA_DEBUG_LOG("vmaCreateImage");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    *pImage = VK_NULL_HANDLE;
-    *pAllocation = VK_NULL_HANDLE;
-
-    // 1. Create VkImage.
-    VkResult res = (*allocator->GetVulkanFunctions().vkCreateImage)(
-        allocator->m_hDevice,
-        pImageCreateInfo,
-        allocator->GetAllocationCallbacks(),
-        pImage);
-    if(res >= 0)
-    {
-        VmaSuballocationType suballocType = pImageCreateInfo->tiling == VK_IMAGE_TILING_OPTIMAL ?
-            VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL :
-            VMA_SUBALLOCATION_TYPE_IMAGE_LINEAR;
-
-        // 2. Allocate memory using allocator.
-        VkMemoryRequirements vkMemReq = {};
-        bool requiresDedicatedAllocation = false;
-        bool prefersDedicatedAllocation  = false;
-        allocator->GetImageMemoryRequirements(*pImage, vkMemReq,
-            requiresDedicatedAllocation, prefersDedicatedAllocation);
-
-        res = allocator->AllocateMemory(
-            vkMemReq,
-            requiresDedicatedAllocation,
-            prefersDedicatedAllocation,
-            VK_NULL_HANDLE, // dedicatedBuffer
-            UINT32_MAX, // dedicatedBufferUsage
-            *pImage, // dedicatedImage
-            *pAllocationCreateInfo,
-            suballocType,
-            1, // allocationCount
-            pAllocation);
-
-        if(res >= 0)
-        {
-            // 3. Bind image with memory.
-            if((pAllocationCreateInfo->flags & VMA_ALLOCATION_CREATE_DONT_BIND_BIT) == 0)
-            {
-                res = allocator->BindImageMemory(*pAllocation, 0, *pImage, VMA_NULL);
-            }
-            if(res >= 0)
-            {
-                // All steps succeeded.
-                #if VMA_STATS_STRING_ENABLED
-                    (*pAllocation)->InitBufferImageUsage(pImageCreateInfo->usage);
-                #endif
-                if(pAllocationInfo != VMA_NULL)
-                {
-                    allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
-                }
-
-                return VK_SUCCESS;
-            }
-            allocator->FreeMemory(
-                1, // allocationCount
-                pAllocation);
-            *pAllocation = VK_NULL_HANDLE;
-            (*allocator->GetVulkanFunctions().vkDestroyImage)(allocator->m_hDevice, *pImage, allocator->GetAllocationCallbacks());
-            *pImage = VK_NULL_HANDLE;
-            return res;
-        }
-        (*allocator->GetVulkanFunctions().vkDestroyImage)(allocator->m_hDevice, *pImage, allocator->GetAllocationCallbacks());
-        *pImage = VK_NULL_HANDLE;
-        return res;
-    }
-    return res;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyImage(
-    VmaAllocator allocator,
-    VkImage image,
-    VmaAllocation allocation)
-{
-    VMA_ASSERT(allocator);
-
-    if(image == VK_NULL_HANDLE && allocation == VK_NULL_HANDLE)
-    {
-        return;
-    }
-
-    VMA_DEBUG_LOG("vmaDestroyImage");
-
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK
-
-    if(image != VK_NULL_HANDLE)
-    {
-        (*allocator->GetVulkanFunctions().vkDestroyImage)(allocator->m_hDevice, image, allocator->GetAllocationCallbacks());
-    }
-    if(allocation != VK_NULL_HANDLE)
-    {
-        allocator->FreeMemory(
-            1, // allocationCount
-            &allocation);
-    }
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateVirtualBlock(
-    const VmaVirtualBlockCreateInfo* VMA_NOT_NULL pCreateInfo,
-    VmaVirtualBlock VMA_NULLABLE * VMA_NOT_NULL pVirtualBlock)
-{
-    VMA_ASSERT(pCreateInfo && pVirtualBlock);
-    VMA_ASSERT(pCreateInfo->size > 0);
-    VMA_DEBUG_LOG("vmaCreateVirtualBlock");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    *pVirtualBlock = vma_new(pCreateInfo->pAllocationCallbacks, VmaVirtualBlock_T)(*pCreateInfo);
-    VkResult res = (*pVirtualBlock)->Init();
-    if(res < 0)
-    {
-        vma_delete(pCreateInfo->pAllocationCallbacks, *pVirtualBlock);
-        *pVirtualBlock = VK_NULL_HANDLE;
-    }
-    return res;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaDestroyVirtualBlock(VmaVirtualBlock VMA_NULLABLE virtualBlock)
-{
-    if(virtualBlock != VK_NULL_HANDLE)
-    {
-        VMA_DEBUG_LOG("vmaDestroyVirtualBlock");
-        VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-        VkAllocationCallbacks allocationCallbacks = virtualBlock->m_AllocationCallbacks; // Have to copy the callbacks when destroying.
-        vma_delete(&allocationCallbacks, virtualBlock);
-    }
-}
-
-VMA_CALL_PRE VkBool32 VMA_CALL_POST vmaIsVirtualBlockEmpty(VmaVirtualBlock VMA_NOT_NULL virtualBlock)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE);
-    VMA_DEBUG_LOG("vmaIsVirtualBlockEmpty");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    return virtualBlock->IsEmpty() ? VK_TRUE : VK_FALSE;
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaGetVirtualAllocationInfo(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaVirtualAllocation VMA_NOT_NULL allocation, VmaVirtualAllocationInfo* VMA_NOT_NULL pVirtualAllocInfo)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE && pVirtualAllocInfo != VMA_NULL);
-    VMA_DEBUG_LOG("vmaGetVirtualAllocationInfo");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    virtualBlock->GetAllocationInfo(allocation, *pVirtualAllocInfo);
-}
-
-VMA_CALL_PRE VkResult VMA_CALL_POST vmaVirtualAllocate(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    const VmaVirtualAllocationCreateInfo* VMA_NOT_NULL pCreateInfo, VmaVirtualAllocation* VMA_NOT_NULL pAllocation,
-    VkDeviceSize* VMA_NULLABLE pOffset)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE && pCreateInfo != VMA_NULL && pAllocation != VMA_NULL);
-    VMA_DEBUG_LOG("vmaVirtualAllocate");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    return virtualBlock->Allocate(*pCreateInfo, *pAllocation, pOffset);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaVirtualFree(VmaVirtualBlock VMA_NOT_NULL virtualBlock, VmaVirtualAllocation VMA_NULLABLE allocation)
-{
-    if(virtualBlock != VMA_NULL)
-    {
-        VMA_ASSERT(virtualBlock != VK_NULL_HANDLE);
-        VMA_DEBUG_LOG("vmaVirtualFree");
-        VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-        virtualBlock->Free(allocation);
-    }
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaClearVirtualBlock(VmaVirtualBlock VMA_NOT_NULL virtualBlock)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE);
-    VMA_DEBUG_LOG("vmaClearVirtualBlock");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    virtualBlock->Clear();
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaSetVirtualAllocationUserData(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaVirtualAllocation VMA_NOT_NULL allocation, void* VMA_NULLABLE pUserData)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE);
-    VMA_DEBUG_LOG("vmaSetVirtualAllocationUserData");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    virtualBlock->SetAllocationUserData(allocation, pUserData);
-}
-
-VMA_CALL_PRE void VMA_CALL_POST vmaCalculateVirtualBlockStats(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    VmaStatInfo* VMA_NOT_NULL pStatInfo)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE && pStatInfo != VMA_NULL);
-    VMA_DEBUG_LOG("vmaCalculateVirtualBlockStats");
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    virtualBlock->CalculateStats(*pStatInfo);
-}
-
-#if VMA_STATS_STRING_ENABLED
-
-VMA_CALL_PRE void VMA_CALL_POST vmaBuildVirtualBlockStatsString(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    char* VMA_NULLABLE * VMA_NOT_NULL ppStatsString, VkBool32 detailedMap)
-{
-    VMA_ASSERT(virtualBlock != VK_NULL_HANDLE && ppStatsString != VMA_NULL);
-    VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-    const VkAllocationCallbacks* allocationCallbacks = virtualBlock->GetAllocationCallbacks();
-    VmaStringBuilder sb(allocationCallbacks);
-    virtualBlock->BuildStatsString(detailedMap != VK_FALSE, sb);
-    *ppStatsString = VmaCreateStringCopy(allocationCallbacks, sb.GetData(), sb.GetLength());
-}
-
-#endif // VMA_STATS_STRING_ENABLED
-
-VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
-    char* VMA_NULLABLE pStatsString)
-{
-    if(pStatsString != VMA_NULL)
-    {
-        VMA_ASSERT(virtualBlock != VK_NULL_HANDLE);
-        VMA_DEBUG_GLOBAL_MUTEX_LOCK;
-        VmaFreeString(virtualBlock->GetAllocationCallbacks(), pStatsString);
-    }
-}
-#endif // _VMA_PUBLIC_INTERFACE
-#endif // VMA_IMPLEMENTATION
-
-/**
-\page quick_start Quick start
-
-\section quick_start_project_setup Project setup
-
-Vulkan Memory Allocator comes in form of a "stb-style" single header file.
-You don't need to build it as a separate library project.
-You can add this file directly to your project and submit it to code repository next to your other source files.
-
-"Single header" doesn't mean that everything is contained in C/C++ declarations,
-like it tends to be in case of inline functions or C++ templates.
-It means that implementation is bundled with interface in a single file and needs to be extracted using preprocessor macro.
-If you don't do it properly, you will get linker errors.
-
-To do it properly:
-
--# Include "vk_mem_alloc.h" file in each CPP file where you want to use the library.
-   This includes declarations of all members of the library.
--# In exactly one CPP file define following macro before this include.
-   It enables also internal definitions.
-
-\code
-#define VMA_IMPLEMENTATION
-#include "vk_mem_alloc.h"
-\endcode
-
-It may be a good idea to create dedicated CPP file just for this purpose.
-
-Note on language: This library is written in C++, but has C-compatible interface.
-Thus you can include and use vk_mem_alloc.h in C or C++ code, but full
-implementation with `VMA_IMPLEMENTATION` macro must be compiled as C++, NOT as C.
-
-Please note that this library includes header `<vulkan/vulkan.h>`, which in turn
-includes `<windows.h>` on Windows. If you need some specific macros defined
-before including these headers (like `WIN32_LEAN_AND_MEAN` or
-`WINVER` for Windows, `VK_USE_PLATFORM_WIN32_KHR` for Vulkan), you must define
-them before every `#include` of this library.
-
-You may need to configure the way you import Vulkan functions.
-
-- By default, VMA assumes you you link statically with Vulkan API. If this is not the case,
-  `#define VMA_STATIC_VULKAN_FUNCTIONS 0` before `#include` of the VMA implementation and use another way.
-- You can `#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1` and pass only pointers to `vkGetInstanceProcAddr` and
-  `vkGetDeviceProcAddr` functions through VmaAllocatorCreateInfo::pVulkanFunctions.
-  All the remaining Vulkan functions will be fetched automatically.
-- Finally, you can provide your own pointers to all Vulkan functions needed by VMA using structure member
-  VmaAllocatorCreateInfo::pVulkanFunctions, if you fetched them in some custom way e.g. using some loader like [Volk](https://github.com/zeux/volk).
-
-
-\section quick_start_initialization Initialization
-
-At program startup:
-
--# Initialize Vulkan to have `VkPhysicalDevice`, `VkDevice` and `VkInstance` object.
--# Fill VmaAllocatorCreateInfo structure and create #VmaAllocator object by
-   calling vmaCreateAllocator().
-
-\code
-VmaAllocatorCreateInfo allocatorInfo = {};
-allocatorInfo.vulkanApiVersion = VK_API_VERSION_1_2;
-allocatorInfo.physicalDevice = physicalDevice;
-allocatorInfo.device = device;
-allocatorInfo.instance = instance;
-
-VmaAllocator allocator;
-vmaCreateAllocator(&allocatorInfo, &allocator);
-\endcode
-
-Only members `physicalDevice`, `device`, `instance` are required.
-However, you should inform the library which Vulkan version do you use by setting
-VmaAllocatorCreateInfo::vulkanApiVersion and which extensions did you enable
-by setting VmaAllocatorCreateInfo::flags (like #VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT for VK_KHR_buffer_device_address).
-Otherwise, VMA would use only features of Vulkan 1.0 core with no extensions.
-
-
-\section quick_start_resource_allocation Resource allocation
-
-When you want to create a buffer or image:
-
--# Fill `VkBufferCreateInfo` / `VkImageCreateInfo` structure.
--# Fill VmaAllocationCreateInfo structure.
--# Call vmaCreateBuffer() / vmaCreateImage() to get `VkBuffer`/`VkImage` with memory
-   already allocated and bound to it.
-
-\code
-VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-bufferInfo.size = 65536;
-bufferInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
-
-VmaAllocationCreateInfo allocInfo = {};
-allocInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-
-VkBuffer buffer;
-VmaAllocation allocation;
-vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
-\endcode
-
-Don't forget to destroy your objects when no longer needed:
-
-\code
-vmaDestroyBuffer(allocator, buffer, allocation);
-vmaDestroyAllocator(allocator);
-\endcode
-
-
-\page choosing_memory_type Choosing memory type
-
-Physical devices in Vulkan support various combinations of memory heaps and
-types. Help with choosing correct and optimal memory type for your specific
-resource is one of the key features of this library. You can use it by filling
-appropriate members of VmaAllocationCreateInfo structure, as described below.
-You can also combine multiple methods.
-
--# If you just want to find memory type index that meets your requirements, you
-   can use function: vmaFindMemoryTypeIndex(), vmaFindMemoryTypeIndexForBufferInfo(),
-   vmaFindMemoryTypeIndexForImageInfo().
--# If you want to allocate a region of device memory without association with any
-   specific image or buffer, you can use function vmaAllocateMemory(). Usage of
-   this function is not recommended and usually not needed.
-   vmaAllocateMemoryPages() function is also provided for creating multiple allocations at once,
-   which may be useful for sparse binding.
--# If you already have a buffer or an image created, you want to allocate memory
-   for it and then you will bind it yourself, you can use function
-   vmaAllocateMemoryForBuffer(), vmaAllocateMemoryForImage().
-   For binding you should use functions: vmaBindBufferMemory(), vmaBindImageMemory()
-   or their extended versions: vmaBindBufferMemory2(), vmaBindImageMemory2().
--# If you want to create a buffer or an image, allocate memory for it and bind
-   them together, all in one call, you can use function vmaCreateBuffer(),
-   vmaCreateImage(). This is the easiest and recommended way to use this library.
-
-When using 3. or 4., the library internally queries Vulkan for memory types
-supported for that buffer or image (function `vkGetBufferMemoryRequirements()`)
-and uses only one of these types.
-
-If no memory type can be found that meets all the requirements, these functions
-return `VK_ERROR_FEATURE_NOT_PRESENT`.
-
-You can leave VmaAllocationCreateInfo structure completely filled with zeros.
-It means no requirements are specified for memory type.
-It is valid, although not very useful.
-
-\section choosing_memory_type_usage Usage
-
-The easiest way to specify memory requirements is to fill member
-VmaAllocationCreateInfo::usage using one of the values of enum #VmaMemoryUsage.
-It defines high level, common usage types.
-For more details, see description of this enum.
-
-For example, if you want to create a uniform buffer that will be filled using
-transfer only once or infrequently and used for rendering every frame, you can
-do it using following code:
-
-\code
-VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-bufferInfo.size = 65536;
-bufferInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
-
-VmaAllocationCreateInfo allocInfo = {};
-allocInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-
-VkBuffer buffer;
-VmaAllocation allocation;
-vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
-\endcode
-
-\section choosing_memory_type_required_preferred_flags Required and preferred flags
-
-You can specify more detailed requirements by filling members
-VmaAllocationCreateInfo::requiredFlags and VmaAllocationCreateInfo::preferredFlags
-with a combination of bits from enum `VkMemoryPropertyFlags`. For example,
-if you want to create a buffer that will be persistently mapped on host (so it
-must be `HOST_VISIBLE`) and preferably will also be `HOST_COHERENT` and `HOST_CACHED`,
-use following code:
-
-\code
-VmaAllocationCreateInfo allocInfo = {};
-allocInfo.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
-allocInfo.preferredFlags = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
-allocInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
-
-VkBuffer buffer;
-VmaAllocation allocation;
-vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
-\endcode
-
-A memory type is chosen that has all the required flags and as many preferred
-flags set as possible.
-
-If you use VmaAllocationCreateInfo::usage, it is just internally converted to
-a set of required and preferred flags.
-
-\section choosing_memory_type_explicit_memory_types Explicit memory types
-
-If you inspected memory types available on the physical device and you have
-a preference for memory types that you want to use, you can fill member
-VmaAllocationCreateInfo::memoryTypeBits. It is a bit mask, where each bit set
-means that a memory type with that index is allowed to be used for the
-allocation. Special value 0, just like `UINT32_MAX`, means there are no
-restrictions to memory type index.
-
-Please note that this member is NOT just a memory type index.
-Still you can use it to choose just one, specific memory type.
-For example, if you already determined that your buffer should be created in
-memory type 2, use following code:
-
-\code
-uint32_t memoryTypeIndex = 2;
-
-VmaAllocationCreateInfo allocInfo = {};
-allocInfo.memoryTypeBits = 1u << memoryTypeIndex;
-
-VkBuffer buffer;
-VmaAllocation allocation;
-vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
-\endcode
-
-
-\section choosing_memory_type_custom_memory_pools Custom memory pools
-
-If you allocate from custom memory pool, all the ways of specifying memory
-requirements described above are not applicable and the aforementioned members
-of VmaAllocationCreateInfo structure are ignored. Memory type is selected
-explicitly when creating the pool and then used to make all the allocations from
-that pool. For further details, see \ref custom_memory_pools.
-
-\section choosing_memory_type_dedicated_allocations Dedicated allocations
-
-Memory for allocations is reserved out of larger block of `VkDeviceMemory`
-allocated from Vulkan internally. That is the main feature of this whole library.
-You can still request a separate memory block to be created for an allocation,
-just like you would do in a trivial solution without using any allocator.
-In that case, a buffer or image is always bound to that memory at offset 0.
-This is called a "dedicated allocation".
-You can explicitly request it by using flag #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
-The library can also internally decide to use dedicated allocation in some cases, e.g.:
-
-- When the size of the allocation is large.
-- When [VK_KHR_dedicated_allocation](@ref vk_khr_dedicated_allocation) extension is enabled
-  and it reports that dedicated allocation is required or recommended for the resource.
-- When allocation of next big memory block fails due to not enough device memory,
-  but allocation with the exact requested size succeeds.
-
-
-\page memory_mapping Memory mapping
-
-To "map memory" in Vulkan means to obtain a CPU pointer to `VkDeviceMemory`,
-to be able to read from it or write to it in CPU code.
-Mapping is possible only of memory allocated from a memory type that has
-`VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT` flag.
-Functions `vkMapMemory()`, `vkUnmapMemory()` are designed for this purpose.
-You can use them directly with memory allocated by this library,
-but it is not recommended because of following issue:
-Mapping the same `VkDeviceMemory` block multiple times is illegal - only one mapping at a time is allowed.
-This includes mapping disjoint regions. Mapping is not reference-counted internally by Vulkan.
-Because of this, Vulkan Memory Allocator provides following facilities:
-
-\section memory_mapping_mapping_functions Mapping functions
-
-The library provides following functions for mapping of a specific #VmaAllocation: vmaMapMemory(), vmaUnmapMemory().
-They are safer and more convenient to use than standard Vulkan functions.
-You can map an allocation multiple times simultaneously - mapping is reference-counted internally.
-You can also map different allocations simultaneously regardless of whether they use the same `VkDeviceMemory` block.
-The way it is implemented is that the library always maps entire memory block, not just region of the allocation.
-For further details, see description of vmaMapMemory() function.
-Example:
-
-\code
-// Having these objects initialized:
-
-struct ConstantBuffer
-{
-    ...
-};
-ConstantBuffer constantBufferData;
-
-VmaAllocator allocator;
-VkBuffer constantBuffer;
-VmaAllocation constantBufferAllocation;
-
-// You can map and fill your buffer using following code:
-
-void* mappedData;
-vmaMapMemory(allocator, constantBufferAllocation, &mappedData);
-memcpy(mappedData, &constantBufferData, sizeof(constantBufferData));
-vmaUnmapMemory(allocator, constantBufferAllocation);
-\endcode
-
-When mapping, you may see a warning from Vulkan validation layer similar to this one:
-
-<i>Mapping an image with layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL can result in undefined behavior if this memory is used by the device. Only GENERAL or PREINITIALIZED should be used.</i>
-
-It happens because the library maps entire `VkDeviceMemory` block, where different
-types of images and buffers may end up together, especially on GPUs with unified memory like Intel.
-You can safely ignore it if you are sure you access only memory of the intended
-object that you wanted to map.
-
-
-\section memory_mapping_persistently_mapped_memory Persistently mapped memory
-
-Kepping your memory persistently mapped is generally OK in Vulkan.
-You don't need to unmap it before using its data on the GPU.
-The library provides a special feature designed for that:
-Allocations made with #VMA_ALLOCATION_CREATE_MAPPED_BIT flag set in
-VmaAllocationCreateInfo::flags stay mapped all the time,
-so you can just access CPU pointer to it any time
-without a need to call any "map" or "unmap" function.
-Example:
-
-\code
-VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-bufCreateInfo.size = sizeof(ConstantBuffer);
-bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
-allocCreateInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
-
-VkBuffer buf;
-VmaAllocation alloc;
-VmaAllocationInfo allocInfo;
-vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
-
-// Buffer is already mapped. You can access its memory.
-memcpy(allocInfo.pMappedData, &constantBufferData, sizeof(constantBufferData));
-\endcode
-
-There are some exceptions though, when you should consider mapping memory only for a short period of time:
-
-- When operating system is Windows 7 or 8.x (Windows 10 is not affected because it uses WDDM2),
-  device is discrete AMD GPU,
-  and memory type is the special 256 MiB pool of `DEVICE_LOCAL + HOST_VISIBLE` memory
-  (selected when you use #VMA_MEMORY_USAGE_CPU_TO_GPU),
-  then whenever a memory block allocated from this memory type stays mapped
-  for the time of any call to `vkQueueSubmit()` or `vkQueuePresentKHR()`, this
-  block is migrated by WDDM to system RAM, which degrades performance. It doesn't
-  matter if that particular memory block is actually used by the command buffer
-  being submitted.
-- Keeping many large memory blocks mapped may impact performance or stability of some debugging tools.
-
-\section memory_mapping_cache_control Cache flush and invalidate
-
-Memory in Vulkan doesn't need to be unmapped before using it on GPU,
-but unless a memory types has `VK_MEMORY_PROPERTY_HOST_COHERENT_BIT` flag set,
-you need to manually **invalidate** cache before reading of mapped pointer
-and **flush** cache after writing to mapped pointer.
-Map/unmap operations don't do that automatically.
-Vulkan provides following functions for this purpose `vkFlushMappedMemoryRanges()`,
-`vkInvalidateMappedMemoryRanges()`, but this library provides more convenient
-functions that refer to given allocation object: vmaFlushAllocation(),
-vmaInvalidateAllocation(),
-or multiple objects at once: vmaFlushAllocations(), vmaInvalidateAllocations().
-
-Regions of memory specified for flush/invalidate must be aligned to
-`VkPhysicalDeviceLimits::nonCoherentAtomSize`. This is automatically ensured by the library.
-In any memory type that is `HOST_VISIBLE` but not `HOST_COHERENT`, all allocations
-within blocks are aligned to this value, so their offsets are always multiply of
-`nonCoherentAtomSize` and two different allocations never share same "line" of this size.
-
-Please note that memory allocated with #VMA_MEMORY_USAGE_CPU_ONLY is guaranteed to be `HOST_COHERENT`.
-
-Also, Windows drivers from all 3 **PC** GPU vendors (AMD, Intel, NVIDIA)
-currently provide `HOST_COHERENT` flag on all memory types that are
-`HOST_VISIBLE`, so on this platform you may not need to bother.
-
-\section memory_mapping_finding_if_memory_mappable Finding out if memory is mappable
-
-It may happen that your allocation ends up in memory that is `HOST_VISIBLE` (available for mapping)
-despite it wasn't explicitly requested.
-For example, application may work on integrated graphics with unified memory (like Intel) or
-allocation from video memory might have failed, so the library chose system memory as fallback.
-
-You can detect this case and map such allocation to access its memory on CPU directly,
-instead of launching a transfer operation.
-In order to do that: call vmaGetAllocationMemoryProperties()
-and look for `VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT` flag.
-
-\code
-VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-bufCreateInfo.size = sizeof(ConstantBuffer);
-bufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-allocCreateInfo.preferredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
-
-VkBuffer buf;
-VmaAllocation alloc;
-vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, nullptr);
-
-VkMemoryPropertyFlags memFlags;
-vmaGetAllocationMemoryProperties(allocator, alloc, &memFlags);
-if((memFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
-{
-    // Allocation ended up in mappable memory. You can map it and access it directly.
-    void* mappedData;
-    vmaMapMemory(allocator, alloc, &mappedData);
-    memcpy(mappedData, &constantBufferData, sizeof(constantBufferData));
-    vmaUnmapMemory(allocator, alloc);
-}
-else
-{
-    // Allocation ended up in non-mappable memory.
-    // You need to create CPU-side buffer in VMA_MEMORY_USAGE_CPU_ONLY and make a transfer.
-}
-\endcode
-
-You can even use #VMA_ALLOCATION_CREATE_MAPPED_BIT flag while creating allocations
-that are not necessarily `HOST_VISIBLE` (e.g. using #VMA_MEMORY_USAGE_GPU_ONLY).
-If the allocation ends up in memory type that is `HOST_VISIBLE`, it will be persistently mapped and you can use it directly.
-If not, the flag is just ignored.
-Example:
-
-\code
-VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-bufCreateInfo.size = sizeof(ConstantBuffer);
-bufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-allocCreateInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
-
-VkBuffer buf;
-VmaAllocation alloc;
-VmaAllocationInfo allocInfo;
-vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
-
-if(allocInfo.pMappedData != nullptr)
-{
-    // Allocation ended up in mappable memory.
-    // It is persistently mapped. You can access it directly.
-    memcpy(allocInfo.pMappedData, &constantBufferData, sizeof(constantBufferData));
-}
-else
-{
-    // Allocation ended up in non-mappable memory.
-    // You need to create CPU-side buffer in VMA_MEMORY_USAGE_CPU_ONLY and make a transfer.
-}
-\endcode
-
-
-\page staying_within_budget Staying within budget
-
-When developing a graphics-intensive game or program, it is important to avoid allocating
-more GPU memory than it is physically available. When the memory is over-committed,
-various bad things can happen, depending on the specific GPU, graphics driver, and
-operating system:
-
-- It may just work without any problems.
-- The application may slow down because some memory blocks are moved to system RAM
-  and the GPU has to access them through PCI Express bus.
-- A new allocation may take very long time to complete, even few seconds, and possibly
-  freeze entire system.
-- The new allocation may fail with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
-- It may even result in GPU crash (TDR), observed as `VK_ERROR_DEVICE_LOST`
-  returned somewhere later.
-
-\section staying_within_budget_querying_for_budget Querying for budget
-
-To query for current memory usage and available budget, use function vmaGetHeapBudgets().
-Returned structure #VmaBudget contains quantities expressed in bytes, per Vulkan memory heap.
-
-Please note that this function returns different information and works faster than
-vmaCalculateStats(). vmaGetHeapBudgets() can be called every frame or even before every
-allocation, while vmaCalculateStats() is intended to be used rarely,
-only to obtain statistical information, e.g. for debugging purposes.
-
-It is recommended to use <b>VK_EXT_memory_budget</b> device extension to obtain information
-about the budget from Vulkan device. VMA is able to use this extension automatically.
-When not enabled, the allocator behaves same way, but then it estimates current usage
-and available budget based on its internal information and Vulkan memory heap sizes,
-which may be less precise. In order to use this extension:
-
-1. Make sure extensions VK_EXT_memory_budget and VK_KHR_get_physical_device_properties2
-   required by it are available and enable them. Please note that the first is a device
-   extension and the second is instance extension!
-2. Use flag #VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT when creating #VmaAllocator object.
-3. Make sure to call vmaSetCurrentFrameIndex() every frame. Budget is queried from
-   Vulkan inside of it to avoid overhead of querying it with every allocation.
-
-\section staying_within_budget_controlling_memory_usage Controlling memory usage
-
-There are many ways in which you can try to stay within the budget.
-
-First, when making new allocation requires allocating a new memory block, the library
-tries not to exceed the budget automatically. If a block with default recommended size
-(e.g. 256 MB) would go over budget, a smaller block is allocated, possibly even
-dedicated memory for just this resource.
-
-If the size of the requested resource plus current memory usage is more than the
-budget, by default the library still tries to create it, leaving it to the Vulkan
-implementation whether the allocation succeeds or fails. You can change this behavior
-by using #VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT flag. With it, the allocation is
-not made if it would exceed the budget or if the budget is already exceeded.
-The allocation then fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
-Example usage pattern may be to pass the #VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT flag
-when creating resources that are not essential for the application (e.g. the texture
-of a specific object) and not to pass it when creating critically important resources
-(e.g. render targets).
-
-Finally, you can also use #VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT flag to make sure
-a new allocation is created only when it fits inside one of the existing memory blocks.
-If it would require to allocate a new block, if fails instead with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
-This also ensures that the function call is very fast because it never goes to Vulkan
-to obtain a new block.
-
-Please note that creating \ref custom_memory_pools with VmaPoolCreateInfo::minBlockCount
-set to more than 0 will try to allocate memory blocks without checking whether they
-fit within budget.
-
-
-\page resource_aliasing Resource aliasing (overlap)
-
-New explicit graphics APIs (Vulkan and Direct3D 12), thanks to manual memory
-management, give an opportunity to alias (overlap) multiple resources in the
-same region of memory - a feature not available in the old APIs (Direct3D 11, OpenGL).
-It can be useful to save video memory, but it must be used with caution.
-
-For example, if you know the flow of your whole render frame in advance, you
-are going to use some intermediate textures or buffers only during a small range of render passes,
-and you know these ranges don't overlap in time, you can bind these resources to
-the same place in memory, even if they have completely different parameters (width, height, format etc.).
-
-![Resource aliasing (overlap)](../gfx/Aliasing.png)
-
-Such scenario is possible using VMA, but you need to create your images manually.
-Then you need to calculate parameters of an allocation to be made using formula:
-
-- allocation size = max(size of each image)
-- allocation alignment = max(alignment of each image)
-- allocation memoryTypeBits = bitwise AND(memoryTypeBits of each image)
-
-Following example shows two different images bound to the same place in memory,
-allocated to fit largest of them.
-
-\code
-// A 512x512 texture to be sampled.
-VkImageCreateInfo img1CreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
-img1CreateInfo.imageType = VK_IMAGE_TYPE_2D;
-img1CreateInfo.extent.width = 512;
-img1CreateInfo.extent.height = 512;
-img1CreateInfo.extent.depth = 1;
-img1CreateInfo.mipLevels = 10;
-img1CreateInfo.arrayLayers = 1;
-img1CreateInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
-img1CreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
-img1CreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
-img1CreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
-img1CreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
-
-// A full screen texture to be used as color attachment.
-VkImageCreateInfo img2CreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
-img2CreateInfo.imageType = VK_IMAGE_TYPE_2D;
-img2CreateInfo.extent.width = 1920;
-img2CreateInfo.extent.height = 1080;
-img2CreateInfo.extent.depth = 1;
-img2CreateInfo.mipLevels = 1;
-img2CreateInfo.arrayLayers = 1;
-img2CreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
-img2CreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
-img2CreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
-img2CreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
-img2CreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
-
-VkImage img1;
-res = vkCreateImage(device, &img1CreateInfo, nullptr, &img1);
-VkImage img2;
-res = vkCreateImage(device, &img2CreateInfo, nullptr, &img2);
-
-VkMemoryRequirements img1MemReq;
-vkGetImageMemoryRequirements(device, img1, &img1MemReq);
-VkMemoryRequirements img2MemReq;
-vkGetImageMemoryRequirements(device, img2, &img2MemReq);
-
-VkMemoryRequirements finalMemReq = {};
-finalMemReq.size = std::max(img1MemReq.size, img2MemReq.size);
-finalMemReq.alignment = std::max(img1MemReq.alignment, img2MemReq.alignment);
-finalMemReq.memoryTypeBits = img1MemReq.memoryTypeBits & img2MemReq.memoryTypeBits;
-// Validate if(finalMemReq.memoryTypeBits != 0)
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-
-VmaAllocation alloc;
-res = vmaAllocateMemory(allocator, &finalMemReq, &allocCreateInfo, &alloc, nullptr);
-
-res = vmaBindImageMemory(allocator, alloc, img1);
-res = vmaBindImageMemory(allocator, alloc, img2);
-
-// You can use img1, img2 here, but not at the same time!
-
-vmaFreeMemory(allocator, alloc);
-vkDestroyImage(allocator, img2, nullptr);
-vkDestroyImage(allocator, img1, nullptr);
-\endcode
-
-Remember that using resources that alias in memory requires proper synchronization.
-You need to issue a memory barrier to make sure commands that use `img1` and `img2`
-don't overlap on GPU timeline.
-You also need to treat a resource after aliasing as uninitialized - containing garbage data.
-For example, if you use `img1` and then want to use `img2`, you need to issue
-an image memory barrier for `img2` with `oldLayout` = `VK_IMAGE_LAYOUT_UNDEFINED`.
-
-Additional considerations:
-
-- Vulkan also allows to interpret contents of memory between aliasing resources consistently in some cases.
-See chapter 11.8. "Memory Aliasing" of Vulkan specification or `VK_IMAGE_CREATE_ALIAS_BIT` flag.
-- You can create more complex layout where different images and buffers are bound
-at different offsets inside one large allocation. For example, one can imagine
-a big texture used in some render passes, aliasing with a set of many small buffers
-used between in some further passes. To bind a resource at non-zero offset of an allocation,
-use vmaBindBufferMemory2() / vmaBindImageMemory2().
-- Before allocating memory for the resources you want to alias, check `memoryTypeBits`
-returned in memory requirements of each resource to make sure the bits overlap.
-Some GPUs may expose multiple memory types suitable e.g. only for buffers or
-images with `COLOR_ATTACHMENT` usage, so the sets of memory types supported by your
-resources may be disjoint. Aliasing them is not possible in that case.
-
-
-\page custom_memory_pools Custom memory pools
-
-A memory pool contains a number of `VkDeviceMemory` blocks.
-The library automatically creates and manages default pool for each memory type available on the device.
-Default memory pool automatically grows in size.
-Size of allocated blocks is also variable and managed automatically.
-
-You can create custom pool and allocate memory out of it.
-It can be useful if you want to:
-
-- Keep certain kind of allocations separate from others.
-- Enforce particular, fixed size of Vulkan memory blocks.
-- Limit maximum amount of Vulkan memory allocated for that pool.
-- Reserve minimum or fixed amount of Vulkan memory always preallocated for that pool.
-- Use extra parameters for a set of your allocations that are available in #VmaPoolCreateInfo but not in
-  #VmaAllocationCreateInfo - e.g., custom minimum alignment, custom `pNext` chain.
-
-To use custom memory pools:
-
--# Fill VmaPoolCreateInfo structure.
--# Call vmaCreatePool() to obtain #VmaPool handle.
--# When making an allocation, set VmaAllocationCreateInfo::pool to this handle.
-   You don't need to specify any other parameters of this structure, like `usage`.
-
-Example:
-
-\code
-// Create a pool that can have at most 2 blocks, 128 MiB each.
-VmaPoolCreateInfo poolCreateInfo = {};
-poolCreateInfo.memoryTypeIndex = ...
-poolCreateInfo.blockSize = 128ull * 1024 * 1024;
-poolCreateInfo.maxBlockCount = 2;
-
-VmaPool pool;
-vmaCreatePool(allocator, &poolCreateInfo, &pool);
-
-// Allocate a buffer out of it.
-VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-bufCreateInfo.size = 1024;
-bufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.pool = pool;
-
-VkBuffer buf;
-VmaAllocation alloc;
-VmaAllocationInfo allocInfo;
-vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
-\endcode
-
-You have to free all allocations made from this pool before destroying it.
-
-\code
-vmaDestroyBuffer(allocator, buf, alloc);
-vmaDestroyPool(allocator, pool);
-\endcode
-
-New versions of this library support creating dedicated allocations in custom pools.
-It is supported only when VmaPoolCreateInfo::blockSize = 0.
-To use this feature, set VmaAllocationCreateInfo::pool to the pointer to your custom pool and
-VmaAllocationCreateInfo::flags to #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
-
-\section custom_memory_pools_MemTypeIndex Choosing memory type index
-
-When creating a pool, you must explicitly specify memory type index.
-To find the one suitable for your buffers or images, you can use helper functions
-vmaFindMemoryTypeIndexForBufferInfo(), vmaFindMemoryTypeIndexForImageInfo().
-You need to provide structures with example parameters of buffers or images
-that you are going to create in that pool.
-
-\code
-VkBufferCreateInfo exampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-exampleBufCreateInfo.size = 1024; // Whatever.
-exampleBufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT; // Change if needed.
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY; // Change if needed.
-
-uint32_t memTypeIndex;
-vmaFindMemoryTypeIndexForBufferInfo(allocator, &exampleBufCreateInfo, &allocCreateInfo, &memTypeIndex);
-
-VmaPoolCreateInfo poolCreateInfo = {};
-poolCreateInfo.memoryTypeIndex = memTypeIndex;
-// ...
-\endcode
-
-When creating buffers/images allocated in that pool, provide following parameters:
-
-- `VkBufferCreateInfo`: Prefer to pass same parameters as above.
-  Otherwise you risk creating resources in a memory type that is not suitable for them, which may result in undefined behavior.
-  Using different `VK_BUFFER_USAGE_` flags may work, but you shouldn't create images in a pool intended for buffers
-  or the other way around.
-- VmaAllocationCreateInfo: You don't need to pass same parameters. Fill only `pool` member.
-  Other members are ignored anyway.
-
-\section linear_algorithm Linear allocation algorithm
-
-Each Vulkan memory block managed by this library has accompanying metadata that
-keeps track of used and unused regions. By default, the metadata structure and
-algorithm tries to find best place for new allocations among free regions to
-optimize memory usage. This way you can allocate and free objects in any order.
-
-![Default allocation algorithm](../gfx/Linear_allocator_1_algo_default.png)
-
-Sometimes there is a need to use simpler, linear allocation algorithm. You can
-create custom pool that uses such algorithm by adding flag
-#VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT to VmaPoolCreateInfo::flags while creating
-#VmaPool object. Then an alternative metadata management is used. It always
-creates new allocations after last one and doesn't reuse free regions after
-allocations freed in the middle. It results in better allocation performance and
-less memory consumed by metadata.
-
-![Linear allocation algorithm](../gfx/Linear_allocator_2_algo_linear.png)
-
-With this one flag, you can create a custom pool that can be used in many ways:
-free-at-once, stack, double stack, and ring buffer. See below for details.
-You don't need to specify explicitly which of these options you are going to use - it is detected automatically.
-
-\subsection linear_algorithm_free_at_once Free-at-once
-
-In a pool that uses linear algorithm, you still need to free all the allocations
-individually, e.g. by using vmaFreeMemory() or vmaDestroyBuffer(). You can free
-them in any order. New allocations are always made after last one - free space
-in the middle is not reused. However, when you release all the allocation and
-the pool becomes empty, allocation starts from the beginning again. This way you
-can use linear algorithm to speed up creation of allocations that you are going
-to release all at once.
-
-![Free-at-once](../gfx/Linear_allocator_3_free_at_once.png)
-
-This mode is also available for pools created with VmaPoolCreateInfo::maxBlockCount
-value that allows multiple memory blocks.
-
-\subsection linear_algorithm_stack Stack
-
-When you free an allocation that was created last, its space can be reused.
-Thanks to this, if you always release allocations in the order opposite to their
-creation (LIFO - Last In First Out), you can achieve behavior of a stack.
-
-![Stack](../gfx/Linear_allocator_4_stack.png)
-
-This mode is also available for pools created with VmaPoolCreateInfo::maxBlockCount
-value that allows multiple memory blocks.
-
-\subsection linear_algorithm_double_stack Double stack
-
-The space reserved by a custom pool with linear algorithm may be used by two
-stacks:
-
-- First, default one, growing up from offset 0.
-- Second, "upper" one, growing down from the end towards lower offsets.
-
-To make allocation from the upper stack, add flag #VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT
-to VmaAllocationCreateInfo::flags.
-
-![Double stack](../gfx/Linear_allocator_7_double_stack.png)
-
-Double stack is available only in pools with one memory block -
-VmaPoolCreateInfo::maxBlockCount must be 1. Otherwise behavior is undefined.
-
-When the two stacks' ends meet so there is not enough space between them for a
-new allocation, such allocation fails with usual
-`VK_ERROR_OUT_OF_DEVICE_MEMORY` error.
-
-\subsection linear_algorithm_ring_buffer Ring buffer
-
-When you free some allocations from the beginning and there is not enough free space
-for a new one at the end of a pool, allocator's "cursor" wraps around to the
-beginning and starts allocation there. Thanks to this, if you always release
-allocations in the same order as you created them (FIFO - First In First Out),
-you can achieve behavior of a ring buffer / queue.
-
-![Ring buffer](../gfx/Linear_allocator_5_ring_buffer.png)
-
-Ring buffer is available only in pools with one memory block -
-VmaPoolCreateInfo::maxBlockCount must be 1. Otherwise behavior is undefined.
-
-\section buddy_algorithm Buddy allocation algorithm
-
-There is another allocation algorithm that can be used with custom pools, called
-"buddy". Its internal data structure is based on a binary tree of blocks, each having
-size that is a power of two and a half of its parent's size. When you want to
-allocate memory of certain size, a free node in the tree is located. If it is too
-large, it is recursively split into two halves (called "buddies"). However, if
-requested allocation size is not a power of two, the size of the allocation is
-aligned up to the nearest power of two and the remaining space is wasted. When
-two buddy nodes become free, they are merged back into one larger node.
-
-![Buddy allocator](../gfx/Buddy_allocator.png)
-
-The advantage of buddy allocation algorithm over default algorithm is faster
-allocation and deallocation, as well as smaller external fragmentation. The
-disadvantage is more wasted space (internal fragmentation).
-For more information, please search the Internet for "Buddy memory allocation" -
-sources that describe this concept in general.
-
-To use buddy allocation algorithm with a custom pool, add flag
-#VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT to VmaPoolCreateInfo::flags while creating
-#VmaPool object.
-
-Several limitations apply to pools that use buddy algorithm:
-
-- It is recommended to use VmaPoolCreateInfo::blockSize that is a power of two.
-  Otherwise, only largest power of two smaller than the size is used for
-  allocations. The remaining space always stays unused.
-- [Margins](@ref debugging_memory_usage_margins) and
-  [corruption detection](@ref debugging_memory_usage_corruption_detection)
-  don't work in such pools.
-- [Defragmentation](@ref defragmentation) doesn't work with allocations made from
-  such pool.
-
-\page defragmentation Defragmentation
-
-Interleaved allocations and deallocations of many objects of varying size can
-cause fragmentation over time, which can lead to a situation where the library is unable
-to find a continuous range of free memory for a new allocation despite there is
-enough free space, just scattered across many small free ranges between existing
-allocations.
-
-To mitigate this problem, you can use defragmentation feature:
-structure #VmaDefragmentationInfo2, function vmaDefragmentationBegin(), vmaDefragmentationEnd().
-Given set of allocations,
-this function can move them to compact used memory, ensure more continuous free
-space and possibly also free some `VkDeviceMemory` blocks.
-
-What the defragmentation does is:
-
-- Updates #VmaAllocation objects to point to new `VkDeviceMemory` and offset.
-  After allocation has been moved, its VmaAllocationInfo::deviceMemory and/or
-  VmaAllocationInfo::offset changes. You must query them again using
-  vmaGetAllocationInfo() if you need them.
-- Moves actual data in memory.
-
-What it doesn't do, so you need to do it yourself:
-
-- Recreate buffers and images that were bound to allocations that were defragmented and
-  bind them with their new places in memory.
-  You must use `vkDestroyBuffer()`, `vkDestroyImage()`,
-  `vkCreateBuffer()`, `vkCreateImage()`, vmaBindBufferMemory(), vmaBindImageMemory()
-  for that purpose and NOT vmaDestroyBuffer(),
-  vmaDestroyImage(), vmaCreateBuffer(), vmaCreateImage(), because you don't need to
-  destroy or create allocation objects!
-- Recreate views and update descriptors that point to these buffers and images.
-
-\section defragmentation_cpu Defragmenting CPU memory
-
-Following example demonstrates how you can run defragmentation on CPU.
-Only allocations created in memory types that are `HOST_VISIBLE` can be defragmented.
-Others are ignored.
-
-The way it works is:
-
-- It temporarily maps entire memory blocks when necessary.
-- It moves data using `memmove()` function.
-
-\code
-// Given following variables already initialized:
-VkDevice device;
-VmaAllocator allocator;
-std::vector<VkBuffer> buffers;
-std::vector<VmaAllocation> allocations;
-
-
-const uint32_t allocCount = (uint32_t)allocations.size();
-std::vector<VkBool32> allocationsChanged(allocCount);
-
-VmaDefragmentationInfo2 defragInfo = {};
-defragInfo.allocationCount = allocCount;
-defragInfo.pAllocations = allocations.data();
-defragInfo.pAllocationsChanged = allocationsChanged.data();
-defragInfo.maxCpuBytesToMove = VK_WHOLE_SIZE; // No limit.
-defragInfo.maxCpuAllocationsToMove = UINT32_MAX; // No limit.
-
-VmaDefragmentationContext defragCtx;
-vmaDefragmentationBegin(allocator, &defragInfo, nullptr, &defragCtx);
-vmaDefragmentationEnd(allocator, defragCtx);
-
-for(uint32_t i = 0; i < allocCount; ++i)
-{
-    if(allocationsChanged[i])
-    {
-        // Destroy buffer that is immutably bound to memory region which is no longer valid.
-        vkDestroyBuffer(device, buffers[i], nullptr);
-
-        // Create new buffer with same parameters.
-        VkBufferCreateInfo bufferInfo = ...;
-        vkCreateBuffer(device, &bufferInfo, nullptr, &buffers[i]);
-
-        // You can make dummy call to vkGetBufferMemoryRequirements here to silence validation layer warning.
-
-        // Bind new buffer to new memory region. Data contained in it is already moved.
-        VmaAllocationInfo allocInfo;
-        vmaGetAllocationInfo(allocator, allocations[i], &allocInfo);
-        vmaBindBufferMemory(allocator, allocations[i], buffers[i]);
-    }
-}
-\endcode
-
-Setting VmaDefragmentationInfo2::pAllocationsChanged is optional.
-This output array tells whether particular allocation in VmaDefragmentationInfo2::pAllocations at the same index
-has been modified during defragmentation.
-You can pass null, but you then need to query every allocation passed to defragmentation
-for new parameters using vmaGetAllocationInfo() if you might need to recreate and rebind a buffer or image associated with it.
-
-If you use [Custom memory pools](@ref choosing_memory_type_custom_memory_pools),
-you can fill VmaDefragmentationInfo2::poolCount and VmaDefragmentationInfo2::pPools
-instead of VmaDefragmentationInfo2::allocationCount and VmaDefragmentationInfo2::pAllocations
-to defragment all allocations in given pools.
-You cannot use VmaDefragmentationInfo2::pAllocationsChanged in that case.
-You can also combine both methods.
-
-\section defragmentation_gpu Defragmenting GPU memory
-
-It is also possible to defragment allocations created in memory types that are not `HOST_VISIBLE`.
-To do that, you need to pass a command buffer that meets requirements as described in
-VmaDefragmentationInfo2::commandBuffer. The way it works is:
-
-- It creates temporary buffers and binds them to entire memory blocks when necessary.
-- It issues `vkCmdCopyBuffer()` to passed command buffer.
-
-Example:
-
-\code
-// Given following variables already initialized:
-VkDevice device;
-VmaAllocator allocator;
-VkCommandBuffer commandBuffer;
-std::vector<VkBuffer> buffers;
-std::vector<VmaAllocation> allocations;
-
-
-const uint32_t allocCount = (uint32_t)allocations.size();
-std::vector<VkBool32> allocationsChanged(allocCount);
-
-VkCommandBufferBeginInfo cmdBufBeginInfo = ...;
-vkBeginCommandBuffer(commandBuffer, &cmdBufBeginInfo);
-
-VmaDefragmentationInfo2 defragInfo = {};
-defragInfo.allocationCount = allocCount;
-defragInfo.pAllocations = allocations.data();
-defragInfo.pAllocationsChanged = allocationsChanged.data();
-defragInfo.maxGpuBytesToMove = VK_WHOLE_SIZE; // Notice it is "GPU" this time.
-defragInfo.maxGpuAllocationsToMove = UINT32_MAX; // Notice it is "GPU" this time.
-defragInfo.commandBuffer = commandBuffer;
-
-VmaDefragmentationContext defragCtx;
-vmaDefragmentationBegin(allocator, &defragInfo, nullptr, &defragCtx);
-
-vkEndCommandBuffer(commandBuffer);
-
-// Submit commandBuffer.
-// Wait for a fence that ensures commandBuffer execution finished.
-
-vmaDefragmentationEnd(allocator, defragCtx);
-
-for(uint32_t i = 0; i < allocCount; ++i)
-{
-    if(allocationsChanged[i])
-    {
-        // Destroy buffer that is immutably bound to memory region which is no longer valid.
-        vkDestroyBuffer(device, buffers[i], nullptr);
-
-        // Create new buffer with same parameters.
-        VkBufferCreateInfo bufferInfo = ...;
-        vkCreateBuffer(device, &bufferInfo, nullptr, &buffers[i]);
-
-        // You can make dummy call to vkGetBufferMemoryRequirements here to silence validation layer warning.
-
-        // Bind new buffer to new memory region. Data contained in it is already moved.
-        VmaAllocationInfo allocInfo;
-        vmaGetAllocationInfo(allocator, allocations[i], &allocInfo);
-        vmaBindBufferMemory(allocator, allocations[i], buffers[i]);
-    }
-}
-\endcode
-
-You can combine these two methods by specifying non-zero `maxGpu*` as well as `maxCpu*` parameters.
-The library automatically chooses best method to defragment each memory pool.
-
-You may try not to block your entire program to wait until defragmentation finishes,
-but do it in the background, as long as you carefully fullfill requirements described
-in function vmaDefragmentationBegin().
-
-\section defragmentation_additional_notes Additional notes
-
-It is only legal to defragment allocations bound to:
-
-- buffers
-- images created with `VK_IMAGE_CREATE_ALIAS_BIT`, `VK_IMAGE_TILING_LINEAR`, and
-  being currently in `VK_IMAGE_LAYOUT_GENERAL` or `VK_IMAGE_LAYOUT_PREINITIALIZED`.
-
-Defragmentation of images created with `VK_IMAGE_TILING_OPTIMAL` or in any other
-layout may give undefined results.
-
-If you defragment allocations bound to images, new images to be bound to new
-memory region after defragmentation should be created with `VK_IMAGE_LAYOUT_PREINITIALIZED`
-and then transitioned to their original layout from before defragmentation if
-needed using an image memory barrier.
-
-While using defragmentation, you may experience validation layer warnings, which you just need to ignore.
-See [Validation layer warnings](@ref general_considerations_validation_layer_warnings).
-
-Please don't expect memory to be fully compacted after defragmentation.
-Algorithms inside are based on some heuristics that try to maximize number of Vulkan
-memory blocks to make totally empty to release them, as well as to maximize continuous
-empty space inside remaining blocks, while minimizing the number and size of allocations that
-need to be moved. Some fragmentation may still remain - this is normal.
-
-\section defragmentation_custom_algorithm Writing custom defragmentation algorithm
-
-If you want to implement your own, custom defragmentation algorithm,
-there is infrastructure prepared for that,
-but it is not exposed through the library API - you need to hack its source code.
-Here are steps needed to do this:
-
--# Main thing you need to do is to define your own class derived from base abstract
-   class `VmaDefragmentationAlgorithm` and implement your version of its pure virtual methods.
-   See definition and comments of this class for details.
--# Your code needs to interact with device memory block metadata.
-   If you need more access to its data than it is provided by its public interface,
-   declare your new class as a friend class e.g. in class `VmaBlockMetadata_Generic`.
--# If you want to create a flag that would enable your algorithm or pass some additional
-   flags to configure it, add them to `VmaDefragmentationFlagBits` and use them in
-   VmaDefragmentationInfo2::flags.
--# Modify function `VmaBlockVectorDefragmentationContext::Begin` to create object
-   of your new class whenever needed.
-
-
-\page statistics Statistics
-
-This library contains functions that return information about its internal state,
-especially the amount of memory allocated from Vulkan.
-Please keep in mind that these functions need to traverse all internal data structures
-to gather these information, so they may be quite time-consuming.
-Don't call them too often.
-
-\section statistics_numeric_statistics Numeric statistics
-
-You can query for overall statistics of the allocator using function vmaCalculateStats().
-Information are returned using structure #VmaStats.
-It contains #VmaStatInfo - number of allocated blocks, number of allocations
-(occupied ranges in these blocks), number of unused (free) ranges in these blocks,
-number of bytes used and unused (but still allocated from Vulkan) and other information.
-They are summed across memory heaps, memory types and total for whole allocator.
-
-You can query for statistics of a custom pool using function vmaGetPoolStats().
-Information are returned using structure #VmaPoolStats.
-
-You can query for information about specific allocation using function vmaGetAllocationInfo().
-It fill structure #VmaAllocationInfo.
-
-\section statistics_json_dump JSON dump
-
-You can dump internal state of the allocator to a string in JSON format using function vmaBuildStatsString().
-The result is guaranteed to be correct JSON.
-It uses ANSI encoding.
-Any strings provided by user (see [Allocation names](@ref allocation_names))
-are copied as-is and properly escaped for JSON, so if they use UTF-8, ISO-8859-2 or any other encoding,
-this JSON string can be treated as using this encoding.
-It must be freed using function vmaFreeStatsString().
-
-The format of this JSON string is not part of official documentation of the library,
-but it will not change in backward-incompatible way without increasing library major version number
-and appropriate mention in changelog.
-
-The JSON string contains all the data that can be obtained using vmaCalculateStats().
-It can also contain detailed map of allocated memory blocks and their regions -
-free and occupied by allocations.
-This allows e.g. to visualize the memory or assess fragmentation.
-
-
-\page allocation_annotation Allocation names and user data
-
-\section allocation_user_data Allocation user data
-
-You can annotate allocations with your own information, e.g. for debugging purposes.
-To do that, fill VmaAllocationCreateInfo::pUserData field when creating
-an allocation. It is an opaque `void*` pointer. You can use it e.g. as a pointer,
-some handle, index, key, ordinal number or any other value that would associate
-the allocation with your custom metadata.
-
-\code
-VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
-// Fill bufferInfo...
-
-MyBufferMetadata* pMetadata = CreateBufferMetadata();
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-allocCreateInfo.pUserData = pMetadata;
-
-VkBuffer buffer;
-VmaAllocation allocation;
-vmaCreateBuffer(allocator, &bufferInfo, &allocCreateInfo, &buffer, &allocation, nullptr);
-\endcode
-
-The pointer may be later retrieved as VmaAllocationInfo::pUserData:
-
-\code
-VmaAllocationInfo allocInfo;
-vmaGetAllocationInfo(allocator, allocation, &allocInfo);
-MyBufferMetadata* pMetadata = (MyBufferMetadata*)allocInfo.pUserData;
-\endcode
-
-It can also be changed using function vmaSetAllocationUserData().
-
-Values of (non-zero) allocations' `pUserData` are printed in JSON report created by
-vmaBuildStatsString(), in hexadecimal form.
-
-\section allocation_names Allocation names
-
-There is alternative mode available where `pUserData` pointer is used to point to
-a null-terminated string, giving a name to the allocation. To use this mode,
-set #VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT flag in VmaAllocationCreateInfo::flags.
-Then `pUserData` passed as VmaAllocationCreateInfo::pUserData or argument to
-vmaSetAllocationUserData() must be either null or pointer to a null-terminated string.
-The library creates internal copy of the string, so the pointer you pass doesn't need
-to be valid for whole lifetime of the allocation. You can free it after the call.
-
-\code
-VkImageCreateInfo imageInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
-// Fill imageInfo...
-
-std::string imageName = "Texture: ";
-imageName += fileName;
-
-VmaAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
-allocCreateInfo.flags = VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT;
-allocCreateInfo.pUserData = imageName.c_str();
-
-VkImage image;
-VmaAllocation allocation;
-vmaCreateImage(allocator, &imageInfo, &allocCreateInfo, &image, &allocation, nullptr);
-\endcode
-
-The value of `pUserData` pointer of the allocation will be different than the one
-you passed when setting allocation's name - pointing to a buffer managed
-internally that holds copy of the string.
-
-\code
-VmaAllocationInfo allocInfo;
-vmaGetAllocationInfo(allocator, allocation, &allocInfo);
-const char* imageName = (const char*)allocInfo.pUserData;
-printf("Image name: %s\n", imageName);
-\endcode
-
-That string is also printed in JSON report created by vmaBuildStatsString().
-
-\note Passing string name to VMA allocation doesn't automatically set it to the Vulkan buffer or image created with it.
-You must do it manually using an extension like VK_EXT_debug_utils, which is independent of this library.
-
-
-\page virtual_allocator Virtual allocator
-
-As an extra feature, the core allocation algorithm of the library is exposed through a simple and convenient API of "virtual allocator".
-It doesn't allocate any real GPU memory. It just keeps track of used and free regions of a "virtual block".
-You can use it to allocate your own memory or other objects, even completely unrelated to Vulkan.
-A common use case is sub-allocation of pieces of one large GPU buffer.
-
-\section virtual_allocator_creating_virtual_block Creating virtual block
-
-To use this functionality, there is no main "allocator" object.
-You don't need to have #VmaAllocator object created.
-All you need to do is to create a separate #VmaVirtualBlock object for each block of memory you want to be managed by the allocator:
-
--# Fill in #VmaVirtualBlockCreateInfo structure.
--# Call vmaCreateVirtualBlock(). Get new #VmaVirtualBlock object.
-
-Example:
-
-\code
-VmaVirtualBlockCreateInfo blockCreateInfo = {};
-blockCreateInfo.size = 1048576; // 1 MB
-
-VmaVirtualBlock block;
-VkResult res = vmaCreateVirtualBlock(&blockCreateInfo, &block);
-\endcode
-
-\section virtual_allocator_making_virtual_allocations Making virtual allocations
-
-#VmaVirtualBlock object contains internal data structure that keeps track of free and occupied regions
-using the same code as the main Vulkan memory allocator.
-Similarly to #VmaAllocation for standard GPU allocations, there is #VmaVirtualAllocation type
-that represents an opaque handle to an allocation withing the virtual block.
-
-In order to make such allocation:
-
--# Fill in #VmaVirtualAllocationCreateInfo structure.
--# Call vmaVirtualAllocate(). Get new #VmaVirtualAllocation object that represents the allocation.
-   You can also receive `VkDeviceSize offset` that was assigned to the allocation.
-
-Example:
-
-\code
-VmaVirtualAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.size = 4096; // 4 KB
-
-VmaVirtualAllocation alloc;
-VkDeviceSize offset;
-res = vmaVirtualAllocate(block, &allocCreateInfo, &alloc, &offset);
-if(res == VK_SUCCESS)
-{
-    // Use the 4 KB of your memory starting at offset.
-}
-else
-{
-    // Allocation failed - no space for it could be found. Handle this error!
-}
-\endcode
-
-\section virtual_allocator_deallocation Deallocation
-
-When no longer needed, an allocation can be freed by calling vmaVirtualFree().
-You can only pass to this function an allocation that was previously returned by vmaVirtualAllocate()
-called for the same #VmaVirtualBlock.
-
-When whole block is no longer needed, the block object can be released by calling vmaDestroyVirtualBlock().
-All allocations must be freed before the block is destroyed, which is checked internally by an assert.
-However, if you don't want to call vmaVirtualFree() for each allocation, you can use vmaClearVirtualBlock() to free them all at once -
-a feature not available in normal Vulkan memory allocator. Example:
-
-\code
-vmaVirtualFree(block, alloc);
-vmaDestroyVirtualBlock(block);
-\endcode
-
-\section virtual_allocator_allocation_parameters Allocation parameters
-
-You can attach a custom pointer to each allocation by using vmaSetVirtualAllocationUserData().
-Its default value is null.
-It can be used to store any data that needs to be associated with that allocation - e.g. an index, a handle, or a pointer to some
-larger data structure containing more information. Example:
-
-\code
-struct CustomAllocData
-{
-    std::string m_AllocName;
-};
-CustomAllocData* allocData = new CustomAllocData();
-allocData->m_AllocName = "My allocation 1";
-vmaSetVirtualAllocationUserData(block, alloc, allocData);
-\endcode
-
-The pointer can later be fetched, along with allocation offset and size, by passing the allocation handle to function
-vmaGetVirtualAllocationInfo() and inspecting returned structure #VmaVirtualAllocationInfo.
-If you allocated a new object to be used as the custom pointer, don't forget to delete that object before freeing the allocation!
-Example:
-
-\code
-VmaVirtualAllocationInfo allocInfo;
-vmaGetVirtualAllocationInfo(block, alloc, &allocInfo);
-delete (CustomAllocData*)allocInfo.pUserData;
-
-vmaVirtualFree(block, alloc);
-\endcode
-
-\section virtual_allocator_alignment_and_units Alignment and units
-
-It feels natural to express sizes and offsets in bytes.
-If an offset of an allocation needs to be aligned to a multiply of some number (e.g. 4 bytes), you can fill optional member
-VmaVirtualAllocationCreateInfo::alignment to request it. Example:
-
-\code
-VmaVirtualAllocationCreateInfo allocCreateInfo = {};
-allocCreateInfo.size = 4096; // 4 KB
-allocCreateInfo.alignment = 4; // Returned offset must be a multiply of 4 B
-
-VmaVirtualAllocation alloc;
-res = vmaVirtualAllocate(block, &allocCreateInfo, &alloc, nullptr);
-\endcode
-
-Alignments of different allocations made from one block may vary.
-However, if all alignments and sizes are always multiply of some size e.g. 4 B or `sizeof(MyDataStruct)`,
-you can express all sizes, alignments, and offsets in multiples of that size instead of individual bytes.
-It might be more convenient, but you need to make sure to use this new unit consistently in all the places:
-
-- VmaVirtualBlockCreateInfo::size
-- VmaVirtualAllocationCreateInfo::size and VmaVirtualAllocationCreateInfo::alignment
-- Using offset returned by vmaVirtualAllocate() or in VmaVirtualAllocationInfo::offset
-
-\section virtual_allocator_statistics Statistics
-
-You can obtain statistics of a virtual block using vmaCalculateVirtualBlockStats().
-The function fills structure #VmaStatInfo - same as used by the normal Vulkan memory allocator.
-Example:
-
-\code
-VmaStatInfo statInfo;
-vmaCalculateVirtualBlockStats(block, &statInfo);
-printf("My virtual block has %llu bytes used by %u virtual allocations\n",
-    statInfo.usedBytes, statInfo.allocationCount);
-\endcode
-
-You can also request a full list of allocations and free regions as a string in JSON format by calling
-vmaBuildVirtualBlockStatsString().
-Returned string must be later freed using vmaFreeVirtualBlockStatsString().
-The format of this string differs from the one returned by the main Vulkan allocator, but it is similar.
-
-\section virtual_allocator_additional_considerations Additional considerations
-
-The "virtual allocator" functionality is implemented on a level of individual memory blocks.
-Keeping track of a whole collection of blocks, allocating new ones when out of free space,
-deleting empty ones, and deciding which one to try first for a new allocation must be implemented by the user.
-
-Alternative allocation algorithms are supported, just like in custom pools of the real GPU memory.
-See enum #VmaVirtualBlockCreateFlagBits to learn how to specify them (e.g. #VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT).
-You can find their description in chapter \ref custom_memory_pools.
-Allocation strategies are also supported.
-See enum #VmaVirtualAllocationCreateFlagBits to learn how to specify them (e.g. #VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT).
-
-Following features are supported only by the allocator of the real GPU memory and not by virtual allocations:
-buffer-image granularity, `VMA_DEBUG_MARGIN`, `VMA_MIN_ALIGNMENT`.
-
-
-\page debugging_memory_usage Debugging incorrect memory usage
-
-If you suspect a bug with memory usage, like usage of uninitialized memory or
-memory being overwritten out of bounds of an allocation,
-you can use debug features of this library to verify this.
-
-\section debugging_memory_usage_initialization Memory initialization
-
-If you experience a bug with incorrect and nondeterministic data in your program and you suspect uninitialized memory to be used,
-you can enable automatic memory initialization to verify this.
-To do it, define macro `VMA_DEBUG_INITIALIZE_ALLOCATIONS` to 1.
-
-\code
-#define VMA_DEBUG_INITIALIZE_ALLOCATIONS 1
-#include "vk_mem_alloc.h"
-\endcode
-
-It makes memory of all new allocations initialized to bit pattern `0xDCDCDCDC`.
-Before an allocation is destroyed, its memory is filled with bit pattern `0xEFEFEFEF`.
-Memory is automatically mapped and unmapped if necessary.
-
-If you find these values while debugging your program, good chances are that you incorrectly
-read Vulkan memory that is allocated but not initialized, or already freed, respectively.
-
-Memory initialization works only with memory types that are `HOST_VISIBLE`.
-It works also with dedicated allocations.
-
-\section debugging_memory_usage_margins Margins
-
-By default, allocations are laid out in memory blocks next to each other if possible
-(considering required alignment, `bufferImageGranularity`, and `nonCoherentAtomSize`).
-
-![Allocations without margin](../gfx/Margins_1.png)
-
-Define macro `VMA_DEBUG_MARGIN` to some non-zero value (e.g. 16) to enforce specified
-number of bytes as a margin before and after every allocation.
-
-\code
-#define VMA_DEBUG_MARGIN 16
-#include "vk_mem_alloc.h"
-\endcode
-
-![Allocations with margin](../gfx/Margins_2.png)
-
-If your bug goes away after enabling margins, it means it may be caused by memory
-being overwritten outside of allocation boundaries. It is not 100% certain though.
-Change in application behavior may also be caused by different order and distribution
-of allocations across memory blocks after margins are applied.
-
-The margin is applied also before first and after last allocation in a block.
-It may occur only once between two adjacent allocations.
-
-Margins work with all types of memory.
-
-Margin is applied only to allocations made out of memory blocks and not to dedicated
-allocations, which have their own memory block of specific size.
-It is thus not applied to allocations made using #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT flag
-or those automatically decided to put into dedicated allocations, e.g. due to its
-large size or recommended by VK_KHR_dedicated_allocation extension.
-Margins are also not active in custom pools created with #VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT flag.
-
-Margins appear in [JSON dump](@ref statistics_json_dump) as part of free space.
-
-Note that enabling margins increases memory usage and fragmentation.
-
-\section debugging_memory_usage_corruption_detection Corruption detection
-
-You can additionally define macro `VMA_DEBUG_DETECT_CORRUPTION` to 1 to enable validation
-of contents of the margins.
-
-\code
-#define VMA_DEBUG_MARGIN 16
-#define VMA_DEBUG_DETECT_CORRUPTION 1
-#include "vk_mem_alloc.h"
-\endcode
-
-When this feature is enabled, number of bytes specified as `VMA_DEBUG_MARGIN`
-(it must be multiply of 4) before and after every allocation is filled with a magic number.
-This idea is also know as "canary".
-Memory is automatically mapped and unmapped if necessary.
-
-This number is validated automatically when the allocation is destroyed.
-If it is not equal to the expected value, `VMA_ASSERT()` is executed.
-It clearly means that either CPU or GPU overwritten the memory outside of boundaries of the allocation,
-which indicates a serious bug.
-
-You can also explicitly request checking margins of all allocations in all memory blocks
-that belong to specified memory types by using function vmaCheckCorruption(),
-or in memory blocks that belong to specified custom pool, by using function
-vmaCheckPoolCorruption().
-
-Margin validation (corruption detection) works only for memory types that are
-`HOST_VISIBLE` and `HOST_COHERENT`.
-
-
-\page opengl_interop OpenGL Interop
-
-VMA provides some features that help with interoperability with OpenGL.
-
-\section opengl_interop_exporting_memory Exporting memory
-
-If you want to attach `VkExportMemoryAllocateInfoKHR` structure to `pNext` chain of memory allocations made by the library:
-
-It is recommended to create \ref custom_memory_pools for such allocations.
-Define and fill in your `VkExportMemoryAllocateInfoKHR` structure and attach it to VmaPoolCreateInfo::pMemoryAllocateNext
-while creating the custom pool.
-Please note that the structure must remain alive and unchanged for the whole lifetime of the #VmaPool,
-not only while creating it, as no copy of the structure is made,
-but its original pointer is used for each allocation instead.
-
-If you want to export all memory allocated by the library from certain memory types,
-also dedicated allocations or other allocations made from default pools,
-an alternative solution is to fill in VmaAllocatorCreateInfo::pTypeExternalMemoryHandleTypes.
-It should point to an array with `VkExternalMemoryHandleTypeFlagsKHR` to be automatically passed by the library
-through `VkExportMemoryAllocateInfoKHR` on each allocation made from a specific memory type.
-Please note that new versions of the library also support dedicated allocations created in custom pools.
-
-You should not mix these two methods in a way that allows to apply both to the same memory type.
-Otherwise, `VkExportMemoryAllocateInfoKHR` structure would be attached twice to the `pNext` chain of `VkMemoryAllocateInfo`.
-
-
-\section opengl_interop_custom_alignment Custom alignment
-
-Buffers or images exported to a different API like OpenGL may require a different alignment,
-higher than the one used by the library automatically, queried from functions like `vkGetBufferMemoryRequirements`.
-To impose such alignment:
-
-It is recommended to create \ref custom_memory_pools for such allocations.
-Set VmaPoolCreateInfo::minAllocationAlignment member to the minimum alignment required for each allocation
-to be made out of this pool.
-The alignment actually used will be the maximum of this member and the alignment returned for the specific buffer or image
-from a function like `vkGetBufferMemoryRequirements`, which is called by VMA automatically.
-
-If you want to create a buffer with a specific minimum alignment out of default pools,
-use special function vmaCreateBufferWithAlignment(), which takes additional parameter `minAlignment`.
-
-Note the problem of alignment affects only resources placed inside bigger `VkDeviceMemory` blocks and not dedicated
-allocations, as these, by definition, always have alignment = 0 because the resource is bound to the beginning of its dedicated block.
-Contrary to Direct3D 12, Vulkan doesn't have a concept of alignment of the entire memory block passed on its allocation.
-
-
-\page usage_patterns Recommended usage patterns
-
-See also slides from talk:
-[Sawicki, Adam. Advanced Graphics Techniques Tutorial: Memory management in Vulkan and DX12. Game Developers Conference, 2018](https://www.gdcvault.com/play/1025458/Advanced-Graphics-Techniques-Tutorial-New)
-
-
-\section usage_patterns_common_mistakes Common mistakes
-
-<b>Use of CPU_TO_GPU instead of CPU_ONLY memory</b>
-
-#VMA_MEMORY_USAGE_CPU_TO_GPU is recommended only for resources that will be
-mapped and written by the CPU, as well as read directly by the GPU - like some
-buffers or textures updated every frame (dynamic). If you create a staging copy
-of a resource to be written by CPU and then used as a source of transfer to
-another resource placed in the GPU memory, that staging resource should be
-created with #VMA_MEMORY_USAGE_CPU_ONLY. Please read the descriptions of these
-enums carefully for details.
-
-<b>Unnecessary use of custom pools</b>
-
-\ref custom_memory_pools may be useful for special purposes - when you want to
-keep certain type of resources separate e.g. to reserve minimum amount of memory
-for them or limit maximum amount of memory they can occupy. For most
-resources this is not needed and so it is not recommended to create #VmaPool
-objects and allocations out of them. Allocating from the default pool is sufficient.
-
-\section usage_patterns_simple Simple patterns
-
-\subsection usage_patterns_simple_render_targets Render targets
-
-<b>When:</b>
-Any resources that you frequently write and read on GPU,
-e.g. images used as color attachments (aka "render targets"), depth-stencil attachments,
-images/buffers used as storage image/buffer (aka "Unordered Access View (UAV)").
-
-<b>What to do:</b>
-Create them in video memory that is fastest to access from GPU using
-#VMA_MEMORY_USAGE_GPU_ONLY.
-
-Consider using [VK_KHR_dedicated_allocation](@ref vk_khr_dedicated_allocation) extension
-and/or manually creating them as dedicated allocations using #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT,
-especially if they are large or if you plan to destroy and recreate them e.g. when
-display resolution changes.
-Prefer to create such resources first and all other GPU resources (like textures and vertex buffers) later.
-
-\subsection usage_patterns_simple_immutable_resources Immutable resources
-
-<b>When:</b>
-Any resources that you fill on CPU only once (aka "immutable") or infrequently
-and then read frequently on GPU,
-e.g. textures, vertex and index buffers, constant buffers that don't change often.
-
-<b>What to do:</b>
-Create them in video memory that is fastest to access from GPU using
-#VMA_MEMORY_USAGE_GPU_ONLY.
-
-To initialize content of such resource, create a CPU-side (aka "staging") copy of it
-in system memory - #VMA_MEMORY_USAGE_CPU_ONLY, map it, fill it,
-and submit a transfer from it to the GPU resource.
-You can keep the staging copy if you need it for another upload transfer in the future.
-If you don't, you can destroy it or reuse this buffer for uploading different resource
-after the transfer finishes.
-
-Prefer to create just buffers in system memory rather than images, even for uploading textures.
-Use `vkCmdCopyBufferToImage()`.
-Dont use images with `VK_IMAGE_TILING_LINEAR`.
-
-\subsection usage_patterns_dynamic_resources Dynamic resources
-
-<b>When:</b>
-Any resources that change frequently (aka "dynamic"), e.g. every frame or every draw call,
-written on CPU, read on GPU.
-
-<b>What to do:</b>
-Create them using #VMA_MEMORY_USAGE_CPU_TO_GPU.
-You can map it and write to it directly on CPU, as well as read from it on GPU.
-
-This is a more complex situation. Different solutions are possible,
-and the best one depends on specific GPU type, but you can use this simple approach for the start.
-Prefer to write to such resource sequentially (e.g. using `memcpy`).
-Don't perform random access or any reads from it on CPU, as it may be very slow.
-Also note that textures written directly from the host through a mapped pointer need to be in LINEAR not OPTIMAL layout.
-
-\subsection usage_patterns_readback Readback
-
-<b>When:</b>
-Resources that contain data written by GPU that you want to read back on CPU,
-e.g. results of some computations.
-
-<b>What to do:</b>
-Create them using #VMA_MEMORY_USAGE_GPU_TO_CPU.
-You can write to them directly on GPU, as well as map and read them on CPU.
-
-\section usage_patterns_advanced Advanced patterns
-
-\subsection usage_patterns_integrated_graphics Detecting integrated graphics
-
-You can support integrated graphics (like Intel HD Graphics, AMD APU) better
-by detecting it in Vulkan.
-To do it, call `vkGetPhysicalDeviceProperties()`, inspect
-`VkPhysicalDeviceProperties::deviceType` and look for `VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU`.
-When you find it, you can assume that memory is unified and all memory types are comparably fast
-to access from GPU, regardless of `VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT`.
-
-You can then sum up sizes of all available memory heaps and treat them as useful for
-your GPU resources, instead of only `DEVICE_LOCAL` ones.
-You can also prefer to create your resources in memory types that are `HOST_VISIBLE` to map them
-directly instead of submitting explicit transfer (see below).
-
-\subsection usage_patterns_direct_vs_transfer Direct access versus transfer
-
-For resources that you frequently write on CPU and read on GPU, many solutions are possible:
-
--# Create one copy in video memory using #VMA_MEMORY_USAGE_GPU_ONLY,
-   second copy in system memory using #VMA_MEMORY_USAGE_CPU_ONLY and submit explicit transfer each time.
--# Create just a single copy using #VMA_MEMORY_USAGE_CPU_TO_GPU, map it and fill it on CPU,
-   read it directly on GPU.
--# Create just a single copy using #VMA_MEMORY_USAGE_CPU_ONLY, map it and fill it on CPU,
-   read it directly on GPU.
-
-Which solution is the most efficient depends on your resource and especially on the GPU.
-It is best to measure it and then make the decision.
-Some general recommendations:
-
-- On integrated graphics use (2) or (3) to avoid unnecessary time and memory overhead
-  related to using a second copy and making transfer.
-- For small resources (e.g. constant buffers) use (2).
-  Discrete AMD cards have special 256 MiB pool of video memory that is directly mappable.
-  Even if the resource ends up in system memory, its data may be cached on GPU after first
-  fetch over PCIe bus.
-- For larger resources (e.g. textures), decide between (1) and (2).
-  You may want to differentiate NVIDIA and AMD, e.g. by looking for memory type that is
-  both `DEVICE_LOCAL` and `HOST_VISIBLE`. When you find it, use (2), otherwise use (1).
-
-Similarly, for resources that you frequently write on GPU and read on CPU, multiple
-solutions are possible:
-
--# Create one copy in video memory using #VMA_MEMORY_USAGE_GPU_ONLY,
-   second copy in system memory using #VMA_MEMORY_USAGE_GPU_TO_CPU and submit explicit tranfer each time.
--# Create just single copy using #VMA_MEMORY_USAGE_GPU_TO_CPU, write to it directly on GPU,
-   map it and read it on CPU.
-
-You should take some measurements to decide which option is faster in case of your specific
-resource.
-
-Note that textures accessed directly from the host through a mapped pointer need to be in LINEAR layout,
-which may slow down their usage on the device.
-Textures accessed only by the device and transfer operations can use OPTIMAL layout.
-
-If you don't want to specialize your code for specific types of GPUs, you can still make
-an simple optimization for cases when your resource ends up in mappable memory to use it
-directly in this case instead of creating CPU-side staging copy.
-For details see [Finding out if memory is mappable](@ref memory_mapping_finding_if_memory_mappable).
-
-
-\page configuration Configuration
-
-Please check "CONFIGURATION SECTION" in the code to find macros that you can define
-before each include of this file or change directly in this file to provide
-your own implementation of basic facilities like assert, `min()` and `max()` functions,
-mutex, atomic etc.
-The library uses its own implementation of containers by default, but you can switch to using
-STL containers instead.
-
-For example, define `VMA_ASSERT(expr)` before including the library to provide
-custom implementation of the assertion, compatible with your project.
-By default it is defined to standard C `assert(expr)` in `_DEBUG` configuration
-and empty otherwise.
-
-\section config_Vulkan_functions Pointers to Vulkan functions
-
-There are multiple ways to import pointers to Vulkan functions in the library.
-In the simplest case you don't need to do anything.
-If the compilation or linking of your program or the initialization of the #VmaAllocator
-doesn't work for you, you can try to reconfigure it.
-
-First, the allocator tries to fetch pointers to Vulkan functions linked statically,
-like this:
-
-\code
-m_VulkanFunctions.vkAllocateMemory = (PFN_vkAllocateMemory)vkAllocateMemory;
-\endcode
-
-If you want to disable this feature, set configuration macro: `#define VMA_STATIC_VULKAN_FUNCTIONS 0`.
-
-Second, you can provide the pointers yourself by setting member VmaAllocatorCreateInfo::pVulkanFunctions.
-You can fetch them e.g. using functions `vkGetInstanceProcAddr` and `vkGetDeviceProcAddr` or
-by using a helper library like [volk](https://github.com/zeux/volk).
-
-Third, VMA tries to fetch remaining pointers that are still null by calling
-`vkGetInstanceProcAddr` and `vkGetDeviceProcAddr` on its own.
-If you want to disable this feature, set configuration macro: `#define VMA_DYNAMIC_VULKAN_FUNCTIONS 0`.
-
-Finally, all the function pointers required by the library (considering selected
-Vulkan version and enabled extensions) are checked with `VMA_ASSERT` if they are not null.
-
-
-\section custom_memory_allocator Custom host memory allocator
-
-If you use custom allocator for CPU memory rather than default operator `new`
-and `delete` from C++, you can make this library using your allocator as well
-by filling optional member VmaAllocatorCreateInfo::pAllocationCallbacks. These
-functions will be passed to Vulkan, as well as used by the library itself to
-make any CPU-side allocations.
-
-\section allocation_callbacks Device memory allocation callbacks
-
-The library makes calls to `vkAllocateMemory()` and `vkFreeMemory()` internally.
-You can setup callbacks to be informed about these calls, e.g. for the purpose
-of gathering some statistics. To do it, fill optional member
-VmaAllocatorCreateInfo::pDeviceMemoryCallbacks.
-
-\section heap_memory_limit Device heap memory limit
-
-When device memory of certain heap runs out of free space, new allocations may
-fail (returning error code) or they may succeed, silently pushing some existing
-memory blocks from GPU VRAM to system RAM (which degrades performance). This
-behavior is implementation-dependent - it depends on GPU vendor and graphics
-driver.
-
-On AMD cards it can be controlled while creating Vulkan device object by using
-VK_AMD_memory_overallocation_behavior extension, if available.
-
-Alternatively, if you want to test how your program behaves with limited amount of Vulkan device
-memory available without switching your graphics card to one that really has
-smaller VRAM, you can use a feature of this library intended for this purpose.
-To do it, fill optional member VmaAllocatorCreateInfo::pHeapSizeLimit.
-
-
-
-\page vk_khr_dedicated_allocation VK_KHR_dedicated_allocation
-
-VK_KHR_dedicated_allocation is a Vulkan extension which can be used to improve
-performance on some GPUs. It augments Vulkan API with possibility to query
-driver whether it prefers particular buffer or image to have its own, dedicated
-allocation (separate `VkDeviceMemory` block) for better efficiency - to be able
-to do some internal optimizations.
-
-The extension is supported by this library. It will be used automatically when
-enabled. To enable it:
-
-1 . When creating Vulkan device, check if following 2 device extensions are
-supported (call `vkEnumerateDeviceExtensionProperties()`).
-If yes, enable them (fill `VkDeviceCreateInfo::ppEnabledExtensionNames`).
-
-- VK_KHR_get_memory_requirements2
-- VK_KHR_dedicated_allocation
-
-If you enabled these extensions:
-
-2 . Use #VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT flag when creating
-your #VmaAllocator`to inform the library that you enabled required extensions
-and you want the library to use them.
-
-\code
-allocatorInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
-
-vmaCreateAllocator(&allocatorInfo, &allocator);
-\endcode
-
-That is all. The extension will be automatically used whenever you create a
-buffer using vmaCreateBuffer() or image using vmaCreateImage().
-
-When using the extension together with Vulkan Validation Layer, you will receive
-warnings like this:
-
-    vkBindBufferMemory(): Binding memory to buffer 0x33 but vkGetBufferMemoryRequirements() has not been called on that buffer.
-
-It is OK, you should just ignore it. It happens because you use function
-`vkGetBufferMemoryRequirements2KHR()` instead of standard
-`vkGetBufferMemoryRequirements()`, while the validation layer seems to be
-unaware of it.
-
-To learn more about this extension, see:
-
-- [VK_KHR_dedicated_allocation in Vulkan specification](https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap50.html#VK_KHR_dedicated_allocation)
-- [VK_KHR_dedicated_allocation unofficial manual](http://asawicki.info/articles/VK_KHR_dedicated_allocation.php5)
-
-
-
-\page vk_amd_device_coherent_memory VK_AMD_device_coherent_memory
-
-VK_AMD_device_coherent_memory is a device extension that enables access to
-additional memory types with `VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD` and
-`VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD` flag. It is useful mostly for
-allocation of buffers intended for writing "breadcrumb markers" in between passes
-or draw calls, which in turn are useful for debugging GPU crash/hang/TDR cases.
-
-When the extension is available but has not been enabled, Vulkan physical device
-still exposes those memory types, but their usage is forbidden. VMA automatically
-takes care of that - it returns `VK_ERROR_FEATURE_NOT_PRESENT` when an attempt
-to allocate memory of such type is made.
-
-If you want to use this extension in connection with VMA, follow these steps:
-
-\section vk_amd_device_coherent_memory_initialization Initialization
-
-1) Call `vkEnumerateDeviceExtensionProperties` for the physical device.
-Check if the extension is supported - if returned array of `VkExtensionProperties` contains "VK_AMD_device_coherent_memory".
-
-2) Call `vkGetPhysicalDeviceFeatures2` for the physical device instead of old `vkGetPhysicalDeviceFeatures`.
-Attach additional structure `VkPhysicalDeviceCoherentMemoryFeaturesAMD` to `VkPhysicalDeviceFeatures2::pNext` to be returned.
-Check if the device feature is really supported - check if `VkPhysicalDeviceCoherentMemoryFeaturesAMD::deviceCoherentMemory` is true.
-
-3) While creating device with `vkCreateDevice`, enable this extension - add "VK_AMD_device_coherent_memory"
-to the list passed as `VkDeviceCreateInfo::ppEnabledExtensionNames`.
-
-4) While creating the device, also don't set `VkDeviceCreateInfo::pEnabledFeatures`.
-Fill in `VkPhysicalDeviceFeatures2` structure instead and pass it as `VkDeviceCreateInfo::pNext`.
-Enable this device feature - attach additional structure `VkPhysicalDeviceCoherentMemoryFeaturesAMD` to
-`VkPhysicalDeviceFeatures2::pNext` and set its member `deviceCoherentMemory` to `VK_TRUE`.
-
-5) While creating #VmaAllocator with vmaCreateAllocator() inform VMA that you
-have enabled this extension and feature - add #VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT
-to VmaAllocatorCreateInfo::flags.
-
-\section vk_amd_device_coherent_memory_usage Usage
-
-After following steps described above, you can create VMA allocations and custom pools
-out of the special `DEVICE_COHERENT` and `DEVICE_UNCACHED` memory types on eligible
-devices. There are multiple ways to do it, for example:
-
-- You can request or prefer to allocate out of such memory types by adding
-  `VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD` to VmaAllocationCreateInfo::requiredFlags
-  or VmaAllocationCreateInfo::preferredFlags. Those flags can be freely mixed with
-  other ways of \ref choosing_memory_type, like setting VmaAllocationCreateInfo::usage.
-- If you manually found memory type index to use for this purpose, force allocation
-  from this specific index by setting VmaAllocationCreateInfo::memoryTypeBits `= 1u << index`.
-
-\section vk_amd_device_coherent_memory_more_information More information
-
-To learn more about this extension, see [VK_AMD_device_coherent_memory in Vulkan specification](https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VK_AMD_device_coherent_memory.html)
-
-Example use of this extension can be found in the code of the sample and test suite
-accompanying this library.
-
-
-\page enabling_buffer_device_address Enabling buffer device address
-
-Device extension VK_KHR_buffer_device_address
-allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code.
-It is promoted to core Vulkan 1.2.
-
-If you want to use this feature in connection with VMA, follow these steps:
-
-\section enabling_buffer_device_address_initialization Initialization
-
-1) (For Vulkan version < 1.2) Call `vkEnumerateDeviceExtensionProperties` for the physical device.
-Check if the extension is supported - if returned array of `VkExtensionProperties` contains
-"VK_KHR_buffer_device_address".
-
-2) Call `vkGetPhysicalDeviceFeatures2` for the physical device instead of old `vkGetPhysicalDeviceFeatures`.
-Attach additional structure `VkPhysicalDeviceBufferDeviceAddressFeatures*` to `VkPhysicalDeviceFeatures2::pNext` to be returned.
-Check if the device feature is really supported - check if `VkPhysicalDeviceBufferDeviceAddressFeatures::bufferDeviceAddress` is true.
-
-3) (For Vulkan version < 1.2) While creating device with `vkCreateDevice`, enable this extension - add
-"VK_KHR_buffer_device_address" to the list passed as `VkDeviceCreateInfo::ppEnabledExtensionNames`.
-
-4) While creating the device, also don't set `VkDeviceCreateInfo::pEnabledFeatures`.
-Fill in `VkPhysicalDeviceFeatures2` structure instead and pass it as `VkDeviceCreateInfo::pNext`.
-Enable this device feature - attach additional structure `VkPhysicalDeviceBufferDeviceAddressFeatures*` to
-`VkPhysicalDeviceFeatures2::pNext` and set its member `bufferDeviceAddress` to `VK_TRUE`.
-
-5) While creating #VmaAllocator with vmaCreateAllocator() inform VMA that you
-have enabled this feature - add #VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT
-to VmaAllocatorCreateInfo::flags.
-
-\section enabling_buffer_device_address_usage Usage
-
-After following steps described above, you can create buffers with `VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT*` using VMA.
-The library automatically adds `VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT*` to
-allocated memory blocks wherever it might be needed.
-
-Please note that the library supports only `VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT*`.
-The second part of this functionality related to "capture and replay" is not supported,
-as it is intended for usage in debugging tools like RenderDoc, not in everyday Vulkan usage.
-
-\section enabling_buffer_device_address_more_information More information
-
-To learn more about this extension, see [VK_KHR_buffer_device_address in Vulkan specification](https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap46.html#VK_KHR_buffer_device_address)
-
-Example use of this extension can be found in the code of the sample and test suite
-accompanying this library.
-
-\page general_considerations General considerations
-
-\section general_considerations_thread_safety Thread safety
-
-- The library has no global state, so separate #VmaAllocator objects can be used
-  independently.
-  There should be no need to create multiple such objects though - one per `VkDevice` is enough.
-- By default, all calls to functions that take #VmaAllocator as first parameter
-  are safe to call from multiple threads simultaneously because they are
-  synchronized internally when needed.
-  This includes allocation and deallocation from default memory pool, as well as custom #VmaPool.
-- When the allocator is created with #VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT
-  flag, calls to functions that take such #VmaAllocator object must be
-  synchronized externally.
-- Access to a #VmaAllocation object must be externally synchronized. For example,
-  you must not call vmaGetAllocationInfo() and vmaMapMemory() from different
-  threads at the same time if you pass the same #VmaAllocation object to these
-  functions.
-- #VmaVirtualBlock is also not safe to be used from multiple threads simultaneously.
-
-\section general_considerations_validation_layer_warnings Validation layer warnings
-
-When using this library, you can meet following types of warnings issued by
-Vulkan validation layer. They don't necessarily indicate a bug, so you may need
-to just ignore them.
-
-- *vkBindBufferMemory(): Binding memory to buffer 0xeb8e4 but vkGetBufferMemoryRequirements() has not been called on that buffer.*
-  - It happens when VK_KHR_dedicated_allocation extension is enabled.
-    `vkGetBufferMemoryRequirements2KHR` function is used instead, while validation layer seems to be unaware of it.
-- *Mapping an image with layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL can result in undefined behavior if this memory is used by the device. Only GENERAL or PREINITIALIZED should be used.*
-  - It happens when you map a buffer or image, because the library maps entire
-    `VkDeviceMemory` block, where different types of images and buffers may end
-    up together, especially on GPUs with unified memory like Intel.
-- *Non-linear image 0xebc91 is aliased with linear buffer 0xeb8e4 which may indicate a bug.*
-  - It may happen when you use [defragmentation](@ref defragmentation).
-
-\section general_considerations_allocation_algorithm Allocation algorithm
-
-The library uses following algorithm for allocation, in order:
-
--# Try to find free range of memory in existing blocks.
--# If failed, try to create a new block of `VkDeviceMemory`, with preferred block size.
--# If failed, try to create such block with size/2, size/4, size/8.
--# If failed, try to allocate separate `VkDeviceMemory` for this allocation,
-   just like when you use #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
--# If failed, choose other memory type that meets the requirements specified in
-   VmaAllocationCreateInfo and go to point 1.
--# If failed, return `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
-
-\section general_considerations_features_not_supported Features not supported
-
-Features deliberately excluded from the scope of this library:
-
-- **Data transfer.** Uploading (streaming) and downloading data of buffers and images
-  between CPU and GPU memory and related synchronization is responsibility of the user.
-  Defining some "texture" object that would automatically stream its data from a
-  staging copy in CPU memory to GPU memory would rather be a feature of another,
-  higher-level library implemented on top of VMA.
-- **Recreation of buffers and images.** Although the library has functions for
-  buffer and image creation (vmaCreateBuffer(), vmaCreateImage()), you need to
-  recreate these objects yourself after defragmentation. That is because the big
-  structures `VkBufferCreateInfo`, `VkImageCreateInfo` are not stored in
-  #VmaAllocation object.
-- **Handling CPU memory allocation failures.** When dynamically creating small C++
-  objects in CPU memory (not Vulkan memory), allocation failures are not checked
-  and handled gracefully, because that would complicate code significantly and
-  is usually not needed in desktop PC applications anyway.
-  Success of an allocation is just checked with an assert.
-- **Code free of any compiler warnings.** Maintaining the library to compile and
-  work correctly on so many different platforms is hard enough. Being free of
-  any warnings, on any version of any compiler, is simply not feasible.
-  There are many preprocessor macros that make some variables unused, function parameters unreferenced,
-  or conditional expressions constant in some configurations.
-  The code of this library should not be bigger or more complicated just to silence these warnings.
-  It is recommended to disable such warnings instead.
-- This is a C++ library with C interface. **Bindings or ports to any other programming languages** are welcome as external projects but
-  are not going to be included into this repository.
-*/
diff --git a/third_party/vulkan/vk_platform.h b/third_party/vulkan/vk_platform.h
deleted file mode 100644
index 18b913abc..000000000
--- a/third_party/vulkan/vk_platform.h
+++ /dev/null
@@ -1,84 +0,0 @@
-//
-// File: vk_platform.h
-//
-/*
-** Copyright 2014-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-
-#ifndef VK_PLATFORM_H_
-#define VK_PLATFORM_H_
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif // __cplusplus
-
-/*
-***************************************************************************************************
-*   Platform-specific directives and type declarations
-***************************************************************************************************
-*/
-
-/* Platform-specific calling convention macros.
- *
- * Platforms should define these so that Vulkan clients call Vulkan commands
- * with the same calling conventions that the Vulkan implementation expects.
- *
- * VKAPI_ATTR - Placed before the return type in function declarations.
- *              Useful for C++11 and GCC/Clang-style function attribute syntax.
- * VKAPI_CALL - Placed after the return type in function declarations.
- *              Useful for MSVC-style calling convention syntax.
- * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
- *
- * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
- * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
- */
-#if defined(_WIN32)
-    // On Windows, Vulkan commands use the stdcall convention
-    #define VKAPI_ATTR
-    #define VKAPI_CALL __stdcall
-    #define VKAPI_PTR  VKAPI_CALL
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
-    #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
-    // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
-    // calling convention, i.e. float parameters are passed in registers. This
-    // is true even if the rest of the application passes floats on the stack,
-    // as it does by default when compiling for the armeabi-v7a NDK ABI.
-    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
-    #define VKAPI_CALL
-    #define VKAPI_PTR  VKAPI_ATTR
-#else
-    // On other platforms, use the default calling convention
-    #define VKAPI_ATTR
-    #define VKAPI_CALL
-    #define VKAPI_PTR
-#endif
-
-#if !defined(VK_NO_STDDEF_H)
-    #include <stddef.h>
-#endif // !defined(VK_NO_STDDEF_H)
-
-#if !defined(VK_NO_STDINT_H)
-    #if defined(_MSC_VER) && (_MSC_VER < 1600)
-        typedef signed   __int8  int8_t;
-        typedef unsigned __int8  uint8_t;
-        typedef signed   __int16 int16_t;
-        typedef unsigned __int16 uint16_t;
-        typedef signed   __int32 int32_t;
-        typedef unsigned __int32 uint32_t;
-        typedef signed   __int64 int64_t;
-        typedef unsigned __int64 uint64_t;
-    #else
-        #include <stdint.h>
-    #endif
-#endif // !defined(VK_NO_STDINT_H)
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-#endif
diff --git a/third_party/vulkan/vulkan.h b/third_party/vulkan/vulkan.h
deleted file mode 100644
index 3f7cdba58..000000000
--- a/third_party/vulkan/vulkan.h
+++ /dev/null
@@ -1,92 +0,0 @@
-#ifndef VULKAN_H_
-#define VULKAN_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-#include "vk_platform.h"
-#include "vulkan_core.h"
-
-#ifdef VK_USE_PLATFORM_ANDROID_KHR
-#include "vulkan_android.h"
-#endif
-
-#ifdef VK_USE_PLATFORM_FUCHSIA
-#include <zircon/types.h>
-#include "vulkan_fuchsia.h"
-#endif
-
-#ifdef VK_USE_PLATFORM_IOS_MVK
-#include "vulkan_ios.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_MACOS_MVK
-#include "vulkan_macos.h"
-#endif
-
-#ifdef VK_USE_PLATFORM_METAL_EXT
-#include "vulkan_metal.h"
-#endif
-
-#ifdef VK_USE_PLATFORM_VI_NN
-#include "vulkan_vi.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_WAYLAND_KHR
-#include <wayland-client.h>
-#include "vulkan_wayland.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#include <windows.h>
-#include "vulkan_win32.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_XCB_KHR
-#include <xcb/xcb.h>
-#include "vulkan_xcb.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_XLIB_KHR
-#include <X11/Xlib.h>
-#include "vulkan_xlib.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
-#include <directfb.h>
-#include "vulkan_directfb.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
-#include <X11/Xlib.h>
-#include <X11/extensions/Xrandr.h>
-#include "vulkan_xlib_xrandr.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_GGP
-#include <ggp_c/vulkan_types.h>
-#include "vulkan_ggp.h"
-#endif
-
-
-#ifdef VK_USE_PLATFORM_SCREEN_QNX
-#include <screen/screen.h>
-#include "vulkan_screen.h"
-#endif
-
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-#include "vulkan_beta.h"
-#endif
-
-#endif // VULKAN_H_
diff --git a/third_party/vulkan/vulkan_android.h b/third_party/vulkan/vulkan_android.h
deleted file mode 100644
index a8a830673..000000000
--- a/third_party/vulkan/vulkan_android.h
+++ /dev/null
@@ -1,125 +0,0 @@
-#ifndef VULKAN_ANDROID_H_
-#define VULKAN_ANDROID_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_KHR_android_surface 1
-struct ANativeWindow;
-#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
-#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface"
-typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
-typedef struct VkAndroidSurfaceCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkAndroidSurfaceCreateFlagsKHR    flags;
-    struct ANativeWindow*             window;
-} VkAndroidSurfaceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
-    VkInstance                                  instance,
-    const VkAndroidSurfaceCreateInfoKHR*        pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-
-#define VK_ANDROID_external_memory_android_hardware_buffer 1
-struct AHardwareBuffer;
-#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 4
-#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer"
-typedef struct VkAndroidHardwareBufferUsageANDROID {
-    VkStructureType    sType;
-    void*              pNext;
-    uint64_t           androidHardwareBufferUsage;
-} VkAndroidHardwareBufferUsageANDROID;
-
-typedef struct VkAndroidHardwareBufferPropertiesANDROID {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceSize       allocationSize;
-    uint32_t           memoryTypeBits;
-} VkAndroidHardwareBufferPropertiesANDROID;
-
-typedef struct VkAndroidHardwareBufferFormatPropertiesANDROID {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkFormat                         format;
-    uint64_t                         externalFormat;
-    VkFormatFeatureFlags             formatFeatures;
-    VkComponentMapping               samplerYcbcrConversionComponents;
-    VkSamplerYcbcrModelConversion    suggestedYcbcrModel;
-    VkSamplerYcbcrRange              suggestedYcbcrRange;
-    VkChromaLocation                 suggestedXChromaOffset;
-    VkChromaLocation                 suggestedYChromaOffset;
-} VkAndroidHardwareBufferFormatPropertiesANDROID;
-
-typedef struct VkImportAndroidHardwareBufferInfoANDROID {
-    VkStructureType            sType;
-    const void*                pNext;
-    struct AHardwareBuffer*    buffer;
-} VkImportAndroidHardwareBufferInfoANDROID;
-
-typedef struct VkMemoryGetAndroidHardwareBufferInfoANDROID {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceMemory     memory;
-} VkMemoryGetAndroidHardwareBufferInfoANDROID;
-
-typedef struct VkExternalFormatANDROID {
-    VkStructureType    sType;
-    void*              pNext;
-    uint64_t           externalFormat;
-} VkExternalFormatANDROID;
-
-typedef struct VkAndroidHardwareBufferFormatProperties2ANDROID {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkFormat                         format;
-    uint64_t                         externalFormat;
-    VkFormatFeatureFlags2KHR         formatFeatures;
-    VkComponentMapping               samplerYcbcrConversionComponents;
-    VkSamplerYcbcrModelConversion    suggestedYcbcrModel;
-    VkSamplerYcbcrRange              suggestedYcbcrRange;
-    VkChromaLocation                 suggestedXChromaOffset;
-    VkChromaLocation                 suggestedYChromaOffset;
-} VkAndroidHardwareBufferFormatProperties2ANDROID;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetAndroidHardwareBufferPropertiesANDROID(
-    VkDevice                                    device,
-    const struct AHardwareBuffer*               buffer,
-    VkAndroidHardwareBufferPropertiesANDROID*   pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID(
-    VkDevice                                    device,
-    const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
-    struct AHardwareBuffer**                    pBuffer);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_beta.h b/third_party/vulkan/vulkan_beta.h
deleted file mode 100644
index d2f34d1cd..000000000
--- a/third_party/vulkan/vulkan_beta.h
+++ /dev/null
@@ -1,833 +0,0 @@
-#ifndef VULKAN_BETA_H_
-#define VULKAN_BETA_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_KHR_video_queue 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionKHR)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionParametersKHR)
-#define VK_KHR_VIDEO_QUEUE_SPEC_VERSION   2
-#define VK_KHR_VIDEO_QUEUE_EXTENSION_NAME "VK_KHR_video_queue"
-
-typedef enum VkQueryResultStatusKHR {
-    VK_QUERY_RESULT_STATUS_ERROR_KHR = -1,
-    VK_QUERY_RESULT_STATUS_NOT_READY_KHR = 0,
-    VK_QUERY_RESULT_STATUS_COMPLETE_KHR = 1,
-    VK_QUERY_RESULT_STATUS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkQueryResultStatusKHR;
-
-typedef enum VkVideoCodecOperationFlagBitsKHR {
-    VK_VIDEO_CODEC_OPERATION_INVALID_BIT_KHR = 0,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_EXT = 0x00010000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_EXT = 0x00020000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_EXT = 0x00000001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_EXT = 0x00000002,
-#endif
-    VK_VIDEO_CODEC_OPERATION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoCodecOperationFlagBitsKHR;
-typedef VkFlags VkVideoCodecOperationFlagsKHR;
-
-typedef enum VkVideoChromaSubsamplingFlagBitsKHR {
-    VK_VIDEO_CHROMA_SUBSAMPLING_INVALID_BIT_KHR = 0,
-    VK_VIDEO_CHROMA_SUBSAMPLING_MONOCHROME_BIT_KHR = 0x00000001,
-    VK_VIDEO_CHROMA_SUBSAMPLING_420_BIT_KHR = 0x00000002,
-    VK_VIDEO_CHROMA_SUBSAMPLING_422_BIT_KHR = 0x00000004,
-    VK_VIDEO_CHROMA_SUBSAMPLING_444_BIT_KHR = 0x00000008,
-    VK_VIDEO_CHROMA_SUBSAMPLING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoChromaSubsamplingFlagBitsKHR;
-typedef VkFlags VkVideoChromaSubsamplingFlagsKHR;
-
-typedef enum VkVideoComponentBitDepthFlagBitsKHR {
-    VK_VIDEO_COMPONENT_BIT_DEPTH_INVALID_KHR = 0,
-    VK_VIDEO_COMPONENT_BIT_DEPTH_8_BIT_KHR = 0x00000001,
-    VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT_KHR = 0x00000004,
-    VK_VIDEO_COMPONENT_BIT_DEPTH_12_BIT_KHR = 0x00000010,
-    VK_VIDEO_COMPONENT_BIT_DEPTH_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoComponentBitDepthFlagBitsKHR;
-typedef VkFlags VkVideoComponentBitDepthFlagsKHR;
-
-typedef enum VkVideoCapabilityFlagBitsKHR {
-    VK_VIDEO_CAPABILITY_PROTECTED_CONTENT_BIT_KHR = 0x00000001,
-    VK_VIDEO_CAPABILITY_SEPARATE_REFERENCE_IMAGES_BIT_KHR = 0x00000002,
-    VK_VIDEO_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoCapabilityFlagBitsKHR;
-typedef VkFlags VkVideoCapabilityFlagsKHR;
-
-typedef enum VkVideoSessionCreateFlagBitsKHR {
-    VK_VIDEO_SESSION_CREATE_DEFAULT_KHR = 0,
-    VK_VIDEO_SESSION_CREATE_PROTECTED_CONTENT_BIT_KHR = 0x00000001,
-    VK_VIDEO_SESSION_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoSessionCreateFlagBitsKHR;
-typedef VkFlags VkVideoSessionCreateFlagsKHR;
-typedef VkFlags VkVideoBeginCodingFlagsKHR;
-typedef VkFlags VkVideoEndCodingFlagsKHR;
-
-typedef enum VkVideoCodingControlFlagBitsKHR {
-    VK_VIDEO_CODING_CONTROL_DEFAULT_KHR = 0,
-    VK_VIDEO_CODING_CONTROL_RESET_BIT_KHR = 0x00000001,
-    VK_VIDEO_CODING_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoCodingControlFlagBitsKHR;
-typedef VkFlags VkVideoCodingControlFlagsKHR;
-
-typedef enum VkVideoCodingQualityPresetFlagBitsKHR {
-    VK_VIDEO_CODING_QUALITY_PRESET_NORMAL_BIT_KHR = 0x00000001,
-    VK_VIDEO_CODING_QUALITY_PRESET_POWER_BIT_KHR = 0x00000002,
-    VK_VIDEO_CODING_QUALITY_PRESET_QUALITY_BIT_KHR = 0x00000004,
-    VK_VIDEO_CODING_QUALITY_PRESET_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoCodingQualityPresetFlagBitsKHR;
-typedef VkFlags VkVideoCodingQualityPresetFlagsKHR;
-typedef struct VkVideoQueueFamilyProperties2KHR {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkVideoCodecOperationFlagsKHR    videoCodecOperations;
-} VkVideoQueueFamilyProperties2KHR;
-
-typedef struct VkVideoProfileKHR {
-    VkStructureType                     sType;
-    void*                               pNext;
-    VkVideoCodecOperationFlagBitsKHR    videoCodecOperation;
-    VkVideoChromaSubsamplingFlagsKHR    chromaSubsampling;
-    VkVideoComponentBitDepthFlagsKHR    lumaBitDepth;
-    VkVideoComponentBitDepthFlagsKHR    chromaBitDepth;
-} VkVideoProfileKHR;
-
-typedef struct VkVideoProfilesKHR {
-    VkStructureType             sType;
-    void*                       pNext;
-    uint32_t                    profileCount;
-    const VkVideoProfileKHR*    pProfiles;
-} VkVideoProfilesKHR;
-
-typedef struct VkVideoCapabilitiesKHR {
-    VkStructureType              sType;
-    void*                        pNext;
-    VkVideoCapabilityFlagsKHR    capabilityFlags;
-    VkDeviceSize                 minBitstreamBufferOffsetAlignment;
-    VkDeviceSize                 minBitstreamBufferSizeAlignment;
-    VkExtent2D                   videoPictureExtentGranularity;
-    VkExtent2D                   minExtent;
-    VkExtent2D                   maxExtent;
-    uint32_t                     maxReferencePicturesSlotsCount;
-    uint32_t                     maxReferencePicturesActiveCount;
-} VkVideoCapabilitiesKHR;
-
-typedef struct VkPhysicalDeviceVideoFormatInfoKHR {
-    VkStructureType              sType;
-    void*                        pNext;
-    VkImageUsageFlags            imageUsage;
-    const VkVideoProfilesKHR*    pVideoProfiles;
-} VkPhysicalDeviceVideoFormatInfoKHR;
-
-typedef struct VkVideoFormatPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkFormat           format;
-} VkVideoFormatPropertiesKHR;
-
-typedef struct VkVideoPictureResourceKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkOffset2D         codedOffset;
-    VkExtent2D         codedExtent;
-    uint32_t           baseArrayLayer;
-    VkImageView        imageViewBinding;
-} VkVideoPictureResourceKHR;
-
-typedef struct VkVideoReferenceSlotKHR {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    int8_t                              slotIndex;
-    const VkVideoPictureResourceKHR*    pPictureResource;
-} VkVideoReferenceSlotKHR;
-
-typedef struct VkVideoGetMemoryPropertiesKHR {
-    VkStructureType           sType;
-    const void*               pNext;
-    uint32_t                  memoryBindIndex;
-    VkMemoryRequirements2*    pMemoryRequirements;
-} VkVideoGetMemoryPropertiesKHR;
-
-typedef struct VkVideoBindMemoryKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           memoryBindIndex;
-    VkDeviceMemory     memory;
-    VkDeviceSize       memoryOffset;
-    VkDeviceSize       memorySize;
-} VkVideoBindMemoryKHR;
-
-typedef struct VkVideoSessionCreateInfoKHR {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    uint32_t                        queueFamilyIndex;
-    VkVideoSessionCreateFlagsKHR    flags;
-    const VkVideoProfileKHR*        pVideoProfile;
-    VkFormat                        pictureFormat;
-    VkExtent2D                      maxCodedExtent;
-    VkFormat                        referencePicturesFormat;
-    uint32_t                        maxReferencePicturesSlotsCount;
-    uint32_t                        maxReferencePicturesActiveCount;
-} VkVideoSessionCreateInfoKHR;
-
-typedef struct VkVideoSessionParametersCreateInfoKHR {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkVideoSessionParametersKHR    videoSessionParametersTemplate;
-    VkVideoSessionKHR              videoSession;
-} VkVideoSessionParametersCreateInfoKHR;
-
-typedef struct VkVideoSessionParametersUpdateInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           updateSequenceCount;
-} VkVideoSessionParametersUpdateInfoKHR;
-
-typedef struct VkVideoBeginCodingInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkVideoBeginCodingFlagsKHR            flags;
-    VkVideoCodingQualityPresetFlagsKHR    codecQualityPreset;
-    VkVideoSessionKHR                     videoSession;
-    VkVideoSessionParametersKHR           videoSessionParameters;
-    uint32_t                              referenceSlotCount;
-    const VkVideoReferenceSlotKHR*        pReferenceSlots;
-} VkVideoBeginCodingInfoKHR;
-
-typedef struct VkVideoEndCodingInfoKHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkVideoEndCodingFlagsKHR    flags;
-} VkVideoEndCodingInfoKHR;
-
-typedef struct VkVideoCodingControlInfoKHR {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkVideoCodingControlFlagsKHR    flags;
-} VkVideoCodingControlInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoCapabilitiesKHR)(VkPhysicalDevice physicalDevice, const VkVideoProfileKHR* pVideoProfile, VkVideoCapabilitiesKHR* pCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoFormatPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo, uint32_t* pVideoFormatPropertyCount, VkVideoFormatPropertiesKHR* pVideoFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionKHR)(VkDevice device, const VkVideoSessionCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionKHR* pVideoSession);
-typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionKHR)(VkDevice device, VkVideoSessionKHR videoSession, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetVideoSessionMemoryRequirementsKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t* pVideoSessionMemoryRequirementsCount, VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements);
-typedef VkResult (VKAPI_PTR *PFN_vkBindVideoSessionMemoryKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t videoSessionBindMemoryCount, const VkVideoBindMemoryKHR* pVideoSessionBindMemories);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionParametersKHR)(VkDevice device, const VkVideoSessionParametersCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionParametersKHR* pVideoSessionParameters);
-typedef VkResult (VKAPI_PTR *PFN_vkUpdateVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo);
-typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoBeginCodingInfoKHR* pBeginInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdEndVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoEndCodingInfoKHR* pEndCodingInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdControlVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoCodingControlInfoKHR* pCodingControlInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoCapabilitiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkVideoProfileKHR*                    pVideoProfile,
-    VkVideoCapabilitiesKHR*                     pCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoFormatPropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceVideoFormatInfoKHR*   pVideoFormatInfo,
-    uint32_t*                                   pVideoFormatPropertyCount,
-    VkVideoFormatPropertiesKHR*                 pVideoFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionKHR(
-    VkDevice                                    device,
-    const VkVideoSessionCreateInfoKHR*          pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkVideoSessionKHR*                          pVideoSession);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionKHR(
-    VkDevice                                    device,
-    VkVideoSessionKHR                           videoSession,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetVideoSessionMemoryRequirementsKHR(
-    VkDevice                                    device,
-    VkVideoSessionKHR                           videoSession,
-    uint32_t*                                   pVideoSessionMemoryRequirementsCount,
-    VkVideoGetMemoryPropertiesKHR*              pVideoSessionMemoryRequirements);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindVideoSessionMemoryKHR(
-    VkDevice                                    device,
-    VkVideoSessionKHR                           videoSession,
-    uint32_t                                    videoSessionBindMemoryCount,
-    const VkVideoBindMemoryKHR*                 pVideoSessionBindMemories);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionParametersKHR(
-    VkDevice                                    device,
-    const VkVideoSessionParametersCreateInfoKHR* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkVideoSessionParametersKHR*                pVideoSessionParameters);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkUpdateVideoSessionParametersKHR(
-    VkDevice                                    device,
-    VkVideoSessionParametersKHR                 videoSessionParameters,
-    const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionParametersKHR(
-    VkDevice                                    device,
-    VkVideoSessionParametersKHR                 videoSessionParameters,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginVideoCodingKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkVideoBeginCodingInfoKHR*            pBeginInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndVideoCodingKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkVideoEndCodingInfoKHR*              pEndCodingInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdControlVideoCodingKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkVideoCodingControlInfoKHR*          pCodingControlInfo);
-#endif
-
-
-#define VK_KHR_video_decode_queue 1
-#define VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION 2
-#define VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME "VK_KHR_video_decode_queue"
-
-typedef enum VkVideoDecodeFlagBitsKHR {
-    VK_VIDEO_DECODE_DEFAULT_KHR = 0,
-    VK_VIDEO_DECODE_RESERVED_0_BIT_KHR = 0x00000001,
-    VK_VIDEO_DECODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoDecodeFlagBitsKHR;
-typedef VkFlags VkVideoDecodeFlagsKHR;
-typedef struct VkVideoDecodeInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkVideoDecodeFlagsKHR             flags;
-    VkOffset2D                        codedOffset;
-    VkExtent2D                        codedExtent;
-    VkBuffer                          srcBuffer;
-    VkDeviceSize                      srcBufferOffset;
-    VkDeviceSize                      srcBufferRange;
-    VkVideoPictureResourceKHR         dstPictureResource;
-    const VkVideoReferenceSlotKHR*    pSetupReferenceSlot;
-    uint32_t                          referenceSlotCount;
-    const VkVideoReferenceSlotKHR*    pReferenceSlots;
-} VkVideoDecodeInfoKHR;
-
-typedef void (VKAPI_PTR *PFN_vkCmdDecodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoDecodeInfoKHR* pFrameInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDecodeVideoKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkVideoDecodeInfoKHR*                 pFrameInfo);
-#endif
-
-
-#define VK_KHR_portability_subset 1
-#define VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION 1
-#define VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME "VK_KHR_portability_subset"
-typedef struct VkPhysicalDevicePortabilitySubsetFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           constantAlphaColorBlendFactors;
-    VkBool32           events;
-    VkBool32           imageViewFormatReinterpretation;
-    VkBool32           imageViewFormatSwizzle;
-    VkBool32           imageView2DOn3DImage;
-    VkBool32           multisampleArrayImage;
-    VkBool32           mutableComparisonSamplers;
-    VkBool32           pointPolygons;
-    VkBool32           samplerMipLodBias;
-    VkBool32           separateStencilMaskRef;
-    VkBool32           shaderSampleRateInterpolationFunctions;
-    VkBool32           tessellationIsolines;
-    VkBool32           tessellationPointMode;
-    VkBool32           triangleFans;
-    VkBool32           vertexAttributeAccessBeyondStride;
-} VkPhysicalDevicePortabilitySubsetFeaturesKHR;
-
-typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           minVertexInputBindingStrideAlignment;
-} VkPhysicalDevicePortabilitySubsetPropertiesKHR;
-
-
-
-#define VK_KHR_video_encode_queue 1
-#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 3
-#define VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME "VK_KHR_video_encode_queue"
-
-typedef enum VkVideoEncodeFlagBitsKHR {
-    VK_VIDEO_ENCODE_DEFAULT_KHR = 0,
-    VK_VIDEO_ENCODE_RESERVED_0_BIT_KHR = 0x00000001,
-    VK_VIDEO_ENCODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoEncodeFlagBitsKHR;
-typedef VkFlags VkVideoEncodeFlagsKHR;
-
-typedef enum VkVideoEncodeRateControlFlagBitsKHR {
-    VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR = 0,
-    VK_VIDEO_ENCODE_RATE_CONTROL_RESET_BIT_KHR = 0x00000001,
-    VK_VIDEO_ENCODE_RATE_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoEncodeRateControlFlagBitsKHR;
-typedef VkFlags VkVideoEncodeRateControlFlagsKHR;
-
-typedef enum VkVideoEncodeRateControlModeFlagBitsKHR {
-    VK_VIDEO_ENCODE_RATE_CONTROL_MODE_NONE_BIT_KHR = 0,
-    VK_VIDEO_ENCODE_RATE_CONTROL_MODE_CBR_BIT_KHR = 1,
-    VK_VIDEO_ENCODE_RATE_CONTROL_MODE_VBR_BIT_KHR = 2,
-    VK_VIDEO_ENCODE_RATE_CONTROL_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkVideoEncodeRateControlModeFlagBitsKHR;
-typedef VkFlags VkVideoEncodeRateControlModeFlagsKHR;
-typedef struct VkVideoEncodeInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkVideoEncodeFlagsKHR             flags;
-    uint32_t                          qualityLevel;
-    VkExtent2D                        codedExtent;
-    VkBuffer                          dstBitstreamBuffer;
-    VkDeviceSize                      dstBitstreamBufferOffset;
-    VkDeviceSize                      dstBitstreamBufferMaxRange;
-    VkVideoPictureResourceKHR         srcPictureResource;
-    const VkVideoReferenceSlotKHR*    pSetupReferenceSlot;
-    uint32_t                          referenceSlotCount;
-    const VkVideoReferenceSlotKHR*    pReferenceSlots;
-} VkVideoEncodeInfoKHR;
-
-typedef struct VkVideoEncodeRateControlInfoKHR {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkVideoEncodeRateControlFlagsKHR           flags;
-    VkVideoEncodeRateControlModeFlagBitsKHR    rateControlMode;
-    uint32_t                                   averageBitrate;
-    uint16_t                                   peakToAverageBitrateRatio;
-    uint16_t                                   frameRateNumerator;
-    uint16_t                                   frameRateDenominator;
-    uint32_t                                   virtualBufferSizeInMs;
-} VkVideoEncodeRateControlInfoKHR;
-
-typedef void (VKAPI_PTR *PFN_vkCmdEncodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoEncodeInfoKHR* pEncodeInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdEncodeVideoKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkVideoEncodeInfoKHR*                 pEncodeInfo);
-#endif
-
-
-#define VK_EXT_video_encode_h264 1
-#include "vk_video/vulkan_video_codec_h264std.h"
-#include "vk_video/vulkan_video_codec_h264std_encode.h"
-#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 2
-#define VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME "VK_EXT_video_encode_h264"
-
-typedef enum VkVideoEncodeH264CapabilityFlagBitsEXT {
-    VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT = 0x00000002,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BI_PRED_IMPLICIT_BIT_EXT = 0x00000004,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT = 0x00000008,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT = 0x00000010,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT = 0x00000020,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00000040,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00000080,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00000100,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT = 0x00000200,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_EVENLY_DISTRIBUTED_SLICE_SIZE_BIT_EXT = 0x00000400,
-    VK_VIDEO_ENCODE_H264_CAPABILITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH264CapabilityFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH264CapabilityFlagsEXT;
-
-typedef enum VkVideoEncodeH264InputModeFlagBitsEXT {
-    VK_VIDEO_ENCODE_H264_INPUT_MODE_FRAME_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H264_INPUT_MODE_SLICE_BIT_EXT = 0x00000002,
-    VK_VIDEO_ENCODE_H264_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
-    VK_VIDEO_ENCODE_H264_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH264InputModeFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH264InputModeFlagsEXT;
-
-typedef enum VkVideoEncodeH264OutputModeFlagBitsEXT {
-    VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H264_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002,
-    VK_VIDEO_ENCODE_H264_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
-    VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH264OutputModeFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH264OutputModeFlagsEXT;
-
-typedef enum VkVideoEncodeH264CreateFlagBitsEXT {
-    VK_VIDEO_ENCODE_H264_CREATE_DEFAULT_EXT = 0,
-    VK_VIDEO_ENCODE_H264_CREATE_RESERVED_0_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H264_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH264CreateFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH264CreateFlagsEXT;
-typedef struct VkVideoEncodeH264CapabilitiesEXT {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkVideoEncodeH264CapabilityFlagsEXT    flags;
-    VkVideoEncodeH264InputModeFlagsEXT     inputModeFlags;
-    VkVideoEncodeH264OutputModeFlagsEXT    outputModeFlags;
-    VkExtent2D                             minPictureSizeInMbs;
-    VkExtent2D                             maxPictureSizeInMbs;
-    VkExtent2D                             inputImageDataAlignment;
-    uint8_t                                maxNumL0ReferenceForP;
-    uint8_t                                maxNumL0ReferenceForB;
-    uint8_t                                maxNumL1Reference;
-    uint8_t                                qualityLevelCount;
-    VkExtensionProperties                  stdExtensionVersion;
-} VkVideoEncodeH264CapabilitiesEXT;
-
-typedef struct VkVideoEncodeH264SessionCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkVideoEncodeH264CreateFlagsEXT    flags;
-    VkExtent2D                         maxPictureSizeInMbs;
-    const VkExtensionProperties*       pStdExtensionVersion;
-} VkVideoEncodeH264SessionCreateInfoEXT;
-
-typedef struct VkVideoEncodeH264SessionParametersAddInfoEXT {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   spsStdCount;
-    const StdVideoH264SequenceParameterSet*    pSpsStd;
-    uint32_t                                   ppsStdCount;
-    const StdVideoH264PictureParameterSet*     pPpsStd;
-} VkVideoEncodeH264SessionParametersAddInfoEXT;
-
-typedef struct VkVideoEncodeH264SessionParametersCreateInfoEXT {
-    VkStructureType                                        sType;
-    const void*                                            pNext;
-    uint32_t                                               maxSpsStdCount;
-    uint32_t                                               maxPpsStdCount;
-    const VkVideoEncodeH264SessionParametersAddInfoEXT*    pParametersAddInfo;
-} VkVideoEncodeH264SessionParametersCreateInfoEXT;
-
-typedef struct VkVideoEncodeH264DpbSlotInfoEXT {
-    VkStructureType                         sType;
-    const void*                             pNext;
-    int8_t                                  slotIndex;
-    const StdVideoEncodeH264PictureInfo*    pStdPictureInfo;
-} VkVideoEncodeH264DpbSlotInfoEXT;
-
-typedef struct VkVideoEncodeH264NaluSliceEXT {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    const StdVideoEncodeH264SliceHeader*      pSliceHeaderStd;
-    uint32_t                                  mbCount;
-    uint8_t                                   refFinalList0EntryCount;
-    const VkVideoEncodeH264DpbSlotInfoEXT*    pRefFinalList0Entries;
-    uint8_t                                   refFinalList1EntryCount;
-    const VkVideoEncodeH264DpbSlotInfoEXT*    pRefFinalList1Entries;
-    uint32_t                                  precedingNaluBytes;
-    uint8_t                                   minQp;
-    uint8_t                                   maxQp;
-} VkVideoEncodeH264NaluSliceEXT;
-
-typedef struct VkVideoEncodeH264VclFrameInfoEXT {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    uint8_t                                   refDefaultFinalList0EntryCount;
-    const VkVideoEncodeH264DpbSlotInfoEXT*    pRefDefaultFinalList0Entries;
-    uint8_t                                   refDefaultFinalList1EntryCount;
-    const VkVideoEncodeH264DpbSlotInfoEXT*    pRefDefaultFinalList1Entries;
-    uint32_t                                  naluSliceEntryCount;
-    const VkVideoEncodeH264NaluSliceEXT*      pNaluSliceEntries;
-    const VkVideoEncodeH264DpbSlotInfoEXT*    pCurrentPictureInfo;
-} VkVideoEncodeH264VclFrameInfoEXT;
-
-typedef struct VkVideoEncodeH264EmitPictureParametersEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint8_t            spsId;
-    VkBool32           emitSpsEnable;
-    uint32_t           ppsIdEntryCount;
-    const uint8_t*     ppsIdEntries;
-} VkVideoEncodeH264EmitPictureParametersEXT;
-
-typedef struct VkVideoEncodeH264ProfileEXT {
-    VkStructureType           sType;
-    const void*               pNext;
-    StdVideoH264ProfileIdc    stdProfileIdc;
-} VkVideoEncodeH264ProfileEXT;
-
-
-
-#define VK_EXT_video_encode_h265 1
-#include "vk_video/vulkan_video_codec_h265std.h"
-#include "vk_video/vulkan_video_codec_h265std_encode.h"
-#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 2
-#define VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME "VK_EXT_video_encode_h265"
-typedef VkFlags VkVideoEncodeH265CapabilityFlagsEXT;
-
-typedef enum VkVideoEncodeH265InputModeFlagBitsEXT {
-    VK_VIDEO_ENCODE_H265_INPUT_MODE_FRAME_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H265_INPUT_MODE_SLICE_BIT_EXT = 0x00000002,
-    VK_VIDEO_ENCODE_H265_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
-    VK_VIDEO_ENCODE_H265_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH265InputModeFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH265InputModeFlagsEXT;
-
-typedef enum VkVideoEncodeH265OutputModeFlagBitsEXT {
-    VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H265_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002,
-    VK_VIDEO_ENCODE_H265_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
-    VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH265OutputModeFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH265OutputModeFlagsEXT;
-typedef VkFlags VkVideoEncodeH265CreateFlagsEXT;
-
-typedef enum VkVideoEncodeH265CtbSizeFlagBitsEXT {
-    VK_VIDEO_ENCODE_H265_CTB_SIZE_8_BIT_EXT = 0x00000001,
-    VK_VIDEO_ENCODE_H265_CTB_SIZE_16_BIT_EXT = 0x00000002,
-    VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_EXT = 0x00000004,
-    VK_VIDEO_ENCODE_H265_CTB_SIZE_64_BIT_EXT = 0x00000008,
-    VK_VIDEO_ENCODE_H265_CTB_SIZE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoEncodeH265CtbSizeFlagBitsEXT;
-typedef VkFlags VkVideoEncodeH265CtbSizeFlagsEXT;
-typedef struct VkVideoEncodeH265CapabilitiesEXT {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkVideoEncodeH265CapabilityFlagsEXT    flags;
-    VkVideoEncodeH265InputModeFlagsEXT     inputModeFlags;
-    VkVideoEncodeH265OutputModeFlagsEXT    outputModeFlags;
-    VkVideoEncodeH265CtbSizeFlagsEXT       ctbSizes;
-    VkExtent2D                             inputImageDataAlignment;
-    uint8_t                                maxNumL0ReferenceForP;
-    uint8_t                                maxNumL0ReferenceForB;
-    uint8_t                                maxNumL1Reference;
-    uint8_t                                maxNumSubLayers;
-    uint8_t                                qualityLevelCount;
-    VkExtensionProperties                  stdExtensionVersion;
-} VkVideoEncodeH265CapabilitiesEXT;
-
-typedef struct VkVideoEncodeH265SessionCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkVideoEncodeH265CreateFlagsEXT    flags;
-    const VkExtensionProperties*       pStdExtensionVersion;
-} VkVideoEncodeH265SessionCreateInfoEXT;
-
-typedef struct VkVideoEncodeH265SessionParametersAddInfoEXT {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   vpsStdCount;
-    const StdVideoH265VideoParameterSet*       pVpsStd;
-    uint32_t                                   spsStdCount;
-    const StdVideoH265SequenceParameterSet*    pSpsStd;
-    uint32_t                                   ppsStdCount;
-    const StdVideoH265PictureParameterSet*     pPpsStd;
-} VkVideoEncodeH265SessionParametersAddInfoEXT;
-
-typedef struct VkVideoEncodeH265SessionParametersCreateInfoEXT {
-    VkStructureType                                        sType;
-    const void*                                            pNext;
-    uint32_t                                               maxVpsStdCount;
-    uint32_t                                               maxSpsStdCount;
-    uint32_t                                               maxPpsStdCount;
-    const VkVideoEncodeH265SessionParametersAddInfoEXT*    pParametersAddInfo;
-} VkVideoEncodeH265SessionParametersCreateInfoEXT;
-
-typedef struct VkVideoEncodeH265DpbSlotInfoEXT {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    int8_t                                    slotIndex;
-    const StdVideoEncodeH265ReferenceInfo*    pStdReferenceInfo;
-} VkVideoEncodeH265DpbSlotInfoEXT;
-
-typedef struct VkVideoEncodeH265ReferenceListsEXT {
-    VkStructureType                                    sType;
-    const void*                                        pNext;
-    uint8_t                                            referenceList0EntryCount;
-    const VkVideoEncodeH265DpbSlotInfoEXT*             pReferenceList0Entries;
-    uint8_t                                            referenceList1EntryCount;
-    const VkVideoEncodeH265DpbSlotInfoEXT*             pReferenceList1Entries;
-    const StdVideoEncodeH265ReferenceModifications*    pReferenceModifications;
-} VkVideoEncodeH265ReferenceListsEXT;
-
-typedef struct VkVideoEncodeH265NaluSliceEXT {
-    VkStructureType                              sType;
-    const void*                                  pNext;
-    uint32_t                                     ctbCount;
-    const VkVideoEncodeH265ReferenceListsEXT*    pReferenceFinalLists;
-    const StdVideoEncodeH265SliceHeader*         pSliceHeaderStd;
-} VkVideoEncodeH265NaluSliceEXT;
-
-typedef struct VkVideoEncodeH265VclFrameInfoEXT {
-    VkStructureType                              sType;
-    const void*                                  pNext;
-    const VkVideoEncodeH265ReferenceListsEXT*    pReferenceFinalLists;
-    uint32_t                                     naluSliceEntryCount;
-    const VkVideoEncodeH265NaluSliceEXT*         pNaluSliceEntries;
-    const StdVideoEncodeH265PictureInfo*         pCurrentPictureInfo;
-} VkVideoEncodeH265VclFrameInfoEXT;
-
-typedef struct VkVideoEncodeH265EmitPictureParametersEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint8_t            vpsId;
-    uint8_t            spsId;
-    VkBool32           emitVpsEnable;
-    VkBool32           emitSpsEnable;
-    uint32_t           ppsIdEntryCount;
-    const uint8_t*     ppsIdEntries;
-} VkVideoEncodeH265EmitPictureParametersEXT;
-
-typedef struct VkVideoEncodeH265ProfileEXT {
-    VkStructureType           sType;
-    const void*               pNext;
-    StdVideoH265ProfileIdc    stdProfileIdc;
-} VkVideoEncodeH265ProfileEXT;
-
-
-
-#define VK_EXT_video_decode_h264 1
-#include "vk_video/vulkan_video_codec_h264std_decode.h"
-#define VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION 3
-#define VK_EXT_VIDEO_DECODE_H264_EXTENSION_NAME "VK_EXT_video_decode_h264"
-
-typedef enum VkVideoDecodeH264PictureLayoutFlagBitsEXT {
-    VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_PROGRESSIVE_EXT = 0,
-    VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_INTERLEAVED_LINES_BIT_EXT = 0x00000001,
-    VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_SEPARATE_PLANES_BIT_EXT = 0x00000002,
-    VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkVideoDecodeH264PictureLayoutFlagBitsEXT;
-typedef VkFlags VkVideoDecodeH264PictureLayoutFlagsEXT;
-typedef VkFlags VkVideoDecodeH264CreateFlagsEXT;
-typedef struct VkVideoDecodeH264ProfileEXT {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    StdVideoH264ProfileIdc                    stdProfileIdc;
-    VkVideoDecodeH264PictureLayoutFlagsEXT    pictureLayout;
-} VkVideoDecodeH264ProfileEXT;
-
-typedef struct VkVideoDecodeH264CapabilitiesEXT {
-    VkStructureType          sType;
-    void*                    pNext;
-    uint32_t                 maxLevel;
-    VkOffset2D               fieldOffsetGranularity;
-    VkExtensionProperties    stdExtensionVersion;
-} VkVideoDecodeH264CapabilitiesEXT;
-
-typedef struct VkVideoDecodeH264SessionCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkVideoDecodeH264CreateFlagsEXT    flags;
-    const VkExtensionProperties*       pStdExtensionVersion;
-} VkVideoDecodeH264SessionCreateInfoEXT;
-
-typedef struct VkVideoDecodeH264SessionParametersAddInfoEXT {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   spsStdCount;
-    const StdVideoH264SequenceParameterSet*    pSpsStd;
-    uint32_t                                   ppsStdCount;
-    const StdVideoH264PictureParameterSet*     pPpsStd;
-} VkVideoDecodeH264SessionParametersAddInfoEXT;
-
-typedef struct VkVideoDecodeH264SessionParametersCreateInfoEXT {
-    VkStructureType                                        sType;
-    const void*                                            pNext;
-    uint32_t                                               maxSpsStdCount;
-    uint32_t                                               maxPpsStdCount;
-    const VkVideoDecodeH264SessionParametersAddInfoEXT*    pParametersAddInfo;
-} VkVideoDecodeH264SessionParametersCreateInfoEXT;
-
-typedef struct VkVideoDecodeH264PictureInfoEXT {
-    VkStructureType                         sType;
-    const void*                             pNext;
-    const StdVideoDecodeH264PictureInfo*    pStdPictureInfo;
-    uint32_t                                slicesCount;
-    const uint32_t*                         pSlicesDataOffsets;
-} VkVideoDecodeH264PictureInfoEXT;
-
-typedef struct VkVideoDecodeH264MvcEXT {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    const StdVideoDecodeH264Mvc*    pStdMvc;
-} VkVideoDecodeH264MvcEXT;
-
-typedef struct VkVideoDecodeH264DpbSlotInfoEXT {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    const StdVideoDecodeH264ReferenceInfo*    pStdReferenceInfo;
-} VkVideoDecodeH264DpbSlotInfoEXT;
-
-
-
-#define VK_EXT_video_decode_h265 1
-#include "vk_video/vulkan_video_codec_h265std_decode.h"
-#define VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION 1
-#define VK_EXT_VIDEO_DECODE_H265_EXTENSION_NAME "VK_EXT_video_decode_h265"
-typedef VkFlags VkVideoDecodeH265CreateFlagsEXT;
-typedef struct VkVideoDecodeH265ProfileEXT {
-    VkStructureType           sType;
-    const void*               pNext;
-    StdVideoH265ProfileIdc    stdProfileIdc;
-} VkVideoDecodeH265ProfileEXT;
-
-typedef struct VkVideoDecodeH265CapabilitiesEXT {
-    VkStructureType          sType;
-    void*                    pNext;
-    uint32_t                 maxLevel;
-    VkExtensionProperties    stdExtensionVersion;
-} VkVideoDecodeH265CapabilitiesEXT;
-
-typedef struct VkVideoDecodeH265SessionCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkVideoDecodeH265CreateFlagsEXT    flags;
-    const VkExtensionProperties*       pStdExtensionVersion;
-} VkVideoDecodeH265SessionCreateInfoEXT;
-
-typedef struct VkVideoDecodeH265SessionParametersAddInfoEXT {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   spsStdCount;
-    const StdVideoH265SequenceParameterSet*    pSpsStd;
-    uint32_t                                   ppsStdCount;
-    const StdVideoH265PictureParameterSet*     pPpsStd;
-} VkVideoDecodeH265SessionParametersAddInfoEXT;
-
-typedef struct VkVideoDecodeH265SessionParametersCreateInfoEXT {
-    VkStructureType                                        sType;
-    const void*                                            pNext;
-    uint32_t                                               maxSpsStdCount;
-    uint32_t                                               maxPpsStdCount;
-    const VkVideoDecodeH265SessionParametersAddInfoEXT*    pParametersAddInfo;
-} VkVideoDecodeH265SessionParametersCreateInfoEXT;
-
-typedef struct VkVideoDecodeH265PictureInfoEXT {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    StdVideoDecodeH265PictureInfo*    pStdPictureInfo;
-    uint32_t                          slicesCount;
-    const uint32_t*                   pSlicesDataOffsets;
-} VkVideoDecodeH265PictureInfoEXT;
-
-typedef struct VkVideoDecodeH265DpbSlotInfoEXT {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    const StdVideoDecodeH265ReferenceInfo*    pStdReferenceInfo;
-} VkVideoDecodeH265DpbSlotInfoEXT;
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_core.h b/third_party/vulkan/vulkan_core.h
deleted file mode 100644
index 2bd3f779e..000000000
--- a/third_party/vulkan/vulkan_core.h
+++ /dev/null
@@ -1,13540 +0,0 @@
-#ifndef VULKAN_CORE_H_
-#define VULKAN_CORE_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_VERSION_1_0 1
-#include "vk_platform.h"
-
-#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
-
-
-#ifndef VK_USE_64_BIT_PTR_DEFINES
-    #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
-        #define VK_USE_64_BIT_PTR_DEFINES 1
-    #else
-        #define VK_USE_64_BIT_PTR_DEFINES 0
-    #endif
-#endif
-
-
-#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
-    #if (VK_USE_64_BIT_PTR_DEFINES==1)
-        #if (defined(__cplusplus) && (__cplusplus >= 201103L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 201103L))
-            #define VK_NULL_HANDLE nullptr
-        #else
-            #define VK_NULL_HANDLE ((void*)0)
-        #endif
-    #else
-        #define VK_NULL_HANDLE 0ULL
-    #endif
-#endif
-#ifndef VK_NULL_HANDLE
-    #define VK_NULL_HANDLE 0
-#endif
-
-
-#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
-    #if (VK_USE_64_BIT_PTR_DEFINES==1)
-        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
-    #else
-        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
-    #endif
-#endif
-
-// DEPRECATED: This define is deprecated. VK_MAKE_API_VERSION should be used instead.
-#define VK_MAKE_VERSION(major, minor, patch) \
-    ((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch)))
-
-// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
-//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0
-
-#define VK_MAKE_API_VERSION(variant, major, minor, patch) \
-    ((((uint32_t)(variant)) << 29) | (((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch)))
-
-// Vulkan 1.0 version number
-#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0
-
-// Version of this file
-#define VK_HEADER_VERSION 198
-
-// Complete version of this file
-#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 2, VK_HEADER_VERSION)
-
-// DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead.
-#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
-
-// DEPRECATED: This define is deprecated. VK_API_VERSION_MINOR should be used instead.
-#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU)
-
-// DEPRECATED: This define is deprecated. VK_API_VERSION_PATCH should be used instead.
-#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU)
-
-#define VK_API_VERSION_VARIANT(version) ((uint32_t)(version) >> 29)
-#define VK_API_VERSION_MAJOR(version) (((uint32_t)(version) >> 22) & 0x7FU)
-#define VK_API_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU)
-#define VK_API_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU)
-typedef uint32_t VkBool32;
-typedef uint64_t VkDeviceAddress;
-typedef uint64_t VkDeviceSize;
-typedef uint32_t VkFlags;
-typedef uint32_t VkSampleMask;
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
-VK_DEFINE_HANDLE(VkInstance)
-VK_DEFINE_HANDLE(VkPhysicalDevice)
-VK_DEFINE_HANDLE(VkDevice)
-VK_DEFINE_HANDLE(VkQueue)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
-VK_DEFINE_HANDLE(VkCommandBuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
-#define VK_UUID_SIZE                      16U
-#define VK_ATTACHMENT_UNUSED              (~0U)
-#define VK_FALSE                          0U
-#define VK_LOD_CLAMP_NONE                 1000.0F
-#define VK_QUEUE_FAMILY_IGNORED           (~0U)
-#define VK_REMAINING_ARRAY_LAYERS         (~0U)
-#define VK_REMAINING_MIP_LEVELS           (~0U)
-#define VK_SUBPASS_EXTERNAL               (~0U)
-#define VK_TRUE                           1U
-#define VK_WHOLE_SIZE                     (~0ULL)
-#define VK_MAX_MEMORY_TYPES               32U
-#define VK_MAX_MEMORY_HEAPS               16U
-#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE  256U
-#define VK_MAX_EXTENSION_NAME_SIZE        256U
-#define VK_MAX_DESCRIPTION_SIZE           256U
-
-typedef enum VkResult {
-    VK_SUCCESS = 0,
-    VK_NOT_READY = 1,
-    VK_TIMEOUT = 2,
-    VK_EVENT_SET = 3,
-    VK_EVENT_RESET = 4,
-    VK_INCOMPLETE = 5,
-    VK_ERROR_OUT_OF_HOST_MEMORY = -1,
-    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
-    VK_ERROR_INITIALIZATION_FAILED = -3,
-    VK_ERROR_DEVICE_LOST = -4,
-    VK_ERROR_MEMORY_MAP_FAILED = -5,
-    VK_ERROR_LAYER_NOT_PRESENT = -6,
-    VK_ERROR_EXTENSION_NOT_PRESENT = -7,
-    VK_ERROR_FEATURE_NOT_PRESENT = -8,
-    VK_ERROR_INCOMPATIBLE_DRIVER = -9,
-    VK_ERROR_TOO_MANY_OBJECTS = -10,
-    VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
-    VK_ERROR_FRAGMENTED_POOL = -12,
-    VK_ERROR_UNKNOWN = -13,
-    VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000,
-    VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003,
-    VK_ERROR_FRAGMENTATION = -1000161000,
-    VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000,
-    VK_ERROR_SURFACE_LOST_KHR = -1000000000,
-    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
-    VK_SUBOPTIMAL_KHR = 1000001003,
-    VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
-    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
-    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
-    VK_ERROR_INVALID_SHADER_NV = -1000012000,
-    VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT = -1000158000,
-    VK_ERROR_NOT_PERMITTED_EXT = -1000174001,
-    VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT = -1000255000,
-    VK_THREAD_IDLE_KHR = 1000268000,
-    VK_THREAD_DONE_KHR = 1000268001,
-    VK_OPERATION_DEFERRED_KHR = 1000268002,
-    VK_OPERATION_NOT_DEFERRED_KHR = 1000268003,
-    VK_PIPELINE_COMPILE_REQUIRED_EXT = 1000297000,
-    VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY,
-    VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE,
-    VK_ERROR_FRAGMENTATION_EXT = VK_ERROR_FRAGMENTATION,
-    VK_ERROR_INVALID_DEVICE_ADDRESS_EXT = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS,
-    VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS,
-    VK_ERROR_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED_EXT,
-    VK_RESULT_MAX_ENUM = 0x7FFFFFFF
-} VkResult;
-
-typedef enum VkStructureType {
-    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
-    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
-    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
-    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
-    VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
-    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
-    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
-    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
-    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
-    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
-    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
-    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
-    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
-    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
-    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
-    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
-    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
-    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
-    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
-    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
-    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
-    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
-    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
-    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
-    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
-    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
-    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
-    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
-    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
-    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
-    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
-    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
-    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
-    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
-    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
-    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
-    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
-    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
-    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000,
-    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000,
-    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000,
-    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001,
-    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006,
-    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001,
-    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000,
-    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001,
-    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002,
-    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003,
-    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001,
-    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002,
-    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004,
-    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006,
-    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000,
-    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002,
-    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003,
-    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000,
-    VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002,
-    VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003,
-    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000,
-    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002,
-    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004,
-    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000,
-    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002,
-    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004,
-    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000,
-    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000,
-    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001,
-    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000,
-    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000,
-    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES = 49,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES = 50,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES = 51,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES = 52,
-    VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO = 1000147000,
-    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2 = 1000109000,
-    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2 = 1000109001,
-    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2 = 1000109002,
-    VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2 = 1000109003,
-    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2 = 1000109004,
-    VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO = 1000109005,
-    VK_STRUCTURE_TYPE_SUBPASS_END_INFO = 1000109006,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES = 1000177000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES = 1000196000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES = 1000180000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES = 1000082000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES = 1000197000,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO = 1000161000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES = 1000161001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES = 1000161002,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO = 1000161003,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT = 1000161004,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES = 1000199000,
-    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE = 1000199001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES = 1000221000,
-    VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO = 1000246000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES = 1000130000,
-    VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO = 1000130001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES = 1000211000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES = 1000108000,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO = 1000108001,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO = 1000108002,
-    VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO = 1000108003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES = 1000253000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES = 1000175000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES = 1000241000,
-    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT = 1000241001,
-    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT = 1000241002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES = 1000261000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES = 1000207000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES = 1000207001,
-    VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO = 1000207002,
-    VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO = 1000207003,
-    VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO = 1000207004,
-    VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO = 1000207005,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES = 1000257000,
-    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO = 1000244001,
-    VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002,
-    VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003,
-    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004,
-    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
-    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007,
-    VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009,
-    VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012,
-    VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
-    VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
-    VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
-    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
-    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
-    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
-    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
-    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
-    VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
-    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
-    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
-    VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_PROFILE_KHR = 1000023000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_CAPABILITIES_KHR = 1000023001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_PICTURE_RESOURCE_KHR = 1000023002,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_GET_MEMORY_PROPERTIES_KHR = 1000023003,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_BIND_MEMORY_KHR = 1000023004,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_SESSION_CREATE_INFO_KHR = 1000023005,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_CREATE_INFO_KHR = 1000023006,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_UPDATE_INFO_KHR = 1000023007,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_BEGIN_CODING_INFO_KHR = 1000023008,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_END_CODING_INFO_KHR = 1000023009,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR = 1000023010,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_REFERENCE_SLOT_KHR = 1000023011,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000023012,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_PROFILES_KHR = 1000023013,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_FORMAT_INFO_KHR = 1000023014,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_FORMAT_PROPERTIES_KHR = 1000023015,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR = 1000024000,
-#endif
-    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
-    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
-    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT = 1000028000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT = 1000028001,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT = 1000028002,
-    VK_STRUCTURE_TYPE_CU_MODULE_CREATE_INFO_NVX = 1000029000,
-    VK_STRUCTURE_TYPE_CU_FUNCTION_CREATE_INFO_NVX = 1000029001,
-    VK_STRUCTURE_TYPE_CU_LAUNCH_INFO_NVX = 1000029002,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX = 1000030000,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_ADDRESS_PROPERTIES_NVX = 1000030001,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT = 1000038000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT = 1000038001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000038002,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000038003,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT = 1000038004,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT = 1000038005,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT = 1000038006,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT = 1000038007,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT = 1000038008,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_CAPABILITIES_EXT = 1000039000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_CREATE_INFO_EXT = 1000039001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000039002,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000039003,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_VCL_FRAME_INFO_EXT = 1000039004,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_DPB_SLOT_INFO_EXT = 1000039005,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_NALU_SLICE_EXT = 1000039006,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_EMIT_PICTURE_PARAMETERS_EXT = 1000039007,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_PROFILE_EXT = 1000039008,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_REFERENCE_LISTS_EXT = 1000039009,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_EXT = 1000040000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_CREATE_INFO_EXT = 1000040001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT = 1000040002,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT = 1000040003,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT = 1000040004,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000040005,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000040006,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT = 1000040007,
-#endif
-    VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000,
-    VK_STRUCTURE_TYPE_RENDERING_INFO_KHR = 1000044000,
-    VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR = 1000044001,
-    VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR = 1000044002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR = 1000044003,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR = 1000044004,
-    VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000044006,
-    VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_INFO_EXT = 1000044007,
-    VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD = 1000044008,
-    VK_STRUCTURE_TYPE_MULTIVIEW_PER_VIEW_ATTRIBUTES_INFO_NVX = 1000044009,
-    VK_STRUCTURE_TYPE_STREAM_DESCRIPTOR_SURFACE_CREATE_INFO_GGP = 1000049000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV = 1000050000,
-    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
-    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
-    VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
-    VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT = 1000066000,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT = 1000067000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT = 1000067001,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001,
-    VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002,
-    VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000,
-    VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001,
-    VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002,
-    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000,
-    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000,
-    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001,
-    VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002,
-    VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003,
-    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000,
-    VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
-    VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
-    VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000,
-    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000,
-    VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
-    VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
-    VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
-    VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
-    VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000,
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000,
-    VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT = 1000102000,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT = 1000102001,
-    VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000,
-    VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000,
-    VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000,
-    VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001,
-    VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002,
-    VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000,
-    VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR = 1000116000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR = 1000116001,
-    VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_CREATE_INFO_KHR = 1000116002,
-    VK_STRUCTURE_TYPE_PERFORMANCE_QUERY_SUBMIT_INFO_KHR = 1000116003,
-    VK_STRUCTURE_TYPE_ACQUIRE_PROFILING_LOCK_INFO_KHR = 1000116004,
-    VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR = 1000116005,
-    VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR = 1000116006,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000,
-    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001,
-    VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002,
-    VK_STRUCTURE_TYPE_DISPLAY_PROPERTIES_2_KHR = 1000121000,
-    VK_STRUCTURE_TYPE_DISPLAY_PLANE_PROPERTIES_2_KHR = 1000121001,
-    VK_STRUCTURE_TYPE_DISPLAY_MODE_PROPERTIES_2_KHR = 1000121002,
-    VK_STRUCTURE_TYPE_DISPLAY_PLANE_INFO_2_KHR = 1000121003,
-    VK_STRUCTURE_TYPE_DISPLAY_PLANE_CAPABILITIES_2_KHR = 1000121004,
-    VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000,
-    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
-    VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000,
-    VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001,
-    VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002,
-    VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003,
-    VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004,
-    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID = 1000129000,
-    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID = 1000129001,
-    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID = 1000129002,
-    VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129003,
-    VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004,
-    VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005,
-    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_2_ANDROID = 1000129006,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001,
-    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003,
-    VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
-    VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
-    VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003,
-    VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001,
-    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002,
-    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000,
-    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR = 1000150007,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR = 1000150000,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR = 1000150002,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_AABBS_DATA_KHR = 1000150003,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR = 1000150004,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR = 1000150005,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR = 1000150006,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_VERSION_INFO_KHR = 1000150009,
-    VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_INFO_KHR = 1000150010,
-    VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_TO_MEMORY_INFO_KHR = 1000150011,
-    VK_STRUCTURE_TYPE_COPY_MEMORY_TO_ACCELERATION_STRUCTURE_INFO_KHR = 1000150012,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR = 1000150013,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR = 1000150014,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR = 1000150017,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR = 1000150020,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR = 1000347000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR = 1000347001,
-    VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR = 1000150015,
-    VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR = 1000150016,
-    VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_INTERFACE_CREATE_INFO_KHR = 1000150018,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR = 1000348013,
-    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV = 1000154000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV = 1000154001,
-    VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT = 1000158000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT = 1000158002,
-    VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT = 1000158003,
-    VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT = 1000158004,
-    VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT = 1000158005,
-    VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_2_EXT = 1000158006,
-    VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
-    VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR = 1000163000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR = 1000163001,
-#endif
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV = 1000164000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV = 1000164001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV = 1000164002,
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV = 1000164005,
-    VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV = 1000165000,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_NV = 1000165001,
-    VK_STRUCTURE_TYPE_GEOMETRY_NV = 1000165003,
-    VK_STRUCTURE_TYPE_GEOMETRY_TRIANGLES_NV = 1000165004,
-    VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV = 1000165005,
-    VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV = 1000165006,
-    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_NV = 1000165007,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_NV = 1000165008,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV = 1000165009,
-    VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV = 1000165011,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_INFO_NV = 1000165012,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV = 1000166000,
-    VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV = 1000166001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_IMAGE_FORMAT_INFO_EXT = 1000170000,
-    VK_STRUCTURE_TYPE_FILTER_CUBIC_IMAGE_VIEW_IMAGE_FORMAT_PROPERTIES_EXT = 1000170001,
-    VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000,
-    VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR = 1000181000,
-    VK_STRUCTURE_TYPE_PIPELINE_COMPILER_CONTROL_CREATE_INFO_AMD = 1000183000,
-    VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT = 1000184000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD = 1000185000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_EXT = 1000187000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_CREATE_INFO_EXT = 1000187001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000187002,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000187003,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT = 1000187004,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT = 1000187005,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT = 1000187006,
-#endif
-    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD = 1000189000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000,
-    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002,
-    VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP = 1000191000,
-    VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT = 1000192000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV = 1000201000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV = 1000202000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV = 1000202001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV = 1000203000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV = 1000204000,
-    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV = 1000205000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002,
-    VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000,
-    VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL = 1000209000,
-    VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL = 1000210000,
-    VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL = 1000210001,
-    VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL = 1000210002,
-    VK_STRUCTURE_TYPE_PERFORMANCE_STREAM_MARKER_INFO_INTEL = 1000210003,
-    VK_STRUCTURE_TYPE_PERFORMANCE_OVERRIDE_INFO_INTEL = 1000210004,
-    VK_STRUCTURE_TYPE_PERFORMANCE_CONFIGURATION_ACQUIRE_INFO_INTEL = 1000210005,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT = 1000212000,
-    VK_STRUCTURE_TYPE_DISPLAY_NATIVE_HDR_SURFACE_CAPABILITIES_AMD = 1000213000,
-    VK_STRUCTURE_TYPE_SWAPCHAIN_DISPLAY_NATIVE_HDR_CREATE_INFO_AMD = 1000213001,
-    VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR = 1000215000,
-    VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
-    VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = 1000225000,
-    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = 1000225001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT = 1000225002,
-    VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000226000,
-    VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR = 1000226001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR = 1000226002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR = 1000226003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR = 1000226004,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD = 1000227000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD = 1000229000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT = 1000234000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT = 1000237000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000,
-    VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001,
-    VK_STRUCTURE_TYPE_SURFACE_PROTECTED_CAPABILITIES_KHR = 1000239000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV = 1000240000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT = 1000244000,
-    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT = 1000244002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT = 1000245000,
-    VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT = 1000247000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR = 1000248000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV = 1000249000,
-    VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV = 1000250000,
-    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_REDUCTION_STATE_CREATE_INFO_NV = 1000250001,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_MIXED_SAMPLES_COMBINATION_NV = 1000250002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT = 1000251000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT = 1000252000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT = 1000254000,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT = 1000254001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT = 1000254002,
-    VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_INFO_EXT = 1000255000,
-    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_FULL_SCREEN_EXCLUSIVE_EXT = 1000255002,
-    VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_WIN32_INFO_EXT = 1000255001,
-    VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT = 1000256000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT = 1000259000,
-    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT = 1000259001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT = 1000259002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT = 1000260000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT = 1000265000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT = 1000267000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR = 1000269000,
-    VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR = 1000269001,
-    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR = 1000269002,
-    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR = 1000269003,
-    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR = 1000269004,
-    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR = 1000269005,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT = 1000273000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = 1000276000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV = 1000277000,
-    VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV = 1000277001,
-    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_SHADER_GROUPS_CREATE_INFO_NV = 1000277002,
-    VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_TOKEN_NV = 1000277003,
-    VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NV = 1000277004,
-    VK_STRUCTURE_TYPE_GENERATED_COMMANDS_INFO_NV = 1000277005,
-    VK_STRUCTURE_TYPE_GENERATED_COMMANDS_MEMORY_REQUIREMENTS_INFO_NV = 1000277006,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV = 1000277007,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV = 1000278000,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV = 1000278001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR = 1000280000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR = 1000280001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT = 1000281000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = 1000281001,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM = 1000282000,
-    VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM = 1000282001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT = 1000284000,
-    VK_STRUCTURE_TYPE_DEVICE_DEVICE_MEMORY_REPORT_CREATE_INFO_EXT = 1000284001,
-    VK_STRUCTURE_TYPE_DEVICE_MEMORY_REPORT_CALLBACK_DATA_EXT = 1000284002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT = 1000286000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT = 1000286001,
-    VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT = 1000287000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT = 1000287001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT = 1000287002,
-    VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR = 1000290000,
-    VK_STRUCTURE_TYPE_PRESENT_ID_KHR = 1000294000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR = 1000294001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT = 1000295000,
-    VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO_EXT = 1000295001,
-    VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO_EXT = 1000295002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT = 1000297000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR = 1000299000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_INFO_KHR = 1000299001,
-#endif
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV = 1000300000,
-    VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV = 1000300001,
-    VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR = 1000314000,
-    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2_KHR = 1000314001,
-    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2_KHR = 1000314002,
-    VK_STRUCTURE_TYPE_DEPENDENCY_INFO_KHR = 1000314003,
-    VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR = 1000314004,
-    VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR = 1000314005,
-    VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR = 1000314006,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR = 1000314007,
-    VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV = 1000314008,
-    VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV = 1000314009,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR = 1000323000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR = 1000325000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV = 1000326000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV = 1000326001,
-    VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_ENUM_STATE_CREATE_INFO_NV = 1000326002,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV = 1000327000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV = 1000327001,
-    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MOTION_INFO_NV = 1000327002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT = 1000330000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT = 1000332000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT = 1000332001,
-    VK_STRUCTURE_TYPE_COPY_COMMAND_TRANSFORM_INFO_QCOM = 1000333000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT = 1000335000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR = 1000336000,
-    VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2_KHR = 1000337000,
-    VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2_KHR = 1000337001,
-    VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2_KHR = 1000337002,
-    VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2_KHR = 1000337003,
-    VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2_KHR = 1000337004,
-    VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2_KHR = 1000337005,
-    VK_STRUCTURE_TYPE_BUFFER_COPY_2_KHR = 1000337006,
-    VK_STRUCTURE_TYPE_IMAGE_COPY_2_KHR = 1000337007,
-    VK_STRUCTURE_TYPE_IMAGE_BLIT_2_KHR = 1000337008,
-    VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR = 1000337009,
-    VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2_KHR = 1000337010,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT = 1000340000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RGBA10X6_FORMATS_FEATURES_EXT = 1000344000,
-    VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT = 1000346000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE = 1000351000,
-    VK_STRUCTURE_TYPE_MUTABLE_DESCRIPTOR_TYPE_CREATE_INFO_VALVE = 1000351002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT = 1000352000,
-    VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT = 1000352001,
-    VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT = 1000352002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT = 1000353000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT = 1000356000,
-    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3_KHR = 1000360000,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364000,
-    VK_STRUCTURE_TYPE_MEMORY_ZIRCON_HANDLE_PROPERTIES_FUCHSIA = 1000364001,
-    VK_STRUCTURE_TYPE_MEMORY_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364002,
-    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365000,
-    VK_STRUCTURE_TYPE_SEMAPHORE_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365001,
-    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_CREATE_INFO_FUCHSIA = 1000366000,
-    VK_STRUCTURE_TYPE_IMPORT_MEMORY_BUFFER_COLLECTION_FUCHSIA = 1000366001,
-    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_IMAGE_CREATE_INFO_FUCHSIA = 1000366002,
-    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_PROPERTIES_FUCHSIA = 1000366003,
-    VK_STRUCTURE_TYPE_BUFFER_CONSTRAINTS_INFO_FUCHSIA = 1000366004,
-    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_BUFFER_CREATE_INFO_FUCHSIA = 1000366005,
-    VK_STRUCTURE_TYPE_IMAGE_CONSTRAINTS_INFO_FUCHSIA = 1000366006,
-    VK_STRUCTURE_TYPE_IMAGE_FORMAT_CONSTRAINTS_INFO_FUCHSIA = 1000366007,
-    VK_STRUCTURE_TYPE_SYSMEM_COLOR_SPACE_FUCHSIA = 1000366008,
-    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_CONSTRAINTS_INFO_FUCHSIA = 1000366009,
-    VK_STRUCTURE_TYPE_SUBPASS_SHADING_PIPELINE_CREATE_INFO_HUAWEI = 1000369000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_FEATURES_HUAWEI = 1000369001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_PROPERTIES_HUAWEI = 1000369002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI = 1000370000,
-    VK_STRUCTURE_TYPE_MEMORY_GET_REMOTE_ADDRESS_INFO_NV = 1000371000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV = 1000371001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT = 1000377000,
-    VK_STRUCTURE_TYPE_SCREEN_SURFACE_CREATE_INFO_QNX = 1000378000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT = 1000381000,
-    VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT = 1000381001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT = 1000388000,
-    VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT = 1000388001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT = 1000392000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT = 1000392001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT = 1000411000,
-    VK_STRUCTURE_TYPE_SAMPLER_BORDER_COLOR_COMPONENT_MAPPING_CREATE_INFO_EXT = 1000411001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PAGEABLE_DEVICE_LOCAL_MEMORY_FEATURES_EXT = 1000412000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR = 1000413000,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR = 1000413001,
-    VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS_KHR = 1000413002,
-    VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS_KHR = 1000413003,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
-    VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
-    VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_NV = VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD,
-    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
-    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2,
-    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
-    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2,
-    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2,
-    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO,
-    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES,
-    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO,
-    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO,
-    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES,
-    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
-    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
-    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
-    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO,
-    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,
-    VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO,
-    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,
-    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,
-    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,
-    VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2,
-    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,
-    VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO,
-    VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_END_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO,
-    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES,
-    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES,
-    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO,
-    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR,
-    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
-    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES,
-    VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
-    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
-    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2,
-    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
-    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2,
-    VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO,
-    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
-    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO,
-    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
-    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES,
-    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
-    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES,
-    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES,
-    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES,
-    VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
-    VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO,
-    VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO,
-    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES,
-    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT,
-    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT,
-    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
-    VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES,
-    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
-    VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO,
-    VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO,
-    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
-    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkStructureType;
-
-typedef enum VkImageLayout {
-    VK_IMAGE_LAYOUT_UNDEFINED = 0,
-    VK_IMAGE_LAYOUT_GENERAL = 1,
-    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
-    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
-    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
-    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
-    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
-    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
-    VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
-    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000,
-    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001,
-    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL = 1000241000,
-    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001,
-    VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002,
-    VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003,
-    VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR = 1000024000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR = 1000024001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR = 1000024002,
-#endif
-    VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
-    VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT = 1000218000,
-    VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR = 1000164003,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_LAYOUT_VIDEO_ENCODE_DST_KHR = 1000299000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR = 1000299001,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR = 1000299002,
-#endif
-    VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR = 1000314000,
-    VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR = 1000314001,
-    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
-    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
-    VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR,
-    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
-    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL,
-    VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL,
-    VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL,
-    VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
-} VkImageLayout;
-
-typedef enum VkObjectType {
-    VK_OBJECT_TYPE_UNKNOWN = 0,
-    VK_OBJECT_TYPE_INSTANCE = 1,
-    VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
-    VK_OBJECT_TYPE_DEVICE = 3,
-    VK_OBJECT_TYPE_QUEUE = 4,
-    VK_OBJECT_TYPE_SEMAPHORE = 5,
-    VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
-    VK_OBJECT_TYPE_FENCE = 7,
-    VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
-    VK_OBJECT_TYPE_BUFFER = 9,
-    VK_OBJECT_TYPE_IMAGE = 10,
-    VK_OBJECT_TYPE_EVENT = 11,
-    VK_OBJECT_TYPE_QUERY_POOL = 12,
-    VK_OBJECT_TYPE_BUFFER_VIEW = 13,
-    VK_OBJECT_TYPE_IMAGE_VIEW = 14,
-    VK_OBJECT_TYPE_SHADER_MODULE = 15,
-    VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
-    VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
-    VK_OBJECT_TYPE_RENDER_PASS = 18,
-    VK_OBJECT_TYPE_PIPELINE = 19,
-    VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
-    VK_OBJECT_TYPE_SAMPLER = 21,
-    VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
-    VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
-    VK_OBJECT_TYPE_FRAMEBUFFER = 24,
-    VK_OBJECT_TYPE_COMMAND_POOL = 25,
-    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
-    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
-    VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
-    VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
-    VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
-    VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
-    VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_OBJECT_TYPE_VIDEO_SESSION_KHR = 1000023000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR = 1000023001,
-#endif
-    VK_OBJECT_TYPE_CU_MODULE_NVX = 1000029000,
-    VK_OBJECT_TYPE_CU_FUNCTION_NVX = 1000029001,
-    VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
-    VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000,
-    VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
-    VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
-    VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000,
-    VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR = 1000268000,
-    VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV = 1000277000,
-    VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = 1000295000,
-    VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA = 1000366000,
-    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
-    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
-    VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkObjectType;
-
-typedef enum VkPipelineCacheHeaderVersion {
-    VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
-    VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCacheHeaderVersion;
-
-typedef enum VkVendorId {
-    VK_VENDOR_ID_VIV = 0x10001,
-    VK_VENDOR_ID_VSI = 0x10002,
-    VK_VENDOR_ID_KAZAN = 0x10003,
-    VK_VENDOR_ID_CODEPLAY = 0x10004,
-    VK_VENDOR_ID_MESA = 0x10005,
-    VK_VENDOR_ID_POCL = 0x10006,
-    VK_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF
-} VkVendorId;
-
-typedef enum VkSystemAllocationScope {
-    VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
-    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
-    VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
-    VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
-    VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
-    VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
-} VkSystemAllocationScope;
-
-typedef enum VkInternalAllocationType {
-    VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
-    VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkInternalAllocationType;
-
-typedef enum VkFormat {
-    VK_FORMAT_UNDEFINED = 0,
-    VK_FORMAT_R4G4_UNORM_PACK8 = 1,
-    VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
-    VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
-    VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
-    VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
-    VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
-    VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
-    VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
-    VK_FORMAT_R8_UNORM = 9,
-    VK_FORMAT_R8_SNORM = 10,
-    VK_FORMAT_R8_USCALED = 11,
-    VK_FORMAT_R8_SSCALED = 12,
-    VK_FORMAT_R8_UINT = 13,
-    VK_FORMAT_R8_SINT = 14,
-    VK_FORMAT_R8_SRGB = 15,
-    VK_FORMAT_R8G8_UNORM = 16,
-    VK_FORMAT_R8G8_SNORM = 17,
-    VK_FORMAT_R8G8_USCALED = 18,
-    VK_FORMAT_R8G8_SSCALED = 19,
-    VK_FORMAT_R8G8_UINT = 20,
-    VK_FORMAT_R8G8_SINT = 21,
-    VK_FORMAT_R8G8_SRGB = 22,
-    VK_FORMAT_R8G8B8_UNORM = 23,
-    VK_FORMAT_R8G8B8_SNORM = 24,
-    VK_FORMAT_R8G8B8_USCALED = 25,
-    VK_FORMAT_R8G8B8_SSCALED = 26,
-    VK_FORMAT_R8G8B8_UINT = 27,
-    VK_FORMAT_R8G8B8_SINT = 28,
-    VK_FORMAT_R8G8B8_SRGB = 29,
-    VK_FORMAT_B8G8R8_UNORM = 30,
-    VK_FORMAT_B8G8R8_SNORM = 31,
-    VK_FORMAT_B8G8R8_USCALED = 32,
-    VK_FORMAT_B8G8R8_SSCALED = 33,
-    VK_FORMAT_B8G8R8_UINT = 34,
-    VK_FORMAT_B8G8R8_SINT = 35,
-    VK_FORMAT_B8G8R8_SRGB = 36,
-    VK_FORMAT_R8G8B8A8_UNORM = 37,
-    VK_FORMAT_R8G8B8A8_SNORM = 38,
-    VK_FORMAT_R8G8B8A8_USCALED = 39,
-    VK_FORMAT_R8G8B8A8_SSCALED = 40,
-    VK_FORMAT_R8G8B8A8_UINT = 41,
-    VK_FORMAT_R8G8B8A8_SINT = 42,
-    VK_FORMAT_R8G8B8A8_SRGB = 43,
-    VK_FORMAT_B8G8R8A8_UNORM = 44,
-    VK_FORMAT_B8G8R8A8_SNORM = 45,
-    VK_FORMAT_B8G8R8A8_USCALED = 46,
-    VK_FORMAT_B8G8R8A8_SSCALED = 47,
-    VK_FORMAT_B8G8R8A8_UINT = 48,
-    VK_FORMAT_B8G8R8A8_SINT = 49,
-    VK_FORMAT_B8G8R8A8_SRGB = 50,
-    VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
-    VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
-    VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
-    VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
-    VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
-    VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
-    VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
-    VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
-    VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
-    VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
-    VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
-    VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
-    VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
-    VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
-    VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
-    VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
-    VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
-    VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
-    VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
-    VK_FORMAT_R16_UNORM = 70,
-    VK_FORMAT_R16_SNORM = 71,
-    VK_FORMAT_R16_USCALED = 72,
-    VK_FORMAT_R16_SSCALED = 73,
-    VK_FORMAT_R16_UINT = 74,
-    VK_FORMAT_R16_SINT = 75,
-    VK_FORMAT_R16_SFLOAT = 76,
-    VK_FORMAT_R16G16_UNORM = 77,
-    VK_FORMAT_R16G16_SNORM = 78,
-    VK_FORMAT_R16G16_USCALED = 79,
-    VK_FORMAT_R16G16_SSCALED = 80,
-    VK_FORMAT_R16G16_UINT = 81,
-    VK_FORMAT_R16G16_SINT = 82,
-    VK_FORMAT_R16G16_SFLOAT = 83,
-    VK_FORMAT_R16G16B16_UNORM = 84,
-    VK_FORMAT_R16G16B16_SNORM = 85,
-    VK_FORMAT_R16G16B16_USCALED = 86,
-    VK_FORMAT_R16G16B16_SSCALED = 87,
-    VK_FORMAT_R16G16B16_UINT = 88,
-    VK_FORMAT_R16G16B16_SINT = 89,
-    VK_FORMAT_R16G16B16_SFLOAT = 90,
-    VK_FORMAT_R16G16B16A16_UNORM = 91,
-    VK_FORMAT_R16G16B16A16_SNORM = 92,
-    VK_FORMAT_R16G16B16A16_USCALED = 93,
-    VK_FORMAT_R16G16B16A16_SSCALED = 94,
-    VK_FORMAT_R16G16B16A16_UINT = 95,
-    VK_FORMAT_R16G16B16A16_SINT = 96,
-    VK_FORMAT_R16G16B16A16_SFLOAT = 97,
-    VK_FORMAT_R32_UINT = 98,
-    VK_FORMAT_R32_SINT = 99,
-    VK_FORMAT_R32_SFLOAT = 100,
-    VK_FORMAT_R32G32_UINT = 101,
-    VK_FORMAT_R32G32_SINT = 102,
-    VK_FORMAT_R32G32_SFLOAT = 103,
-    VK_FORMAT_R32G32B32_UINT = 104,
-    VK_FORMAT_R32G32B32_SINT = 105,
-    VK_FORMAT_R32G32B32_SFLOAT = 106,
-    VK_FORMAT_R32G32B32A32_UINT = 107,
-    VK_FORMAT_R32G32B32A32_SINT = 108,
-    VK_FORMAT_R32G32B32A32_SFLOAT = 109,
-    VK_FORMAT_R64_UINT = 110,
-    VK_FORMAT_R64_SINT = 111,
-    VK_FORMAT_R64_SFLOAT = 112,
-    VK_FORMAT_R64G64_UINT = 113,
-    VK_FORMAT_R64G64_SINT = 114,
-    VK_FORMAT_R64G64_SFLOAT = 115,
-    VK_FORMAT_R64G64B64_UINT = 116,
-    VK_FORMAT_R64G64B64_SINT = 117,
-    VK_FORMAT_R64G64B64_SFLOAT = 118,
-    VK_FORMAT_R64G64B64A64_UINT = 119,
-    VK_FORMAT_R64G64B64A64_SINT = 120,
-    VK_FORMAT_R64G64B64A64_SFLOAT = 121,
-    VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
-    VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
-    VK_FORMAT_D16_UNORM = 124,
-    VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
-    VK_FORMAT_D32_SFLOAT = 126,
-    VK_FORMAT_S8_UINT = 127,
-    VK_FORMAT_D16_UNORM_S8_UINT = 128,
-    VK_FORMAT_D24_UNORM_S8_UINT = 129,
-    VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
-    VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
-    VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
-    VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
-    VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
-    VK_FORMAT_BC2_UNORM_BLOCK = 135,
-    VK_FORMAT_BC2_SRGB_BLOCK = 136,
-    VK_FORMAT_BC3_UNORM_BLOCK = 137,
-    VK_FORMAT_BC3_SRGB_BLOCK = 138,
-    VK_FORMAT_BC4_UNORM_BLOCK = 139,
-    VK_FORMAT_BC4_SNORM_BLOCK = 140,
-    VK_FORMAT_BC5_UNORM_BLOCK = 141,
-    VK_FORMAT_BC5_SNORM_BLOCK = 142,
-    VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
-    VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
-    VK_FORMAT_BC7_UNORM_BLOCK = 145,
-    VK_FORMAT_BC7_SRGB_BLOCK = 146,
-    VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
-    VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
-    VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
-    VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
-    VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
-    VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
-    VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
-    VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
-    VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
-    VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
-    VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
-    VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
-    VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
-    VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
-    VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
-    VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
-    VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
-    VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
-    VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
-    VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
-    VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
-    VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
-    VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
-    VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
-    VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
-    VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
-    VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
-    VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
-    VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
-    VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
-    VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
-    VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
-    VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
-    VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
-    VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
-    VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
-    VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
-    VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
-    VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000,
-    VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001,
-    VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002,
-    VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003,
-    VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004,
-    VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005,
-    VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006,
-    VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007,
-    VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008,
-    VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009,
-    VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010,
-    VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011,
-    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012,
-    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013,
-    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014,
-    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015,
-    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016,
-    VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017,
-    VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018,
-    VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019,
-    VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020,
-    VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021,
-    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022,
-    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023,
-    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024,
-    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025,
-    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026,
-    VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027,
-    VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028,
-    VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029,
-    VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030,
-    VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031,
-    VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032,
-    VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033,
-    VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000,
-    VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001,
-    VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002,
-    VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003,
-    VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004,
-    VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005,
-    VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006,
-    VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007,
-    VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT = 1000066000,
-    VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT = 1000066001,
-    VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT = 1000066002,
-    VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT = 1000066003,
-    VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT = 1000066004,
-    VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT = 1000066005,
-    VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT = 1000066006,
-    VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT = 1000066007,
-    VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT = 1000066008,
-    VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT = 1000066009,
-    VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT = 1000066010,
-    VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT = 1000066011,
-    VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT = 1000066012,
-    VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT = 1000066013,
-    VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT = 1000330000,
-    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT = 1000330001,
-    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT = 1000330002,
-    VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT = 1000330003,
-    VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT = 1000340000,
-    VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT = 1000340001,
-    VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM,
-    VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM,
-    VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
-    VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
-    VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
-    VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
-    VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
-    VK_FORMAT_R10X6_UNORM_PACK16_KHR = VK_FORMAT_R10X6_UNORM_PACK16,
-    VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
-    VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
-    VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
-    VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
-    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
-    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
-    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
-    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
-    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
-    VK_FORMAT_R12X4_UNORM_PACK16_KHR = VK_FORMAT_R12X4_UNORM_PACK16,
-    VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
-    VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
-    VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
-    VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
-    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
-    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
-    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
-    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
-    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
-    VK_FORMAT_G16B16G16R16_422_UNORM_KHR = VK_FORMAT_G16B16G16R16_422_UNORM,
-    VK_FORMAT_B16G16R16G16_422_UNORM_KHR = VK_FORMAT_B16G16R16G16_422_UNORM,
-    VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
-    VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
-    VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
-    VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
-    VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
-    VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
-} VkFormat;
-
-typedef enum VkImageTiling {
-    VK_IMAGE_TILING_OPTIMAL = 0,
-    VK_IMAGE_TILING_LINEAR = 1,
-    VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT = 1000158000,
-    VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
-} VkImageTiling;
-
-typedef enum VkImageType {
-    VK_IMAGE_TYPE_1D = 0,
-    VK_IMAGE_TYPE_2D = 1,
-    VK_IMAGE_TYPE_3D = 2,
-    VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkImageType;
-
-typedef enum VkPhysicalDeviceType {
-    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
-    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
-    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
-    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
-    VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
-    VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkPhysicalDeviceType;
-
-typedef enum VkQueryType {
-    VK_QUERY_TYPE_OCCLUSION = 0,
-    VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
-    VK_QUERY_TYPE_TIMESTAMP = 2,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR = 1000023000,
-#endif
-    VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT = 1000028004,
-    VK_QUERY_TYPE_PERFORMANCE_QUERY_KHR = 1000116000,
-    VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_KHR = 1000150000,
-    VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SERIALIZATION_SIZE_KHR = 1000150001,
-    VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_NV = 1000165000,
-    VK_QUERY_TYPE_PERFORMANCE_QUERY_INTEL = 1000210000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_QUERY_TYPE_VIDEO_ENCODE_BITSTREAM_BUFFER_RANGE_KHR = 1000299000,
-#endif
-    VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkQueryType;
-
-typedef enum VkSharingMode {
-    VK_SHARING_MODE_EXCLUSIVE = 0,
-    VK_SHARING_MODE_CONCURRENT = 1,
-    VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSharingMode;
-
-typedef enum VkComponentSwizzle {
-    VK_COMPONENT_SWIZZLE_IDENTITY = 0,
-    VK_COMPONENT_SWIZZLE_ZERO = 1,
-    VK_COMPONENT_SWIZZLE_ONE = 2,
-    VK_COMPONENT_SWIZZLE_R = 3,
-    VK_COMPONENT_SWIZZLE_G = 4,
-    VK_COMPONENT_SWIZZLE_B = 5,
-    VK_COMPONENT_SWIZZLE_A = 6,
-    VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
-} VkComponentSwizzle;
-
-typedef enum VkImageViewType {
-    VK_IMAGE_VIEW_TYPE_1D = 0,
-    VK_IMAGE_VIEW_TYPE_2D = 1,
-    VK_IMAGE_VIEW_TYPE_3D = 2,
-    VK_IMAGE_VIEW_TYPE_CUBE = 3,
-    VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
-    VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
-    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
-    VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkImageViewType;
-
-typedef enum VkBlendFactor {
-    VK_BLEND_FACTOR_ZERO = 0,
-    VK_BLEND_FACTOR_ONE = 1,
-    VK_BLEND_FACTOR_SRC_COLOR = 2,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3,
-    VK_BLEND_FACTOR_DST_COLOR = 4,
-    VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5,
-    VK_BLEND_FACTOR_SRC_ALPHA = 6,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7,
-    VK_BLEND_FACTOR_DST_ALPHA = 8,
-    VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9,
-    VK_BLEND_FACTOR_CONSTANT_COLOR = 10,
-    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11,
-    VK_BLEND_FACTOR_CONSTANT_ALPHA = 12,
-    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13,
-    VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14,
-    VK_BLEND_FACTOR_SRC1_COLOR = 15,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
-    VK_BLEND_FACTOR_SRC1_ALPHA = 17,
-    VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
-    VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
-} VkBlendFactor;
-
-typedef enum VkBlendOp {
-    VK_BLEND_OP_ADD = 0,
-    VK_BLEND_OP_SUBTRACT = 1,
-    VK_BLEND_OP_REVERSE_SUBTRACT = 2,
-    VK_BLEND_OP_MIN = 3,
-    VK_BLEND_OP_MAX = 4,
-    VK_BLEND_OP_ZERO_EXT = 1000148000,
-    VK_BLEND_OP_SRC_EXT = 1000148001,
-    VK_BLEND_OP_DST_EXT = 1000148002,
-    VK_BLEND_OP_SRC_OVER_EXT = 1000148003,
-    VK_BLEND_OP_DST_OVER_EXT = 1000148004,
-    VK_BLEND_OP_SRC_IN_EXT = 1000148005,
-    VK_BLEND_OP_DST_IN_EXT = 1000148006,
-    VK_BLEND_OP_SRC_OUT_EXT = 1000148007,
-    VK_BLEND_OP_DST_OUT_EXT = 1000148008,
-    VK_BLEND_OP_SRC_ATOP_EXT = 1000148009,
-    VK_BLEND_OP_DST_ATOP_EXT = 1000148010,
-    VK_BLEND_OP_XOR_EXT = 1000148011,
-    VK_BLEND_OP_MULTIPLY_EXT = 1000148012,
-    VK_BLEND_OP_SCREEN_EXT = 1000148013,
-    VK_BLEND_OP_OVERLAY_EXT = 1000148014,
-    VK_BLEND_OP_DARKEN_EXT = 1000148015,
-    VK_BLEND_OP_LIGHTEN_EXT = 1000148016,
-    VK_BLEND_OP_COLORDODGE_EXT = 1000148017,
-    VK_BLEND_OP_COLORBURN_EXT = 1000148018,
-    VK_BLEND_OP_HARDLIGHT_EXT = 1000148019,
-    VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020,
-    VK_BLEND_OP_DIFFERENCE_EXT = 1000148021,
-    VK_BLEND_OP_EXCLUSION_EXT = 1000148022,
-    VK_BLEND_OP_INVERT_EXT = 1000148023,
-    VK_BLEND_OP_INVERT_RGB_EXT = 1000148024,
-    VK_BLEND_OP_LINEARDODGE_EXT = 1000148025,
-    VK_BLEND_OP_LINEARBURN_EXT = 1000148026,
-    VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027,
-    VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028,
-    VK_BLEND_OP_PINLIGHT_EXT = 1000148029,
-    VK_BLEND_OP_HARDMIX_EXT = 1000148030,
-    VK_BLEND_OP_HSL_HUE_EXT = 1000148031,
-    VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032,
-    VK_BLEND_OP_HSL_COLOR_EXT = 1000148033,
-    VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034,
-    VK_BLEND_OP_PLUS_EXT = 1000148035,
-    VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036,
-    VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037,
-    VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038,
-    VK_BLEND_OP_MINUS_EXT = 1000148039,
-    VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040,
-    VK_BLEND_OP_CONTRAST_EXT = 1000148041,
-    VK_BLEND_OP_INVERT_OVG_EXT = 1000148042,
-    VK_BLEND_OP_RED_EXT = 1000148043,
-    VK_BLEND_OP_GREEN_EXT = 1000148044,
-    VK_BLEND_OP_BLUE_EXT = 1000148045,
-    VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
-} VkBlendOp;
-
-typedef enum VkCompareOp {
-    VK_COMPARE_OP_NEVER = 0,
-    VK_COMPARE_OP_LESS = 1,
-    VK_COMPARE_OP_EQUAL = 2,
-    VK_COMPARE_OP_LESS_OR_EQUAL = 3,
-    VK_COMPARE_OP_GREATER = 4,
-    VK_COMPARE_OP_NOT_EQUAL = 5,
-    VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
-    VK_COMPARE_OP_ALWAYS = 7,
-    VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
-} VkCompareOp;
-
-typedef enum VkDynamicState {
-    VK_DYNAMIC_STATE_VIEWPORT = 0,
-    VK_DYNAMIC_STATE_SCISSOR = 1,
-    VK_DYNAMIC_STATE_LINE_WIDTH = 2,
-    VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
-    VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
-    VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
-    VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
-    VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
-    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
-    VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000,
-    VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000,
-    VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000,
-    VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR = 1000347000,
-    VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV = 1000164004,
-    VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV = 1000164006,
-    VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV = 1000205001,
-    VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR = 1000226000,
-    VK_DYNAMIC_STATE_LINE_STIPPLE_EXT = 1000259000,
-    VK_DYNAMIC_STATE_CULL_MODE_EXT = 1000267000,
-    VK_DYNAMIC_STATE_FRONT_FACE_EXT = 1000267001,
-    VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT = 1000267002,
-    VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT = 1000267003,
-    VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT = 1000267004,
-    VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT = 1000267005,
-    VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT = 1000267006,
-    VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT = 1000267007,
-    VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT = 1000267008,
-    VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT = 1000267009,
-    VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT = 1000267010,
-    VK_DYNAMIC_STATE_STENCIL_OP_EXT = 1000267011,
-    VK_DYNAMIC_STATE_VERTEX_INPUT_EXT = 1000352000,
-    VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT = 1000377000,
-    VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT = 1000377001,
-    VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT = 1000377002,
-    VK_DYNAMIC_STATE_LOGIC_OP_EXT = 1000377003,
-    VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT = 1000377004,
-    VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT = 1000381000,
-    VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
-} VkDynamicState;
-
-typedef enum VkFrontFace {
-    VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
-    VK_FRONT_FACE_CLOCKWISE = 1,
-    VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
-} VkFrontFace;
-
-typedef enum VkVertexInputRate {
-    VK_VERTEX_INPUT_RATE_VERTEX = 0,
-    VK_VERTEX_INPUT_RATE_INSTANCE = 1,
-    VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
-} VkVertexInputRate;
-
-typedef enum VkPrimitiveTopology {
-    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
-    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
-    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
-    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
-    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
-    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
-    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
-    VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
-} VkPrimitiveTopology;
-
-typedef enum VkPolygonMode {
-    VK_POLYGON_MODE_FILL = 0,
-    VK_POLYGON_MODE_LINE = 1,
-    VK_POLYGON_MODE_POINT = 2,
-    VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000,
-    VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkPolygonMode;
-
-typedef enum VkStencilOp {
-    VK_STENCIL_OP_KEEP = 0,
-    VK_STENCIL_OP_ZERO = 1,
-    VK_STENCIL_OP_REPLACE = 2,
-    VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3,
-    VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4,
-    VK_STENCIL_OP_INVERT = 5,
-    VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
-    VK_STENCIL_OP_DECREMENT_AND_WRAP = 7,
-    VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
-} VkStencilOp;
-
-typedef enum VkLogicOp {
-    VK_LOGIC_OP_CLEAR = 0,
-    VK_LOGIC_OP_AND = 1,
-    VK_LOGIC_OP_AND_REVERSE = 2,
-    VK_LOGIC_OP_COPY = 3,
-    VK_LOGIC_OP_AND_INVERTED = 4,
-    VK_LOGIC_OP_NO_OP = 5,
-    VK_LOGIC_OP_XOR = 6,
-    VK_LOGIC_OP_OR = 7,
-    VK_LOGIC_OP_NOR = 8,
-    VK_LOGIC_OP_EQUIVALENT = 9,
-    VK_LOGIC_OP_INVERT = 10,
-    VK_LOGIC_OP_OR_REVERSE = 11,
-    VK_LOGIC_OP_COPY_INVERTED = 12,
-    VK_LOGIC_OP_OR_INVERTED = 13,
-    VK_LOGIC_OP_NAND = 14,
-    VK_LOGIC_OP_SET = 15,
-    VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
-} VkLogicOp;
-
-typedef enum VkBorderColor {
-    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
-    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
-    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
-    VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
-    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
-    VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
-    VK_BORDER_COLOR_FLOAT_CUSTOM_EXT = 1000287003,
-    VK_BORDER_COLOR_INT_CUSTOM_EXT = 1000287004,
-    VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
-} VkBorderColor;
-
-typedef enum VkFilter {
-    VK_FILTER_NEAREST = 0,
-    VK_FILTER_LINEAR = 1,
-    VK_FILTER_CUBIC_IMG = 1000015000,
-    VK_FILTER_CUBIC_EXT = VK_FILTER_CUBIC_IMG,
-    VK_FILTER_MAX_ENUM = 0x7FFFFFFF
-} VkFilter;
-
-typedef enum VkSamplerAddressMode {
-    VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
-    VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
-    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
-    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
-    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
-    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE_KHR = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE,
-    VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerAddressMode;
-
-typedef enum VkSamplerMipmapMode {
-    VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
-    VK_SAMPLER_MIPMAP_MODE_LINEAR = 1,
-    VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerMipmapMode;
-
-typedef enum VkDescriptorType {
-    VK_DESCRIPTOR_TYPE_SAMPLER = 0,
-    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
-    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
-    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
-    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
-    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
-    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
-    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
-    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
-    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
-    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
-    VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000,
-    VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000,
-    VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
-    VK_DESCRIPTOR_TYPE_MUTABLE_VALVE = 1000351000,
-    VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorType;
-
-typedef enum VkAttachmentLoadOp {
-    VK_ATTACHMENT_LOAD_OP_LOAD = 0,
-    VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
-    VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
-    VK_ATTACHMENT_LOAD_OP_NONE_EXT = 1000400000,
-    VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentLoadOp;
-
-typedef enum VkAttachmentStoreOp {
-    VK_ATTACHMENT_STORE_OP_STORE = 0,
-    VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
-    VK_ATTACHMENT_STORE_OP_NONE_KHR = 1000301000,
-    VK_ATTACHMENT_STORE_OP_NONE_QCOM = VK_ATTACHMENT_STORE_OP_NONE_KHR,
-    VK_ATTACHMENT_STORE_OP_NONE_EXT = VK_ATTACHMENT_STORE_OP_NONE_KHR,
-    VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentStoreOp;
-
-typedef enum VkPipelineBindPoint {
-    VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
-    VK_PIPELINE_BIND_POINT_COMPUTE = 1,
-    VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR = 1000165000,
-    VK_PIPELINE_BIND_POINT_SUBPASS_SHADING_HUAWEI = 1000369003,
-    VK_PIPELINE_BIND_POINT_RAY_TRACING_NV = VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR,
-    VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineBindPoint;
-
-typedef enum VkCommandBufferLevel {
-    VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
-    VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
-    VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferLevel;
-
-typedef enum VkIndexType {
-    VK_INDEX_TYPE_UINT16 = 0,
-    VK_INDEX_TYPE_UINT32 = 1,
-    VK_INDEX_TYPE_NONE_KHR = 1000165000,
-    VK_INDEX_TYPE_UINT8_EXT = 1000265000,
-    VK_INDEX_TYPE_NONE_NV = VK_INDEX_TYPE_NONE_KHR,
-    VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkIndexType;
-
-typedef enum VkSubpassContents {
-    VK_SUBPASS_CONTENTS_INLINE = 0,
-    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
-    VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
-} VkSubpassContents;
-
-typedef enum VkAccessFlagBits {
-    VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
-    VK_ACCESS_INDEX_READ_BIT = 0x00000002,
-    VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
-    VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
-    VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
-    VK_ACCESS_SHADER_READ_BIT = 0x00000020,
-    VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
-    VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
-    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
-    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
-    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
-    VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
-    VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
-    VK_ACCESS_HOST_READ_BIT = 0x00002000,
-    VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
-    VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
-    VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
-    VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000,
-    VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000,
-    VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000,
-    VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000,
-    VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000,
-    VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000,
-    VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000,
-    VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000,
-    VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000,
-    VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000,
-    VK_ACCESS_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000,
-    VK_ACCESS_NONE_KHR = 0,
-    VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV = VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR,
-    VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR,
-    VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
-    VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkAccessFlagBits;
-typedef VkFlags VkAccessFlags;
-
-typedef enum VkImageAspectFlagBits {
-    VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
-    VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
-    VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
-    VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
-    VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010,
-    VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020,
-    VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040,
-    VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT = 0x00000080,
-    VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT = 0x00000100,
-    VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT = 0x00000200,
-    VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT = 0x00000400,
-    VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT,
-    VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT,
-    VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT,
-    VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageAspectFlagBits;
-typedef VkFlags VkImageAspectFlags;
-
-typedef enum VkFormatFeatureFlagBits {
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
-    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
-    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
-    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
-    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
-    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
-    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
-    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
-    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
-    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
-    VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400,
-    VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
-    VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000,
-    VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000,
-    VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000,
-    VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000,
-    VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 0x00010000,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_FORMAT_FEATURE_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_FORMAT_FEATURE_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000,
-#endif
-    VK_FORMAT_FEATURE_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000,
-    VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000,
-    VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_FORMAT_FEATURE_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_FORMAT_FEATURE_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000,
-#endif
-    VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT,
-    VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT,
-    VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT,
-    VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT,
-    VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT,
-    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG,
-    VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFormatFeatureFlagBits;
-typedef VkFlags VkFormatFeatureFlags;
-
-typedef enum VkImageCreateFlagBits {
-    VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
-    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
-    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
-    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
-    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
-    VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400,
-    VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040,
-    VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020,
-    VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080,
-    VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100,
-    VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800,
-    VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200,
-    VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV = 0x00002000,
-    VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000,
-    VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT = 0x00004000,
-    VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT,
-    VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT,
-    VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT,
-    VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = VK_IMAGE_CREATE_EXTENDED_USAGE_BIT,
-    VK_IMAGE_CREATE_DISJOINT_BIT_KHR = VK_IMAGE_CREATE_DISJOINT_BIT,
-    VK_IMAGE_CREATE_ALIAS_BIT_KHR = VK_IMAGE_CREATE_ALIAS_BIT,
-    VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageCreateFlagBits;
-typedef VkFlags VkImageCreateFlags;
-
-typedef enum VkSampleCountFlagBits {
-    VK_SAMPLE_COUNT_1_BIT = 0x00000001,
-    VK_SAMPLE_COUNT_2_BIT = 0x00000002,
-    VK_SAMPLE_COUNT_4_BIT = 0x00000004,
-    VK_SAMPLE_COUNT_8_BIT = 0x00000008,
-    VK_SAMPLE_COUNT_16_BIT = 0x00000010,
-    VK_SAMPLE_COUNT_32_BIT = 0x00000020,
-    VK_SAMPLE_COUNT_64_BIT = 0x00000040,
-    VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSampleCountFlagBits;
-typedef VkFlags VkSampleCountFlags;
-
-typedef enum VkImageUsageFlagBits {
-    VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
-    VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
-    VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
-    VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
-    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
-    VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
-    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
-    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_USAGE_VIDEO_DECODE_DST_BIT_KHR = 0x00000400,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_USAGE_VIDEO_DECODE_SRC_BIT_KHR = 0x00000800,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_USAGE_VIDEO_DECODE_DPB_BIT_KHR = 0x00001000,
-#endif
-    VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x00000200,
-    VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00000100,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_USAGE_VIDEO_ENCODE_DST_BIT_KHR = 0x00002000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_USAGE_VIDEO_ENCODE_SRC_BIT_KHR = 0x00004000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_IMAGE_USAGE_VIDEO_ENCODE_DPB_BIT_KHR = 0x00008000,
-#endif
-    VK_IMAGE_USAGE_INVOCATION_MASK_BIT_HUAWEI = 0x00040000,
-    VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
-    VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageUsageFlagBits;
-typedef VkFlags VkImageUsageFlags;
-typedef VkFlags VkInstanceCreateFlags;
-
-typedef enum VkMemoryHeapFlagBits {
-    VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
-    VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002,
-    VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = VK_MEMORY_HEAP_MULTI_INSTANCE_BIT,
-    VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryHeapFlagBits;
-typedef VkFlags VkMemoryHeapFlags;
-
-typedef enum VkMemoryPropertyFlagBits {
-    VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
-    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
-    VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
-    VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
-    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
-    VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020,
-    VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD = 0x00000040,
-    VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD = 0x00000080,
-    VK_MEMORY_PROPERTY_RDMA_CAPABLE_BIT_NV = 0x00000100,
-    VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryPropertyFlagBits;
-typedef VkFlags VkMemoryPropertyFlags;
-
-typedef enum VkQueueFlagBits {
-    VK_QUEUE_GRAPHICS_BIT = 0x00000001,
-    VK_QUEUE_COMPUTE_BIT = 0x00000002,
-    VK_QUEUE_TRANSFER_BIT = 0x00000004,
-    VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
-    VK_QUEUE_PROTECTED_BIT = 0x00000010,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_QUEUE_VIDEO_DECODE_BIT_KHR = 0x00000020,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_QUEUE_VIDEO_ENCODE_BIT_KHR = 0x00000040,
-#endif
-    VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueueFlagBits;
-typedef VkFlags VkQueueFlags;
-typedef VkFlags VkDeviceCreateFlags;
-
-typedef enum VkDeviceQueueCreateFlagBits {
-    VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001,
-    VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDeviceQueueCreateFlagBits;
-typedef VkFlags VkDeviceQueueCreateFlags;
-
-typedef enum VkPipelineStageFlagBits {
-    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
-    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
-    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
-    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
-    VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
-    VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
-    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
-    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
-    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
-    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
-    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
-    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
-    VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
-    VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
-    VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
-    VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000,
-    VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000,
-    VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000,
-    VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000,
-    VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000,
-    VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR = 0x00200000,
-    VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = 0x00080000,
-    VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = 0x00100000,
-    VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000,
-    VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000,
-    VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV = 0x00020000,
-    VK_PIPELINE_STAGE_NONE_KHR = 0,
-    VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV = VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
-    VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR,
-    VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
-    VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineStageFlagBits;
-typedef VkFlags VkPipelineStageFlags;
-typedef VkFlags VkMemoryMapFlags;
-
-typedef enum VkSparseMemoryBindFlagBits {
-    VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
-    VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSparseMemoryBindFlagBits;
-typedef VkFlags VkSparseMemoryBindFlags;
-
-typedef enum VkSparseImageFormatFlagBits {
-    VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001,
-    VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
-    VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004,
-    VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSparseImageFormatFlagBits;
-typedef VkFlags VkSparseImageFormatFlags;
-
-typedef enum VkFenceCreateFlagBits {
-    VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
-    VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFenceCreateFlagBits;
-typedef VkFlags VkFenceCreateFlags;
-typedef VkFlags VkSemaphoreCreateFlags;
-
-typedef enum VkEventCreateFlagBits {
-    VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR = 0x00000001,
-    VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkEventCreateFlagBits;
-typedef VkFlags VkEventCreateFlags;
-
-typedef enum VkQueryPipelineStatisticFlagBits {
-    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001,
-    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002,
-    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004,
-    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008,
-    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010,
-    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020,
-    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040,
-    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080,
-    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
-    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
-    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
-    VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryPipelineStatisticFlagBits;
-typedef VkFlags VkQueryPipelineStatisticFlags;
-typedef VkFlags VkQueryPoolCreateFlags;
-
-typedef enum VkQueryResultFlagBits {
-    VK_QUERY_RESULT_64_BIT = 0x00000001,
-    VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
-    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
-    VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_QUERY_RESULT_WITH_STATUS_BIT_KHR = 0x00000010,
-#endif
-    VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryResultFlagBits;
-typedef VkFlags VkQueryResultFlags;
-
-typedef enum VkBufferCreateFlagBits {
-    VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
-    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
-    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
-    VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008,
-    VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 0x00000010,
-    VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_EXT = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT,
-    VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT,
-    VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkBufferCreateFlagBits;
-typedef VkFlags VkBufferCreateFlags;
-
-typedef enum VkBufferUsageFlagBits {
-    VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001,
-    VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002,
-    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
-    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
-    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
-    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
-    VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
-    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
-    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
-    VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT = 0x00020000,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_BUFFER_USAGE_VIDEO_DECODE_SRC_BIT_KHR = 0x00002000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_BUFFER_USAGE_VIDEO_DECODE_DST_BIT_KHR = 0x00004000,
-#endif
-    VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT = 0x00000800,
-    VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT = 0x00001000,
-    VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00000200,
-    VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR = 0x00080000,
-    VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR = 0x00100000,
-    VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR = 0x00000400,
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_BUFFER_USAGE_VIDEO_ENCODE_DST_BIT_KHR = 0x00008000,
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-    VK_BUFFER_USAGE_VIDEO_ENCODE_SRC_BIT_KHR = 0x00010000,
-#endif
-    VK_BUFFER_USAGE_RAY_TRACING_BIT_NV = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR,
-    VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
-    VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
-    VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkBufferUsageFlagBits;
-typedef VkFlags VkBufferUsageFlags;
-typedef VkFlags VkBufferViewCreateFlags;
-
-typedef enum VkImageViewCreateFlagBits {
-    VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT = 0x00000001,
-    VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DEFERRED_BIT_EXT = 0x00000002,
-    VK_IMAGE_VIEW_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageViewCreateFlagBits;
-typedef VkFlags VkImageViewCreateFlags;
-typedef VkFlags VkShaderModuleCreateFlags;
-
-typedef enum VkPipelineCacheCreateFlagBits {
-    VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT = 0x00000001,
-    VK_PIPELINE_CACHE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCacheCreateFlagBits;
-typedef VkFlags VkPipelineCacheCreateFlags;
-
-typedef enum VkColorComponentFlagBits {
-    VK_COLOR_COMPONENT_R_BIT = 0x00000001,
-    VK_COLOR_COMPONENT_G_BIT = 0x00000002,
-    VK_COLOR_COMPONENT_B_BIT = 0x00000004,
-    VK_COLOR_COMPONENT_A_BIT = 0x00000008,
-    VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkColorComponentFlagBits;
-typedef VkFlags VkColorComponentFlags;
-
-typedef enum VkPipelineCreateFlagBits {
-    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
-    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
-    VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
-    VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008,
-    VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 0x00000010,
-    VK_PIPELINE_RASTERIZATION_STATE_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00200000,
-    VK_PIPELINE_RASTERIZATION_STATE_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT = 0x00400000,
-    VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR = 0x00004000,
-    VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR = 0x00008000,
-    VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_MISS_SHADERS_BIT_KHR = 0x00010000,
-    VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHR = 0x00020000,
-    VK_PIPELINE_CREATE_RAY_TRACING_SKIP_TRIANGLES_BIT_KHR = 0x00001000,
-    VK_PIPELINE_CREATE_RAY_TRACING_SKIP_AABBS_BIT_KHR = 0x00002000,
-    VK_PIPELINE_CREATE_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR = 0x00080000,
-    VK_PIPELINE_CREATE_DEFER_COMPILE_BIT_NV = 0x00000020,
-    VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR = 0x00000040,
-    VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR = 0x00000080,
-    VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NV = 0x00040000,
-    VK_PIPELINE_CREATE_LIBRARY_BIT_KHR = 0x00000800,
-    VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT = 0x00000100,
-    VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXT = 0x00000200,
-    VK_PIPELINE_CREATE_RAY_TRACING_ALLOW_MOTION_BIT_NV = 0x00100000,
-    VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT,
-    VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT,
-    VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE,
-    VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCreateFlagBits;
-typedef VkFlags VkPipelineCreateFlags;
-
-typedef enum VkPipelineShaderStageCreateFlagBits {
-    VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000001,
-    VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000002,
-    VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineShaderStageCreateFlagBits;
-typedef VkFlags VkPipelineShaderStageCreateFlags;
-
-typedef enum VkShaderStageFlagBits {
-    VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
-    VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
-    VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
-    VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
-    VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
-    VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
-    VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
-    VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
-    VK_SHADER_STAGE_RAYGEN_BIT_KHR = 0x00000100,
-    VK_SHADER_STAGE_ANY_HIT_BIT_KHR = 0x00000200,
-    VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR = 0x00000400,
-    VK_SHADER_STAGE_MISS_BIT_KHR = 0x00000800,
-    VK_SHADER_STAGE_INTERSECTION_BIT_KHR = 0x00001000,
-    VK_SHADER_STAGE_CALLABLE_BIT_KHR = 0x00002000,
-    VK_SHADER_STAGE_TASK_BIT_NV = 0x00000040,
-    VK_SHADER_STAGE_MESH_BIT_NV = 0x00000080,
-    VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI = 0x00004000,
-    VK_SHADER_STAGE_RAYGEN_BIT_NV = VK_SHADER_STAGE_RAYGEN_BIT_KHR,
-    VK_SHADER_STAGE_ANY_HIT_BIT_NV = VK_SHADER_STAGE_ANY_HIT_BIT_KHR,
-    VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV = VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR,
-    VK_SHADER_STAGE_MISS_BIT_NV = VK_SHADER_STAGE_MISS_BIT_KHR,
-    VK_SHADER_STAGE_INTERSECTION_BIT_NV = VK_SHADER_STAGE_INTERSECTION_BIT_KHR,
-    VK_SHADER_STAGE_CALLABLE_BIT_NV = VK_SHADER_STAGE_CALLABLE_BIT_KHR,
-    VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkShaderStageFlagBits;
-
-typedef enum VkCullModeFlagBits {
-    VK_CULL_MODE_NONE = 0,
-    VK_CULL_MODE_FRONT_BIT = 0x00000001,
-    VK_CULL_MODE_BACK_BIT = 0x00000002,
-    VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
-    VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCullModeFlagBits;
-typedef VkFlags VkCullModeFlags;
-typedef VkFlags VkPipelineVertexInputStateCreateFlags;
-typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
-typedef VkFlags VkPipelineTessellationStateCreateFlags;
-typedef VkFlags VkPipelineViewportStateCreateFlags;
-typedef VkFlags VkPipelineRasterizationStateCreateFlags;
-typedef VkFlags VkPipelineMultisampleStateCreateFlags;
-typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
-typedef VkFlags VkPipelineColorBlendStateCreateFlags;
-typedef VkFlags VkPipelineDynamicStateCreateFlags;
-typedef VkFlags VkPipelineLayoutCreateFlags;
-typedef VkFlags VkShaderStageFlags;
-
-typedef enum VkSamplerCreateFlagBits {
-    VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT = 0x00000001,
-    VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT = 0x00000002,
-    VK_SAMPLER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerCreateFlagBits;
-typedef VkFlags VkSamplerCreateFlags;
-
-typedef enum VkDescriptorPoolCreateFlagBits {
-    VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
-    VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT = 0x00000002,
-    VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE = 0x00000004,
-    VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT,
-    VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorPoolCreateFlagBits;
-typedef VkFlags VkDescriptorPoolCreateFlags;
-typedef VkFlags VkDescriptorPoolResetFlags;
-
-typedef enum VkDescriptorSetLayoutCreateFlagBits {
-    VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT = 0x00000002,
-    VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
-    VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE = 0x00000004,
-    VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT,
-    VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorSetLayoutCreateFlagBits;
-typedef VkFlags VkDescriptorSetLayoutCreateFlags;
-
-typedef enum VkAttachmentDescriptionFlagBits {
-    VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
-    VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentDescriptionFlagBits;
-typedef VkFlags VkAttachmentDescriptionFlags;
-
-typedef enum VkDependencyFlagBits {
-    VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
-    VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004,
-    VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002,
-    VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = VK_DEPENDENCY_VIEW_LOCAL_BIT,
-    VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = VK_DEPENDENCY_DEVICE_GROUP_BIT,
-    VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDependencyFlagBits;
-typedef VkFlags VkDependencyFlags;
-
-typedef enum VkFramebufferCreateFlagBits {
-    VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT = 0x00000001,
-    VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR = VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT,
-    VK_FRAMEBUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFramebufferCreateFlagBits;
-typedef VkFlags VkFramebufferCreateFlags;
-
-typedef enum VkRenderPassCreateFlagBits {
-    VK_RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM = 0x00000002,
-    VK_RENDER_PASS_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkRenderPassCreateFlagBits;
-typedef VkFlags VkRenderPassCreateFlags;
-
-typedef enum VkSubpassDescriptionFlagBits {
-    VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001,
-    VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002,
-    VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM = 0x00000004,
-    VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM = 0x00000008,
-    VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSubpassDescriptionFlagBits;
-typedef VkFlags VkSubpassDescriptionFlags;
-
-typedef enum VkCommandPoolCreateFlagBits {
-    VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
-    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
-    VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004,
-    VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandPoolCreateFlagBits;
-typedef VkFlags VkCommandPoolCreateFlags;
-
-typedef enum VkCommandPoolResetFlagBits {
-    VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
-    VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandPoolResetFlagBits;
-typedef VkFlags VkCommandPoolResetFlags;
-
-typedef enum VkCommandBufferUsageFlagBits {
-    VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
-    VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
-    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
-    VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferUsageFlagBits;
-typedef VkFlags VkCommandBufferUsageFlags;
-
-typedef enum VkQueryControlFlagBits {
-    VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
-    VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryControlFlagBits;
-typedef VkFlags VkQueryControlFlags;
-
-typedef enum VkCommandBufferResetFlagBits {
-    VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
-    VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferResetFlagBits;
-typedef VkFlags VkCommandBufferResetFlags;
-
-typedef enum VkStencilFaceFlagBits {
-    VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
-    VK_STENCIL_FACE_BACK_BIT = 0x00000002,
-    VK_STENCIL_FACE_FRONT_AND_BACK = 0x00000003,
-    VK_STENCIL_FRONT_AND_BACK = VK_STENCIL_FACE_FRONT_AND_BACK,
-    VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkStencilFaceFlagBits;
-typedef VkFlags VkStencilFaceFlags;
-typedef struct VkExtent2D {
-    uint32_t    width;
-    uint32_t    height;
-} VkExtent2D;
-
-typedef struct VkExtent3D {
-    uint32_t    width;
-    uint32_t    height;
-    uint32_t    depth;
-} VkExtent3D;
-
-typedef struct VkOffset2D {
-    int32_t    x;
-    int32_t    y;
-} VkOffset2D;
-
-typedef struct VkOffset3D {
-    int32_t    x;
-    int32_t    y;
-    int32_t    z;
-} VkOffset3D;
-
-typedef struct VkRect2D {
-    VkOffset2D    offset;
-    VkExtent2D    extent;
-} VkRect2D;
-
-typedef struct VkBaseInStructure {
-    VkStructureType                    sType;
-    const struct VkBaseInStructure*    pNext;
-} VkBaseInStructure;
-
-typedef struct VkBaseOutStructure {
-    VkStructureType               sType;
-    struct VkBaseOutStructure*    pNext;
-} VkBaseOutStructure;
-
-typedef struct VkBufferMemoryBarrier {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkAccessFlags      srcAccessMask;
-    VkAccessFlags      dstAccessMask;
-    uint32_t           srcQueueFamilyIndex;
-    uint32_t           dstQueueFamilyIndex;
-    VkBuffer           buffer;
-    VkDeviceSize       offset;
-    VkDeviceSize       size;
-} VkBufferMemoryBarrier;
-
-typedef struct VkDispatchIndirectCommand {
-    uint32_t    x;
-    uint32_t    y;
-    uint32_t    z;
-} VkDispatchIndirectCommand;
-
-typedef struct VkDrawIndexedIndirectCommand {
-    uint32_t    indexCount;
-    uint32_t    instanceCount;
-    uint32_t    firstIndex;
-    int32_t     vertexOffset;
-    uint32_t    firstInstance;
-} VkDrawIndexedIndirectCommand;
-
-typedef struct VkDrawIndirectCommand {
-    uint32_t    vertexCount;
-    uint32_t    instanceCount;
-    uint32_t    firstVertex;
-    uint32_t    firstInstance;
-} VkDrawIndirectCommand;
-
-typedef struct VkImageSubresourceRange {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              baseMipLevel;
-    uint32_t              levelCount;
-    uint32_t              baseArrayLayer;
-    uint32_t              layerCount;
-} VkImageSubresourceRange;
-
-typedef struct VkImageMemoryBarrier {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkAccessFlags              srcAccessMask;
-    VkAccessFlags              dstAccessMask;
-    VkImageLayout              oldLayout;
-    VkImageLayout              newLayout;
-    uint32_t                   srcQueueFamilyIndex;
-    uint32_t                   dstQueueFamilyIndex;
-    VkImage                    image;
-    VkImageSubresourceRange    subresourceRange;
-} VkImageMemoryBarrier;
-
-typedef struct VkMemoryBarrier {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkAccessFlags      srcAccessMask;
-    VkAccessFlags      dstAccessMask;
-} VkMemoryBarrier;
-
-typedef struct VkPipelineCacheHeaderVersionOne {
-    uint32_t                        headerSize;
-    VkPipelineCacheHeaderVersion    headerVersion;
-    uint32_t                        vendorID;
-    uint32_t                        deviceID;
-    uint8_t                         pipelineCacheUUID[VK_UUID_SIZE];
-} VkPipelineCacheHeaderVersionOne;
-
-typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
-    void*                                       pUserData,
-    size_t                                      size,
-    size_t                                      alignment,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
-    void*                                       pUserData,
-    void*                                       pMemory);
-
-typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
-    void*                                       pUserData,
-    size_t                                      size,
-    VkInternalAllocationType                    allocationType,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
-    void*                                       pUserData,
-    size_t                                      size,
-    VkInternalAllocationType                    allocationType,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
-    void*                                       pUserData,
-    void*                                       pOriginal,
-    size_t                                      size,
-    size_t                                      alignment,
-    VkSystemAllocationScope                     allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
-typedef struct VkAllocationCallbacks {
-    void*                                   pUserData;
-    PFN_vkAllocationFunction                pfnAllocation;
-    PFN_vkReallocationFunction              pfnReallocation;
-    PFN_vkFreeFunction                      pfnFree;
-    PFN_vkInternalAllocationNotification    pfnInternalAllocation;
-    PFN_vkInternalFreeNotification          pfnInternalFree;
-} VkAllocationCallbacks;
-
-typedef struct VkApplicationInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    const char*        pApplicationName;
-    uint32_t           applicationVersion;
-    const char*        pEngineName;
-    uint32_t           engineVersion;
-    uint32_t           apiVersion;
-} VkApplicationInfo;
-
-typedef struct VkFormatProperties {
-    VkFormatFeatureFlags    linearTilingFeatures;
-    VkFormatFeatureFlags    optimalTilingFeatures;
-    VkFormatFeatureFlags    bufferFeatures;
-} VkFormatProperties;
-
-typedef struct VkImageFormatProperties {
-    VkExtent3D            maxExtent;
-    uint32_t              maxMipLevels;
-    uint32_t              maxArrayLayers;
-    VkSampleCountFlags    sampleCounts;
-    VkDeviceSize          maxResourceSize;
-} VkImageFormatProperties;
-
-typedef struct VkInstanceCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkInstanceCreateFlags       flags;
-    const VkApplicationInfo*    pApplicationInfo;
-    uint32_t                    enabledLayerCount;
-    const char* const*          ppEnabledLayerNames;
-    uint32_t                    enabledExtensionCount;
-    const char* const*          ppEnabledExtensionNames;
-} VkInstanceCreateInfo;
-
-typedef struct VkMemoryHeap {
-    VkDeviceSize         size;
-    VkMemoryHeapFlags    flags;
-} VkMemoryHeap;
-
-typedef struct VkMemoryType {
-    VkMemoryPropertyFlags    propertyFlags;
-    uint32_t                 heapIndex;
-} VkMemoryType;
-
-typedef struct VkPhysicalDeviceFeatures {
-    VkBool32    robustBufferAccess;
-    VkBool32    fullDrawIndexUint32;
-    VkBool32    imageCubeArray;
-    VkBool32    independentBlend;
-    VkBool32    geometryShader;
-    VkBool32    tessellationShader;
-    VkBool32    sampleRateShading;
-    VkBool32    dualSrcBlend;
-    VkBool32    logicOp;
-    VkBool32    multiDrawIndirect;
-    VkBool32    drawIndirectFirstInstance;
-    VkBool32    depthClamp;
-    VkBool32    depthBiasClamp;
-    VkBool32    fillModeNonSolid;
-    VkBool32    depthBounds;
-    VkBool32    wideLines;
-    VkBool32    largePoints;
-    VkBool32    alphaToOne;
-    VkBool32    multiViewport;
-    VkBool32    samplerAnisotropy;
-    VkBool32    textureCompressionETC2;
-    VkBool32    textureCompressionASTC_LDR;
-    VkBool32    textureCompressionBC;
-    VkBool32    occlusionQueryPrecise;
-    VkBool32    pipelineStatisticsQuery;
-    VkBool32    vertexPipelineStoresAndAtomics;
-    VkBool32    fragmentStoresAndAtomics;
-    VkBool32    shaderTessellationAndGeometryPointSize;
-    VkBool32    shaderImageGatherExtended;
-    VkBool32    shaderStorageImageExtendedFormats;
-    VkBool32    shaderStorageImageMultisample;
-    VkBool32    shaderStorageImageReadWithoutFormat;
-    VkBool32    shaderStorageImageWriteWithoutFormat;
-    VkBool32    shaderUniformBufferArrayDynamicIndexing;
-    VkBool32    shaderSampledImageArrayDynamicIndexing;
-    VkBool32    shaderStorageBufferArrayDynamicIndexing;
-    VkBool32    shaderStorageImageArrayDynamicIndexing;
-    VkBool32    shaderClipDistance;
-    VkBool32    shaderCullDistance;
-    VkBool32    shaderFloat64;
-    VkBool32    shaderInt64;
-    VkBool32    shaderInt16;
-    VkBool32    shaderResourceResidency;
-    VkBool32    shaderResourceMinLod;
-    VkBool32    sparseBinding;
-    VkBool32    sparseResidencyBuffer;
-    VkBool32    sparseResidencyImage2D;
-    VkBool32    sparseResidencyImage3D;
-    VkBool32    sparseResidency2Samples;
-    VkBool32    sparseResidency4Samples;
-    VkBool32    sparseResidency8Samples;
-    VkBool32    sparseResidency16Samples;
-    VkBool32    sparseResidencyAliased;
-    VkBool32    variableMultisampleRate;
-    VkBool32    inheritedQueries;
-} VkPhysicalDeviceFeatures;
-
-typedef struct VkPhysicalDeviceLimits {
-    uint32_t              maxImageDimension1D;
-    uint32_t              maxImageDimension2D;
-    uint32_t              maxImageDimension3D;
-    uint32_t              maxImageDimensionCube;
-    uint32_t              maxImageArrayLayers;
-    uint32_t              maxTexelBufferElements;
-    uint32_t              maxUniformBufferRange;
-    uint32_t              maxStorageBufferRange;
-    uint32_t              maxPushConstantsSize;
-    uint32_t              maxMemoryAllocationCount;
-    uint32_t              maxSamplerAllocationCount;
-    VkDeviceSize          bufferImageGranularity;
-    VkDeviceSize          sparseAddressSpaceSize;
-    uint32_t              maxBoundDescriptorSets;
-    uint32_t              maxPerStageDescriptorSamplers;
-    uint32_t              maxPerStageDescriptorUniformBuffers;
-    uint32_t              maxPerStageDescriptorStorageBuffers;
-    uint32_t              maxPerStageDescriptorSampledImages;
-    uint32_t              maxPerStageDescriptorStorageImages;
-    uint32_t              maxPerStageDescriptorInputAttachments;
-    uint32_t              maxPerStageResources;
-    uint32_t              maxDescriptorSetSamplers;
-    uint32_t              maxDescriptorSetUniformBuffers;
-    uint32_t              maxDescriptorSetUniformBuffersDynamic;
-    uint32_t              maxDescriptorSetStorageBuffers;
-    uint32_t              maxDescriptorSetStorageBuffersDynamic;
-    uint32_t              maxDescriptorSetSampledImages;
-    uint32_t              maxDescriptorSetStorageImages;
-    uint32_t              maxDescriptorSetInputAttachments;
-    uint32_t              maxVertexInputAttributes;
-    uint32_t              maxVertexInputBindings;
-    uint32_t              maxVertexInputAttributeOffset;
-    uint32_t              maxVertexInputBindingStride;
-    uint32_t              maxVertexOutputComponents;
-    uint32_t              maxTessellationGenerationLevel;
-    uint32_t              maxTessellationPatchSize;
-    uint32_t              maxTessellationControlPerVertexInputComponents;
-    uint32_t              maxTessellationControlPerVertexOutputComponents;
-    uint32_t              maxTessellationControlPerPatchOutputComponents;
-    uint32_t              maxTessellationControlTotalOutputComponents;
-    uint32_t              maxTessellationEvaluationInputComponents;
-    uint32_t              maxTessellationEvaluationOutputComponents;
-    uint32_t              maxGeometryShaderInvocations;
-    uint32_t              maxGeometryInputComponents;
-    uint32_t              maxGeometryOutputComponents;
-    uint32_t              maxGeometryOutputVertices;
-    uint32_t              maxGeometryTotalOutputComponents;
-    uint32_t              maxFragmentInputComponents;
-    uint32_t              maxFragmentOutputAttachments;
-    uint32_t              maxFragmentDualSrcAttachments;
-    uint32_t              maxFragmentCombinedOutputResources;
-    uint32_t              maxComputeSharedMemorySize;
-    uint32_t              maxComputeWorkGroupCount[3];
-    uint32_t              maxComputeWorkGroupInvocations;
-    uint32_t              maxComputeWorkGroupSize[3];
-    uint32_t              subPixelPrecisionBits;
-    uint32_t              subTexelPrecisionBits;
-    uint32_t              mipmapPrecisionBits;
-    uint32_t              maxDrawIndexedIndexValue;
-    uint32_t              maxDrawIndirectCount;
-    float                 maxSamplerLodBias;
-    float                 maxSamplerAnisotropy;
-    uint32_t              maxViewports;
-    uint32_t              maxViewportDimensions[2];
-    float                 viewportBoundsRange[2];
-    uint32_t              viewportSubPixelBits;
-    size_t                minMemoryMapAlignment;
-    VkDeviceSize          minTexelBufferOffsetAlignment;
-    VkDeviceSize          minUniformBufferOffsetAlignment;
-    VkDeviceSize          minStorageBufferOffsetAlignment;
-    int32_t               minTexelOffset;
-    uint32_t              maxTexelOffset;
-    int32_t               minTexelGatherOffset;
-    uint32_t              maxTexelGatherOffset;
-    float                 minInterpolationOffset;
-    float                 maxInterpolationOffset;
-    uint32_t              subPixelInterpolationOffsetBits;
-    uint32_t              maxFramebufferWidth;
-    uint32_t              maxFramebufferHeight;
-    uint32_t              maxFramebufferLayers;
-    VkSampleCountFlags    framebufferColorSampleCounts;
-    VkSampleCountFlags    framebufferDepthSampleCounts;
-    VkSampleCountFlags    framebufferStencilSampleCounts;
-    VkSampleCountFlags    framebufferNoAttachmentsSampleCounts;
-    uint32_t              maxColorAttachments;
-    VkSampleCountFlags    sampledImageColorSampleCounts;
-    VkSampleCountFlags    sampledImageIntegerSampleCounts;
-    VkSampleCountFlags    sampledImageDepthSampleCounts;
-    VkSampleCountFlags    sampledImageStencilSampleCounts;
-    VkSampleCountFlags    storageImageSampleCounts;
-    uint32_t              maxSampleMaskWords;
-    VkBool32              timestampComputeAndGraphics;
-    float                 timestampPeriod;
-    uint32_t              maxClipDistances;
-    uint32_t              maxCullDistances;
-    uint32_t              maxCombinedClipAndCullDistances;
-    uint32_t              discreteQueuePriorities;
-    float                 pointSizeRange[2];
-    float                 lineWidthRange[2];
-    float                 pointSizeGranularity;
-    float                 lineWidthGranularity;
-    VkBool32              strictLines;
-    VkBool32              standardSampleLocations;
-    VkDeviceSize          optimalBufferCopyOffsetAlignment;
-    VkDeviceSize          optimalBufferCopyRowPitchAlignment;
-    VkDeviceSize          nonCoherentAtomSize;
-} VkPhysicalDeviceLimits;
-
-typedef struct VkPhysicalDeviceMemoryProperties {
-    uint32_t        memoryTypeCount;
-    VkMemoryType    memoryTypes[VK_MAX_MEMORY_TYPES];
-    uint32_t        memoryHeapCount;
-    VkMemoryHeap    memoryHeaps[VK_MAX_MEMORY_HEAPS];
-} VkPhysicalDeviceMemoryProperties;
-
-typedef struct VkPhysicalDeviceSparseProperties {
-    VkBool32    residencyStandard2DBlockShape;
-    VkBool32    residencyStandard2DMultisampleBlockShape;
-    VkBool32    residencyStandard3DBlockShape;
-    VkBool32    residencyAlignedMipSize;
-    VkBool32    residencyNonResidentStrict;
-} VkPhysicalDeviceSparseProperties;
-
-typedef struct VkPhysicalDeviceProperties {
-    uint32_t                            apiVersion;
-    uint32_t                            driverVersion;
-    uint32_t                            vendorID;
-    uint32_t                            deviceID;
-    VkPhysicalDeviceType                deviceType;
-    char                                deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
-    uint8_t                             pipelineCacheUUID[VK_UUID_SIZE];
-    VkPhysicalDeviceLimits              limits;
-    VkPhysicalDeviceSparseProperties    sparseProperties;
-} VkPhysicalDeviceProperties;
-
-typedef struct VkQueueFamilyProperties {
-    VkQueueFlags    queueFlags;
-    uint32_t        queueCount;
-    uint32_t        timestampValidBits;
-    VkExtent3D      minImageTransferGranularity;
-} VkQueueFamilyProperties;
-
-typedef struct VkDeviceQueueCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkDeviceQueueCreateFlags    flags;
-    uint32_t                    queueFamilyIndex;
-    uint32_t                    queueCount;
-    const float*                pQueuePriorities;
-} VkDeviceQueueCreateInfo;
-
-typedef struct VkDeviceCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkDeviceCreateFlags                flags;
-    uint32_t                           queueCreateInfoCount;
-    const VkDeviceQueueCreateInfo*     pQueueCreateInfos;
-    uint32_t                           enabledLayerCount;
-    const char* const*                 ppEnabledLayerNames;
-    uint32_t                           enabledExtensionCount;
-    const char* const*                 ppEnabledExtensionNames;
-    const VkPhysicalDeviceFeatures*    pEnabledFeatures;
-} VkDeviceCreateInfo;
-
-typedef struct VkExtensionProperties {
-    char        extensionName[VK_MAX_EXTENSION_NAME_SIZE];
-    uint32_t    specVersion;
-} VkExtensionProperties;
-
-typedef struct VkLayerProperties {
-    char        layerName[VK_MAX_EXTENSION_NAME_SIZE];
-    uint32_t    specVersion;
-    uint32_t    implementationVersion;
-    char        description[VK_MAX_DESCRIPTION_SIZE];
-} VkLayerProperties;
-
-typedef struct VkSubmitInfo {
-    VkStructureType                sType;
-    const void*                    pNext;
-    uint32_t                       waitSemaphoreCount;
-    const VkSemaphore*             pWaitSemaphores;
-    const VkPipelineStageFlags*    pWaitDstStageMask;
-    uint32_t                       commandBufferCount;
-    const VkCommandBuffer*         pCommandBuffers;
-    uint32_t                       signalSemaphoreCount;
-    const VkSemaphore*             pSignalSemaphores;
-} VkSubmitInfo;
-
-typedef struct VkMappedMemoryRange {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceMemory     memory;
-    VkDeviceSize       offset;
-    VkDeviceSize       size;
-} VkMappedMemoryRange;
-
-typedef struct VkMemoryAllocateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceSize       allocationSize;
-    uint32_t           memoryTypeIndex;
-} VkMemoryAllocateInfo;
-
-typedef struct VkMemoryRequirements {
-    VkDeviceSize    size;
-    VkDeviceSize    alignment;
-    uint32_t        memoryTypeBits;
-} VkMemoryRequirements;
-
-typedef struct VkSparseMemoryBind {
-    VkDeviceSize               resourceOffset;
-    VkDeviceSize               size;
-    VkDeviceMemory             memory;
-    VkDeviceSize               memoryOffset;
-    VkSparseMemoryBindFlags    flags;
-} VkSparseMemoryBind;
-
-typedef struct VkSparseBufferMemoryBindInfo {
-    VkBuffer                     buffer;
-    uint32_t                     bindCount;
-    const VkSparseMemoryBind*    pBinds;
-} VkSparseBufferMemoryBindInfo;
-
-typedef struct VkSparseImageOpaqueMemoryBindInfo {
-    VkImage                      image;
-    uint32_t                     bindCount;
-    const VkSparseMemoryBind*    pBinds;
-} VkSparseImageOpaqueMemoryBindInfo;
-
-typedef struct VkImageSubresource {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              mipLevel;
-    uint32_t              arrayLayer;
-} VkImageSubresource;
-
-typedef struct VkSparseImageMemoryBind {
-    VkImageSubresource         subresource;
-    VkOffset3D                 offset;
-    VkExtent3D                 extent;
-    VkDeviceMemory             memory;
-    VkDeviceSize               memoryOffset;
-    VkSparseMemoryBindFlags    flags;
-} VkSparseImageMemoryBind;
-
-typedef struct VkSparseImageMemoryBindInfo {
-    VkImage                           image;
-    uint32_t                          bindCount;
-    const VkSparseImageMemoryBind*    pBinds;
-} VkSparseImageMemoryBindInfo;
-
-typedef struct VkBindSparseInfo {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    uint32_t                                    waitSemaphoreCount;
-    const VkSemaphore*                          pWaitSemaphores;
-    uint32_t                                    bufferBindCount;
-    const VkSparseBufferMemoryBindInfo*         pBufferBinds;
-    uint32_t                                    imageOpaqueBindCount;
-    const VkSparseImageOpaqueMemoryBindInfo*    pImageOpaqueBinds;
-    uint32_t                                    imageBindCount;
-    const VkSparseImageMemoryBindInfo*          pImageBinds;
-    uint32_t                                    signalSemaphoreCount;
-    const VkSemaphore*                          pSignalSemaphores;
-} VkBindSparseInfo;
-
-typedef struct VkSparseImageFormatProperties {
-    VkImageAspectFlags          aspectMask;
-    VkExtent3D                  imageGranularity;
-    VkSparseImageFormatFlags    flags;
-} VkSparseImageFormatProperties;
-
-typedef struct VkSparseImageMemoryRequirements {
-    VkSparseImageFormatProperties    formatProperties;
-    uint32_t                         imageMipTailFirstLod;
-    VkDeviceSize                     imageMipTailSize;
-    VkDeviceSize                     imageMipTailOffset;
-    VkDeviceSize                     imageMipTailStride;
-} VkSparseImageMemoryRequirements;
-
-typedef struct VkFenceCreateInfo {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkFenceCreateFlags    flags;
-} VkFenceCreateInfo;
-
-typedef struct VkSemaphoreCreateInfo {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkSemaphoreCreateFlags    flags;
-} VkSemaphoreCreateInfo;
-
-typedef struct VkEventCreateInfo {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkEventCreateFlags    flags;
-} VkEventCreateInfo;
-
-typedef struct VkQueryPoolCreateInfo {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkQueryPoolCreateFlags           flags;
-    VkQueryType                      queryType;
-    uint32_t                         queryCount;
-    VkQueryPipelineStatisticFlags    pipelineStatistics;
-} VkQueryPoolCreateInfo;
-
-typedef struct VkBufferCreateInfo {
-    VkStructureType        sType;
-    const void*            pNext;
-    VkBufferCreateFlags    flags;
-    VkDeviceSize           size;
-    VkBufferUsageFlags     usage;
-    VkSharingMode          sharingMode;
-    uint32_t               queueFamilyIndexCount;
-    const uint32_t*        pQueueFamilyIndices;
-} VkBufferCreateInfo;
-
-typedef struct VkBufferViewCreateInfo {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkBufferViewCreateFlags    flags;
-    VkBuffer                   buffer;
-    VkFormat                   format;
-    VkDeviceSize               offset;
-    VkDeviceSize               range;
-} VkBufferViewCreateInfo;
-
-typedef struct VkImageCreateInfo {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkImageCreateFlags       flags;
-    VkImageType              imageType;
-    VkFormat                 format;
-    VkExtent3D               extent;
-    uint32_t                 mipLevels;
-    uint32_t                 arrayLayers;
-    VkSampleCountFlagBits    samples;
-    VkImageTiling            tiling;
-    VkImageUsageFlags        usage;
-    VkSharingMode            sharingMode;
-    uint32_t                 queueFamilyIndexCount;
-    const uint32_t*          pQueueFamilyIndices;
-    VkImageLayout            initialLayout;
-} VkImageCreateInfo;
-
-typedef struct VkSubresourceLayout {
-    VkDeviceSize    offset;
-    VkDeviceSize    size;
-    VkDeviceSize    rowPitch;
-    VkDeviceSize    arrayPitch;
-    VkDeviceSize    depthPitch;
-} VkSubresourceLayout;
-
-typedef struct VkComponentMapping {
-    VkComponentSwizzle    r;
-    VkComponentSwizzle    g;
-    VkComponentSwizzle    b;
-    VkComponentSwizzle    a;
-} VkComponentMapping;
-
-typedef struct VkImageViewCreateInfo {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkImageViewCreateFlags     flags;
-    VkImage                    image;
-    VkImageViewType            viewType;
-    VkFormat                   format;
-    VkComponentMapping         components;
-    VkImageSubresourceRange    subresourceRange;
-} VkImageViewCreateInfo;
-
-typedef struct VkShaderModuleCreateInfo {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkShaderModuleCreateFlags    flags;
-    size_t                       codeSize;
-    const uint32_t*              pCode;
-} VkShaderModuleCreateInfo;
-
-typedef struct VkPipelineCacheCreateInfo {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkPipelineCacheCreateFlags    flags;
-    size_t                        initialDataSize;
-    const void*                   pInitialData;
-} VkPipelineCacheCreateInfo;
-
-typedef struct VkSpecializationMapEntry {
-    uint32_t    constantID;
-    uint32_t    offset;
-    size_t      size;
-} VkSpecializationMapEntry;
-
-typedef struct VkSpecializationInfo {
-    uint32_t                           mapEntryCount;
-    const VkSpecializationMapEntry*    pMapEntries;
-    size_t                             dataSize;
-    const void*                        pData;
-} VkSpecializationInfo;
-
-typedef struct VkPipelineShaderStageCreateInfo {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    VkPipelineShaderStageCreateFlags    flags;
-    VkShaderStageFlagBits               stage;
-    VkShaderModule                      module;
-    const char*                         pName;
-    const VkSpecializationInfo*         pSpecializationInfo;
-} VkPipelineShaderStageCreateInfo;
-
-typedef struct VkComputePipelineCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkPipelineCreateFlags              flags;
-    VkPipelineShaderStageCreateInfo    stage;
-    VkPipelineLayout                   layout;
-    VkPipeline                         basePipelineHandle;
-    int32_t                            basePipelineIndex;
-} VkComputePipelineCreateInfo;
-
-typedef struct VkVertexInputBindingDescription {
-    uint32_t             binding;
-    uint32_t             stride;
-    VkVertexInputRate    inputRate;
-} VkVertexInputBindingDescription;
-
-typedef struct VkVertexInputAttributeDescription {
-    uint32_t    location;
-    uint32_t    binding;
-    VkFormat    format;
-    uint32_t    offset;
-} VkVertexInputAttributeDescription;
-
-typedef struct VkPipelineVertexInputStateCreateInfo {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    VkPipelineVertexInputStateCreateFlags       flags;
-    uint32_t                                    vertexBindingDescriptionCount;
-    const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
-    uint32_t                                    vertexAttributeDescriptionCount;
-    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
-} VkPipelineVertexInputStateCreateInfo;
-
-typedef struct VkPipelineInputAssemblyStateCreateInfo {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkPipelineInputAssemblyStateCreateFlags    flags;
-    VkPrimitiveTopology                        topology;
-    VkBool32                                   primitiveRestartEnable;
-} VkPipelineInputAssemblyStateCreateInfo;
-
-typedef struct VkPipelineTessellationStateCreateInfo {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkPipelineTessellationStateCreateFlags    flags;
-    uint32_t                                  patchControlPoints;
-} VkPipelineTessellationStateCreateInfo;
-
-typedef struct VkViewport {
-    float    x;
-    float    y;
-    float    width;
-    float    height;
-    float    minDepth;
-    float    maxDepth;
-} VkViewport;
-
-typedef struct VkPipelineViewportStateCreateInfo {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkPipelineViewportStateCreateFlags    flags;
-    uint32_t                              viewportCount;
-    const VkViewport*                     pViewports;
-    uint32_t                              scissorCount;
-    const VkRect2D*                       pScissors;
-} VkPipelineViewportStateCreateInfo;
-
-typedef struct VkPipelineRasterizationStateCreateInfo {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkPipelineRasterizationStateCreateFlags    flags;
-    VkBool32                                   depthClampEnable;
-    VkBool32                                   rasterizerDiscardEnable;
-    VkPolygonMode                              polygonMode;
-    VkCullModeFlags                            cullMode;
-    VkFrontFace                                frontFace;
-    VkBool32                                   depthBiasEnable;
-    float                                      depthBiasConstantFactor;
-    float                                      depthBiasClamp;
-    float                                      depthBiasSlopeFactor;
-    float                                      lineWidth;
-} VkPipelineRasterizationStateCreateInfo;
-
-typedef struct VkPipelineMultisampleStateCreateInfo {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkPipelineMultisampleStateCreateFlags    flags;
-    VkSampleCountFlagBits                    rasterizationSamples;
-    VkBool32                                 sampleShadingEnable;
-    float                                    minSampleShading;
-    const VkSampleMask*                      pSampleMask;
-    VkBool32                                 alphaToCoverageEnable;
-    VkBool32                                 alphaToOneEnable;
-} VkPipelineMultisampleStateCreateInfo;
-
-typedef struct VkStencilOpState {
-    VkStencilOp    failOp;
-    VkStencilOp    passOp;
-    VkStencilOp    depthFailOp;
-    VkCompareOp    compareOp;
-    uint32_t       compareMask;
-    uint32_t       writeMask;
-    uint32_t       reference;
-} VkStencilOpState;
-
-typedef struct VkPipelineDepthStencilStateCreateInfo {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkPipelineDepthStencilStateCreateFlags    flags;
-    VkBool32                                  depthTestEnable;
-    VkBool32                                  depthWriteEnable;
-    VkCompareOp                               depthCompareOp;
-    VkBool32                                  depthBoundsTestEnable;
-    VkBool32                                  stencilTestEnable;
-    VkStencilOpState                          front;
-    VkStencilOpState                          back;
-    float                                     minDepthBounds;
-    float                                     maxDepthBounds;
-} VkPipelineDepthStencilStateCreateInfo;
-
-typedef struct VkPipelineColorBlendAttachmentState {
-    VkBool32                 blendEnable;
-    VkBlendFactor            srcColorBlendFactor;
-    VkBlendFactor            dstColorBlendFactor;
-    VkBlendOp                colorBlendOp;
-    VkBlendFactor            srcAlphaBlendFactor;
-    VkBlendFactor            dstAlphaBlendFactor;
-    VkBlendOp                alphaBlendOp;
-    VkColorComponentFlags    colorWriteMask;
-} VkPipelineColorBlendAttachmentState;
-
-typedef struct VkPipelineColorBlendStateCreateInfo {
-    VkStructureType                               sType;
-    const void*                                   pNext;
-    VkPipelineColorBlendStateCreateFlags          flags;
-    VkBool32                                      logicOpEnable;
-    VkLogicOp                                     logicOp;
-    uint32_t                                      attachmentCount;
-    const VkPipelineColorBlendAttachmentState*    pAttachments;
-    float                                         blendConstants[4];
-} VkPipelineColorBlendStateCreateInfo;
-
-typedef struct VkPipelineDynamicStateCreateInfo {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkPipelineDynamicStateCreateFlags    flags;
-    uint32_t                             dynamicStateCount;
-    const VkDynamicState*                pDynamicStates;
-} VkPipelineDynamicStateCreateInfo;
-
-typedef struct VkGraphicsPipelineCreateInfo {
-    VkStructureType                                  sType;
-    const void*                                      pNext;
-    VkPipelineCreateFlags                            flags;
-    uint32_t                                         stageCount;
-    const VkPipelineShaderStageCreateInfo*           pStages;
-    const VkPipelineVertexInputStateCreateInfo*      pVertexInputState;
-    const VkPipelineInputAssemblyStateCreateInfo*    pInputAssemblyState;
-    const VkPipelineTessellationStateCreateInfo*     pTessellationState;
-    const VkPipelineViewportStateCreateInfo*         pViewportState;
-    const VkPipelineRasterizationStateCreateInfo*    pRasterizationState;
-    const VkPipelineMultisampleStateCreateInfo*      pMultisampleState;
-    const VkPipelineDepthStencilStateCreateInfo*     pDepthStencilState;
-    const VkPipelineColorBlendStateCreateInfo*       pColorBlendState;
-    const VkPipelineDynamicStateCreateInfo*          pDynamicState;
-    VkPipelineLayout                                 layout;
-    VkRenderPass                                     renderPass;
-    uint32_t                                         subpass;
-    VkPipeline                                       basePipelineHandle;
-    int32_t                                          basePipelineIndex;
-} VkGraphicsPipelineCreateInfo;
-
-typedef struct VkPushConstantRange {
-    VkShaderStageFlags    stageFlags;
-    uint32_t              offset;
-    uint32_t              size;
-} VkPushConstantRange;
-
-typedef struct VkPipelineLayoutCreateInfo {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkPipelineLayoutCreateFlags     flags;
-    uint32_t                        setLayoutCount;
-    const VkDescriptorSetLayout*    pSetLayouts;
-    uint32_t                        pushConstantRangeCount;
-    const VkPushConstantRange*      pPushConstantRanges;
-} VkPipelineLayoutCreateInfo;
-
-typedef struct VkSamplerCreateInfo {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkSamplerCreateFlags    flags;
-    VkFilter                magFilter;
-    VkFilter                minFilter;
-    VkSamplerMipmapMode     mipmapMode;
-    VkSamplerAddressMode    addressModeU;
-    VkSamplerAddressMode    addressModeV;
-    VkSamplerAddressMode    addressModeW;
-    float                   mipLodBias;
-    VkBool32                anisotropyEnable;
-    float                   maxAnisotropy;
-    VkBool32                compareEnable;
-    VkCompareOp             compareOp;
-    float                   minLod;
-    float                   maxLod;
-    VkBorderColor           borderColor;
-    VkBool32                unnormalizedCoordinates;
-} VkSamplerCreateInfo;
-
-typedef struct VkCopyDescriptorSet {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDescriptorSet    srcSet;
-    uint32_t           srcBinding;
-    uint32_t           srcArrayElement;
-    VkDescriptorSet    dstSet;
-    uint32_t           dstBinding;
-    uint32_t           dstArrayElement;
-    uint32_t           descriptorCount;
-} VkCopyDescriptorSet;
-
-typedef struct VkDescriptorBufferInfo {
-    VkBuffer        buffer;
-    VkDeviceSize    offset;
-    VkDeviceSize    range;
-} VkDescriptorBufferInfo;
-
-typedef struct VkDescriptorImageInfo {
-    VkSampler        sampler;
-    VkImageView      imageView;
-    VkImageLayout    imageLayout;
-} VkDescriptorImageInfo;
-
-typedef struct VkDescriptorPoolSize {
-    VkDescriptorType    type;
-    uint32_t            descriptorCount;
-} VkDescriptorPoolSize;
-
-typedef struct VkDescriptorPoolCreateInfo {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkDescriptorPoolCreateFlags    flags;
-    uint32_t                       maxSets;
-    uint32_t                       poolSizeCount;
-    const VkDescriptorPoolSize*    pPoolSizes;
-} VkDescriptorPoolCreateInfo;
-
-typedef struct VkDescriptorSetAllocateInfo {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkDescriptorPool                descriptorPool;
-    uint32_t                        descriptorSetCount;
-    const VkDescriptorSetLayout*    pSetLayouts;
-} VkDescriptorSetAllocateInfo;
-
-typedef struct VkDescriptorSetLayoutBinding {
-    uint32_t              binding;
-    VkDescriptorType      descriptorType;
-    uint32_t              descriptorCount;
-    VkShaderStageFlags    stageFlags;
-    const VkSampler*      pImmutableSamplers;
-} VkDescriptorSetLayoutBinding;
-
-typedef struct VkDescriptorSetLayoutCreateInfo {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkDescriptorSetLayoutCreateFlags       flags;
-    uint32_t                               bindingCount;
-    const VkDescriptorSetLayoutBinding*    pBindings;
-} VkDescriptorSetLayoutCreateInfo;
-
-typedef struct VkWriteDescriptorSet {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkDescriptorSet                  dstSet;
-    uint32_t                         dstBinding;
-    uint32_t                         dstArrayElement;
-    uint32_t                         descriptorCount;
-    VkDescriptorType                 descriptorType;
-    const VkDescriptorImageInfo*     pImageInfo;
-    const VkDescriptorBufferInfo*    pBufferInfo;
-    const VkBufferView*              pTexelBufferView;
-} VkWriteDescriptorSet;
-
-typedef struct VkAttachmentDescription {
-    VkAttachmentDescriptionFlags    flags;
-    VkFormat                        format;
-    VkSampleCountFlagBits           samples;
-    VkAttachmentLoadOp              loadOp;
-    VkAttachmentStoreOp             storeOp;
-    VkAttachmentLoadOp              stencilLoadOp;
-    VkAttachmentStoreOp             stencilStoreOp;
-    VkImageLayout                   initialLayout;
-    VkImageLayout                   finalLayout;
-} VkAttachmentDescription;
-
-typedef struct VkAttachmentReference {
-    uint32_t         attachment;
-    VkImageLayout    layout;
-} VkAttachmentReference;
-
-typedef struct VkFramebufferCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkFramebufferCreateFlags    flags;
-    VkRenderPass                renderPass;
-    uint32_t                    attachmentCount;
-    const VkImageView*          pAttachments;
-    uint32_t                    width;
-    uint32_t                    height;
-    uint32_t                    layers;
-} VkFramebufferCreateInfo;
-
-typedef struct VkSubpassDescription {
-    VkSubpassDescriptionFlags       flags;
-    VkPipelineBindPoint             pipelineBindPoint;
-    uint32_t                        inputAttachmentCount;
-    const VkAttachmentReference*    pInputAttachments;
-    uint32_t                        colorAttachmentCount;
-    const VkAttachmentReference*    pColorAttachments;
-    const VkAttachmentReference*    pResolveAttachments;
-    const VkAttachmentReference*    pDepthStencilAttachment;
-    uint32_t                        preserveAttachmentCount;
-    const uint32_t*                 pPreserveAttachments;
-} VkSubpassDescription;
-
-typedef struct VkSubpassDependency {
-    uint32_t                srcSubpass;
-    uint32_t                dstSubpass;
-    VkPipelineStageFlags    srcStageMask;
-    VkPipelineStageFlags    dstStageMask;
-    VkAccessFlags           srcAccessMask;
-    VkAccessFlags           dstAccessMask;
-    VkDependencyFlags       dependencyFlags;
-} VkSubpassDependency;
-
-typedef struct VkRenderPassCreateInfo {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkRenderPassCreateFlags           flags;
-    uint32_t                          attachmentCount;
-    const VkAttachmentDescription*    pAttachments;
-    uint32_t                          subpassCount;
-    const VkSubpassDescription*       pSubpasses;
-    uint32_t                          dependencyCount;
-    const VkSubpassDependency*        pDependencies;
-} VkRenderPassCreateInfo;
-
-typedef struct VkCommandPoolCreateInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkCommandPoolCreateFlags    flags;
-    uint32_t                    queueFamilyIndex;
-} VkCommandPoolCreateInfo;
-
-typedef struct VkCommandBufferAllocateInfo {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkCommandPool           commandPool;
-    VkCommandBufferLevel    level;
-    uint32_t                commandBufferCount;
-} VkCommandBufferAllocateInfo;
-
-typedef struct VkCommandBufferInheritanceInfo {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkRenderPass                     renderPass;
-    uint32_t                         subpass;
-    VkFramebuffer                    framebuffer;
-    VkBool32                         occlusionQueryEnable;
-    VkQueryControlFlags              queryFlags;
-    VkQueryPipelineStatisticFlags    pipelineStatistics;
-} VkCommandBufferInheritanceInfo;
-
-typedef struct VkCommandBufferBeginInfo {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkCommandBufferUsageFlags                flags;
-    const VkCommandBufferInheritanceInfo*    pInheritanceInfo;
-} VkCommandBufferBeginInfo;
-
-typedef struct VkBufferCopy {
-    VkDeviceSize    srcOffset;
-    VkDeviceSize    dstOffset;
-    VkDeviceSize    size;
-} VkBufferCopy;
-
-typedef struct VkImageSubresourceLayers {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              mipLevel;
-    uint32_t              baseArrayLayer;
-    uint32_t              layerCount;
-} VkImageSubresourceLayers;
-
-typedef struct VkBufferImageCopy {
-    VkDeviceSize                bufferOffset;
-    uint32_t                    bufferRowLength;
-    uint32_t                    bufferImageHeight;
-    VkImageSubresourceLayers    imageSubresource;
-    VkOffset3D                  imageOffset;
-    VkExtent3D                  imageExtent;
-} VkBufferImageCopy;
-
-typedef union VkClearColorValue {
-    float       float32[4];
-    int32_t     int32[4];
-    uint32_t    uint32[4];
-} VkClearColorValue;
-
-typedef struct VkClearDepthStencilValue {
-    float       depth;
-    uint32_t    stencil;
-} VkClearDepthStencilValue;
-
-typedef union VkClearValue {
-    VkClearColorValue           color;
-    VkClearDepthStencilValue    depthStencil;
-} VkClearValue;
-
-typedef struct VkClearAttachment {
-    VkImageAspectFlags    aspectMask;
-    uint32_t              colorAttachment;
-    VkClearValue          clearValue;
-} VkClearAttachment;
-
-typedef struct VkClearRect {
-    VkRect2D    rect;
-    uint32_t    baseArrayLayer;
-    uint32_t    layerCount;
-} VkClearRect;
-
-typedef struct VkImageBlit {
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffsets[2];
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffsets[2];
-} VkImageBlit;
-
-typedef struct VkImageCopy {
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffset;
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffset;
-    VkExtent3D                  extent;
-} VkImageCopy;
-
-typedef struct VkImageResolve {
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffset;
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffset;
-    VkExtent3D                  extent;
-} VkImageResolve;
-
-typedef struct VkRenderPassBeginInfo {
-    VkStructureType        sType;
-    const void*            pNext;
-    VkRenderPass           renderPass;
-    VkFramebuffer          framebuffer;
-    VkRect2D               renderArea;
-    uint32_t               clearValueCount;
-    const VkClearValue*    pClearValues;
-} VkRenderPassBeginInfo;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
-typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
-typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
-typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
-typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
-typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
-typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
-typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
-typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
-typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
-typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
-typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
-typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
-typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
-typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
-typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
-typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
-typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
-typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
-typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
-typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
-typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
-typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
-typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
-typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
-typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
-typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
-typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
-typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
-typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
-typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
-typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
-typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
-typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
-typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData);
-typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
-typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
-typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
-typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
-typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
-typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
-typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
-typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
-typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
-    const VkInstanceCreateInfo*                 pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkInstance*                                 pInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
-    VkInstance                                  instance,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
-    VkInstance                                  instance,
-    uint32_t*                                   pPhysicalDeviceCount,
-    VkPhysicalDevice*                           pPhysicalDevices);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceFeatures*                   pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkFormatProperties*                         pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkImageType                                 type,
-    VkImageTiling                               tiling,
-    VkImageUsageFlags                           usage,
-    VkImageCreateFlags                          flags,
-    VkImageFormatProperties*                    pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceProperties*                 pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pQueueFamilyPropertyCount,
-    VkQueueFamilyProperties*                    pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceMemoryProperties*           pMemoryProperties);
-
-VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(
-    VkInstance                                  instance,
-    const char*                                 pName);
-
-VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(
-    VkDevice                                    device,
-    const char*                                 pName);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
-    VkPhysicalDevice                            physicalDevice,
-    const VkDeviceCreateInfo*                   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDevice*                                   pDevice);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
-    VkDevice                                    device,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(
-    const char*                                 pLayerName,
-    uint32_t*                                   pPropertyCount,
-    VkExtensionProperties*                      pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(
-    VkPhysicalDevice                            physicalDevice,
-    const char*                                 pLayerName,
-    uint32_t*                                   pPropertyCount,
-    VkExtensionProperties*                      pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(
-    uint32_t*                                   pPropertyCount,
-    VkLayerProperties*                          pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkLayerProperties*                          pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
-    VkDevice                                    device,
-    uint32_t                                    queueFamilyIndex,
-    uint32_t                                    queueIndex,
-    VkQueue*                                    pQueue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
-    VkQueue                                     queue,
-    uint32_t                                    submitCount,
-    const VkSubmitInfo*                         pSubmits,
-    VkFence                                     fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
-    VkQueue                                     queue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
-    VkDevice                                    device);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(
-    VkDevice                                    device,
-    const VkMemoryAllocateInfo*                 pAllocateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDeviceMemory*                             pMemory);
-
-VKAPI_ATTR void VKAPI_CALL vkFreeMemory(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    VkDeviceSize                                offset,
-    VkDeviceSize                                size,
-    VkMemoryMapFlags                            flags,
-    void**                                      ppData);
-
-VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(
-    VkDevice                                    device,
-    uint32_t                                    memoryRangeCount,
-    const VkMappedMemoryRange*                  pMemoryRanges);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(
-    VkDevice                                    device,
-    uint32_t                                    memoryRangeCount,
-    const VkMappedMemoryRange*                  pMemoryRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    VkDeviceSize*                               pCommittedMemoryInBytes);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(
-    VkDevice                                    device,
-    VkBuffer                                    buffer,
-    VkDeviceMemory                              memory,
-    VkDeviceSize                                memoryOffset);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
-    VkDevice                                    device,
-    VkImage                                     image,
-    VkDeviceMemory                              memory,
-    VkDeviceSize                                memoryOffset);
-
-VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(
-    VkDevice                                    device,
-    VkBuffer                                    buffer,
-    VkMemoryRequirements*                       pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
-    VkDevice                                    device,
-    VkImage                                     image,
-    VkMemoryRequirements*                       pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements(
-    VkDevice                                    device,
-    VkImage                                     image,
-    uint32_t*                                   pSparseMemoryRequirementCount,
-    VkSparseImageMemoryRequirements*            pSparseMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkImageType                                 type,
-    VkSampleCountFlagBits                       samples,
-    VkImageUsageFlags                           usage,
-    VkImageTiling                               tiling,
-    uint32_t*                                   pPropertyCount,
-    VkSparseImageFormatProperties*              pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(
-    VkQueue                                     queue,
-    uint32_t                                    bindInfoCount,
-    const VkBindSparseInfo*                     pBindInfo,
-    VkFence                                     fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
-    VkDevice                                    device,
-    const VkFenceCreateInfo*                    pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFence*                                    pFence);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
-    VkDevice                                    device,
-    VkFence                                     fence,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
-    VkDevice                                    device,
-    uint32_t                                    fenceCount,
-    const VkFence*                              pFences);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
-    VkDevice                                    device,
-    VkFence                                     fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
-    VkDevice                                    device,
-    uint32_t                                    fenceCount,
-    const VkFence*                              pFences,
-    VkBool32                                    waitAll,
-    uint64_t                                    timeout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
-    VkDevice                                    device,
-    const VkSemaphoreCreateInfo*                pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSemaphore*                                pSemaphore);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
-    VkDevice                                    device,
-    VkSemaphore                                 semaphore,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
-    VkDevice                                    device,
-    const VkEventCreateInfo*                    pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkEvent*                                    pEvent);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
-    VkDevice                                    device,
-    VkEvent                                     event,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
-    VkDevice                                    device,
-    VkEvent                                     event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
-    VkDevice                                    device,
-    VkEvent                                     event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
-    VkDevice                                    device,
-    VkEvent                                     event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(
-    VkDevice                                    device,
-    const VkQueryPoolCreateInfo*                pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkQueryPool*                                pQueryPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(
-    VkDevice                                    device,
-    VkQueryPool                                 queryPool,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(
-    VkDevice                                    device,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount,
-    size_t                                      dataSize,
-    void*                                       pData,
-    VkDeviceSize                                stride,
-    VkQueryResultFlags                          flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(
-    VkDevice                                    device,
-    const VkBufferCreateInfo*                   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkBuffer*                                   pBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(
-    VkDevice                                    device,
-    VkBuffer                                    buffer,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(
-    VkDevice                                    device,
-    const VkBufferViewCreateInfo*               pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkBufferView*                               pView);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(
-    VkDevice                                    device,
-    VkBufferView                                bufferView,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
-    VkDevice                                    device,
-    const VkImageCreateInfo*                    pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkImage*                                    pImage);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyImage(
-    VkDevice                                    device,
-    VkImage                                     image,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(
-    VkDevice                                    device,
-    VkImage                                     image,
-    const VkImageSubresource*                   pSubresource,
-    VkSubresourceLayout*                        pLayout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(
-    VkDevice                                    device,
-    const VkImageViewCreateInfo*                pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkImageView*                                pView);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(
-    VkDevice                                    device,
-    VkImageView                                 imageView,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(
-    VkDevice                                    device,
-    const VkShaderModuleCreateInfo*             pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkShaderModule*                             pShaderModule);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(
-    VkDevice                                    device,
-    VkShaderModule                              shaderModule,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(
-    VkDevice                                    device,
-    const VkPipelineCacheCreateInfo*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipelineCache*                            pPipelineCache);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    size_t*                                     pDataSize,
-    void*                                       pData);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(
-    VkDevice                                    device,
-    VkPipelineCache                             dstCache,
-    uint32_t                                    srcCacheCount,
-    const VkPipelineCache*                      pSrcCaches);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    uint32_t                                    createInfoCount,
-    const VkGraphicsPipelineCreateInfo*         pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipeline*                                 pPipelines);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    uint32_t                                    createInfoCount,
-    const VkComputePipelineCreateInfo*          pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipeline*                                 pPipelines);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(
-    VkDevice                                    device,
-    const VkPipelineLayoutCreateInfo*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipelineLayout*                           pPipelineLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(
-    VkDevice                                    device,
-    VkPipelineLayout                            pipelineLayout,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(
-    VkDevice                                    device,
-    const VkSamplerCreateInfo*                  pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSampler*                                  pSampler);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySampler(
-    VkDevice                                    device,
-    VkSampler                                   sampler,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(
-    VkDevice                                    device,
-    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDescriptorSetLayout*                      pSetLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(
-    VkDevice                                    device,
-    VkDescriptorSetLayout                       descriptorSetLayout,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(
-    VkDevice                                    device,
-    const VkDescriptorPoolCreateInfo*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDescriptorPool*                           pDescriptorPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(
-    VkDevice                                    device,
-    VkDescriptorPool                            descriptorPool,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(
-    VkDevice                                    device,
-    VkDescriptorPool                            descriptorPool,
-    VkDescriptorPoolResetFlags                  flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(
-    VkDevice                                    device,
-    const VkDescriptorSetAllocateInfo*          pAllocateInfo,
-    VkDescriptorSet*                            pDescriptorSets);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(
-    VkDevice                                    device,
-    VkDescriptorPool                            descriptorPool,
-    uint32_t                                    descriptorSetCount,
-    const VkDescriptorSet*                      pDescriptorSets);
-
-VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(
-    VkDevice                                    device,
-    uint32_t                                    descriptorWriteCount,
-    const VkWriteDescriptorSet*                 pDescriptorWrites,
-    uint32_t                                    descriptorCopyCount,
-    const VkCopyDescriptorSet*                  pDescriptorCopies);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(
-    VkDevice                                    device,
-    const VkFramebufferCreateInfo*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFramebuffer*                              pFramebuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(
-    VkDevice                                    device,
-    VkFramebuffer                               framebuffer,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(
-    VkDevice                                    device,
-    const VkRenderPassCreateInfo*               pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkRenderPass*                               pRenderPass);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(
-    VkDevice                                    device,
-    VkRenderPass                                renderPass,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(
-    VkDevice                                    device,
-    VkRenderPass                                renderPass,
-    VkExtent2D*                                 pGranularity);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
-    VkDevice                                    device,
-    const VkCommandPoolCreateInfo*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkCommandPool*                              pCommandPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    VkCommandPoolResetFlags                     flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
-    VkDevice                                    device,
-    const VkCommandBufferAllocateInfo*          pAllocateInfo,
-    VkCommandBuffer*                            pCommandBuffers);
-
-VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    uint32_t                                    commandBufferCount,
-    const VkCommandBuffer*                      pCommandBuffers);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
-    VkCommandBuffer                             commandBuffer,
-    const VkCommandBufferBeginInfo*             pBeginInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkCommandBufferResetFlags                   flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipeline                                  pipeline);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstViewport,
-    uint32_t                                    viewportCount,
-    const VkViewport*                           pViewports);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstScissor,
-    uint32_t                                    scissorCount,
-    const VkRect2D*                             pScissors);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(
-    VkCommandBuffer                             commandBuffer,
-    float                                       lineWidth);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(
-    VkCommandBuffer                             commandBuffer,
-    float                                       depthBiasConstantFactor,
-    float                                       depthBiasClamp,
-    float                                       depthBiasSlopeFactor);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(
-    VkCommandBuffer                             commandBuffer,
-    const float                                 blendConstants[4]);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(
-    VkCommandBuffer                             commandBuffer,
-    float                                       minDepthBounds,
-    float                                       maxDepthBounds);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    uint32_t                                    compareMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    uint32_t                                    writeMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    uint32_t                                    reference);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipelineLayout                            layout,
-    uint32_t                                    firstSet,
-    uint32_t                                    descriptorSetCount,
-    const VkDescriptorSet*                      pDescriptorSets,
-    uint32_t                                    dynamicOffsetCount,
-    const uint32_t*                             pDynamicOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkIndexType                                 indexType);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstBinding,
-    uint32_t                                    bindingCount,
-    const VkBuffer*                             pBuffers,
-    const VkDeviceSize*                         pOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDraw(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    vertexCount,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstVertex,
-    uint32_t                                    firstInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    indexCount,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstIndex,
-    int32_t                                     vertexOffset,
-    uint32_t                                    firstInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    uint32_t                                    drawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    uint32_t                                    drawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    groupCountX,
-    uint32_t                                    groupCountY,
-    uint32_t                                    groupCountZ);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    srcBuffer,
-    VkBuffer                                    dstBuffer,
-    uint32_t                                    regionCount,
-    const VkBufferCopy*                         pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageCopy*                          pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageBlit*                          pRegions,
-    VkFilter                                    filter);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    srcBuffer,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkBufferImageCopy*                    pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkBuffer                                    dstBuffer,
-    uint32_t                                    regionCount,
-    const VkBufferImageCopy*                    pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                dataSize,
-    const void*                                 pData);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                size,
-    uint32_t                                    data);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     image,
-    VkImageLayout                               imageLayout,
-    const VkClearColorValue*                    pColor,
-    uint32_t                                    rangeCount,
-    const VkImageSubresourceRange*              pRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     image,
-    VkImageLayout                               imageLayout,
-    const VkClearDepthStencilValue*             pDepthStencil,
-    uint32_t                                    rangeCount,
-    const VkImageSubresourceRange*              pRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    attachmentCount,
-    const VkClearAttachment*                    pAttachments,
-    uint32_t                                    rectCount,
-    const VkClearRect*                          pRects);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     dstImage,
-    VkImageLayout                               dstImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageResolve*                       pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
-    VkCommandBuffer                             commandBuffer,
-    VkEvent                                     event,
-    VkPipelineStageFlags                        stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
-    VkCommandBuffer                             commandBuffer,
-    VkEvent                                     event,
-    VkPipelineStageFlags                        stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    eventCount,
-    const VkEvent*                              pEvents,
-    VkPipelineStageFlags                        srcStageMask,
-    VkPipelineStageFlags                        dstStageMask,
-    uint32_t                                    memoryBarrierCount,
-    const VkMemoryBarrier*                      pMemoryBarriers,
-    uint32_t                                    bufferMemoryBarrierCount,
-    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
-    uint32_t                                    imageMemoryBarrierCount,
-    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlags                        srcStageMask,
-    VkPipelineStageFlags                        dstStageMask,
-    VkDependencyFlags                           dependencyFlags,
-    uint32_t                                    memoryBarrierCount,
-    const VkMemoryBarrier*                      pMemoryBarriers,
-    uint32_t                                    bufferMemoryBarrierCount,
-    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
-    uint32_t                                    imageMemoryBarrierCount,
-    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query,
-    VkQueryControlFlags                         flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlagBits                     pipelineStage,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                stride,
-    VkQueryResultFlags                          flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineLayout                            layout,
-    VkShaderStageFlags                          stageFlags,
-    uint32_t                                    offset,
-    uint32_t                                    size,
-    const void*                                 pValues);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(
-    VkCommandBuffer                             commandBuffer,
-    const VkRenderPassBeginInfo*                pRenderPassBegin,
-    VkSubpassContents                           contents);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(
-    VkCommandBuffer                             commandBuffer,
-    VkSubpassContents                           contents);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    commandBufferCount,
-    const VkCommandBuffer*                      pCommandBuffers);
-#endif
-
-
-#define VK_VERSION_1_1 1
-// Vulkan 1.1 version number
-#define VK_API_VERSION_1_1 VK_MAKE_API_VERSION(0, 1, 1, 0)// Patch version should always be set to 0
-
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate)
-#define VK_MAX_DEVICE_GROUP_SIZE          32U
-#define VK_LUID_SIZE                      8U
-#define VK_QUEUE_FAMILY_EXTERNAL          (~1U)
-
-typedef enum VkPointClippingBehavior {
-    VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0,
-    VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1,
-    VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES,
-    VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY,
-    VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF
-} VkPointClippingBehavior;
-
-typedef enum VkTessellationDomainOrigin {
-    VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0,
-    VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1,
-    VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT,
-    VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT,
-    VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF
-} VkTessellationDomainOrigin;
-
-typedef enum VkSamplerYcbcrModelConversion {
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020,
-    VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerYcbcrModelConversion;
-
-typedef enum VkSamplerYcbcrRange {
-    VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
-    VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1,
-    VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
-    VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
-    VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerYcbcrRange;
-
-typedef enum VkChromaLocation {
-    VK_CHROMA_LOCATION_COSITED_EVEN = 0,
-    VK_CHROMA_LOCATION_MIDPOINT = 1,
-    VK_CHROMA_LOCATION_COSITED_EVEN_KHR = VK_CHROMA_LOCATION_COSITED_EVEN,
-    VK_CHROMA_LOCATION_MIDPOINT_KHR = VK_CHROMA_LOCATION_MIDPOINT,
-    VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF
-} VkChromaLocation;
-
-typedef enum VkDescriptorUpdateTemplateType {
-    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0,
-    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1,
-    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
-    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorUpdateTemplateType;
-
-typedef enum VkSubgroupFeatureFlagBits {
-    VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001,
-    VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002,
-    VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004,
-    VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008,
-    VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010,
-    VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020,
-    VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040,
-    VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080,
-    VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100,
-    VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSubgroupFeatureFlagBits;
-typedef VkFlags VkSubgroupFeatureFlags;
-
-typedef enum VkPeerMemoryFeatureFlagBits {
-    VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001,
-    VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002,
-    VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004,
-    VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008,
-    VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT,
-    VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_DST_BIT,
-    VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT,
-    VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT,
-    VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPeerMemoryFeatureFlagBits;
-typedef VkFlags VkPeerMemoryFeatureFlags;
-
-typedef enum VkMemoryAllocateFlagBits {
-    VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001,
-    VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT = 0x00000002,
-    VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 0x00000004,
-    VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT,
-    VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT,
-    VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT,
-    VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryAllocateFlagBits;
-typedef VkFlags VkMemoryAllocateFlags;
-typedef VkFlags VkCommandPoolTrimFlags;
-typedef VkFlags VkDescriptorUpdateTemplateCreateFlags;
-
-typedef enum VkExternalMemoryHandleTypeFlagBits {
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID = 0x00000400,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_ZIRCON_VMO_BIT_FUCHSIA = 0x00000800,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_RDMA_ADDRESS_BIT_NV = 0x00001000,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkExternalMemoryHandleTypeFlagBits;
-typedef VkFlags VkExternalMemoryHandleTypeFlags;
-
-typedef enum VkExternalMemoryFeatureFlagBits {
-    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001,
-    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002,
-    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004,
-    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT,
-    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT,
-    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT,
-    VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkExternalMemoryFeatureFlagBits;
-typedef VkFlags VkExternalMemoryFeatureFlags;
-
-typedef enum VkExternalFenceHandleTypeFlagBits {
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
-    VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkExternalFenceHandleTypeFlagBits;
-typedef VkFlags VkExternalFenceHandleTypeFlags;
-
-typedef enum VkExternalFenceFeatureFlagBits {
-    VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001,
-    VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002,
-    VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT,
-    VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT,
-    VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkExternalFenceFeatureFlagBits;
-typedef VkFlags VkExternalFenceFeatureFlags;
-
-typedef enum VkFenceImportFlagBits {
-    VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001,
-    VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT,
-    VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFenceImportFlagBits;
-typedef VkFlags VkFenceImportFlags;
-
-typedef enum VkSemaphoreImportFlagBits {
-    VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001,
-    VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
-    VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSemaphoreImportFlagBits;
-typedef VkFlags VkSemaphoreImportFlags;
-
-typedef enum VkExternalSemaphoreHandleTypeFlagBits {
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_ZIRCON_EVENT_BIT_FUCHSIA = 0x00000080,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
-    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkExternalSemaphoreHandleTypeFlagBits;
-typedef VkFlags VkExternalSemaphoreHandleTypeFlags;
-
-typedef enum VkExternalSemaphoreFeatureFlagBits {
-    VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001,
-    VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002,
-    VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT,
-    VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT,
-    VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkExternalSemaphoreFeatureFlagBits;
-typedef VkFlags VkExternalSemaphoreFeatureFlags;
-typedef struct VkPhysicalDeviceSubgroupProperties {
-    VkStructureType           sType;
-    void*                     pNext;
-    uint32_t                  subgroupSize;
-    VkShaderStageFlags        supportedStages;
-    VkSubgroupFeatureFlags    supportedOperations;
-    VkBool32                  quadOperationsInAllStages;
-} VkPhysicalDeviceSubgroupProperties;
-
-typedef struct VkBindBufferMemoryInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBuffer           buffer;
-    VkDeviceMemory     memory;
-    VkDeviceSize       memoryOffset;
-} VkBindBufferMemoryInfo;
-
-typedef struct VkBindImageMemoryInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImage            image;
-    VkDeviceMemory     memory;
-    VkDeviceSize       memoryOffset;
-} VkBindImageMemoryInfo;
-
-typedef struct VkPhysicalDevice16BitStorageFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           storageBuffer16BitAccess;
-    VkBool32           uniformAndStorageBuffer16BitAccess;
-    VkBool32           storagePushConstant16;
-    VkBool32           storageInputOutput16;
-} VkPhysicalDevice16BitStorageFeatures;
-
-typedef struct VkMemoryDedicatedRequirements {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           prefersDedicatedAllocation;
-    VkBool32           requiresDedicatedAllocation;
-} VkMemoryDedicatedRequirements;
-
-typedef struct VkMemoryDedicatedAllocateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImage            image;
-    VkBuffer           buffer;
-} VkMemoryDedicatedAllocateInfo;
-
-typedef struct VkMemoryAllocateFlagsInfo {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkMemoryAllocateFlags    flags;
-    uint32_t                 deviceMask;
-} VkMemoryAllocateFlagsInfo;
-
-typedef struct VkDeviceGroupRenderPassBeginInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           deviceMask;
-    uint32_t           deviceRenderAreaCount;
-    const VkRect2D*    pDeviceRenderAreas;
-} VkDeviceGroupRenderPassBeginInfo;
-
-typedef struct VkDeviceGroupCommandBufferBeginInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           deviceMask;
-} VkDeviceGroupCommandBufferBeginInfo;
-
-typedef struct VkDeviceGroupSubmitInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           waitSemaphoreCount;
-    const uint32_t*    pWaitSemaphoreDeviceIndices;
-    uint32_t           commandBufferCount;
-    const uint32_t*    pCommandBufferDeviceMasks;
-    uint32_t           signalSemaphoreCount;
-    const uint32_t*    pSignalSemaphoreDeviceIndices;
-} VkDeviceGroupSubmitInfo;
-
-typedef struct VkDeviceGroupBindSparseInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           resourceDeviceIndex;
-    uint32_t           memoryDeviceIndex;
-} VkDeviceGroupBindSparseInfo;
-
-typedef struct VkBindBufferMemoryDeviceGroupInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           deviceIndexCount;
-    const uint32_t*    pDeviceIndices;
-} VkBindBufferMemoryDeviceGroupInfo;
-
-typedef struct VkBindImageMemoryDeviceGroupInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           deviceIndexCount;
-    const uint32_t*    pDeviceIndices;
-    uint32_t           splitInstanceBindRegionCount;
-    const VkRect2D*    pSplitInstanceBindRegions;
-} VkBindImageMemoryDeviceGroupInfo;
-
-typedef struct VkPhysicalDeviceGroupProperties {
-    VkStructureType     sType;
-    void*               pNext;
-    uint32_t            physicalDeviceCount;
-    VkPhysicalDevice    physicalDevices[VK_MAX_DEVICE_GROUP_SIZE];
-    VkBool32            subsetAllocation;
-} VkPhysicalDeviceGroupProperties;
-
-typedef struct VkDeviceGroupDeviceCreateInfo {
-    VkStructureType            sType;
-    const void*                pNext;
-    uint32_t                   physicalDeviceCount;
-    const VkPhysicalDevice*    pPhysicalDevices;
-} VkDeviceGroupDeviceCreateInfo;
-
-typedef struct VkBufferMemoryRequirementsInfo2 {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBuffer           buffer;
-} VkBufferMemoryRequirementsInfo2;
-
-typedef struct VkImageMemoryRequirementsInfo2 {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImage            image;
-} VkImageMemoryRequirementsInfo2;
-
-typedef struct VkImageSparseMemoryRequirementsInfo2 {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImage            image;
-} VkImageSparseMemoryRequirementsInfo2;
-
-typedef struct VkMemoryRequirements2 {
-    VkStructureType         sType;
-    void*                   pNext;
-    VkMemoryRequirements    memoryRequirements;
-} VkMemoryRequirements2;
-
-typedef struct VkSparseImageMemoryRequirements2 {
-    VkStructureType                    sType;
-    void*                              pNext;
-    VkSparseImageMemoryRequirements    memoryRequirements;
-} VkSparseImageMemoryRequirements2;
-
-typedef struct VkPhysicalDeviceFeatures2 {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkPhysicalDeviceFeatures    features;
-} VkPhysicalDeviceFeatures2;
-
-typedef struct VkPhysicalDeviceProperties2 {
-    VkStructureType               sType;
-    void*                         pNext;
-    VkPhysicalDeviceProperties    properties;
-} VkPhysicalDeviceProperties2;
-
-typedef struct VkFormatProperties2 {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkFormatProperties    formatProperties;
-} VkFormatProperties2;
-
-typedef struct VkImageFormatProperties2 {
-    VkStructureType            sType;
-    void*                      pNext;
-    VkImageFormatProperties    imageFormatProperties;
-} VkImageFormatProperties2;
-
-typedef struct VkPhysicalDeviceImageFormatInfo2 {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkFormat              format;
-    VkImageType           type;
-    VkImageTiling         tiling;
-    VkImageUsageFlags     usage;
-    VkImageCreateFlags    flags;
-} VkPhysicalDeviceImageFormatInfo2;
-
-typedef struct VkQueueFamilyProperties2 {
-    VkStructureType            sType;
-    void*                      pNext;
-    VkQueueFamilyProperties    queueFamilyProperties;
-} VkQueueFamilyProperties2;
-
-typedef struct VkPhysicalDeviceMemoryProperties2 {
-    VkStructureType                     sType;
-    void*                               pNext;
-    VkPhysicalDeviceMemoryProperties    memoryProperties;
-} VkPhysicalDeviceMemoryProperties2;
-
-typedef struct VkSparseImageFormatProperties2 {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkSparseImageFormatProperties    properties;
-} VkSparseImageFormatProperties2;
-
-typedef struct VkPhysicalDeviceSparseImageFormatInfo2 {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkFormat                 format;
-    VkImageType              type;
-    VkSampleCountFlagBits    samples;
-    VkImageUsageFlags        usage;
-    VkImageTiling            tiling;
-} VkPhysicalDeviceSparseImageFormatInfo2;
-
-typedef struct VkPhysicalDevicePointClippingProperties {
-    VkStructureType            sType;
-    void*                      pNext;
-    VkPointClippingBehavior    pointClippingBehavior;
-} VkPhysicalDevicePointClippingProperties;
-
-typedef struct VkInputAttachmentAspectReference {
-    uint32_t              subpass;
-    uint32_t              inputAttachmentIndex;
-    VkImageAspectFlags    aspectMask;
-} VkInputAttachmentAspectReference;
-
-typedef struct VkRenderPassInputAttachmentAspectCreateInfo {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   aspectReferenceCount;
-    const VkInputAttachmentAspectReference*    pAspectReferences;
-} VkRenderPassInputAttachmentAspectCreateInfo;
-
-typedef struct VkImageViewUsageCreateInfo {
-    VkStructureType      sType;
-    const void*          pNext;
-    VkImageUsageFlags    usage;
-} VkImageViewUsageCreateInfo;
-
-typedef struct VkPipelineTessellationDomainOriginStateCreateInfo {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkTessellationDomainOrigin    domainOrigin;
-} VkPipelineTessellationDomainOriginStateCreateInfo;
-
-typedef struct VkRenderPassMultiviewCreateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           subpassCount;
-    const uint32_t*    pViewMasks;
-    uint32_t           dependencyCount;
-    const int32_t*     pViewOffsets;
-    uint32_t           correlationMaskCount;
-    const uint32_t*    pCorrelationMasks;
-} VkRenderPassMultiviewCreateInfo;
-
-typedef struct VkPhysicalDeviceMultiviewFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           multiview;
-    VkBool32           multiviewGeometryShader;
-    VkBool32           multiviewTessellationShader;
-} VkPhysicalDeviceMultiviewFeatures;
-
-typedef struct VkPhysicalDeviceMultiviewProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxMultiviewViewCount;
-    uint32_t           maxMultiviewInstanceIndex;
-} VkPhysicalDeviceMultiviewProperties;
-
-typedef struct VkPhysicalDeviceVariablePointersFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           variablePointersStorageBuffer;
-    VkBool32           variablePointers;
-} VkPhysicalDeviceVariablePointersFeatures;
-
-typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeatures;
-
-typedef struct VkPhysicalDeviceProtectedMemoryFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           protectedMemory;
-} VkPhysicalDeviceProtectedMemoryFeatures;
-
-typedef struct VkPhysicalDeviceProtectedMemoryProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           protectedNoFault;
-} VkPhysicalDeviceProtectedMemoryProperties;
-
-typedef struct VkDeviceQueueInfo2 {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkDeviceQueueCreateFlags    flags;
-    uint32_t                    queueFamilyIndex;
-    uint32_t                    queueIndex;
-} VkDeviceQueueInfo2;
-
-typedef struct VkProtectedSubmitInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           protectedSubmit;
-} VkProtectedSubmitInfo;
-
-typedef struct VkSamplerYcbcrConversionCreateInfo {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkFormat                         format;
-    VkSamplerYcbcrModelConversion    ycbcrModel;
-    VkSamplerYcbcrRange              ycbcrRange;
-    VkComponentMapping               components;
-    VkChromaLocation                 xChromaOffset;
-    VkChromaLocation                 yChromaOffset;
-    VkFilter                         chromaFilter;
-    VkBool32                         forceExplicitReconstruction;
-} VkSamplerYcbcrConversionCreateInfo;
-
-typedef struct VkSamplerYcbcrConversionInfo {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkSamplerYcbcrConversion    conversion;
-} VkSamplerYcbcrConversionInfo;
-
-typedef struct VkBindImagePlaneMemoryInfo {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkImageAspectFlagBits    planeAspect;
-} VkBindImagePlaneMemoryInfo;
-
-typedef struct VkImagePlaneMemoryRequirementsInfo {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkImageAspectFlagBits    planeAspect;
-} VkImagePlaneMemoryRequirementsInfo;
-
-typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           samplerYcbcrConversion;
-} VkPhysicalDeviceSamplerYcbcrConversionFeatures;
-
-typedef struct VkSamplerYcbcrConversionImageFormatProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           combinedImageSamplerDescriptorCount;
-} VkSamplerYcbcrConversionImageFormatProperties;
-
-typedef struct VkDescriptorUpdateTemplateEntry {
-    uint32_t            dstBinding;
-    uint32_t            dstArrayElement;
-    uint32_t            descriptorCount;
-    VkDescriptorType    descriptorType;
-    size_t              offset;
-    size_t              stride;
-} VkDescriptorUpdateTemplateEntry;
-
-typedef struct VkDescriptorUpdateTemplateCreateInfo {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkDescriptorUpdateTemplateCreateFlags     flags;
-    uint32_t                                  descriptorUpdateEntryCount;
-    const VkDescriptorUpdateTemplateEntry*    pDescriptorUpdateEntries;
-    VkDescriptorUpdateTemplateType            templateType;
-    VkDescriptorSetLayout                     descriptorSetLayout;
-    VkPipelineBindPoint                       pipelineBindPoint;
-    VkPipelineLayout                          pipelineLayout;
-    uint32_t                                  set;
-} VkDescriptorUpdateTemplateCreateInfo;
-
-typedef struct VkExternalMemoryProperties {
-    VkExternalMemoryFeatureFlags       externalMemoryFeatures;
-    VkExternalMemoryHandleTypeFlags    exportFromImportedHandleTypes;
-    VkExternalMemoryHandleTypeFlags    compatibleHandleTypes;
-} VkExternalMemoryProperties;
-
-typedef struct VkPhysicalDeviceExternalImageFormatInfo {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-} VkPhysicalDeviceExternalImageFormatInfo;
-
-typedef struct VkExternalImageFormatProperties {
-    VkStructureType               sType;
-    void*                         pNext;
-    VkExternalMemoryProperties    externalMemoryProperties;
-} VkExternalImageFormatProperties;
-
-typedef struct VkPhysicalDeviceExternalBufferInfo {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkBufferCreateFlags                   flags;
-    VkBufferUsageFlags                    usage;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-} VkPhysicalDeviceExternalBufferInfo;
-
-typedef struct VkExternalBufferProperties {
-    VkStructureType               sType;
-    void*                         pNext;
-    VkExternalMemoryProperties    externalMemoryProperties;
-} VkExternalBufferProperties;
-
-typedef struct VkPhysicalDeviceIDProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    uint8_t            deviceUUID[VK_UUID_SIZE];
-    uint8_t            driverUUID[VK_UUID_SIZE];
-    uint8_t            deviceLUID[VK_LUID_SIZE];
-    uint32_t           deviceNodeMask;
-    VkBool32           deviceLUIDValid;
-} VkPhysicalDeviceIDProperties;
-
-typedef struct VkExternalMemoryImageCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkExternalMemoryHandleTypeFlags    handleTypes;
-} VkExternalMemoryImageCreateInfo;
-
-typedef struct VkExternalMemoryBufferCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkExternalMemoryHandleTypeFlags    handleTypes;
-} VkExternalMemoryBufferCreateInfo;
-
-typedef struct VkExportMemoryAllocateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkExternalMemoryHandleTypeFlags    handleTypes;
-} VkExportMemoryAllocateInfo;
-
-typedef struct VkPhysicalDeviceExternalFenceInfo {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalFenceHandleTypeFlagBits    handleType;
-} VkPhysicalDeviceExternalFenceInfo;
-
-typedef struct VkExternalFenceProperties {
-    VkStructureType                   sType;
-    void*                             pNext;
-    VkExternalFenceHandleTypeFlags    exportFromImportedHandleTypes;
-    VkExternalFenceHandleTypeFlags    compatibleHandleTypes;
-    VkExternalFenceFeatureFlags       externalFenceFeatures;
-} VkExternalFenceProperties;
-
-typedef struct VkExportFenceCreateInfo {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkExternalFenceHandleTypeFlags    handleTypes;
-} VkExportFenceCreateInfo;
-
-typedef struct VkExportSemaphoreCreateInfo {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExternalSemaphoreHandleTypeFlags    handleTypes;
-} VkExportSemaphoreCreateInfo;
-
-typedef struct VkPhysicalDeviceExternalSemaphoreInfo {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-} VkPhysicalDeviceExternalSemaphoreInfo;
-
-typedef struct VkExternalSemaphoreProperties {
-    VkStructureType                       sType;
-    void*                                 pNext;
-    VkExternalSemaphoreHandleTypeFlags    exportFromImportedHandleTypes;
-    VkExternalSemaphoreHandleTypeFlags    compatibleHandleTypes;
-    VkExternalSemaphoreFeatureFlags       externalSemaphoreFeatures;
-} VkExternalSemaphoreProperties;
-
-typedef struct VkPhysicalDeviceMaintenance3Properties {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxPerSetDescriptors;
-    VkDeviceSize       maxMemoryAllocationSize;
-} VkPhysicalDeviceMaintenance3Properties;
-
-typedef struct VkDescriptorSetLayoutSupport {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           supported;
-} VkDescriptorSetLayoutSupport;
-
-typedef struct VkPhysicalDeviceShaderDrawParametersFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderDrawParameters;
-} VkPhysicalDeviceShaderDrawParametersFeatures;
-
-typedef VkPhysicalDeviceShaderDrawParametersFeatures VkPhysicalDeviceShaderDrawParameterFeatures;
-
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t* pApiVersion);
-typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
-typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
-typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
-typedef void (VKAPI_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
-typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
-typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion(
-    uint32_t*                                   pApiVersion);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2(
-    VkDevice                                    device,
-    uint32_t                                    bindInfoCount,
-    const VkBindBufferMemoryInfo*               pBindInfos);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2(
-    VkDevice                                    device,
-    uint32_t                                    bindInfoCount,
-    const VkBindImageMemoryInfo*                pBindInfos);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures(
-    VkDevice                                    device,
-    uint32_t                                    heapIndex,
-    uint32_t                                    localDeviceIndex,
-    uint32_t                                    remoteDeviceIndex,
-    VkPeerMemoryFeatureFlags*                   pPeerMemoryFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    deviceMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    baseGroupX,
-    uint32_t                                    baseGroupY,
-    uint32_t                                    baseGroupZ,
-    uint32_t                                    groupCountX,
-    uint32_t                                    groupCountY,
-    uint32_t                                    groupCountZ);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups(
-    VkInstance                                  instance,
-    uint32_t*                                   pPhysicalDeviceGroupCount,
-    VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2(
-    VkDevice                                    device,
-    const VkImageMemoryRequirementsInfo2*       pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2(
-    VkDevice                                    device,
-    const VkBufferMemoryRequirementsInfo2*      pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2(
-    VkDevice                                    device,
-    const VkImageSparseMemoryRequirementsInfo2* pInfo,
-    uint32_t*                                   pSparseMemoryRequirementCount,
-    VkSparseImageMemoryRequirements2*           pSparseMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceFeatures2*                  pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceProperties2*                pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkFormatProperties2*                        pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceImageFormatInfo2*     pImageFormatInfo,
-    VkImageFormatProperties2*                   pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pQueueFamilyPropertyCount,
-    VkQueueFamilyProperties2*                   pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceMemoryProperties2*          pMemoryProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
-    uint32_t*                                   pPropertyCount,
-    VkSparseImageFormatProperties2*             pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    VkCommandPoolTrimFlags                      flags);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2(
-    VkDevice                                    device,
-    const VkDeviceQueueInfo2*                   pQueueInfo,
-    VkQueue*                                    pQueue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion(
-    VkDevice                                    device,
-    const VkSamplerYcbcrConversionCreateInfo*   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSamplerYcbcrConversion*                   pYcbcrConversion);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion(
-    VkDevice                                    device,
-    VkSamplerYcbcrConversion                    ycbcrConversion,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplate(
-    VkDevice                                    device,
-    const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDescriptorUpdateTemplate*                 pDescriptorUpdateTemplate);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate(
-    VkDevice                                    device,
-    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate(
-    VkDevice                                    device,
-    VkDescriptorSet                             descriptorSet,
-    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
-    const void*                                 pData);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceExternalBufferInfo*   pExternalBufferInfo,
-    VkExternalBufferProperties*                 pExternalBufferProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceExternalFenceInfo*    pExternalFenceInfo,
-    VkExternalFenceProperties*                  pExternalFenceProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
-    VkExternalSemaphoreProperties*              pExternalSemaphoreProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport(
-    VkDevice                                    device,
-    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
-    VkDescriptorSetLayoutSupport*               pSupport);
-#endif
-
-
-#define VK_VERSION_1_2 1
-// Vulkan 1.2 version number
-#define VK_API_VERSION_1_2 VK_MAKE_API_VERSION(0, 1, 2, 0)// Patch version should always be set to 0
-
-#define VK_MAX_DRIVER_NAME_SIZE           256U
-#define VK_MAX_DRIVER_INFO_SIZE           256U
-
-typedef enum VkDriverId {
-    VK_DRIVER_ID_AMD_PROPRIETARY = 1,
-    VK_DRIVER_ID_AMD_OPEN_SOURCE = 2,
-    VK_DRIVER_ID_MESA_RADV = 3,
-    VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4,
-    VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5,
-    VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6,
-    VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7,
-    VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8,
-    VK_DRIVER_ID_ARM_PROPRIETARY = 9,
-    VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10,
-    VK_DRIVER_ID_GGP_PROPRIETARY = 11,
-    VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12,
-    VK_DRIVER_ID_MESA_LLVMPIPE = 13,
-    VK_DRIVER_ID_MOLTENVK = 14,
-    VK_DRIVER_ID_COREAVI_PROPRIETARY = 15,
-    VK_DRIVER_ID_JUICE_PROPRIETARY = 16,
-    VK_DRIVER_ID_VERISILICON_PROPRIETARY = 17,
-    VK_DRIVER_ID_MESA_TURNIP = 18,
-    VK_DRIVER_ID_MESA_V3DV = 19,
-    VK_DRIVER_ID_MESA_PANVK = 20,
-    VK_DRIVER_ID_AMD_PROPRIETARY_KHR = VK_DRIVER_ID_AMD_PROPRIETARY,
-    VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = VK_DRIVER_ID_AMD_OPEN_SOURCE,
-    VK_DRIVER_ID_MESA_RADV_KHR = VK_DRIVER_ID_MESA_RADV,
-    VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR = VK_DRIVER_ID_NVIDIA_PROPRIETARY,
-    VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR = VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
-    VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
-    VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR = VK_DRIVER_ID_IMAGINATION_PROPRIETARY,
-    VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR = VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
-    VK_DRIVER_ID_ARM_PROPRIETARY_KHR = VK_DRIVER_ID_ARM_PROPRIETARY,
-    VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR = VK_DRIVER_ID_GOOGLE_SWIFTSHADER,
-    VK_DRIVER_ID_GGP_PROPRIETARY_KHR = VK_DRIVER_ID_GGP_PROPRIETARY,
-    VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR = VK_DRIVER_ID_BROADCOM_PROPRIETARY,
-    VK_DRIVER_ID_MAX_ENUM = 0x7FFFFFFF
-} VkDriverId;
-
-typedef enum VkShaderFloatControlsIndependence {
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0,
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1,
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2,
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY,
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE,
-    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM = 0x7FFFFFFF
-} VkShaderFloatControlsIndependence;
-
-typedef enum VkSamplerReductionMode {
-    VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE = 0,
-    VK_SAMPLER_REDUCTION_MODE_MIN = 1,
-    VK_SAMPLER_REDUCTION_MODE_MAX = 2,
-    VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE,
-    VK_SAMPLER_REDUCTION_MODE_MIN_EXT = VK_SAMPLER_REDUCTION_MODE_MIN,
-    VK_SAMPLER_REDUCTION_MODE_MAX_EXT = VK_SAMPLER_REDUCTION_MODE_MAX,
-    VK_SAMPLER_REDUCTION_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerReductionMode;
-
-typedef enum VkSemaphoreType {
-    VK_SEMAPHORE_TYPE_BINARY = 0,
-    VK_SEMAPHORE_TYPE_TIMELINE = 1,
-    VK_SEMAPHORE_TYPE_BINARY_KHR = VK_SEMAPHORE_TYPE_BINARY,
-    VK_SEMAPHORE_TYPE_TIMELINE_KHR = VK_SEMAPHORE_TYPE_TIMELINE,
-    VK_SEMAPHORE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkSemaphoreType;
-
-typedef enum VkResolveModeFlagBits {
-    VK_RESOLVE_MODE_NONE = 0,
-    VK_RESOLVE_MODE_SAMPLE_ZERO_BIT = 0x00000001,
-    VK_RESOLVE_MODE_AVERAGE_BIT = 0x00000002,
-    VK_RESOLVE_MODE_MIN_BIT = 0x00000004,
-    VK_RESOLVE_MODE_MAX_BIT = 0x00000008,
-    VK_RESOLVE_MODE_NONE_KHR = VK_RESOLVE_MODE_NONE,
-    VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT,
-    VK_RESOLVE_MODE_AVERAGE_BIT_KHR = VK_RESOLVE_MODE_AVERAGE_BIT,
-    VK_RESOLVE_MODE_MIN_BIT_KHR = VK_RESOLVE_MODE_MIN_BIT,
-    VK_RESOLVE_MODE_MAX_BIT_KHR = VK_RESOLVE_MODE_MAX_BIT,
-    VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkResolveModeFlagBits;
-typedef VkFlags VkResolveModeFlags;
-
-typedef enum VkDescriptorBindingFlagBits {
-    VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT = 0x00000001,
-    VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 0x00000002,
-    VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 0x00000004,
-    VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 0x00000008,
-    VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT,
-    VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT,
-    VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT,
-    VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT,
-    VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorBindingFlagBits;
-typedef VkFlags VkDescriptorBindingFlags;
-
-typedef enum VkSemaphoreWaitFlagBits {
-    VK_SEMAPHORE_WAIT_ANY_BIT = 0x00000001,
-    VK_SEMAPHORE_WAIT_ANY_BIT_KHR = VK_SEMAPHORE_WAIT_ANY_BIT,
-    VK_SEMAPHORE_WAIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSemaphoreWaitFlagBits;
-typedef VkFlags VkSemaphoreWaitFlags;
-typedef struct VkPhysicalDeviceVulkan11Features {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           storageBuffer16BitAccess;
-    VkBool32           uniformAndStorageBuffer16BitAccess;
-    VkBool32           storagePushConstant16;
-    VkBool32           storageInputOutput16;
-    VkBool32           multiview;
-    VkBool32           multiviewGeometryShader;
-    VkBool32           multiviewTessellationShader;
-    VkBool32           variablePointersStorageBuffer;
-    VkBool32           variablePointers;
-    VkBool32           protectedMemory;
-    VkBool32           samplerYcbcrConversion;
-    VkBool32           shaderDrawParameters;
-} VkPhysicalDeviceVulkan11Features;
-
-typedef struct VkPhysicalDeviceVulkan11Properties {
-    VkStructureType            sType;
-    void*                      pNext;
-    uint8_t                    deviceUUID[VK_UUID_SIZE];
-    uint8_t                    driverUUID[VK_UUID_SIZE];
-    uint8_t                    deviceLUID[VK_LUID_SIZE];
-    uint32_t                   deviceNodeMask;
-    VkBool32                   deviceLUIDValid;
-    uint32_t                   subgroupSize;
-    VkShaderStageFlags         subgroupSupportedStages;
-    VkSubgroupFeatureFlags     subgroupSupportedOperations;
-    VkBool32                   subgroupQuadOperationsInAllStages;
-    VkPointClippingBehavior    pointClippingBehavior;
-    uint32_t                   maxMultiviewViewCount;
-    uint32_t                   maxMultiviewInstanceIndex;
-    VkBool32                   protectedNoFault;
-    uint32_t                   maxPerSetDescriptors;
-    VkDeviceSize               maxMemoryAllocationSize;
-} VkPhysicalDeviceVulkan11Properties;
-
-typedef struct VkPhysicalDeviceVulkan12Features {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           samplerMirrorClampToEdge;
-    VkBool32           drawIndirectCount;
-    VkBool32           storageBuffer8BitAccess;
-    VkBool32           uniformAndStorageBuffer8BitAccess;
-    VkBool32           storagePushConstant8;
-    VkBool32           shaderBufferInt64Atomics;
-    VkBool32           shaderSharedInt64Atomics;
-    VkBool32           shaderFloat16;
-    VkBool32           shaderInt8;
-    VkBool32           descriptorIndexing;
-    VkBool32           shaderInputAttachmentArrayDynamicIndexing;
-    VkBool32           shaderUniformTexelBufferArrayDynamicIndexing;
-    VkBool32           shaderStorageTexelBufferArrayDynamicIndexing;
-    VkBool32           shaderUniformBufferArrayNonUniformIndexing;
-    VkBool32           shaderSampledImageArrayNonUniformIndexing;
-    VkBool32           shaderStorageBufferArrayNonUniformIndexing;
-    VkBool32           shaderStorageImageArrayNonUniformIndexing;
-    VkBool32           shaderInputAttachmentArrayNonUniformIndexing;
-    VkBool32           shaderUniformTexelBufferArrayNonUniformIndexing;
-    VkBool32           shaderStorageTexelBufferArrayNonUniformIndexing;
-    VkBool32           descriptorBindingUniformBufferUpdateAfterBind;
-    VkBool32           descriptorBindingSampledImageUpdateAfterBind;
-    VkBool32           descriptorBindingStorageImageUpdateAfterBind;
-    VkBool32           descriptorBindingStorageBufferUpdateAfterBind;
-    VkBool32           descriptorBindingUniformTexelBufferUpdateAfterBind;
-    VkBool32           descriptorBindingStorageTexelBufferUpdateAfterBind;
-    VkBool32           descriptorBindingUpdateUnusedWhilePending;
-    VkBool32           descriptorBindingPartiallyBound;
-    VkBool32           descriptorBindingVariableDescriptorCount;
-    VkBool32           runtimeDescriptorArray;
-    VkBool32           samplerFilterMinmax;
-    VkBool32           scalarBlockLayout;
-    VkBool32           imagelessFramebuffer;
-    VkBool32           uniformBufferStandardLayout;
-    VkBool32           shaderSubgroupExtendedTypes;
-    VkBool32           separateDepthStencilLayouts;
-    VkBool32           hostQueryReset;
-    VkBool32           timelineSemaphore;
-    VkBool32           bufferDeviceAddress;
-    VkBool32           bufferDeviceAddressCaptureReplay;
-    VkBool32           bufferDeviceAddressMultiDevice;
-    VkBool32           vulkanMemoryModel;
-    VkBool32           vulkanMemoryModelDeviceScope;
-    VkBool32           vulkanMemoryModelAvailabilityVisibilityChains;
-    VkBool32           shaderOutputViewportIndex;
-    VkBool32           shaderOutputLayer;
-    VkBool32           subgroupBroadcastDynamicId;
-} VkPhysicalDeviceVulkan12Features;
-
-typedef struct VkConformanceVersion {
-    uint8_t    major;
-    uint8_t    minor;
-    uint8_t    subminor;
-    uint8_t    patch;
-} VkConformanceVersion;
-
-typedef struct VkPhysicalDeviceVulkan12Properties {
-    VkStructureType                      sType;
-    void*                                pNext;
-    VkDriverId                           driverID;
-    char                                 driverName[VK_MAX_DRIVER_NAME_SIZE];
-    char                                 driverInfo[VK_MAX_DRIVER_INFO_SIZE];
-    VkConformanceVersion                 conformanceVersion;
-    VkShaderFloatControlsIndependence    denormBehaviorIndependence;
-    VkShaderFloatControlsIndependence    roundingModeIndependence;
-    VkBool32                             shaderSignedZeroInfNanPreserveFloat16;
-    VkBool32                             shaderSignedZeroInfNanPreserveFloat32;
-    VkBool32                             shaderSignedZeroInfNanPreserveFloat64;
-    VkBool32                             shaderDenormPreserveFloat16;
-    VkBool32                             shaderDenormPreserveFloat32;
-    VkBool32                             shaderDenormPreserveFloat64;
-    VkBool32                             shaderDenormFlushToZeroFloat16;
-    VkBool32                             shaderDenormFlushToZeroFloat32;
-    VkBool32                             shaderDenormFlushToZeroFloat64;
-    VkBool32                             shaderRoundingModeRTEFloat16;
-    VkBool32                             shaderRoundingModeRTEFloat32;
-    VkBool32                             shaderRoundingModeRTEFloat64;
-    VkBool32                             shaderRoundingModeRTZFloat16;
-    VkBool32                             shaderRoundingModeRTZFloat32;
-    VkBool32                             shaderRoundingModeRTZFloat64;
-    uint32_t                             maxUpdateAfterBindDescriptorsInAllPools;
-    VkBool32                             shaderUniformBufferArrayNonUniformIndexingNative;
-    VkBool32                             shaderSampledImageArrayNonUniformIndexingNative;
-    VkBool32                             shaderStorageBufferArrayNonUniformIndexingNative;
-    VkBool32                             shaderStorageImageArrayNonUniformIndexingNative;
-    VkBool32                             shaderInputAttachmentArrayNonUniformIndexingNative;
-    VkBool32                             robustBufferAccessUpdateAfterBind;
-    VkBool32                             quadDivergentImplicitLod;
-    uint32_t                             maxPerStageDescriptorUpdateAfterBindSamplers;
-    uint32_t                             maxPerStageDescriptorUpdateAfterBindUniformBuffers;
-    uint32_t                             maxPerStageDescriptorUpdateAfterBindStorageBuffers;
-    uint32_t                             maxPerStageDescriptorUpdateAfterBindSampledImages;
-    uint32_t                             maxPerStageDescriptorUpdateAfterBindStorageImages;
-    uint32_t                             maxPerStageDescriptorUpdateAfterBindInputAttachments;
-    uint32_t                             maxPerStageUpdateAfterBindResources;
-    uint32_t                             maxDescriptorSetUpdateAfterBindSamplers;
-    uint32_t                             maxDescriptorSetUpdateAfterBindUniformBuffers;
-    uint32_t                             maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
-    uint32_t                             maxDescriptorSetUpdateAfterBindStorageBuffers;
-    uint32_t                             maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
-    uint32_t                             maxDescriptorSetUpdateAfterBindSampledImages;
-    uint32_t                             maxDescriptorSetUpdateAfterBindStorageImages;
-    uint32_t                             maxDescriptorSetUpdateAfterBindInputAttachments;
-    VkResolveModeFlags                   supportedDepthResolveModes;
-    VkResolveModeFlags                   supportedStencilResolveModes;
-    VkBool32                             independentResolveNone;
-    VkBool32                             independentResolve;
-    VkBool32                             filterMinmaxSingleComponentFormats;
-    VkBool32                             filterMinmaxImageComponentMapping;
-    uint64_t                             maxTimelineSemaphoreValueDifference;
-    VkSampleCountFlags                   framebufferIntegerColorSampleCounts;
-} VkPhysicalDeviceVulkan12Properties;
-
-typedef struct VkImageFormatListCreateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           viewFormatCount;
-    const VkFormat*    pViewFormats;
-} VkImageFormatListCreateInfo;
-
-typedef struct VkAttachmentDescription2 {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkAttachmentDescriptionFlags    flags;
-    VkFormat                        format;
-    VkSampleCountFlagBits           samples;
-    VkAttachmentLoadOp              loadOp;
-    VkAttachmentStoreOp             storeOp;
-    VkAttachmentLoadOp              stencilLoadOp;
-    VkAttachmentStoreOp             stencilStoreOp;
-    VkImageLayout                   initialLayout;
-    VkImageLayout                   finalLayout;
-} VkAttachmentDescription2;
-
-typedef struct VkAttachmentReference2 {
-    VkStructureType       sType;
-    const void*           pNext;
-    uint32_t              attachment;
-    VkImageLayout         layout;
-    VkImageAspectFlags    aspectMask;
-} VkAttachmentReference2;
-
-typedef struct VkSubpassDescription2 {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkSubpassDescriptionFlags        flags;
-    VkPipelineBindPoint              pipelineBindPoint;
-    uint32_t                         viewMask;
-    uint32_t                         inputAttachmentCount;
-    const VkAttachmentReference2*    pInputAttachments;
-    uint32_t                         colorAttachmentCount;
-    const VkAttachmentReference2*    pColorAttachments;
-    const VkAttachmentReference2*    pResolveAttachments;
-    const VkAttachmentReference2*    pDepthStencilAttachment;
-    uint32_t                         preserveAttachmentCount;
-    const uint32_t*                  pPreserveAttachments;
-} VkSubpassDescription2;
-
-typedef struct VkSubpassDependency2 {
-    VkStructureType         sType;
-    const void*             pNext;
-    uint32_t                srcSubpass;
-    uint32_t                dstSubpass;
-    VkPipelineStageFlags    srcStageMask;
-    VkPipelineStageFlags    dstStageMask;
-    VkAccessFlags           srcAccessMask;
-    VkAccessFlags           dstAccessMask;
-    VkDependencyFlags       dependencyFlags;
-    int32_t                 viewOffset;
-} VkSubpassDependency2;
-
-typedef struct VkRenderPassCreateInfo2 {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkRenderPassCreateFlags            flags;
-    uint32_t                           attachmentCount;
-    const VkAttachmentDescription2*    pAttachments;
-    uint32_t                           subpassCount;
-    const VkSubpassDescription2*       pSubpasses;
-    uint32_t                           dependencyCount;
-    const VkSubpassDependency2*        pDependencies;
-    uint32_t                           correlatedViewMaskCount;
-    const uint32_t*                    pCorrelatedViewMasks;
-} VkRenderPassCreateInfo2;
-
-typedef struct VkSubpassBeginInfo {
-    VkStructureType      sType;
-    const void*          pNext;
-    VkSubpassContents    contents;
-} VkSubpassBeginInfo;
-
-typedef struct VkSubpassEndInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-} VkSubpassEndInfo;
-
-typedef struct VkPhysicalDevice8BitStorageFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           storageBuffer8BitAccess;
-    VkBool32           uniformAndStorageBuffer8BitAccess;
-    VkBool32           storagePushConstant8;
-} VkPhysicalDevice8BitStorageFeatures;
-
-typedef struct VkPhysicalDeviceDriverProperties {
-    VkStructureType         sType;
-    void*                   pNext;
-    VkDriverId              driverID;
-    char                    driverName[VK_MAX_DRIVER_NAME_SIZE];
-    char                    driverInfo[VK_MAX_DRIVER_INFO_SIZE];
-    VkConformanceVersion    conformanceVersion;
-} VkPhysicalDeviceDriverProperties;
-
-typedef struct VkPhysicalDeviceShaderAtomicInt64Features {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderBufferInt64Atomics;
-    VkBool32           shaderSharedInt64Atomics;
-} VkPhysicalDeviceShaderAtomicInt64Features;
-
-typedef struct VkPhysicalDeviceShaderFloat16Int8Features {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderFloat16;
-    VkBool32           shaderInt8;
-} VkPhysicalDeviceShaderFloat16Int8Features;
-
-typedef struct VkPhysicalDeviceFloatControlsProperties {
-    VkStructureType                      sType;
-    void*                                pNext;
-    VkShaderFloatControlsIndependence    denormBehaviorIndependence;
-    VkShaderFloatControlsIndependence    roundingModeIndependence;
-    VkBool32                             shaderSignedZeroInfNanPreserveFloat16;
-    VkBool32                             shaderSignedZeroInfNanPreserveFloat32;
-    VkBool32                             shaderSignedZeroInfNanPreserveFloat64;
-    VkBool32                             shaderDenormPreserveFloat16;
-    VkBool32                             shaderDenormPreserveFloat32;
-    VkBool32                             shaderDenormPreserveFloat64;
-    VkBool32                             shaderDenormFlushToZeroFloat16;
-    VkBool32                             shaderDenormFlushToZeroFloat32;
-    VkBool32                             shaderDenormFlushToZeroFloat64;
-    VkBool32                             shaderRoundingModeRTEFloat16;
-    VkBool32                             shaderRoundingModeRTEFloat32;
-    VkBool32                             shaderRoundingModeRTEFloat64;
-    VkBool32                             shaderRoundingModeRTZFloat16;
-    VkBool32                             shaderRoundingModeRTZFloat32;
-    VkBool32                             shaderRoundingModeRTZFloat64;
-} VkPhysicalDeviceFloatControlsProperties;
-
-typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfo {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    uint32_t                           bindingCount;
-    const VkDescriptorBindingFlags*    pBindingFlags;
-} VkDescriptorSetLayoutBindingFlagsCreateInfo;
-
-typedef struct VkPhysicalDeviceDescriptorIndexingFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderInputAttachmentArrayDynamicIndexing;
-    VkBool32           shaderUniformTexelBufferArrayDynamicIndexing;
-    VkBool32           shaderStorageTexelBufferArrayDynamicIndexing;
-    VkBool32           shaderUniformBufferArrayNonUniformIndexing;
-    VkBool32           shaderSampledImageArrayNonUniformIndexing;
-    VkBool32           shaderStorageBufferArrayNonUniformIndexing;
-    VkBool32           shaderStorageImageArrayNonUniformIndexing;
-    VkBool32           shaderInputAttachmentArrayNonUniformIndexing;
-    VkBool32           shaderUniformTexelBufferArrayNonUniformIndexing;
-    VkBool32           shaderStorageTexelBufferArrayNonUniformIndexing;
-    VkBool32           descriptorBindingUniformBufferUpdateAfterBind;
-    VkBool32           descriptorBindingSampledImageUpdateAfterBind;
-    VkBool32           descriptorBindingStorageImageUpdateAfterBind;
-    VkBool32           descriptorBindingStorageBufferUpdateAfterBind;
-    VkBool32           descriptorBindingUniformTexelBufferUpdateAfterBind;
-    VkBool32           descriptorBindingStorageTexelBufferUpdateAfterBind;
-    VkBool32           descriptorBindingUpdateUnusedWhilePending;
-    VkBool32           descriptorBindingPartiallyBound;
-    VkBool32           descriptorBindingVariableDescriptorCount;
-    VkBool32           runtimeDescriptorArray;
-} VkPhysicalDeviceDescriptorIndexingFeatures;
-
-typedef struct VkPhysicalDeviceDescriptorIndexingProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxUpdateAfterBindDescriptorsInAllPools;
-    VkBool32           shaderUniformBufferArrayNonUniformIndexingNative;
-    VkBool32           shaderSampledImageArrayNonUniformIndexingNative;
-    VkBool32           shaderStorageBufferArrayNonUniformIndexingNative;
-    VkBool32           shaderStorageImageArrayNonUniformIndexingNative;
-    VkBool32           shaderInputAttachmentArrayNonUniformIndexingNative;
-    VkBool32           robustBufferAccessUpdateAfterBind;
-    VkBool32           quadDivergentImplicitLod;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindSamplers;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindUniformBuffers;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindStorageBuffers;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindSampledImages;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindStorageImages;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindInputAttachments;
-    uint32_t           maxPerStageUpdateAfterBindResources;
-    uint32_t           maxDescriptorSetUpdateAfterBindSamplers;
-    uint32_t           maxDescriptorSetUpdateAfterBindUniformBuffers;
-    uint32_t           maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
-    uint32_t           maxDescriptorSetUpdateAfterBindStorageBuffers;
-    uint32_t           maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
-    uint32_t           maxDescriptorSetUpdateAfterBindSampledImages;
-    uint32_t           maxDescriptorSetUpdateAfterBindStorageImages;
-    uint32_t           maxDescriptorSetUpdateAfterBindInputAttachments;
-} VkPhysicalDeviceDescriptorIndexingProperties;
-
-typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           descriptorSetCount;
-    const uint32_t*    pDescriptorCounts;
-} VkDescriptorSetVariableDescriptorCountAllocateInfo;
-
-typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupport {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxVariableDescriptorCount;
-} VkDescriptorSetVariableDescriptorCountLayoutSupport;
-
-typedef struct VkSubpassDescriptionDepthStencilResolve {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkResolveModeFlagBits            depthResolveMode;
-    VkResolveModeFlagBits            stencilResolveMode;
-    const VkAttachmentReference2*    pDepthStencilResolveAttachment;
-} VkSubpassDescriptionDepthStencilResolve;
-
-typedef struct VkPhysicalDeviceDepthStencilResolveProperties {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkResolveModeFlags    supportedDepthResolveModes;
-    VkResolveModeFlags    supportedStencilResolveModes;
-    VkBool32              independentResolveNone;
-    VkBool32              independentResolve;
-} VkPhysicalDeviceDepthStencilResolveProperties;
-
-typedef struct VkPhysicalDeviceScalarBlockLayoutFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           scalarBlockLayout;
-} VkPhysicalDeviceScalarBlockLayoutFeatures;
-
-typedef struct VkImageStencilUsageCreateInfo {
-    VkStructureType      sType;
-    const void*          pNext;
-    VkImageUsageFlags    stencilUsage;
-} VkImageStencilUsageCreateInfo;
-
-typedef struct VkSamplerReductionModeCreateInfo {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkSamplerReductionMode    reductionMode;
-} VkSamplerReductionModeCreateInfo;
-
-typedef struct VkPhysicalDeviceSamplerFilterMinmaxProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           filterMinmaxSingleComponentFormats;
-    VkBool32           filterMinmaxImageComponentMapping;
-} VkPhysicalDeviceSamplerFilterMinmaxProperties;
-
-typedef struct VkPhysicalDeviceVulkanMemoryModelFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           vulkanMemoryModel;
-    VkBool32           vulkanMemoryModelDeviceScope;
-    VkBool32           vulkanMemoryModelAvailabilityVisibilityChains;
-} VkPhysicalDeviceVulkanMemoryModelFeatures;
-
-typedef struct VkPhysicalDeviceImagelessFramebufferFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           imagelessFramebuffer;
-} VkPhysicalDeviceImagelessFramebufferFeatures;
-
-typedef struct VkFramebufferAttachmentImageInfo {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkImageCreateFlags    flags;
-    VkImageUsageFlags     usage;
-    uint32_t              width;
-    uint32_t              height;
-    uint32_t              layerCount;
-    uint32_t              viewFormatCount;
-    const VkFormat*       pViewFormats;
-} VkFramebufferAttachmentImageInfo;
-
-typedef struct VkFramebufferAttachmentsCreateInfo {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   attachmentImageInfoCount;
-    const VkFramebufferAttachmentImageInfo*    pAttachmentImageInfos;
-} VkFramebufferAttachmentsCreateInfo;
-
-typedef struct VkRenderPassAttachmentBeginInfo {
-    VkStructureType       sType;
-    const void*           pNext;
-    uint32_t              attachmentCount;
-    const VkImageView*    pAttachments;
-} VkRenderPassAttachmentBeginInfo;
-
-typedef struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           uniformBufferStandardLayout;
-} VkPhysicalDeviceUniformBufferStandardLayoutFeatures;
-
-typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderSubgroupExtendedTypes;
-} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures;
-
-typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           separateDepthStencilLayouts;
-} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures;
-
-typedef struct VkAttachmentReferenceStencilLayout {
-    VkStructureType    sType;
-    void*              pNext;
-    VkImageLayout      stencilLayout;
-} VkAttachmentReferenceStencilLayout;
-
-typedef struct VkAttachmentDescriptionStencilLayout {
-    VkStructureType    sType;
-    void*              pNext;
-    VkImageLayout      stencilInitialLayout;
-    VkImageLayout      stencilFinalLayout;
-} VkAttachmentDescriptionStencilLayout;
-
-typedef struct VkPhysicalDeviceHostQueryResetFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           hostQueryReset;
-} VkPhysicalDeviceHostQueryResetFeatures;
-
-typedef struct VkPhysicalDeviceTimelineSemaphoreFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           timelineSemaphore;
-} VkPhysicalDeviceTimelineSemaphoreFeatures;
-
-typedef struct VkPhysicalDeviceTimelineSemaphoreProperties {
-    VkStructureType    sType;
-    void*              pNext;
-    uint64_t           maxTimelineSemaphoreValueDifference;
-} VkPhysicalDeviceTimelineSemaphoreProperties;
-
-typedef struct VkSemaphoreTypeCreateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkSemaphoreType    semaphoreType;
-    uint64_t           initialValue;
-} VkSemaphoreTypeCreateInfo;
-
-typedef struct VkTimelineSemaphoreSubmitInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           waitSemaphoreValueCount;
-    const uint64_t*    pWaitSemaphoreValues;
-    uint32_t           signalSemaphoreValueCount;
-    const uint64_t*    pSignalSemaphoreValues;
-} VkTimelineSemaphoreSubmitInfo;
-
-typedef struct VkSemaphoreWaitInfo {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkSemaphoreWaitFlags    flags;
-    uint32_t                semaphoreCount;
-    const VkSemaphore*      pSemaphores;
-    const uint64_t*         pValues;
-} VkSemaphoreWaitInfo;
-
-typedef struct VkSemaphoreSignalInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkSemaphore        semaphore;
-    uint64_t           value;
-} VkSemaphoreSignalInfo;
-
-typedef struct VkPhysicalDeviceBufferDeviceAddressFeatures {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           bufferDeviceAddress;
-    VkBool32           bufferDeviceAddressCaptureReplay;
-    VkBool32           bufferDeviceAddressMultiDevice;
-} VkPhysicalDeviceBufferDeviceAddressFeatures;
-
-typedef struct VkBufferDeviceAddressInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBuffer           buffer;
-} VkBufferDeviceAddressInfo;
-
-typedef struct VkBufferOpaqueCaptureAddressCreateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint64_t           opaqueCaptureAddress;
-} VkBufferOpaqueCaptureAddressCreateInfo;
-
-typedef struct VkMemoryOpaqueCaptureAddressAllocateInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint64_t           opaqueCaptureAddress;
-} VkMemoryOpaqueCaptureAddressAllocateInfo;
-
-typedef struct VkDeviceMemoryOpaqueCaptureAddressInfo {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceMemory     memory;
-} VkDeviceMemoryOpaqueCaptureAddressInfo;
-
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2)(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo*      pRenderPassBegin, const VkSubpassBeginInfo*      pSubpassBeginInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo*      pSubpassBeginInfo, const VkSubpassEndInfo*        pSubpassEndInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo*        pSubpassEndInfo);
-typedef void (VKAPI_PTR *PFN_vkResetQueryPool)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreCounterValue)(VkDevice device, VkSemaphore semaphore, uint64_t* pValue);
-typedef VkResult (VKAPI_PTR *PFN_vkWaitSemaphores)(VkDevice device, const VkSemaphoreWaitInfo* pWaitInfo, uint64_t timeout);
-typedef VkResult (VKAPI_PTR *PFN_vkSignalSemaphore)(VkDevice device, const VkSemaphoreSignalInfo* pSignalInfo);
-typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddress)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
-typedef uint64_t (VKAPI_PTR *PFN_vkGetBufferOpaqueCaptureAddress)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
-typedef uint64_t (VKAPI_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddress)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCount(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCount(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2(
-    VkDevice                                    device,
-    const VkRenderPassCreateInfo2*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkRenderPass*                               pRenderPass);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2(
-    VkCommandBuffer                             commandBuffer,
-    const VkRenderPassBeginInfo*                pRenderPassBegin,
-    const VkSubpassBeginInfo*                   pSubpassBeginInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2(
-    VkCommandBuffer                             commandBuffer,
-    const VkSubpassBeginInfo*                   pSubpassBeginInfo,
-    const VkSubpassEndInfo*                     pSubpassEndInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2(
-    VkCommandBuffer                             commandBuffer,
-    const VkSubpassEndInfo*                     pSubpassEndInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkResetQueryPool(
-    VkDevice                                    device,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreCounterValue(
-    VkDevice                                    device,
-    VkSemaphore                                 semaphore,
-    uint64_t*                                   pValue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkWaitSemaphores(
-    VkDevice                                    device,
-    const VkSemaphoreWaitInfo*                  pWaitInfo,
-    uint64_t                                    timeout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSignalSemaphore(
-    VkDevice                                    device,
-    const VkSemaphoreSignalInfo*                pSignalInfo);
-
-VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddress(
-    VkDevice                                    device,
-    const VkBufferDeviceAddressInfo*            pInfo);
-
-VKAPI_ATTR uint64_t VKAPI_CALL vkGetBufferOpaqueCaptureAddress(
-    VkDevice                                    device,
-    const VkBufferDeviceAddressInfo*            pInfo);
-
-VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddress(
-    VkDevice                                    device,
-    const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
-#endif
-
-
-#define VK_KHR_surface 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
-#define VK_KHR_SURFACE_SPEC_VERSION       25
-#define VK_KHR_SURFACE_EXTENSION_NAME     "VK_KHR_surface"
-
-typedef enum VkPresentModeKHR {
-    VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
-    VK_PRESENT_MODE_MAILBOX_KHR = 1,
-    VK_PRESENT_MODE_FIFO_KHR = 2,
-    VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3,
-    VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000,
-    VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001,
-    VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPresentModeKHR;
-
-typedef enum VkColorSpaceKHR {
-    VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0,
-    VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001,
-    VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002,
-    VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104003,
-    VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004,
-    VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005,
-    VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006,
-    VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007,
-    VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008,
-    VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009,
-    VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010,
-    VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011,
-    VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012,
-    VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013,
-    VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014,
-    VK_COLOR_SPACE_DISPLAY_NATIVE_AMD = 1000213000,
-    VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
-    VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT,
-    VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkColorSpaceKHR;
-
-typedef enum VkSurfaceTransformFlagBitsKHR {
-    VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
-    VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
-    VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
-    VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
-    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
-    VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
-    VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkSurfaceTransformFlagBitsKHR;
-
-typedef enum VkCompositeAlphaFlagBitsKHR {
-    VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
-    VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
-    VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
-    VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
-    VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkCompositeAlphaFlagBitsKHR;
-typedef VkFlags VkCompositeAlphaFlagsKHR;
-typedef VkFlags VkSurfaceTransformFlagsKHR;
-typedef struct VkSurfaceCapabilitiesKHR {
-    uint32_t                         minImageCount;
-    uint32_t                         maxImageCount;
-    VkExtent2D                       currentExtent;
-    VkExtent2D                       minImageExtent;
-    VkExtent2D                       maxImageExtent;
-    uint32_t                         maxImageArrayLayers;
-    VkSurfaceTransformFlagsKHR       supportedTransforms;
-    VkSurfaceTransformFlagBitsKHR    currentTransform;
-    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
-    VkImageUsageFlags                supportedUsageFlags;
-} VkSurfaceCapabilitiesKHR;
-
-typedef struct VkSurfaceFormatKHR {
-    VkFormat           format;
-    VkColorSpaceKHR    colorSpace;
-} VkSurfaceFormatKHR;
-
-typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
-    VkInstance                                  instance,
-    VkSurfaceKHR                                surface,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    VkSurfaceKHR                                surface,
-    VkBool32*                                   pSupported);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    VkSurfaceCapabilitiesKHR*                   pSurfaceCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    uint32_t*                                   pSurfaceFormatCount,
-    VkSurfaceFormatKHR*                         pSurfaceFormats);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    uint32_t*                                   pPresentModeCount,
-    VkPresentModeKHR*                           pPresentModes);
-#endif
-
-
-#define VK_KHR_swapchain 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
-#define VK_KHR_SWAPCHAIN_SPEC_VERSION     70
-#define VK_KHR_SWAPCHAIN_EXTENSION_NAME   "VK_KHR_swapchain"
-
-typedef enum VkSwapchainCreateFlagBitsKHR {
-    VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001,
-    VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002,
-    VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR = 0x00000004,
-    VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkSwapchainCreateFlagBitsKHR;
-typedef VkFlags VkSwapchainCreateFlagsKHR;
-
-typedef enum VkDeviceGroupPresentModeFlagBitsKHR {
-    VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001,
-    VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002,
-    VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004,
-    VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008,
-    VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkDeviceGroupPresentModeFlagBitsKHR;
-typedef VkFlags VkDeviceGroupPresentModeFlagsKHR;
-typedef struct VkSwapchainCreateInfoKHR {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkSwapchainCreateFlagsKHR        flags;
-    VkSurfaceKHR                     surface;
-    uint32_t                         minImageCount;
-    VkFormat                         imageFormat;
-    VkColorSpaceKHR                  imageColorSpace;
-    VkExtent2D                       imageExtent;
-    uint32_t                         imageArrayLayers;
-    VkImageUsageFlags                imageUsage;
-    VkSharingMode                    imageSharingMode;
-    uint32_t                         queueFamilyIndexCount;
-    const uint32_t*                  pQueueFamilyIndices;
-    VkSurfaceTransformFlagBitsKHR    preTransform;
-    VkCompositeAlphaFlagBitsKHR      compositeAlpha;
-    VkPresentModeKHR                 presentMode;
-    VkBool32                         clipped;
-    VkSwapchainKHR                   oldSwapchain;
-} VkSwapchainCreateInfoKHR;
-
-typedef struct VkPresentInfoKHR {
-    VkStructureType          sType;
-    const void*              pNext;
-    uint32_t                 waitSemaphoreCount;
-    const VkSemaphore*       pWaitSemaphores;
-    uint32_t                 swapchainCount;
-    const VkSwapchainKHR*    pSwapchains;
-    const uint32_t*          pImageIndices;
-    VkResult*                pResults;
-} VkPresentInfoKHR;
-
-typedef struct VkImageSwapchainCreateInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkSwapchainKHR     swapchain;
-} VkImageSwapchainCreateInfoKHR;
-
-typedef struct VkBindImageMemorySwapchainInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkSwapchainKHR     swapchain;
-    uint32_t           imageIndex;
-} VkBindImageMemorySwapchainInfoKHR;
-
-typedef struct VkAcquireNextImageInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkSwapchainKHR     swapchain;
-    uint64_t           timeout;
-    VkSemaphore        semaphore;
-    VkFence            fence;
-    uint32_t           deviceMask;
-} VkAcquireNextImageInfoKHR;
-
-typedef struct VkDeviceGroupPresentCapabilitiesKHR {
-    VkStructureType                     sType;
-    void*                               pNext;
-    uint32_t                            presentMask[VK_MAX_DEVICE_GROUP_SIZE];
-    VkDeviceGroupPresentModeFlagsKHR    modes;
-} VkDeviceGroupPresentCapabilitiesKHR;
-
-typedef struct VkDeviceGroupPresentInfoKHR {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    uint32_t                               swapchainCount;
-    const uint32_t*                        pDeviceMasks;
-    VkDeviceGroupPresentModeFlagBitsKHR    mode;
-} VkDeviceGroupPresentInfoKHR;
-
-typedef struct VkDeviceGroupSwapchainCreateInfoKHR {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    VkDeviceGroupPresentModeFlagsKHR    modes;
-} VkDeviceGroupSwapchainCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
-typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
-typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
-    VkDevice                                    device,
-    const VkSwapchainCreateInfoKHR*             pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSwapchainKHR*                             pSwapchain);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    uint32_t*                                   pSwapchainImageCount,
-    VkImage*                                    pSwapchainImages);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    uint64_t                                    timeout,
-    VkSemaphore                                 semaphore,
-    VkFence                                     fence,
-    uint32_t*                                   pImageIndex);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
-    VkQueue                                     queue,
-    const VkPresentInfoKHR*                     pPresentInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupPresentCapabilitiesKHR(
-    VkDevice                                    device,
-    VkDeviceGroupPresentCapabilitiesKHR*        pDeviceGroupPresentCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModesKHR(
-    VkDevice                                    device,
-    VkSurfaceKHR                                surface,
-    VkDeviceGroupPresentModeFlagsKHR*           pModes);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDevicePresentRectanglesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    uint32_t*                                   pRectCount,
-    VkRect2D*                                   pRects);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImage2KHR(
-    VkDevice                                    device,
-    const VkAcquireNextImageInfoKHR*            pAcquireInfo,
-    uint32_t*                                   pImageIndex);
-#endif
-
-
-#define VK_KHR_display 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR)
-#define VK_KHR_DISPLAY_SPEC_VERSION       23
-#define VK_KHR_DISPLAY_EXTENSION_NAME     "VK_KHR_display"
-typedef VkFlags VkDisplayModeCreateFlagsKHR;
-
-typedef enum VkDisplayPlaneAlphaFlagBitsKHR {
-    VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
-    VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
-    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
-    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
-    VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkDisplayPlaneAlphaFlagBitsKHR;
-typedef VkFlags VkDisplayPlaneAlphaFlagsKHR;
-typedef VkFlags VkDisplaySurfaceCreateFlagsKHR;
-typedef struct VkDisplayModeParametersKHR {
-    VkExtent2D    visibleRegion;
-    uint32_t      refreshRate;
-} VkDisplayModeParametersKHR;
-
-typedef struct VkDisplayModeCreateInfoKHR {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkDisplayModeCreateFlagsKHR    flags;
-    VkDisplayModeParametersKHR     parameters;
-} VkDisplayModeCreateInfoKHR;
-
-typedef struct VkDisplayModePropertiesKHR {
-    VkDisplayModeKHR              displayMode;
-    VkDisplayModeParametersKHR    parameters;
-} VkDisplayModePropertiesKHR;
-
-typedef struct VkDisplayPlaneCapabilitiesKHR {
-    VkDisplayPlaneAlphaFlagsKHR    supportedAlpha;
-    VkOffset2D                     minSrcPosition;
-    VkOffset2D                     maxSrcPosition;
-    VkExtent2D                     minSrcExtent;
-    VkExtent2D                     maxSrcExtent;
-    VkOffset2D                     minDstPosition;
-    VkOffset2D                     maxDstPosition;
-    VkExtent2D                     minDstExtent;
-    VkExtent2D                     maxDstExtent;
-} VkDisplayPlaneCapabilitiesKHR;
-
-typedef struct VkDisplayPlanePropertiesKHR {
-    VkDisplayKHR    currentDisplay;
-    uint32_t        currentStackIndex;
-} VkDisplayPlanePropertiesKHR;
-
-typedef struct VkDisplayPropertiesKHR {
-    VkDisplayKHR                  display;
-    const char*                   displayName;
-    VkExtent2D                    physicalDimensions;
-    VkExtent2D                    physicalResolution;
-    VkSurfaceTransformFlagsKHR    supportedTransforms;
-    VkBool32                      planeReorderPossible;
-    VkBool32                      persistentContent;
-} VkDisplayPropertiesKHR;
-
-typedef struct VkDisplaySurfaceCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkDisplaySurfaceCreateFlagsKHR    flags;
-    VkDisplayModeKHR                  displayMode;
-    uint32_t                          planeIndex;
-    uint32_t                          planeStackIndex;
-    VkSurfaceTransformFlagBitsKHR     transform;
-    float                             globalAlpha;
-    VkDisplayPlaneAlphaFlagBitsKHR    alphaMode;
-    VkExtent2D                        imageExtent;
-} VkDisplaySurfaceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayPropertiesKHR*                     pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayPlanePropertiesKHR*                pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    planeIndex,
-    uint32_t*                                   pDisplayCount,
-    VkDisplayKHR*                               pDisplays);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayModePropertiesKHR*                 pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display,
-    const VkDisplayModeCreateInfoKHR*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDisplayModeKHR*                           pMode);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayModeKHR                            mode,
-    uint32_t                                    planeIndex,
-    VkDisplayPlaneCapabilitiesKHR*              pCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR(
-    VkInstance                                  instance,
-    const VkDisplaySurfaceCreateInfoKHR*        pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-
-#define VK_KHR_display_swapchain 1
-#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 10
-#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
-typedef struct VkDisplayPresentInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkRect2D           srcRect;
-    VkRect2D           dstRect;
-    VkBool32           persistent;
-} VkDisplayPresentInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR(
-    VkDevice                                    device,
-    uint32_t                                    swapchainCount,
-    const VkSwapchainCreateInfoKHR*             pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSwapchainKHR*                             pSwapchains);
-#endif
-
-
-#define VK_KHR_sampler_mirror_clamp_to_edge 1
-#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 3
-#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge"
-
-
-#define VK_KHR_dynamic_rendering 1
-#define VK_KHR_DYNAMIC_RENDERING_SPEC_VERSION 1
-#define VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME "VK_KHR_dynamic_rendering"
-
-typedef enum VkRenderingFlagBitsKHR {
-    VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = 0x00000001,
-    VK_RENDERING_SUSPENDING_BIT_KHR = 0x00000002,
-    VK_RENDERING_RESUMING_BIT_KHR = 0x00000004,
-    VK_RENDERING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkRenderingFlagBitsKHR;
-typedef VkFlags VkRenderingFlagsKHR;
-typedef struct VkRenderingAttachmentInfoKHR {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkImageView              imageView;
-    VkImageLayout            imageLayout;
-    VkResolveModeFlagBits    resolveMode;
-    VkImageView              resolveImageView;
-    VkImageLayout            resolveImageLayout;
-    VkAttachmentLoadOp       loadOp;
-    VkAttachmentStoreOp      storeOp;
-    VkClearValue             clearValue;
-} VkRenderingAttachmentInfoKHR;
-
-typedef struct VkRenderingInfoKHR {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkRenderingFlagsKHR                    flags;
-    VkRect2D                               renderArea;
-    uint32_t                               layerCount;
-    uint32_t                               viewMask;
-    uint32_t                               colorAttachmentCount;
-    const VkRenderingAttachmentInfoKHR*    pColorAttachments;
-    const VkRenderingAttachmentInfoKHR*    pDepthAttachment;
-    const VkRenderingAttachmentInfoKHR*    pStencilAttachment;
-} VkRenderingInfoKHR;
-
-typedef struct VkPipelineRenderingCreateInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           viewMask;
-    uint32_t           colorAttachmentCount;
-    const VkFormat*    pColorAttachmentFormats;
-    VkFormat           depthAttachmentFormat;
-    VkFormat           stencilAttachmentFormat;
-} VkPipelineRenderingCreateInfoKHR;
-
-typedef struct VkPhysicalDeviceDynamicRenderingFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           dynamicRendering;
-} VkPhysicalDeviceDynamicRenderingFeaturesKHR;
-
-typedef struct VkCommandBufferInheritanceRenderingInfoKHR {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkRenderingFlagsKHR      flags;
-    uint32_t                 viewMask;
-    uint32_t                 colorAttachmentCount;
-    const VkFormat*          pColorAttachmentFormats;
-    VkFormat                 depthAttachmentFormat;
-    VkFormat                 stencilAttachmentFormat;
-    VkSampleCountFlagBits    rasterizationSamples;
-} VkCommandBufferInheritanceRenderingInfoKHR;
-
-typedef struct VkRenderingFragmentShadingRateAttachmentInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImageView        imageView;
-    VkImageLayout      imageLayout;
-    VkExtent2D         shadingRateAttachmentTexelSize;
-} VkRenderingFragmentShadingRateAttachmentInfoKHR;
-
-typedef struct VkRenderingFragmentDensityMapAttachmentInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImageView        imageView;
-    VkImageLayout      imageLayout;
-} VkRenderingFragmentDensityMapAttachmentInfoEXT;
-
-typedef struct VkAttachmentSampleCountInfoAMD {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    uint32_t                        colorAttachmentCount;
-    const VkSampleCountFlagBits*    pColorAttachmentSamples;
-    VkSampleCountFlagBits           depthStencilAttachmentSamples;
-} VkAttachmentSampleCountInfoAMD;
-
-typedef VkAttachmentSampleCountInfoAMD VkAttachmentSampleCountInfoNV;
-
-typedef struct VkMultiviewPerViewAttributesInfoNVX {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           perViewAttributes;
-    VkBool32           perViewAttributesPositionXOnly;
-} VkMultiviewPerViewAttributesInfoNVX;
-
-typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderingKHR)(VkCommandBuffer                   commandBuffer, const VkRenderingInfoKHR*                           pRenderingInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdEndRenderingKHR)(VkCommandBuffer                   commandBuffer);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderingKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkRenderingInfoKHR*                   pRenderingInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderingKHR(
-    VkCommandBuffer                             commandBuffer);
-#endif
-
-
-#define VK_KHR_multiview 1
-#define VK_KHR_MULTIVIEW_SPEC_VERSION     1
-#define VK_KHR_MULTIVIEW_EXTENSION_NAME   "VK_KHR_multiview"
-typedef VkRenderPassMultiviewCreateInfo VkRenderPassMultiviewCreateInfoKHR;
-
-typedef VkPhysicalDeviceMultiviewFeatures VkPhysicalDeviceMultiviewFeaturesKHR;
-
-typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR;
-
-
-
-#define VK_KHR_get_physical_device_properties2 1
-#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 2
-#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2"
-typedef VkPhysicalDeviceFeatures2 VkPhysicalDeviceFeatures2KHR;
-
-typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR;
-
-typedef VkFormatProperties2 VkFormatProperties2KHR;
-
-typedef VkImageFormatProperties2 VkImageFormatProperties2KHR;
-
-typedef VkPhysicalDeviceImageFormatInfo2 VkPhysicalDeviceImageFormatInfo2KHR;
-
-typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;
-
-typedef VkPhysicalDeviceMemoryProperties2 VkPhysicalDeviceMemoryProperties2KHR;
-
-typedef VkSparseImageFormatProperties2 VkSparseImageFormatProperties2KHR;
-
-typedef VkPhysicalDeviceSparseImageFormatInfo2 VkPhysicalDeviceSparseImageFormatInfo2KHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceFeatures2*                  pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceProperties2*                pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkFormatProperties2*                        pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceImageFormatInfo2*     pImageFormatInfo,
-    VkImageFormatProperties2*                   pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pQueueFamilyPropertyCount,
-    VkQueueFamilyProperties2*                   pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkPhysicalDeviceMemoryProperties2*          pMemoryProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
-    uint32_t*                                   pPropertyCount,
-    VkSparseImageFormatProperties2*             pProperties);
-#endif
-
-
-#define VK_KHR_device_group 1
-#define VK_KHR_DEVICE_GROUP_SPEC_VERSION  4
-#define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group"
-typedef VkPeerMemoryFeatureFlags VkPeerMemoryFeatureFlagsKHR;
-
-typedef VkPeerMemoryFeatureFlagBits VkPeerMemoryFeatureFlagBitsKHR;
-
-typedef VkMemoryAllocateFlags VkMemoryAllocateFlagsKHR;
-
-typedef VkMemoryAllocateFlagBits VkMemoryAllocateFlagBitsKHR;
-
-typedef VkMemoryAllocateFlagsInfo VkMemoryAllocateFlagsInfoKHR;
-
-typedef VkDeviceGroupRenderPassBeginInfo VkDeviceGroupRenderPassBeginInfoKHR;
-
-typedef VkDeviceGroupCommandBufferBeginInfo VkDeviceGroupCommandBufferBeginInfoKHR;
-
-typedef VkDeviceGroupSubmitInfo VkDeviceGroupSubmitInfoKHR;
-
-typedef VkDeviceGroupBindSparseInfo VkDeviceGroupBindSparseInfoKHR;
-
-typedef VkBindBufferMemoryDeviceGroupInfo VkBindBufferMemoryDeviceGroupInfoKHR;
-
-typedef VkBindImageMemoryDeviceGroupInfo VkBindImageMemoryDeviceGroupInfoKHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMaskKHR)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatchBaseKHR)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeaturesKHR(
-    VkDevice                                    device,
-    uint32_t                                    heapIndex,
-    uint32_t                                    localDeviceIndex,
-    uint32_t                                    remoteDeviceIndex,
-    VkPeerMemoryFeatureFlags*                   pPeerMemoryFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMaskKHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    deviceMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBaseKHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    baseGroupX,
-    uint32_t                                    baseGroupY,
-    uint32_t                                    baseGroupZ,
-    uint32_t                                    groupCountX,
-    uint32_t                                    groupCountY,
-    uint32_t                                    groupCountZ);
-#endif
-
-
-#define VK_KHR_shader_draw_parameters 1
-#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1
-#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
-
-
-#define VK_KHR_maintenance1 1
-#define VK_KHR_MAINTENANCE_1_SPEC_VERSION 2
-#define VK_KHR_MAINTENANCE_1_EXTENSION_NAME "VK_KHR_maintenance1"
-#define VK_KHR_MAINTENANCE1_SPEC_VERSION  VK_KHR_MAINTENANCE_1_SPEC_VERSION
-#define VK_KHR_MAINTENANCE1_EXTENSION_NAME VK_KHR_MAINTENANCE_1_EXTENSION_NAME
-typedef VkCommandPoolTrimFlags VkCommandPoolTrimFlagsKHR;
-
-typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR(
-    VkDevice                                    device,
-    VkCommandPool                               commandPool,
-    VkCommandPoolTrimFlags                      flags);
-#endif
-
-
-#define VK_KHR_device_group_creation 1
-#define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1
-#define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation"
-#define VK_MAX_DEVICE_GROUP_SIZE_KHR      VK_MAX_DEVICE_GROUP_SIZE
-typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR;
-
-typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroupsKHR)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroupsKHR(
-    VkInstance                                  instance,
-    uint32_t*                                   pPhysicalDeviceGroupCount,
-    VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);
-#endif
-
-
-#define VK_KHR_external_memory_capabilities 1
-#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities"
-#define VK_LUID_SIZE_KHR                  VK_LUID_SIZE
-typedef VkExternalMemoryHandleTypeFlags VkExternalMemoryHandleTypeFlagsKHR;
-
-typedef VkExternalMemoryHandleTypeFlagBits VkExternalMemoryHandleTypeFlagBitsKHR;
-
-typedef VkExternalMemoryFeatureFlags VkExternalMemoryFeatureFlagsKHR;
-
-typedef VkExternalMemoryFeatureFlagBits VkExternalMemoryFeatureFlagBitsKHR;
-
-typedef VkExternalMemoryProperties VkExternalMemoryPropertiesKHR;
-
-typedef VkPhysicalDeviceExternalImageFormatInfo VkPhysicalDeviceExternalImageFormatInfoKHR;
-
-typedef VkExternalImageFormatProperties VkExternalImageFormatPropertiesKHR;
-
-typedef VkPhysicalDeviceExternalBufferInfo VkPhysicalDeviceExternalBufferInfoKHR;
-
-typedef VkExternalBufferProperties VkExternalBufferPropertiesKHR;
-
-typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferPropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceExternalBufferInfo*   pExternalBufferInfo,
-    VkExternalBufferProperties*                 pExternalBufferProperties);
-#endif
-
-
-#define VK_KHR_external_memory 1
-#define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory"
-#define VK_QUEUE_FAMILY_EXTERNAL_KHR      VK_QUEUE_FAMILY_EXTERNAL
-typedef VkExternalMemoryImageCreateInfo VkExternalMemoryImageCreateInfoKHR;
-
-typedef VkExternalMemoryBufferCreateInfo VkExternalMemoryBufferCreateInfoKHR;
-
-typedef VkExportMemoryAllocateInfo VkExportMemoryAllocateInfoKHR;
-
-
-
-#define VK_KHR_external_memory_fd 1
-#define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd"
-typedef struct VkImportMemoryFdInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-    int                                   fd;
-} VkImportMemoryFdInfoKHR;
-
-typedef struct VkMemoryFdPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           memoryTypeBits;
-} VkMemoryFdPropertiesKHR;
-
-typedef struct VkMemoryGetFdInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkDeviceMemory                        memory;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-} VkMemoryGetFdInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdKHR)(VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd);
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdPropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdKHR(
-    VkDevice                                    device,
-    const VkMemoryGetFdInfoKHR*                 pGetFdInfo,
-    int*                                        pFd);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdPropertiesKHR(
-    VkDevice                                    device,
-    VkExternalMemoryHandleTypeFlagBits          handleType,
-    int                                         fd,
-    VkMemoryFdPropertiesKHR*                    pMemoryFdProperties);
-#endif
-
-
-#define VK_KHR_external_semaphore_capabilities 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities"
-typedef VkExternalSemaphoreHandleTypeFlags VkExternalSemaphoreHandleTypeFlagsKHR;
-
-typedef VkExternalSemaphoreHandleTypeFlagBits VkExternalSemaphoreHandleTypeFlagBitsKHR;
-
-typedef VkExternalSemaphoreFeatureFlags VkExternalSemaphoreFeatureFlagsKHR;
-
-typedef VkExternalSemaphoreFeatureFlagBits VkExternalSemaphoreFeatureFlagBitsKHR;
-
-typedef VkPhysicalDeviceExternalSemaphoreInfo VkPhysicalDeviceExternalSemaphoreInfoKHR;
-
-typedef VkExternalSemaphoreProperties VkExternalSemaphorePropertiesKHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
-    VkExternalSemaphoreProperties*              pExternalSemaphoreProperties);
-#endif
-
-
-#define VK_KHR_external_semaphore 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore"
-typedef VkSemaphoreImportFlags VkSemaphoreImportFlagsKHR;
-
-typedef VkSemaphoreImportFlagBits VkSemaphoreImportFlagBitsKHR;
-
-typedef VkExportSemaphoreCreateInfo VkExportSemaphoreCreateInfoKHR;
-
-
-
-#define VK_KHR_external_semaphore_fd 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd"
-typedef struct VkImportSemaphoreFdInfoKHR {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkSemaphore                              semaphore;
-    VkSemaphoreImportFlags                   flags;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-    int                                      fd;
-} VkImportSemaphoreFdInfoKHR;
-
-typedef struct VkSemaphoreGetFdInfoKHR {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkSemaphore                              semaphore;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-} VkSemaphoreGetFdInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreFdKHR)(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreFdKHR)(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreFdKHR(
-    VkDevice                                    device,
-    const VkImportSemaphoreFdInfoKHR*           pImportSemaphoreFdInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreFdKHR(
-    VkDevice                                    device,
-    const VkSemaphoreGetFdInfoKHR*              pGetFdInfo,
-    int*                                        pFd);
-#endif
-
-
-#define VK_KHR_push_descriptor 1
-#define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2
-#define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor"
-typedef struct VkPhysicalDevicePushDescriptorPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxPushDescriptors;
-} VkPhysicalDevicePushDescriptorPropertiesKHR;
-
-typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetKHR)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites);
-typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetWithTemplateKHR)(VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetKHR(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipelineLayout                            layout,
-    uint32_t                                    set,
-    uint32_t                                    descriptorWriteCount,
-    const VkWriteDescriptorSet*                 pDescriptorWrites);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR(
-    VkCommandBuffer                             commandBuffer,
-    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
-    VkPipelineLayout                            layout,
-    uint32_t                                    set,
-    const void*                                 pData);
-#endif
-
-
-#define VK_KHR_shader_float16_int8 1
-#define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1
-#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
-typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceShaderFloat16Int8FeaturesKHR;
-
-typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceFloat16Int8FeaturesKHR;
-
-
-
-#define VK_KHR_16bit_storage 1
-#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1
-#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
-typedef VkPhysicalDevice16BitStorageFeatures VkPhysicalDevice16BitStorageFeaturesKHR;
-
-
-
-#define VK_KHR_incremental_present 1
-#define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 2
-#define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present"
-typedef struct VkRectLayerKHR {
-    VkOffset2D    offset;
-    VkExtent2D    extent;
-    uint32_t      layer;
-} VkRectLayerKHR;
-
-typedef struct VkPresentRegionKHR {
-    uint32_t                 rectangleCount;
-    const VkRectLayerKHR*    pRectangles;
-} VkPresentRegionKHR;
-
-typedef struct VkPresentRegionsKHR {
-    VkStructureType              sType;
-    const void*                  pNext;
-    uint32_t                     swapchainCount;
-    const VkPresentRegionKHR*    pRegions;
-} VkPresentRegionsKHR;
-
-
-
-#define VK_KHR_descriptor_update_template 1
-typedef VkDescriptorUpdateTemplate VkDescriptorUpdateTemplateKHR;
-
-#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1
-#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template"
-typedef VkDescriptorUpdateTemplateType VkDescriptorUpdateTemplateTypeKHR;
-
-typedef VkDescriptorUpdateTemplateCreateFlags VkDescriptorUpdateTemplateCreateFlagsKHR;
-
-typedef VkDescriptorUpdateTemplateEntry VkDescriptorUpdateTemplateEntryKHR;
-
-typedef VkDescriptorUpdateTemplateCreateInfo VkDescriptorUpdateTemplateCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplateKHR)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplateKHR)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateKHR)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplateKHR(
-    VkDevice                                    device,
-    const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDescriptorUpdateTemplate*                 pDescriptorUpdateTemplate);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplateKHR(
-    VkDevice                                    device,
-    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplateKHR(
-    VkDevice                                    device,
-    VkDescriptorSet                             descriptorSet,
-    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
-    const void*                                 pData);
-#endif
-
-
-#define VK_KHR_imageless_framebuffer 1
-#define VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION 1
-#define VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME "VK_KHR_imageless_framebuffer"
-typedef VkPhysicalDeviceImagelessFramebufferFeatures VkPhysicalDeviceImagelessFramebufferFeaturesKHR;
-
-typedef VkFramebufferAttachmentsCreateInfo VkFramebufferAttachmentsCreateInfoKHR;
-
-typedef VkFramebufferAttachmentImageInfo VkFramebufferAttachmentImageInfoKHR;
-
-typedef VkRenderPassAttachmentBeginInfo VkRenderPassAttachmentBeginInfoKHR;
-
-
-
-#define VK_KHR_create_renderpass2 1
-#define VK_KHR_CREATE_RENDERPASS_2_SPEC_VERSION 1
-#define VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME "VK_KHR_create_renderpass2"
-typedef VkRenderPassCreateInfo2 VkRenderPassCreateInfo2KHR;
-
-typedef VkAttachmentDescription2 VkAttachmentDescription2KHR;
-
-typedef VkAttachmentReference2 VkAttachmentReference2KHR;
-
-typedef VkSubpassDescription2 VkSubpassDescription2KHR;
-
-typedef VkSubpassDependency2 VkSubpassDependency2KHR;
-
-typedef VkSubpassBeginInfo VkSubpassBeginInfoKHR;
-
-typedef VkSubpassEndInfo VkSubpassEndInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2KHR)(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo*      pRenderPassBegin, const VkSubpassBeginInfo*      pSubpassBeginInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo*      pSubpassBeginInfo, const VkSubpassEndInfo*        pSubpassEndInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo*        pSubpassEndInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2KHR(
-    VkDevice                                    device,
-    const VkRenderPassCreateInfo2*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkRenderPass*                               pRenderPass);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkRenderPassBeginInfo*                pRenderPassBegin,
-    const VkSubpassBeginInfo*                   pSubpassBeginInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkSubpassBeginInfo*                   pSubpassBeginInfo,
-    const VkSubpassEndInfo*                     pSubpassEndInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkSubpassEndInfo*                     pSubpassEndInfo);
-#endif
-
-
-#define VK_KHR_shared_presentable_image 1
-#define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1
-#define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image"
-typedef struct VkSharedPresentSurfaceCapabilitiesKHR {
-    VkStructureType      sType;
-    void*                pNext;
-    VkImageUsageFlags    sharedPresentSupportedUsageFlags;
-} VkSharedPresentSurfaceCapabilitiesKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainStatusKHR)(VkDevice device, VkSwapchainKHR swapchain);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainStatusKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain);
-#endif
-
-
-#define VK_KHR_external_fence_capabilities 1
-#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities"
-typedef VkExternalFenceHandleTypeFlags VkExternalFenceHandleTypeFlagsKHR;
-
-typedef VkExternalFenceHandleTypeFlagBits VkExternalFenceHandleTypeFlagBitsKHR;
-
-typedef VkExternalFenceFeatureFlags VkExternalFenceFeatureFlagsKHR;
-
-typedef VkExternalFenceFeatureFlagBits VkExternalFenceFeatureFlagBitsKHR;
-
-typedef VkPhysicalDeviceExternalFenceInfo VkPhysicalDeviceExternalFenceInfoKHR;
-
-typedef VkExternalFenceProperties VkExternalFencePropertiesKHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFencePropertiesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceExternalFenceInfo*    pExternalFenceInfo,
-    VkExternalFenceProperties*                  pExternalFenceProperties);
-#endif
-
-
-#define VK_KHR_external_fence 1
-#define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence"
-typedef VkFenceImportFlags VkFenceImportFlagsKHR;
-
-typedef VkFenceImportFlagBits VkFenceImportFlagBitsKHR;
-
-typedef VkExportFenceCreateInfo VkExportFenceCreateInfoKHR;
-
-
-
-#define VK_KHR_external_fence_fd 1
-#define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd"
-typedef struct VkImportFenceFdInfoKHR {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkFence                              fence;
-    VkFenceImportFlags                   flags;
-    VkExternalFenceHandleTypeFlagBits    handleType;
-    int                                  fd;
-} VkImportFenceFdInfoKHR;
-
-typedef struct VkFenceGetFdInfoKHR {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkFence                              fence;
-    VkExternalFenceHandleTypeFlagBits    handleType;
-} VkFenceGetFdInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkImportFenceFdKHR)(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetFenceFdKHR)(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceFdKHR(
-    VkDevice                                    device,
-    const VkImportFenceFdInfoKHR*               pImportFenceFdInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceFdKHR(
-    VkDevice                                    device,
-    const VkFenceGetFdInfoKHR*                  pGetFdInfo,
-    int*                                        pFd);
-#endif
-
-
-#define VK_KHR_performance_query 1
-#define VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION 1
-#define VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME "VK_KHR_performance_query"
-
-typedef enum VkPerformanceCounterUnitKHR {
-    VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR = 0,
-    VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR = 1,
-    VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR = 2,
-    VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR = 3,
-    VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR = 4,
-    VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR = 5,
-    VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR = 6,
-    VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR = 7,
-    VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR = 8,
-    VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR = 9,
-    VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR = 10,
-    VK_PERFORMANCE_COUNTER_UNIT_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPerformanceCounterUnitKHR;
-
-typedef enum VkPerformanceCounterScopeKHR {
-    VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR = 0,
-    VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR = 1,
-    VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR = 2,
-    VK_QUERY_SCOPE_COMMAND_BUFFER_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR,
-    VK_QUERY_SCOPE_RENDER_PASS_KHR = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
-    VK_QUERY_SCOPE_COMMAND_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR,
-    VK_PERFORMANCE_COUNTER_SCOPE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPerformanceCounterScopeKHR;
-
-typedef enum VkPerformanceCounterStorageKHR {
-    VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR = 0,
-    VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR = 1,
-    VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR = 2,
-    VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR = 3,
-    VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR = 4,
-    VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR = 5,
-    VK_PERFORMANCE_COUNTER_STORAGE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPerformanceCounterStorageKHR;
-
-typedef enum VkPerformanceCounterDescriptionFlagBitsKHR {
-    VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR = 0x00000001,
-    VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR = 0x00000002,
-    VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR,
-    VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR,
-    VK_PERFORMANCE_COUNTER_DESCRIPTION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPerformanceCounterDescriptionFlagBitsKHR;
-typedef VkFlags VkPerformanceCounterDescriptionFlagsKHR;
-
-typedef enum VkAcquireProfilingLockFlagBitsKHR {
-    VK_ACQUIRE_PROFILING_LOCK_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkAcquireProfilingLockFlagBitsKHR;
-typedef VkFlags VkAcquireProfilingLockFlagsKHR;
-typedef struct VkPhysicalDevicePerformanceQueryFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           performanceCounterQueryPools;
-    VkBool32           performanceCounterMultipleQueryPools;
-} VkPhysicalDevicePerformanceQueryFeaturesKHR;
-
-typedef struct VkPhysicalDevicePerformanceQueryPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           allowCommandBufferQueryCopies;
-} VkPhysicalDevicePerformanceQueryPropertiesKHR;
-
-typedef struct VkPerformanceCounterKHR {
-    VkStructureType                   sType;
-    void*                             pNext;
-    VkPerformanceCounterUnitKHR       unit;
-    VkPerformanceCounterScopeKHR      scope;
-    VkPerformanceCounterStorageKHR    storage;
-    uint8_t                           uuid[VK_UUID_SIZE];
-} VkPerformanceCounterKHR;
-
-typedef struct VkPerformanceCounterDescriptionKHR {
-    VkStructureType                            sType;
-    void*                                      pNext;
-    VkPerformanceCounterDescriptionFlagsKHR    flags;
-    char                                       name[VK_MAX_DESCRIPTION_SIZE];
-    char                                       category[VK_MAX_DESCRIPTION_SIZE];
-    char                                       description[VK_MAX_DESCRIPTION_SIZE];
-} VkPerformanceCounterDescriptionKHR;
-
-typedef struct VkQueryPoolPerformanceCreateInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           queueFamilyIndex;
-    uint32_t           counterIndexCount;
-    const uint32_t*    pCounterIndices;
-} VkQueryPoolPerformanceCreateInfoKHR;
-
-typedef union VkPerformanceCounterResultKHR {
-    int32_t     int32;
-    int64_t     int64;
-    uint32_t    uint32;
-    uint64_t    uint64;
-    float       float32;
-    double      float64;
-} VkPerformanceCounterResultKHR;
-
-typedef struct VkAcquireProfilingLockInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkAcquireProfilingLockFlagsKHR    flags;
-    uint64_t                          timeout;
-} VkAcquireProfilingLockInfoKHR;
-
-typedef struct VkPerformanceQuerySubmitInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           counterPassIndex;
-} VkPerformanceQuerySubmitInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, uint32_t* pCounterCount, VkPerformanceCounterKHR* pCounters, VkPerformanceCounterDescriptionKHR* pCounterDescriptions);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR)(VkPhysicalDevice physicalDevice, const VkQueryPoolPerformanceCreateInfoKHR* pPerformanceQueryCreateInfo, uint32_t* pNumPasses);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireProfilingLockKHR)(VkDevice device, const VkAcquireProfilingLockInfoKHR* pInfo);
-typedef void (VKAPI_PTR *PFN_vkReleaseProfilingLockKHR)(VkDevice device);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    uint32_t*                                   pCounterCount,
-    VkPerformanceCounterKHR*                    pCounters,
-    VkPerformanceCounterDescriptionKHR*         pCounterDescriptions);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkQueryPoolPerformanceCreateInfoKHR*  pPerformanceQueryCreateInfo,
-    uint32_t*                                   pNumPasses);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireProfilingLockKHR(
-    VkDevice                                    device,
-    const VkAcquireProfilingLockInfoKHR*        pInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkReleaseProfilingLockKHR(
-    VkDevice                                    device);
-#endif
-
-
-#define VK_KHR_maintenance2 1
-#define VK_KHR_MAINTENANCE_2_SPEC_VERSION 1
-#define VK_KHR_MAINTENANCE_2_EXTENSION_NAME "VK_KHR_maintenance2"
-#define VK_KHR_MAINTENANCE2_SPEC_VERSION  VK_KHR_MAINTENANCE_2_SPEC_VERSION
-#define VK_KHR_MAINTENANCE2_EXTENSION_NAME VK_KHR_MAINTENANCE_2_EXTENSION_NAME
-typedef VkPointClippingBehavior VkPointClippingBehaviorKHR;
-
-typedef VkTessellationDomainOrigin VkTessellationDomainOriginKHR;
-
-typedef VkPhysicalDevicePointClippingProperties VkPhysicalDevicePointClippingPropertiesKHR;
-
-typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR;
-
-typedef VkInputAttachmentAspectReference VkInputAttachmentAspectReferenceKHR;
-
-typedef VkImageViewUsageCreateInfo VkImageViewUsageCreateInfoKHR;
-
-typedef VkPipelineTessellationDomainOriginStateCreateInfo VkPipelineTessellationDomainOriginStateCreateInfoKHR;
-
-
-
-#define VK_KHR_get_surface_capabilities2 1
-#define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1
-#define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2"
-typedef struct VkPhysicalDeviceSurfaceInfo2KHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkSurfaceKHR       surface;
-} VkPhysicalDeviceSurfaceInfo2KHR;
-
-typedef struct VkSurfaceCapabilities2KHR {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkSurfaceCapabilitiesKHR    surfaceCapabilities;
-} VkSurfaceCapabilities2KHR;
-
-typedef struct VkSurfaceFormat2KHR {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkSurfaceFormatKHR    surfaceFormat;
-} VkSurfaceFormat2KHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormats2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceSurfaceInfo2KHR*      pSurfaceInfo,
-    VkSurfaceCapabilities2KHR*                  pSurfaceCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormats2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceSurfaceInfo2KHR*      pSurfaceInfo,
-    uint32_t*                                   pSurfaceFormatCount,
-    VkSurfaceFormat2KHR*                        pSurfaceFormats);
-#endif
-
-
-#define VK_KHR_variable_pointers 1
-#define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1
-#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers"
-typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeaturesKHR;
-
-typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointersFeaturesKHR;
-
-
-
-#define VK_KHR_get_display_properties2 1
-#define VK_KHR_GET_DISPLAY_PROPERTIES_2_SPEC_VERSION 1
-#define VK_KHR_GET_DISPLAY_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_display_properties2"
-typedef struct VkDisplayProperties2KHR {
-    VkStructureType           sType;
-    void*                     pNext;
-    VkDisplayPropertiesKHR    displayProperties;
-} VkDisplayProperties2KHR;
-
-typedef struct VkDisplayPlaneProperties2KHR {
-    VkStructureType                sType;
-    void*                          pNext;
-    VkDisplayPlanePropertiesKHR    displayPlaneProperties;
-} VkDisplayPlaneProperties2KHR;
-
-typedef struct VkDisplayModeProperties2KHR {
-    VkStructureType               sType;
-    void*                         pNext;
-    VkDisplayModePropertiesKHR    displayModeProperties;
-} VkDisplayModeProperties2KHR;
-
-typedef struct VkDisplayPlaneInfo2KHR {
-    VkStructureType     sType;
-    const void*         pNext;
-    VkDisplayModeKHR    mode;
-    uint32_t            planeIndex;
-} VkDisplayPlaneInfo2KHR;
-
-typedef struct VkDisplayPlaneCapabilities2KHR {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkDisplayPlaneCapabilitiesKHR    capabilities;
-} VkDisplayPlaneCapabilities2KHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayProperties2KHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlaneProperties2KHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModeProperties2KHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModeProperties2KHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, VkDisplayPlaneCapabilities2KHR* pCapabilities);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayProperties2KHR*                    pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlaneProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayPlaneProperties2KHR*               pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModeProperties2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display,
-    uint32_t*                                   pPropertyCount,
-    VkDisplayModeProperties2KHR*                pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilities2KHR(
-    VkPhysicalDevice                            physicalDevice,
-    const VkDisplayPlaneInfo2KHR*               pDisplayPlaneInfo,
-    VkDisplayPlaneCapabilities2KHR*             pCapabilities);
-#endif
-
-
-#define VK_KHR_dedicated_allocation 1
-#define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3
-#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation"
-typedef VkMemoryDedicatedRequirements VkMemoryDedicatedRequirementsKHR;
-
-typedef VkMemoryDedicatedAllocateInfo VkMemoryDedicatedAllocateInfoKHR;
-
-
-
-#define VK_KHR_storage_buffer_storage_class 1
-#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1
-#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class"
-
-
-#define VK_KHR_relaxed_block_layout 1
-#define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1
-#define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout"
-
-
-#define VK_KHR_get_memory_requirements2 1
-#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION 1
-#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME "VK_KHR_get_memory_requirements2"
-typedef VkBufferMemoryRequirementsInfo2 VkBufferMemoryRequirementsInfo2KHR;
-
-typedef VkImageMemoryRequirementsInfo2 VkImageMemoryRequirementsInfo2KHR;
-
-typedef VkImageSparseMemoryRequirementsInfo2 VkImageSparseMemoryRequirementsInfo2KHR;
-
-typedef VkMemoryRequirements2 VkMemoryRequirements2KHR;
-
-typedef VkSparseImageMemoryRequirements2 VkSparseImageMemoryRequirements2KHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2KHR)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2KHR)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2KHR)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2KHR(
-    VkDevice                                    device,
-    const VkImageMemoryRequirementsInfo2*       pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2KHR(
-    VkDevice                                    device,
-    const VkBufferMemoryRequirementsInfo2*      pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2KHR(
-    VkDevice                                    device,
-    const VkImageSparseMemoryRequirementsInfo2* pInfo,
-    uint32_t*                                   pSparseMemoryRequirementCount,
-    VkSparseImageMemoryRequirements2*           pSparseMemoryRequirements);
-#endif
-
-
-#define VK_KHR_image_format_list 1
-#define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1
-#define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list"
-typedef VkImageFormatListCreateInfo VkImageFormatListCreateInfoKHR;
-
-
-
-#define VK_KHR_sampler_ycbcr_conversion 1
-typedef VkSamplerYcbcrConversion VkSamplerYcbcrConversionKHR;
-
-#define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 14
-#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion"
-typedef VkSamplerYcbcrModelConversion VkSamplerYcbcrModelConversionKHR;
-
-typedef VkSamplerYcbcrRange VkSamplerYcbcrRangeKHR;
-
-typedef VkChromaLocation VkChromaLocationKHR;
-
-typedef VkSamplerYcbcrConversionCreateInfo VkSamplerYcbcrConversionCreateInfoKHR;
-
-typedef VkSamplerYcbcrConversionInfo VkSamplerYcbcrConversionInfoKHR;
-
-typedef VkBindImagePlaneMemoryInfo VkBindImagePlaneMemoryInfoKHR;
-
-typedef VkImagePlaneMemoryRequirementsInfo VkImagePlaneMemoryRequirementsInfoKHR;
-
-typedef VkPhysicalDeviceSamplerYcbcrConversionFeatures VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR;
-
-typedef VkSamplerYcbcrConversionImageFormatProperties VkSamplerYcbcrConversionImageFormatPropertiesKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversionKHR)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
-typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversionKHR)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversionKHR(
-    VkDevice                                    device,
-    const VkSamplerYcbcrConversionCreateInfo*   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSamplerYcbcrConversion*                   pYcbcrConversion);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversionKHR(
-    VkDevice                                    device,
-    VkSamplerYcbcrConversion                    ycbcrConversion,
-    const VkAllocationCallbacks*                pAllocator);
-#endif
-
-
-#define VK_KHR_bind_memory2 1
-#define VK_KHR_BIND_MEMORY_2_SPEC_VERSION 1
-#define VK_KHR_BIND_MEMORY_2_EXTENSION_NAME "VK_KHR_bind_memory2"
-typedef VkBindBufferMemoryInfo VkBindBufferMemoryInfoKHR;
-
-typedef VkBindImageMemoryInfo VkBindImageMemoryInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
-typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2KHR(
-    VkDevice                                    device,
-    uint32_t                                    bindInfoCount,
-    const VkBindBufferMemoryInfo*               pBindInfos);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2KHR(
-    VkDevice                                    device,
-    uint32_t                                    bindInfoCount,
-    const VkBindImageMemoryInfo*                pBindInfos);
-#endif
-
-
-#define VK_KHR_maintenance3 1
-#define VK_KHR_MAINTENANCE_3_SPEC_VERSION 1
-#define VK_KHR_MAINTENANCE_3_EXTENSION_NAME "VK_KHR_maintenance3"
-#define VK_KHR_MAINTENANCE3_SPEC_VERSION  VK_KHR_MAINTENANCE_3_SPEC_VERSION
-#define VK_KHR_MAINTENANCE3_EXTENSION_NAME VK_KHR_MAINTENANCE_3_EXTENSION_NAME
-typedef VkPhysicalDeviceMaintenance3Properties VkPhysicalDeviceMaintenance3PropertiesKHR;
-
-typedef VkDescriptorSetLayoutSupport VkDescriptorSetLayoutSupportKHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupportKHR)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupportKHR(
-    VkDevice                                    device,
-    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
-    VkDescriptorSetLayoutSupport*               pSupport);
-#endif
-
-
-#define VK_KHR_draw_indirect_count 1
-#define VK_KHR_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
-#define VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_KHR_draw_indirect_count"
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountKHR(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountKHR(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-#endif
-
-
-#define VK_KHR_shader_subgroup_extended_types 1
-#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION 1
-#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME "VK_KHR_shader_subgroup_extended_types"
-typedef VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR;
-
-
-
-#define VK_KHR_8bit_storage 1
-#define VK_KHR_8BIT_STORAGE_SPEC_VERSION  1
-#define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage"
-typedef VkPhysicalDevice8BitStorageFeatures VkPhysicalDevice8BitStorageFeaturesKHR;
-
-
-
-#define VK_KHR_shader_atomic_int64 1
-#define VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION 1
-#define VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME "VK_KHR_shader_atomic_int64"
-typedef VkPhysicalDeviceShaderAtomicInt64Features VkPhysicalDeviceShaderAtomicInt64FeaturesKHR;
-
-
-
-#define VK_KHR_shader_clock 1
-#define VK_KHR_SHADER_CLOCK_SPEC_VERSION  1
-#define VK_KHR_SHADER_CLOCK_EXTENSION_NAME "VK_KHR_shader_clock"
-typedef struct VkPhysicalDeviceShaderClockFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderSubgroupClock;
-    VkBool32           shaderDeviceClock;
-} VkPhysicalDeviceShaderClockFeaturesKHR;
-
-
-
-#define VK_KHR_driver_properties 1
-#define VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION 1
-#define VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME "VK_KHR_driver_properties"
-#define VK_MAX_DRIVER_NAME_SIZE_KHR       VK_MAX_DRIVER_NAME_SIZE
-#define VK_MAX_DRIVER_INFO_SIZE_KHR       VK_MAX_DRIVER_INFO_SIZE
-typedef VkDriverId VkDriverIdKHR;
-
-typedef VkConformanceVersion VkConformanceVersionKHR;
-
-typedef VkPhysicalDeviceDriverProperties VkPhysicalDeviceDriverPropertiesKHR;
-
-
-
-#define VK_KHR_shader_float_controls 1
-#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 4
-#define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls"
-typedef VkShaderFloatControlsIndependence VkShaderFloatControlsIndependenceKHR;
-
-typedef VkPhysicalDeviceFloatControlsProperties VkPhysicalDeviceFloatControlsPropertiesKHR;
-
-
-
-#define VK_KHR_depth_stencil_resolve 1
-#define VK_KHR_DEPTH_STENCIL_RESOLVE_SPEC_VERSION 1
-#define VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME "VK_KHR_depth_stencil_resolve"
-typedef VkResolveModeFlagBits VkResolveModeFlagBitsKHR;
-
-typedef VkResolveModeFlags VkResolveModeFlagsKHR;
-
-typedef VkSubpassDescriptionDepthStencilResolve VkSubpassDescriptionDepthStencilResolveKHR;
-
-typedef VkPhysicalDeviceDepthStencilResolveProperties VkPhysicalDeviceDepthStencilResolvePropertiesKHR;
-
-
-
-#define VK_KHR_swapchain_mutable_format 1
-#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_SPEC_VERSION 1
-#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME "VK_KHR_swapchain_mutable_format"
-
-
-#define VK_KHR_timeline_semaphore 1
-#define VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION 2
-#define VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME "VK_KHR_timeline_semaphore"
-typedef VkSemaphoreType VkSemaphoreTypeKHR;
-
-typedef VkSemaphoreWaitFlagBits VkSemaphoreWaitFlagBitsKHR;
-
-typedef VkSemaphoreWaitFlags VkSemaphoreWaitFlagsKHR;
-
-typedef VkPhysicalDeviceTimelineSemaphoreFeatures VkPhysicalDeviceTimelineSemaphoreFeaturesKHR;
-
-typedef VkPhysicalDeviceTimelineSemaphoreProperties VkPhysicalDeviceTimelineSemaphorePropertiesKHR;
-
-typedef VkSemaphoreTypeCreateInfo VkSemaphoreTypeCreateInfoKHR;
-
-typedef VkTimelineSemaphoreSubmitInfo VkTimelineSemaphoreSubmitInfoKHR;
-
-typedef VkSemaphoreWaitInfo VkSemaphoreWaitInfoKHR;
-
-typedef VkSemaphoreSignalInfo VkSemaphoreSignalInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreCounterValueKHR)(VkDevice device, VkSemaphore semaphore, uint64_t* pValue);
-typedef VkResult (VKAPI_PTR *PFN_vkWaitSemaphoresKHR)(VkDevice device, const VkSemaphoreWaitInfo* pWaitInfo, uint64_t timeout);
-typedef VkResult (VKAPI_PTR *PFN_vkSignalSemaphoreKHR)(VkDevice device, const VkSemaphoreSignalInfo* pSignalInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreCounterValueKHR(
-    VkDevice                                    device,
-    VkSemaphore                                 semaphore,
-    uint64_t*                                   pValue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkWaitSemaphoresKHR(
-    VkDevice                                    device,
-    const VkSemaphoreWaitInfo*                  pWaitInfo,
-    uint64_t                                    timeout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSignalSemaphoreKHR(
-    VkDevice                                    device,
-    const VkSemaphoreSignalInfo*                pSignalInfo);
-#endif
-
-
-#define VK_KHR_vulkan_memory_model 1
-#define VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION 3
-#define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model"
-typedef VkPhysicalDeviceVulkanMemoryModelFeatures VkPhysicalDeviceVulkanMemoryModelFeaturesKHR;
-
-
-
-#define VK_KHR_shader_terminate_invocation 1
-#define VK_KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION 1
-#define VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME "VK_KHR_shader_terminate_invocation"
-typedef struct VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderTerminateInvocation;
-} VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR;
-
-
-
-#define VK_KHR_fragment_shading_rate 1
-#define VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION 2
-#define VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME "VK_KHR_fragment_shading_rate"
-
-typedef enum VkFragmentShadingRateCombinerOpKHR {
-    VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR = 0,
-    VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR = 1,
-    VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR = 2,
-    VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR = 3,
-    VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR = 4,
-    VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkFragmentShadingRateCombinerOpKHR;
-typedef struct VkFragmentShadingRateAttachmentInfoKHR {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    const VkAttachmentReference2*    pFragmentShadingRateAttachment;
-    VkExtent2D                       shadingRateAttachmentTexelSize;
-} VkFragmentShadingRateAttachmentInfoKHR;
-
-typedef struct VkPipelineFragmentShadingRateStateCreateInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExtent2D                            fragmentSize;
-    VkFragmentShadingRateCombinerOpKHR    combinerOps[2];
-} VkPipelineFragmentShadingRateStateCreateInfoKHR;
-
-typedef struct VkPhysicalDeviceFragmentShadingRateFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           pipelineFragmentShadingRate;
-    VkBool32           primitiveFragmentShadingRate;
-    VkBool32           attachmentFragmentShadingRate;
-} VkPhysicalDeviceFragmentShadingRateFeaturesKHR;
-
-typedef struct VkPhysicalDeviceFragmentShadingRatePropertiesKHR {
-    VkStructureType          sType;
-    void*                    pNext;
-    VkExtent2D               minFragmentShadingRateAttachmentTexelSize;
-    VkExtent2D               maxFragmentShadingRateAttachmentTexelSize;
-    uint32_t                 maxFragmentShadingRateAttachmentTexelSizeAspectRatio;
-    VkBool32                 primitiveFragmentShadingRateWithMultipleViewports;
-    VkBool32                 layeredShadingRateAttachments;
-    VkBool32                 fragmentShadingRateNonTrivialCombinerOps;
-    VkExtent2D               maxFragmentSize;
-    uint32_t                 maxFragmentSizeAspectRatio;
-    uint32_t                 maxFragmentShadingRateCoverageSamples;
-    VkSampleCountFlagBits    maxFragmentShadingRateRasterizationSamples;
-    VkBool32                 fragmentShadingRateWithShaderDepthStencilWrites;
-    VkBool32                 fragmentShadingRateWithSampleMask;
-    VkBool32                 fragmentShadingRateWithShaderSampleMask;
-    VkBool32                 fragmentShadingRateWithConservativeRasterization;
-    VkBool32                 fragmentShadingRateWithFragmentShaderInterlock;
-    VkBool32                 fragmentShadingRateWithCustomSampleLocations;
-    VkBool32                 fragmentShadingRateStrictMultiplyCombiner;
-} VkPhysicalDeviceFragmentShadingRatePropertiesKHR;
-
-typedef struct VkPhysicalDeviceFragmentShadingRateKHR {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkSampleCountFlags    sampleCounts;
-    VkExtent2D            fragmentSize;
-} VkPhysicalDeviceFragmentShadingRateKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceFragmentShadingRatesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pFragmentShadingRateCount, VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates);
-typedef void (VKAPI_PTR *PFN_vkCmdSetFragmentShadingRateKHR)(VkCommandBuffer           commandBuffer, const VkExtent2D*                           pFragmentSize, const VkFragmentShadingRateCombinerOpKHR    combinerOps[2]);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceFragmentShadingRatesKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pFragmentShadingRateCount,
-    VkPhysicalDeviceFragmentShadingRateKHR*     pFragmentShadingRates);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetFragmentShadingRateKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkExtent2D*                           pFragmentSize,
-    const VkFragmentShadingRateCombinerOpKHR    combinerOps[2]);
-#endif
-
-
-#define VK_KHR_spirv_1_4 1
-#define VK_KHR_SPIRV_1_4_SPEC_VERSION     1
-#define VK_KHR_SPIRV_1_4_EXTENSION_NAME   "VK_KHR_spirv_1_4"
-
-
-#define VK_KHR_surface_protected_capabilities 1
-#define VK_KHR_SURFACE_PROTECTED_CAPABILITIES_SPEC_VERSION 1
-#define VK_KHR_SURFACE_PROTECTED_CAPABILITIES_EXTENSION_NAME "VK_KHR_surface_protected_capabilities"
-typedef struct VkSurfaceProtectedCapabilitiesKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           supportsProtected;
-} VkSurfaceProtectedCapabilitiesKHR;
-
-
-
-#define VK_KHR_separate_depth_stencil_layouts 1
-#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION 1
-#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME "VK_KHR_separate_depth_stencil_layouts"
-typedef VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR;
-
-typedef VkAttachmentReferenceStencilLayout VkAttachmentReferenceStencilLayoutKHR;
-
-typedef VkAttachmentDescriptionStencilLayout VkAttachmentDescriptionStencilLayoutKHR;
-
-
-
-#define VK_KHR_present_wait 1
-#define VK_KHR_PRESENT_WAIT_SPEC_VERSION  1
-#define VK_KHR_PRESENT_WAIT_EXTENSION_NAME "VK_KHR_present_wait"
-typedef struct VkPhysicalDevicePresentWaitFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           presentWait;
-} VkPhysicalDevicePresentWaitFeaturesKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkWaitForPresentKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t presentId, uint64_t timeout);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkWaitForPresentKHR(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    uint64_t                                    presentId,
-    uint64_t                                    timeout);
-#endif
-
-
-#define VK_KHR_uniform_buffer_standard_layout 1
-#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION 1
-#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME "VK_KHR_uniform_buffer_standard_layout"
-typedef VkPhysicalDeviceUniformBufferStandardLayoutFeatures VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR;
-
-
-
-#define VK_KHR_buffer_device_address 1
-#define VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION 1
-#define VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_KHR_buffer_device_address"
-typedef VkPhysicalDeviceBufferDeviceAddressFeatures VkPhysicalDeviceBufferDeviceAddressFeaturesKHR;
-
-typedef VkBufferDeviceAddressInfo VkBufferDeviceAddressInfoKHR;
-
-typedef VkBufferOpaqueCaptureAddressCreateInfo VkBufferOpaqueCaptureAddressCreateInfoKHR;
-
-typedef VkMemoryOpaqueCaptureAddressAllocateInfo VkMemoryOpaqueCaptureAddressAllocateInfoKHR;
-
-typedef VkDeviceMemoryOpaqueCaptureAddressInfo VkDeviceMemoryOpaqueCaptureAddressInfoKHR;
-
-typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddressKHR)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
-typedef uint64_t (VKAPI_PTR *PFN_vkGetBufferOpaqueCaptureAddressKHR)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
-typedef uint64_t (VKAPI_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressKHR(
-    VkDevice                                    device,
-    const VkBufferDeviceAddressInfo*            pInfo);
-
-VKAPI_ATTR uint64_t VKAPI_CALL vkGetBufferOpaqueCaptureAddressKHR(
-    VkDevice                                    device,
-    const VkBufferDeviceAddressInfo*            pInfo);
-
-VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddressKHR(
-    VkDevice                                    device,
-    const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
-#endif
-
-
-#define VK_KHR_deferred_host_operations 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeferredOperationKHR)
-#define VK_KHR_DEFERRED_HOST_OPERATIONS_SPEC_VERSION 4
-#define VK_KHR_DEFERRED_HOST_OPERATIONS_EXTENSION_NAME "VK_KHR_deferred_host_operations"
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDeferredOperationKHR)(VkDevice device, const VkAllocationCallbacks* pAllocator, VkDeferredOperationKHR* pDeferredOperation);
-typedef void (VKAPI_PTR *PFN_vkDestroyDeferredOperationKHR)(VkDevice device, VkDeferredOperationKHR operation, const VkAllocationCallbacks* pAllocator);
-typedef uint32_t (VKAPI_PTR *PFN_vkGetDeferredOperationMaxConcurrencyKHR)(VkDevice device, VkDeferredOperationKHR operation);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDeferredOperationResultKHR)(VkDevice device, VkDeferredOperationKHR operation);
-typedef VkResult (VKAPI_PTR *PFN_vkDeferredOperationJoinKHR)(VkDevice device, VkDeferredOperationKHR operation);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDeferredOperationKHR(
-    VkDevice                                    device,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDeferredOperationKHR*                     pDeferredOperation);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDeferredOperationKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      operation,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR uint32_t VKAPI_CALL vkGetDeferredOperationMaxConcurrencyKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      operation);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDeferredOperationResultKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      operation);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDeferredOperationJoinKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      operation);
-#endif
-
-
-#define VK_KHR_pipeline_executable_properties 1
-#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION 1
-#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME "VK_KHR_pipeline_executable_properties"
-
-typedef enum VkPipelineExecutableStatisticFormatKHR {
-    VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR = 0,
-    VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR = 1,
-    VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR = 2,
-    VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR = 3,
-    VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPipelineExecutableStatisticFormatKHR;
-typedef struct VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           pipelineExecutableInfo;
-} VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR;
-
-typedef struct VkPipelineInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkPipeline         pipeline;
-} VkPipelineInfoKHR;
-
-typedef struct VkPipelineExecutablePropertiesKHR {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkShaderStageFlags    stages;
-    char                  name[VK_MAX_DESCRIPTION_SIZE];
-    char                  description[VK_MAX_DESCRIPTION_SIZE];
-    uint32_t              subgroupSize;
-} VkPipelineExecutablePropertiesKHR;
-
-typedef struct VkPipelineExecutableInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkPipeline         pipeline;
-    uint32_t           executableIndex;
-} VkPipelineExecutableInfoKHR;
-
-typedef union VkPipelineExecutableStatisticValueKHR {
-    VkBool32    b32;
-    int64_t     i64;
-    uint64_t    u64;
-    double      f64;
-} VkPipelineExecutableStatisticValueKHR;
-
-typedef struct VkPipelineExecutableStatisticKHR {
-    VkStructureType                           sType;
-    void*                                     pNext;
-    char                                      name[VK_MAX_DESCRIPTION_SIZE];
-    char                                      description[VK_MAX_DESCRIPTION_SIZE];
-    VkPipelineExecutableStatisticFormatKHR    format;
-    VkPipelineExecutableStatisticValueKHR     value;
-} VkPipelineExecutableStatisticKHR;
-
-typedef struct VkPipelineExecutableInternalRepresentationKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    char               name[VK_MAX_DESCRIPTION_SIZE];
-    char               description[VK_MAX_DESCRIPTION_SIZE];
-    VkBool32           isText;
-    size_t             dataSize;
-    void*              pData;
-} VkPipelineExecutableInternalRepresentationKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutablePropertiesKHR)(VkDevice                        device, const VkPipelineInfoKHR*        pPipelineInfo, uint32_t* pExecutableCount, VkPipelineExecutablePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutableStatisticsKHR)(VkDevice                        device, const VkPipelineExecutableInfoKHR*  pExecutableInfo, uint32_t* pStatisticCount, VkPipelineExecutableStatisticKHR* pStatistics);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutableInternalRepresentationsKHR)(VkDevice                        device, const VkPipelineExecutableInfoKHR*  pExecutableInfo, uint32_t* pInternalRepresentationCount, VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutablePropertiesKHR(
-    VkDevice                                    device,
-    const VkPipelineInfoKHR*                    pPipelineInfo,
-    uint32_t*                                   pExecutableCount,
-    VkPipelineExecutablePropertiesKHR*          pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableStatisticsKHR(
-    VkDevice                                    device,
-    const VkPipelineExecutableInfoKHR*          pExecutableInfo,
-    uint32_t*                                   pStatisticCount,
-    VkPipelineExecutableStatisticKHR*           pStatistics);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableInternalRepresentationsKHR(
-    VkDevice                                    device,
-    const VkPipelineExecutableInfoKHR*          pExecutableInfo,
-    uint32_t*                                   pInternalRepresentationCount,
-    VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations);
-#endif
-
-
-#define VK_KHR_shader_integer_dot_product 1
-#define VK_KHR_SHADER_INTEGER_DOT_PRODUCT_SPEC_VERSION 1
-#define VK_KHR_SHADER_INTEGER_DOT_PRODUCT_EXTENSION_NAME "VK_KHR_shader_integer_dot_product"
-typedef struct VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderIntegerDotProduct;
-} VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR;
-
-typedef struct VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           integerDotProduct8BitUnsignedAccelerated;
-    VkBool32           integerDotProduct8BitSignedAccelerated;
-    VkBool32           integerDotProduct8BitMixedSignednessAccelerated;
-    VkBool32           integerDotProduct4x8BitPackedUnsignedAccelerated;
-    VkBool32           integerDotProduct4x8BitPackedSignedAccelerated;
-    VkBool32           integerDotProduct4x8BitPackedMixedSignednessAccelerated;
-    VkBool32           integerDotProduct16BitUnsignedAccelerated;
-    VkBool32           integerDotProduct16BitSignedAccelerated;
-    VkBool32           integerDotProduct16BitMixedSignednessAccelerated;
-    VkBool32           integerDotProduct32BitUnsignedAccelerated;
-    VkBool32           integerDotProduct32BitSignedAccelerated;
-    VkBool32           integerDotProduct32BitMixedSignednessAccelerated;
-    VkBool32           integerDotProduct64BitUnsignedAccelerated;
-    VkBool32           integerDotProduct64BitSignedAccelerated;
-    VkBool32           integerDotProduct64BitMixedSignednessAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating8BitUnsignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating8BitSignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating16BitUnsignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating16BitSignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating32BitUnsignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating32BitSignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating64BitUnsignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating64BitSignedAccelerated;
-    VkBool32           integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated;
-} VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR;
-
-
-
-#define VK_KHR_pipeline_library 1
-#define VK_KHR_PIPELINE_LIBRARY_SPEC_VERSION 1
-#define VK_KHR_PIPELINE_LIBRARY_EXTENSION_NAME "VK_KHR_pipeline_library"
-typedef struct VkPipelineLibraryCreateInfoKHR {
-    VkStructureType      sType;
-    const void*          pNext;
-    uint32_t             libraryCount;
-    const VkPipeline*    pLibraries;
-} VkPipelineLibraryCreateInfoKHR;
-
-
-
-#define VK_KHR_shader_non_semantic_info 1
-#define VK_KHR_SHADER_NON_SEMANTIC_INFO_SPEC_VERSION 1
-#define VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME "VK_KHR_shader_non_semantic_info"
-
-
-#define VK_KHR_present_id 1
-#define VK_KHR_PRESENT_ID_SPEC_VERSION    1
-#define VK_KHR_PRESENT_ID_EXTENSION_NAME  "VK_KHR_present_id"
-typedef struct VkPresentIdKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           swapchainCount;
-    const uint64_t*    pPresentIds;
-} VkPresentIdKHR;
-
-typedef struct VkPhysicalDevicePresentIdFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           presentId;
-} VkPhysicalDevicePresentIdFeaturesKHR;
-
-
-
-#define VK_KHR_synchronization2 1
-typedef uint64_t VkFlags64;
-#define VK_KHR_SYNCHRONIZATION_2_SPEC_VERSION 1
-#define VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME "VK_KHR_synchronization2"
-typedef VkFlags64 VkPipelineStageFlags2KHR;
-
-// Flag bits for VkPipelineStageFlagBits2KHR
-typedef VkFlags64 VkPipelineStageFlagBits2KHR;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_NONE_KHR = 0ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 0x00000001ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 0x00000002ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 0x00000004ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 0x00000008ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 0x00000010ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 0x00000020ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 0x00000040ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 0x00000080ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 0x00000100ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 0x00000200ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 0x00000400ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 0x00000800ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 0x00001000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 0x00001000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 0x00002000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 0x00004000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 0x00008000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 0x00010000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 0x100000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 0x200000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 0x400000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 0x800000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 0x1000000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 0x2000000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 0x4000000000ULL;
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR = 0x04000000ULL;
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR = 0x08000000ULL;
-#endif
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV = 0x00020000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV = 0x00400000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR = 0x00200000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV = 0x00200000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV = 0x00080000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV = 0x00100000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI = 0x8000000000ULL;
-static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI = 0x10000000000ULL;
-
-typedef VkFlags64 VkAccessFlags2KHR;
-
-// Flag bits for VkAccessFlagBits2KHR
-typedef VkFlags64 VkAccessFlagBits2KHR;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_NONE_KHR = 0ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 0x00000001ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_INDEX_READ_BIT_KHR = 0x00000002ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 0x00000004ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 0x00000008ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 0x00000010ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_READ_BIT_KHR = 0x00000020ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 0x00000040ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 0x00000080ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 0x00000100ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 0x00000200ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 0x00000400ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 0x00000800ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 0x00001000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_READ_BIT_KHR = 0x00002000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_WRITE_BIT_KHR = 0x00004000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_READ_BIT_KHR = 0x00008000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 0x00010000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 0x100000000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 0x200000000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 0x400000000ULL;
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR = 0x800000000ULL;
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_WRITE_BIT_KHR = 0x1000000000ULL;
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_READ_BIT_KHR = 0x2000000000ULL;
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_WRITE_BIT_KHR = 0x4000000000ULL;
-#endif
-static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000ULL;
-static const VkAccessFlagBits2KHR VK_ACCESS_2_INVOCATION_MASK_READ_BIT_HUAWEI = 0x8000000000ULL;
-
-
-typedef enum VkSubmitFlagBitsKHR {
-    VK_SUBMIT_PROTECTED_BIT_KHR = 0x00000001,
-    VK_SUBMIT_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkSubmitFlagBitsKHR;
-typedef VkFlags VkSubmitFlagsKHR;
-typedef struct VkMemoryBarrier2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkPipelineStageFlags2KHR    srcStageMask;
-    VkAccessFlags2KHR           srcAccessMask;
-    VkPipelineStageFlags2KHR    dstStageMask;
-    VkAccessFlags2KHR           dstAccessMask;
-} VkMemoryBarrier2KHR;
-
-typedef struct VkBufferMemoryBarrier2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkPipelineStageFlags2KHR    srcStageMask;
-    VkAccessFlags2KHR           srcAccessMask;
-    VkPipelineStageFlags2KHR    dstStageMask;
-    VkAccessFlags2KHR           dstAccessMask;
-    uint32_t                    srcQueueFamilyIndex;
-    uint32_t                    dstQueueFamilyIndex;
-    VkBuffer                    buffer;
-    VkDeviceSize                offset;
-    VkDeviceSize                size;
-} VkBufferMemoryBarrier2KHR;
-
-typedef struct VkImageMemoryBarrier2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkPipelineStageFlags2KHR    srcStageMask;
-    VkAccessFlags2KHR           srcAccessMask;
-    VkPipelineStageFlags2KHR    dstStageMask;
-    VkAccessFlags2KHR           dstAccessMask;
-    VkImageLayout               oldLayout;
-    VkImageLayout               newLayout;
-    uint32_t                    srcQueueFamilyIndex;
-    uint32_t                    dstQueueFamilyIndex;
-    VkImage                     image;
-    VkImageSubresourceRange     subresourceRange;
-} VkImageMemoryBarrier2KHR;
-
-typedef struct VkDependencyInfoKHR {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    VkDependencyFlags                   dependencyFlags;
-    uint32_t                            memoryBarrierCount;
-    const VkMemoryBarrier2KHR*          pMemoryBarriers;
-    uint32_t                            bufferMemoryBarrierCount;
-    const VkBufferMemoryBarrier2KHR*    pBufferMemoryBarriers;
-    uint32_t                            imageMemoryBarrierCount;
-    const VkImageMemoryBarrier2KHR*     pImageMemoryBarriers;
-} VkDependencyInfoKHR;
-
-typedef struct VkSemaphoreSubmitInfoKHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkSemaphore                 semaphore;
-    uint64_t                    value;
-    VkPipelineStageFlags2KHR    stageMask;
-    uint32_t                    deviceIndex;
-} VkSemaphoreSubmitInfoKHR;
-
-typedef struct VkCommandBufferSubmitInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkCommandBuffer    commandBuffer;
-    uint32_t           deviceMask;
-} VkCommandBufferSubmitInfoKHR;
-
-typedef struct VkSubmitInfo2KHR {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkSubmitFlagsKHR                       flags;
-    uint32_t                               waitSemaphoreInfoCount;
-    const VkSemaphoreSubmitInfoKHR*        pWaitSemaphoreInfos;
-    uint32_t                               commandBufferInfoCount;
-    const VkCommandBufferSubmitInfoKHR*    pCommandBufferInfos;
-    uint32_t                               signalSemaphoreInfoCount;
-    const VkSemaphoreSubmitInfoKHR*        pSignalSemaphoreInfos;
-} VkSubmitInfo2KHR;
-
-typedef struct VkPhysicalDeviceSynchronization2FeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           synchronization2;
-} VkPhysicalDeviceSynchronization2FeaturesKHR;
-
-typedef struct VkQueueFamilyCheckpointProperties2NV {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkPipelineStageFlags2KHR    checkpointExecutionStageMask;
-} VkQueueFamilyCheckpointProperties2NV;
-
-typedef struct VkCheckpointData2NV {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkPipelineStageFlags2KHR    stage;
-    void*                       pCheckpointMarker;
-} VkCheckpointData2NV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetEvent2KHR)(VkCommandBuffer                   commandBuffer, VkEvent                                             event, const VkDependencyInfoKHR*                          pDependencyInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdResetEvent2KHR)(VkCommandBuffer                   commandBuffer, VkEvent                                             event, VkPipelineStageFlags2KHR                            stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents2KHR)(VkCommandBuffer                   commandBuffer, uint32_t                                            eventCount, const VkEvent*                     pEvents, const VkDependencyInfoKHR*         pDependencyInfos);
-typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier2KHR)(VkCommandBuffer                   commandBuffer, const VkDependencyInfoKHR*                                pDependencyInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp2KHR)(VkCommandBuffer                   commandBuffer, VkPipelineStageFlags2KHR                            stage, VkQueryPool                                         queryPool, uint32_t                                            query);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit2KHR)(VkQueue                           queue, uint32_t                            submitCount, const VkSubmitInfo2KHR*           pSubmits, VkFence           fence);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarker2AMD)(VkCommandBuffer                   commandBuffer, VkPipelineStageFlags2KHR                            stage, VkBuffer                                            dstBuffer, VkDeviceSize                                        dstOffset, uint32_t                                            marker);
-typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointData2NV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointData2NV* pCheckpointData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent2KHR(
-    VkCommandBuffer                             commandBuffer,
-    VkEvent                                     event,
-    const VkDependencyInfoKHR*                  pDependencyInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent2KHR(
-    VkCommandBuffer                             commandBuffer,
-    VkEvent                                     event,
-    VkPipelineStageFlags2KHR                    stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents2KHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    eventCount,
-    const VkEvent*                              pEvents,
-    const VkDependencyInfoKHR*                  pDependencyInfos);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkDependencyInfoKHR*                  pDependencyInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp2KHR(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlags2KHR                    stage,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit2KHR(
-    VkQueue                                     queue,
-    uint32_t                                    submitCount,
-    const VkSubmitInfo2KHR*                     pSubmits,
-    VkFence                                     fence);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarker2AMD(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlags2KHR                    stage,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    uint32_t                                    marker);
-
-VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointData2NV(
-    VkQueue                                     queue,
-    uint32_t*                                   pCheckpointDataCount,
-    VkCheckpointData2NV*                        pCheckpointData);
-#endif
-
-
-#define VK_KHR_shader_subgroup_uniform_control_flow 1
-#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION 1
-#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME "VK_KHR_shader_subgroup_uniform_control_flow"
-typedef struct VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderSubgroupUniformControlFlow;
-} VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR;
-
-
-
-#define VK_KHR_zero_initialize_workgroup_memory 1
-#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_SPEC_VERSION 1
-#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME "VK_KHR_zero_initialize_workgroup_memory"
-typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderZeroInitializeWorkgroupMemory;
-} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR;
-
-
-
-#define VK_KHR_workgroup_memory_explicit_layout 1
-#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_SPEC_VERSION 1
-#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME "VK_KHR_workgroup_memory_explicit_layout"
-typedef struct VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           workgroupMemoryExplicitLayout;
-    VkBool32           workgroupMemoryExplicitLayoutScalarBlockLayout;
-    VkBool32           workgroupMemoryExplicitLayout8BitAccess;
-    VkBool32           workgroupMemoryExplicitLayout16BitAccess;
-} VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR;
-
-
-
-#define VK_KHR_copy_commands2 1
-#define VK_KHR_COPY_COMMANDS_2_SPEC_VERSION 1
-#define VK_KHR_COPY_COMMANDS_2_EXTENSION_NAME "VK_KHR_copy_commands2"
-typedef struct VkBufferCopy2KHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceSize       srcOffset;
-    VkDeviceSize       dstOffset;
-    VkDeviceSize       size;
-} VkBufferCopy2KHR;
-
-typedef struct VkCopyBufferInfo2KHR {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkBuffer                   srcBuffer;
-    VkBuffer                   dstBuffer;
-    uint32_t                   regionCount;
-    const VkBufferCopy2KHR*    pRegions;
-} VkCopyBufferInfo2KHR;
-
-typedef struct VkImageCopy2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffset;
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffset;
-    VkExtent3D                  extent;
-} VkImageCopy2KHR;
-
-typedef struct VkCopyImageInfo2KHR {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkImage                   srcImage;
-    VkImageLayout             srcImageLayout;
-    VkImage                   dstImage;
-    VkImageLayout             dstImageLayout;
-    uint32_t                  regionCount;
-    const VkImageCopy2KHR*    pRegions;
-} VkCopyImageInfo2KHR;
-
-typedef struct VkBufferImageCopy2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkDeviceSize                bufferOffset;
-    uint32_t                    bufferRowLength;
-    uint32_t                    bufferImageHeight;
-    VkImageSubresourceLayers    imageSubresource;
-    VkOffset3D                  imageOffset;
-    VkExtent3D                  imageExtent;
-} VkBufferImageCopy2KHR;
-
-typedef struct VkCopyBufferToImageInfo2KHR {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkBuffer                        srcBuffer;
-    VkImage                         dstImage;
-    VkImageLayout                   dstImageLayout;
-    uint32_t                        regionCount;
-    const VkBufferImageCopy2KHR*    pRegions;
-} VkCopyBufferToImageInfo2KHR;
-
-typedef struct VkCopyImageToBufferInfo2KHR {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkImage                         srcImage;
-    VkImageLayout                   srcImageLayout;
-    VkBuffer                        dstBuffer;
-    uint32_t                        regionCount;
-    const VkBufferImageCopy2KHR*    pRegions;
-} VkCopyImageToBufferInfo2KHR;
-
-typedef struct VkImageBlit2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffsets[2];
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffsets[2];
-} VkImageBlit2KHR;
-
-typedef struct VkBlitImageInfo2KHR {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkImage                   srcImage;
-    VkImageLayout             srcImageLayout;
-    VkImage                   dstImage;
-    VkImageLayout             dstImageLayout;
-    uint32_t                  regionCount;
-    const VkImageBlit2KHR*    pRegions;
-    VkFilter                  filter;
-} VkBlitImageInfo2KHR;
-
-typedef struct VkImageResolve2KHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkImageSubresourceLayers    srcSubresource;
-    VkOffset3D                  srcOffset;
-    VkImageSubresourceLayers    dstSubresource;
-    VkOffset3D                  dstOffset;
-    VkExtent3D                  extent;
-} VkImageResolve2KHR;
-
-typedef struct VkResolveImageInfo2KHR {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkImage                      srcImage;
-    VkImageLayout                srcImageLayout;
-    VkImage                      dstImage;
-    VkImageLayout                dstImageLayout;
-    uint32_t                     regionCount;
-    const VkImageResolve2KHR*    pRegions;
-} VkResolveImageInfo2KHR;
-
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2KHR* pCopyBufferInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2KHR* pCopyImageInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdBlitImage2KHR)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2KHR* pBlitImageInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdResolveImage2KHR)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2KHR* pResolveImageInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyBufferInfo2KHR*                 pCopyBufferInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyImageInfo2KHR*                  pCopyImageInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyBufferToImageInfo2KHR*          pCopyBufferToImageInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyImageToBufferInfo2KHR*          pCopyImageToBufferInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkBlitImageInfo2KHR*                  pBlitImageInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage2KHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkResolveImageInfo2KHR*               pResolveImageInfo);
-#endif
-
-
-#define VK_KHR_format_feature_flags2 1
-#define VK_KHR_FORMAT_FEATURE_FLAGS_2_SPEC_VERSION 1
-#define VK_KHR_FORMAT_FEATURE_FLAGS_2_EXTENSION_NAME "VK_KHR_format_feature_flags2"
-typedef VkFlags64 VkFormatFeatureFlags2KHR;
-
-// Flag bits for VkFormatFeatureFlagBits2KHR
-typedef VkFlags64 VkFormatFeatureFlagBits2KHR;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT_KHR = 0x00000001ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT_KHR = 0x00000002ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT_KHR = 0x00000004ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 0x00000008ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 0x00000010ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT_KHR = 0x00000020ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT_KHR = 0x00000040ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT_KHR = 0x00000080ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT_KHR = 0x00000100ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT_KHR = 0x00000200ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_BLIT_SRC_BIT_KHR = 0x00000400ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_BLIT_DST_BIT_KHR = 0x00000800ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT_KHR = 0x00001000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 0x00002000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT_KHR = 0x00004000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT_KHR = 0x00008000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT_KHR = 0x00010000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 0x00020000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 0x00040000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 0x00080000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 0x00100000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 0x00200000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_DISJOINT_BIT_KHR = 0x00400000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT_KHR = 0x00800000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT_KHR = 0x80000000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT_KHR = 0x100000000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT_KHR = 0x200000000ULL;
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000ULL;
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000ULL;
-#endif
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000ULL;
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000ULL;
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000ULL;
-#endif
-#ifdef VK_ENABLE_BETA_EXTENSIONS
-static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000ULL;
-#endif
-
-typedef struct VkFormatProperties3KHR {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkFormatFeatureFlags2KHR    linearTilingFeatures;
-    VkFormatFeatureFlags2KHR    optimalTilingFeatures;
-    VkFormatFeatureFlags2KHR    bufferFeatures;
-} VkFormatProperties3KHR;
-
-
-
-#define VK_KHR_maintenance4 1
-#define VK_KHR_MAINTENANCE_4_SPEC_VERSION 1
-#define VK_KHR_MAINTENANCE_4_EXTENSION_NAME "VK_KHR_maintenance4"
-typedef struct VkPhysicalDeviceMaintenance4FeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           maintenance4;
-} VkPhysicalDeviceMaintenance4FeaturesKHR;
-
-typedef struct VkPhysicalDeviceMaintenance4PropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceSize       maxBufferSize;
-} VkPhysicalDeviceMaintenance4PropertiesKHR;
-
-typedef struct VkDeviceBufferMemoryRequirementsKHR {
-    VkStructureType              sType;
-    const void*                  pNext;
-    const VkBufferCreateInfo*    pCreateInfo;
-} VkDeviceBufferMemoryRequirementsKHR;
-
-typedef struct VkDeviceImageMemoryRequirementsKHR {
-    VkStructureType             sType;
-    const void*                 pNext;
-    const VkImageCreateInfo*    pCreateInfo;
-    VkImageAspectFlagBits       planeAspect;
-} VkDeviceImageMemoryRequirementsKHR;
-
-typedef void (VKAPI_PTR *PFN_vkGetDeviceBufferMemoryRequirementsKHR)(VkDevice device, const VkDeviceBufferMemoryRequirementsKHR* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceImageMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirementsKHR* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceImageSparseMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirementsKHR* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceBufferMemoryRequirementsKHR(
-    VkDevice                                    device,
-    const VkDeviceBufferMemoryRequirementsKHR*  pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageMemoryRequirementsKHR(
-    VkDevice                                    device,
-    const VkDeviceImageMemoryRequirementsKHR*   pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageSparseMemoryRequirementsKHR(
-    VkDevice                                    device,
-    const VkDeviceImageMemoryRequirementsKHR*   pInfo,
-    uint32_t*                                   pSparseMemoryRequirementCount,
-    VkSparseImageMemoryRequirements2*           pSparseMemoryRequirements);
-#endif
-
-
-#define VK_EXT_debug_report 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
-#define VK_EXT_DEBUG_REPORT_SPEC_VERSION  10
-#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report"
-
-typedef enum VkDebugReportObjectTypeEXT {
-    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
-    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
-    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
-    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
-    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
-    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
-    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
-    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
-    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
-    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
-    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
-    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
-    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
-    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
-    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
-    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000,
-    VK_DEBUG_REPORT_OBJECT_TYPE_CU_MODULE_NVX_EXT = 1000029000,
-    VK_DEBUG_REPORT_OBJECT_TYPE_CU_FUNCTION_NVX_EXT = 1000029001,
-    VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR_EXT = 1000150000,
-    VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000,
-    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA_EXT = 1000366000,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT,
-    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
-    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT,
-    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT,
-    VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportObjectTypeEXT;
-
-typedef enum VkDebugReportFlagBitsEXT {
-    VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
-    VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
-    VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
-    VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
-    VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
-    VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportFlagBitsEXT;
-typedef VkFlags VkDebugReportFlagsEXT;
-typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
-    VkDebugReportFlagsEXT                       flags,
-    VkDebugReportObjectTypeEXT                  objectType,
-    uint64_t                                    object,
-    size_t                                      location,
-    int32_t                                     messageCode,
-    const char*                                 pLayerPrefix,
-    const char*                                 pMessage,
-    void*                                       pUserData);
-
-typedef struct VkDebugReportCallbackCreateInfoEXT {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkDebugReportFlagsEXT           flags;
-    PFN_vkDebugReportCallbackEXT    pfnCallback;
-    void*                           pUserData;
-} VkDebugReportCallbackCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
-typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(
-    VkInstance                                  instance,
-    const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDebugReportCallbackEXT*                   pCallback);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(
-    VkInstance                                  instance,
-    VkDebugReportCallbackEXT                    callback,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT(
-    VkInstance                                  instance,
-    VkDebugReportFlagsEXT                       flags,
-    VkDebugReportObjectTypeEXT                  objectType,
-    uint64_t                                    object,
-    size_t                                      location,
-    int32_t                                     messageCode,
-    const char*                                 pLayerPrefix,
-    const char*                                 pMessage);
-#endif
-
-
-#define VK_NV_glsl_shader 1
-#define VK_NV_GLSL_SHADER_SPEC_VERSION    1
-#define VK_NV_GLSL_SHADER_EXTENSION_NAME  "VK_NV_glsl_shader"
-
-
-#define VK_EXT_depth_range_unrestricted 1
-#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1
-#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME "VK_EXT_depth_range_unrestricted"
-
-
-#define VK_IMG_filter_cubic 1
-#define VK_IMG_FILTER_CUBIC_SPEC_VERSION  1
-#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic"
-
-
-#define VK_AMD_rasterization_order 1
-#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1
-#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order"
-
-typedef enum VkRasterizationOrderAMD {
-    VK_RASTERIZATION_ORDER_STRICT_AMD = 0,
-    VK_RASTERIZATION_ORDER_RELAXED_AMD = 1,
-    VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkRasterizationOrderAMD;
-typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
-    VkStructureType            sType;
-    const void*                pNext;
-    VkRasterizationOrderAMD    rasterizationOrder;
-} VkPipelineRasterizationStateRasterizationOrderAMD;
-
-
-
-#define VK_AMD_shader_trinary_minmax 1
-#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1
-#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax"
-
-
-#define VK_AMD_shader_explicit_vertex_parameter 1
-#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1
-#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter"
-
-
-#define VK_EXT_debug_marker 1
-#define VK_EXT_DEBUG_MARKER_SPEC_VERSION  4
-#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker"
-typedef struct VkDebugMarkerObjectNameInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkDebugReportObjectTypeEXT    objectType;
-    uint64_t                      object;
-    const char*                   pObjectName;
-} VkDebugMarkerObjectNameInfoEXT;
-
-typedef struct VkDebugMarkerObjectTagInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkDebugReportObjectTypeEXT    objectType;
-    uint64_t                      object;
-    uint64_t                      tagName;
-    size_t                        tagSize;
-    const void*                   pTag;
-} VkDebugMarkerObjectTagInfoEXT;
-
-typedef struct VkDebugMarkerMarkerInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    const char*        pMarkerName;
-    float              color[4];
-} VkDebugMarkerMarkerInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT(
-    VkDevice                                    device,
-    const VkDebugMarkerObjectTagInfoEXT*        pTagInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT(
-    VkDevice                                    device,
-    const VkDebugMarkerObjectNameInfoEXT*       pNameInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT(
-    VkCommandBuffer                             commandBuffer,
-    const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT(
-    VkCommandBuffer                             commandBuffer,
-    const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);
-#endif
-
-
-#define VK_AMD_gcn_shader 1
-#define VK_AMD_GCN_SHADER_SPEC_VERSION    1
-#define VK_AMD_GCN_SHADER_EXTENSION_NAME  "VK_AMD_gcn_shader"
-
-
-#define VK_NV_dedicated_allocation 1
-#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1
-#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation"
-typedef struct VkDedicatedAllocationImageCreateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           dedicatedAllocation;
-} VkDedicatedAllocationImageCreateInfoNV;
-
-typedef struct VkDedicatedAllocationBufferCreateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           dedicatedAllocation;
-} VkDedicatedAllocationBufferCreateInfoNV;
-
-typedef struct VkDedicatedAllocationMemoryAllocateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkImage            image;
-    VkBuffer           buffer;
-} VkDedicatedAllocationMemoryAllocateInfoNV;
-
-
-
-#define VK_EXT_transform_feedback 1
-#define VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION 1
-#define VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME "VK_EXT_transform_feedback"
-typedef VkFlags VkPipelineRasterizationStateStreamCreateFlagsEXT;
-typedef struct VkPhysicalDeviceTransformFeedbackFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           transformFeedback;
-    VkBool32           geometryStreams;
-} VkPhysicalDeviceTransformFeedbackFeaturesEXT;
-
-typedef struct VkPhysicalDeviceTransformFeedbackPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxTransformFeedbackStreams;
-    uint32_t           maxTransformFeedbackBuffers;
-    VkDeviceSize       maxTransformFeedbackBufferSize;
-    uint32_t           maxTransformFeedbackStreamDataSize;
-    uint32_t           maxTransformFeedbackBufferDataSize;
-    uint32_t           maxTransformFeedbackBufferDataStride;
-    VkBool32           transformFeedbackQueries;
-    VkBool32           transformFeedbackStreamsLinesTriangles;
-    VkBool32           transformFeedbackRasterizationStreamSelect;
-    VkBool32           transformFeedbackDraw;
-} VkPhysicalDeviceTransformFeedbackPropertiesEXT;
-
-typedef struct VkPipelineRasterizationStateStreamCreateInfoEXT {
-    VkStructureType                                     sType;
-    const void*                                         pNext;
-    VkPipelineRasterizationStateStreamCreateFlagsEXT    flags;
-    uint32_t                                            rasterizationStream;
-} VkPipelineRasterizationStateStreamCreateInfoEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdBindTransformFeedbackBuffersEXT)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginTransformFeedbackEXT)(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdEndTransformFeedbackEXT)(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginQueryIndexedEXT)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags, uint32_t index);
-typedef void (VKAPI_PTR *PFN_vkCmdEndQueryIndexedEXT)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectByteCountEXT)(VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance, VkBuffer counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset, uint32_t vertexStride);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdBindTransformFeedbackBuffersEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstBinding,
-    uint32_t                                    bindingCount,
-    const VkBuffer*                             pBuffers,
-    const VkDeviceSize*                         pOffsets,
-    const VkDeviceSize*                         pSizes);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginTransformFeedbackEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstCounterBuffer,
-    uint32_t                                    counterBufferCount,
-    const VkBuffer*                             pCounterBuffers,
-    const VkDeviceSize*                         pCounterBufferOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndTransformFeedbackEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstCounterBuffer,
-    uint32_t                                    counterBufferCount,
-    const VkBuffer*                             pCounterBuffers,
-    const VkDeviceSize*                         pCounterBufferOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginQueryIndexedEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query,
-    VkQueryControlFlags                         flags,
-    uint32_t                                    index);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndQueryIndexedEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    query,
-    uint32_t                                    index);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectByteCountEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstInstance,
-    VkBuffer                                    counterBuffer,
-    VkDeviceSize                                counterBufferOffset,
-    uint32_t                                    counterOffset,
-    uint32_t                                    vertexStride);
-#endif
-
-
-#define VK_NVX_binary_import 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCuModuleNVX)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCuFunctionNVX)
-#define VK_NVX_BINARY_IMPORT_SPEC_VERSION 1
-#define VK_NVX_BINARY_IMPORT_EXTENSION_NAME "VK_NVX_binary_import"
-typedef struct VkCuModuleCreateInfoNVX {
-    VkStructureType    sType;
-    const void*        pNext;
-    size_t             dataSize;
-    const void*        pData;
-} VkCuModuleCreateInfoNVX;
-
-typedef struct VkCuFunctionCreateInfoNVX {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkCuModuleNVX      module;
-    const char*        pName;
-} VkCuFunctionCreateInfoNVX;
-
-typedef struct VkCuLaunchInfoNVX {
-    VkStructureType        sType;
-    const void*            pNext;
-    VkCuFunctionNVX        function;
-    uint32_t               gridDimX;
-    uint32_t               gridDimY;
-    uint32_t               gridDimZ;
-    uint32_t               blockDimX;
-    uint32_t               blockDimY;
-    uint32_t               blockDimZ;
-    uint32_t               sharedMemBytes;
-    size_t                 paramCount;
-    const void* const *    pParams;
-    size_t                 extraCount;
-    const void* const *    pExtras;
-} VkCuLaunchInfoNVX;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateCuModuleNVX)(VkDevice device, const VkCuModuleCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCuModuleNVX* pModule);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateCuFunctionNVX)(VkDevice device, const VkCuFunctionCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCuFunctionNVX* pFunction);
-typedef void (VKAPI_PTR *PFN_vkDestroyCuModuleNVX)(VkDevice device, VkCuModuleNVX module, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkDestroyCuFunctionNVX)(VkDevice device, VkCuFunctionNVX function, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkCmdCuLaunchKernelNVX)(VkCommandBuffer commandBuffer, const VkCuLaunchInfoNVX* pLaunchInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateCuModuleNVX(
-    VkDevice                                    device,
-    const VkCuModuleCreateInfoNVX*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkCuModuleNVX*                              pModule);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateCuFunctionNVX(
-    VkDevice                                    device,
-    const VkCuFunctionCreateInfoNVX*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkCuFunctionNVX*                            pFunction);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyCuModuleNVX(
-    VkDevice                                    device,
-    VkCuModuleNVX                               module,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyCuFunctionNVX(
-    VkDevice                                    device,
-    VkCuFunctionNVX                             function,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCuLaunchKernelNVX(
-    VkCommandBuffer                             commandBuffer,
-    const VkCuLaunchInfoNVX*                    pLaunchInfo);
-#endif
-
-
-#define VK_NVX_image_view_handle 1
-#define VK_NVX_IMAGE_VIEW_HANDLE_SPEC_VERSION 2
-#define VK_NVX_IMAGE_VIEW_HANDLE_EXTENSION_NAME "VK_NVX_image_view_handle"
-typedef struct VkImageViewHandleInfoNVX {
-    VkStructureType     sType;
-    const void*         pNext;
-    VkImageView         imageView;
-    VkDescriptorType    descriptorType;
-    VkSampler           sampler;
-} VkImageViewHandleInfoNVX;
-
-typedef struct VkImageViewAddressPropertiesNVX {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceAddress    deviceAddress;
-    VkDeviceSize       size;
-} VkImageViewAddressPropertiesNVX;
-
-typedef uint32_t (VKAPI_PTR *PFN_vkGetImageViewHandleNVX)(VkDevice device, const VkImageViewHandleInfoNVX* pInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetImageViewAddressNVX)(VkDevice device, VkImageView imageView, VkImageViewAddressPropertiesNVX* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR uint32_t VKAPI_CALL vkGetImageViewHandleNVX(
-    VkDevice                                    device,
-    const VkImageViewHandleInfoNVX*             pInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetImageViewAddressNVX(
-    VkDevice                                    device,
-    VkImageView                                 imageView,
-    VkImageViewAddressPropertiesNVX*            pProperties);
-#endif
-
-
-#define VK_AMD_draw_indirect_count 1
-#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 2
-#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count"
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-#endif
-
-
-#define VK_AMD_negative_viewport_height 1
-#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1
-#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height"
-
-
-#define VK_AMD_gpu_shader_half_float 1
-#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 2
-#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float"
-
-
-#define VK_AMD_shader_ballot 1
-#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1
-#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot"
-
-
-#define VK_AMD_texture_gather_bias_lod 1
-#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1
-#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod"
-typedef struct VkTextureLODGatherFormatPropertiesAMD {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           supportsTextureGatherLODBiasAMD;
-} VkTextureLODGatherFormatPropertiesAMD;
-
-
-
-#define VK_AMD_shader_info 1
-#define VK_AMD_SHADER_INFO_SPEC_VERSION   1
-#define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info"
-
-typedef enum VkShaderInfoTypeAMD {
-    VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0,
-    VK_SHADER_INFO_TYPE_BINARY_AMD = 1,
-    VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2,
-    VK_SHADER_INFO_TYPE_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkShaderInfoTypeAMD;
-typedef struct VkShaderResourceUsageAMD {
-    uint32_t    numUsedVgprs;
-    uint32_t    numUsedSgprs;
-    uint32_t    ldsSizePerLocalWorkGroup;
-    size_t      ldsUsageSizeInBytes;
-    size_t      scratchMemUsageInBytes;
-} VkShaderResourceUsageAMD;
-
-typedef struct VkShaderStatisticsInfoAMD {
-    VkShaderStageFlags          shaderStageMask;
-    VkShaderResourceUsageAMD    resourceUsage;
-    uint32_t                    numPhysicalVgprs;
-    uint32_t                    numPhysicalSgprs;
-    uint32_t                    numAvailableVgprs;
-    uint32_t                    numAvailableSgprs;
-    uint32_t                    computeWorkGroupSize[3];
-} VkShaderStatisticsInfoAMD;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetShaderInfoAMD)(VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderInfoAMD(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    VkShaderStageFlagBits                       shaderStage,
-    VkShaderInfoTypeAMD                         infoType,
-    size_t*                                     pInfoSize,
-    void*                                       pInfo);
-#endif
-
-
-#define VK_AMD_shader_image_load_store_lod 1
-#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1
-#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod"
-
-
-#define VK_NV_corner_sampled_image 1
-#define VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION 2
-#define VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME "VK_NV_corner_sampled_image"
-typedef struct VkPhysicalDeviceCornerSampledImageFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           cornerSampledImage;
-} VkPhysicalDeviceCornerSampledImageFeaturesNV;
-
-
-
-#define VK_IMG_format_pvrtc 1
-#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION  1
-#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc"
-
-
-#define VK_NV_external_memory_capabilities 1
-#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities"
-
-typedef enum VkExternalMemoryHandleTypeFlagBitsNV {
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008,
-    VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkExternalMemoryHandleTypeFlagBitsNV;
-typedef VkFlags VkExternalMemoryHandleTypeFlagsNV;
-
-typedef enum VkExternalMemoryFeatureFlagBitsNV {
-    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001,
-    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002,
-    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004,
-    VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkExternalMemoryFeatureFlagBitsNV;
-typedef VkFlags VkExternalMemoryFeatureFlagsNV;
-typedef struct VkExternalImageFormatPropertiesNV {
-    VkImageFormatProperties              imageFormatProperties;
-    VkExternalMemoryFeatureFlagsNV       externalMemoryFeatures;
-    VkExternalMemoryHandleTypeFlagsNV    exportFromImportedHandleTypes;
-    VkExternalMemoryHandleTypeFlagsNV    compatibleHandleTypes;
-} VkExternalImageFormatPropertiesNV;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
-    VkPhysicalDevice                            physicalDevice,
-    VkFormat                                    format,
-    VkImageType                                 type,
-    VkImageTiling                               tiling,
-    VkImageUsageFlags                           usage,
-    VkImageCreateFlags                          flags,
-    VkExternalMemoryHandleTypeFlagsNV           externalHandleType,
-    VkExternalImageFormatPropertiesNV*          pExternalImageFormatProperties);
-#endif
-
-
-#define VK_NV_external_memory 1
-#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory"
-typedef struct VkExternalMemoryImageCreateInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalMemoryHandleTypeFlagsNV    handleTypes;
-} VkExternalMemoryImageCreateInfoNV;
-
-typedef struct VkExportMemoryAllocateInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalMemoryHandleTypeFlagsNV    handleTypes;
-} VkExportMemoryAllocateInfoNV;
-
-
-
-#define VK_EXT_validation_flags 1
-#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 2
-#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags"
-
-typedef enum VkValidationCheckEXT {
-    VK_VALIDATION_CHECK_ALL_EXT = 0,
-    VK_VALIDATION_CHECK_SHADERS_EXT = 1,
-    VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkValidationCheckEXT;
-typedef struct VkValidationFlagsEXT {
-    VkStructureType                sType;
-    const void*                    pNext;
-    uint32_t                       disabledValidationCheckCount;
-    const VkValidationCheckEXT*    pDisabledValidationChecks;
-} VkValidationFlagsEXT;
-
-
-
-#define VK_EXT_shader_subgroup_ballot 1
-#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1
-#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot"
-
-
-#define VK_EXT_shader_subgroup_vote 1
-#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1
-#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote"
-
-
-#define VK_EXT_texture_compression_astc_hdr 1
-#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION 1
-#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME "VK_EXT_texture_compression_astc_hdr"
-typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           textureCompressionASTC_HDR;
-} VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT;
-
-
-
-#define VK_EXT_astc_decode_mode 1
-#define VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION 1
-#define VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME "VK_EXT_astc_decode_mode"
-typedef struct VkImageViewASTCDecodeModeEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkFormat           decodeMode;
-} VkImageViewASTCDecodeModeEXT;
-
-typedef struct VkPhysicalDeviceASTCDecodeFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           decodeModeSharedExponent;
-} VkPhysicalDeviceASTCDecodeFeaturesEXT;
-
-
-
-#define VK_EXT_conditional_rendering 1
-#define VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION 2
-#define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering"
-
-typedef enum VkConditionalRenderingFlagBitsEXT {
-    VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT = 0x00000001,
-    VK_CONDITIONAL_RENDERING_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkConditionalRenderingFlagBitsEXT;
-typedef VkFlags VkConditionalRenderingFlagsEXT;
-typedef struct VkConditionalRenderingBeginInfoEXT {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkBuffer                          buffer;
-    VkDeviceSize                      offset;
-    VkConditionalRenderingFlagsEXT    flags;
-} VkConditionalRenderingBeginInfoEXT;
-
-typedef struct VkPhysicalDeviceConditionalRenderingFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           conditionalRendering;
-    VkBool32           inheritedConditionalRendering;
-} VkPhysicalDeviceConditionalRenderingFeaturesEXT;
-
-typedef struct VkCommandBufferInheritanceConditionalRenderingInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           conditionalRenderingEnable;
-} VkCommandBufferInheritanceConditionalRenderingInfoEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdBeginConditionalRenderingEXT)(VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin);
-typedef void (VKAPI_PTR *PFN_vkCmdEndConditionalRenderingEXT)(VkCommandBuffer commandBuffer);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginConditionalRenderingEXT(
-    VkCommandBuffer                             commandBuffer,
-    const VkConditionalRenderingBeginInfoEXT*   pConditionalRenderingBegin);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndConditionalRenderingEXT(
-    VkCommandBuffer                             commandBuffer);
-#endif
-
-
-#define VK_NV_clip_space_w_scaling 1
-#define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1
-#define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling"
-typedef struct VkViewportWScalingNV {
-    float    xcoeff;
-    float    ycoeff;
-} VkViewportWScalingNV;
-
-typedef struct VkPipelineViewportWScalingStateCreateInfoNV {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkBool32                       viewportWScalingEnable;
-    uint32_t                       viewportCount;
-    const VkViewportWScalingNV*    pViewportWScalings;
-} VkPipelineViewportWScalingStateCreateInfoNV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWScalingNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWScalingNV(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstViewport,
-    uint32_t                                    viewportCount,
-    const VkViewportWScalingNV*                 pViewportWScalings);
-#endif
-
-
-#define VK_EXT_direct_mode_display 1
-#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display"
-typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display);
-#endif
-
-
-#define VK_EXT_display_surface_counter 1
-#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1
-#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter"
-
-typedef enum VkSurfaceCounterFlagBitsEXT {
-    VK_SURFACE_COUNTER_VBLANK_BIT_EXT = 0x00000001,
-    VK_SURFACE_COUNTER_VBLANK_EXT = VK_SURFACE_COUNTER_VBLANK_BIT_EXT,
-    VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkSurfaceCounterFlagBitsEXT;
-typedef VkFlags VkSurfaceCounterFlagsEXT;
-typedef struct VkSurfaceCapabilities2EXT {
-    VkStructureType                  sType;
-    void*                            pNext;
-    uint32_t                         minImageCount;
-    uint32_t                         maxImageCount;
-    VkExtent2D                       currentExtent;
-    VkExtent2D                       minImageExtent;
-    VkExtent2D                       maxImageExtent;
-    uint32_t                         maxImageArrayLayers;
-    VkSurfaceTransformFlagsKHR       supportedTransforms;
-    VkSurfaceTransformFlagBitsKHR    currentTransform;
-    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
-    VkImageUsageFlags                supportedUsageFlags;
-    VkSurfaceCounterFlagsEXT         supportedSurfaceCounters;
-} VkSurfaceCapabilities2EXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT(
-    VkPhysicalDevice                            physicalDevice,
-    VkSurfaceKHR                                surface,
-    VkSurfaceCapabilities2EXT*                  pSurfaceCapabilities);
-#endif
-
-
-#define VK_EXT_display_control 1
-#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1
-#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control"
-
-typedef enum VkDisplayPowerStateEXT {
-    VK_DISPLAY_POWER_STATE_OFF_EXT = 0,
-    VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1,
-    VK_DISPLAY_POWER_STATE_ON_EXT = 2,
-    VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDisplayPowerStateEXT;
-
-typedef enum VkDeviceEventTypeEXT {
-    VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0,
-    VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDeviceEventTypeEXT;
-
-typedef enum VkDisplayEventTypeEXT {
-    VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0,
-    VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDisplayEventTypeEXT;
-typedef struct VkDisplayPowerInfoEXT {
-    VkStructureType           sType;
-    const void*               pNext;
-    VkDisplayPowerStateEXT    powerState;
-} VkDisplayPowerInfoEXT;
-
-typedef struct VkDeviceEventInfoEXT {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkDeviceEventTypeEXT    deviceEvent;
-} VkDeviceEventInfoEXT;
-
-typedef struct VkDisplayEventInfoEXT {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkDisplayEventTypeEXT    displayEvent;
-} VkDisplayEventInfoEXT;
-
-typedef struct VkSwapchainCounterCreateInfoEXT {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkSurfaceCounterFlagsEXT    surfaceCounters;
-} VkSwapchainCounterCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT(
-    VkDevice                                    device,
-    VkDisplayKHR                                display,
-    const VkDisplayPowerInfoEXT*                pDisplayPowerInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT(
-    VkDevice                                    device,
-    const VkDeviceEventInfoEXT*                 pDeviceEventInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFence*                                    pFence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT(
-    VkDevice                                    device,
-    VkDisplayKHR                                display,
-    const VkDisplayEventInfoEXT*                pDisplayEventInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkFence*                                    pFence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    VkSurfaceCounterFlagBitsEXT                 counter,
-    uint64_t*                                   pCounterValue);
-#endif
-
-
-#define VK_GOOGLE_display_timing 1
-#define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1
-#define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing"
-typedef struct VkRefreshCycleDurationGOOGLE {
-    uint64_t    refreshDuration;
-} VkRefreshCycleDurationGOOGLE;
-
-typedef struct VkPastPresentationTimingGOOGLE {
-    uint32_t    presentID;
-    uint64_t    desiredPresentTime;
-    uint64_t    actualPresentTime;
-    uint64_t    earliestPresentTime;
-    uint64_t    presentMargin;
-} VkPastPresentationTimingGOOGLE;
-
-typedef struct VkPresentTimeGOOGLE {
-    uint32_t    presentID;
-    uint64_t    desiredPresentTime;
-} VkPresentTimeGOOGLE;
-
-typedef struct VkPresentTimesInfoGOOGLE {
-    VkStructureType               sType;
-    const void*                   pNext;
-    uint32_t                      swapchainCount;
-    const VkPresentTimeGOOGLE*    pTimes;
-} VkPresentTimesInfoGOOGLE;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetRefreshCycleDurationGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPastPresentationTimingGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRefreshCycleDurationGOOGLE(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    VkRefreshCycleDurationGOOGLE*               pDisplayTimingProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPastPresentationTimingGOOGLE(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain,
-    uint32_t*                                   pPresentationTimingCount,
-    VkPastPresentationTimingGOOGLE*             pPresentationTimings);
-#endif
-
-
-#define VK_NV_sample_mask_override_coverage 1
-#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1
-#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage"
-
-
-#define VK_NV_geometry_shader_passthrough 1
-#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1
-#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough"
-
-
-#define VK_NV_viewport_array2 1
-#define VK_NV_VIEWPORT_ARRAY_2_SPEC_VERSION 1
-#define VK_NV_VIEWPORT_ARRAY_2_EXTENSION_NAME "VK_NV_viewport_array2"
-#define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION VK_NV_VIEWPORT_ARRAY_2_SPEC_VERSION
-#define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME VK_NV_VIEWPORT_ARRAY_2_EXTENSION_NAME
-
-
-#define VK_NVX_multiview_per_view_attributes 1
-#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1
-#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes"
-typedef struct VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           perViewPositionAllComponents;
-} VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX;
-
-
-
-#define VK_NV_viewport_swizzle 1
-#define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1
-#define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle"
-
-typedef enum VkViewportCoordinateSwizzleNV {
-    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7,
-    VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkViewportCoordinateSwizzleNV;
-typedef VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV;
-typedef struct VkViewportSwizzleNV {
-    VkViewportCoordinateSwizzleNV    x;
-    VkViewportCoordinateSwizzleNV    y;
-    VkViewportCoordinateSwizzleNV    z;
-    VkViewportCoordinateSwizzleNV    w;
-} VkViewportSwizzleNV;
-
-typedef struct VkPipelineViewportSwizzleStateCreateInfoNV {
-    VkStructureType                                sType;
-    const void*                                    pNext;
-    VkPipelineViewportSwizzleStateCreateFlagsNV    flags;
-    uint32_t                                       viewportCount;
-    const VkViewportSwizzleNV*                     pViewportSwizzles;
-} VkPipelineViewportSwizzleStateCreateInfoNV;
-
-
-
-#define VK_EXT_discard_rectangles 1
-#define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1
-#define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles"
-
-typedef enum VkDiscardRectangleModeEXT {
-    VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0,
-    VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1,
-    VK_DISCARD_RECTANGLE_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDiscardRectangleModeEXT;
-typedef VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT;
-typedef struct VkPhysicalDeviceDiscardRectanglePropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxDiscardRectangles;
-} VkPhysicalDeviceDiscardRectanglePropertiesEXT;
-
-typedef struct VkPipelineDiscardRectangleStateCreateInfoEXT {
-    VkStructureType                                  sType;
-    const void*                                      pNext;
-    VkPipelineDiscardRectangleStateCreateFlagsEXT    flags;
-    VkDiscardRectangleModeEXT                        discardRectangleMode;
-    uint32_t                                         discardRectangleCount;
-    const VkRect2D*                                  pDiscardRectangles;
-} VkPipelineDiscardRectangleStateCreateInfoEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetDiscardRectangleEXT)(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDiscardRectangleEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstDiscardRectangle,
-    uint32_t                                    discardRectangleCount,
-    const VkRect2D*                             pDiscardRectangles);
-#endif
-
-
-#define VK_EXT_conservative_rasterization 1
-#define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1
-#define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization"
-
-typedef enum VkConservativeRasterizationModeEXT {
-    VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0,
-    VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1,
-    VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2,
-    VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkConservativeRasterizationModeEXT;
-typedef VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT;
-typedef struct VkPhysicalDeviceConservativeRasterizationPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    float              primitiveOverestimationSize;
-    float              maxExtraPrimitiveOverestimationSize;
-    float              extraPrimitiveOverestimationSizeGranularity;
-    VkBool32           primitiveUnderestimation;
-    VkBool32           conservativePointAndLineRasterization;
-    VkBool32           degenerateTrianglesRasterized;
-    VkBool32           degenerateLinesRasterized;
-    VkBool32           fullyCoveredFragmentShaderInputVariable;
-    VkBool32           conservativeRasterizationPostDepthCoverage;
-} VkPhysicalDeviceConservativeRasterizationPropertiesEXT;
-
-typedef struct VkPipelineRasterizationConservativeStateCreateInfoEXT {
-    VkStructureType                                           sType;
-    const void*                                               pNext;
-    VkPipelineRasterizationConservativeStateCreateFlagsEXT    flags;
-    VkConservativeRasterizationModeEXT                        conservativeRasterizationMode;
-    float                                                     extraPrimitiveOverestimationSize;
-} VkPipelineRasterizationConservativeStateCreateInfoEXT;
-
-
-
-#define VK_EXT_depth_clip_enable 1
-#define VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION 1
-#define VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME "VK_EXT_depth_clip_enable"
-typedef VkFlags VkPipelineRasterizationDepthClipStateCreateFlagsEXT;
-typedef struct VkPhysicalDeviceDepthClipEnableFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           depthClipEnable;
-} VkPhysicalDeviceDepthClipEnableFeaturesEXT;
-
-typedef struct VkPipelineRasterizationDepthClipStateCreateInfoEXT {
-    VkStructureType                                        sType;
-    const void*                                            pNext;
-    VkPipelineRasterizationDepthClipStateCreateFlagsEXT    flags;
-    VkBool32                                               depthClipEnable;
-} VkPipelineRasterizationDepthClipStateCreateInfoEXT;
-
-
-
-#define VK_EXT_swapchain_colorspace 1
-#define VK_EXT_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 4
-#define VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace"
-
-
-#define VK_EXT_hdr_metadata 1
-#define VK_EXT_HDR_METADATA_SPEC_VERSION  2
-#define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata"
-typedef struct VkXYColorEXT {
-    float    x;
-    float    y;
-} VkXYColorEXT;
-
-typedef struct VkHdrMetadataEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkXYColorEXT       displayPrimaryRed;
-    VkXYColorEXT       displayPrimaryGreen;
-    VkXYColorEXT       displayPrimaryBlue;
-    VkXYColorEXT       whitePoint;
-    float              maxLuminance;
-    float              minLuminance;
-    float              maxContentLightLevel;
-    float              maxFrameAverageLightLevel;
-} VkHdrMetadataEXT;
-
-typedef void (VKAPI_PTR *PFN_vkSetHdrMetadataEXT)(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkSetHdrMetadataEXT(
-    VkDevice                                    device,
-    uint32_t                                    swapchainCount,
-    const VkSwapchainKHR*                       pSwapchains,
-    const VkHdrMetadataEXT*                     pMetadata);
-#endif
-
-
-#define VK_EXT_external_memory_dma_buf 1
-#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1
-#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf"
-
-
-#define VK_EXT_queue_family_foreign 1
-#define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1
-#define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign"
-#define VK_QUEUE_FAMILY_FOREIGN_EXT       (~2U)
-
-
-#define VK_EXT_debug_utils 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)
-#define VK_EXT_DEBUG_UTILS_SPEC_VERSION   2
-#define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils"
-typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT;
-
-typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT {
-    VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
-    VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
-    VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
-    VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
-    VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugUtilsMessageSeverityFlagBitsEXT;
-
-typedef enum VkDebugUtilsMessageTypeFlagBitsEXT {
-    VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
-    VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
-    VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
-    VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugUtilsMessageTypeFlagBitsEXT;
-typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT;
-typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT;
-typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT;
-typedef struct VkDebugUtilsLabelEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    const char*        pLabelName;
-    float              color[4];
-} VkDebugUtilsLabelEXT;
-
-typedef struct VkDebugUtilsObjectNameInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkObjectType       objectType;
-    uint64_t           objectHandle;
-    const char*        pObjectName;
-} VkDebugUtilsObjectNameInfoEXT;
-
-typedef struct VkDebugUtilsMessengerCallbackDataEXT {
-    VkStructureType                              sType;
-    const void*                                  pNext;
-    VkDebugUtilsMessengerCallbackDataFlagsEXT    flags;
-    const char*                                  pMessageIdName;
-    int32_t                                      messageIdNumber;
-    const char*                                  pMessage;
-    uint32_t                                     queueLabelCount;
-    const VkDebugUtilsLabelEXT*                  pQueueLabels;
-    uint32_t                                     cmdBufLabelCount;
-    const VkDebugUtilsLabelEXT*                  pCmdBufLabels;
-    uint32_t                                     objectCount;
-    const VkDebugUtilsObjectNameInfoEXT*         pObjects;
-} VkDebugUtilsMessengerCallbackDataEXT;
-
-typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
-    VkDebugUtilsMessageSeverityFlagBitsEXT           messageSeverity,
-    VkDebugUtilsMessageTypeFlagsEXT                  messageTypes,
-    const VkDebugUtilsMessengerCallbackDataEXT*      pCallbackData,
-    void*                                            pUserData);
-
-typedef struct VkDebugUtilsMessengerCreateInfoEXT {
-    VkStructureType                         sType;
-    const void*                             pNext;
-    VkDebugUtilsMessengerCreateFlagsEXT     flags;
-    VkDebugUtilsMessageSeverityFlagsEXT     messageSeverity;
-    VkDebugUtilsMessageTypeFlagsEXT         messageType;
-    PFN_vkDebugUtilsMessengerCallbackEXT    pfnUserCallback;
-    void*                                   pUserData;
-} VkDebugUtilsMessengerCreateInfoEXT;
-
-typedef struct VkDebugUtilsObjectTagInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkObjectType       objectType;
-    uint64_t           objectHandle;
-    uint64_t           tagName;
-    size_t             tagSize;
-    const void*        pTag;
-} VkDebugUtilsObjectTagInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectNameEXT)(VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectTagEXT)(VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo);
-typedef void (VKAPI_PTR *PFN_vkQueueBeginDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
-typedef void (VKAPI_PTR *PFN_vkQueueEndDebugUtilsLabelEXT)(VkQueue queue);
-typedef void (VKAPI_PTR *PFN_vkQueueInsertDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdEndDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdInsertDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugUtilsMessengerEXT)(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger);
-typedef void (VKAPI_PTR *PFN_vkDestroyDebugUtilsMessengerEXT)(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkSubmitDebugUtilsMessageEXT)(VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectNameEXT(
-    VkDevice                                    device,
-    const VkDebugUtilsObjectNameInfoEXT*        pNameInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectTagEXT(
-    VkDevice                                    device,
-    const VkDebugUtilsObjectTagInfoEXT*         pTagInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkQueueBeginDebugUtilsLabelEXT(
-    VkQueue                                     queue,
-    const VkDebugUtilsLabelEXT*                 pLabelInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkQueueEndDebugUtilsLabelEXT(
-    VkQueue                                     queue);
-
-VKAPI_ATTR void VKAPI_CALL vkQueueInsertDebugUtilsLabelEXT(
-    VkQueue                                     queue,
-    const VkDebugUtilsLabelEXT*                 pLabelInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginDebugUtilsLabelEXT(
-    VkCommandBuffer                             commandBuffer,
-    const VkDebugUtilsLabelEXT*                 pLabelInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndDebugUtilsLabelEXT(
-    VkCommandBuffer                             commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdInsertDebugUtilsLabelEXT(
-    VkCommandBuffer                             commandBuffer,
-    const VkDebugUtilsLabelEXT*                 pLabelInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT(
-    VkInstance                                  instance,
-    const VkDebugUtilsMessengerCreateInfoEXT*   pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkDebugUtilsMessengerEXT*                   pMessenger);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT(
-    VkInstance                                  instance,
-    VkDebugUtilsMessengerEXT                    messenger,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkSubmitDebugUtilsMessageEXT(
-    VkInstance                                  instance,
-    VkDebugUtilsMessageSeverityFlagBitsEXT      messageSeverity,
-    VkDebugUtilsMessageTypeFlagsEXT             messageTypes,
-    const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
-#endif
-
-
-#define VK_EXT_sampler_filter_minmax 1
-#define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 2
-#define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax"
-typedef VkSamplerReductionMode VkSamplerReductionModeEXT;
-
-typedef VkSamplerReductionModeCreateInfo VkSamplerReductionModeCreateInfoEXT;
-
-typedef VkPhysicalDeviceSamplerFilterMinmaxProperties VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT;
-
-
-
-#define VK_AMD_gpu_shader_int16 1
-#define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 2
-#define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16"
-
-
-#define VK_AMD_mixed_attachment_samples 1
-#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1
-#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples"
-
-
-#define VK_AMD_shader_fragment_mask 1
-#define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1
-#define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask"
-
-
-#define VK_EXT_inline_uniform_block 1
-#define VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION 1
-#define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block"
-typedef struct VkPhysicalDeviceInlineUniformBlockFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           inlineUniformBlock;
-    VkBool32           descriptorBindingInlineUniformBlockUpdateAfterBind;
-} VkPhysicalDeviceInlineUniformBlockFeaturesEXT;
-
-typedef struct VkPhysicalDeviceInlineUniformBlockPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxInlineUniformBlockSize;
-    uint32_t           maxPerStageDescriptorInlineUniformBlocks;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks;
-    uint32_t           maxDescriptorSetInlineUniformBlocks;
-    uint32_t           maxDescriptorSetUpdateAfterBindInlineUniformBlocks;
-} VkPhysicalDeviceInlineUniformBlockPropertiesEXT;
-
-typedef struct VkWriteDescriptorSetInlineUniformBlockEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           dataSize;
-    const void*        pData;
-} VkWriteDescriptorSetInlineUniformBlockEXT;
-
-typedef struct VkDescriptorPoolInlineUniformBlockCreateInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           maxInlineUniformBlockBindings;
-} VkDescriptorPoolInlineUniformBlockCreateInfoEXT;
-
-
-
-#define VK_EXT_shader_stencil_export 1
-#define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1
-#define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export"
-
-
-#define VK_EXT_sample_locations 1
-#define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1
-#define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations"
-typedef struct VkSampleLocationEXT {
-    float    x;
-    float    y;
-} VkSampleLocationEXT;
-
-typedef struct VkSampleLocationsInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkSampleCountFlagBits         sampleLocationsPerPixel;
-    VkExtent2D                    sampleLocationGridSize;
-    uint32_t                      sampleLocationsCount;
-    const VkSampleLocationEXT*    pSampleLocations;
-} VkSampleLocationsInfoEXT;
-
-typedef struct VkAttachmentSampleLocationsEXT {
-    uint32_t                    attachmentIndex;
-    VkSampleLocationsInfoEXT    sampleLocationsInfo;
-} VkAttachmentSampleLocationsEXT;
-
-typedef struct VkSubpassSampleLocationsEXT {
-    uint32_t                    subpassIndex;
-    VkSampleLocationsInfoEXT    sampleLocationsInfo;
-} VkSubpassSampleLocationsEXT;
-
-typedef struct VkRenderPassSampleLocationsBeginInfoEXT {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    uint32_t                                 attachmentInitialSampleLocationsCount;
-    const VkAttachmentSampleLocationsEXT*    pAttachmentInitialSampleLocations;
-    uint32_t                                 postSubpassSampleLocationsCount;
-    const VkSubpassSampleLocationsEXT*       pPostSubpassSampleLocations;
-} VkRenderPassSampleLocationsBeginInfoEXT;
-
-typedef struct VkPipelineSampleLocationsStateCreateInfoEXT {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkBool32                    sampleLocationsEnable;
-    VkSampleLocationsInfoEXT    sampleLocationsInfo;
-} VkPipelineSampleLocationsStateCreateInfoEXT;
-
-typedef struct VkPhysicalDeviceSampleLocationsPropertiesEXT {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkSampleCountFlags    sampleLocationSampleCounts;
-    VkExtent2D            maxSampleLocationGridSize;
-    float                 sampleLocationCoordinateRange[2];
-    uint32_t              sampleLocationSubPixelBits;
-    VkBool32              variableSampleLocations;
-} VkPhysicalDeviceSampleLocationsPropertiesEXT;
-
-typedef struct VkMultisamplePropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkExtent2D         maxSampleLocationGridSize;
-} VkMultisamplePropertiesEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetSampleLocationsEXT)(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT)(VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetSampleLocationsEXT(
-    VkCommandBuffer                             commandBuffer,
-    const VkSampleLocationsInfoEXT*             pSampleLocationsInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMultisamplePropertiesEXT(
-    VkPhysicalDevice                            physicalDevice,
-    VkSampleCountFlagBits                       samples,
-    VkMultisamplePropertiesEXT*                 pMultisampleProperties);
-#endif
-
-
-#define VK_EXT_blend_operation_advanced 1
-#define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2
-#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced"
-
-typedef enum VkBlendOverlapEXT {
-    VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0,
-    VK_BLEND_OVERLAP_DISJOINT_EXT = 1,
-    VK_BLEND_OVERLAP_CONJOINT_EXT = 2,
-    VK_BLEND_OVERLAP_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkBlendOverlapEXT;
-typedef struct VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           advancedBlendCoherentOperations;
-} VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT;
-
-typedef struct VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           advancedBlendMaxColorAttachments;
-    VkBool32           advancedBlendIndependentBlend;
-    VkBool32           advancedBlendNonPremultipliedSrcColor;
-    VkBool32           advancedBlendNonPremultipliedDstColor;
-    VkBool32           advancedBlendCorrelatedOverlap;
-    VkBool32           advancedBlendAllOperations;
-} VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT;
-
-typedef struct VkPipelineColorBlendAdvancedStateCreateInfoEXT {
-    VkStructureType      sType;
-    const void*          pNext;
-    VkBool32             srcPremultiplied;
-    VkBool32             dstPremultiplied;
-    VkBlendOverlapEXT    blendOverlap;
-} VkPipelineColorBlendAdvancedStateCreateInfoEXT;
-
-
-
-#define VK_NV_fragment_coverage_to_color 1
-#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1
-#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color"
-typedef VkFlags VkPipelineCoverageToColorStateCreateFlagsNV;
-typedef struct VkPipelineCoverageToColorStateCreateInfoNV {
-    VkStructureType                                sType;
-    const void*                                    pNext;
-    VkPipelineCoverageToColorStateCreateFlagsNV    flags;
-    VkBool32                                       coverageToColorEnable;
-    uint32_t                                       coverageToColorLocation;
-} VkPipelineCoverageToColorStateCreateInfoNV;
-
-
-
-#define VK_NV_framebuffer_mixed_samples 1
-#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1
-#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples"
-
-typedef enum VkCoverageModulationModeNV {
-    VK_COVERAGE_MODULATION_MODE_NONE_NV = 0,
-    VK_COVERAGE_MODULATION_MODE_RGB_NV = 1,
-    VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2,
-    VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3,
-    VK_COVERAGE_MODULATION_MODE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkCoverageModulationModeNV;
-typedef VkFlags VkPipelineCoverageModulationStateCreateFlagsNV;
-typedef struct VkPipelineCoverageModulationStateCreateInfoNV {
-    VkStructureType                                   sType;
-    const void*                                       pNext;
-    VkPipelineCoverageModulationStateCreateFlagsNV    flags;
-    VkCoverageModulationModeNV                        coverageModulationMode;
-    VkBool32                                          coverageModulationTableEnable;
-    uint32_t                                          coverageModulationTableCount;
-    const float*                                      pCoverageModulationTable;
-} VkPipelineCoverageModulationStateCreateInfoNV;
-
-
-
-#define VK_NV_fill_rectangle 1
-#define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1
-#define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle"
-
-
-#define VK_NV_shader_sm_builtins 1
-#define VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION 1
-#define VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME "VK_NV_shader_sm_builtins"
-typedef struct VkPhysicalDeviceShaderSMBuiltinsPropertiesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           shaderSMCount;
-    uint32_t           shaderWarpsPerSM;
-} VkPhysicalDeviceShaderSMBuiltinsPropertiesNV;
-
-typedef struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderSMBuiltins;
-} VkPhysicalDeviceShaderSMBuiltinsFeaturesNV;
-
-
-
-#define VK_EXT_post_depth_coverage 1
-#define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1
-#define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage"
-
-
-#define VK_EXT_image_drm_format_modifier 1
-#define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_SPEC_VERSION 2
-#define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME "VK_EXT_image_drm_format_modifier"
-typedef struct VkDrmFormatModifierPropertiesEXT {
-    uint64_t                drmFormatModifier;
-    uint32_t                drmFormatModifierPlaneCount;
-    VkFormatFeatureFlags    drmFormatModifierTilingFeatures;
-} VkDrmFormatModifierPropertiesEXT;
-
-typedef struct VkDrmFormatModifierPropertiesListEXT {
-    VkStructureType                      sType;
-    void*                                pNext;
-    uint32_t                             drmFormatModifierCount;
-    VkDrmFormatModifierPropertiesEXT*    pDrmFormatModifierProperties;
-} VkDrmFormatModifierPropertiesListEXT;
-
-typedef struct VkPhysicalDeviceImageDrmFormatModifierInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint64_t           drmFormatModifier;
-    VkSharingMode      sharingMode;
-    uint32_t           queueFamilyIndexCount;
-    const uint32_t*    pQueueFamilyIndices;
-} VkPhysicalDeviceImageDrmFormatModifierInfoEXT;
-
-typedef struct VkImageDrmFormatModifierListCreateInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           drmFormatModifierCount;
-    const uint64_t*    pDrmFormatModifiers;
-} VkImageDrmFormatModifierListCreateInfoEXT;
-
-typedef struct VkImageDrmFormatModifierExplicitCreateInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    uint64_t                      drmFormatModifier;
-    uint32_t                      drmFormatModifierPlaneCount;
-    const VkSubresourceLayout*    pPlaneLayouts;
-} VkImageDrmFormatModifierExplicitCreateInfoEXT;
-
-typedef struct VkImageDrmFormatModifierPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint64_t           drmFormatModifier;
-} VkImageDrmFormatModifierPropertiesEXT;
-
-typedef struct VkDrmFormatModifierProperties2EXT {
-    uint64_t                    drmFormatModifier;
-    uint32_t                    drmFormatModifierPlaneCount;
-    VkFormatFeatureFlags2KHR    drmFormatModifierTilingFeatures;
-} VkDrmFormatModifierProperties2EXT;
-
-typedef struct VkDrmFormatModifierPropertiesList2EXT {
-    VkStructureType                       sType;
-    void*                                 pNext;
-    uint32_t                              drmFormatModifierCount;
-    VkDrmFormatModifierProperties2EXT*    pDrmFormatModifierProperties;
-} VkDrmFormatModifierPropertiesList2EXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetImageDrmFormatModifierPropertiesEXT)(VkDevice device, VkImage image, VkImageDrmFormatModifierPropertiesEXT* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetImageDrmFormatModifierPropertiesEXT(
-    VkDevice                                    device,
-    VkImage                                     image,
-    VkImageDrmFormatModifierPropertiesEXT*      pProperties);
-#endif
-
-
-#define VK_EXT_validation_cache 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkValidationCacheEXT)
-#define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1
-#define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache"
-
-typedef enum VkValidationCacheHeaderVersionEXT {
-    VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1,
-    VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkValidationCacheHeaderVersionEXT;
-typedef VkFlags VkValidationCacheCreateFlagsEXT;
-typedef struct VkValidationCacheCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkValidationCacheCreateFlagsEXT    flags;
-    size_t                             initialDataSize;
-    const void*                        pInitialData;
-} VkValidationCacheCreateInfoEXT;
-
-typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
-    VkStructureType         sType;
-    const void*             pNext;
-    VkValidationCacheEXT    validationCache;
-} VkShaderModuleValidationCacheCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateValidationCacheEXT)(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache);
-typedef void (VKAPI_PTR *PFN_vkDestroyValidationCacheEXT)(VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkMergeValidationCachesEXT)(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches);
-typedef VkResult (VKAPI_PTR *PFN_vkGetValidationCacheDataEXT)(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateValidationCacheEXT(
-    VkDevice                                    device,
-    const VkValidationCacheCreateInfoEXT*       pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkValidationCacheEXT*                       pValidationCache);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyValidationCacheEXT(
-    VkDevice                                    device,
-    VkValidationCacheEXT                        validationCache,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMergeValidationCachesEXT(
-    VkDevice                                    device,
-    VkValidationCacheEXT                        dstCache,
-    uint32_t                                    srcCacheCount,
-    const VkValidationCacheEXT*                 pSrcCaches);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetValidationCacheDataEXT(
-    VkDevice                                    device,
-    VkValidationCacheEXT                        validationCache,
-    size_t*                                     pDataSize,
-    void*                                       pData);
-#endif
-
-
-#define VK_EXT_descriptor_indexing 1
-#define VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION 2
-#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing"
-typedef VkDescriptorBindingFlagBits VkDescriptorBindingFlagBitsEXT;
-
-typedef VkDescriptorBindingFlags VkDescriptorBindingFlagsEXT;
-
-typedef VkDescriptorSetLayoutBindingFlagsCreateInfo VkDescriptorSetLayoutBindingFlagsCreateInfoEXT;
-
-typedef VkPhysicalDeviceDescriptorIndexingFeatures VkPhysicalDeviceDescriptorIndexingFeaturesEXT;
-
-typedef VkPhysicalDeviceDescriptorIndexingProperties VkPhysicalDeviceDescriptorIndexingPropertiesEXT;
-
-typedef VkDescriptorSetVariableDescriptorCountAllocateInfo VkDescriptorSetVariableDescriptorCountAllocateInfoEXT;
-
-typedef VkDescriptorSetVariableDescriptorCountLayoutSupport VkDescriptorSetVariableDescriptorCountLayoutSupportEXT;
-
-
-
-#define VK_EXT_shader_viewport_index_layer 1
-#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1
-#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer"
-
-
-#define VK_NV_shading_rate_image 1
-#define VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION 3
-#define VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME "VK_NV_shading_rate_image"
-
-typedef enum VkShadingRatePaletteEntryNV {
-    VK_SHADING_RATE_PALETTE_ENTRY_NO_INVOCATIONS_NV = 0,
-    VK_SHADING_RATE_PALETTE_ENTRY_16_INVOCATIONS_PER_PIXEL_NV = 1,
-    VK_SHADING_RATE_PALETTE_ENTRY_8_INVOCATIONS_PER_PIXEL_NV = 2,
-    VK_SHADING_RATE_PALETTE_ENTRY_4_INVOCATIONS_PER_PIXEL_NV = 3,
-    VK_SHADING_RATE_PALETTE_ENTRY_2_INVOCATIONS_PER_PIXEL_NV = 4,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_PIXEL_NV = 5,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X1_PIXELS_NV = 6,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV = 7,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X2_PIXELS_NV = 8,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X2_PIXELS_NV = 9,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X4_PIXELS_NV = 10,
-    VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X4_PIXELS_NV = 11,
-    VK_SHADING_RATE_PALETTE_ENTRY_MAX_ENUM_NV = 0x7FFFFFFF
-} VkShadingRatePaletteEntryNV;
-
-typedef enum VkCoarseSampleOrderTypeNV {
-    VK_COARSE_SAMPLE_ORDER_TYPE_DEFAULT_NV = 0,
-    VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV = 1,
-    VK_COARSE_SAMPLE_ORDER_TYPE_PIXEL_MAJOR_NV = 2,
-    VK_COARSE_SAMPLE_ORDER_TYPE_SAMPLE_MAJOR_NV = 3,
-    VK_COARSE_SAMPLE_ORDER_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkCoarseSampleOrderTypeNV;
-typedef struct VkShadingRatePaletteNV {
-    uint32_t                              shadingRatePaletteEntryCount;
-    const VkShadingRatePaletteEntryNV*    pShadingRatePaletteEntries;
-} VkShadingRatePaletteNV;
-
-typedef struct VkPipelineViewportShadingRateImageStateCreateInfoNV {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkBool32                         shadingRateImageEnable;
-    uint32_t                         viewportCount;
-    const VkShadingRatePaletteNV*    pShadingRatePalettes;
-} VkPipelineViewportShadingRateImageStateCreateInfoNV;
-
-typedef struct VkPhysicalDeviceShadingRateImageFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shadingRateImage;
-    VkBool32           shadingRateCoarseSampleOrder;
-} VkPhysicalDeviceShadingRateImageFeaturesNV;
-
-typedef struct VkPhysicalDeviceShadingRateImagePropertiesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkExtent2D         shadingRateTexelSize;
-    uint32_t           shadingRatePaletteSize;
-    uint32_t           shadingRateMaxCoarseSamples;
-} VkPhysicalDeviceShadingRateImagePropertiesNV;
-
-typedef struct VkCoarseSampleLocationNV {
-    uint32_t    pixelX;
-    uint32_t    pixelY;
-    uint32_t    sample;
-} VkCoarseSampleLocationNV;
-
-typedef struct VkCoarseSampleOrderCustomNV {
-    VkShadingRatePaletteEntryNV        shadingRate;
-    uint32_t                           sampleCount;
-    uint32_t                           sampleLocationCount;
-    const VkCoarseSampleLocationNV*    pSampleLocations;
-} VkCoarseSampleOrderCustomNV;
-
-typedef struct VkPipelineViewportCoarseSampleOrderStateCreateInfoNV {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkCoarseSampleOrderTypeNV             sampleOrderType;
-    uint32_t                              customSampleOrderCount;
-    const VkCoarseSampleOrderCustomNV*    pCustomSampleOrders;
-} VkPipelineViewportCoarseSampleOrderStateCreateInfoNV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdBindShadingRateImageNV)(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
-typedef void (VKAPI_PTR *PFN_vkCmdSetViewportShadingRatePaletteNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkShadingRatePaletteNV* pShadingRatePalettes);
-typedef void (VKAPI_PTR *PFN_vkCmdSetCoarseSampleOrderNV)(VkCommandBuffer commandBuffer, VkCoarseSampleOrderTypeNV sampleOrderType, uint32_t customSampleOrderCount, const VkCoarseSampleOrderCustomNV* pCustomSampleOrders);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdBindShadingRateImageNV(
-    VkCommandBuffer                             commandBuffer,
-    VkImageView                                 imageView,
-    VkImageLayout                               imageLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportShadingRatePaletteNV(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstViewport,
-    uint32_t                                    viewportCount,
-    const VkShadingRatePaletteNV*               pShadingRatePalettes);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetCoarseSampleOrderNV(
-    VkCommandBuffer                             commandBuffer,
-    VkCoarseSampleOrderTypeNV                   sampleOrderType,
-    uint32_t                                    customSampleOrderCount,
-    const VkCoarseSampleOrderCustomNV*          pCustomSampleOrders);
-#endif
-
-
-#define VK_NV_ray_tracing 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureNV)
-#define VK_NV_RAY_TRACING_SPEC_VERSION    3
-#define VK_NV_RAY_TRACING_EXTENSION_NAME  "VK_NV_ray_tracing"
-#define VK_SHADER_UNUSED_KHR              (~0U)
-#define VK_SHADER_UNUSED_NV               VK_SHADER_UNUSED_KHR
-
-typedef enum VkRayTracingShaderGroupTypeKHR {
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR = 0,
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR = 1,
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR = 2,
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR,
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR,
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR,
-    VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkRayTracingShaderGroupTypeKHR;
-typedef VkRayTracingShaderGroupTypeKHR VkRayTracingShaderGroupTypeNV;
-
-
-typedef enum VkGeometryTypeKHR {
-    VK_GEOMETRY_TYPE_TRIANGLES_KHR = 0,
-    VK_GEOMETRY_TYPE_AABBS_KHR = 1,
-    VK_GEOMETRY_TYPE_INSTANCES_KHR = 2,
-    VK_GEOMETRY_TYPE_TRIANGLES_NV = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
-    VK_GEOMETRY_TYPE_AABBS_NV = VK_GEOMETRY_TYPE_AABBS_KHR,
-    VK_GEOMETRY_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkGeometryTypeKHR;
-typedef VkGeometryTypeKHR VkGeometryTypeNV;
-
-
-typedef enum VkAccelerationStructureTypeKHR {
-    VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR = 0,
-    VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR = 1,
-    VK_ACCELERATION_STRUCTURE_TYPE_GENERIC_KHR = 2,
-    VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_NV = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
-    VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_NV = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
-    VK_ACCELERATION_STRUCTURE_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkAccelerationStructureTypeKHR;
-typedef VkAccelerationStructureTypeKHR VkAccelerationStructureTypeNV;
-
-
-typedef enum VkCopyAccelerationStructureModeKHR {
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR = 0,
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR = 1,
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_SERIALIZE_KHR = 2,
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_DESERIALIZE_KHR = 3,
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_NV = VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR,
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_NV = VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR,
-    VK_COPY_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkCopyAccelerationStructureModeKHR;
-typedef VkCopyAccelerationStructureModeKHR VkCopyAccelerationStructureModeNV;
-
-
-typedef enum VkAccelerationStructureMemoryRequirementsTypeNV {
-    VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_OBJECT_NV = 0,
-    VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_BUILD_SCRATCH_NV = 1,
-    VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_UPDATE_SCRATCH_NV = 2,
-    VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkAccelerationStructureMemoryRequirementsTypeNV;
-
-typedef enum VkGeometryFlagBitsKHR {
-    VK_GEOMETRY_OPAQUE_BIT_KHR = 0x00000001,
-    VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR = 0x00000002,
-    VK_GEOMETRY_OPAQUE_BIT_NV = VK_GEOMETRY_OPAQUE_BIT_KHR,
-    VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_NV = VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR,
-    VK_GEOMETRY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkGeometryFlagBitsKHR;
-typedef VkFlags VkGeometryFlagsKHR;
-typedef VkGeometryFlagsKHR VkGeometryFlagsNV;
-
-typedef VkGeometryFlagBitsKHR VkGeometryFlagBitsNV;
-
-
-typedef enum VkGeometryInstanceFlagBitsKHR {
-    VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR = 0x00000001,
-    VK_GEOMETRY_INSTANCE_TRIANGLE_FLIP_FACING_BIT_KHR = 0x00000002,
-    VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR = 0x00000004,
-    VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR = 0x00000008,
-    VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR = VK_GEOMETRY_INSTANCE_TRIANGLE_FLIP_FACING_BIT_KHR,
-    VK_GEOMETRY_INSTANCE_TRIANGLE_CULL_DISABLE_BIT_NV = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR,
-    VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_NV = VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR,
-    VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_NV = VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR,
-    VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_NV = VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR,
-    VK_GEOMETRY_INSTANCE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkGeometryInstanceFlagBitsKHR;
-typedef VkFlags VkGeometryInstanceFlagsKHR;
-typedef VkGeometryInstanceFlagsKHR VkGeometryInstanceFlagsNV;
-
-typedef VkGeometryInstanceFlagBitsKHR VkGeometryInstanceFlagBitsNV;
-
-
-typedef enum VkBuildAccelerationStructureFlagBitsKHR {
-    VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR = 0x00000001,
-    VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR = 0x00000002,
-    VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR = 0x00000004,
-    VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR = 0x00000008,
-    VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR = 0x00000010,
-    VK_BUILD_ACCELERATION_STRUCTURE_MOTION_BIT_NV = 0x00000020,
-    VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR,
-    VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR,
-    VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
-    VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR,
-    VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR,
-    VK_BUILD_ACCELERATION_STRUCTURE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkBuildAccelerationStructureFlagBitsKHR;
-typedef VkFlags VkBuildAccelerationStructureFlagsKHR;
-typedef VkBuildAccelerationStructureFlagsKHR VkBuildAccelerationStructureFlagsNV;
-
-typedef VkBuildAccelerationStructureFlagBitsKHR VkBuildAccelerationStructureFlagBitsNV;
-
-typedef struct VkRayTracingShaderGroupCreateInfoNV {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkRayTracingShaderGroupTypeKHR    type;
-    uint32_t                          generalShader;
-    uint32_t                          closestHitShader;
-    uint32_t                          anyHitShader;
-    uint32_t                          intersectionShader;
-} VkRayTracingShaderGroupCreateInfoNV;
-
-typedef struct VkRayTracingPipelineCreateInfoNV {
-    VkStructureType                               sType;
-    const void*                                   pNext;
-    VkPipelineCreateFlags                         flags;
-    uint32_t                                      stageCount;
-    const VkPipelineShaderStageCreateInfo*        pStages;
-    uint32_t                                      groupCount;
-    const VkRayTracingShaderGroupCreateInfoNV*    pGroups;
-    uint32_t                                      maxRecursionDepth;
-    VkPipelineLayout                              layout;
-    VkPipeline                                    basePipelineHandle;
-    int32_t                                       basePipelineIndex;
-} VkRayTracingPipelineCreateInfoNV;
-
-typedef struct VkGeometryTrianglesNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBuffer           vertexData;
-    VkDeviceSize       vertexOffset;
-    uint32_t           vertexCount;
-    VkDeviceSize       vertexStride;
-    VkFormat           vertexFormat;
-    VkBuffer           indexData;
-    VkDeviceSize       indexOffset;
-    uint32_t           indexCount;
-    VkIndexType        indexType;
-    VkBuffer           transformData;
-    VkDeviceSize       transformOffset;
-} VkGeometryTrianglesNV;
-
-typedef struct VkGeometryAABBNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBuffer           aabbData;
-    uint32_t           numAABBs;
-    uint32_t           stride;
-    VkDeviceSize       offset;
-} VkGeometryAABBNV;
-
-typedef struct VkGeometryDataNV {
-    VkGeometryTrianglesNV    triangles;
-    VkGeometryAABBNV         aabbs;
-} VkGeometryDataNV;
-
-typedef struct VkGeometryNV {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkGeometryTypeKHR     geometryType;
-    VkGeometryDataNV      geometry;
-    VkGeometryFlagsKHR    flags;
-} VkGeometryNV;
-
-typedef struct VkAccelerationStructureInfoNV {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkAccelerationStructureTypeNV          type;
-    VkBuildAccelerationStructureFlagsNV    flags;
-    uint32_t                               instanceCount;
-    uint32_t                               geometryCount;
-    const VkGeometryNV*                    pGeometries;
-} VkAccelerationStructureInfoNV;
-
-typedef struct VkAccelerationStructureCreateInfoNV {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkDeviceSize                     compactedSize;
-    VkAccelerationStructureInfoNV    info;
-} VkAccelerationStructureCreateInfoNV;
-
-typedef struct VkBindAccelerationStructureMemoryInfoNV {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkAccelerationStructureNV    accelerationStructure;
-    VkDeviceMemory               memory;
-    VkDeviceSize                 memoryOffset;
-    uint32_t                     deviceIndexCount;
-    const uint32_t*              pDeviceIndices;
-} VkBindAccelerationStructureMemoryInfoNV;
-
-typedef struct VkWriteDescriptorSetAccelerationStructureNV {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    uint32_t                            accelerationStructureCount;
-    const VkAccelerationStructureNV*    pAccelerationStructures;
-} VkWriteDescriptorSetAccelerationStructureNV;
-
-typedef struct VkAccelerationStructureMemoryRequirementsInfoNV {
-    VkStructureType                                    sType;
-    const void*                                        pNext;
-    VkAccelerationStructureMemoryRequirementsTypeNV    type;
-    VkAccelerationStructureNV                          accelerationStructure;
-} VkAccelerationStructureMemoryRequirementsInfoNV;
-
-typedef struct VkPhysicalDeviceRayTracingPropertiesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           shaderGroupHandleSize;
-    uint32_t           maxRecursionDepth;
-    uint32_t           maxShaderGroupStride;
-    uint32_t           shaderGroupBaseAlignment;
-    uint64_t           maxGeometryCount;
-    uint64_t           maxInstanceCount;
-    uint64_t           maxTriangleCount;
-    uint32_t           maxDescriptorSetAccelerationStructures;
-} VkPhysicalDeviceRayTracingPropertiesNV;
-
-typedef struct VkTransformMatrixKHR {
-    float    matrix[3][4];
-} VkTransformMatrixKHR;
-
-typedef VkTransformMatrixKHR VkTransformMatrixNV;
-
-typedef struct VkAabbPositionsKHR {
-    float    minX;
-    float    minY;
-    float    minZ;
-    float    maxX;
-    float    maxY;
-    float    maxZ;
-} VkAabbPositionsKHR;
-
-typedef VkAabbPositionsKHR VkAabbPositionsNV;
-
-typedef struct VkAccelerationStructureInstanceKHR {
-    VkTransformMatrixKHR          transform;
-    uint32_t                      instanceCustomIndex:24;
-    uint32_t                      mask:8;
-    uint32_t                      instanceShaderBindingTableRecordOffset:24;
-    VkGeometryInstanceFlagsKHR    flags:8;
-    uint64_t                      accelerationStructureReference;
-} VkAccelerationStructureInstanceKHR;
-
-typedef VkAccelerationStructureInstanceKHR VkAccelerationStructureInstanceNV;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateAccelerationStructureNV)(VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkAccelerationStructureNV* pAccelerationStructure);
-typedef void (VKAPI_PTR *PFN_vkDestroyAccelerationStructureNV)(VkDevice device, VkAccelerationStructureNV accelerationStructure, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetAccelerationStructureMemoryRequirementsNV)(VkDevice device, const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2KHR* pMemoryRequirements);
-typedef VkResult (VKAPI_PTR *PFN_vkBindAccelerationStructureMemoryNV)(VkDevice device, uint32_t bindInfoCount, const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
-typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructureNV)(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo, VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkBuffer scratch, VkDeviceSize scratchOffset);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureNV)(VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkCopyAccelerationStructureModeKHR mode);
-typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRayTracingPipelinesNV)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoNV* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupHandlesKHR)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData);
-typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupHandlesNV)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData);
-typedef VkResult (VKAPI_PTR *PFN_vkGetAccelerationStructureHandleNV)(VkDevice device, VkAccelerationStructureNV accelerationStructure, size_t dataSize, void* pData);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteAccelerationStructuresPropertiesNV)(VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureNV* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery);
-typedef VkResult (VKAPI_PTR *PFN_vkCompileDeferredNV)(VkDevice device, VkPipeline pipeline, uint32_t shader);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateAccelerationStructureNV(
-    VkDevice                                    device,
-    const VkAccelerationStructureCreateInfoNV*  pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkAccelerationStructureNV*                  pAccelerationStructure);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyAccelerationStructureNV(
-    VkDevice                                    device,
-    VkAccelerationStructureNV                   accelerationStructure,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetAccelerationStructureMemoryRequirementsNV(
-    VkDevice                                    device,
-    const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo,
-    VkMemoryRequirements2KHR*                   pMemoryRequirements);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindAccelerationStructureMemoryNV(
-    VkDevice                                    device,
-    uint32_t                                    bindInfoCount,
-    const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructureNV(
-    VkCommandBuffer                             commandBuffer,
-    const VkAccelerationStructureInfoNV*        pInfo,
-    VkBuffer                                    instanceData,
-    VkDeviceSize                                instanceOffset,
-    VkBool32                                    update,
-    VkAccelerationStructureNV                   dst,
-    VkAccelerationStructureNV                   src,
-    VkBuffer                                    scratch,
-    VkDeviceSize                                scratchOffset);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureNV(
-    VkCommandBuffer                             commandBuffer,
-    VkAccelerationStructureNV                   dst,
-    VkAccelerationStructureNV                   src,
-    VkCopyAccelerationStructureModeKHR          mode);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysNV(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    raygenShaderBindingTableBuffer,
-    VkDeviceSize                                raygenShaderBindingOffset,
-    VkBuffer                                    missShaderBindingTableBuffer,
-    VkDeviceSize                                missShaderBindingOffset,
-    VkDeviceSize                                missShaderBindingStride,
-    VkBuffer                                    hitShaderBindingTableBuffer,
-    VkDeviceSize                                hitShaderBindingOffset,
-    VkDeviceSize                                hitShaderBindingStride,
-    VkBuffer                                    callableShaderBindingTableBuffer,
-    VkDeviceSize                                callableShaderBindingOffset,
-    VkDeviceSize                                callableShaderBindingStride,
-    uint32_t                                    width,
-    uint32_t                                    height,
-    uint32_t                                    depth);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRayTracingPipelinesNV(
-    VkDevice                                    device,
-    VkPipelineCache                             pipelineCache,
-    uint32_t                                    createInfoCount,
-    const VkRayTracingPipelineCreateInfoNV*     pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipeline*                                 pPipelines);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingShaderGroupHandlesKHR(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    uint32_t                                    firstGroup,
-    uint32_t                                    groupCount,
-    size_t                                      dataSize,
-    void*                                       pData);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingShaderGroupHandlesNV(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    uint32_t                                    firstGroup,
-    uint32_t                                    groupCount,
-    size_t                                      dataSize,
-    void*                                       pData);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetAccelerationStructureHandleNV(
-    VkDevice                                    device,
-    VkAccelerationStructureNV                   accelerationStructure,
-    size_t                                      dataSize,
-    void*                                       pData);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteAccelerationStructuresPropertiesNV(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    accelerationStructureCount,
-    const VkAccelerationStructureNV*            pAccelerationStructures,
-    VkQueryType                                 queryType,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCompileDeferredNV(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    uint32_t                                    shader);
-#endif
-
-
-#define VK_NV_representative_fragment_test 1
-#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION 2
-#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME "VK_NV_representative_fragment_test"
-typedef struct VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           representativeFragmentTest;
-} VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV;
-
-typedef struct VkPipelineRepresentativeFragmentTestStateCreateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           representativeFragmentTestEnable;
-} VkPipelineRepresentativeFragmentTestStateCreateInfoNV;
-
-
-
-#define VK_EXT_filter_cubic 1
-#define VK_EXT_FILTER_CUBIC_SPEC_VERSION  3
-#define VK_EXT_FILTER_CUBIC_EXTENSION_NAME "VK_EXT_filter_cubic"
-typedef struct VkPhysicalDeviceImageViewImageFormatInfoEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkImageViewType    imageViewType;
-} VkPhysicalDeviceImageViewImageFormatInfoEXT;
-
-typedef struct VkFilterCubicImageViewImageFormatPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           filterCubic;
-    VkBool32           filterCubicMinmax;
-} VkFilterCubicImageViewImageFormatPropertiesEXT;
-
-
-
-#define VK_QCOM_render_pass_shader_resolve 1
-#define VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION 4
-#define VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME "VK_QCOM_render_pass_shader_resolve"
-
-
-#define VK_EXT_global_priority 1
-#define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2
-#define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority"
-
-typedef enum VkQueueGlobalPriorityEXT {
-    VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128,
-    VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256,
-    VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512,
-    VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024,
-    VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkQueueGlobalPriorityEXT;
-typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkQueueGlobalPriorityEXT    globalPriority;
-} VkDeviceQueueGlobalPriorityCreateInfoEXT;
-
-
-
-#define VK_EXT_external_memory_host 1
-#define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1
-#define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host"
-typedef struct VkImportMemoryHostPointerInfoEXT {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-    void*                                 pHostPointer;
-} VkImportMemoryHostPointerInfoEXT;
-
-typedef struct VkMemoryHostPointerPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           memoryTypeBits;
-} VkMemoryHostPointerPropertiesEXT;
-
-typedef struct VkPhysicalDeviceExternalMemoryHostPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceSize       minImportedHostPointerAlignment;
-} VkPhysicalDeviceExternalMemoryHostPropertiesEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostPointerPropertiesEXT)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryHostPointerPropertiesEXT(
-    VkDevice                                    device,
-    VkExternalMemoryHandleTypeFlagBits          handleType,
-    const void*                                 pHostPointer,
-    VkMemoryHostPointerPropertiesEXT*           pMemoryHostPointerProperties);
-#endif
-
-
-#define VK_AMD_buffer_marker 1
-#define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1
-#define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker"
-typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarkerAMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarkerAMD(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineStageFlagBits                     pipelineStage,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    uint32_t                                    marker);
-#endif
-
-
-#define VK_AMD_pipeline_compiler_control 1
-#define VK_AMD_PIPELINE_COMPILER_CONTROL_SPEC_VERSION 1
-#define VK_AMD_PIPELINE_COMPILER_CONTROL_EXTENSION_NAME "VK_AMD_pipeline_compiler_control"
-
-typedef enum VkPipelineCompilerControlFlagBitsAMD {
-    VK_PIPELINE_COMPILER_CONTROL_FLAG_BITS_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkPipelineCompilerControlFlagBitsAMD;
-typedef VkFlags VkPipelineCompilerControlFlagsAMD;
-typedef struct VkPipelineCompilerControlCreateInfoAMD {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkPipelineCompilerControlFlagsAMD    compilerControlFlags;
-} VkPipelineCompilerControlCreateInfoAMD;
-
-
-
-#define VK_EXT_calibrated_timestamps 1
-#define VK_EXT_CALIBRATED_TIMESTAMPS_SPEC_VERSION 2
-#define VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME "VK_EXT_calibrated_timestamps"
-
-typedef enum VkTimeDomainEXT {
-    VK_TIME_DOMAIN_DEVICE_EXT = 0,
-    VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT = 1,
-    VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT = 2,
-    VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT = 3,
-    VK_TIME_DOMAIN_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkTimeDomainEXT;
-typedef struct VkCalibratedTimestampInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkTimeDomainEXT    timeDomain;
-} VkCalibratedTimestampInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT)(VkPhysicalDevice physicalDevice, uint32_t* pTimeDomainCount, VkTimeDomainEXT* pTimeDomains);
-typedef VkResult (VKAPI_PTR *PFN_vkGetCalibratedTimestampsEXT)(VkDevice device, uint32_t timestampCount, const VkCalibratedTimestampInfoEXT* pTimestampInfos, uint64_t* pTimestamps, uint64_t* pMaxDeviation);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceCalibrateableTimeDomainsEXT(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pTimeDomainCount,
-    VkTimeDomainEXT*                            pTimeDomains);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetCalibratedTimestampsEXT(
-    VkDevice                                    device,
-    uint32_t                                    timestampCount,
-    const VkCalibratedTimestampInfoEXT*         pTimestampInfos,
-    uint64_t*                                   pTimestamps,
-    uint64_t*                                   pMaxDeviation);
-#endif
-
-
-#define VK_AMD_shader_core_properties 1
-#define VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION 2
-#define VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME "VK_AMD_shader_core_properties"
-typedef struct VkPhysicalDeviceShaderCorePropertiesAMD {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           shaderEngineCount;
-    uint32_t           shaderArraysPerEngineCount;
-    uint32_t           computeUnitsPerShaderArray;
-    uint32_t           simdPerComputeUnit;
-    uint32_t           wavefrontsPerSimd;
-    uint32_t           wavefrontSize;
-    uint32_t           sgprsPerSimd;
-    uint32_t           minSgprAllocation;
-    uint32_t           maxSgprAllocation;
-    uint32_t           sgprAllocationGranularity;
-    uint32_t           vgprsPerSimd;
-    uint32_t           minVgprAllocation;
-    uint32_t           maxVgprAllocation;
-    uint32_t           vgprAllocationGranularity;
-} VkPhysicalDeviceShaderCorePropertiesAMD;
-
-
-
-#define VK_AMD_memory_overallocation_behavior 1
-#define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_SPEC_VERSION 1
-#define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_EXTENSION_NAME "VK_AMD_memory_overallocation_behavior"
-
-typedef enum VkMemoryOverallocationBehaviorAMD {
-    VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0,
-    VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1,
-    VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2,
-    VK_MEMORY_OVERALLOCATION_BEHAVIOR_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkMemoryOverallocationBehaviorAMD;
-typedef struct VkDeviceMemoryOverallocationCreateInfoAMD {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkMemoryOverallocationBehaviorAMD    overallocationBehavior;
-} VkDeviceMemoryOverallocationCreateInfoAMD;
-
-
-
-#define VK_EXT_vertex_attribute_divisor 1
-#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 3
-#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor"
-typedef struct VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxVertexAttribDivisor;
-} VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT;
-
-typedef struct VkVertexInputBindingDivisorDescriptionEXT {
-    uint32_t    binding;
-    uint32_t    divisor;
-} VkVertexInputBindingDivisorDescriptionEXT;
-
-typedef struct VkPipelineVertexInputDivisorStateCreateInfoEXT {
-    VkStructureType                                     sType;
-    const void*                                         pNext;
-    uint32_t                                            vertexBindingDivisorCount;
-    const VkVertexInputBindingDivisorDescriptionEXT*    pVertexBindingDivisors;
-} VkPipelineVertexInputDivisorStateCreateInfoEXT;
-
-typedef struct VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           vertexAttributeInstanceRateDivisor;
-    VkBool32           vertexAttributeInstanceRateZeroDivisor;
-} VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT;
-
-
-
-#define VK_EXT_pipeline_creation_feedback 1
-#define VK_EXT_PIPELINE_CREATION_FEEDBACK_SPEC_VERSION 1
-#define VK_EXT_PIPELINE_CREATION_FEEDBACK_EXTENSION_NAME "VK_EXT_pipeline_creation_feedback"
-
-typedef enum VkPipelineCreationFeedbackFlagBitsEXT {
-    VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = 0x00000001,
-    VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = 0x00000002,
-    VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = 0x00000004,
-    VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkPipelineCreationFeedbackFlagBitsEXT;
-typedef VkFlags VkPipelineCreationFeedbackFlagsEXT;
-typedef struct VkPipelineCreationFeedbackEXT {
-    VkPipelineCreationFeedbackFlagsEXT    flags;
-    uint64_t                              duration;
-} VkPipelineCreationFeedbackEXT;
-
-typedef struct VkPipelineCreationFeedbackCreateInfoEXT {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkPipelineCreationFeedbackEXT*    pPipelineCreationFeedback;
-    uint32_t                          pipelineStageCreationFeedbackCount;
-    VkPipelineCreationFeedbackEXT*    pPipelineStageCreationFeedbacks;
-} VkPipelineCreationFeedbackCreateInfoEXT;
-
-
-
-#define VK_NV_shader_subgroup_partitioned 1
-#define VK_NV_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION 1
-#define VK_NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME "VK_NV_shader_subgroup_partitioned"
-
-
-#define VK_NV_compute_shader_derivatives 1
-#define VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION 1
-#define VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME "VK_NV_compute_shader_derivatives"
-typedef struct VkPhysicalDeviceComputeShaderDerivativesFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           computeDerivativeGroupQuads;
-    VkBool32           computeDerivativeGroupLinear;
-} VkPhysicalDeviceComputeShaderDerivativesFeaturesNV;
-
-
-
-#define VK_NV_mesh_shader 1
-#define VK_NV_MESH_SHADER_SPEC_VERSION    1
-#define VK_NV_MESH_SHADER_EXTENSION_NAME  "VK_NV_mesh_shader"
-typedef struct VkPhysicalDeviceMeshShaderFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           taskShader;
-    VkBool32           meshShader;
-} VkPhysicalDeviceMeshShaderFeaturesNV;
-
-typedef struct VkPhysicalDeviceMeshShaderPropertiesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxDrawMeshTasksCount;
-    uint32_t           maxTaskWorkGroupInvocations;
-    uint32_t           maxTaskWorkGroupSize[3];
-    uint32_t           maxTaskTotalMemorySize;
-    uint32_t           maxTaskOutputCount;
-    uint32_t           maxMeshWorkGroupInvocations;
-    uint32_t           maxMeshWorkGroupSize[3];
-    uint32_t           maxMeshTotalMemorySize;
-    uint32_t           maxMeshOutputVertices;
-    uint32_t           maxMeshOutputPrimitives;
-    uint32_t           maxMeshMultiviewViewCount;
-    uint32_t           meshOutputPerVertexGranularity;
-    uint32_t           meshOutputPerPrimitiveGranularity;
-} VkPhysicalDeviceMeshShaderPropertiesNV;
-
-typedef struct VkDrawMeshTasksIndirectCommandNV {
-    uint32_t    taskCount;
-    uint32_t    firstTask;
-} VkDrawMeshTasksIndirectCommandNV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksNV)(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectNV)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectCountNV)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksNV(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    taskCount,
-    uint32_t                                    firstTask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectNV(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    uint32_t                                    drawCount,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectCountNV(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    buffer,
-    VkDeviceSize                                offset,
-    VkBuffer                                    countBuffer,
-    VkDeviceSize                                countBufferOffset,
-    uint32_t                                    maxDrawCount,
-    uint32_t                                    stride);
-#endif
-
-
-#define VK_NV_fragment_shader_barycentric 1
-#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION 1
-#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric"
-typedef struct VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           fragmentShaderBarycentric;
-} VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV;
-
-
-
-#define VK_NV_shader_image_footprint 1
-#define VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION 2
-#define VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME "VK_NV_shader_image_footprint"
-typedef struct VkPhysicalDeviceShaderImageFootprintFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           imageFootprint;
-} VkPhysicalDeviceShaderImageFootprintFeaturesNV;
-
-
-
-#define VK_NV_scissor_exclusive 1
-#define VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION 1
-#define VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME "VK_NV_scissor_exclusive"
-typedef struct VkPipelineViewportExclusiveScissorStateCreateInfoNV {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           exclusiveScissorCount;
-    const VkRect2D*    pExclusiveScissors;
-} VkPipelineViewportExclusiveScissorStateCreateInfoNV;
-
-typedef struct VkPhysicalDeviceExclusiveScissorFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           exclusiveScissor;
-} VkPhysicalDeviceExclusiveScissorFeaturesNV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetExclusiveScissorNV)(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetExclusiveScissorNV(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstExclusiveScissor,
-    uint32_t                                    exclusiveScissorCount,
-    const VkRect2D*                             pExclusiveScissors);
-#endif
-
-
-#define VK_NV_device_diagnostic_checkpoints 1
-#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_SPEC_VERSION 2
-#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME "VK_NV_device_diagnostic_checkpoints"
-typedef struct VkQueueFamilyCheckpointPropertiesNV {
-    VkStructureType         sType;
-    void*                   pNext;
-    VkPipelineStageFlags    checkpointExecutionStageMask;
-} VkQueueFamilyCheckpointPropertiesNV;
-
-typedef struct VkCheckpointDataNV {
-    VkStructureType            sType;
-    void*                      pNext;
-    VkPipelineStageFlagBits    stage;
-    void*                      pCheckpointMarker;
-} VkCheckpointDataNV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetCheckpointNV)(VkCommandBuffer commandBuffer, const void* pCheckpointMarker);
-typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointDataNV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointDataNV* pCheckpointData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetCheckpointNV(
-    VkCommandBuffer                             commandBuffer,
-    const void*                                 pCheckpointMarker);
-
-VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointDataNV(
-    VkQueue                                     queue,
-    uint32_t*                                   pCheckpointDataCount,
-    VkCheckpointDataNV*                         pCheckpointData);
-#endif
-
-
-#define VK_INTEL_shader_integer_functions2 1
-#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION 1
-#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
-typedef struct VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderIntegerFunctions2;
-} VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL;
-
-
-
-#define VK_INTEL_performance_query 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPerformanceConfigurationINTEL)
-#define VK_INTEL_PERFORMANCE_QUERY_SPEC_VERSION 2
-#define VK_INTEL_PERFORMANCE_QUERY_EXTENSION_NAME "VK_INTEL_performance_query"
-
-typedef enum VkPerformanceConfigurationTypeINTEL {
-    VK_PERFORMANCE_CONFIGURATION_TYPE_COMMAND_QUEUE_METRICS_DISCOVERY_ACTIVATED_INTEL = 0,
-    VK_PERFORMANCE_CONFIGURATION_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
-} VkPerformanceConfigurationTypeINTEL;
-
-typedef enum VkQueryPoolSamplingModeINTEL {
-    VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL = 0,
-    VK_QUERY_POOL_SAMPLING_MODE_MAX_ENUM_INTEL = 0x7FFFFFFF
-} VkQueryPoolSamplingModeINTEL;
-
-typedef enum VkPerformanceOverrideTypeINTEL {
-    VK_PERFORMANCE_OVERRIDE_TYPE_NULL_HARDWARE_INTEL = 0,
-    VK_PERFORMANCE_OVERRIDE_TYPE_FLUSH_GPU_CACHES_INTEL = 1,
-    VK_PERFORMANCE_OVERRIDE_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
-} VkPerformanceOverrideTypeINTEL;
-
-typedef enum VkPerformanceParameterTypeINTEL {
-    VK_PERFORMANCE_PARAMETER_TYPE_HW_COUNTERS_SUPPORTED_INTEL = 0,
-    VK_PERFORMANCE_PARAMETER_TYPE_STREAM_MARKER_VALID_BITS_INTEL = 1,
-    VK_PERFORMANCE_PARAMETER_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
-} VkPerformanceParameterTypeINTEL;
-
-typedef enum VkPerformanceValueTypeINTEL {
-    VK_PERFORMANCE_VALUE_TYPE_UINT32_INTEL = 0,
-    VK_PERFORMANCE_VALUE_TYPE_UINT64_INTEL = 1,
-    VK_PERFORMANCE_VALUE_TYPE_FLOAT_INTEL = 2,
-    VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL = 3,
-    VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL = 4,
-    VK_PERFORMANCE_VALUE_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
-} VkPerformanceValueTypeINTEL;
-typedef union VkPerformanceValueDataINTEL {
-    uint32_t       value32;
-    uint64_t       value64;
-    float          valueFloat;
-    VkBool32       valueBool;
-    const char*    valueString;
-} VkPerformanceValueDataINTEL;
-
-typedef struct VkPerformanceValueINTEL {
-    VkPerformanceValueTypeINTEL    type;
-    VkPerformanceValueDataINTEL    data;
-} VkPerformanceValueINTEL;
-
-typedef struct VkInitializePerformanceApiInfoINTEL {
-    VkStructureType    sType;
-    const void*        pNext;
-    void*              pUserData;
-} VkInitializePerformanceApiInfoINTEL;
-
-typedef struct VkQueryPoolPerformanceQueryCreateInfoINTEL {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkQueryPoolSamplingModeINTEL    performanceCountersSampling;
-} VkQueryPoolPerformanceQueryCreateInfoINTEL;
-
-typedef VkQueryPoolPerformanceQueryCreateInfoINTEL VkQueryPoolCreateInfoINTEL;
-
-typedef struct VkPerformanceMarkerInfoINTEL {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint64_t           marker;
-} VkPerformanceMarkerInfoINTEL;
-
-typedef struct VkPerformanceStreamMarkerInfoINTEL {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           marker;
-} VkPerformanceStreamMarkerInfoINTEL;
-
-typedef struct VkPerformanceOverrideInfoINTEL {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkPerformanceOverrideTypeINTEL    type;
-    VkBool32                          enable;
-    uint64_t                          parameter;
-} VkPerformanceOverrideInfoINTEL;
-
-typedef struct VkPerformanceConfigurationAcquireInfoINTEL {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkPerformanceConfigurationTypeINTEL    type;
-} VkPerformanceConfigurationAcquireInfoINTEL;
-
-typedef VkResult (VKAPI_PTR *PFN_vkInitializePerformanceApiINTEL)(VkDevice device, const VkInitializePerformanceApiInfoINTEL* pInitializeInfo);
-typedef void (VKAPI_PTR *PFN_vkUninitializePerformanceApiINTEL)(VkDevice device);
-typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceMarkerINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceMarkerInfoINTEL* pMarkerInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceStreamMarkerINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceOverrideINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceOverrideInfoINTEL* pOverrideInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquirePerformanceConfigurationINTEL)(VkDevice device, const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo, VkPerformanceConfigurationINTEL* pConfiguration);
-typedef VkResult (VKAPI_PTR *PFN_vkReleasePerformanceConfigurationINTEL)(VkDevice device, VkPerformanceConfigurationINTEL configuration);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueSetPerformanceConfigurationINTEL)(VkQueue queue, VkPerformanceConfigurationINTEL configuration);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPerformanceParameterINTEL)(VkDevice device, VkPerformanceParameterTypeINTEL parameter, VkPerformanceValueINTEL* pValue);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkInitializePerformanceApiINTEL(
-    VkDevice                                    device,
-    const VkInitializePerformanceApiInfoINTEL*  pInitializeInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkUninitializePerformanceApiINTEL(
-    VkDevice                                    device);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceMarkerINTEL(
-    VkCommandBuffer                             commandBuffer,
-    const VkPerformanceMarkerInfoINTEL*         pMarkerInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceStreamMarkerINTEL(
-    VkCommandBuffer                             commandBuffer,
-    const VkPerformanceStreamMarkerInfoINTEL*   pMarkerInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceOverrideINTEL(
-    VkCommandBuffer                             commandBuffer,
-    const VkPerformanceOverrideInfoINTEL*       pOverrideInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquirePerformanceConfigurationINTEL(
-    VkDevice                                    device,
-    const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo,
-    VkPerformanceConfigurationINTEL*            pConfiguration);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkReleasePerformanceConfigurationINTEL(
-    VkDevice                                    device,
-    VkPerformanceConfigurationINTEL             configuration);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueSetPerformanceConfigurationINTEL(
-    VkQueue                                     queue,
-    VkPerformanceConfigurationINTEL             configuration);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPerformanceParameterINTEL(
-    VkDevice                                    device,
-    VkPerformanceParameterTypeINTEL             parameter,
-    VkPerformanceValueINTEL*                    pValue);
-#endif
-
-
-#define VK_EXT_pci_bus_info 1
-#define VK_EXT_PCI_BUS_INFO_SPEC_VERSION  2
-#define VK_EXT_PCI_BUS_INFO_EXTENSION_NAME "VK_EXT_pci_bus_info"
-typedef struct VkPhysicalDevicePCIBusInfoPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           pciDomain;
-    uint32_t           pciBus;
-    uint32_t           pciDevice;
-    uint32_t           pciFunction;
-} VkPhysicalDevicePCIBusInfoPropertiesEXT;
-
-
-
-#define VK_AMD_display_native_hdr 1
-#define VK_AMD_DISPLAY_NATIVE_HDR_SPEC_VERSION 1
-#define VK_AMD_DISPLAY_NATIVE_HDR_EXTENSION_NAME "VK_AMD_display_native_hdr"
-typedef struct VkDisplayNativeHdrSurfaceCapabilitiesAMD {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           localDimmingSupport;
-} VkDisplayNativeHdrSurfaceCapabilitiesAMD;
-
-typedef struct VkSwapchainDisplayNativeHdrCreateInfoAMD {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkBool32           localDimmingEnable;
-} VkSwapchainDisplayNativeHdrCreateInfoAMD;
-
-typedef void (VKAPI_PTR *PFN_vkSetLocalDimmingAMD)(VkDevice device, VkSwapchainKHR swapChain, VkBool32 localDimmingEnable);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkSetLocalDimmingAMD(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapChain,
-    VkBool32                                    localDimmingEnable);
-#endif
-
-
-#define VK_EXT_fragment_density_map 1
-#define VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION 2
-#define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map"
-typedef struct VkPhysicalDeviceFragmentDensityMapFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           fragmentDensityMap;
-    VkBool32           fragmentDensityMapDynamic;
-    VkBool32           fragmentDensityMapNonSubsampledImages;
-} VkPhysicalDeviceFragmentDensityMapFeaturesEXT;
-
-typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkExtent2D         minFragmentDensityTexelSize;
-    VkExtent2D         maxFragmentDensityTexelSize;
-    VkBool32           fragmentDensityInvocations;
-} VkPhysicalDeviceFragmentDensityMapPropertiesEXT;
-
-typedef struct VkRenderPassFragmentDensityMapCreateInfoEXT {
-    VkStructureType          sType;
-    const void*              pNext;
-    VkAttachmentReference    fragmentDensityMapAttachment;
-} VkRenderPassFragmentDensityMapCreateInfoEXT;
-
-
-
-#define VK_EXT_scalar_block_layout 1
-#define VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION 1
-#define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout"
-typedef VkPhysicalDeviceScalarBlockLayoutFeatures VkPhysicalDeviceScalarBlockLayoutFeaturesEXT;
-
-
-
-#define VK_GOOGLE_hlsl_functionality1 1
-#define VK_GOOGLE_HLSL_FUNCTIONALITY_1_SPEC_VERSION 1
-#define VK_GOOGLE_HLSL_FUNCTIONALITY_1_EXTENSION_NAME "VK_GOOGLE_hlsl_functionality1"
-#define VK_GOOGLE_HLSL_FUNCTIONALITY1_SPEC_VERSION VK_GOOGLE_HLSL_FUNCTIONALITY_1_SPEC_VERSION
-#define VK_GOOGLE_HLSL_FUNCTIONALITY1_EXTENSION_NAME VK_GOOGLE_HLSL_FUNCTIONALITY_1_EXTENSION_NAME
-
-
-#define VK_GOOGLE_decorate_string 1
-#define VK_GOOGLE_DECORATE_STRING_SPEC_VERSION 1
-#define VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME "VK_GOOGLE_decorate_string"
-
-
-#define VK_EXT_subgroup_size_control 1
-#define VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION 2
-#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control"
-typedef struct VkPhysicalDeviceSubgroupSizeControlFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           subgroupSizeControl;
-    VkBool32           computeFullSubgroups;
-} VkPhysicalDeviceSubgroupSizeControlFeaturesEXT;
-
-typedef struct VkPhysicalDeviceSubgroupSizeControlPropertiesEXT {
-    VkStructureType       sType;
-    void*                 pNext;
-    uint32_t              minSubgroupSize;
-    uint32_t              maxSubgroupSize;
-    uint32_t              maxComputeWorkgroupSubgroups;
-    VkShaderStageFlags    requiredSubgroupSizeStages;
-} VkPhysicalDeviceSubgroupSizeControlPropertiesEXT;
-
-typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           requiredSubgroupSize;
-} VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT;
-
-
-
-#define VK_AMD_shader_core_properties2 1
-#define VK_AMD_SHADER_CORE_PROPERTIES_2_SPEC_VERSION 1
-#define VK_AMD_SHADER_CORE_PROPERTIES_2_EXTENSION_NAME "VK_AMD_shader_core_properties2"
-
-typedef enum VkShaderCorePropertiesFlagBitsAMD {
-    VK_SHADER_CORE_PROPERTIES_FLAG_BITS_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkShaderCorePropertiesFlagBitsAMD;
-typedef VkFlags VkShaderCorePropertiesFlagsAMD;
-typedef struct VkPhysicalDeviceShaderCoreProperties2AMD {
-    VkStructureType                   sType;
-    void*                             pNext;
-    VkShaderCorePropertiesFlagsAMD    shaderCoreFeatures;
-    uint32_t                          activeComputeUnitCount;
-} VkPhysicalDeviceShaderCoreProperties2AMD;
-
-
-
-#define VK_AMD_device_coherent_memory 1
-#define VK_AMD_DEVICE_COHERENT_MEMORY_SPEC_VERSION 1
-#define VK_AMD_DEVICE_COHERENT_MEMORY_EXTENSION_NAME "VK_AMD_device_coherent_memory"
-typedef struct VkPhysicalDeviceCoherentMemoryFeaturesAMD {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           deviceCoherentMemory;
-} VkPhysicalDeviceCoherentMemoryFeaturesAMD;
-
-
-
-#define VK_EXT_shader_image_atomic_int64 1
-#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION 1
-#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME "VK_EXT_shader_image_atomic_int64"
-typedef struct VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderImageInt64Atomics;
-    VkBool32           sparseImageInt64Atomics;
-} VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT;
-
-
-
-#define VK_EXT_memory_budget 1
-#define VK_EXT_MEMORY_BUDGET_SPEC_VERSION 1
-#define VK_EXT_MEMORY_BUDGET_EXTENSION_NAME "VK_EXT_memory_budget"
-typedef struct VkPhysicalDeviceMemoryBudgetPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceSize       heapBudget[VK_MAX_MEMORY_HEAPS];
-    VkDeviceSize       heapUsage[VK_MAX_MEMORY_HEAPS];
-} VkPhysicalDeviceMemoryBudgetPropertiesEXT;
-
-
-
-#define VK_EXT_memory_priority 1
-#define VK_EXT_MEMORY_PRIORITY_SPEC_VERSION 1
-#define VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME "VK_EXT_memory_priority"
-typedef struct VkPhysicalDeviceMemoryPriorityFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           memoryPriority;
-} VkPhysicalDeviceMemoryPriorityFeaturesEXT;
-
-typedef struct VkMemoryPriorityAllocateInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    float              priority;
-} VkMemoryPriorityAllocateInfoEXT;
-
-
-
-#define VK_NV_dedicated_allocation_image_aliasing 1
-#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION 1
-#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME "VK_NV_dedicated_allocation_image_aliasing"
-typedef struct VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           dedicatedAllocationImageAliasing;
-} VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV;
-
-
-
-#define VK_EXT_buffer_device_address 1
-#define VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION 2
-#define VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_EXT_buffer_device_address"
-typedef struct VkPhysicalDeviceBufferDeviceAddressFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           bufferDeviceAddress;
-    VkBool32           bufferDeviceAddressCaptureReplay;
-    VkBool32           bufferDeviceAddressMultiDevice;
-} VkPhysicalDeviceBufferDeviceAddressFeaturesEXT;
-
-typedef VkPhysicalDeviceBufferDeviceAddressFeaturesEXT VkPhysicalDeviceBufferAddressFeaturesEXT;
-
-typedef VkBufferDeviceAddressInfo VkBufferDeviceAddressInfoEXT;
-
-typedef struct VkBufferDeviceAddressCreateInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceAddress    deviceAddress;
-} VkBufferDeviceAddressCreateInfoEXT;
-
-typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddressEXT)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressEXT(
-    VkDevice                                    device,
-    const VkBufferDeviceAddressInfo*            pInfo);
-#endif
-
-
-#define VK_EXT_tooling_info 1
-#define VK_EXT_TOOLING_INFO_SPEC_VERSION  1
-#define VK_EXT_TOOLING_INFO_EXTENSION_NAME "VK_EXT_tooling_info"
-
-typedef enum VkToolPurposeFlagBitsEXT {
-    VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = 0x00000001,
-    VK_TOOL_PURPOSE_PROFILING_BIT_EXT = 0x00000002,
-    VK_TOOL_PURPOSE_TRACING_BIT_EXT = 0x00000004,
-    VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = 0x00000008,
-    VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = 0x00000010,
-    VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020,
-    VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040,
-    VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkToolPurposeFlagBitsEXT;
-typedef VkFlags VkToolPurposeFlagsEXT;
-typedef struct VkPhysicalDeviceToolPropertiesEXT {
-    VkStructureType          sType;
-    void*                    pNext;
-    char                     name[VK_MAX_EXTENSION_NAME_SIZE];
-    char                     version[VK_MAX_EXTENSION_NAME_SIZE];
-    VkToolPurposeFlagsEXT    purposes;
-    char                     description[VK_MAX_DESCRIPTION_SIZE];
-    char                     layer[VK_MAX_EXTENSION_NAME_SIZE];
-} VkPhysicalDeviceToolPropertiesEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceToolPropertiesEXT)(VkPhysicalDevice physicalDevice, uint32_t* pToolCount, VkPhysicalDeviceToolPropertiesEXT* pToolProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceToolPropertiesEXT(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pToolCount,
-    VkPhysicalDeviceToolPropertiesEXT*          pToolProperties);
-#endif
-
-
-#define VK_EXT_separate_stencil_usage 1
-#define VK_EXT_SEPARATE_STENCIL_USAGE_SPEC_VERSION 1
-#define VK_EXT_SEPARATE_STENCIL_USAGE_EXTENSION_NAME "VK_EXT_separate_stencil_usage"
-typedef VkImageStencilUsageCreateInfo VkImageStencilUsageCreateInfoEXT;
-
-
-
-#define VK_EXT_validation_features 1
-#define VK_EXT_VALIDATION_FEATURES_SPEC_VERSION 5
-#define VK_EXT_VALIDATION_FEATURES_EXTENSION_NAME "VK_EXT_validation_features"
-
-typedef enum VkValidationFeatureEnableEXT {
-    VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT = 0,
-    VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT = 1,
-    VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT = 2,
-    VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT = 3,
-    VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT = 4,
-    VK_VALIDATION_FEATURE_ENABLE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkValidationFeatureEnableEXT;
-
-typedef enum VkValidationFeatureDisableEXT {
-    VK_VALIDATION_FEATURE_DISABLE_ALL_EXT = 0,
-    VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT = 1,
-    VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT = 2,
-    VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT = 3,
-    VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT = 4,
-    VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT = 5,
-    VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT = 6,
-    VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT = 7,
-    VK_VALIDATION_FEATURE_DISABLE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkValidationFeatureDisableEXT;
-typedef struct VkValidationFeaturesEXT {
-    VkStructureType                         sType;
-    const void*                             pNext;
-    uint32_t                                enabledValidationFeatureCount;
-    const VkValidationFeatureEnableEXT*     pEnabledValidationFeatures;
-    uint32_t                                disabledValidationFeatureCount;
-    const VkValidationFeatureDisableEXT*    pDisabledValidationFeatures;
-} VkValidationFeaturesEXT;
-
-
-
-#define VK_NV_cooperative_matrix 1
-#define VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION 1
-#define VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME "VK_NV_cooperative_matrix"
-
-typedef enum VkComponentTypeNV {
-    VK_COMPONENT_TYPE_FLOAT16_NV = 0,
-    VK_COMPONENT_TYPE_FLOAT32_NV = 1,
-    VK_COMPONENT_TYPE_FLOAT64_NV = 2,
-    VK_COMPONENT_TYPE_SINT8_NV = 3,
-    VK_COMPONENT_TYPE_SINT16_NV = 4,
-    VK_COMPONENT_TYPE_SINT32_NV = 5,
-    VK_COMPONENT_TYPE_SINT64_NV = 6,
-    VK_COMPONENT_TYPE_UINT8_NV = 7,
-    VK_COMPONENT_TYPE_UINT16_NV = 8,
-    VK_COMPONENT_TYPE_UINT32_NV = 9,
-    VK_COMPONENT_TYPE_UINT64_NV = 10,
-    VK_COMPONENT_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkComponentTypeNV;
-
-typedef enum VkScopeNV {
-    VK_SCOPE_DEVICE_NV = 1,
-    VK_SCOPE_WORKGROUP_NV = 2,
-    VK_SCOPE_SUBGROUP_NV = 3,
-    VK_SCOPE_QUEUE_FAMILY_NV = 5,
-    VK_SCOPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkScopeNV;
-typedef struct VkCooperativeMatrixPropertiesNV {
-    VkStructureType      sType;
-    void*                pNext;
-    uint32_t             MSize;
-    uint32_t             NSize;
-    uint32_t             KSize;
-    VkComponentTypeNV    AType;
-    VkComponentTypeNV    BType;
-    VkComponentTypeNV    CType;
-    VkComponentTypeNV    DType;
-    VkScopeNV            scope;
-} VkCooperativeMatrixPropertiesNV;
-
-typedef struct VkPhysicalDeviceCooperativeMatrixFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           cooperativeMatrix;
-    VkBool32           cooperativeMatrixRobustBufferAccess;
-} VkPhysicalDeviceCooperativeMatrixFeaturesNV;
-
-typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
-    VkStructureType       sType;
-    void*                 pNext;
-    VkShaderStageFlags    cooperativeMatrixSupportedStages;
-} VkPhysicalDeviceCooperativeMatrixPropertiesNV;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkCooperativeMatrixPropertiesNV* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceCooperativeMatrixPropertiesNV(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pPropertyCount,
-    VkCooperativeMatrixPropertiesNV*            pProperties);
-#endif
-
-
-#define VK_NV_coverage_reduction_mode 1
-#define VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION 1
-#define VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME "VK_NV_coverage_reduction_mode"
-
-typedef enum VkCoverageReductionModeNV {
-    VK_COVERAGE_REDUCTION_MODE_MERGE_NV = 0,
-    VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV = 1,
-    VK_COVERAGE_REDUCTION_MODE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkCoverageReductionModeNV;
-typedef VkFlags VkPipelineCoverageReductionStateCreateFlagsNV;
-typedef struct VkPhysicalDeviceCoverageReductionModeFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           coverageReductionMode;
-} VkPhysicalDeviceCoverageReductionModeFeaturesNV;
-
-typedef struct VkPipelineCoverageReductionStateCreateInfoNV {
-    VkStructureType                                  sType;
-    const void*                                      pNext;
-    VkPipelineCoverageReductionStateCreateFlagsNV    flags;
-    VkCoverageReductionModeNV                        coverageReductionMode;
-} VkPipelineCoverageReductionStateCreateInfoNV;
-
-typedef struct VkFramebufferMixedSamplesCombinationNV {
-    VkStructureType              sType;
-    void*                        pNext;
-    VkCoverageReductionModeNV    coverageReductionMode;
-    VkSampleCountFlagBits        rasterizationSamples;
-    VkSampleCountFlags           depthStencilSamples;
-    VkSampleCountFlags           colorSamples;
-} VkFramebufferMixedSamplesCombinationNV;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV)(VkPhysicalDevice physicalDevice, uint32_t* pCombinationCount, VkFramebufferMixedSamplesCombinationNV* pCombinations);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t*                                   pCombinationCount,
-    VkFramebufferMixedSamplesCombinationNV*     pCombinations);
-#endif
-
-
-#define VK_EXT_fragment_shader_interlock 1
-#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION 1
-#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME "VK_EXT_fragment_shader_interlock"
-typedef struct VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           fragmentShaderSampleInterlock;
-    VkBool32           fragmentShaderPixelInterlock;
-    VkBool32           fragmentShaderShadingRateInterlock;
-} VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT;
-
-
-
-#define VK_EXT_ycbcr_image_arrays 1
-#define VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION 1
-#define VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME "VK_EXT_ycbcr_image_arrays"
-typedef struct VkPhysicalDeviceYcbcrImageArraysFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           ycbcrImageArrays;
-} VkPhysicalDeviceYcbcrImageArraysFeaturesEXT;
-
-
-
-#define VK_EXT_provoking_vertex 1
-#define VK_EXT_PROVOKING_VERTEX_SPEC_VERSION 1
-#define VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME "VK_EXT_provoking_vertex"
-
-typedef enum VkProvokingVertexModeEXT {
-    VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT = 0,
-    VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT = 1,
-    VK_PROVOKING_VERTEX_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkProvokingVertexModeEXT;
-typedef struct VkPhysicalDeviceProvokingVertexFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           provokingVertexLast;
-    VkBool32           transformFeedbackPreservesProvokingVertex;
-} VkPhysicalDeviceProvokingVertexFeaturesEXT;
-
-typedef struct VkPhysicalDeviceProvokingVertexPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           provokingVertexModePerPipeline;
-    VkBool32           transformFeedbackPreservesTriangleFanProvokingVertex;
-} VkPhysicalDeviceProvokingVertexPropertiesEXT;
-
-typedef struct VkPipelineRasterizationProvokingVertexStateCreateInfoEXT {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkProvokingVertexModeEXT    provokingVertexMode;
-} VkPipelineRasterizationProvokingVertexStateCreateInfoEXT;
-
-
-
-#define VK_EXT_headless_surface 1
-#define VK_EXT_HEADLESS_SURFACE_SPEC_VERSION 1
-#define VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME "VK_EXT_headless_surface"
-typedef VkFlags VkHeadlessSurfaceCreateFlagsEXT;
-typedef struct VkHeadlessSurfaceCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkHeadlessSurfaceCreateFlagsEXT    flags;
-} VkHeadlessSurfaceCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateHeadlessSurfaceEXT)(VkInstance instance, const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateHeadlessSurfaceEXT(
-    VkInstance                                  instance,
-    const VkHeadlessSurfaceCreateInfoEXT*       pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-
-#define VK_EXT_line_rasterization 1
-#define VK_EXT_LINE_RASTERIZATION_SPEC_VERSION 1
-#define VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME "VK_EXT_line_rasterization"
-
-typedef enum VkLineRasterizationModeEXT {
-    VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT = 0,
-    VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT = 1,
-    VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT = 2,
-    VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT = 3,
-    VK_LINE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkLineRasterizationModeEXT;
-typedef struct VkPhysicalDeviceLineRasterizationFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           rectangularLines;
-    VkBool32           bresenhamLines;
-    VkBool32           smoothLines;
-    VkBool32           stippledRectangularLines;
-    VkBool32           stippledBresenhamLines;
-    VkBool32           stippledSmoothLines;
-} VkPhysicalDeviceLineRasterizationFeaturesEXT;
-
-typedef struct VkPhysicalDeviceLineRasterizationPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           lineSubPixelPrecisionBits;
-} VkPhysicalDeviceLineRasterizationPropertiesEXT;
-
-typedef struct VkPipelineRasterizationLineStateCreateInfoEXT {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkLineRasterizationModeEXT    lineRasterizationMode;
-    VkBool32                      stippledLineEnable;
-    uint32_t                      lineStippleFactor;
-    uint16_t                      lineStipplePattern;
-} VkPipelineRasterizationLineStateCreateInfoEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetLineStippleEXT)(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetLineStippleEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    lineStippleFactor,
-    uint16_t                                    lineStipplePattern);
-#endif
-
-
-#define VK_EXT_shader_atomic_float 1
-#define VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION 1
-#define VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME "VK_EXT_shader_atomic_float"
-typedef struct VkPhysicalDeviceShaderAtomicFloatFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderBufferFloat32Atomics;
-    VkBool32           shaderBufferFloat32AtomicAdd;
-    VkBool32           shaderBufferFloat64Atomics;
-    VkBool32           shaderBufferFloat64AtomicAdd;
-    VkBool32           shaderSharedFloat32Atomics;
-    VkBool32           shaderSharedFloat32AtomicAdd;
-    VkBool32           shaderSharedFloat64Atomics;
-    VkBool32           shaderSharedFloat64AtomicAdd;
-    VkBool32           shaderImageFloat32Atomics;
-    VkBool32           shaderImageFloat32AtomicAdd;
-    VkBool32           sparseImageFloat32Atomics;
-    VkBool32           sparseImageFloat32AtomicAdd;
-} VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
-
-
-
-#define VK_EXT_host_query_reset 1
-#define VK_EXT_HOST_QUERY_RESET_SPEC_VERSION 1
-#define VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME "VK_EXT_host_query_reset"
-typedef VkPhysicalDeviceHostQueryResetFeatures VkPhysicalDeviceHostQueryResetFeaturesEXT;
-
-typedef void (VKAPI_PTR *PFN_vkResetQueryPoolEXT)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkResetQueryPoolEXT(
-    VkDevice                                    device,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery,
-    uint32_t                                    queryCount);
-#endif
-
-
-#define VK_EXT_index_type_uint8 1
-#define VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION 1
-#define VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME "VK_EXT_index_type_uint8"
-typedef struct VkPhysicalDeviceIndexTypeUint8FeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           indexTypeUint8;
-} VkPhysicalDeviceIndexTypeUint8FeaturesEXT;
-
-
-
-#define VK_EXT_extended_dynamic_state 1
-#define VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION 1
-#define VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_extended_dynamic_state"
-typedef struct VkPhysicalDeviceExtendedDynamicStateFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           extendedDynamicState;
-} VkPhysicalDeviceExtendedDynamicStateFeaturesEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetCullModeEXT)(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode);
-typedef void (VKAPI_PTR *PFN_vkCmdSetFrontFaceEXT)(VkCommandBuffer commandBuffer, VkFrontFace frontFace);
-typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveTopologyEXT)(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology);
-typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWithCountEXT)(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport* pViewports);
-typedef void (VKAPI_PTR *PFN_vkCmdSetScissorWithCountEXT)(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D* pScissors);
-typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers2EXT)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes, const VkDeviceSize* pStrides);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthWriteEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthCompareOpEXT)(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBoundsTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilOpEXT)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetCullModeEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkCullModeFlags                             cullMode);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetFrontFaceEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkFrontFace                                 frontFace);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveTopologyEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkPrimitiveTopology                         primitiveTopology);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWithCountEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    viewportCount,
-    const VkViewport*                           pViewports);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetScissorWithCountEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    scissorCount,
-    const VkRect2D*                             pScissors);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers2EXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    firstBinding,
-    uint32_t                                    bindingCount,
-    const VkBuffer*                             pBuffers,
-    const VkDeviceSize*                         pOffsets,
-    const VkDeviceSize*                         pSizes,
-    const VkDeviceSize*                         pStrides);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthTestEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    depthTestEnable);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthWriteEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    depthWriteEnable);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthCompareOpEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkCompareOp                                 depthCompareOp);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBoundsTestEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    depthBoundsTestEnable);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilTestEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    stencilTestEnable);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilOpEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkStencilFaceFlags                          faceMask,
-    VkStencilOp                                 failOp,
-    VkStencilOp                                 passOp,
-    VkStencilOp                                 depthFailOp,
-    VkCompareOp                                 compareOp);
-#endif
-
-
-#define VK_EXT_shader_atomic_float2 1
-#define VK_EXT_SHADER_ATOMIC_FLOAT_2_SPEC_VERSION 1
-#define VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME "VK_EXT_shader_atomic_float2"
-typedef struct VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderBufferFloat16Atomics;
-    VkBool32           shaderBufferFloat16AtomicAdd;
-    VkBool32           shaderBufferFloat16AtomicMinMax;
-    VkBool32           shaderBufferFloat32AtomicMinMax;
-    VkBool32           shaderBufferFloat64AtomicMinMax;
-    VkBool32           shaderSharedFloat16Atomics;
-    VkBool32           shaderSharedFloat16AtomicAdd;
-    VkBool32           shaderSharedFloat16AtomicMinMax;
-    VkBool32           shaderSharedFloat32AtomicMinMax;
-    VkBool32           shaderSharedFloat64AtomicMinMax;
-    VkBool32           shaderImageFloat32AtomicMinMax;
-    VkBool32           sparseImageFloat32AtomicMinMax;
-} VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
-
-
-
-#define VK_EXT_shader_demote_to_helper_invocation 1
-#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION 1
-#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME "VK_EXT_shader_demote_to_helper_invocation"
-typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           shaderDemoteToHelperInvocation;
-} VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT;
-
-
-
-#define VK_NV_device_generated_commands 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNV)
-#define VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3
-#define VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NV_device_generated_commands"
-
-typedef enum VkIndirectCommandsTokenTypeNV {
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_SHADER_GROUP_NV = 0,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_STATE_FLAGS_NV = 1,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NV = 2,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NV = 3,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NV = 4,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NV = 5,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NV = 6,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_TASKS_NV = 7,
-    VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkIndirectCommandsTokenTypeNV;
-
-typedef enum VkIndirectStateFlagBitsNV {
-    VK_INDIRECT_STATE_FLAG_FRONTFACE_BIT_NV = 0x00000001,
-    VK_INDIRECT_STATE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkIndirectStateFlagBitsNV;
-typedef VkFlags VkIndirectStateFlagsNV;
-
-typedef enum VkIndirectCommandsLayoutUsageFlagBitsNV {
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EXPLICIT_PREPROCESS_BIT_NV = 0x00000001,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NV = 0x00000002,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NV = 0x00000004,
-    VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkIndirectCommandsLayoutUsageFlagBitsNV;
-typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNV;
-typedef struct VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxGraphicsShaderGroupCount;
-    uint32_t           maxIndirectSequenceCount;
-    uint32_t           maxIndirectCommandsTokenCount;
-    uint32_t           maxIndirectCommandsStreamCount;
-    uint32_t           maxIndirectCommandsTokenOffset;
-    uint32_t           maxIndirectCommandsStreamStride;
-    uint32_t           minSequencesCountBufferOffsetAlignment;
-    uint32_t           minSequencesIndexBufferOffsetAlignment;
-    uint32_t           minIndirectCommandsBufferOffsetAlignment;
-} VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV;
-
-typedef struct VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           deviceGeneratedCommands;
-} VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV;
-
-typedef struct VkGraphicsShaderGroupCreateInfoNV {
-    VkStructureType                                 sType;
-    const void*                                     pNext;
-    uint32_t                                        stageCount;
-    const VkPipelineShaderStageCreateInfo*          pStages;
-    const VkPipelineVertexInputStateCreateInfo*     pVertexInputState;
-    const VkPipelineTessellationStateCreateInfo*    pTessellationState;
-} VkGraphicsShaderGroupCreateInfoNV;
-
-typedef struct VkGraphicsPipelineShaderGroupsCreateInfoNV {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    uint32_t                                    groupCount;
-    const VkGraphicsShaderGroupCreateInfoNV*    pGroups;
-    uint32_t                                    pipelineCount;
-    const VkPipeline*                           pPipelines;
-} VkGraphicsPipelineShaderGroupsCreateInfoNV;
-
-typedef struct VkBindShaderGroupIndirectCommandNV {
-    uint32_t    groupIndex;
-} VkBindShaderGroupIndirectCommandNV;
-
-typedef struct VkBindIndexBufferIndirectCommandNV {
-    VkDeviceAddress    bufferAddress;
-    uint32_t           size;
-    VkIndexType        indexType;
-} VkBindIndexBufferIndirectCommandNV;
-
-typedef struct VkBindVertexBufferIndirectCommandNV {
-    VkDeviceAddress    bufferAddress;
-    uint32_t           size;
-    uint32_t           stride;
-} VkBindVertexBufferIndirectCommandNV;
-
-typedef struct VkSetStateFlagsIndirectCommandNV {
-    uint32_t    data;
-} VkSetStateFlagsIndirectCommandNV;
-
-typedef struct VkIndirectCommandsStreamNV {
-    VkBuffer        buffer;
-    VkDeviceSize    offset;
-} VkIndirectCommandsStreamNV;
-
-typedef struct VkIndirectCommandsLayoutTokenNV {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkIndirectCommandsTokenTypeNV    tokenType;
-    uint32_t                         stream;
-    uint32_t                         offset;
-    uint32_t                         vertexBindingUnit;
-    VkBool32                         vertexDynamicStride;
-    VkPipelineLayout                 pushconstantPipelineLayout;
-    VkShaderStageFlags               pushconstantShaderStageFlags;
-    uint32_t                         pushconstantOffset;
-    uint32_t                         pushconstantSize;
-    VkIndirectStateFlagsNV           indirectStateFlags;
-    uint32_t                         indexTypeCount;
-    const VkIndexType*               pIndexTypes;
-    const uint32_t*                  pIndexTypeValues;
-} VkIndirectCommandsLayoutTokenNV;
-
-typedef struct VkIndirectCommandsLayoutCreateInfoNV {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkIndirectCommandsLayoutUsageFlagsNV      flags;
-    VkPipelineBindPoint                       pipelineBindPoint;
-    uint32_t                                  tokenCount;
-    const VkIndirectCommandsLayoutTokenNV*    pTokens;
-    uint32_t                                  streamCount;
-    const uint32_t*                           pStreamStrides;
-} VkIndirectCommandsLayoutCreateInfoNV;
-
-typedef struct VkGeneratedCommandsInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkPipelineBindPoint                  pipelineBindPoint;
-    VkPipeline                           pipeline;
-    VkIndirectCommandsLayoutNV           indirectCommandsLayout;
-    uint32_t                             streamCount;
-    const VkIndirectCommandsStreamNV*    pStreams;
-    uint32_t                             sequencesCount;
-    VkBuffer                             preprocessBuffer;
-    VkDeviceSize                         preprocessOffset;
-    VkDeviceSize                         preprocessSize;
-    VkBuffer                             sequencesCountBuffer;
-    VkDeviceSize                         sequencesCountOffset;
-    VkBuffer                             sequencesIndexBuffer;
-    VkDeviceSize                         sequencesIndexOffset;
-} VkGeneratedCommandsInfoNV;
-
-typedef struct VkGeneratedCommandsMemoryRequirementsInfoNV {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkPipelineBindPoint           pipelineBindPoint;
-    VkPipeline                    pipeline;
-    VkIndirectCommandsLayoutNV    indirectCommandsLayout;
-    uint32_t                      maxSequencesCount;
-} VkGeneratedCommandsMemoryRequirementsInfoNV;
-
-typedef void (VKAPI_PTR *PFN_vkGetGeneratedCommandsMemoryRequirementsNV)(VkDevice device, const VkGeneratedCommandsMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkCmdPreprocessGeneratedCommandsNV)(VkCommandBuffer commandBuffer, const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdExecuteGeneratedCommandsNV)(VkCommandBuffer commandBuffer, VkBool32 isPreprocessed, const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdBindPipelineShaderGroupNV)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline, uint32_t groupIndex);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNV)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNV* pIndirectCommandsLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNV)(VkDevice device, VkIndirectCommandsLayoutNV indirectCommandsLayout, const VkAllocationCallbacks* pAllocator);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetGeneratedCommandsMemoryRequirementsNV(
-    VkDevice                                    device,
-    const VkGeneratedCommandsMemoryRequirementsInfoNV* pInfo,
-    VkMemoryRequirements2*                      pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPreprocessGeneratedCommandsNV(
-    VkCommandBuffer                             commandBuffer,
-    const VkGeneratedCommandsInfoNV*            pGeneratedCommandsInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdExecuteGeneratedCommandsNV(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    isPreprocessed,
-    const VkGeneratedCommandsInfoNV*            pGeneratedCommandsInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindPipelineShaderGroupNV(
-    VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipeline                                  pipeline,
-    uint32_t                                    groupIndex);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNV(
-    VkDevice                                    device,
-    const VkIndirectCommandsLayoutCreateInfoNV* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkIndirectCommandsLayoutNV*                 pIndirectCommandsLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNV(
-    VkDevice                                    device,
-    VkIndirectCommandsLayoutNV                  indirectCommandsLayout,
-    const VkAllocationCallbacks*                pAllocator);
-#endif
-
-
-#define VK_NV_inherited_viewport_scissor 1
-#define VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION 1
-#define VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME "VK_NV_inherited_viewport_scissor"
-typedef struct VkPhysicalDeviceInheritedViewportScissorFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           inheritedViewportScissor2D;
-} VkPhysicalDeviceInheritedViewportScissorFeaturesNV;
-
-typedef struct VkCommandBufferInheritanceViewportScissorInfoNV {
-    VkStructureType      sType;
-    const void*          pNext;
-    VkBool32             viewportScissor2D;
-    uint32_t             viewportDepthCount;
-    const VkViewport*    pViewportDepths;
-} VkCommandBufferInheritanceViewportScissorInfoNV;
-
-
-
-#define VK_EXT_texel_buffer_alignment 1
-#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION 1
-#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME "VK_EXT_texel_buffer_alignment"
-typedef struct VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           texelBufferAlignment;
-} VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT;
-
-typedef struct VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceSize       storageTexelBufferOffsetAlignmentBytes;
-    VkBool32           storageTexelBufferOffsetSingleTexelAlignment;
-    VkDeviceSize       uniformTexelBufferOffsetAlignmentBytes;
-    VkBool32           uniformTexelBufferOffsetSingleTexelAlignment;
-} VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT;
-
-
-
-#define VK_QCOM_render_pass_transform 1
-#define VK_QCOM_RENDER_PASS_TRANSFORM_SPEC_VERSION 2
-#define VK_QCOM_RENDER_PASS_TRANSFORM_EXTENSION_NAME "VK_QCOM_render_pass_transform"
-typedef struct VkRenderPassTransformBeginInfoQCOM {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkSurfaceTransformFlagBitsKHR    transform;
-} VkRenderPassTransformBeginInfoQCOM;
-
-typedef struct VkCommandBufferInheritanceRenderPassTransformInfoQCOM {
-    VkStructureType                  sType;
-    void*                            pNext;
-    VkSurfaceTransformFlagBitsKHR    transform;
-    VkRect2D                         renderArea;
-} VkCommandBufferInheritanceRenderPassTransformInfoQCOM;
-
-
-
-#define VK_EXT_device_memory_report 1
-#define VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION 2
-#define VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME "VK_EXT_device_memory_report"
-
-typedef enum VkDeviceMemoryReportEventTypeEXT {
-    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT = 0,
-    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT = 1,
-    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT = 2,
-    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT = 3,
-    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT = 4,
-    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDeviceMemoryReportEventTypeEXT;
-typedef VkFlags VkDeviceMemoryReportFlagsEXT;
-typedef struct VkPhysicalDeviceDeviceMemoryReportFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           deviceMemoryReport;
-} VkPhysicalDeviceDeviceMemoryReportFeaturesEXT;
-
-typedef struct VkDeviceMemoryReportCallbackDataEXT {
-    VkStructureType                     sType;
-    void*                               pNext;
-    VkDeviceMemoryReportFlagsEXT        flags;
-    VkDeviceMemoryReportEventTypeEXT    type;
-    uint64_t                            memoryObjectId;
-    VkDeviceSize                        size;
-    VkObjectType                        objectType;
-    uint64_t                            objectHandle;
-    uint32_t                            heapIndex;
-} VkDeviceMemoryReportCallbackDataEXT;
-
-typedef void (VKAPI_PTR *PFN_vkDeviceMemoryReportCallbackEXT)(
-    const VkDeviceMemoryReportCallbackDataEXT*  pCallbackData,
-    void*                                       pUserData);
-
-typedef struct VkDeviceDeviceMemoryReportCreateInfoEXT {
-    VkStructureType                        sType;
-    const void*                            pNext;
-    VkDeviceMemoryReportFlagsEXT           flags;
-    PFN_vkDeviceMemoryReportCallbackEXT    pfnUserCallback;
-    void*                                  pUserData;
-} VkDeviceDeviceMemoryReportCreateInfoEXT;
-
-
-
-#define VK_EXT_acquire_drm_display 1
-#define VK_EXT_ACQUIRE_DRM_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_ACQUIRE_DRM_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_drm_display"
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireDrmDisplayEXT)(VkPhysicalDevice physicalDevice, int32_t drmFd, VkDisplayKHR display);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDrmDisplayEXT)(VkPhysicalDevice physicalDevice, int32_t drmFd, uint32_t connectorId, VkDisplayKHR* display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireDrmDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    int32_t                                     drmFd,
-    VkDisplayKHR                                display);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDrmDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    int32_t                                     drmFd,
-    uint32_t                                    connectorId,
-    VkDisplayKHR*                               display);
-#endif
-
-
-#define VK_EXT_robustness2 1
-#define VK_EXT_ROBUSTNESS_2_SPEC_VERSION  1
-#define VK_EXT_ROBUSTNESS_2_EXTENSION_NAME "VK_EXT_robustness2"
-typedef struct VkPhysicalDeviceRobustness2FeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           robustBufferAccess2;
-    VkBool32           robustImageAccess2;
-    VkBool32           nullDescriptor;
-} VkPhysicalDeviceRobustness2FeaturesEXT;
-
-typedef struct VkPhysicalDeviceRobustness2PropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkDeviceSize       robustStorageBufferAccessSizeAlignment;
-    VkDeviceSize       robustUniformBufferAccessSizeAlignment;
-} VkPhysicalDeviceRobustness2PropertiesEXT;
-
-
-
-#define VK_EXT_custom_border_color 1
-#define VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION 12
-#define VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME "VK_EXT_custom_border_color"
-typedef struct VkSamplerCustomBorderColorCreateInfoEXT {
-    VkStructureType      sType;
-    const void*          pNext;
-    VkClearColorValue    customBorderColor;
-    VkFormat             format;
-} VkSamplerCustomBorderColorCreateInfoEXT;
-
-typedef struct VkPhysicalDeviceCustomBorderColorPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxCustomBorderColorSamplers;
-} VkPhysicalDeviceCustomBorderColorPropertiesEXT;
-
-typedef struct VkPhysicalDeviceCustomBorderColorFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           customBorderColors;
-    VkBool32           customBorderColorWithoutFormat;
-} VkPhysicalDeviceCustomBorderColorFeaturesEXT;
-
-
-
-#define VK_GOOGLE_user_type 1
-#define VK_GOOGLE_USER_TYPE_SPEC_VERSION  1
-#define VK_GOOGLE_USER_TYPE_EXTENSION_NAME "VK_GOOGLE_user_type"
-
-
-#define VK_EXT_private_data 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlotEXT)
-#define VK_EXT_PRIVATE_DATA_SPEC_VERSION  1
-#define VK_EXT_PRIVATE_DATA_EXTENSION_NAME "VK_EXT_private_data"
-
-typedef enum VkPrivateDataSlotCreateFlagBitsEXT {
-    VK_PRIVATE_DATA_SLOT_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkPrivateDataSlotCreateFlagBitsEXT;
-typedef VkFlags VkPrivateDataSlotCreateFlagsEXT;
-typedef struct VkPhysicalDevicePrivateDataFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           privateData;
-} VkPhysicalDevicePrivateDataFeaturesEXT;
-
-typedef struct VkDevicePrivateDataCreateInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           privateDataSlotRequestCount;
-} VkDevicePrivateDataCreateInfoEXT;
-
-typedef struct VkPrivateDataSlotCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkPrivateDataSlotCreateFlagsEXT    flags;
-} VkPrivateDataSlotCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePrivateDataSlotEXT)(VkDevice device, const VkPrivateDataSlotCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlotEXT* pPrivateDataSlot);
-typedef void (VKAPI_PTR *PFN_vkDestroyPrivateDataSlotEXT)(VkDevice device, VkPrivateDataSlotEXT privateDataSlot, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkSetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t data);
-typedef void (VKAPI_PTR *PFN_vkGetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t* pData);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePrivateDataSlotEXT(
-    VkDevice                                    device,
-    const VkPrivateDataSlotCreateInfoEXT*       pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPrivateDataSlotEXT*                       pPrivateDataSlot);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPrivateDataSlotEXT(
-    VkDevice                                    device,
-    VkPrivateDataSlotEXT                        privateDataSlot,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetPrivateDataEXT(
-    VkDevice                                    device,
-    VkObjectType                                objectType,
-    uint64_t                                    objectHandle,
-    VkPrivateDataSlotEXT                        privateDataSlot,
-    uint64_t                                    data);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPrivateDataEXT(
-    VkDevice                                    device,
-    VkObjectType                                objectType,
-    uint64_t                                    objectHandle,
-    VkPrivateDataSlotEXT                        privateDataSlot,
-    uint64_t*                                   pData);
-#endif
-
-
-#define VK_EXT_pipeline_creation_cache_control 1
-#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION 3
-#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME "VK_EXT_pipeline_creation_cache_control"
-typedef struct VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           pipelineCreationCacheControl;
-} VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT;
-
-
-
-#define VK_NV_device_diagnostics_config 1
-#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_SPEC_VERSION 1
-#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME "VK_NV_device_diagnostics_config"
-
-typedef enum VkDeviceDiagnosticsConfigFlagBitsNV {
-    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 0x00000001,
-    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 0x00000002,
-    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 0x00000004,
-    VK_DEVICE_DIAGNOSTICS_CONFIG_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkDeviceDiagnosticsConfigFlagBitsNV;
-typedef VkFlags VkDeviceDiagnosticsConfigFlagsNV;
-typedef struct VkPhysicalDeviceDiagnosticsConfigFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           diagnosticsConfig;
-} VkPhysicalDeviceDiagnosticsConfigFeaturesNV;
-
-typedef struct VkDeviceDiagnosticsConfigCreateInfoNV {
-    VkStructureType                     sType;
-    const void*                         pNext;
-    VkDeviceDiagnosticsConfigFlagsNV    flags;
-} VkDeviceDiagnosticsConfigCreateInfoNV;
-
-
-
-#define VK_QCOM_render_pass_store_ops 1
-#define VK_QCOM_RENDER_PASS_STORE_OPS_SPEC_VERSION 2
-#define VK_QCOM_RENDER_PASS_STORE_OPS_EXTENSION_NAME "VK_QCOM_render_pass_store_ops"
-
-
-#define VK_NV_fragment_shading_rate_enums 1
-#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION 1
-#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME "VK_NV_fragment_shading_rate_enums"
-
-typedef enum VkFragmentShadingRateTypeNV {
-    VK_FRAGMENT_SHADING_RATE_TYPE_FRAGMENT_SIZE_NV = 0,
-    VK_FRAGMENT_SHADING_RATE_TYPE_ENUMS_NV = 1,
-    VK_FRAGMENT_SHADING_RATE_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkFragmentShadingRateTypeNV;
-
-typedef enum VkFragmentShadingRateNV {
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0,
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 1,
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 4,
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 5,
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 6,
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 9,
-    VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 10,
-    VK_FRAGMENT_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 11,
-    VK_FRAGMENT_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 12,
-    VK_FRAGMENT_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 13,
-    VK_FRAGMENT_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 14,
-    VK_FRAGMENT_SHADING_RATE_NO_INVOCATIONS_NV = 15,
-    VK_FRAGMENT_SHADING_RATE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkFragmentShadingRateNV;
-typedef struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           fragmentShadingRateEnums;
-    VkBool32           supersampleFragmentShadingRates;
-    VkBool32           noInvocationFragmentShadingRates;
-} VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV;
-
-typedef struct VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV {
-    VkStructureType          sType;
-    void*                    pNext;
-    VkSampleCountFlagBits    maxFragmentShadingRateInvocationCount;
-} VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV;
-
-typedef struct VkPipelineFragmentShadingRateEnumStateCreateInfoNV {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkFragmentShadingRateTypeNV           shadingRateType;
-    VkFragmentShadingRateNV               shadingRate;
-    VkFragmentShadingRateCombinerOpKHR    combinerOps[2];
-} VkPipelineFragmentShadingRateEnumStateCreateInfoNV;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetFragmentShadingRateEnumNV)(VkCommandBuffer           commandBuffer, VkFragmentShadingRateNV                     shadingRate, const VkFragmentShadingRateCombinerOpKHR    combinerOps[2]);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetFragmentShadingRateEnumNV(
-    VkCommandBuffer                             commandBuffer,
-    VkFragmentShadingRateNV                     shadingRate,
-    const VkFragmentShadingRateCombinerOpKHR    combinerOps[2]);
-#endif
-
-
-#define VK_NV_ray_tracing_motion_blur 1
-#define VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION 1
-#define VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME "VK_NV_ray_tracing_motion_blur"
-
-typedef enum VkAccelerationStructureMotionInstanceTypeNV {
-    VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_STATIC_NV = 0,
-    VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_MATRIX_MOTION_NV = 1,
-    VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_SRT_MOTION_NV = 2,
-    VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
-} VkAccelerationStructureMotionInstanceTypeNV;
-typedef VkFlags VkAccelerationStructureMotionInfoFlagsNV;
-typedef VkFlags VkAccelerationStructureMotionInstanceFlagsNV;
-typedef union VkDeviceOrHostAddressConstKHR {
-    VkDeviceAddress    deviceAddress;
-    const void*        hostAddress;
-} VkDeviceOrHostAddressConstKHR;
-
-typedef struct VkAccelerationStructureGeometryMotionTrianglesDataNV {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkDeviceOrHostAddressConstKHR    vertexData;
-} VkAccelerationStructureGeometryMotionTrianglesDataNV;
-
-typedef struct VkAccelerationStructureMotionInfoNV {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    uint32_t                                    maxInstances;
-    VkAccelerationStructureMotionInfoFlagsNV    flags;
-} VkAccelerationStructureMotionInfoNV;
-
-typedef struct VkAccelerationStructureMatrixMotionInstanceNV {
-    VkTransformMatrixKHR          transformT0;
-    VkTransformMatrixKHR          transformT1;
-    uint32_t                      instanceCustomIndex:24;
-    uint32_t                      mask:8;
-    uint32_t                      instanceShaderBindingTableRecordOffset:24;
-    VkGeometryInstanceFlagsKHR    flags:8;
-    uint64_t                      accelerationStructureReference;
-} VkAccelerationStructureMatrixMotionInstanceNV;
-
-typedef struct VkSRTDataNV {
-    float    sx;
-    float    a;
-    float    b;
-    float    pvx;
-    float    sy;
-    float    c;
-    float    pvy;
-    float    sz;
-    float    pvz;
-    float    qx;
-    float    qy;
-    float    qz;
-    float    qw;
-    float    tx;
-    float    ty;
-    float    tz;
-} VkSRTDataNV;
-
-typedef struct VkAccelerationStructureSRTMotionInstanceNV {
-    VkSRTDataNV                   transformT0;
-    VkSRTDataNV                   transformT1;
-    uint32_t                      instanceCustomIndex:24;
-    uint32_t                      mask:8;
-    uint32_t                      instanceShaderBindingTableRecordOffset:24;
-    VkGeometryInstanceFlagsKHR    flags:8;
-    uint64_t                      accelerationStructureReference;
-} VkAccelerationStructureSRTMotionInstanceNV;
-
-typedef union VkAccelerationStructureMotionInstanceDataNV {
-    VkAccelerationStructureInstanceKHR               staticInstance;
-    VkAccelerationStructureMatrixMotionInstanceNV    matrixMotionInstance;
-    VkAccelerationStructureSRTMotionInstanceNV       srtMotionInstance;
-} VkAccelerationStructureMotionInstanceDataNV;
-
-typedef struct VkAccelerationStructureMotionInstanceNV {
-    VkAccelerationStructureMotionInstanceTypeNV     type;
-    VkAccelerationStructureMotionInstanceFlagsNV    flags;
-    VkAccelerationStructureMotionInstanceDataNV     data;
-} VkAccelerationStructureMotionInstanceNV;
-
-typedef struct VkPhysicalDeviceRayTracingMotionBlurFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           rayTracingMotionBlur;
-    VkBool32           rayTracingMotionBlurPipelineTraceRaysIndirect;
-} VkPhysicalDeviceRayTracingMotionBlurFeaturesNV;
-
-
-
-#define VK_EXT_ycbcr_2plane_444_formats 1
-#define VK_EXT_YCBCR_2PLANE_444_FORMATS_SPEC_VERSION 1
-#define VK_EXT_YCBCR_2PLANE_444_FORMATS_EXTENSION_NAME "VK_EXT_ycbcr_2plane_444_formats"
-typedef struct VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           ycbcr2plane444Formats;
-} VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT;
-
-
-
-#define VK_EXT_fragment_density_map2 1
-#define VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION 1
-#define VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME "VK_EXT_fragment_density_map2"
-typedef struct VkPhysicalDeviceFragmentDensityMap2FeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           fragmentDensityMapDeferred;
-} VkPhysicalDeviceFragmentDensityMap2FeaturesEXT;
-
-typedef struct VkPhysicalDeviceFragmentDensityMap2PropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           subsampledLoads;
-    VkBool32           subsampledCoarseReconstructionEarlyAccess;
-    uint32_t           maxSubsampledArrayLayers;
-    uint32_t           maxDescriptorSetSubsampledSamplers;
-} VkPhysicalDeviceFragmentDensityMap2PropertiesEXT;
-
-
-
-#define VK_QCOM_rotated_copy_commands 1
-#define VK_QCOM_ROTATED_COPY_COMMANDS_SPEC_VERSION 1
-#define VK_QCOM_ROTATED_COPY_COMMANDS_EXTENSION_NAME "VK_QCOM_rotated_copy_commands"
-typedef struct VkCopyCommandTransformInfoQCOM {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkSurfaceTransformFlagBitsKHR    transform;
-} VkCopyCommandTransformInfoQCOM;
-
-
-
-#define VK_EXT_image_robustness 1
-#define VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION 1
-#define VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME "VK_EXT_image_robustness"
-typedef struct VkPhysicalDeviceImageRobustnessFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           robustImageAccess;
-} VkPhysicalDeviceImageRobustnessFeaturesEXT;
-
-
-
-#define VK_EXT_4444_formats 1
-#define VK_EXT_4444_FORMATS_SPEC_VERSION  1
-#define VK_EXT_4444_FORMATS_EXTENSION_NAME "VK_EXT_4444_formats"
-typedef struct VkPhysicalDevice4444FormatsFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           formatA4R4G4B4;
-    VkBool32           formatA4B4G4R4;
-} VkPhysicalDevice4444FormatsFeaturesEXT;
-
-
-
-#define VK_EXT_rgba10x6_formats 1
-#define VK_EXT_RGBA10X6_FORMATS_SPEC_VERSION 1
-#define VK_EXT_RGBA10X6_FORMATS_EXTENSION_NAME "VK_EXT_rgba10x6_formats"
-typedef struct VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           formatRgba10x6WithoutYCbCrSampler;
-} VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT;
-
-
-
-#define VK_NV_acquire_winrt_display 1
-#define VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION 1
-#define VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME "VK_NV_acquire_winrt_display"
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireWinrtDisplayNV)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
-typedef VkResult (VKAPI_PTR *PFN_vkGetWinrtDisplayNV)(VkPhysicalDevice physicalDevice, uint32_t deviceRelativeId, VkDisplayKHR* pDisplay);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireWinrtDisplayNV(
-    VkPhysicalDevice                            physicalDevice,
-    VkDisplayKHR                                display);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetWinrtDisplayNV(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    deviceRelativeId,
-    VkDisplayKHR*                               pDisplay);
-#endif
-
-
-#define VK_VALVE_mutable_descriptor_type 1
-#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION 1
-#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME "VK_VALVE_mutable_descriptor_type"
-typedef struct VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           mutableDescriptorType;
-} VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE;
-
-typedef struct VkMutableDescriptorTypeListVALVE {
-    uint32_t                   descriptorTypeCount;
-    const VkDescriptorType*    pDescriptorTypes;
-} VkMutableDescriptorTypeListVALVE;
-
-typedef struct VkMutableDescriptorTypeCreateInfoVALVE {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    uint32_t                                   mutableDescriptorTypeListCount;
-    const VkMutableDescriptorTypeListVALVE*    pMutableDescriptorTypeLists;
-} VkMutableDescriptorTypeCreateInfoVALVE;
-
-
-
-#define VK_EXT_vertex_input_dynamic_state 1
-#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION 2
-#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_vertex_input_dynamic_state"
-typedef struct VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           vertexInputDynamicState;
-} VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT;
-
-typedef struct VkVertexInputBindingDescription2EXT {
-    VkStructureType      sType;
-    void*                pNext;
-    uint32_t             binding;
-    uint32_t             stride;
-    VkVertexInputRate    inputRate;
-    uint32_t             divisor;
-} VkVertexInputBindingDescription2EXT;
-
-typedef struct VkVertexInputAttributeDescription2EXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           location;
-    uint32_t           binding;
-    VkFormat           format;
-    uint32_t           offset;
-} VkVertexInputAttributeDescription2EXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetVertexInputEXT)(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount, const VkVertexInputBindingDescription2EXT* pVertexBindingDescriptions, uint32_t vertexAttributeDescriptionCount, const VkVertexInputAttributeDescription2EXT* pVertexAttributeDescriptions);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetVertexInputEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    vertexBindingDescriptionCount,
-    const VkVertexInputBindingDescription2EXT*  pVertexBindingDescriptions,
-    uint32_t                                    vertexAttributeDescriptionCount,
-    const VkVertexInputAttributeDescription2EXT* pVertexAttributeDescriptions);
-#endif
-
-
-#define VK_EXT_physical_device_drm 1
-#define VK_EXT_PHYSICAL_DEVICE_DRM_SPEC_VERSION 1
-#define VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME "VK_EXT_physical_device_drm"
-typedef struct VkPhysicalDeviceDrmPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           hasPrimary;
-    VkBool32           hasRender;
-    int64_t            primaryMajor;
-    int64_t            primaryMinor;
-    int64_t            renderMajor;
-    int64_t            renderMinor;
-} VkPhysicalDeviceDrmPropertiesEXT;
-
-
-
-#define VK_EXT_primitive_topology_list_restart 1
-#define VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_SPEC_VERSION 1
-#define VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME "VK_EXT_primitive_topology_list_restart"
-typedef struct VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           primitiveTopologyListRestart;
-    VkBool32           primitiveTopologyPatchListRestart;
-} VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT;
-
-
-
-#define VK_HUAWEI_subpass_shading 1
-#define VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION 2
-#define VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME "VK_HUAWEI_subpass_shading"
-typedef struct VkSubpassShadingPipelineCreateInfoHUAWEI {
-    VkStructureType    sType;
-    void*              pNext;
-    VkRenderPass       renderPass;
-    uint32_t           subpass;
-} VkSubpassShadingPipelineCreateInfoHUAWEI;
-
-typedef struct VkPhysicalDeviceSubpassShadingFeaturesHUAWEI {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           subpassShading;
-} VkPhysicalDeviceSubpassShadingFeaturesHUAWEI;
-
-typedef struct VkPhysicalDeviceSubpassShadingPropertiesHUAWEI {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxSubpassShadingWorkgroupSizeAspectRatio;
-} VkPhysicalDeviceSubpassShadingPropertiesHUAWEI;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI)(VkDevice device, VkRenderPass renderpass, VkExtent2D* pMaxWorkgroupSize);
-typedef void (VKAPI_PTR *PFN_vkCmdSubpassShadingHUAWEI)(VkCommandBuffer commandBuffer);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI(
-    VkDevice                                    device,
-    VkRenderPass                                renderpass,
-    VkExtent2D*                                 pMaxWorkgroupSize);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSubpassShadingHUAWEI(
-    VkCommandBuffer                             commandBuffer);
-#endif
-
-
-#define VK_HUAWEI_invocation_mask 1
-#define VK_HUAWEI_INVOCATION_MASK_SPEC_VERSION 1
-#define VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME "VK_HUAWEI_invocation_mask"
-typedef struct VkPhysicalDeviceInvocationMaskFeaturesHUAWEI {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           invocationMask;
-} VkPhysicalDeviceInvocationMaskFeaturesHUAWEI;
-
-typedef void (VKAPI_PTR *PFN_vkCmdBindInvocationMaskHUAWEI)(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdBindInvocationMaskHUAWEI(
-    VkCommandBuffer                             commandBuffer,
-    VkImageView                                 imageView,
-    VkImageLayout                               imageLayout);
-#endif
-
-
-#define VK_NV_external_memory_rdma 1
-typedef void* VkRemoteAddressNV;
-#define VK_NV_EXTERNAL_MEMORY_RDMA_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME "VK_NV_external_memory_rdma"
-typedef struct VkMemoryGetRemoteAddressInfoNV {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkDeviceMemory                        memory;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-} VkMemoryGetRemoteAddressInfoNV;
-
-typedef struct VkPhysicalDeviceExternalMemoryRDMAFeaturesNV {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           externalMemoryRDMA;
-} VkPhysicalDeviceExternalMemoryRDMAFeaturesNV;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryRemoteAddressNV)(VkDevice device, const VkMemoryGetRemoteAddressInfoNV* pMemoryGetRemoteAddressInfo, VkRemoteAddressNV* pAddress);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryRemoteAddressNV(
-    VkDevice                                    device,
-    const VkMemoryGetRemoteAddressInfoNV*       pMemoryGetRemoteAddressInfo,
-    VkRemoteAddressNV*                          pAddress);
-#endif
-
-
-#define VK_EXT_extended_dynamic_state2 1
-#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION 1
-#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME "VK_EXT_extended_dynamic_state2"
-typedef struct VkPhysicalDeviceExtendedDynamicState2FeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           extendedDynamicState2;
-    VkBool32           extendedDynamicState2LogicOp;
-    VkBool32           extendedDynamicState2PatchControlPoints;
-} VkPhysicalDeviceExtendedDynamicState2FeaturesEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdSetPatchControlPointsEXT)(VkCommandBuffer commandBuffer, uint32_t patchControlPoints);
-typedef void (VKAPI_PTR *PFN_vkCmdSetRasterizerDiscardEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBiasEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable);
-typedef void (VKAPI_PTR *PFN_vkCmdSetLogicOpEXT)(VkCommandBuffer commandBuffer, VkLogicOp logicOp);
-typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveRestartEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdSetPatchControlPointsEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    patchControlPoints);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetRasterizerDiscardEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    rasterizerDiscardEnable);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBiasEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    depthBiasEnable);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetLogicOpEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkLogicOp                                   logicOp);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveRestartEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    VkBool32                                    primitiveRestartEnable);
-#endif
-
-
-#define VK_EXT_color_write_enable 1
-#define VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION 1
-#define VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME "VK_EXT_color_write_enable"
-typedef struct VkPhysicalDeviceColorWriteEnableFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           colorWriteEnable;
-} VkPhysicalDeviceColorWriteEnableFeaturesEXT;
-
-typedef struct VkPipelineColorWriteCreateInfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           attachmentCount;
-    const VkBool32*    pColorWriteEnables;
-} VkPipelineColorWriteCreateInfoEXT;
-
-typedef void                                    (VKAPI_PTR *PFN_vkCmdSetColorWriteEnableEXT)(VkCommandBuffer       commandBuffer, uint32_t                                attachmentCount, const VkBool32*   pColorWriteEnables);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void                                    VKAPI_CALL vkCmdSetColorWriteEnableEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    attachmentCount,
-    const VkBool32*                             pColorWriteEnables);
-#endif
-
-
-#define VK_EXT_global_priority_query 1
-#define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT   16U
-#define VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION 1
-#define VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME "VK_EXT_global_priority_query"
-typedef struct VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           globalPriorityQuery;
-} VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT;
-
-typedef struct VkQueueFamilyGlobalPriorityPropertiesEXT {
-    VkStructureType             sType;
-    void*                       pNext;
-    uint32_t                    priorityCount;
-    VkQueueGlobalPriorityEXT    priorities[VK_MAX_GLOBAL_PRIORITY_SIZE_EXT];
-} VkQueueFamilyGlobalPriorityPropertiesEXT;
-
-
-
-#define VK_EXT_multi_draw 1
-#define VK_EXT_MULTI_DRAW_SPEC_VERSION    1
-#define VK_EXT_MULTI_DRAW_EXTENSION_NAME  "VK_EXT_multi_draw"
-typedef struct VkPhysicalDeviceMultiDrawFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           multiDraw;
-} VkPhysicalDeviceMultiDrawFeaturesEXT;
-
-typedef struct VkPhysicalDeviceMultiDrawPropertiesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           maxMultiDrawCount;
-} VkPhysicalDeviceMultiDrawPropertiesEXT;
-
-typedef struct VkMultiDrawInfoEXT {
-    uint32_t    firstVertex;
-    uint32_t    vertexCount;
-} VkMultiDrawInfoEXT;
-
-typedef struct VkMultiDrawIndexedInfoEXT {
-    uint32_t    firstIndex;
-    uint32_t    indexCount;
-    int32_t     vertexOffset;
-} VkMultiDrawIndexedInfoEXT;
-
-typedef void (VKAPI_PTR *PFN_vkCmdDrawMultiEXT)(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawInfoEXT* pVertexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawMultiIndexedEXT)(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawIndexedInfoEXT* pIndexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride, const int32_t* pVertexOffset);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    drawCount,
-    const VkMultiDrawInfoEXT*                   pVertexInfo,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstInstance,
-    uint32_t                                    stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiIndexedEXT(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    drawCount,
-    const VkMultiDrawIndexedInfoEXT*            pIndexInfo,
-    uint32_t                                    instanceCount,
-    uint32_t                                    firstInstance,
-    uint32_t                                    stride,
-    const int32_t*                              pVertexOffset);
-#endif
-
-
-#define VK_EXT_load_store_op_none 1
-#define VK_EXT_LOAD_STORE_OP_NONE_SPEC_VERSION 1
-#define VK_EXT_LOAD_STORE_OP_NONE_EXTENSION_NAME "VK_EXT_load_store_op_none"
-
-
-#define VK_EXT_border_color_swizzle 1
-#define VK_EXT_BORDER_COLOR_SWIZZLE_SPEC_VERSION 1
-#define VK_EXT_BORDER_COLOR_SWIZZLE_EXTENSION_NAME "VK_EXT_border_color_swizzle"
-typedef struct VkPhysicalDeviceBorderColorSwizzleFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           borderColorSwizzle;
-    VkBool32           borderColorSwizzleFromImage;
-} VkPhysicalDeviceBorderColorSwizzleFeaturesEXT;
-
-typedef struct VkSamplerBorderColorComponentMappingCreateInfoEXT {
-    VkStructureType       sType;
-    const void*           pNext;
-    VkComponentMapping    components;
-    VkBool32              srgb;
-} VkSamplerBorderColorComponentMappingCreateInfoEXT;
-
-
-
-#define VK_EXT_pageable_device_local_memory 1
-#define VK_EXT_PAGEABLE_DEVICE_LOCAL_MEMORY_SPEC_VERSION 1
-#define VK_EXT_PAGEABLE_DEVICE_LOCAL_MEMORY_EXTENSION_NAME "VK_EXT_pageable_device_local_memory"
-typedef struct VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           pageableDeviceLocalMemory;
-} VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT;
-
-typedef void (VKAPI_PTR *PFN_vkSetDeviceMemoryPriorityEXT)(VkDevice       device, VkDeviceMemory memory, float          priority);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkSetDeviceMemoryPriorityEXT(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    float                                       priority);
-#endif
-
-
-#define VK_KHR_acceleration_structure 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureKHR)
-#define VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION 13
-#define VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME "VK_KHR_acceleration_structure"
-
-typedef enum VkBuildAccelerationStructureModeKHR {
-    VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR = 0,
-    VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR = 1,
-    VK_BUILD_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkBuildAccelerationStructureModeKHR;
-
-typedef enum VkAccelerationStructureBuildTypeKHR {
-    VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR = 0,
-    VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR = 1,
-    VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_OR_DEVICE_KHR = 2,
-    VK_ACCELERATION_STRUCTURE_BUILD_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkAccelerationStructureBuildTypeKHR;
-
-typedef enum VkAccelerationStructureCompatibilityKHR {
-    VK_ACCELERATION_STRUCTURE_COMPATIBILITY_COMPATIBLE_KHR = 0,
-    VK_ACCELERATION_STRUCTURE_COMPATIBILITY_INCOMPATIBLE_KHR = 1,
-    VK_ACCELERATION_STRUCTURE_COMPATIBILITY_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkAccelerationStructureCompatibilityKHR;
-
-typedef enum VkAccelerationStructureCreateFlagBitsKHR {
-    VK_ACCELERATION_STRUCTURE_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = 0x00000001,
-    VK_ACCELERATION_STRUCTURE_CREATE_MOTION_BIT_NV = 0x00000004,
-    VK_ACCELERATION_STRUCTURE_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkAccelerationStructureCreateFlagBitsKHR;
-typedef VkFlags VkAccelerationStructureCreateFlagsKHR;
-typedef union VkDeviceOrHostAddressKHR {
-    VkDeviceAddress    deviceAddress;
-    void*              hostAddress;
-} VkDeviceOrHostAddressKHR;
-
-typedef struct VkAccelerationStructureBuildRangeInfoKHR {
-    uint32_t    primitiveCount;
-    uint32_t    primitiveOffset;
-    uint32_t    firstVertex;
-    uint32_t    transformOffset;
-} VkAccelerationStructureBuildRangeInfoKHR;
-
-typedef struct VkAccelerationStructureGeometryTrianglesDataKHR {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkFormat                         vertexFormat;
-    VkDeviceOrHostAddressConstKHR    vertexData;
-    VkDeviceSize                     vertexStride;
-    uint32_t                         maxVertex;
-    VkIndexType                      indexType;
-    VkDeviceOrHostAddressConstKHR    indexData;
-    VkDeviceOrHostAddressConstKHR    transformData;
-} VkAccelerationStructureGeometryTrianglesDataKHR;
-
-typedef struct VkAccelerationStructureGeometryAabbsDataKHR {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkDeviceOrHostAddressConstKHR    data;
-    VkDeviceSize                     stride;
-} VkAccelerationStructureGeometryAabbsDataKHR;
-
-typedef struct VkAccelerationStructureGeometryInstancesDataKHR {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkBool32                         arrayOfPointers;
-    VkDeviceOrHostAddressConstKHR    data;
-} VkAccelerationStructureGeometryInstancesDataKHR;
-
-typedef union VkAccelerationStructureGeometryDataKHR {
-    VkAccelerationStructureGeometryTrianglesDataKHR    triangles;
-    VkAccelerationStructureGeometryAabbsDataKHR        aabbs;
-    VkAccelerationStructureGeometryInstancesDataKHR    instances;
-} VkAccelerationStructureGeometryDataKHR;
-
-typedef struct VkAccelerationStructureGeometryKHR {
-    VkStructureType                           sType;
-    const void*                               pNext;
-    VkGeometryTypeKHR                         geometryType;
-    VkAccelerationStructureGeometryDataKHR    geometry;
-    VkGeometryFlagsKHR                        flags;
-} VkAccelerationStructureGeometryKHR;
-
-typedef struct VkAccelerationStructureBuildGeometryInfoKHR {
-    VkStructureType                                     sType;
-    const void*                                         pNext;
-    VkAccelerationStructureTypeKHR                      type;
-    VkBuildAccelerationStructureFlagsKHR                flags;
-    VkBuildAccelerationStructureModeKHR                 mode;
-    VkAccelerationStructureKHR                          srcAccelerationStructure;
-    VkAccelerationStructureKHR                          dstAccelerationStructure;
-    uint32_t                                            geometryCount;
-    const VkAccelerationStructureGeometryKHR*           pGeometries;
-    const VkAccelerationStructureGeometryKHR* const*    ppGeometries;
-    VkDeviceOrHostAddressKHR                            scratchData;
-} VkAccelerationStructureBuildGeometryInfoKHR;
-
-typedef struct VkAccelerationStructureCreateInfoKHR {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkAccelerationStructureCreateFlagsKHR    createFlags;
-    VkBuffer                                 buffer;
-    VkDeviceSize                             offset;
-    VkDeviceSize                             size;
-    VkAccelerationStructureTypeKHR           type;
-    VkDeviceAddress                          deviceAddress;
-} VkAccelerationStructureCreateInfoKHR;
-
-typedef struct VkWriteDescriptorSetAccelerationStructureKHR {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    uint32_t                             accelerationStructureCount;
-    const VkAccelerationStructureKHR*    pAccelerationStructures;
-} VkWriteDescriptorSetAccelerationStructureKHR;
-
-typedef struct VkPhysicalDeviceAccelerationStructureFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           accelerationStructure;
-    VkBool32           accelerationStructureCaptureReplay;
-    VkBool32           accelerationStructureIndirectBuild;
-    VkBool32           accelerationStructureHostCommands;
-    VkBool32           descriptorBindingAccelerationStructureUpdateAfterBind;
-} VkPhysicalDeviceAccelerationStructureFeaturesKHR;
-
-typedef struct VkPhysicalDeviceAccelerationStructurePropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    uint64_t           maxGeometryCount;
-    uint64_t           maxInstanceCount;
-    uint64_t           maxPrimitiveCount;
-    uint32_t           maxPerStageDescriptorAccelerationStructures;
-    uint32_t           maxPerStageDescriptorUpdateAfterBindAccelerationStructures;
-    uint32_t           maxDescriptorSetAccelerationStructures;
-    uint32_t           maxDescriptorSetUpdateAfterBindAccelerationStructures;
-    uint32_t           minAccelerationStructureScratchOffsetAlignment;
-} VkPhysicalDeviceAccelerationStructurePropertiesKHR;
-
-typedef struct VkAccelerationStructureDeviceAddressInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkAccelerationStructureKHR    accelerationStructure;
-} VkAccelerationStructureDeviceAddressInfoKHR;
-
-typedef struct VkAccelerationStructureVersionInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    const uint8_t*     pVersionData;
-} VkAccelerationStructureVersionInfoKHR;
-
-typedef struct VkCopyAccelerationStructureToMemoryInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkAccelerationStructureKHR            src;
-    VkDeviceOrHostAddressKHR              dst;
-    VkCopyAccelerationStructureModeKHR    mode;
-} VkCopyAccelerationStructureToMemoryInfoKHR;
-
-typedef struct VkCopyMemoryToAccelerationStructureInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkDeviceOrHostAddressConstKHR         src;
-    VkAccelerationStructureKHR            dst;
-    VkCopyAccelerationStructureModeKHR    mode;
-} VkCopyMemoryToAccelerationStructureInfoKHR;
-
-typedef struct VkCopyAccelerationStructureInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkAccelerationStructureKHR            src;
-    VkAccelerationStructureKHR            dst;
-    VkCopyAccelerationStructureModeKHR    mode;
-} VkCopyAccelerationStructureInfoKHR;
-
-typedef struct VkAccelerationStructureBuildSizesInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    VkDeviceSize       accelerationStructureSize;
-    VkDeviceSize       updateScratchSize;
-    VkDeviceSize       buildScratchSize;
-} VkAccelerationStructureBuildSizesInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateAccelerationStructureKHR)(VkDevice                                           device, const VkAccelerationStructureCreateInfoKHR*        pCreateInfo, const VkAllocationCallbacks*       pAllocator, VkAccelerationStructureKHR*                        pAccelerationStructure);
-typedef void (VKAPI_PTR *PFN_vkDestroyAccelerationStructureKHR)(VkDevice device, VkAccelerationStructureKHR accelerationStructure, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructuresKHR)(VkCommandBuffer                                    commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
-typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructuresIndirectKHR)(VkCommandBuffer                  commandBuffer, uint32_t                                           infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkDeviceAddress*             pIndirectDeviceAddresses, const uint32_t*                    pIndirectStrides, const uint32_t* const*             ppMaxPrimitiveCounts);
-typedef VkResult (VKAPI_PTR *PFN_vkBuildAccelerationStructuresKHR)(VkDevice                                           device, VkDeferredOperationKHR deferredOperation, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
-typedef VkResult (VKAPI_PTR *PFN_vkCopyAccelerationStructureKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyAccelerationStructureInfoKHR* pInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCopyAccelerationStructureToMemoryKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCopyMemoryToAccelerationStructureKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkWriteAccelerationStructuresPropertiesKHR)(VkDevice device, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType  queryType, size_t       dataSize, void* pData, size_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureKHR)(VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureInfoKHR* pInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureToMemoryKHR)(VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyMemoryToAccelerationStructureKHR)(VkCommandBuffer commandBuffer, const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
-typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetAccelerationStructureDeviceAddressKHR)(VkDevice device, const VkAccelerationStructureDeviceAddressInfoKHR* pInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteAccelerationStructuresPropertiesKHR)(VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceAccelerationStructureCompatibilityKHR)(VkDevice device, const VkAccelerationStructureVersionInfoKHR* pVersionInfo, VkAccelerationStructureCompatibilityKHR* pCompatibility);
-typedef void (VKAPI_PTR *PFN_vkGetAccelerationStructureBuildSizesKHR)(VkDevice                                            device, VkAccelerationStructureBuildTypeKHR                 buildType, const VkAccelerationStructureBuildGeometryInfoKHR*  pBuildInfo, const uint32_t*  pMaxPrimitiveCounts, VkAccelerationStructureBuildSizesInfoKHR*           pSizeInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateAccelerationStructureKHR(
-    VkDevice                                    device,
-    const VkAccelerationStructureCreateInfoKHR* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkAccelerationStructureKHR*                 pAccelerationStructure);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyAccelerationStructureKHR(
-    VkDevice                                    device,
-    VkAccelerationStructureKHR                  accelerationStructure,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructuresKHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    infoCount,
-    const VkAccelerationStructureBuildGeometryInfoKHR* pInfos,
-    const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructuresIndirectKHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    infoCount,
-    const VkAccelerationStructureBuildGeometryInfoKHR* pInfos,
-    const VkDeviceAddress*                      pIndirectDeviceAddresses,
-    const uint32_t*                             pIndirectStrides,
-    const uint32_t* const*                      ppMaxPrimitiveCounts);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBuildAccelerationStructuresKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      deferredOperation,
-    uint32_t                                    infoCount,
-    const VkAccelerationStructureBuildGeometryInfoKHR* pInfos,
-    const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCopyAccelerationStructureKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      deferredOperation,
-    const VkCopyAccelerationStructureInfoKHR*   pInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCopyAccelerationStructureToMemoryKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      deferredOperation,
-    const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCopyMemoryToAccelerationStructureKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      deferredOperation,
-    const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkWriteAccelerationStructuresPropertiesKHR(
-    VkDevice                                    device,
-    uint32_t                                    accelerationStructureCount,
-    const VkAccelerationStructureKHR*           pAccelerationStructures,
-    VkQueryType                                 queryType,
-    size_t                                      dataSize,
-    void*                                       pData,
-    size_t                                      stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyAccelerationStructureInfoKHR*   pInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureToMemoryKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyMemoryToAccelerationStructureKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
-
-VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetAccelerationStructureDeviceAddressKHR(
-    VkDevice                                    device,
-    const VkAccelerationStructureDeviceAddressInfoKHR* pInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteAccelerationStructuresPropertiesKHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    accelerationStructureCount,
-    const VkAccelerationStructureKHR*           pAccelerationStructures,
-    VkQueryType                                 queryType,
-    VkQueryPool                                 queryPool,
-    uint32_t                                    firstQuery);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceAccelerationStructureCompatibilityKHR(
-    VkDevice                                    device,
-    const VkAccelerationStructureVersionInfoKHR* pVersionInfo,
-    VkAccelerationStructureCompatibilityKHR*    pCompatibility);
-
-VKAPI_ATTR void VKAPI_CALL vkGetAccelerationStructureBuildSizesKHR(
-    VkDevice                                    device,
-    VkAccelerationStructureBuildTypeKHR         buildType,
-    const VkAccelerationStructureBuildGeometryInfoKHR* pBuildInfo,
-    const uint32_t*                             pMaxPrimitiveCounts,
-    VkAccelerationStructureBuildSizesInfoKHR*   pSizeInfo);
-#endif
-
-
-#define VK_KHR_ray_tracing_pipeline 1
-#define VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION 1
-#define VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME "VK_KHR_ray_tracing_pipeline"
-
-typedef enum VkShaderGroupShaderKHR {
-    VK_SHADER_GROUP_SHADER_GENERAL_KHR = 0,
-    VK_SHADER_GROUP_SHADER_CLOSEST_HIT_KHR = 1,
-    VK_SHADER_GROUP_SHADER_ANY_HIT_KHR = 2,
-    VK_SHADER_GROUP_SHADER_INTERSECTION_KHR = 3,
-    VK_SHADER_GROUP_SHADER_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkShaderGroupShaderKHR;
-typedef struct VkRayTracingShaderGroupCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkRayTracingShaderGroupTypeKHR    type;
-    uint32_t                          generalShader;
-    uint32_t                          closestHitShader;
-    uint32_t                          anyHitShader;
-    uint32_t                          intersectionShader;
-    const void*                       pShaderGroupCaptureReplayHandle;
-} VkRayTracingShaderGroupCreateInfoKHR;
-
-typedef struct VkRayTracingPipelineInterfaceCreateInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           maxPipelineRayPayloadSize;
-    uint32_t           maxPipelineRayHitAttributeSize;
-} VkRayTracingPipelineInterfaceCreateInfoKHR;
-
-typedef struct VkRayTracingPipelineCreateInfoKHR {
-    VkStructureType                                      sType;
-    const void*                                          pNext;
-    VkPipelineCreateFlags                                flags;
-    uint32_t                                             stageCount;
-    const VkPipelineShaderStageCreateInfo*               pStages;
-    uint32_t                                             groupCount;
-    const VkRayTracingShaderGroupCreateInfoKHR*          pGroups;
-    uint32_t                                             maxPipelineRayRecursionDepth;
-    const VkPipelineLibraryCreateInfoKHR*                pLibraryInfo;
-    const VkRayTracingPipelineInterfaceCreateInfoKHR*    pLibraryInterface;
-    const VkPipelineDynamicStateCreateInfo*              pDynamicState;
-    VkPipelineLayout                                     layout;
-    VkPipeline                                           basePipelineHandle;
-    int32_t                                              basePipelineIndex;
-} VkRayTracingPipelineCreateInfoKHR;
-
-typedef struct VkPhysicalDeviceRayTracingPipelineFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           rayTracingPipeline;
-    VkBool32           rayTracingPipelineShaderGroupHandleCaptureReplay;
-    VkBool32           rayTracingPipelineShaderGroupHandleCaptureReplayMixed;
-    VkBool32           rayTracingPipelineTraceRaysIndirect;
-    VkBool32           rayTraversalPrimitiveCulling;
-} VkPhysicalDeviceRayTracingPipelineFeaturesKHR;
-
-typedef struct VkPhysicalDeviceRayTracingPipelinePropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           shaderGroupHandleSize;
-    uint32_t           maxRayRecursionDepth;
-    uint32_t           maxShaderGroupStride;
-    uint32_t           shaderGroupBaseAlignment;
-    uint32_t           shaderGroupHandleCaptureReplaySize;
-    uint32_t           maxRayDispatchInvocationCount;
-    uint32_t           shaderGroupHandleAlignment;
-    uint32_t           maxRayHitAttributeSize;
-} VkPhysicalDeviceRayTracingPipelinePropertiesKHR;
-
-typedef struct VkStridedDeviceAddressRegionKHR {
-    VkDeviceAddress    deviceAddress;
-    VkDeviceSize       stride;
-    VkDeviceSize       size;
-} VkStridedDeviceAddressRegionKHR;
-
-typedef struct VkTraceRaysIndirectCommandKHR {
-    uint32_t    width;
-    uint32_t    height;
-    uint32_t    depth;
-} VkTraceRaysIndirectCommandKHR;
-
-typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRayTracingPipelinesKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingCaptureReplayShaderGroupHandlesKHR)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData);
-typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysIndirectKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, VkDeviceAddress indirectDeviceAddress);
-typedef VkDeviceSize (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupStackSizeKHR)(VkDevice device, VkPipeline pipeline, uint32_t group, VkShaderGroupShaderKHR groupShader);
-typedef void (VKAPI_PTR *PFN_vkCmdSetRayTracingPipelineStackSizeKHR)(VkCommandBuffer commandBuffer, uint32_t pipelineStackSize);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkStridedDeviceAddressRegionKHR*      pRaygenShaderBindingTable,
-    const VkStridedDeviceAddressRegionKHR*      pMissShaderBindingTable,
-    const VkStridedDeviceAddressRegionKHR*      pHitShaderBindingTable,
-    const VkStridedDeviceAddressRegionKHR*      pCallableShaderBindingTable,
-    uint32_t                                    width,
-    uint32_t                                    height,
-    uint32_t                                    depth);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRayTracingPipelinesKHR(
-    VkDevice                                    device,
-    VkDeferredOperationKHR                      deferredOperation,
-    VkPipelineCache                             pipelineCache,
-    uint32_t                                    createInfoCount,
-    const VkRayTracingPipelineCreateInfoKHR*    pCreateInfos,
-    const VkAllocationCallbacks*                pAllocator,
-    VkPipeline*                                 pPipelines);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingCaptureReplayShaderGroupHandlesKHR(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    uint32_t                                    firstGroup,
-    uint32_t                                    groupCount,
-    size_t                                      dataSize,
-    void*                                       pData);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysIndirectKHR(
-    VkCommandBuffer                             commandBuffer,
-    const VkStridedDeviceAddressRegionKHR*      pRaygenShaderBindingTable,
-    const VkStridedDeviceAddressRegionKHR*      pMissShaderBindingTable,
-    const VkStridedDeviceAddressRegionKHR*      pHitShaderBindingTable,
-    const VkStridedDeviceAddressRegionKHR*      pCallableShaderBindingTable,
-    VkDeviceAddress                             indirectDeviceAddress);
-
-VKAPI_ATTR VkDeviceSize VKAPI_CALL vkGetRayTracingShaderGroupStackSizeKHR(
-    VkDevice                                    device,
-    VkPipeline                                  pipeline,
-    uint32_t                                    group,
-    VkShaderGroupShaderKHR                      groupShader);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetRayTracingPipelineStackSizeKHR(
-    VkCommandBuffer                             commandBuffer,
-    uint32_t                                    pipelineStackSize);
-#endif
-
-
-#define VK_KHR_ray_query 1
-#define VK_KHR_RAY_QUERY_SPEC_VERSION     1
-#define VK_KHR_RAY_QUERY_EXTENSION_NAME   "VK_KHR_ray_query"
-typedef struct VkPhysicalDeviceRayQueryFeaturesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           rayQuery;
-} VkPhysicalDeviceRayQueryFeaturesKHR;
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_directfb.h b/third_party/vulkan/vulkan_directfb.h
deleted file mode 100644
index 8eaac6e48..000000000
--- a/third_party/vulkan/vulkan_directfb.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef VULKAN_DIRECTFB_H_
-#define VULKAN_DIRECTFB_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_EXT_directfb_surface 1
-#define VK_EXT_DIRECTFB_SURFACE_SPEC_VERSION 1
-#define VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "VK_EXT_directfb_surface"
-typedef VkFlags VkDirectFBSurfaceCreateFlagsEXT;
-typedef struct VkDirectFBSurfaceCreateInfoEXT {
-    VkStructureType                    sType;
-    const void*                        pNext;
-    VkDirectFBSurfaceCreateFlagsEXT    flags;
-    IDirectFB*                         dfb;
-    IDirectFBSurface*                  surface;
-} VkDirectFBSurfaceCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDirectFBSurfaceEXT)(VkInstance instance, const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, IDirectFB* dfb);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDirectFBSurfaceEXT(
-    VkInstance                                  instance,
-    const VkDirectFBSurfaceCreateInfoEXT*       pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceDirectFBPresentationSupportEXT(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    IDirectFB*                                  dfb);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_fuchsia.h b/third_party/vulkan/vulkan_fuchsia.h
deleted file mode 100644
index 44b4ace3e..000000000
--- a/third_party/vulkan/vulkan_fuchsia.h
+++ /dev/null
@@ -1,258 +0,0 @@
-#ifndef VULKAN_FUCHSIA_H_
-#define VULKAN_FUCHSIA_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_FUCHSIA_imagepipe_surface 1
-#define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1
-#define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface"
-typedef VkFlags VkImagePipeSurfaceCreateFlagsFUCHSIA;
-typedef struct VkImagePipeSurfaceCreateInfoFUCHSIA {
-    VkStructureType                         sType;
-    const void*                             pNext;
-    VkImagePipeSurfaceCreateFlagsFUCHSIA    flags;
-    zx_handle_t                             imagePipeHandle;
-} VkImagePipeSurfaceCreateInfoFUCHSIA;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImagePipeSurfaceFUCHSIA)(VkInstance instance, const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA(
-    VkInstance                                  instance,
-    const VkImagePipeSurfaceCreateInfoFUCHSIA*  pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-
-#define VK_FUCHSIA_external_memory 1
-#define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1
-#define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory"
-typedef struct VkImportMemoryZirconHandleInfoFUCHSIA {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-    zx_handle_t                           handle;
-} VkImportMemoryZirconHandleInfoFUCHSIA;
-
-typedef struct VkMemoryZirconHandlePropertiesFUCHSIA {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           memoryTypeBits;
-} VkMemoryZirconHandlePropertiesFUCHSIA;
-
-typedef struct VkMemoryGetZirconHandleInfoFUCHSIA {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkDeviceMemory                        memory;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-} VkMemoryGetZirconHandleInfoFUCHSIA;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandleFUCHSIA)(VkDevice device, const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, zx_handle_t zirconHandle, VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandleFUCHSIA(
-    VkDevice                                    device,
-    const VkMemoryGetZirconHandleInfoFUCHSIA*   pGetZirconHandleInfo,
-    zx_handle_t*                                pZirconHandle);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandlePropertiesFUCHSIA(
-    VkDevice                                    device,
-    VkExternalMemoryHandleTypeFlagBits          handleType,
-    zx_handle_t                                 zirconHandle,
-    VkMemoryZirconHandlePropertiesFUCHSIA*      pMemoryZirconHandleProperties);
-#endif
-
-
-#define VK_FUCHSIA_external_semaphore 1
-#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
-#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore"
-typedef struct VkImportSemaphoreZirconHandleInfoFUCHSIA {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkSemaphore                              semaphore;
-    VkSemaphoreImportFlags                   flags;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-    zx_handle_t                              zirconHandle;
-} VkImportSemaphoreZirconHandleInfoFUCHSIA;
-
-typedef struct VkSemaphoreGetZirconHandleInfoFUCHSIA {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkSemaphore                              semaphore;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-} VkSemaphoreGetZirconHandleInfoFUCHSIA;
-
-typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreZirconHandleFUCHSIA(
-    VkDevice                                    device,
-    const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreZirconHandleFUCHSIA(
-    VkDevice                                    device,
-    const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
-    zx_handle_t*                                pZirconHandle);
-#endif
-
-
-#define VK_FUCHSIA_buffer_collection 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferCollectionFUCHSIA)
-#define VK_FUCHSIA_BUFFER_COLLECTION_SPEC_VERSION 2
-#define VK_FUCHSIA_BUFFER_COLLECTION_EXTENSION_NAME "VK_FUCHSIA_buffer_collection"
-typedef VkFlags VkImageFormatConstraintsFlagsFUCHSIA;
-
-typedef enum VkImageConstraintsInfoFlagBitsFUCHSIA {
-    VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_RARELY_FUCHSIA = 0x00000001,
-    VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_OFTEN_FUCHSIA = 0x00000002,
-    VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_RARELY_FUCHSIA = 0x00000004,
-    VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_OFTEN_FUCHSIA = 0x00000008,
-    VK_IMAGE_CONSTRAINTS_INFO_PROTECTED_OPTIONAL_FUCHSIA = 0x00000010,
-    VK_IMAGE_CONSTRAINTS_INFO_FLAG_BITS_MAX_ENUM_FUCHSIA = 0x7FFFFFFF
-} VkImageConstraintsInfoFlagBitsFUCHSIA;
-typedef VkFlags VkImageConstraintsInfoFlagsFUCHSIA;
-typedef struct VkBufferCollectionCreateInfoFUCHSIA {
-    VkStructureType    sType;
-    const void*        pNext;
-    zx_handle_t        collectionToken;
-} VkBufferCollectionCreateInfoFUCHSIA;
-
-typedef struct VkImportMemoryBufferCollectionFUCHSIA {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkBufferCollectionFUCHSIA    collection;
-    uint32_t                     index;
-} VkImportMemoryBufferCollectionFUCHSIA;
-
-typedef struct VkBufferCollectionImageCreateInfoFUCHSIA {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkBufferCollectionFUCHSIA    collection;
-    uint32_t                     index;
-} VkBufferCollectionImageCreateInfoFUCHSIA;
-
-typedef struct VkBufferCollectionConstraintsInfoFUCHSIA {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           minBufferCount;
-    uint32_t           maxBufferCount;
-    uint32_t           minBufferCountForCamping;
-    uint32_t           minBufferCountForDedicatedSlack;
-    uint32_t           minBufferCountForSharedSlack;
-} VkBufferCollectionConstraintsInfoFUCHSIA;
-
-typedef struct VkBufferConstraintsInfoFUCHSIA {
-    VkStructureType                             sType;
-    const void*                                 pNext;
-    VkBufferCreateInfo                          createInfo;
-    VkFormatFeatureFlags                        requiredFormatFeatures;
-    VkBufferCollectionConstraintsInfoFUCHSIA    bufferCollectionConstraints;
-} VkBufferConstraintsInfoFUCHSIA;
-
-typedef struct VkBufferCollectionBufferCreateInfoFUCHSIA {
-    VkStructureType              sType;
-    const void*                  pNext;
-    VkBufferCollectionFUCHSIA    collection;
-    uint32_t                     index;
-} VkBufferCollectionBufferCreateInfoFUCHSIA;
-
-typedef struct VkSysmemColorSpaceFUCHSIA {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           colorSpace;
-} VkSysmemColorSpaceFUCHSIA;
-
-typedef struct VkBufferCollectionPropertiesFUCHSIA {
-    VkStructureType                  sType;
-    void*                            pNext;
-    uint32_t                         memoryTypeBits;
-    uint32_t                         bufferCount;
-    uint32_t                         createInfoIndex;
-    uint64_t                         sysmemPixelFormat;
-    VkFormatFeatureFlags             formatFeatures;
-    VkSysmemColorSpaceFUCHSIA        sysmemColorSpaceIndex;
-    VkComponentMapping               samplerYcbcrConversionComponents;
-    VkSamplerYcbcrModelConversion    suggestedYcbcrModel;
-    VkSamplerYcbcrRange              suggestedYcbcrRange;
-    VkChromaLocation                 suggestedXChromaOffset;
-    VkChromaLocation                 suggestedYChromaOffset;
-} VkBufferCollectionPropertiesFUCHSIA;
-
-typedef struct VkImageFormatConstraintsInfoFUCHSIA {
-    VkStructureType                         sType;
-    const void*                             pNext;
-    VkImageCreateInfo                       imageCreateInfo;
-    VkFormatFeatureFlags                    requiredFormatFeatures;
-    VkImageFormatConstraintsFlagsFUCHSIA    flags;
-    uint64_t                                sysmemPixelFormat;
-    uint32_t                                colorSpaceCount;
-    const VkSysmemColorSpaceFUCHSIA*        pColorSpaces;
-} VkImageFormatConstraintsInfoFUCHSIA;
-
-typedef struct VkImageConstraintsInfoFUCHSIA {
-    VkStructureType                               sType;
-    const void*                                   pNext;
-    uint32_t                                      formatConstraintsCount;
-    const VkImageFormatConstraintsInfoFUCHSIA*    pFormatConstraints;
-    VkBufferCollectionConstraintsInfoFUCHSIA      bufferCollectionConstraints;
-    VkImageConstraintsInfoFlagsFUCHSIA            flags;
-} VkImageConstraintsInfoFUCHSIA;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferCollectionFUCHSIA)(VkDevice device, const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferCollectionFUCHSIA* pCollection);
-typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionImageConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
-typedef void (VKAPI_PTR *PFN_vkDestroyBufferCollectionFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetBufferCollectionPropertiesFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, VkBufferCollectionPropertiesFUCHSIA* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferCollectionFUCHSIA(
-    VkDevice                                    device,
-    const VkBufferCollectionCreateInfoFUCHSIA*  pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkBufferCollectionFUCHSIA*                  pCollection);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionImageConstraintsFUCHSIA(
-    VkDevice                                    device,
-    VkBufferCollectionFUCHSIA                   collection,
-    const VkImageConstraintsInfoFUCHSIA*        pImageConstraintsInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionBufferConstraintsFUCHSIA(
-    VkDevice                                    device,
-    VkBufferCollectionFUCHSIA                   collection,
-    const VkBufferConstraintsInfoFUCHSIA*       pBufferConstraintsInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBufferCollectionFUCHSIA(
-    VkDevice                                    device,
-    VkBufferCollectionFUCHSIA                   collection,
-    const VkAllocationCallbacks*                pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetBufferCollectionPropertiesFUCHSIA(
-    VkDevice                                    device,
-    VkBufferCollectionFUCHSIA                   collection,
-    VkBufferCollectionPropertiesFUCHSIA*        pProperties);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_ggp.h b/third_party/vulkan/vulkan_ggp.h
deleted file mode 100644
index 9a6a582c5..000000000
--- a/third_party/vulkan/vulkan_ggp.h
+++ /dev/null
@@ -1,58 +0,0 @@
-#ifndef VULKAN_GGP_H_
-#define VULKAN_GGP_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_GGP_stream_descriptor_surface 1
-#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_SPEC_VERSION 1
-#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_EXTENSION_NAME "VK_GGP_stream_descriptor_surface"
-typedef VkFlags VkStreamDescriptorSurfaceCreateFlagsGGP;
-typedef struct VkStreamDescriptorSurfaceCreateInfoGGP {
-    VkStructureType                            sType;
-    const void*                                pNext;
-    VkStreamDescriptorSurfaceCreateFlagsGGP    flags;
-    GgpStreamDescriptor                        streamDescriptor;
-} VkStreamDescriptorSurfaceCreateInfoGGP;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateStreamDescriptorSurfaceGGP)(VkInstance instance, const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateStreamDescriptorSurfaceGGP(
-    VkInstance                                  instance,
-    const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-
-#define VK_GGP_frame_token 1
-#define VK_GGP_FRAME_TOKEN_SPEC_VERSION   1
-#define VK_GGP_FRAME_TOKEN_EXTENSION_NAME "VK_GGP_frame_token"
-typedef struct VkPresentFrameTokenGGP {
-    VkStructureType    sType;
-    const void*        pNext;
-    GgpFrameToken      frameToken;
-} VkPresentFrameTokenGGP;
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_ios.h b/third_party/vulkan/vulkan_ios.h
deleted file mode 100644
index 6e7e6afea..000000000
--- a/third_party/vulkan/vulkan_ios.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifndef VULKAN_IOS_H_
-#define VULKAN_IOS_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_MVK_ios_surface 1
-#define VK_MVK_IOS_SURFACE_SPEC_VERSION   3
-#define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface"
-typedef VkFlags VkIOSSurfaceCreateFlagsMVK;
-typedef struct VkIOSSurfaceCreateInfoMVK {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkIOSSurfaceCreateFlagsMVK    flags;
-    const void*                   pView;
-} VkIOSSurfaceCreateInfoMVK;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateIOSSurfaceMVK)(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateIOSSurfaceMVK(
-    VkInstance                                  instance,
-    const VkIOSSurfaceCreateInfoMVK*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_macos.h b/third_party/vulkan/vulkan_macos.h
deleted file mode 100644
index c49b123d0..000000000
--- a/third_party/vulkan/vulkan_macos.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifndef VULKAN_MACOS_H_
-#define VULKAN_MACOS_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_MVK_macos_surface 1
-#define VK_MVK_MACOS_SURFACE_SPEC_VERSION 3
-#define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface"
-typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
-typedef struct VkMacOSSurfaceCreateInfoMVK {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkMacOSSurfaceCreateFlagsMVK    flags;
-    const void*                     pView;
-} VkMacOSSurfaceCreateInfoMVK;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateMacOSSurfaceMVK)(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateMacOSSurfaceMVK(
-    VkInstance                                  instance,
-    const VkMacOSSurfaceCreateInfoMVK*          pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_metal.h b/third_party/vulkan/vulkan_metal.h
deleted file mode 100644
index 5cf4a703a..000000000
--- a/third_party/vulkan/vulkan_metal.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef VULKAN_METAL_H_
-#define VULKAN_METAL_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_EXT_metal_surface 1
-
-#ifdef __OBJC__
-@class CAMetalLayer;
-#else
-typedef void CAMetalLayer;
-#endif
-
-#define VK_EXT_METAL_SURFACE_SPEC_VERSION 1
-#define VK_EXT_METAL_SURFACE_EXTENSION_NAME "VK_EXT_metal_surface"
-typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
-typedef struct VkMetalSurfaceCreateInfoEXT {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkMetalSurfaceCreateFlagsEXT    flags;
-    const CAMetalLayer*             pLayer;
-} VkMetalSurfaceCreateInfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateMetalSurfaceEXT)(VkInstance instance, const VkMetalSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT(
-    VkInstance                                  instance,
-    const VkMetalSurfaceCreateInfoEXT*          pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_screen.h b/third_party/vulkan/vulkan_screen.h
deleted file mode 100644
index 92ad9bfab..000000000
--- a/third_party/vulkan/vulkan_screen.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef VULKAN_SCREEN_H_
-#define VULKAN_SCREEN_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_QNX_screen_surface 1
-#define VK_QNX_SCREEN_SURFACE_SPEC_VERSION 1
-#define VK_QNX_SCREEN_SURFACE_EXTENSION_NAME "VK_QNX_screen_surface"
-typedef VkFlags VkScreenSurfaceCreateFlagsQNX;
-typedef struct VkScreenSurfaceCreateInfoQNX {
-    VkStructureType                  sType;
-    const void*                      pNext;
-    VkScreenSurfaceCreateFlagsQNX    flags;
-    struct _screen_context*          context;
-    struct _screen_window*           window;
-} VkScreenSurfaceCreateInfoQNX;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateScreenSurfaceQNX)(VkInstance instance, const VkScreenSurfaceCreateInfoQNX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct _screen_window* window);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateScreenSurfaceQNX(
-    VkInstance                                  instance,
-    const VkScreenSurfaceCreateInfoQNX*         pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceScreenPresentationSupportQNX(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    struct _screen_window*                      window);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_vi.h b/third_party/vulkan/vulkan_vi.h
deleted file mode 100644
index 9e0dcca20..000000000
--- a/third_party/vulkan/vulkan_vi.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifndef VULKAN_VI_H_
-#define VULKAN_VI_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_NN_vi_surface 1
-#define VK_NN_VI_SURFACE_SPEC_VERSION     1
-#define VK_NN_VI_SURFACE_EXTENSION_NAME   "VK_NN_vi_surface"
-typedef VkFlags VkViSurfaceCreateFlagsNN;
-typedef struct VkViSurfaceCreateInfoNN {
-    VkStructureType             sType;
-    const void*                 pNext;
-    VkViSurfaceCreateFlagsNN    flags;
-    void*                       window;
-} VkViSurfaceCreateInfoNN;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN(
-    VkInstance                                  instance,
-    const VkViSurfaceCreateInfoNN*              pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_wayland.h b/third_party/vulkan/vulkan_wayland.h
deleted file mode 100644
index 2a329be9d..000000000
--- a/third_party/vulkan/vulkan_wayland.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef VULKAN_WAYLAND_H_
-#define VULKAN_WAYLAND_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_KHR_wayland_surface 1
-#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6
-#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"
-typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
-typedef struct VkWaylandSurfaceCreateInfoKHR {
-    VkStructureType                   sType;
-    const void*                       pNext;
-    VkWaylandSurfaceCreateFlagsKHR    flags;
-    struct wl_display*                display;
-    struct wl_surface*                surface;
-} VkWaylandSurfaceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR(
-    VkInstance                                  instance,
-    const VkWaylandSurfaceCreateInfoKHR*        pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    struct wl_display*                          display);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_win32.h b/third_party/vulkan/vulkan_win32.h
deleted file mode 100644
index 1b680f0b1..000000000
--- a/third_party/vulkan/vulkan_win32.h
+++ /dev/null
@@ -1,315 +0,0 @@
-#ifndef VULKAN_WIN32_H_
-#define VULKAN_WIN32_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_KHR_win32_surface 1
-#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6
-#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
-typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
-typedef struct VkWin32SurfaceCreateInfoKHR {
-    VkStructureType                 sType;
-    const void*                     pNext;
-    VkWin32SurfaceCreateFlagsKHR    flags;
-    HINSTANCE                       hinstance;
-    HWND                            hwnd;
-} VkWin32SurfaceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR(
-    VkInstance                                  instance,
-    const VkWin32SurfaceCreateInfoKHR*          pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex);
-#endif
-
-
-#define VK_KHR_external_memory_win32 1
-#define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32"
-typedef struct VkImportMemoryWin32HandleInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-    HANDLE                                handle;
-    LPCWSTR                               name;
-} VkImportMemoryWin32HandleInfoKHR;
-
-typedef struct VkExportMemoryWin32HandleInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    const SECURITY_ATTRIBUTES*    pAttributes;
-    DWORD                         dwAccess;
-    LPCWSTR                       name;
-} VkExportMemoryWin32HandleInfoKHR;
-
-typedef struct VkMemoryWin32HandlePropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    uint32_t           memoryTypeBits;
-} VkMemoryWin32HandlePropertiesKHR;
-
-typedef struct VkMemoryGetWin32HandleInfoKHR {
-    VkStructureType                       sType;
-    const void*                           pNext;
-    VkDeviceMemory                        memory;
-    VkExternalMemoryHandleTypeFlagBits    handleType;
-} VkMemoryGetWin32HandleInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleKHR)(VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandlePropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleKHR(
-    VkDevice                                    device,
-    const VkMemoryGetWin32HandleInfoKHR*        pGetWin32HandleInfo,
-    HANDLE*                                     pHandle);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR(
-    VkDevice                                    device,
-    VkExternalMemoryHandleTypeFlagBits          handleType,
-    HANDLE                                      handle,
-    VkMemoryWin32HandlePropertiesKHR*           pMemoryWin32HandleProperties);
-#endif
-
-
-#define VK_KHR_win32_keyed_mutex 1
-#define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1
-#define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex"
-typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR {
-    VkStructureType          sType;
-    const void*              pNext;
-    uint32_t                 acquireCount;
-    const VkDeviceMemory*    pAcquireSyncs;
-    const uint64_t*          pAcquireKeys;
-    const uint32_t*          pAcquireTimeouts;
-    uint32_t                 releaseCount;
-    const VkDeviceMemory*    pReleaseSyncs;
-    const uint64_t*          pReleaseKeys;
-} VkWin32KeyedMutexAcquireReleaseInfoKHR;
-
-
-
-#define VK_KHR_external_semaphore_win32 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32"
-typedef struct VkImportSemaphoreWin32HandleInfoKHR {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkSemaphore                              semaphore;
-    VkSemaphoreImportFlags                   flags;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-    HANDLE                                   handle;
-    LPCWSTR                                  name;
-} VkImportSemaphoreWin32HandleInfoKHR;
-
-typedef struct VkExportSemaphoreWin32HandleInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    const SECURITY_ATTRIBUTES*    pAttributes;
-    DWORD                         dwAccess;
-    LPCWSTR                       name;
-} VkExportSemaphoreWin32HandleInfoKHR;
-
-typedef struct VkD3D12FenceSubmitInfoKHR {
-    VkStructureType    sType;
-    const void*        pNext;
-    uint32_t           waitSemaphoreValuesCount;
-    const uint64_t*    pWaitSemaphoreValues;
-    uint32_t           signalSemaphoreValuesCount;
-    const uint64_t*    pSignalSemaphoreValues;
-} VkD3D12FenceSubmitInfoKHR;
-
-typedef struct VkSemaphoreGetWin32HandleInfoKHR {
-    VkStructureType                          sType;
-    const void*                              pNext;
-    VkSemaphore                              semaphore;
-    VkExternalSemaphoreHandleTypeFlagBits    handleType;
-} VkSemaphoreGetWin32HandleInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreWin32HandleKHR)(VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreWin32HandleKHR)(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreWin32HandleKHR(
-    VkDevice                                    device,
-    const VkImportSemaphoreWin32HandleInfoKHR*  pImportSemaphoreWin32HandleInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR(
-    VkDevice                                    device,
-    const VkSemaphoreGetWin32HandleInfoKHR*     pGetWin32HandleInfo,
-    HANDLE*                                     pHandle);
-#endif
-
-
-#define VK_KHR_external_fence_win32 1
-#define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1
-#define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32"
-typedef struct VkImportFenceWin32HandleInfoKHR {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkFence                              fence;
-    VkFenceImportFlags                   flags;
-    VkExternalFenceHandleTypeFlagBits    handleType;
-    HANDLE                               handle;
-    LPCWSTR                              name;
-} VkImportFenceWin32HandleInfoKHR;
-
-typedef struct VkExportFenceWin32HandleInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    const SECURITY_ATTRIBUTES*    pAttributes;
-    DWORD                         dwAccess;
-    LPCWSTR                       name;
-} VkExportFenceWin32HandleInfoKHR;
-
-typedef struct VkFenceGetWin32HandleInfoKHR {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkFence                              fence;
-    VkExternalFenceHandleTypeFlagBits    handleType;
-} VkFenceGetWin32HandleInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkImportFenceWin32HandleKHR)(VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkGetFenceWin32HandleKHR)(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceWin32HandleKHR(
-    VkDevice                                    device,
-    const VkImportFenceWin32HandleInfoKHR*      pImportFenceWin32HandleInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR(
-    VkDevice                                    device,
-    const VkFenceGetWin32HandleInfoKHR*         pGetWin32HandleInfo,
-    HANDLE*                                     pHandle);
-#endif
-
-
-#define VK_NV_external_memory_win32 1
-#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
-typedef struct VkImportMemoryWin32HandleInfoNV {
-    VkStructureType                      sType;
-    const void*                          pNext;
-    VkExternalMemoryHandleTypeFlagsNV    handleType;
-    HANDLE                               handle;
-} VkImportMemoryWin32HandleInfoNV;
-
-typedef struct VkExportMemoryWin32HandleInfoNV {
-    VkStructureType               sType;
-    const void*                   pNext;
-    const SECURITY_ATTRIBUTES*    pAttributes;
-    DWORD                         dwAccess;
-} VkExportMemoryWin32HandleInfoNV;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV(
-    VkDevice                                    device,
-    VkDeviceMemory                              memory,
-    VkExternalMemoryHandleTypeFlagsNV           handleType,
-    HANDLE*                                     pHandle);
-#endif
-
-
-#define VK_NV_win32_keyed_mutex 1
-#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2
-#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
-typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV {
-    VkStructureType          sType;
-    const void*              pNext;
-    uint32_t                 acquireCount;
-    const VkDeviceMemory*    pAcquireSyncs;
-    const uint64_t*          pAcquireKeys;
-    const uint32_t*          pAcquireTimeoutMilliseconds;
-    uint32_t                 releaseCount;
-    const VkDeviceMemory*    pReleaseSyncs;
-    const uint64_t*          pReleaseKeys;
-} VkWin32KeyedMutexAcquireReleaseInfoNV;
-
-
-
-#define VK_EXT_full_screen_exclusive 1
-#define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4
-#define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive"
-
-typedef enum VkFullScreenExclusiveEXT {
-    VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT = 0,
-    VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT = 1,
-    VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT = 2,
-    VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT = 3,
-    VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkFullScreenExclusiveEXT;
-typedef struct VkSurfaceFullScreenExclusiveInfoEXT {
-    VkStructureType             sType;
-    void*                       pNext;
-    VkFullScreenExclusiveEXT    fullScreenExclusive;
-} VkSurfaceFullScreenExclusiveInfoEXT;
-
-typedef struct VkSurfaceCapabilitiesFullScreenExclusiveEXT {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           fullScreenExclusiveSupported;
-} VkSurfaceCapabilitiesFullScreenExclusiveEXT;
-
-typedef struct VkSurfaceFullScreenExclusiveWin32InfoEXT {
-    VkStructureType    sType;
-    const void*        pNext;
-    HMONITOR           hmonitor;
-} VkSurfaceFullScreenExclusiveWin32InfoEXT;
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain);
-typedef VkResult (VKAPI_PTR *PFN_vkReleaseFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModes2EXT)(VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkDeviceGroupPresentModeFlagsKHR* pModes);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModes2EXT(
-    VkPhysicalDevice                            physicalDevice,
-    const VkPhysicalDeviceSurfaceInfo2KHR*      pSurfaceInfo,
-    uint32_t*                                   pPresentModeCount,
-    VkPresentModeKHR*                           pPresentModes);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireFullScreenExclusiveModeEXT(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkReleaseFullScreenExclusiveModeEXT(
-    VkDevice                                    device,
-    VkSwapchainKHR                              swapchain);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModes2EXT(
-    VkDevice                                    device,
-    const VkPhysicalDeviceSurfaceInfo2KHR*      pSurfaceInfo,
-    VkDeviceGroupPresentModeFlagsKHR*           pModes);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_xcb.h b/third_party/vulkan/vulkan_xcb.h
deleted file mode 100644
index 5ba2ad850..000000000
--- a/third_party/vulkan/vulkan_xcb.h
+++ /dev/null
@@ -1,55 +0,0 @@
-#ifndef VULKAN_XCB_H_
-#define VULKAN_XCB_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_KHR_xcb_surface 1
-#define VK_KHR_XCB_SURFACE_SPEC_VERSION   6
-#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"
-typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
-typedef struct VkXcbSurfaceCreateInfoKHR {
-    VkStructureType               sType;
-    const void*                   pNext;
-    VkXcbSurfaceCreateFlagsKHR    flags;
-    xcb_connection_t*             connection;
-    xcb_window_t                  window;
-} VkXcbSurfaceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR(
-    VkInstance                                  instance,
-    const VkXcbSurfaceCreateInfoKHR*            pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    xcb_connection_t*                           connection,
-    xcb_visualid_t                              visual_id);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_xlib.h b/third_party/vulkan/vulkan_xlib.h
deleted file mode 100644
index 75c75dc2e..000000000
--- a/third_party/vulkan/vulkan_xlib.h
+++ /dev/null
@@ -1,55 +0,0 @@
-#ifndef VULKAN_XLIB_H_
-#define VULKAN_XLIB_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_KHR_xlib_surface 1
-#define VK_KHR_XLIB_SURFACE_SPEC_VERSION  6
-#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"
-typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
-typedef struct VkXlibSurfaceCreateInfoKHR {
-    VkStructureType                sType;
-    const void*                    pNext;
-    VkXlibSurfaceCreateFlagsKHR    flags;
-    Display*                       dpy;
-    Window                         window;
-} VkXlibSurfaceCreateInfoKHR;
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR(
-    VkInstance                                  instance,
-    const VkXlibSurfaceCreateInfoKHR*           pCreateInfo,
-    const VkAllocationCallbacks*                pAllocator,
-    VkSurfaceKHR*                               pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR(
-    VkPhysicalDevice                            physicalDevice,
-    uint32_t                                    queueFamilyIndex,
-    Display*                                    dpy,
-    VisualID                                    visualID);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/third_party/vulkan/vulkan_xlib_xrandr.h b/third_party/vulkan/vulkan_xlib_xrandr.h
deleted file mode 100644
index fa2749342..000000000
--- a/third_party/vulkan/vulkan_xlib_xrandr.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#ifndef VULKAN_XLIB_XRANDR_H_
-#define VULKAN_XLIB_XRANDR_H_ 1
-
-/*
-** Copyright 2015-2021 The Khronos Group Inc.
-**
-** SPDX-License-Identifier: Apache-2.0
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define VK_EXT_acquire_xlib_display 1
-#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display);
-typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    Display*                                    dpy,
-    VkDisplayKHR                                display);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT(
-    VkPhysicalDevice                            physicalDevice,
-    Display*                                    dpy,
-    RROutput                                    rrOutput,
-    VkDisplayKHR*                               pDisplay);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif

From 8ca67b8aa769cc253dd20a8dde500adb354a3a6d Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 20:19:01 +0300
Subject: [PATCH 2/9] [Vulkan] Expose relevant portability subset features

---
 src/xenia/ui/vulkan/vulkan_provider.cc | 126 +++++++++++++++++--------
 src/xenia/ui/vulkan/vulkan_provider.h  |  15 +++
 2 files changed, 104 insertions(+), 37 deletions(-)

diff --git a/src/xenia/ui/vulkan/vulkan_provider.cc b/src/xenia/ui/vulkan/vulkan_provider.cc
index 5b1ef5794..54be29dc5 100644
--- a/src/xenia/ui/vulkan/vulkan_provider.cc
+++ b/src/xenia/ui/vulkan/vulkan_provider.cc
@@ -10,7 +10,9 @@
 #include "xenia/ui/vulkan/vulkan_provider.h"
 
 #include <cfloat>
+#include <cstddef>
 #include <cstring>
+#include <utility>
 #include <vector>
 
 #include "xenia/base/assert.h"
@@ -710,51 +712,65 @@ bool VulkanProvider::Initialize() {
       }
     }
     device_extensions_enabled.clear();
+    // Checking if already enabled as an optimization to do fewer and fewer
+    // string comparisons, as well as to skip adding extensions promoted to the
+    // core to device_extensions_enabled. Adding literals to
+    // device_extensions_enabled for the most C string lifetime safety.
+    static const std::pair<const char*, size_t> kUsedDeviceExtensions[] = {
+        {"VK_AMD_shader_info", offsetof(DeviceExtensions, amd_shader_info)},
+        {"VK_EXT_fragment_shader_interlock",
+         offsetof(DeviceExtensions, ext_fragment_shader_interlock)},
+        {"VK_KHR_dedicated_allocation",
+         offsetof(DeviceExtensions, khr_dedicated_allocation)},
+        {"VK_KHR_image_format_list",
+         offsetof(DeviceExtensions, khr_image_format_list)},
+        {"VK_KHR_portability_subset",
+         offsetof(DeviceExtensions, khr_portability_subset)},
+        {"VK_KHR_shader_float_controls",
+         offsetof(DeviceExtensions, khr_shader_float_controls)},
+        {"VK_KHR_spirv_1_4", offsetof(DeviceExtensions, khr_spirv_1_4)},
+        {"VK_KHR_swapchain", offsetof(DeviceExtensions, khr_swapchain)},
+    };
     for (const VkExtensionProperties& device_extension :
          device_extension_properties) {
-      const char* device_extension_name = device_extension.extensionName;
-      // Checking if already enabled as an optimization to do fewer and fewer
-      // string comparisons, as well as to skip adding extensions promoted to
-      // the core to device_extensions_enabled. Adding literals to
-      // device_extensions_enabled for the most C string lifetime safety.
-      if (!device_extensions_.amd_shader_info &&
-          !std::strcmp(device_extension_name, "VK_AMD_shader_info")) {
-        device_extensions_enabled.push_back("VK_AMD_shader_info");
-        device_extensions_.amd_shader_info = true;
-      } else if (!device_extensions_.ext_fragment_shader_interlock &&
-                 !std::strcmp(device_extension_name,
-                              "VK_EXT_fragment_shader_interlock")) {
-        device_extensions_enabled.push_back("VK_EXT_fragment_shader_interlock");
-        device_extensions_.ext_fragment_shader_interlock = true;
-      } else if (!device_extensions_.khr_dedicated_allocation &&
-                 !std::strcmp(device_extension_name,
-                              "VK_KHR_dedicated_allocation")) {
-        device_extensions_enabled.push_back("VK_KHR_dedicated_allocation");
-        device_extensions_.khr_dedicated_allocation = true;
-      } else if (!device_extensions_.khr_image_format_list &&
-                 !std::strcmp(device_extension_name,
-                              "VK_KHR_image_format_list")) {
-        device_extensions_enabled.push_back("VK_KHR_image_format_list");
-        device_extensions_.khr_image_format_list = true;
-      } else if (!device_extensions_.khr_shader_float_controls &&
-                 !std::strcmp(device_extension_name,
-                              "VK_KHR_shader_float_controls")) {
-        device_extensions_enabled.push_back("VK_KHR_shader_float_controls");
-        device_extensions_.khr_shader_float_controls = true;
-      } else if (!device_extensions_.khr_spirv_1_4 &&
-                 !std::strcmp(device_extension_name, "VK_KHR_spirv_1_4")) {
-        device_extensions_enabled.push_back("VK_KHR_spirv_1_4");
-        device_extensions_.khr_spirv_1_4 = true;
-      } else if (!device_extensions_.khr_swapchain &&
-                 !std::strcmp(device_extension_name, "VK_KHR_swapchain")) {
-        device_extensions_enabled.push_back("VK_KHR_swapchain");
-        device_extensions_.khr_swapchain = true;
+      for (const std::pair<const char*, size_t>& used_device_extension :
+           kUsedDeviceExtensions) {
+        bool& device_extension_flag = *reinterpret_cast<bool*>(
+            reinterpret_cast<char*>(&device_extensions_) +
+            used_device_extension.second);
+        if (!device_extension_flag &&
+            !std::strcmp(device_extension.extensionName,
+                         used_device_extension.first)) {
+          device_extensions_enabled.push_back(used_device_extension.first);
+          device_extension_flag = true;
+        }
       }
     }
     if (is_surface_required_ && !device_extensions_.khr_swapchain) {
       continue;
     }
 
+    // Get portability subset features.
+    // VK_KHR_portability_subset reduces, not increases, the capabilities, skip
+    // the device completely if there's no way to retrieve what is actually
+    // unsupported. Though VK_KHR_portability_subset requires
+    // VK_KHR_get_physical_device_properties2, check just in case of an
+    // untrustworthy driver.
+    if (device_extensions_.khr_portability_subset) {
+      if (!instance_extensions_.khr_get_physical_device_properties2) {
+        continue;
+      }
+      device_portability_subset_features_.sType =
+          VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR;
+      device_portability_subset_features_.pNext = nullptr;
+      VkPhysicalDeviceProperties2KHR device_properties_2;
+      device_properties_2.sType =
+          VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
+      device_properties_2.pNext = &device_portability_subset_features_;
+      ifn_.vkGetPhysicalDeviceProperties2KHR(physical_device_,
+                                             &device_properties_2);
+    }
+
     // Get the memory types.
     VkPhysicalDeviceMemoryProperties memory_properties;
     ifn_.vkGetPhysicalDeviceMemoryProperties(physical_device_current,
@@ -851,6 +867,7 @@ bool VulkanProvider::Initialize() {
   VkDeviceCreateInfo device_create_info;
   device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
   device_create_info.pNext = nullptr;
+  VkDeviceCreateInfo* device_create_info_last = &device_create_info;
   device_create_info.flags = 0;
   device_create_info.queueCreateInfoCount = uint32_t(queue_create_infos.size());
   device_create_info.pQueueCreateInfos = queue_create_infos.data();
@@ -862,6 +879,13 @@ bool VulkanProvider::Initialize() {
   device_create_info.ppEnabledExtensionNames = device_extensions_enabled.data();
   // TODO(Triang3l): Enable only needed features.
   device_create_info.pEnabledFeatures = &device_features_;
+  if (device_extensions_.khr_portability_subset) {
+    // TODO(Triang3l): Enable only needed portability subset features.
+    device_portability_subset_features_.pNext = nullptr;
+    device_create_info_last->pNext = &device_portability_subset_features_;
+    device_create_info_last = reinterpret_cast<VkDeviceCreateInfo*>(
+        &device_portability_subset_features_);
+  }
   if (ifn_.vkCreateDevice(physical_device_, &device_create_info, nullptr,
                           &device_) != VK_SUCCESS) {
     XELOGE("Failed to create a Vulkan device");
@@ -938,6 +962,34 @@ bool VulkanProvider::Initialize() {
           device_extensions_.khr_dedicated_allocation ? "yes" : "no");
   XELOGVK("* VK_KHR_image_format_list: {}",
           device_extensions_.khr_image_format_list ? "yes" : "no");
+  XELOGVK("* VK_KHR_portability_subset: {}",
+          device_extensions_.khr_portability_subset ? "yes" : "no");
+  if (device_extensions_.khr_portability_subset) {
+    XELOGVK("  * Constant alpha color blend factors: {}",
+            device_portability_subset_features_.constantAlphaColorBlendFactors
+                ? "yes"
+                : "no");
+    XELOGVK("  * Image view format reinterpretation: {}",
+            device_portability_subset_features_.imageViewFormatReinterpretation
+                ? "yes"
+                : "no");
+    XELOGVK("  * Image view format swizzle: {}",
+            device_portability_subset_features_.imageViewFormatSwizzle ? "yes"
+                                                                       : "no");
+    XELOGVK("  * Point polygons: {}",
+            device_portability_subset_features_.pointPolygons ? "yes" : "no");
+    XELOGVK(
+        "  * Separate stencil front and back masks and reference values: {}",
+        device_portability_subset_features_.separateStencilMaskRef ? "yes"
+                                                                   : "no");
+    XELOGVK("  *  Shader sample rate interpolation functions: {}",
+            device_portability_subset_features_
+                    .shaderSampleRateInterpolationFunctions
+                ? "yes"
+                : "no");
+    XELOGVK("  * Triangle fans: {}",
+            device_portability_subset_features_.triangleFans ? "yes" : "no");
+  }
   XELOGVK("* VK_KHR_shader_float_controls: {}",
           device_extensions_.khr_shader_float_controls ? "yes" : "no");
   if (device_extensions_.khr_shader_float_controls) {
diff --git a/src/xenia/ui/vulkan/vulkan_provider.h b/src/xenia/ui/vulkan/vulkan_provider.h
index 3816ada35..ea13ce8b8 100644
--- a/src/xenia/ui/vulkan/vulkan_provider.h
+++ b/src/xenia/ui/vulkan/vulkan_provider.h
@@ -39,6 +39,9 @@
 #endif
 #endif
 
+#ifndef VK_ENABLE_BETA_EXTENSIONS
+#define VK_ENABLE_BETA_EXTENSIONS 1
+#endif
 #ifndef VK_NO_PROTOTYPES
 #define VK_NO_PROTOTYPES 1
 #endif
@@ -134,6 +137,8 @@ class VulkanProvider : public GraphicsProvider {
     bool khr_dedicated_allocation;
     // Core since 1.2.0.
     bool khr_image_format_list;
+    // Requires the VK_KHR_get_physical_device_properties2 instance extension.
+    bool khr_portability_subset;
     // Core since 1.2.0.
     bool khr_shader_float_controls;
     // Core since 1.2.0.
@@ -143,6 +148,14 @@ class VulkanProvider : public GraphicsProvider {
   const DeviceExtensions& device_extensions() const {
     return device_extensions_;
   }
+  // Returns nullptr if the device is fully compliant with Vulkan 1.0.
+  const VkPhysicalDevicePortabilitySubsetFeaturesKHR*
+  device_portability_subset_features() const {
+    if (!device_extensions_.khr_portability_subset) {
+      return nullptr;
+    }
+    return &device_portability_subset_features_;
+  }
   uint32_t memory_types_device_local() const {
     return memory_types_device_local_;
   }
@@ -271,6 +284,8 @@ class VulkanProvider : public GraphicsProvider {
   VkPhysicalDeviceProperties device_properties_;
   VkPhysicalDeviceFeatures device_features_;
   DeviceExtensions device_extensions_;
+  VkPhysicalDevicePortabilitySubsetFeaturesKHR
+      device_portability_subset_features_;
   uint32_t memory_types_device_local_;
   uint32_t memory_types_host_visible_;
   uint32_t memory_types_host_coherent_;

From 8d07c798978e6e8a2df729b338d33276225b7172 Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 20:50:31 +0300
Subject: [PATCH 3/9] [GPU] Cleanup RB_COLOR_MASK and RB_DEPTHCONTROL
 normalization

---
 .../gpu/d3d12/d3d12_command_processor.cc      | 35 +++-----
 src/xenia/gpu/d3d12/d3d12_command_processor.h | 12 +--
 src/xenia/gpu/d3d12/pipeline_cache.cc         | 16 ++--
 src/xenia/gpu/d3d12/pipeline_cache.h          |  2 +
 src/xenia/gpu/draw_util.cc                    | 45 +++++++++-
 src/xenia/gpu/draw_util.h                     | 13 ++-
 src/xenia/gpu/render_target_cache.cc          | 85 +++++++++----------
 src/xenia/gpu/render_target_cache.h           |  2 +-
 8 files changed, 114 insertions(+), 96 deletions(-)

diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.cc b/src/xenia/gpu/d3d12/d3d12_command_processor.cc
index ccab20972..bcf5367bb 100644
--- a/src/xenia/gpu/d3d12/d3d12_command_processor.cc
+++ b/src/xenia/gpu/d3d12/d3d12_command_processor.cc
@@ -103,22 +103,6 @@ void D3D12CommandProcessor::RestoreEdramSnapshot(const void* snapshot) {
   render_target_cache_->RestoreEdramSnapshot(snapshot);
 }
 
-uint32_t D3D12CommandProcessor::GetCurrentColorMask(
-    uint32_t shader_writes_color_targets) const {
-  auto& regs = *register_file_;
-  if (regs.Get<reg::RB_MODECONTROL>().edram_mode !=
-      xenos::ModeControl::kColorDepth) {
-    return 0;
-  }
-  uint32_t color_mask = regs[XE_GPU_REG_RB_COLOR_MASK].u32 & 0xFFFF;
-  for (uint32_t i = 0; i < 4; ++i) {
-    if (!(shader_writes_color_targets & (1 << i))) {
-      color_mask &= ~(0xF << (i * 4));
-    }
-  }
-  return color_mask;
-}
-
 void D3D12CommandProcessor::PushTransitionBarrier(
     ID3D12Resource* resource, D3D12_RESOURCE_STATES old_state,
     D3D12_RESOURCE_STATES new_state, UINT subresource) {
@@ -2152,10 +2136,12 @@ bool D3D12CommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
           : DxbcShaderTranslator::Modification(0);
 
   // Set up the render targets - this may perform dispatches and draws.
-  uint32_t pixel_shader_writes_color_targets =
-      pixel_shader ? pixel_shader->writes_color_targets() : 0;
+  uint32_t normalized_color_mask =
+      pixel_shader ? draw_util::GetNormalizedColorMask(
+                         regs, pixel_shader->writes_color_targets())
+                   : 0;
   if (!render_target_cache_->Update(is_rasterization_done,
-                                    pixel_shader_writes_color_targets)) {
+                                    normalized_color_mask)) {
     return false;
   }
 
@@ -2186,7 +2172,8 @@ bool D3D12CommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
   ID3D12RootSignature* root_signature;
   if (!pipeline_cache_->ConfigurePipeline(
           vertex_shader_translation, pixel_shader_translation,
-          primitive_processing_result, bound_depth_and_color_render_target_bits,
+          primitive_processing_result, normalized_color_mask,
+          bound_depth_and_color_render_target_bits,
           bound_depth_and_color_render_target_formats, &pipeline_handle,
           &root_signature)) {
     return false;
@@ -2241,9 +2228,7 @@ bool D3D12CommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
       memexport_used, primitive_polygonal,
       primitive_processing_result.line_loop_closing_index,
       primitive_processing_result.host_index_endian, viewport_info,
-      used_texture_mask,
-      pixel_shader ? GetCurrentColorMask(pixel_shader->writes_color_targets())
-                   : 0);
+      used_texture_mask, normalized_color_mask);
 
   // Update constant buffers, descriptors and root parameters.
   if (!UpdateBindings(vertex_shader, pixel_shader, root_signature)) {
@@ -3114,7 +3099,7 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
     bool shared_memory_is_uav, bool primitive_polygonal,
     uint32_t line_loop_closing_index, xenos::Endian index_endian,
     const draw_util::ViewportInfo& viewport_info, uint32_t used_texture_mask,
-    uint32_t color_mask) {
+    uint32_t normalized_color_mask) {
 #if XE_UI_D3D12_FINE_GRAINED_DRAW_SCOPES
   SCOPE_profile_cpu_f("gpu");
 #endif  // XE_UI_D3D12_FINE_GRAINED_DRAW_SCOPES
@@ -3161,7 +3146,7 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
       // Get the mask for keeping previous color's components unmodified,
       // or two UINT32_MAX if no colors actually existing in the RT are written.
       DxbcShaderTranslator::ROV_GetColorFormatSystemConstants(
-          color_info.color_format, (color_mask >> (i * 4)) & 0b1111,
+          color_info.color_format, (normalized_color_mask >> (i * 4)) & 0b1111,
           rt_clamp[i][0], rt_clamp[i][1], rt_clamp[i][2], rt_clamp[i][3],
           rt_keep_masks[i][0], rt_keep_masks[i][1]);
     }
diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.h b/src/xenia/gpu/d3d12/d3d12_command_processor.h
index abdd1fbda..032673704 100644
--- a/src/xenia/gpu/d3d12/d3d12_command_processor.h
+++ b/src/xenia/gpu/d3d12/d3d12_command_processor.h
@@ -83,16 +83,6 @@ class D3D12CommandProcessor : public CommandProcessor {
   uint64_t GetCurrentFrame() const { return frame_current_; }
   uint64_t GetCompletedFrame() const { return frame_completed_; }
 
-  // Gets the current color write mask, taking the pixel shader's write mask
-  // into account. If a shader doesn't write to a render target, it shouldn't be
-  // written to and it shouldn't be even bound - otherwise, in 4D5307E6, one
-  // render target is being destroyed by a shader not writing anything, and in
-  // 58410955, the result of clearing the top tile is being ignored because
-  // there are 4 render targets bound with the same EDRAM base (clearly not
-  // correct usage), but the shader only clears 1, and then EDRAM buffer stores
-  // conflict with each other.
-  uint32_t GetCurrentColorMask(uint32_t shader_writes_color_targets) const;
-
   void PushTransitionBarrier(
       ID3D12Resource* resource, D3D12_RESOURCE_STATES old_state,
       D3D12_RESOURCE_STATES new_state,
@@ -362,7 +352,7 @@ class D3D12CommandProcessor : public CommandProcessor {
                                   xenos::Endian index_endian,
                                   const draw_util::ViewportInfo& viewport_info,
                                   uint32_t used_texture_mask,
-                                  uint32_t color_mask);
+                                  uint32_t normalized_color_mask);
   bool UpdateBindings(const D3D12Shader* vertex_shader,
                       const D3D12Shader* pixel_shader,
                       ID3D12RootSignature* root_signature);
diff --git a/src/xenia/gpu/d3d12/pipeline_cache.cc b/src/xenia/gpu/d3d12/pipeline_cache.cc
index 3a0cb3313..ff75f4151 100644
--- a/src/xenia/gpu/d3d12/pipeline_cache.cc
+++ b/src/xenia/gpu/d3d12/pipeline_cache.cc
@@ -2,7 +2,7 @@
  ******************************************************************************
  * Xenia : Xbox 360 Emulator Research Project                                 *
  ******************************************************************************
- * Copyright 2020 Ben Vanik. All rights reserved.                             *
+ * Copyright 2022 Ben Vanik. All rights reserved.                             *
  * Released under the BSD license - see LICENSE in the root for more details. *
  ******************************************************************************
  */
@@ -934,6 +934,7 @@ bool PipelineCache::ConfigurePipeline(
     D3D12Shader::D3D12Translation* vertex_shader,
     D3D12Shader::D3D12Translation* pixel_shader,
     const PrimitiveProcessor::ProcessingResult& primitive_processing_result,
+    uint32_t normalized_color_mask,
     uint32_t bound_depth_and_color_render_target_bits,
     const uint32_t* bound_depth_and_color_render_target_formats,
     void** pipeline_handle_out, ID3D12RootSignature** root_signature_out) {
@@ -1005,7 +1006,7 @@ bool PipelineCache::ConfigurePipeline(
   PipelineRuntimeDescription runtime_description;
   if (!GetCurrentStateDescription(
           vertex_shader, pixel_shader, primitive_processing_result,
-          bound_depth_and_color_render_target_bits,
+          normalized_color_mask, bound_depth_and_color_render_target_bits,
           bound_depth_and_color_render_target_formats, runtime_description)) {
     return false;
   }
@@ -1272,6 +1273,7 @@ bool PipelineCache::GetCurrentStateDescription(
     D3D12Shader::D3D12Translation* vertex_shader,
     D3D12Shader::D3D12Translation* pixel_shader,
     const PrimitiveProcessor::ProcessingResult& primitive_processing_result,
+    uint32_t normalized_color_mask,
     uint32_t bound_depth_and_color_render_target_bits,
     const uint32_t* bound_depth_and_color_render_target_formats,
     PipelineRuntimeDescription& runtime_description_out) {
@@ -1547,10 +1549,6 @@ bool PipelineCache::GetCurrentStateDescription(
 
     // Render targets and blending state. 32 because of 0x1F mask, for safety
     // (all unknown to zero).
-    uint32_t color_mask =
-        pixel_shader ? command_processor_.GetCurrentColorMask(
-                           pixel_shader->shader().writes_color_targets())
-                     : 0;
     static const PipelineBlendFactor kBlendFactorMap[32] = {
         /*  0 */ PipelineBlendFactor::kZero,
         /*  1 */ PipelineBlendFactor::kOne,
@@ -1622,8 +1620,7 @@ bool PipelineCache::GetCurrentStateDescription(
           reg::RB_COLOR_INFO::rt_register_indices[i]);
       rt.format = xenos::ColorRenderTargetFormat(
           bound_depth_and_color_render_target_formats[1 + i]);
-      // TODO(Triang3l): Normalize unused bits of the color write mask.
-      rt.write_mask = (color_mask >> (i * 4)) & 0xF;
+      rt.write_mask = (normalized_color_mask >> (i * 4)) & 0xF;
       if (rt.write_mask) {
         auto blendcontrol = regs.Get<reg::RB_BLENDCONTROL>(
             reg::RB_BLENDCONTROL::rt_register_indices[i]);
@@ -2017,9 +2014,6 @@ ID3D12PipelineState* PipelineCache::CreateD3D12Pipeline(
       }
       D3D12_RENDER_TARGET_BLEND_DESC& blend_desc =
           state_desc.BlendState.RenderTarget[i];
-      // Treat 1 * src + 0 * dest as disabled blending (there are opaque
-      // surfaces drawn with blending enabled, but it's 1 * src + 0 * dest, in
-      // 415607E6 - GPU performance is better when not blending.
       if (rt.src_blend != PipelineBlendFactor::kOne ||
           rt.dest_blend != PipelineBlendFactor::kZero ||
           rt.blend_op != xenos::BlendOp::kAdd ||
diff --git a/src/xenia/gpu/d3d12/pipeline_cache.h b/src/xenia/gpu/d3d12/pipeline_cache.h
index 290c47996..2f8f8b02b 100644
--- a/src/xenia/gpu/d3d12/pipeline_cache.h
+++ b/src/xenia/gpu/d3d12/pipeline_cache.h
@@ -82,6 +82,7 @@ class PipelineCache {
       D3D12Shader::D3D12Translation* vertex_shader,
       D3D12Shader::D3D12Translation* pixel_shader,
       const PrimitiveProcessor::ProcessingResult& primitive_processing_result,
+      uint32_t normalized_color_mask,
       uint32_t bound_depth_and_color_render_target_bits,
       const uint32_t* bound_depth_and_color_render_targets_formats,
       void** pipeline_handle_out, ID3D12RootSignature** root_signature_out);
@@ -247,6 +248,7 @@ class PipelineCache {
       D3D12Shader::D3D12Translation* vertex_shader,
       D3D12Shader::D3D12Translation* pixel_shader,
       const PrimitiveProcessor::ProcessingResult& primitive_processing_result,
+      uint32_t normalized_color_mask,
       uint32_t bound_depth_and_color_render_target_bits,
       const uint32_t* bound_depth_and_color_render_target_formats,
       PipelineRuntimeDescription& runtime_description_out);
diff --git a/src/xenia/gpu/draw_util.cc b/src/xenia/gpu/draw_util.cc
index 83ea6601d..370ffeb43 100644
--- a/src/xenia/gpu/draw_util.cc
+++ b/src/xenia/gpu/draw_util.cc
@@ -2,7 +2,7 @@
  ******************************************************************************
  * Xenia : Xbox 360 Emulator Research Project                                 *
  ******************************************************************************
- * Copyright 2020 Ben Vanik. All rights reserved.                             *
+ * Copyright 2022 Ben Vanik. All rights reserved.                             *
  * Released under the BSD license - see LICENSE in the root for more details. *
  ******************************************************************************
  */
@@ -550,6 +550,49 @@ void GetScissor(const RegisterFile& regs, Scissor& scissor_out,
   scissor_out.extent[1] = uint32_t(br_y - tl_y);
 }
 
+uint32_t GetNormalizedColorMask(const RegisterFile& regs,
+                                uint32_t pixel_shader_writes_color_targets) {
+  if (regs.Get<reg::RB_MODECONTROL>().edram_mode !=
+      xenos::ModeControl::kColorDepth) {
+    return 0;
+  }
+  uint32_t normalized_color_mask = 0;
+  uint32_t rb_color_mask = regs[XE_GPU_REG_RB_COLOR_MASK].u32;
+  for (uint32_t i = 0; i < xenos::kMaxColorRenderTargets; ++i) {
+    // Exclude the render targets not statically written to by the pixel shader.
+    // If the shader doesn't write to a render target, it shouldn't be written
+    // to, and no ownership transfers should happen to it on the host even -
+    // otherwise, in 4D5307E6, one render target is being destroyed by a shader
+    // not writing anything, and in 58410955, the result of clearing the top
+    // tile is being ignored because there are 4 render targets bound with the
+    // same EDRAM base (clearly not correct usage), but the shader only clears
+    // 1, and then ownership of EDRAM portions by host render targets is
+    // conflicting.
+    if (!(pixel_shader_writes_color_targets & (uint32_t(1) << i))) {
+      continue;
+    }
+    // Check if any existing component is written to.
+    uint32_t format_component_mask =
+        (uint32_t(1) << xenos::GetColorRenderTargetFormatComponentCount(
+             regs.Get<reg::RB_COLOR_INFO>(
+                     reg::RB_COLOR_INFO::rt_register_indices[i])
+                 .color_format)) -
+        1;
+    uint32_t rt_write_mask = (rb_color_mask >> (4 * i)) & format_component_mask;
+    if (!rt_write_mask) {
+      continue;
+    }
+    // Mark the non-existent components as written so in the host driver, no
+    // slow path (involving reading and merging components) is taken if the
+    // driver doesn't perform this check internally, and some components are not
+    // included in the mask even though they actually don't exist in the format.
+    rt_write_mask |= 0b1111 & ~format_component_mask;
+    // Add to the normalized mask.
+    normalized_color_mask |= rt_write_mask << (4 * i);
+  }
+  return normalized_color_mask;
+}
+
 xenos::CopySampleSelect SanitizeCopySampleSelect(
     xenos::CopySampleSelect copy_sample_select, xenos::MsaaSamples msaa_samples,
     bool is_depth) {
diff --git a/src/xenia/gpu/draw_util.h b/src/xenia/gpu/draw_util.h
index 39d430676..1474461ec 100644
--- a/src/xenia/gpu/draw_util.h
+++ b/src/xenia/gpu/draw_util.h
@@ -2,7 +2,7 @@
  ******************************************************************************
  * Xenia : Xbox 360 Emulator Research Project                                 *
  ******************************************************************************
- * Copyright 2020 Ben Vanik. All rights reserved.                             *
+ * Copyright 2022 Ben Vanik. All rights reserved.                             *
  * Released under the BSD license - see LICENSE in the root for more details. *
  ******************************************************************************
  */
@@ -186,6 +186,17 @@ struct Scissor {
 void GetScissor(const RegisterFile& regs, Scissor& scissor_out,
                 bool clamp_to_surface_pitch = true);
 
+// Returns the color component write mask for the draw command taking into
+// account which color targets are written to by the pixel shader, as well as
+// components that don't exist in the formats of the render targets (render
+// targets with only non-existent components written are skipped, but
+// non-existent components are forced to written if some existing components of
+// the render target are actually used to make sure the host driver doesn't try
+// to take a slow path involving reading and mixing if there are any disabled
+// components even if they don't actually exist).
+uint32_t GetNormalizedColorMask(const RegisterFile& regs,
+                                uint32_t pixel_shader_writes_color_targets);
+
 // Scales, and shift amounts of the upper 32 bits of the 32x32=64-bit
 // multiplication result, for fast division and multiplication by
 // EDRAM-tile-related amounts.
diff --git a/src/xenia/gpu/render_target_cache.cc b/src/xenia/gpu/render_target_cache.cc
index 9ee219648..9e1fe50ff 100644
--- a/src/xenia/gpu/render_target_cache.cc
+++ b/src/xenia/gpu/render_target_cache.cc
@@ -366,7 +366,7 @@ void RenderTargetCache::ClearCache() {
 void RenderTargetCache::BeginFrame() { ResetAccumulatedRenderTargets(); }
 
 bool RenderTargetCache::Update(bool is_rasterization_done,
-                               uint32_t shader_writes_color_targets) {
+                               uint32_t normalized_color_mask) {
   const RegisterFile& regs = register_file();
   bool interlock_barrier_only = GetPath() == Path::kPixelShaderInterlock;
 
@@ -419,9 +419,6 @@ bool RenderTargetCache::Update(bool is_rasterization_done,
     }
   }
 
-  uint32_t rts_remaining;
-  uint32_t rt_index;
-
   // Get used render targets.
   // [0] is depth / stencil where relevant, [1...4] is color.
   // Depth / stencil testing / writing is before color in the pipeline.
@@ -432,7 +429,7 @@ bool RenderTargetCache::Update(bool is_rasterization_done,
   uint32_t rts_are_64bpp = 0;
   uint32_t color_rts_are_gamma = 0;
   if (is_rasterization_done) {
-    auto rb_depthcontrol = regs.Get<reg::RB_DEPTHCONTROL>();
+    auto rb_depthcontrol = draw_util::GetDepthControlForCurrentEdramMode(regs);
     if (rb_depthcontrol.z_enable || rb_depthcontrol.stencil_enable) {
       depth_and_color_rts_used_bits |= 1;
       auto rb_depth_info = regs.Get<reg::RB_DEPTH_INFO>();
@@ -445,50 +442,46 @@ bool RenderTargetCache::Update(bool is_rasterization_done,
       resource_formats[0] =
           interlock_barrier_only ? 0 : uint32_t(rb_depth_info.depth_format);
     }
-    if (regs.Get<reg::RB_MODECONTROL>().edram_mode ==
-        xenos::ModeControl::kColorDepth) {
-      uint32_t rb_color_mask = regs[XE_GPU_REG_RB_COLOR_MASK].u32;
-      rts_remaining = shader_writes_color_targets;
-      while (xe::bit_scan_forward(rts_remaining, &rt_index)) {
-        rts_remaining &= ~(uint32_t(1) << rt_index);
-        auto color_info = regs.Get<reg::RB_COLOR_INFO>(
-            reg::RB_COLOR_INFO::rt_register_indices[rt_index]);
-        xenos::ColorRenderTargetFormat color_format =
-            regs.Get<reg::RB_COLOR_INFO>(
-                    reg::RB_COLOR_INFO::rt_register_indices[rt_index])
-                .color_format;
-        if ((rb_color_mask >> (rt_index * 4)) &
-            ((uint32_t(1) << xenos::GetColorRenderTargetFormatComponentCount(
-                  color_format)) -
-             1)) {
-          uint32_t rt_bit_index = 1 + rt_index;
-          depth_and_color_rts_used_bits |= uint32_t(1) << rt_bit_index;
-          edram_bases[rt_bit_index] =
-              std::min(color_info.color_base, xenos::kEdramTileCount);
-          bool is_64bpp = xenos::IsColorRenderTargetFormat64bpp(color_format);
-          if (is_64bpp) {
-            rts_are_64bpp |= uint32_t(1) << rt_bit_index;
-          }
-          if (color_format == xenos::ColorRenderTargetFormat::k_8_8_8_8_GAMMA) {
-            color_rts_are_gamma |= uint32_t(1) << rt_index;
-          }
-          xenos::ColorRenderTargetFormat color_resource_format;
-          if (interlock_barrier_only) {
-            // Only changes in mapping between coordinates and addresses are
-            // interesting (along with access overlap between draw calls), thus
-            // only pixel size is relevant.
-            color_resource_format =
-                is_64bpp ? xenos::ColorRenderTargetFormat::k_16_16_16_16
-                         : xenos::ColorRenderTargetFormat::k_8_8_8_8;
-          } else {
-            color_resource_format = GetColorResourceFormat(
-                xenos::GetStorageColorFormat(color_format));
-          }
-          resource_formats[rt_bit_index] = uint32_t(color_resource_format);
-        }
+    for (uint32_t i = 0; i < xenos::kMaxColorRenderTargets; ++i) {
+      if (!(normalized_color_mask & (uint32_t(0b1111) << (4 * i)))) {
+        continue;
       }
+      auto color_info = regs.Get<reg::RB_COLOR_INFO>(
+          reg::RB_COLOR_INFO::rt_register_indices[i]);
+      uint32_t rt_bit_index = 1 + i;
+      depth_and_color_rts_used_bits |= uint32_t(1) << rt_bit_index;
+      edram_bases[rt_bit_index] =
+          std::min(color_info.color_base, xenos::kEdramTileCount);
+      xenos::ColorRenderTargetFormat color_format =
+          regs.Get<reg::RB_COLOR_INFO>(
+                  reg::RB_COLOR_INFO::rt_register_indices[i])
+              .color_format;
+      bool is_64bpp = xenos::IsColorRenderTargetFormat64bpp(color_format);
+      if (is_64bpp) {
+        rts_are_64bpp |= uint32_t(1) << rt_bit_index;
+      }
+      if (color_format == xenos::ColorRenderTargetFormat::k_8_8_8_8_GAMMA) {
+        color_rts_are_gamma |= uint32_t(1) << i;
+      }
+      xenos::ColorRenderTargetFormat color_resource_format;
+      if (interlock_barrier_only) {
+        // Only changes in mapping between coordinates and addresses are
+        // interesting (along with access overlap between draw calls), thus only
+        // pixel size is relevant.
+        color_resource_format =
+            is_64bpp ? xenos::ColorRenderTargetFormat::k_16_16_16_16
+                     : xenos::ColorRenderTargetFormat::k_8_8_8_8;
+      } else {
+        color_resource_format =
+            GetColorResourceFormat(xenos::GetStorageColorFormat(color_format));
+      }
+      resource_formats[rt_bit_index] = uint32_t(color_resource_format);
     }
   }
+
+  uint32_t rts_remaining;
+  uint32_t rt_index;
+
   // Eliminate other bound render targets if their EDRAM base conflicts with
   // another render target - it's an error in most host implementations to bind
   // the same render target into multiple slots, also the behavior would be
diff --git a/src/xenia/gpu/render_target_cache.h b/src/xenia/gpu/render_target_cache.h
index 263d4fe60..743946438 100644
--- a/src/xenia/gpu/render_target_cache.h
+++ b/src/xenia/gpu/render_target_cache.h
@@ -215,7 +215,7 @@ class RenderTargetCache {
   virtual void BeginFrame();
 
   virtual bool Update(bool is_rasterization_done,
-                      uint32_t shader_writes_color_targets);
+                      uint32_t normalized_color_mask);
 
   // Returns bits where 0 is whether a depth render target is currently bound on
   // the host and 1... are whether the same applies to color render targets, and

From 10ec47e1fe3a529d3e394a8186fbd0e2b11530f0 Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 21:18:02 +0300
Subject: [PATCH 4/9] [GPU] Move common-face polygon offset to draw_util

---
 src/xenia/gpu/d3d12/pipeline_cache.cc | 29 +++++++-------------------
 src/xenia/gpu/draw_util.cc            | 30 +++++++++++++++++++++++++++
 src/xenia/gpu/draw_util.h             | 10 +++++++++
 3 files changed, 48 insertions(+), 21 deletions(-)

diff --git a/src/xenia/gpu/d3d12/pipeline_cache.cc b/src/xenia/gpu/d3d12/pipeline_cache.cc
index ff75f4151..494a53dac 100644
--- a/src/xenia/gpu/d3d12/pipeline_cache.cc
+++ b/src/xenia/gpu/d3d12/pipeline_cache.cc
@@ -1411,7 +1411,6 @@ bool PipelineCache::GetCurrentStateDescription(
   // rasterization will be disabled externally, or the draw call will be dropped
   // early if the vertex shader doesn't export to memory.
   bool cull_front, cull_back;
-  float poly_offset = 0.0f, poly_offset_scale = 0.0f;
   if (primitive_polygonal) {
     description_out.front_counter_clockwise = pa_su_sc_mode_cntl.face == 0;
     cull_front = pa_su_sc_mode_cntl.cull_front != 0;
@@ -1435,10 +1434,6 @@ bool PipelineCache::GetCurrentStateDescription(
           xenos::PolygonType::kTriangles) {
         description_out.fill_mode_wireframe = 1;
       }
-      if (!edram_rov_used && pa_su_sc_mode_cntl.poly_offset_front_enable) {
-        poly_offset = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_OFFSET].f32;
-        poly_offset_scale = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_SCALE].f32;
-      }
     }
     if (!cull_back) {
       // Back faces aren't culled.
@@ -1446,13 +1441,6 @@ bool PipelineCache::GetCurrentStateDescription(
           xenos::PolygonType::kTriangles) {
         description_out.fill_mode_wireframe = 1;
       }
-      // Prefer front depth bias because in general, front faces are the ones
-      // that are rendered (except for shadow volumes).
-      if (!edram_rov_used && pa_su_sc_mode_cntl.poly_offset_back_enable &&
-          poly_offset == 0.0f && poly_offset_scale == 0.0f) {
-        poly_offset = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_BACK_OFFSET].f32;
-        poly_offset_scale = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_BACK_SCALE].f32;
-      }
     }
     if (pa_su_sc_mode_cntl.poly_mode != xenos::PolygonModeEnable::kDualMode) {
       description_out.fill_mode_wireframe = 0;
@@ -1461,24 +1449,23 @@ bool PipelineCache::GetCurrentStateDescription(
     // Filled front faces only, without culling.
     cull_front = false;
     cull_back = false;
-    if (!edram_rov_used && pa_su_sc_mode_cntl.poly_offset_para_enable) {
-      poly_offset = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_OFFSET].f32;
-      poly_offset_scale = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_SCALE].f32;
-    }
   }
   if (!edram_rov_used) {
-    float poly_offset_host_scale = draw_util::GetD3D10PolygonOffsetFactor(
+    float polygon_offset, polygon_offset_scale;
+    draw_util::GetPreferredFacePolygonOffset(
+        regs, primitive_polygonal, polygon_offset_scale, polygon_offset);
+    float polygon_offset_host_scale = draw_util::GetD3D10PolygonOffsetFactor(
         regs.Get<reg::RB_DEPTH_INFO>().depth_format, true);
     // Using ceil here just in case a game wants the offset but passes a value
     // that is too small - it's better to apply more offset than to make depth
     // fighting worse or to disable the offset completely (Direct3D 12 takes an
     // integer value).
     description_out.depth_bias =
-        int32_t(std::ceil(std::abs(poly_offset * poly_offset_host_scale))) *
-        (poly_offset < 0.0f ? -1 : 1);
-    // "slope computed in subpixels ([...] 1/16)" - R5xx Acceleration.
+        int32_t(
+            std::ceil(std::abs(polygon_offset * polygon_offset_host_scale))) *
+        (polygon_offset < 0.0f ? -1 : 1);
     description_out.depth_bias_slope_scaled =
-        poly_offset_scale * xenos::kPolygonOffsetScaleSubpixelUnit;
+        polygon_offset_scale * xenos::kPolygonOffsetScaleSubpixelUnit;
   }
   if (tessellated && cvars::d3d12_tessellation_wireframe) {
     description_out.fill_mode_wireframe = 1;
diff --git a/src/xenia/gpu/draw_util.cc b/src/xenia/gpu/draw_util.cc
index 370ffeb43..ba01e4b2f 100644
--- a/src/xenia/gpu/draw_util.cc
+++ b/src/xenia/gpu/draw_util.cc
@@ -68,6 +68,36 @@ const int8_t kD3D10StandardSamplePositions2x[2][2] = {{4, 4}, {-4, -4}};
 const int8_t kD3D10StandardSamplePositions4x[4][2] = {
     {-2, -6}, {6, -2}, {-6, 2}, {2, 6}};
 
+void GetPreferredFacePolygonOffset(const RegisterFile& regs,
+                                   bool primitive_polygonal, float& scale_out,
+                                   float& offset_out) {
+  float scale = 0.0f, offset = 0.0f;
+  auto pa_su_sc_mode_cntl = regs.Get<reg::PA_SU_SC_MODE_CNTL>();
+  if (primitive_polygonal) {
+    // Prefer the front polygon offset because in general, front faces are the
+    // ones that are rendered (except for shadow volumes).
+    if (pa_su_sc_mode_cntl.poly_offset_front_enable &&
+        !pa_su_sc_mode_cntl.cull_front) {
+      scale = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_SCALE].f32;
+      offset = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_OFFSET].f32;
+    }
+    if (pa_su_sc_mode_cntl.poly_offset_back_enable &&
+        !pa_su_sc_mode_cntl.cull_back && !scale && !offset) {
+      scale = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_BACK_SCALE].f32;
+      offset = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_BACK_OFFSET].f32;
+    }
+  } else {
+    // Non-triangle primitives use the front offset, but it's toggled via
+    // poly_offset_para_enable.
+    if (pa_su_sc_mode_cntl.poly_offset_para_enable) {
+      scale = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_SCALE].f32;
+      offset = regs[XE_GPU_REG_PA_SU_POLY_OFFSET_FRONT_OFFSET].f32;
+    }
+  }
+  scale_out = scale;
+  offset_out = offset;
+}
+
 bool IsPixelShaderNeededWithRasterization(const Shader& shader,
                                           const RegisterFile& regs) {
   assert_true(shader.type() == xenos::ShaderType::kPixel);
diff --git a/src/xenia/gpu/draw_util.h b/src/xenia/gpu/draw_util.h
index 1474461ec..d26ce8a6d 100644
--- a/src/xenia/gpu/draw_util.h
+++ b/src/xenia/gpu/draw_util.h
@@ -122,6 +122,16 @@ constexpr float GetD3D10PolygonOffsetFactor(
   return float24_as_0_to_0_5 ? kFloat24Scale * 0.5f : kFloat24Scale;
 }
 
+// For hosts not supporting separate front and back polygon offsets, returns the
+// polygon offset for the face which likely needs the offset the most (and that
+// will not be culled). The values returned will have the units of the original
+// registers (the scale is for 1/16 subpixels, multiply by
+// xenos::kPolygonOffsetScaleSubpixelUnit outside if the value for pixels is
+// needed).
+void GetPreferredFacePolygonOffset(const RegisterFile& regs,
+                                   bool primitive_polygonal, float& scale_out,
+                                   float& offset_out);
+
 inline bool DoesCoverageDependOnAlpha(reg::RB_COLORCONTROL rb_colorcontrol) {
   return (rb_colorcontrol.alpha_test_enable &&
           rb_colorcontrol.alpha_func != xenos::CompareFunction::kAlways) ||

From 325ae443da5f1a29c5c586dba80239309f9c1d5c Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 21:21:49 +0300
Subject: [PATCH 5/9] [D3D12] Rename current_cached_pipeline_ to
 current_guest_pipeline_

---
 src/xenia/gpu/d3d12/d3d12_command_processor.cc | 8 ++++----
 src/xenia/gpu/d3d12/d3d12_command_processor.h  | 4 ++--
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.cc b/src/xenia/gpu/d3d12/d3d12_command_processor.cc
index bcf5367bb..850581b4d 100644
--- a/src/xenia/gpu/d3d12/d3d12_command_processor.cc
+++ b/src/xenia/gpu/d3d12/d3d12_command_processor.cc
@@ -683,7 +683,7 @@ void D3D12CommandProcessor::ReleaseScratchGPUBuffer(
 void D3D12CommandProcessor::SetExternalPipeline(ID3D12PipelineState* pipeline) {
   if (current_external_pipeline_ != pipeline) {
     current_external_pipeline_ = pipeline;
-    current_cached_pipeline_ = nullptr;
+    current_guest_pipeline_ = nullptr;
     deferred_command_list_.D3DSetPipelineState(pipeline);
   }
 }
@@ -2189,10 +2189,10 @@ bool D3D12CommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
 
   // Bind the pipeline after configuring it and doing everything that may bind
   // other pipelines.
-  if (current_cached_pipeline_ != pipeline_handle) {
+  if (current_guest_pipeline_ != pipeline_handle) {
     deferred_command_list_.SetPipelineStateHandle(
         reinterpret_cast<void*>(pipeline_handle));
-    current_cached_pipeline_ = pipeline_handle;
+    current_guest_pipeline_ = pipeline_handle;
     current_external_pipeline_ = nullptr;
   }
 
@@ -2799,7 +2799,7 @@ bool D3D12CommandProcessor::BeginSubmission(bool is_guest_command) {
     ff_scissor_update_needed_ = true;
     ff_blend_factor_update_needed_ = true;
     ff_stencil_ref_update_needed_ = true;
-    current_cached_pipeline_ = nullptr;
+    current_guest_pipeline_ = nullptr;
     current_external_pipeline_ = nullptr;
     current_graphics_root_signature_ = nullptr;
     current_graphics_root_up_to_date_ = 0;
diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.h b/src/xenia/gpu/d3d12/d3d12_command_processor.h
index 032673704..b906804ef 100644
--- a/src/xenia/gpu/d3d12/d3d12_command_processor.h
+++ b/src/xenia/gpu/d3d12/d3d12_command_processor.h
@@ -583,8 +583,8 @@ class D3D12CommandProcessor : public CommandProcessor {
   // Currently bound pipeline, either a graphics pipeline from the pipeline
   // cache (with potentially deferred creation - current_external_pipeline_ is
   // nullptr in this case) or a non-Xenos graphics or compute pipeline
-  // (current_cached_pipeline_ is nullptr in this case).
-  void* current_cached_pipeline_;
+  // (current_guest_pipeline_ is nullptr in this case).
+  void* current_guest_pipeline_;
   ID3D12PipelineState* current_external_pipeline_;
 
   // Currently bound graphics root signature.

From be5f7db3ef56f81a7dfc0985c8417fe5958a94e8 Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 21:50:00 +0300
Subject: [PATCH 6/9] [D3D12] Fixed-function state cleanup

---
 .../gpu/d3d12/d3d12_command_processor.cc      | 27 +++++++++----------
 1 file changed, 13 insertions(+), 14 deletions(-)

diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.cc b/src/xenia/gpu/d3d12/d3d12_command_processor.cc
index 850581b4d..d72c320ac 100644
--- a/src/xenia/gpu/d3d12/d3d12_command_processor.cc
+++ b/src/xenia/gpu/d3d12/d3d12_command_processor.cc
@@ -707,7 +707,7 @@ void D3D12CommandProcessor::SetViewport(const D3D12_VIEWPORT& viewport) {
   ff_viewport_update_needed_ |= ff_viewport_.MaxDepth != viewport.MaxDepth;
   if (ff_viewport_update_needed_) {
     ff_viewport_ = viewport;
-    deferred_command_list_.RSSetViewport(viewport);
+    deferred_command_list_.RSSetViewport(ff_viewport_);
     ff_viewport_update_needed_ = false;
   }
 }
@@ -719,7 +719,7 @@ void D3D12CommandProcessor::SetScissorRect(const D3D12_RECT& scissor_rect) {
   ff_scissor_update_needed_ |= ff_scissor_.bottom != scissor_rect.bottom;
   if (ff_scissor_update_needed_) {
     ff_scissor_ = scissor_rect;
-    deferred_command_list_.RSSetScissorRect(scissor_rect);
+    deferred_command_list_.RSSetScissorRect(ff_scissor_);
     ff_scissor_update_needed_ = false;
   }
 }
@@ -3056,19 +3056,18 @@ void D3D12CommandProcessor::UpdateFixedFunctionState(
     const RegisterFile& regs = *register_file_;
 
     // Blend factor.
+    float blend_factor[] = {
+        regs[XE_GPU_REG_RB_BLEND_RED].f32,
+        regs[XE_GPU_REG_RB_BLEND_GREEN].f32,
+        regs[XE_GPU_REG_RB_BLEND_BLUE].f32,
+        regs[XE_GPU_REG_RB_BLEND_ALPHA].f32,
+    };
+    // std::memcmp instead of != so in case of NaN, every draw won't be
+    // invalidating it.
     ff_blend_factor_update_needed_ |=
-        ff_blend_factor_[0] != regs[XE_GPU_REG_RB_BLEND_RED].f32;
-    ff_blend_factor_update_needed_ |=
-        ff_blend_factor_[1] != regs[XE_GPU_REG_RB_BLEND_GREEN].f32;
-    ff_blend_factor_update_needed_ |=
-        ff_blend_factor_[2] != regs[XE_GPU_REG_RB_BLEND_BLUE].f32;
-    ff_blend_factor_update_needed_ |=
-        ff_blend_factor_[3] != regs[XE_GPU_REG_RB_BLEND_ALPHA].f32;
+        std::memcmp(ff_blend_factor_, blend_factor, sizeof(float) * 4) != 0;
     if (ff_blend_factor_update_needed_) {
-      ff_blend_factor_[0] = regs[XE_GPU_REG_RB_BLEND_RED].f32;
-      ff_blend_factor_[1] = regs[XE_GPU_REG_RB_BLEND_GREEN].f32;
-      ff_blend_factor_[2] = regs[XE_GPU_REG_RB_BLEND_BLUE].f32;
-      ff_blend_factor_[3] = regs[XE_GPU_REG_RB_BLEND_ALPHA].f32;
+      std::memcpy(ff_blend_factor_, blend_factor, sizeof(float) * 4);
       deferred_command_list_.D3DOMSetBlendFactor(ff_blend_factor_);
       ff_blend_factor_update_needed_ = false;
     }
@@ -3089,7 +3088,7 @@ void D3D12CommandProcessor::UpdateFixedFunctionState(
     ff_stencil_ref_update_needed_ |= ff_stencil_ref_ != stencil_ref;
     if (ff_stencil_ref_update_needed_) {
       ff_stencil_ref_ = stencil_ref;
-      deferred_command_list_.D3DOMSetStencilRef(stencil_ref);
+      deferred_command_list_.D3DOMSetStencilRef(ff_stencil_ref_);
       ff_stencil_ref_update_needed_ = false;
     }
   }

From 7fc940422c7e78a625590e9f8d4eb8650e5d64f6 Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 23:01:25 +0300
Subject: [PATCH 7/9] [UI] Windows AdjustWindowRect and GetClientRect usage
 cleanup

---
 src/xenia/ui/surface_win.cc | 13 ++-----
 src/xenia/ui/window_win.cc  | 74 ++++++++++++++++++++++---------------
 2 files changed, 49 insertions(+), 38 deletions(-)

diff --git a/src/xenia/ui/surface_win.cc b/src/xenia/ui/surface_win.cc
index 3cdc0e271..73760166c 100644
--- a/src/xenia/ui/surface_win.cc
+++ b/src/xenia/ui/surface_win.cc
@@ -2,18 +2,13 @@
  ******************************************************************************
  * Xenia : Xbox 360 Emulator Research Project                                 *
  ******************************************************************************
- * Copyright 2021 Ben Vanik. All rights reserved.                             *
+ * Copyright 2022 Ben Vanik. All rights reserved.                             *
  * Released under the BSD license - see LICENSE in the root for more details. *
  ******************************************************************************
  */
 
 #include "xenia/ui/surface_win.h"
 
-#include <algorithm>
-#include <memory>
-
-#include "xenia/base/logging.h"
-
 namespace xe {
 namespace ui {
 
@@ -24,9 +19,9 @@ bool Win32HwndSurface::GetSizeImpl(uint32_t& width_out,
   if (!GetClientRect(hwnd(), &client_rect)) {
     return false;
   }
-  width_out = uint32_t(std::max(client_rect.right - client_rect.left, LONG(0)));
-  height_out =
-      uint32_t(std::max(client_rect.bottom - client_rect.top, LONG(0)));
+  // GetClientRect returns a rectangle with 0 origin.
+  width_out = uint32_t(client_rect.right);
+  height_out = uint32_t(client_rect.bottom);
   return true;
 }
 #endif
diff --git a/src/xenia/ui/window_win.cc b/src/xenia/ui/window_win.cc
index 39ea5b3da..f7ab5ff71 100644
--- a/src/xenia/ui/window_win.cc
+++ b/src/xenia/ui/window_win.cc
@@ -9,6 +9,7 @@
 
 #include "xenia/ui/window_win.h"
 
+#include <algorithm>
 #include <memory>
 #include <string>
 
@@ -238,27 +239,32 @@ bool Win32Window::OpenImpl() {
     shown_placement.length = sizeof(shown_placement);
     if (GetWindowPlacement(hwnd_, &shown_placement)) {
       // Get the size of the non-client area to subtract it from the size of the
-      // entire window in its non-maximized state, to get the client area.
+      // entire window in its non-maximized state, to get the client area. For
+      // safety, in case the window is somehow smaller than its non-client area
+      // (AdjustWindowRect is not exact in various cases also, such as when the
+      // menu becomes multiline), clamp to 0.
       RECT non_client_area_rect = {};
       AdjustWindowRectangle(non_client_area_rect);
       OnDesiredLogicalSizeUpdate(
-          SizeToLogical(uint32_t(
+          SizeToLogical(uint32_t(std::max(
               (shown_placement.rcNormalPosition.right -
                shown_placement.rcNormalPosition.left) -
-              (non_client_area_rect.right - non_client_area_rect.left))),
-          SizeToLogical(uint32_t(
+                  (non_client_area_rect.right - non_client_area_rect.left),
+              LONG(0)))),
+          SizeToLogical(uint32_t(std::max(
               (shown_placement.rcNormalPosition.bottom -
                shown_placement.rcNormalPosition.top) -
-              (non_client_area_rect.bottom - non_client_area_rect.top))));
+                  (non_client_area_rect.bottom - non_client_area_rect.top),
+              LONG(0)))));
     }
 
     // Report the actual physical size in the current state.
+    // GetClientRect returns a rectangle with 0 origin.
     RECT shown_client_rect;
     if (GetClientRect(hwnd_, &shown_client_rect)) {
-      OnActualSizeUpdate(
-          uint32_t(shown_client_rect.right - shown_client_rect.left),
-          uint32_t(shown_client_rect.bottom - shown_client_rect.top),
-          destruction_receiver);
+      OnActualSizeUpdate(uint32_t(shown_client_rect.right),
+                         uint32_t(shown_client_rect.bottom),
+                         destruction_receiver);
       if (destruction_receiver.IsWindowDestroyedOrClosed()) {
         return true;
       }
@@ -632,17 +638,22 @@ void Win32Window::ApplyFullscreenEntry(
   // Preserve values for DPI rescaling of the window in the non-maximized state
   // if DPI is changed mid-fullscreen.
   // Get the size of the non-client area to subtract it from the size of the
-  // entire window in its non-maximized state, to get the client area.
+  // entire window in its non-maximized state, to get the client area. For
+  // safety, in case the window is somehow smaller than its non-client area
+  // (AdjustWindowRect is not exact in various cases also, such as when the menu
+  // becomes multiline), clamp to 0.
   RECT non_client_area_rect = {};
   AdjustWindowRectangle(non_client_area_rect);
-  pre_fullscreen_normal_client_width_ =
-      uint32_t((pre_fullscreen_placement_.rcNormalPosition.right -
+  pre_fullscreen_normal_client_width_ = uint32_t(
+      std::max((pre_fullscreen_placement_.rcNormalPosition.right -
                 pre_fullscreen_placement_.rcNormalPosition.left) -
-               (non_client_area_rect.right - non_client_area_rect.left));
-  pre_fullscreen_normal_client_height_ =
-      uint32_t((pre_fullscreen_placement_.rcNormalPosition.bottom -
+                   (non_client_area_rect.right - non_client_area_rect.left),
+               LONG(0)));
+  pre_fullscreen_normal_client_height_ = uint32_t(
+      std::max((pre_fullscreen_placement_.rcNormalPosition.bottom -
                 pre_fullscreen_placement_.rcNormalPosition.top) -
-               (non_client_area_rect.bottom - non_client_area_rect.top));
+                   (non_client_area_rect.bottom - non_client_area_rect.top),
+               LONG(0)));
 
   // Changing the style and the menu may change the size too, don't handle the
   // resize multiple times (also potentially with the listeners changing the
@@ -716,27 +727,32 @@ void Win32Window::HandleSizeUpdate(
       // window_placement.rcNormalPosition is the entire window's rectangle, not
       // only the client area - convert to client.
       // https://devblogs.microsoft.com/oldnewthing/20131017-00/?p=2903
-      RECT non_client_rect = {};
-      if (AdjustWindowRectangle(non_client_rect)) {
+      // For safety, in case the window is somehow smaller than its non-client
+      // area (AdjustWindowRect is not exact in various cases also, such as when
+      // the menu becomes multiline), clamp to 0.
+      RECT non_client_area_rect = {};
+      if (AdjustWindowRectangle(non_client_area_rect)) {
         OnDesiredLogicalSizeUpdate(
-            SizeToLogical(uint32_t((window_placement.rcNormalPosition.right -
-                                    non_client_rect.right) -
-                                   (window_placement.rcNormalPosition.left -
-                                    non_client_rect.left))),
-            SizeToLogical(uint32_t((window_placement.rcNormalPosition.bottom -
-                                    non_client_rect.bottom) -
-                                   (window_placement.rcNormalPosition.top -
-                                    non_client_rect.top))));
+            SizeToLogical(uint32_t(std::max(
+                (window_placement.rcNormalPosition.right -
+                 window_placement.rcNormalPosition.left) -
+                    (non_client_area_rect.right - non_client_area_rect.left),
+                LONG(0)))),
+            SizeToLogical(uint32_t(std::max(
+                (window_placement.rcNormalPosition.bottom -
+                 window_placement.rcNormalPosition.top) -
+                    (non_client_area_rect.bottom - non_client_area_rect.top),
+                LONG(0)))));
       }
     }
   }
 
   // For the actual state.
+  // GetClientRect returns a rectangle with 0 origin.
   RECT client_rect;
   if (GetClientRect(hwnd_, &client_rect)) {
-    OnActualSizeUpdate(uint32_t(client_rect.right - client_rect.left),
-                       uint32_t(client_rect.bottom - client_rect.top),
-                       destruction_receiver);
+    OnActualSizeUpdate(uint32_t(client_rect.right),
+                       uint32_t(client_rect.bottom), destruction_receiver);
     if (destruction_receiver.IsWindowDestroyedOrClosed()) {
       return;
     }

From 7652b321d063bc03099bac78fc1d4f91b1a19cc2 Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 23:07:27 +0300
Subject: [PATCH 8/9] [UI] Fix Windows 10 1607+ DPI function loading

---
 src/xenia/ui/windowed_app_context_win.cc | 14 ++++++++++----
 src/xenia/ui/windowed_app_context_win.h  |  1 +
 2 files changed, 11 insertions(+), 4 deletions(-)

diff --git a/src/xenia/ui/windowed_app_context_win.cc b/src/xenia/ui/windowed_app_context_win.cc
index f9371304a..afee1a44f 100644
--- a/src/xenia/ui/windowed_app_context_win.cc
+++ b/src/xenia/ui/windowed_app_context_win.cc
@@ -22,6 +22,9 @@ Win32WindowedAppContext::~Win32WindowedAppContext() {
   if (pending_functions_hwnd_) {
     DestroyWindow(pending_functions_hwnd_);
   }
+  if (user32_module_) {
+    FreeLibrary(user32_module_);
+  }
   if (shcore_module_) {
     FreeLibrary(shcore_module_);
   }
@@ -38,25 +41,28 @@ bool Win32WindowedAppContext::Initialize() {
         (*reinterpret_cast<void**>(
              &per_monitor_dpi_v1_api_.get_dpi_for_monitor) =
              GetProcAddress(shcore_module_, "GetDpiForMonitor")) != nullptr;
+  }
+  user32_module_ = LoadLibraryW(L"user32.dll");
+  if (user32_module_) {
     per_monitor_dpi_v2_api_available_ = true;
     per_monitor_dpi_v2_api_available_ &=
         (*reinterpret_cast<void**>(
              &per_monitor_dpi_v2_api_.adjust_window_rect_ex_for_dpi) =
-             GetProcAddress(shcore_module_, "AdjustWindowRectExForDpi")) !=
+             GetProcAddress(user32_module_, "AdjustWindowRectExForDpi")) !=
         nullptr;
     per_monitor_dpi_v2_api_available_ &=
         (*reinterpret_cast<void**>(
              &per_monitor_dpi_v2_api_.enable_non_client_dpi_scaling) =
-             GetProcAddress(shcore_module_, "EnableNonClientDpiScaling")) !=
+             GetProcAddress(user32_module_, "EnableNonClientDpiScaling")) !=
         nullptr;
     per_monitor_dpi_v2_api_available_ &=
         (*reinterpret_cast<void**>(
              &per_monitor_dpi_v2_api_.get_dpi_for_system) =
-             GetProcAddress(shcore_module_, "GetDpiForSystem")) != nullptr;
+             GetProcAddress(user32_module_, "GetDpiForSystem")) != nullptr;
     per_monitor_dpi_v2_api_available_ &=
         (*reinterpret_cast<void**>(
              &per_monitor_dpi_v2_api_.get_dpi_for_window) =
-             GetProcAddress(shcore_module_, "GetDpiForWindow")) != nullptr;
+             GetProcAddress(user32_module_, "GetDpiForWindow")) != nullptr;
   }
 
   // Create the message-only window for executing pending functions - using a
diff --git a/src/xenia/ui/windowed_app_context_win.h b/src/xenia/ui/windowed_app_context_win.h
index 08e70e662..5bf4d43c5 100644
--- a/src/xenia/ui/windowed_app_context_win.h
+++ b/src/xenia/ui/windowed_app_context_win.h
@@ -97,6 +97,7 @@ class Win32WindowedAppContext final : public WindowedAppContext {
   int show_cmd_;
 
   HMODULE shcore_module_ = nullptr;
+  HMODULE user32_module_ = nullptr;
   PerMonitorDpiV1Api per_monitor_dpi_v1_api_ = {};
   PerMonitorDpiV2Api per_monitor_dpi_v2_api_ = {};
   bool per_monitor_dpi_v1_api_available_ = false;

From e57db522858f30149460c64430beb6dc9bb961a8 Mon Sep 17 00:00:00 2001
From: Triang3l <triang3l@yandex.ru>
Date: Sun, 13 Feb 2022 23:10:19 +0300
Subject: [PATCH 9/9] [UI] Enable Windows PMv2 DPI awareness accidentally kept
 disabled after testing

---
 src/xenia/base/app_win32.manifest | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/xenia/base/app_win32.manifest b/src/xenia/base/app_win32.manifest
index acba0ff0e..769549d70 100644
--- a/src/xenia/base/app_win32.manifest
+++ b/src/xenia/base/app_win32.manifest
@@ -8,7 +8,7 @@
   <asmv3:application>
     <asmv3:windowsSettings>
       <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">True/PM</dpiAware>
-      <dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitor</dpiAwareness>
+      <dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
     </asmv3:windowsSettings>
   </asmv3:application>
 </assembly>